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  • IE sends multiple cookies with same name?

    - by akach
    I have a strange bug that occurs in IE7/XP and IE8/Vista on my website. IE sends two cookies named PHPSESSID. How to reproduce: Clear cookies in IE (not necessary if you never visited unisender.com). Visit unisender.com (exactly without www to reproduce!) and it will redirect to www.unisender.com Login with any valid username and password (I've registered username testmsdn with password testmsdn - feel free to use for testing) Run your favourite capture-the-traffic program (I prefer wireshark) Now click any menu link (e.g. "messages") Look at captured traffic - you will see that IE sends double PHPSESSID cookie (and you are logged out after click because of this). It seems like first PHPSESSID is from unisender.com and second from www.unisender.com. Captured sample: GET /en/letter_list HTTP/1.1 Accept: image/gif, image/jpeg, image/pjpeg, application/x-ms-application, application/vnd.ms-xpsdocument, application/xaml+xml, application/x-ms-xbap, application/x-shockwave-flash, / Referer: http://www.unisender.com/en/intro Accept-Language: ru User-Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 6.0; Trident/4.0; Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1) ; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.5.21022; .NET CLR 3.5.30729; FDM; .NET CLR 3.0.30729) Accept-Encoding: gzip, deflate Host: www.unisender.com Connection: Keep-Alive Cookie: authchallenge=3a9cfcfc9fe33822e3e21d75c8a3d3e4; PHPSESSID=14ea1cb133632951592397c86eaf037e; us_reg_ref=unknown; us_reg_url=http%3A%2F%2Funisender.com%2F; __utma=1.778517853.1271204400.1271204400.1271204400.1; __utmb=1.3.10.1271204400; __utmc=1; __utmz=1.1271204400.1.1.utmcsr=(direct)|utmccn=(direct)|utmcmd=(none); PHPSESSID=65e110aeb995a66b9dc8da5656c7a3da; last_login_name=testmsdn I've tried to use session and non-session cookies, tried to use .unisender.com instead of unisender.com for cookie - nothing helps. I suppose there should not be cookies with same name. Am I right? Is it a bug in IE? If it's a bug then is there a workaround? Or am I wrong and it's an expected behavior?

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  • Threadpool with pasistant worker instances

    - by Matt Smokey-waters Holmes
    So basically what im trying to do is queue up tasks in a thread pool to be executed as soon as a worker becomes free, i have found various examples of this but in all cases the examples have been setup to use a new Worker instance for each job, i want persistent workers. Im trying to make a ftp backup tool, i have it working but because of the limitations of a single connection it is slow. What i ideally want to do is have a single connection for scanning directories and building up a file list then four workers to download said files. Here is an example of my worker /** * FTP Worker */ public class Worker implements Runnable { protected FTPClient _ftp; // Connection details protected String _host = ""; protected String _user = ""; protected String _pass = ""; // worker status protected boolean _working = false; public Worker(String host, String user, String pass) { this._host = host; this._user = user; this._pass = pass; } // Check if the worker is in use public boolean inUse() { return this._working; } @Override public void run() { this._ftp = new FTPClient(); this._connect(); } // Download a file from the ftp server public boolean download(String base, String path, String file) { this._working = true; boolean outcome = true; //create directory if not exists File pathDir = new File(base + path); if (!pathDir.exists()) { pathDir.mkdirs(); } //download file try { OutputStream output = new FileOutputStream(base + path + file); this._ftp.retrieveFile(file, output); output.close(); } catch (Exception e) { outcome = false; } finally { this._working = false; return outcome; } } // Connect to the server protected boolean _connect() { try { this._ftp.connect(this._host); this._ftp.login(this._user, this._pass); } catch (Exception e) { return false; } return this._ftp.isConnected(); } // Disconnect from the server protected void _disconnect() { try { this._ftp.disconnect(); } catch (Exception e) { /* do nothing */ } } } and basically i want to be able to call Worker.download(...) for each task in a queue whenever a worker becomes available without having to create a new connection to the ftp server for each download Any help would be appreciated as iv'e never used threads before and I'm going round in circles at the moment

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  • Finding good heuristic for A* search

    - by Martin
    I'm trying to find the optimal solution for a little puzzle game called Twiddle (an applet with the game can be found here). The game has a 3x3 matrix with the number from 1 to 9. The goal is to bring the numbers in the correct order using the minimum amount of moves. In each move you can rotate a 2x2 square either clockwise or counterclockwise. I.e. if you have this state 6 3 9 8 7 5 1 2 4 and you rotate the upper left 2x2 square clockwise you get 8 6 9 7 3 5 1 2 4 I'm using a A* search to find the optimal solution. My f() is simply the number of rotations need. My heuristic function already leads to the optimal solution but I don't think it's the best one you can find. My current heuristic takes each corner, looks at the number at the corner and calculates the manhatten distance to the position this number will have in the solved state (which gives me the number of rotation needed to bring the number to this postion) and sums all these values. I.e. You take the above example: 6 3 9 8 7 5 1 2 4 and this end state 1 2 3 4 5 6 7 8 9 then the heuristic does the following 6 is currently at index 0 and should by at index 5: 3 rotations needed 9 is currently at index 2 and should by at index 8: 2 rotations needed 1 is currently at index 6 and should by at index 0: 2 rotations needed 4 is currently at index 8 and should by at index 3: 3 rotations needed h = 3 + 2 + 2 + 3 = 10 But there is the problem, that you rotate 4 elements at once. So there a rare cases where you can do two (ore more) of theses estimated rotations in one move. This means theses heuristic overestimates the distance to the solution. My current workaround is, to simply excluded one of the corners from the calculation which solves this problem at least for my test-cases. I've done no research if really solves the problem or if this heuristic still overestimates in same edge-cases. So my question is: What is the best heuristic you can come up with? (Disclaimer: This is for a university project, so this is a bit of homework. But I'm free to use any resource if can come up with, so it's okay to ask you guys. Also I will credit Stackoverflow for helping me ;) )

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  • Why is .NET Post different from CURL? broken?

