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  • jQuery: If user clicks out of div

    - by Paul Knopf
    I am creating a popup in query. All is well with the popup on hover. I made it see a timer starts when user's mouse leaves the div to close it. If he enters the div again before the timer is done, then the timer is cleared. This is fine, but what if a user clicks out of the div? I want that to also close the div. The only problem is that I don't want to attach click events to the wrapper on the page (because it includes the popout menu). I have seen techniques that wraps entire screen with a transparent div, and then attach a click event to hit. Although this may work, it confuses the user if he clicks the hidden div intending to click a link. He will have to click the link twice. Once two close the div (hiding the link), and another time to actually click think. Also, you loose in mouse cursors attached to any masked elements on the page (such as links cursor pointer, etc). There has to be a way to check if the user clicked out of the div without a modal and without attaching events to the entire page (page wrappers and child elements included). onclicksomewhereelse="closeme();" lol.

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  • What legal disclaimer do you use?

    - by Egwor
    I'm working on some code at the moment, but I was wondering what legal disclaimers you have? This is for some work that I'm providing to a friend for free. This isn't open source since there's competitive advantage in the internal workings of the program. I was thinking of something like: Copyright 2008 Egwor.com All rights reserved. Except as contained in this notice, the name(s) of the above copyright holders shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. What do you use?

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  • What is the correct install process to setup Node.js with Windows Azure Emulator

    - by PazoozaTest Pazman
    This question is related to this question: Node.js running under IIS Express Keeps Crashing to which I need help with reinstalling and getting node.js up and running in windows emulator working. Hello I am reinstalling my machine: Toshiha Laptop 2 GB Ram 32 bit processor What is the correct procedure from start to finish to get node.js development working, so far nothing has worked and the emulator (IIS Express) worker processor keeps crashing. No matter how many instances they all end up crashing. Up until two weeks ago my node development was working fine, but I had to do a reinstall, and since then I haven't been doing any node.js development on windows emulator because the latest June 2012 Azure SDK for Node.js is buggy. These are the steps I have taken: 1) Reformat HD 2) Insert Windows 7 N SP1 CD 3) Reboot machine into CD installation 4) Follow and wait until Windows 7 installed 5) Run Add/Remove programs + enable IIS + IIS management tools 6) Run Windows Update (installed about 53 updates) 7) Go here http://www.windowsazure.com/en-us/develop/nodejs/ 8) Click Windows Installer June 2012 and install Windows Azure SDK for Node.js - June 2012 9) Run Azure Powershell 10) Navigate to c:\node\testSite\webrole1 11) launch site: start-azureemulator -launch 12) Play around on website (then crash!) Problem signature: Problem Event Name: APPCRASH Application Name: iisexpress.exe Application Version: 8.0.8298.0 Application Timestamp: 4f620349 Fault Module Name: iiscore.dll Fault Module Version: 8.0.8298.0 Fault Module Timestamp: 4f63b65c Exception Code: c0000005 Exception Offset: 00021767 OS Version: 6.1.7601.2.1.0.256.28 Locale ID: 1033 Additional Information 1: f66d Additional Information 2: f66d807b515d6b2dc6f28f66db769a01 Additional Information 3: 7b2f Additional Information 4: 7b2f6797d07ebc2c23f2b227e779722e Am I missing a step in my resintall process? Do I have all the required files to do node.js windows azure emulator development? Why is IIS Express crashing all the time? Can I still do node.js windows azure emulator development without using IIS Express and use my local Windows 7 N (SP1) IIS 7.x that comes shipped?

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  • problem with converting simple code from Winform to silverlight app.

    - by Sara
    Hi. I have this code for window form application and I have been attempting to convert it to a Silverlight application but it does not work!. There is a Textbox and I attached KeyDown event handler to it. when the user press the arrow key ( left or right) while the focus on the textbox, it will write . or -. When it is window form i used e.KeyCode and Keys.Right and its works great but when it is silverlight I used e.Key and key.Right and the program doesn't work good because the arrows do the 2 functions moving and write ./-. How I can work this out in Silverlight? (My English not good) The code ( window form): private void textBox1_KeyDown(object sender, KeyEventArgs e) { if (sender is TextBox) { TextBox textBox = (TextBox)sender; if (e.KeyCode == Keys.Left || e.KeyCode == Keys.Right) { e.Handled = true; char insert; if (e.KeyCode == Keys.Left) { insert = '.'; } else { insert = '-'; } int i = textBox.SelectionStart; textBox.Text = textBox.Text.Insert(i, insert.ToString()); textBox.Select(i + 1, 0); } } } (and Silverlight): private void textBox1_KeyDown(object sender, KeyEventArgs e) { if (sender is TextBox) { TextBox textBox = (TextBox)sender; if (e.Key == Key.Left || e.Key == Key.Right) { e.Handled = true; char insert; if (e.Key == Key.Left) { insert = '.'; } else { insert = '-'; } int i = textBox.SelectionStart; textBox.Text = textBox.Text.Insert(i, insert.ToString()); textBox.Select(i + 1, 0); } } } I don't understand, is there huge different effect between using Keycode/Keys and Key/Key or because something else?

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  • URL Rewrite ASP.net

    - by wandos
    i have an asp.net website where i need to use URL re-write so i have written an HTTP module and i have implemented it and it works correctly the only problem is when the page redirect to its corresponding address the images and the styles are not loaded. here is the http module: // Your BeginRequest event handler. private void Application_BeginRequest(Object source, EventArgs e) { HttpApplication application = (HttpApplication)source; string URL = application.Request.Url.ToString(); //int pid = Convert.ToInt32(application.Request.QueryString["pid"]); if ((URL.ToLower().Contains(".aspx")) || (URL.ToLower().Contains(".js")) || (URL.ToLower().Contains(".css")) || (URL.ToLower().Contains(".gif")) || (URL.ToLower().Contains(".png")) || (URL.ToLower().Contains(".jpeg")) || (URL.ToLower().Contains(".jpe")) || (URL.ToLower().Contains(".jpg")) || (URL.ToLower().Contains(".ashx"))) return; else { string mname = URL.Substring(URL.LastIndexOf("/") + 1).ToString(); Merchand ms = merchantDB.GetMerchant(mname); HttpContext context = application.Context; if (ms != null) { string url = "~/pages/Merchant.aspx?mid=" + ms.MerchandID + "&catid=" + ms.MainCategory + "&subcatid=0"; context.RewritePath(VirtualPathUtility.ToAppRelative(url)); } else { //(""); string url = "~/pages/default.aspx"; context.RewritePath(VirtualPathUtility.ToAppRelative(url)); } } } when i open the page from it normal URL it opens fine, but when i use the url rewrite it open but with out images or styles. when i open firebug i get an error that the css and the javascript are not found

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  • Refer to a Spark view component in code

    - by David
    I'm building a mobile AIR app using Flash Builder 4.5. The initial view in my views package is TestHomeView.mxml. I want to refer to it in one of my .as classes elsewhere in the app, and I'm not sure how to do that. Theoretically I should be able to add an "id" attribute to TestHomeView.mxml, but FB gives me an error: "id is not allowed on the root tag of a component". The root tag is s:view. The reason I need to do this is that within another class I make various calculations and then need to pass an array of values to a component in my view class. So in SomeOtherActionScriptClass.as I first assemble the array, myArray, and then in that class I want to do this: myViewComponent.viewArray = myArray; If I'm going to do that, I also need to import the view class into the .as class, which strikes me as weird. So is there a simple way to do what I want, or do I have to dispatch a custom event which contains the array, and listen for it in the view class? Thanks.

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  • Will this cause a problem with different runtimes with DLL?