    - by ironnailpiercethesky
    I dont understand this. I ran this code below and the result json string was the link is expired (meaning invalid). However the curl code does the exact same thing and works. I either get the expected string with the url or it says i need to wait (for a few seconds to 1 minute). Why? whats the difference between the two? It looks very F%^&*ed up that it is behaving differently (its been causing me HOURS of problems). NOTE: the only cookie required by the site is SID (tested). It holds your session id. The first post activates it and the 2nd command checks the status with the returning json string. Feel free to set the CookieContainer to only use SID if you like. WARNING: you may want to change SID to a different value so other people arent activating it. Your may want to run the 2nd url to ensure the session id is not used and says expired/invalid before you start. additional note: with curl or in your browser if you do the POST command you can stick the sid in .NET cookie container and the 2nd command will work. But doing the first command (the POST data) will not work. This post function i have used for many other sites that require post and so far it has worked. Obviously checking the Method is a big deal and i see it is indeed POST when doing the first command. static void Main(string[] args) { var cookie = new CookieContainer(); PostData("http://uploading.com/files/get/37e36ed8/", "action=second_page&file_id=9134949&code=37e36ed8", cookie); Thread.Sleep(4000); var res = PostData("http://uploading.com/files/get/?JsHttpRequest=12719362769080-xml&action=get_link&file_id=9134949&code=37e36ed8&pass=undefined", null/*this makes it GET*/, cookie); Console.WriteLine(res); /* curl -b "SID=37468830" -A "DUMMY_User_Aggent" -d "action=second_page&file_id=9134949&code=37e36ed8" "http://uploading.com/files/get/37e36ed8/" curl -b "SID=37468830" -A "DUMMY_User_Aggent" "http://uploading.com/files/get/?JsHttpRequest=12719362769080-xml&action=get_link&file_id=9134949&code=37e36ed8&pass=undefined" */ }

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  • Learning C, would appreciate input on why this solution works.

    - by Keifer
    This is literally the first thing I've ever written in C, so please feel free to point out all it's flaws. :) My issue, however is this: if I write the program the way I feel is cleanest, I get a broken program: #include <sys/queue.h> #include <stdlib.h> #include <stdio.h> #include <string.h> /* Removed prototypes and non related code for brevity */ int main() { char *cmd = NULL; unsigned int acct = 0; int amount = 0; int done = 0; while (done==0) { scanf ("%s %u %i", cmd, &acct, &amount); if (strcmp (cmd, "exit") == 0) done = 1; else if ((strcmp (cmd, "dep") == 0) || (strcmp (cmd, "deb") == 0)) debit (acct, amount); else if ((strcmp (cmd, "wd") == 0) || (strcmp (cmd, "cred") == 0)) credit (acct, amount); else if (strcmp (cmd, "fee") == 0) service_fee(acct, amount); else printf("Invalid input!\n"); } return(0); } void credit(unsigned int acct, int amount) { } void debit(unsigned int acct, int amount) { } void service_fee(unsigned int acct, int amount) { } As it stands, the above generates no errors at compile, but gives me a segfault when ran. I can fix this by changing the program to pass cmd by reference when calling scanf and strcmp. The segfault goes away and is replaced by warnings for each use of strcmp at compile time. Despite the warnings, the affected code works. warning: passing arg 1 of 'strcmp' from incompatible pointer type As an added bonus, modifying the scanf and strcmp calls allows the program to progress far enough to execute return(0), at which point the thing crashes with an Abort trap. If I swap out return(0) for exit(0) then everything works as expected. This leaves me with two questions: why was the original program wrong? How can I fix it better than I have? The bit about needing to use exit instead of return has me especially baffled.

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  • Indexing with pointer C/C++

    - by Leavenotrace
    Hey I'm trying to write a program to carry out newtons method and find the roots of the equation exp(-x)-(x^2)+3. It works in so far as finding the root, but I also want it to print out the root after each iteration but I can't get it to work, Could anyone point out my mistake I think its something to do with my indexing? Thanks a million :) #include <stdio.h> #include <math.h> #include <malloc.h> //Define Functions: double evalf(double x) { double answer=exp(-x)-(x*x)+3; return(answer); } double evalfprime(double x) { double answer=-exp(-x)-2*x; return(answer); } double *newton(double initialrt,double accuracy,double *data) { double root[102]; data=root; int maxit = 0; root[0] = initialrt; for (int i=1;i<102;i++) { *(data+i)=*(data+i-1)-evalf(*(data+i-1))/evalfprime(*(data+i-1)); if(fabs(*(data+i)-*(data+i-1))<accuracy) { maxit=i; break; } maxit=i; } if((maxit+1==102)&&(fabs(*(data+maxit)-*(data+maxit-1))>accuracy)) { printf("\nMax iteration reached, method terminated"); } else { printf("\nMethod successful"); printf("\nNumber of iterations: %d\nRoot Estimate: %lf\n",maxit+1,*(data+maxit)); } return(data); } int main() { double root,accuracy; double *data=(double*)malloc(sizeof(double)*102); printf("NEWTONS METHOD PROGRAMME:\nEquation: f(x)=exp(-x)-x^2+3=0\nMax No iterations=100\n\nEnter initial root estimate\n>> "); scanf("%lf",&root); _flushall(); printf("\nEnter accuracy required:\n>>"); scanf("%lf",&accuracy); *data= *newton(root,accuracy,data); printf("Iteration Root Error\n "); printf("%d %lf \n", 0,*(data)); for(int i=1;i<102;i++) { printf("%d %5.5lf %5.5lf\n", i,*(data+i),*(data+i)-*(data+i-1)); if(*(data+i*sizeof(double))-*(data+i*sizeof(double)-1)==0) { break; } } getchar(); getchar(); free(data); return(0); }

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  • Confusion over C++ new operator and classes