    - by Milo
    My gui application supports polymorphic timed events so that means that the user calls new, and the gui calls delete. This can create a problem if the runtimes are incompatible. So I was told a proposed solution would be this: class base; class Deallocator { void operator()(base* ptr) { delete ptr; } } class base { public: base(Deallocator dealloc) { m_deleteFunc = dealloc; } ~base() { m_deleteFunc(this); } private: Deallocator m_deleteFunc; } int main { Deallocator deletefunc; base baseObj(deletefunc); } While this is a good solution, it does demand that the user create a Deallocator object which I do not want. I was however wondering if I provided a Deallocator to each derived class: eg class derived : public base { Deallocator dealloc; public: Derived() : base(dealloc); { } }; I think this still does not work though. The constraint is that: The addTimedEvent() function is part of the Widget class which is also in the dll, but it is instanced by the user. The other constraint is that some classes which derive from Widget call this function with their own timed event classes. Given that "he who called new must call delete" what could work given these constraints? Thanks

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  • Compile C++ in Visual Studio

    - by Kasun
    Hi All.. I use this method to compile C++ file in VS. But even i provide the correct file it returns false. Can any one help me... This is class called CL class CL { private const string clexe = @"cl.exe"; private const string exe = "Test.exe", file = "test.cpp"; private string args; public CL(String[] args) { this.args = String.Join(" ", args); this.args += (args.Length > 0 ? " " : "") + "/Fe" + exe + " " + file; } public Boolean Compile(String content, ref string errors) { if (File.Exists(exe)) File.Delete(exe); if (File.Exists(file)) File.Delete(file); File.WriteAllText(file, content); Process proc = new Process(); proc.StartInfo.UseShellExecute = false; proc.StartInfo.RedirectStandardOutput = true; proc.StartInfo.RedirectStandardError = true; proc.StartInfo.FileName = clexe; proc.StartInfo.Arguments = this.args; proc.StartInfo.CreateNoWindow = true; proc.Start(); //errors += proc.StandardError.ReadToEnd(); errors += proc.StandardOutput.ReadToEnd(); proc.WaitForExit(); bool success = File.Exists(exe); return success; } } This is my button click event private void button1_Click(object sender, EventArgs e) { string content = "#include <stdio.h>\nmain(){\nprintf(\"Hello world\");\n}\n"; string errors = ""; CL k = new CL(new string[] { }); if (k.Compile(content, ref errors)) Console.WriteLine("Success!"); else MessageBox.Show("Errors are : ", errors); }

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  • In Silverlight 3 how can I get the call to HtmlPage.Plugin.SetStyleAttribute() call to call other co

    - by John Rennemeyer
    I'm trying to take a snapshot of my Silverlight control using WriteableBitmap and it works fine, however, it only takes a snapshot of what is showing. I'm trying to resize the Silverlight control so it will show everything and then take a screenshot, however, the code doesn't resize the control until after the code after the call all runs which is the snapshot code... I can get this work using a timer to fire the snapshot after the other code has caused the resize but I'm wondering if there is a better way. The HtmlPage.Plugin.SetStyleAttribute call has to be called from the UI thread so I'm assuming that's where the problem is. The fact that it is being dispatched onto the UI thread while the rest of the code is not and so the other code is being run first. Is there anyway to create a new event or attach to the call to determine when it has been run to then fire off my snapshot code? I have the following code: private void btnTakeSnapshot_Click(object sender, System.Windows.RoutedEventArgs e) { if (CurrentContractAction != null) { string heightBefore = HtmlPage.Plugin.GetStyleAttribute("height"); HtmlPage.Plugin.SetStyleAttribute("height", string.Format("{0}px", "1800")); //this line doesn't change the height until after the "TakeSnapshot" code is run for some reason, I'm thinking it is because it is most likely dispatched to the UI thread :( and the following code is not run on the UI thread Snapshot snapshot = new Snapshot(string.Format("Action_Schedule_{0}", CurrentContractAction.Title), LayoutRoot, LayoutRoot, busyIndicatorDataGrid); snapshot.HideElements(btnViewGanttChart, btnSave, btnEditAction, btnFullScreen, btnTakeSnapshot, btnLockAndSubmit); snapshot.TakeSnapshot(); snapshot.ResetElementsVisibility(); HtmlPage.Plugin.SetStyleAttribute("height", string.Format("{0}px", heightBefore)); } } Thanks, John