    - by Nils
    Hi all I created a simple class in C++ which has a private dynamic array. In the constructor I initialize the array using new and in the destructor I free it using delete. When I instantiate the class using Class a = Class(..); it works as expected, however it seems I cannot instantiate it using the new operator (Like Class *a = new Class(..);), I always get a segmentation fault. What I don't understand is when I should use new to instantiate a class and when just call the constructor or should it be possible to instantiate a class either with new or by just calling the constructor. float** A = new float*[3]; for (int i=0; i<3; i++) { A[i] = new float[3]; } A[0][0] = 3; A[0][1] = 3; A[0][2] = 4; A[1][0] = 5; A[1][1] = 6; A[1][2] = 7; A[2][0] = 1; A[2][1] = 2; A[2][2] = 3; Matrix *M = new Matrix(A, 3, 3); delete[] A; delete M; Below the class definition.. class Matrix { private: int width; int height; int stride; float* elements; public: Matrix(float** a, int n, int m); ~Matrix(); }; Matrix::Matrix(float** a, int n, int m) { // n: num rows // m: elem per rows elements = new float[n*m]; for (int i=0; i<n; i++) { for (int j=0; j<m; j++) { elements[i*n + j] = a[n][m]; } } } Matrix::~Matrix() { delete[] elements; }

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  • Browsers (IE and Firefox) freeze when copying large amount of text

    - by Matt
    I have a web application - a Java servlet - that delivers data to users in the form of a text printout in a browser (text marked up with HTML in order to display in the browser as we want it to). The text does display in different colors, though most of it is black. One typical mode of operation is this: 1. User submits a form to request data. 2. Servlet delivers HTML file to browser. 3. User does CTRL+A to select all the text. 4. User does CTRL+C to copy all the text. 5. User goes to a text editor and does CTRL+V to paste the text. In the testing where I'm having this problem, step #2 successfully loads all the data - we wait for that to complete. We can scroll down to the end of what the browser loaded and see the end of the data. However, the browser freezes on step #3 (Firefox) or on step #4 (IE). Because step #2 finishes, I think it is a browser/memory issue, and not an issue with the web application. If I run queries to deliver smaller amounts of data (but after several queries we get the same data we would have above in one query) and copy/paste this text, the file I save it into ends up being about 8 MB. If I save the browser's displayed HTML to a file on my computer via File-Save As from the browser menu, it works fine and the file is about 22 MB. We've tried this on 2 different computers at work (both running Windows XP, with at least 2 GB of RAM and many GB of free disk space), using Firefox and IE. We also tried it on a home computer from a home network outside of work (thinking it might be our IT security software causing the problem), running Windows 7 using IE, and still had the problem. When I've done this, I can see whatever browser I'm using utilizing the CPU at 50%. Firefox's memory usage grows to about 1 GB; IE's stays in the several hundred MBs. We once let this run for half an hour, and it did not complete. I'm most likely going to modify the web app to have an option of delivering a plain text file for download, and I imagine that will get the users what they need. But for the mean time, and because I'm curious - and I don't like my application freezing people's browsers, does anyone have any ideas about the browser freezing? I understand that sometimes you just reach your memory limit, but 22 MB sounds to me like an amount I should be able to copy to the clipboard.

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  • Best way to ask confirmation from user before leaving the page

    - by JohnathanKong
    Hey Everyone, I am currently building a registration page where if the user leaves, I want to pop up a CSS box asking him if he is sure or not. I can accomplish this feat using confirm boxes, but the client says that they are too ugly. I've tried using unload and beforeunload, but both cannot stop the page from being redirected. Using those to events, I return false, so maybe there's a way to cancel other than returning false? Another solution that I've had was redirecting them to another page that has my popup, but the problem with that is that if they do want to leave the page, and it wasn't a mistake, they lose the page they were originally trying to go to. If I was a user, that would irritate me. The last solution was real popup window. The only thing I don't like about that is that the main winow will have their destination page while the pop will have my page. In my opinion it looks disjoint. On top of that, I'd be worried about popup blockers. Just to add to everyones comments. I understand that it is irritating to prevent users from exiting the page, and in my opinion it should not be done. Right now I am using a confirm box at this point. What happens is that it's not actually "preventing" the user from leaving, what the client actually wants to do is make a suggestion if the user is having doubts about registering. If the user is halfway through the registraiton process and leaves for some reason, the client wants to offer the user a free coupon to a seminar (this client is selling seminars) to hopefully persuade the user to register. The client is under the impression that since the user is already on the form, he is thinking of registering, and therefore maybe a seminar of what he is registering for would be the final push to get the user to register. Ideally I don't have to prevent the user from leaving, what would be just as good, and in my opinion better is if I can pause the unload process. Maybe a sleep command? I don't really have to keep the user on the page because either way they will be leaving to go to a different page. Also, as people have stated, this is a terriable title, so if someone knows a better one, I'd really appreciate it if they could change the title to something no so spammer inviting.

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  • C#: Object having two constructors: how to limit which properties are set together?

    - by Dr. Zim
    Say you have a Price object that accepts either an (int quantity, decimal price) or a string containing "4/$3.99". Is there a way to limit which properties can be set together? Feel free to correct me in my logic below. The Test: A and B are equal to each other, but the C example should not be allowed. Thus the question How to enforce that all three parameters are not invoked as in the C example? AdPrice A = new AdPrice { priceText = "4/$3.99"}; // Valid AdPrice B = new AdPrice { qty = 4, price = 3.99m}; // Valid AdPrice C = new AdPrice { qty = 4, priceText = "2/$1.99", price = 3.99m};// Not The class: public class AdPrice { private int _qty; private decimal _price; private string _priceText; The constructors: public AdPrice () : this( qty: 0, price: 0.0m) {} // Default Constructor public AdPrice (int qty = 0, decimal price = 0.0m) { // Numbers only this.qty = qty; this.price = price; } public AdPrice (string priceText = "0/$0.00") { // String only this.priceText = priceText; } The Methods: private void SetPriceValues() { var matches = Regex.Match(_priceText, @"^\s?((?<qty>\d+)\s?/)?\s?[$]?\s?(?<price>[0-9]?\.?[0-9]?[0-9]?)"); if( matches.Success) { if (!Decimal.TryParse(matches.Groups["price"].Value, out this._price)) this._price = 0.0m; if (!Int32.TryParse(matches.Groups["qty"].Value, out this._qty)) this._qty = (this._price > 0 ? 1 : 0); else if (this._price > 0 && this._qty == 0) this._qty = 1; } } private void SetPriceString() { this._priceText = (this._qty > 1 ? this._qty.ToString() + '/' : "") + String.Format("{0:C}",this.price); } The Accessors: public int qty { get { return this._qty; } set { this._qty = value; this.SetPriceString(); } } public decimal price { get { return this._price; } set { this._price = value; this.SetPriceString(); } } public string priceText { get { return this._priceText; } set { this._priceText = value; this.SetPriceValues(); } } }

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  • How to ensure structures are completly initialized (by name) in GCC?

    - by Steven Spark
    How do I ensure each and every field of my structures are initialized in GCC when using designated initializers? (I'm especially interested in function pointers.) (I'm using C not C++.) Here is an example: typedef struct { int a; int b; } foo_t; typedef struct { void (*Start)(void); void (*Stop)(void); } bar_t; foo_t fooo = { 5 }; foo_t food = { .b=4 }; bar_t baro = { NULL }; bar_t bard = { .Start = NULL }; -Wmissing-field-initializers does not help at all. It works for fooo only in GCC (mingw 4.7.3, 4.8.1), and clang does only marginally better (no warnings for food and bard). I'm sure there is a reason for not producing warnings for designated initializer (even when I explicitly ask for them) but I want/need them. I do not want to initialize structures based on order/position because that is more error prone (for example swapping Start and Stop won't even give any warning). And neither gcc nor clang will give any warning that I failed to explicitly initialize a field (when initializing by name). I also don't want to litter my code with if(x.y==NULL) lines for multiple reasons, one of which is I want compile time warnings and not runtime errors. At least splint will give me warnings on all 4 cases, but unfortunately I cannot use splint all the time (it chokes on some of the code (fails to parse some C99, GCC extensions)). Note: If I'm using a real function instead of NULL GCC will also show a warning for baro (but not bard). I searched google and stack overflow but only found related questions and have not found answer for this specific problem. The best match I have found is 'Ensure that all elements in a structure are initialized' Ensure that all elements in a structure are initialized Which asks pretty much the same question, but has no satisfying answer. Is there a better way dealing with this that I have not mentioned? (Maybe other code analysis tool? Preferably something (free) that can be integrated into Eclipse or Visual Studio...)

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  • Fastest way to copy a set (100+) of related SQLAlchemy objects and change attribute on each one

    - by rebus
    I am developing an app that keeps track of items going in and out of factory. For example, lets say you have 3 kinds of plastic coming in, they are mixed in various ratios and then sent out as a new product. So to keep track of this I've created following database structure: This is very simplified overview of my SQLAlchemy models: IN <- RATIO <- OUT <- REPORT ITEMS -> REPORT IN are products coming in, RATIO is various information on measurements, and OUT is a final product. REPORT is basically a header model which has a lot of REPORT ITEMS attached to it, which in turn relate it to OUT products. This would all work perfectly, but IN and RATION values can change. These changes ultimately change the OUT product which would mean the REPORT values would change. So in order to change an attribute on IN object for example I should copy that object with that attribute changed. I would think this is basically a question about database normalization, because i didn't want to duplicate all the IN, RATIO and OUT information by writing it in REPORT ITEMS table for example, but I've came across this problem (well not really a problem but rather a feature I'd like for a user to have). When the attribute on IN object is changed I want related objects (RATIO and OUT) automatically copied and related to a new IN object. So I was thinking something like: Take an existing instance of model IN that needs to change (call it old_in) Create a new one out of it with some attributes changed (call it new_in) Collect all the RATIO objects that are related to old_in Copy each RATIO and relate them to a new_in Collect all the OUT objects that are related to old RATIO Copy each OUT and relate them to a new RATIO Few questions pop to mind when i look at this problem: Should i just duplicate the data, does all this copying even make sense? If it does, should i rather do it in plain SQL? If no what would be the best approach to do it with Python and SQLAlchemy? Any general answer would suffice really, at least a pointer in right direction. I really want to free then end user for hassle of having create new ratios and out products.

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  • Advice needed: stay with Java team or move to C++ team?

    - by user68759
    Some background - I have been programming in Java as a professional for the last few years. This is mainly using Java SE. I have also touched bits and pieces of other various Java technologies and have some basic knowledge about them. I consider my self as an intermediate Java programmer. I like Java very much. I think it is only going to get bigger. Recently, my manager asked my opinion on whether I would like to be transferred to another team within the company that is developing a product in C++. This is mainly because my current Java team simply didn't make enough money due to poor sales and the economic downturn. Now, I have never had any experience with C++ nor have I ever coded a single line of code in C++. I have always wanted to learn it and now is my chance. But I really want to make sure I get benefit out of it in the future, in the sense that I will have the skills that will still be on-demand in the future. So, what do you experts think? Is C++ still the language to learn these days to secure yourself for the future? What will I learn more in C++ but not in Java? And are they worthy to learn considering the current and possible future demands in IT industry? (Apart from the obvious more control over memory management and something along that line.) What is a good excuse to refuse the offer in order to stay with the Java team? I don't want to blatantly refuse it because you can never predict the future and I could possibly come back to my manager in the future and ask him to transfer me to the C++ team. How do I say it nicely that I am taking the offer but I would like to still be involved with Java one way or another, such as when there is a new Java project I would like to be considered. I have to admit that I am kind of 50-50 at the moment. I want to learn C++ for the sake of improving my skills and also helping my company to reduce the fund required for the Java team. But it is also hard for me to leave Java because I know Java is going to get bigger, so I am afraid of getting behind when I start concentrating on C++. I could, of course, decide to just join the C++ team, and then spend my free time reading about Java to keep in touch with it, but I thought I would ask anyway in case some people can point out the strong points of either over the other given the current and possibly future circumstances.