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  • ccfollow actions in cocos2d

    - by Srinivas
    ccfollow actions is following my projectile correctly. when, double tap recognised. see the below code. were am mistaken. here is my code:- - (void)update:(ccTime)dt { if (numTaps==1 ) { [self runAction:[CCFollow actionWithTarget:nextProjectile worldBoundary:CGRectMake(0,0,1050,350)]]; } } - (void)ccTouchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { numTaps = [[touches anyObject] tapCount]; printf("Tapcount : %d",numTaps); if (numTaps ==1) { nextProjectile = [[CCSprite spriteWithFile:@"Weapon.png"] retain]; nextProjectile.position = ccp(nextprojectile .contentSize.width/2+65, nextprojectile.contentSize.height/2+70); [nextProjectile runAction:[CCSequence actions: [here's my nextprojectile actions],nil]]; } } after seen the above code. a question raised by you. why am mentioning the ccfollow action in if condition. answer is here, ordinarily, am mention in update function it will not works, when i set this if condition it works after double tap recognised. how to rectify this issue? any help would be highly appreciated.

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  • I need help solving a rather weird error in a WCF service.

    - by Moulde
    Hi.. I have a solution that contains three projects. A main project with my MVC app, a silverlight application and a (silverlight enabled) WCF service project. In my silverlight project i have made a Service Reference to my WCF service. And i pretty much got that working. In my WCF service i have a method that returns an Book object, which got some random fields like title, date etc. In the book class, i have a ICollection field that contains a list of events. The book class is generated using entity framework 4.0, and Lazy Loading is enabled. If i in my getBook(int id) method return a book with the events field not initialized, it works as a charm. But if i initialize the field, i'm getting this error. The server did not provide a meaningful reply; this might be caused by a contract mismatch, a premature session shutdown or an internal server error. I have a few ideas why that is happening, and while writing this i just got another one. The wcf service somehow threw away the reference to the event class. That would be very weird since i have a reference between my main mvc app (with the models) and my WCF service. Since i have enabled lazy loading in EF 4.0, i suspect that it may be the thing generating the error. But i'm not sure why that would be, because i'm not in any way accessing that field. I could understand that i may not be able to access the events field after i recive the object in my silverlight application since the connection between the book object and the entity framework is like broken. Did i mention that Lazy Loading is enabled on my EF instance? And there is no inner exception in the thrown exception. Thanks in advance. Malte Baden Hansen

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  • Why represent shopping carts and order invoices differently in a domain model?

    - by Todd
    I've built some shopping cart systems in the past, but I always designed them such that the final order invoice is just a shopping cart that has been marked as "purchased". All the logic for adding/removing/changing items in a cart is also the logic for the order. All data is stored in the same tables in the database. But it seems this is not the proper way to design an e-commerce site.. Can someone explain the benefit of separating the shopping cart from invoices in the domain model? It seems to me this would lead to a lot of duplicated code, an extra set of tables in the database, and make it harder to maintain in the event the system need to start accommodating more complicated orders (like specifying selected options for an item which may or may not change the price/availability/shipping time of the order). I'm assuming I just haven't seen the light, as every book and other example I see seems to separate these two seemingly similar concerns -- but I can't find any explanation as to the benefit of doing such! It's also the case in the systems that I design that changes are often made after the initial order is confirmed. It's not uncommon for items to be removed, replaced, or added afterwards (but prior to fulfillment).

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  • How to get TextWidth of string (without Canvas)?