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  • What kind of string is this? What can I do in php to read it?

    - by kevin
    This is a string (see below, after the dashed line) in a database.inf file for a free program I downloaded that lists some websites. The file is plain text as you can see , but there is a string after it that looks base64 encoded (due to the end chars of ==). But b64_decoding it gives giberish. I wanted to decode it so I could add to the list of sites it had (the program lists a bunch of sites and data about them which I can read in the GUI) and to do that I need to decode this, add to it, and re-encode it. I think the program uses .net since I think the .net library was required on install, but I know nothing of the original source language. I am using php to figure out if there is a simple way to read this. I have tried using unpack, binhex, base_convert, etc as I suspect the file is binary at some level, but I am lost. Nothing illegal, just wanting to know what it is and if I can add a few things to it to make it more useful for me. here is the file - any ideas how to decode and recode this for playing with? Site List file size: 62139 db version: 13 generated: 2010-04-27 11:53:40 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  • Second query to SQLite (on iPhone) errors.

    - by Luke
    Hi all, On the iPhone, I am developing a class for a cart that connects directly to a database. To view the cart, all items can be pulled from the database, however, it seems that removing them doesn't work. It is surprising to me because the error occurs during connection to the database, except not the second time I connect even after the DB has been closed. #import "CartDB.h" #import "CartItem.h" @implementation CartDB @synthesize database, databasePath; - (NSMutableArray *) getAllItems { NSMutableArray *items = [[NSMutableArray alloc] init]; if([self openDatabase]) { const char *sqlStatement = "SELECT * FROM items;"; sqlite3_stmt *compiledStatement; if(sqlite3_prepare_v2(cartDatabase, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) { while(sqlite3_step(compiledStatement) == SQLITE_ROW) { int rowId = sqlite3_column_int(compiledStatement, 0); int productId = sqlite3_column_int(compiledStatement, 1); NSString *features = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 2)]; int quantity = sqlite3_column_int(compiledStatement, 3); CartItem *cartItem = [[CartItem alloc] initWithRowId:rowId productId:productId features:features quantity:quantity]; [items addObject:cartItem]; [cartItem release]; } } sqlite3_finalize(compiledStatement); } [self closeDatabase]; return items; } - (BOOL) removeCartItem:(CartItem *)item { sqlite3_stmt *deleteStatement; [self openDatabase]; const char *sql = "DELETE FROM items WHERE id = ?"; if(sqlite3_prepare_v2(cartDatabase, sql, -1, &deleteStatement, NULL) != SQLITE_OK) { return NO; } sqlite3_bind_int(deleteStatement, 1, item.rowId); if(SQLITE_DONE != sqlite3_step(deleteStatement)) { sqlite3_reset(deleteStatement); [self closeDatabase]; return NO; } else { sqlite3_reset(deleteStatement); [self closeDatabase]; return YES; } } - (BOOL) openDatabase { if(sqlite3_open([databasePath UTF8String], &cartDatabase) == SQLITE_OK) { return YES; } else { return NO; } } - (void) closeDatabase { sqlite3_close(cartDatabase); } The error occurs on the line where the connection is opened in openDatabase. Any ideas? Need to flush something? Something gets autoreleased? I really can't figure it out. --Edit-- The error that I receive is GDB: Program received signal "EXC_BAD_ACCESS". --Edit-- I ended up just connecting in the init and closing in the free methods, which might not be the proper way, but that's another question altogether so it's effectively persistent instead of connecting multiple times. Still would be nice to know what was up with this for future reference.

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  • Command prompt in debug mode for Eclipse? (OpenCV + Eclipse + Win7)

    - by Tony
    I am a beginner for Eclipse. I now have Eclipse C/C++ IDE with OpenCV library running on Windows 7. So far it works after spending hours trying to get it running. But then I realize that Eclipse does not pop up a command prompt as VS2010 does while debugging. And moreover Eclipse's debug mode is just stuck in there and refuse to output anything. But if the code doesn't involve the OpenCV things it works again. Below is the code I use for testing. It captures images from webcam and output it to the screen. The infinite loop (until you press 'q') makes sure it constantly grabs new inputs from the camera. I browsed through the workspace and run the exe just compiled and it worked flawlessly. So I don't think there's anything wrong in the code (it's an example code anyway In brief, can I just pop up a command prompt window in debug mode? And why is Eclipse console stuck when the code involves some OpenCV functions? #include <stdio.h> #include <stdlib.h> #include <tchar.h> #include <cv.h> #include <cxcore.h> #include <highgui.h> #include <iostream> int _tmain(int argc, _TCHAR* argv[]) { CvCapture *capture = 0; IplImage *frame = 0; int key = 0; /* initialize camera */ capture = cvCaptureFromCAM( 0 ); /* always check */ if ( !capture ) { printf("Cannot open initialize webcam!\n"); return 1; } /* create a window for the video */ cvNamedWindow( "result", CV_WINDOW_AUTOSIZE ); while( key != 'q' ) { /* get a frame */ frame = cvQueryFrame( capture ); /* always check */ if( !frame ) break; /* display current frame */ cvShowImage( "result", frame ); /* exit if user press 'q' */ key = cvWaitKey( 1 ); } /* free memory */ cvDestroyWindow( "result" ); cvReleaseCapture( &capture ); return 0; }

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  • progress at work

    - by noopize
    I work in a small department in a very large company. Our department operates largely as a independent unit within the company. Each member of the team has a different role. My role within the team is a operations/admin and no one knew of my skills in programing as I never said anything before about it. I just did my work and in the free time read up on things for my own development Our developer who used to look after our websites has left a few months ago. Now when we require edits to our websites even basic HTML changes we outsource the work. We are getting shafted big time. I could of so said something sooner to highlight my skills in this area but I guess I was just happy to do my own development projects. And one reason was they are using asp.net and I have mainly done things in php. I only hinted before that I have done things but I did not want to reveal them before I had completed anything. I was working on something for myself that the company was also trying to implement something similar(e commerce site). I used open source and they decided to go for a propriety solution. Now I have finished my project and showed it to my boss, their project is still not completed and is quite expensive. He was impressed with what I showed him and suggested I should go for courses to learn asp.net. that I may be able to do the development work for them and there are some big upcoming projects in the future. He said this would be a benefit for me that I should look to be doing a better then role then admin. My employer does have a policy if relevent to the role they may support the costs of courses. Now how do I play this what should I say to my boss. I want to get advise on which MS certified courses would be good for asp.net and how to best approach my boss to see if they will pay all the amount for the course. And how much different will asp.net be from php.

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  • Restrict sprite movement to vertical and horizontal

    - by Daniel Granger
    I have been battling with this for some time and my noob brain can't quite work it out. I have a standard tile map and currently use the following code to move my enemy sprite around the map -(void) movePlayer:(ccTime)deltaTime { if (CGPointEqualToPoint(self.position, requestedPosition)) return; float step = kPlayerSpeed * deltaTime; float dist = ccpDistance(self.position, requestedPosition); CGPoint vectorBetweenAB = ccpSub(self.position, requestedPosition); if (dist <= step) { self.position = requestedPosition; [self popPosition]; } else { CGPoint normVectorBetweenAB = ccpNormalize(vectorBetweenAB); CGPoint movementVectorForThisFrame = ccpMult(normVectorBetweenAB, step); if (abs(vectorBetweenAB.x) > abs(vectorBetweenAB.y)) { if (vectorBetweenAB.x > 0) { [self runAnimation:walkLeft]; } else { [self runAnimation:walkRight]; } } else { if (vectorBetweenAB.y > 0) { [self runAnimation:walkDown]; } else { [self runAnimation:walkUp]; } } if (self.position.x > movementVectorForThisFrame.x) { movementVectorForThisFrame.x = -movementVectorForThisFrame.x; } if (self.position.y > movementVectorForThisFrame.y) { movementVectorForThisFrame.y = -movementVectorForThisFrame.y; } self.position = ccpAdd(self.position, movementVectorForThisFrame); } } movePlayer: is called by the classes updateWithDeltaTime: method. the ivar requestedPosition is set in the updateWithDeltaTime method as well, it basically gets the next point out of a queue to move to. These points can be anywhere on the map, so if they are in a diagonal direction from the enemy the enemy sprite will move directly to that point. But how do I change the above code to restrict the movement to vertical and horizontal movement only so that the enemies movement 'staircases' its way along a diagonal path, taking the manhattan distance (I think its called). As shown by my crude drawing below... S being the start point F being the finish and the numbers being each intermediate point along its path to create a staircase type diagonal movement. Finally I intend to be able to toggle this behaviour on and off, so that I can choose whether or not I want the enemy to move free around the map or be restricted to this horizontal / vertical movement only. | | | | | | | | | | | | | | | | | | | | | |F| | | | | | | | | |5|4| | | | | | | | | |3|2| | | | | | | | | |1|S| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |

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  • safe dereferencing and deletion

    - by serejko
    Hi, I'm relatively new to C++ and OOP in general and currently trying to make such a class that allows to dereference and delete a dead or invalid pointer without any care of having undefined behavior or program fault in result, and I want to ask you is it a good idea and is there something similar which is already implemented by someone else? or maybe I'm doing something completely wrong? I've just started making it and here is the code I currently have: template<class T> class SafeDeref { public: T& operator *() { hash_set<T*>::iterator it = theStore.find(reinterpret_cast<T*>(ptr)); if (it != theStore.end()) return *this; return theDefaultObject; } T* operator ->() { hash_set<T*>::iterator it = theStore.find(reinterpret_cast<T*>(ptr)); if (it != theStore.end()) return this; return &theDefaultObject; } void* operator new(size_t size) { void* ptr = malloc(size * sizeof(T)); if (ptr != 0) theStore.insert(reinterpret_cast<T*>(ptr)); return ptr; } void operator delete(void* ptr) { hash_set<T*>::iterator it = theStore.find(reinterpret_cast<T*>(ptr)); if (it != theStore.end()) { theStore.erase(it); free(ptr); } } protected: static bool isInStore(T* ptr) { return theStore.find(ptr) != theStore.end(); } private: static T theDefaultObject; static hash_set<T*> theStore; }; The idea is that each class with the safe dereference should be inherited from it like this: class Foo : public SafeDeref<Foo> { void doSomething(); }; So... Any advices? Thanks in advance. P.S. If you're wondering why I need this... well, I'm creating a set of native functions for some scripting environment, and all of them use pointers to internally allocated objects as handles to them and they're able to delete them as well (input data can be wrong), so this is kinda protection from damaging host application's memory And I really sorry for my bad English

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  • Red Gate Coder interviews: Alex Davies