    - by lyborko
    Hi, I would like to get text width of a string before an application starts. Everything works fine untill Application.MainForm canvas present. The problem is, when I try dynamicaly create TOrdinarium in the OnCreate event of the app. main form, "Canvas does not allow drawing" error occures. (Application.MainForm is nil....). I tried several ways to create Canvas dynamicaly (one of them is written below), but it can not measure text sizes without being attached to parented control. Is there way how to make it work somehow? Thanx I tried this: TOrdinarium = class (TCustomControl) private function GetVirtualWidth:integer; end; constructor TOrdinarium.Create(AOwner:TComponent); begin inherited; Width:=GetVirtualWidth; end; function TOrdinarium.GetVirtualWidth:integer; var ACanvas : TControlCanvas; begin ACanvas := TControlCanvas.Create; TControlCanvas(ACanvas).Control := Application.MainForm; ACanvas.Font.Assign(Font); result:=ACanvas.TextWidth('0'); ACanvas.Free; end;

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  • TreeView update bug in the VB.NET

    - by CFP
    Consider the following code: Dim Working As Boolean = False Private Sub TreeView1_AfterCheck(ByVal sender As Object, ByVal e As System.Windows.Forms.TreeViewEventArgs) Handles TreeView1.AfterCheck If Working Then Exit Sub Working = True e.Node.Checked = Not e.Node.Checked Working = False End Sub Private Sub TreeView1_MouseClick(ByVal sender As System.Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles TreeView1.MouseClick If e.Button = Windows.Forms.MouseButtons.Right Then MsgBox("Checked = " & TreeView1.SelectedNode.Checked) End Sub Where TreeView1 is a TreeView added to the form, with CheckBoxes set to true and one node added. The code basically cancel any node checking occuring on the form. Single-clicking the top node to check it works well : your click is immediately canceled. Yet if you double-click the checkbox, it will display a tick. But verifying the check state through a right click will yield a Checked = False dialog. How come? Is it a bug (I'm using the latest .Net Framework 4.0, and he same occurs in 2.0), or am I doing something wrong here? Is there a work around? Thanks! EDIT: Additionally, the MouseDoubleClick event is not raised before you click once again. EDIT 2: Posted a bug report at Microsoft Connect

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  • Flash Player: Any remedy for the stale video image data problem (in a reused NetStream object)?

    - by amn
    Has anyone experienced stale stills of a previous playback for a reused NetStream object? If so, what are the workarounds for this, except re-creating the object (which eats performance and time)? It is hard to reuse NetStream objects because of a (in my opinion) fundamental issue with NetStream objects - when you 'close' a playing stream and at a later point issue a 'play' call on it again with a different name, the stream appears to still contain a stale image lingering from previous playback, and this is of course displayed in the Video object for a moment - the moment I assume it takes for new stream data to become available from server. Because of this behavior, to improve my users' visual experience, I simply discard a NetStream object after a playback session, and assign a new NetStream object to the same variable, set it up, and play something else. It appears to work - no stale image - but what bugs me is that it's a work around and costs performance (construction and setting up the object again - event listeners and 'client' delegates and more memory usage - NetStream objects are not garbage collected immediately, it takes some time). It would be really nice to REALLY be able to reuse a stream. I am thinking of something akin to Video.clear method, but for the NetStream class. Am I missing something?

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  • Use variables to decide which object in an array gets an attribute?

    - by DavidR
    I have a web app which has two text areas. When one text area receives a mousedown event, a variable "side" is set, either "left" or "right." When a user selects some text in a text area, three strings are made. One for the text before the beginning of the selection, the selection itself, and the text after the selection to the end. A function is set to return these like this: return { head: head_text, tail: tail_text, sel: sel_text, side: text_side } Now, I have created an array, and I want it to appear in such a way that we get, text.left({"head":"four score", "selection":"and seven", "tail":"years ago."}) I am assuming I would do this by text.side = getSelection(), but how do I get it to evaluate the variable "side" instead of thinking of it as an object within "text"? EDIT: Ok, just to clarify, I might be completely wrong in my ideas in how this works, but here it goes. I want to make it so that a function can look at "text" see within text two objects, "left" and "right," and then evaluate the head, sel, and tail of each object. Would it be easier for me to use two objects?

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  • Where to place interactive objects in JavaScript?