    - by Michael Williamson
    Alex Davies has been a software engineer at Red Gate since graduating from university, and is currently busy working on .NET Demon. We talked about tackling parallel programming with his actors framework, a scientific approach to debugging, and how JavaScript is going to affect the programming languages we use in years to come. So, if we start at the start, how did you get started in programming? When I was seven or eight, I was given a BBC Micro for Christmas. I had asked for a Game Boy, but my dad thought it would be better to give me a proper computer. For a year or so, I only played games on it, but then I found the user guide for writing programs in it. I gradually started doing more stuff on it and found it fun. I liked creating. As I went into senior school I continued to write stuff on there, trying to write games that weren’t very good. I got a real computer when I was fourteen and found ways to write BASIC on it. Visual Basic to start with, and then something more interesting than that. How did you learn to program? Was there someone helping you out? Absolutely not! I learnt out of a book, or by experimenting. I remember the first time I found a loop, I was like “Oh my God! I don’t have to write out the same line over and over and over again any more. It’s amazing!” When did you think this might be something that you actually wanted to do as a career? For a long time, I thought it wasn’t something that you would do as a career, because it was too much fun to be a career. I thought I’d do chemistry at university and some kind of career based on chemical engineering. And then I went to a careers fair at school when I was seventeen or eighteen, and it just didn’t interest me whatsoever. I thought “I could be a programmer, and there’s loads of money there, and I’m good at it, and it’s fun”, but also that I shouldn’t spoil my hobby. Now I don’t really program in my spare time any more, which is a bit of a shame, but I program all the rest of the time, so I can live with it. Do you think you learnt much about programming at university? Yes, definitely! I went into university knowing how to make computers do anything I wanted them to do. However, I didn’t have the language to talk about algorithms, so the algorithms course in my first year was massively important. Learning other language paradigms like functional programming was really good for breadth of understanding. Functional programming influences normal programming through design rather than actually using it all the time. I draw inspiration from it to write imperative programs which I think is actually becoming really fashionable now, but I’ve been doing it for ages. I did it first! There were also some courses on really odd programming languages, a bit of Prolog, a little bit of C. Having a little bit of each of those is something that I would have never done on my own, so it was important. And then there are knowledge-based courses which are about not programming itself but things that have been programmed like TCP. Those are really important for examples for how to approach things. Did you do any internships while you were at university? Yeah, I spent both of my summers at the same company. I thought I could code well before I went there. Looking back at the crap that I produced, it was only surpassed in its crappiness by all of the other code already in that company. I’m so much better at writing nice code now than I used to be back then. Was there just not a culture of looking after your code? There was, they just didn’t hire people for their abilities in that area. They hired people for raw IQ. The first indicator of it going wrong was that they didn’t have any computer scientists, which is a bit odd in a programming company. But even beyond that they didn’t have people who learnt architecture from anyone else. Most of them had started straight out of university, so never really had experience or mentors to learn from. There wasn’t the experience to draw from to teach each other. In the second half of my second internship, I was being given tasks like looking at new technologies and teaching people stuff. Interns shouldn’t be teaching people how to do their jobs! All interns are going to have little nuggets of things that you don’t know about, but they shouldn’t consistently be the ones who know the most. It’s not a good environment to learn. I was going to ask how you found working with people who were more experienced than you… When I reached Red Gate, I found some people who were more experienced programmers than me, and that was difficult. I’ve been coding since I was tiny. At university there were people who were cleverer than me, but there weren’t very many who were more experienced programmers than me. During my internship, I didn’t find anyone who I classed as being a noticeably more experienced programmer than me. So, it was a shock to the system to have valid criticisms rather than just formatting criticisms. However, Red Gate’s not so big on the actual code review, at least it wasn’t when I started. We did an entire product release and then somebody looked over all of the UI of that product which I’d written and say what they didn’t like. By that point, it was way too late and I’d disagree with them. Do you think the lack of code reviews was a bad thing? I think if there’s going to be any oversight of new people, then it should be continuous rather than chunky. For me I don’t mind too much, I could go out and get oversight if I wanted it, and in those situations I felt comfortable without it. If I was managing the new person, then maybe I’d be keener on oversight and then the right way to do it is continuously and in very, very small chunks. Have you had any significant projects you’ve worked on outside of a job? When I was a teenager I wrote all sorts of stuff. I used to write games, I derived how to do isomorphic projections myself once. I didn’t know what the word was so I couldn’t Google for it, so I worked it out myself. It was horrifically complicated. But it sort of tailed off when I started at university, and is now basically zero. If I do side-projects now, they tend to be work-related side projects like my actors framework, NAct, which I started in a down tools week. Could you explain a little more about NAct? It is a little C# framework for writing parallel code more easily. Parallel programming is difficult when you need to write to shared data. Sometimes parallel programming is easy because you don’t need to write to shared data. When you do need to access shared data, you could just have your threads pile in and do their work, but then you would screw up the data because the threads would trample on each other’s toes. You could lock, but locks are really dangerous if you’re using more than one of them. You get interactions like deadlocks, and that’s just nasty. Actors instead allows you to say this piece of data belongs to this thread of execution, and nobody else can read it. If you want to read it, then ask that thread of execution for a piece of it by sending a message, and it will send the data back by a message. And that avoids deadlocks as long as you follow some obvious rules about not making your actors sit around waiting for other actors to do something. There are lots of ways to write actors, NAct allows you to do it as if it was method calls on other objects, which means you get all the strong type-safety that C# programmers like. Do you think that this is suitable for the majority of parallel programming, or do you think it’s only suitable for specific cases? It’s suitable for most difficult parallel programming. If you’ve just got a hundred web requests which are all independent of each other, then I wouldn’t bother because it’s easier to just spin them up in separate threads and they can proceed independently of each other. But where you’ve got difficult parallel programming, where you’ve got multiple threads accessing multiple bits of data in multiple ways at different times, then actors is at least as good as all other ways, and is, I reckon, easier to think about. When you’re using actors, you presumably still have to write your code in a different way from you would otherwise using single-threaded code. You can’t use actors with any methods that have return types, because you’re not allowed to call into another actor and wait for it. If you want to get a piece of data out of another actor, then you’ve got to use tasks so that you can use “async” and “await” to await asynchronously for it. But other than that, you can still stick things in classes so it’s not too different really. Rather than having thousands of objects with mutable state, you can use component-orientated design, where there are only a few mutable classes which each have a small number of instances. Then there can be thousands of immutable objects. If you tend to do