    - by Chris
    I'm creating a web based application (i.e. JavaScript with jQuery and lots of SVG) where the user interacts with "objects" on the screen (think of DIVs that can be draged around, resized and connected by arraows - like a vector drawing programm or a graphical programming language). As each "object" contains individual information but is allways belonging to a "class" of elements it's obvious that this application should be programmed by using an OOP approach. But where do I store the "objects" best? Should I create a global structure ("registry") with all (JS native) objects and tell them "draw yourself on the DOM"? Or should I avoid such a structure and think of the (relevant) DOM nodes as my objects and attach the relevant data as .data() to them? The first approach is very MVC - but I guess the attachment of all the event handlers will be non trivial. The second approach will handle the events in a trivial way and it doesn't create a duplicate structure, but I guess the usual OO stuff (like methods) will be more complex. What do you recomend? I think the answer will be JavaScript and SVG specific as "usual" programming languages don't have such a highly organized output "canvas".

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  • INotifyPropertyChanged Setter Style

    - by Ivovic
    In order to reflect changes in your data to the UI you have to implement INotifyPropertyChanged, okay. If I look at examples, articles, tutorials etc most of the time the setters look like something in that manner: public string MyProperty { //get [...] set { if (_correspondingField == value) { return; } _correspondingField = value; OnPropertyChanged("MyProperty"); } } No problem so far, only raise the event if you have to, cool. But you could rewrite this code to this: public string MyProperty { //get [...] set { if (_correspondingField != value) { _correspondingField = value; OnPropertyChanged("MyProperty"); } } } It should do the same (?), you only have one place of return, it is less code, it is less boring code and it is more to the point ("only act if necessary" vs "if not necessary do nothing, the other way round act"). So if the second version has its pros compared to the first one, why I see this style rarely? I don't consider myself being smarter than those people that write frameworks, published articles etc, therefore the second version has to have drawbacks. Or is it wrong? Or do I think too much? Thanks in advance

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  • [VB.Net] TreeView update bug in the .net framework

    - by CFP
    Consider the following code: Dim Working As Boolean = False Private Sub TreeView1_AfterCheck(ByVal sender As Object, ByVal e As System.Windows.Forms.TreeViewEventArgs) Handles TreeView1.AfterCheck If Working Then Exit Sub Working = True e.Node.Checked = Not e.Node.Checked Working = False End Sub Private Sub TreeView1_MouseClick(ByVal sender As System.Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles TreeView1.MouseClick If e.Button = Windows.Forms.MouseButtons.Right Then MsgBox("Checked = " & TreeView1.SelectedNode.Checked) End Sub Where TreeView1 is a TreeView added to the form, with CheckBoxes set to true and one node added. The code basically cancel any node checking occuring on the form. Single-clicking the top node to check it works well : your click is immediately canceled. Yet if you double-click the checkbox, it will display a tick. But verifying the check state through a right click will yield a Checked = False dialog. How come? Is it a bug (I'm using the latest .Net Framework 4.0, and he same occurs in 2.0), or am I doing something wrong here? Is there a work around? Thanks! EDIT: Additionally, the MouseDoubleClick event is not raised before you click once again.

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  • Whether to put method code in a VB.Net data storage class, or put it in a separate class?

    - by Alan K
    TLDR summary: (a) Should I include (lengthy) method code in classes which may spawn multiple objects at runtime, (b) does doing so cause memory usage bloat, (c) if so should I "outsource" the code to a class that is loaded only once and have the class methods call that, or alternatively (d) does the code get loaded only once with the object definition anyway and I'm worrying about nothing? ........ I don't know whether there's a good answer to this but if there is I haven't found it yet by searching in the usual places. In my VB.Net (2010 if it matters) WinForms project I have about a dozen or so class objects in an object model. Some of these are pretty simple and do little more than act as data storage repositories. The ones further up the object model, however, have an increasing number of methods. There can be a significant number of higher level objects in use though the exact number will be runtime dependent so I can't be more precise than that. As I was writing the method code for one of the top level ones I noticed that it was starting to get quite lengthy. Memory optimisation is something of a lost art given how much memory the average PC has these days but I don't want to make my application a resource hog. So my questions for anyone who knows .Net way better than I do (of which there will be many) are: Is the code loaded into memory with each instance of the class that's created? Alternatively is it loaded only once with the definition of the class, and all derived objects just refer to that definition? (I'm not really sure how that could be possible given that, for example, event handlers can be assigned dynamically, but no harm asking.) If the answer to the first one is yes, would it be more efficient to write the code in a "utility" object which is loaded only once and called from the real class' methods? Any thoughts appreciated.

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  • Passing an arbritrary JavaScript object in Xul

    - by Tom Brito
    I'm following this example to pass an object to a window, but when it as an argument it's with "undefined" value. This is my first window (obs. dump is the way to print to console when debug options are turned on): <?xml version="1.0"?> <?xml-stylesheet href="chrome://global/skin/" type="text/css"?> <!DOCTYPE window SYSTEM "chrome://XulWindowArgTest/locale/XulWindowArgTest.dtd"> <window id="windowID" width="400" height="300" xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul"> <script> <![CDATA[ function onClickMe(event) { dump("begin\n"); try { var args = { param1: true, param2: 42 }; args.wrappedJSObject = args; var watcher = Components.classes["@mozilla.org/embedcomp/window-watcher;1"].getService(Components.interfaces.nsIWindowWatcher); watcher.openWindow(null, "chrome://XulWindowArgTest/content/about.xul", "windowName", "chrome", args); } catch (e) { dump("error: " + e + "\n"); } dump("end\n"); } ]]> </script> <button label="Click me !" oncommand="onClickMe();" /> </window> and my second window: <?xml version="1.0"?> <?xml-stylesheet href="chrome://global/skin/" type="text/css"?> <!DOCTYPE window SYSTEM "chrome://XulWindowArgTest/locale/XulWindowArgTest.dtd"> <window xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul" onload="onload()"> <script> <![CDATA[ function onload() { dump('arg = ' + window.arguments[0].wrappedJSObject + "\n"); } ]]> </script> <label value="test" /> </window> when the second window loads, it calls the onload and prints: arg = undefined Any idea how to fix it?

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  • jquery autosuggest: what is wrong with this code?

    - by Abu Hamzah
    i have been struggling to make it work my autosugest/autocomplete and its acting strange unless i am doing completely silly here. please have a look 1) does not do anything, does not work or nor fire the event. <script src="Scripts/jquery-1.4.2.js" type="text/javascript"></script> <script src="Scripts/jquery.autocomplete.js" type="text/javascript"></script> <form id="form1" runat="server"> <script type="text/javascript"> $(document).ready(function() { $("#<%=txtHost.UniqueID %>").autocomplete("HostService.asmx/GetHosts", { dataType: 'json' , contentType: "application/json; charset=utf-8" , parse: function(data) { var rows = Array(); debugger for (var i = 0; i < data.length; i++) { rows[i] = { data: data[i], value: data[i].LName, result: data[i].LName }; } return rows; } , formatItem: function(row, i, max) { return data.LName + ", " + data.FName; } }); }); </script> 2) this works if i remove the above code and replace with this code: <script type="text/javascript"> $(document).ready(function() { $("#txtHost").autocomplete("lazy blazy crazy daisy maisy ugh".split(" ")); }); </script> any help ?

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  • Showing multiple models in a single ListView

    - by Veer
    I've three models (Contacts, Notes, Reminders). I want to search all these and produce the filtered result in a single listview and depending upon the selection I've to display the corresponding view(UserControl) to its right. I want the right way of implementing the design or atleast alternatives to this method that I've tried. Now I've tried it using a IntegratedViewModel having all the properties from all the three models. public class IntegratedViewModel { ContactModel _contactModel; NoteModel _noteModel; public IntegratedViewModel(ContactModel contactModel) { _contactModel = contactModel; } // similarly for other models also public string DisplayTitle // For displaying in ListView { get; //same as set set { If(_contactModel != null) return _contactModel.Name; If(_noteModel != null) return _noteModel.Title; } } // All other properties from the three models includin the Name/Title properties for displaying them in the corresponding views(UserControl) } Now I set the itemsSource as the List<IntegratedViewModel>. I've to now bind the visibility of the views to some properties in the MainViewModel. I tried setting bool properties like IsContactViewSelected, IsNoteViewSelected using the setter of SelectedEntity property which is bound to the ListView's SelectedItem. public SelectedEntity { //get set { oldvalue = _selectedEntity; _selectedEntity = value; // now i find the Type of model selected using oldvalue.ModelType // where ModelType is a property in the IntegratedViewModel // according to the type, i set one of the above bool properties to false // and do the same for _selectedEntity but set the property to true // so that the view corresponding to the selectedEntityType is visible // and others are collapsed } } Here is the problem: For eg: let us say, I selected an item of type ContactModel, the old selection being NoteModel. I set the property IsNoteModelSelected to false according to the oldvalue, it sets the property and then Raises the propertychanged event and does not go and check the remaining if condition where i check for _selectedEntity which is used to set the IsContactModelSelected to true.

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  • Send Automated Email through Windows Service that has an embedded image using C#

    - by Refracted Paladin
    I already have a C# windows service that we use internally to monitor a directory on our network and when it detects a change sends off an email using our internal SMTP server to the specified groups of people. Now I need to embedd an image in that automated email. I understand that I need to create an AlternateView and a Linked Resource and use the Linked Resource's cID in the AlternateView, correct. What I do not understand is where do I put the image? Should I add it to my service project and set Copy to Output Directory = Copy Always? If so, how would I then access when creating my LinkedResource? Also, where do I put the image on the Server hosting the Service? Here is what I have so far but it doesn't seem to work. I don't get any errors, that I am aware of, but I do not get an email either. I am guessing it is looking for the image but that I do not have it in the correct location. // This event is called when an object(file,folder) is created in the srcPath void WatcherCreated(object source , FileSystemEventArgs e) { var folderName = e.Name; var folderPath = e.FullPath; MailMessage mail = new MailMessage(); mail.From = new MailAddress("[email protected]"); mail.To.Add("[email protected]"); mail.Subject = "New Enrollment for " + folderName; AlternateView plainView = AlternateView.CreateAlternateViewFromString("This is the plain text view", null, "text/html"); AlternateView htmlView = AlternateView.CreateAlternateViewFromString("Here is an embedded image. <img src=cid:enrollProcessID>", null, "text/html"); LinkedResource imageResourceLink = new LinkedResource("EnrollmentProcess.jpg") {ContentId = "enrollProcessID"}; htmlView.LinkedResources.Add(imageResourceLink); mail.AlternateViews.Add(plainView); mail.AlternateViews.Add(htmlView); var smtp = new SmtpClient("internalSMTP"); smtp.Send(mail); }

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  • Setting initial state of a JSF component to invalid

    - by user359391
    Hi there I have a small JSF application where the user is required to enter some data about themselves. For each component on the page that has required="true" I want to show an icon depending if there is data in the field or not. My problem is that when the page is initially shown all fields are valid, even if they do not have any data in them. So my question is how I can set a component to be invalid based on if there is data in the field or not? After a submit of the page (or after the component loses focus) the icon is shown properly, it is only on the initial page load I have a problem. (i.e there is no post data) Here is my xhtml for a component that needs to be validated: <s:decorate id="employeeIdDecoration" template="/general/util/errorStyle.xhtml"> <ui:define name="label">#{messages['userdetails.employeeId']}</ui:define> <h:inputText value="#{authenticator.user.employeeId}" required="true"> <a4j:support event="onblur" reRender="employeeIdDecoration" bypassUpdates="true"/> </h:inputText> the template: <s:label styleClass="#{invalid?'error':''}"> <ui:insert name="label"/> <s:span styleClass="required" rendered="#{required}">*</s:span> </s:label> <span class="#{invalid?'error':''}"> <s:validateAll> <ui:insert/> </s:validateAll> <h:graphicImage value="/resources/redx.png" rendered="#{invalid}" height="16" width="16" style="vertical-align:middle;"/> <h:graphicImage value="/resources/Checkmark.png" rendered="#{!invalid}" height="16" width="16" style="vertical-align:middle;"/> </span> Any help will be appreciated.

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