that anyway, then actors isn’t much of a jump. If I’ve already built my system without any parallelism, how hard is it to add actors to exploit all eight cores on my desktop? Usually pretty easy. If you can identify even one boundary where things look like messages and you have components where some objects live on one side and these other objects live on the other side, then you can have a granddaddy object on one side be an actor and it will parallelise as it goes across that boundary. Not too difficult. If we do get 1000-core desktop PCs, do you think actors will scale up? It’s hard. There are always in the order of twenty to fifty actors in my whole program because I tend to write each component as actors, and I tend to have one instance of each component. So this won’t scale to a thousand cores. What you can do is write data structures out of actors. I use dictionaries all over the place, and if you need a dictionary that is going to be accessed concurrently, then you could build one of those out of actors in no time. You can use queuing to marshal requests between different slices of the dictionary which are living on different threads. So it’s like a distributed hash table but all of the chunks of it are on the same machine. That means that each of these thousand processors has cached one small piece of the dictionary. I reckon it wouldn’t be too big a leap to start doing proper parallelism. Do you think it helps if actors get baked into the language, similarly to Erlang? Erlang is excellent in that it has thread-local garbage collection. C# doesn’t, so there’s a limit to how well C# actors can possibly scale because there’s a single garbage collected heap shared between all of them. When you do a global garbage collection, you’ve got to stop all of the actors, which is seriously expensive, whereas in Erlang garbage collections happen per-actor, so they’re insanely cheap. However, Erlang deviated from all the sensible language design that people have used recently and has just come up with crazy stuff. You can definitely retrofit thread-local garbage collection to .NET, and then it’s quite well-suited to support actors, even if it’s not baked into the language. Speaking of language design, do you have a favourite programming language? I’ll choose a language which I’ve never written before. I like the idea of Scala. It sounds like C#, only with some of the niggles gone. I enjoy writing static types. It means you don’t have to writing tests so much. When you say it doesn’t have some of the niggles? C# doesn’t allow the use of a property as a method group. It doesn’t have Scala case classes, or sum types, where you can do a switch statement and the compiler checks that you’ve checked all the cases, which is really useful in functional-style programming. Pattern-matching, in other words. That’s actually the major niggle. C# is pretty good, and I’m quite happy with C#. And what about going even further with the type system to remove the need for tests to something like Haskell? Or is that a step too far? I’m quite a pragmatist, I don’t think I could deal with trying to write big systems in languages with too few other users, especially when learning how to structure things. I just don’t know anyone who can teach me, and the Internet won’t teach me. That’s the main reason I wouldn’t use it. If I turned up at a company that writes big systems in Haskell, I would have no objection to that, but I wouldn’t instigate it. What about things in C#? For instance, there’s contracts in C#, so you can try to statically verify a bit more about your code. Do you think that’s useful, or just not worthwhile? I’ve not really tried it. My hunch is that it needs to be built into the language and be quite mathematical for it to work in real life, and that doesn’t seem to have ended up true for C# contracts. I don’t think anyone who’s tried them thinks they’re any good. I might be wrong. On a slightly different note, how do you like to debug code? I think I’m quite an odd debugger. I use guesswork extremely rarely, especially if something seems quite difficult to debug. I’ve been bitten spending hours and hours on guesswork and not being scientific about debugging in the past, so now I’m scientific to a fault. What I want is to see the bug happening in the debugger, to step through the bug happening. To watch the program going from a valid state to an invalid state. When there’s a bug and I can’t work out why it’s happening, I try to find some piece of evidence which places the bug in one section of the code. From that experiment, I binary chop on the possible causes of the bug. I suppose that means binary chopping on places in the code, or binary chopping on a stage through a processing cycle. Basically, I’m very stupid about how I debug. I won’t make any guesses, I won’t use any intuition, I will only identify the experiment that’s going to binary chop most effectively and repeat rather than trying to guess anything. I suppose it’s quite top-down. Is most of the time then spent in the debugger? Absolutely, if at all possible I will never debug using print statements or logs. I don’t really hold much stock in outputting logs. If there’s any bug which can be reproduced locally, I’d rather do it in the debugger than outputting logs. And with SmartAssembly error reporting, there’s not a lot that can’t be either observed in an error report and just fixed, or reproduced locally. And in those other situations, maybe I’ll use logs. But I hate using logs. You stare at the log, trying to guess what’s going on, and that’s exactly what I don’t like doing. You have to just look at it and see does this look right or wrong. We’ve covered how you get to grip with bugs. How do you get to grips with an entire codebase? I watch it in the debugger. I find little bugs and then try to fix them, and mostly do it by watching them in the debugger and gradually getting an understanding of how the code works using my process of binary chopping. I have to do a lot of reading and watching code to choose where my slicing-in-half experiment is going to be. The last time I did it was SmartAssembly. The old code was a complete mess, but at least it did things top to bottom. There wasn’t too much of some of the big abstractions where flow of control goes all over the place, into a base class and back again. Code’s really hard to understand when that happens. So I like to choose a little bug and try to fix it, and choose a bigger bug and try to fix it. Definitely learn by doing. I want to always have an aim so that I get a little achievement after every few hours of debugging. Once I’ve learnt the codebase I might be able to fix all the bugs in an hour, but I’d rather be using them as an aim while I’m learning the codebase. If I was a maintainer of a codebase, what should I do to make it as easy as possible for you to understand? Keep distinct concepts in different places. And name your stuff so that it’s obvious which concepts live there. You shouldn’t have some variable that gets set miles up the top of somewhere, and then is read miles down to choose some later behaviour. I’m talking from a very much SmartAssembly point of view because the old SmartAssembly codebase had tons and tons of these things, where it would read some property of the code and then deal with it later. Just thousands of variables in scope. Loads of things to think about. If you can keep concepts separate, then it aids me in my process of fixing bugs one at a time, because each bug is going to more or less be understandable in the one place where it is. And what about tests? Do you think they help at all? I’ve never had the opportunity to learn a codebase which has had tests, I don’t know what it’s like! What about when you’re actually developing? How useful do you find tests in finding bugs or regressions? Finding regressions, absolutely. Running bits of code that would be quite hard to run otherwise, definitely. It doesn’t happen very often that a test finds a bug in the first place. I don’t really buy nebulous promises like tests being a good way to think about the spec of the code. My thinking goes something like “This code works at the moment, great, ship it! Ah, there’s a way that this code doesn’t work. Okay, write a test, demonstrate that it doesn’t work, fix it, use the test to demonstrate that it’s now fixed, and keep the test for future regressions.” The most valuable tests are for bugs that have actually happened at some point, because bugs that have actually happened at some point, despite the fact that you think you’ve fixed them, are way more likely to appear again than new bugs are. Does that mean that when you write your code the first time, there are no tests? Often. The chance of there being a bug in a new feature is relatively unaffected by whether I’ve written a test for that new feature because I’m not good enough at writing tests to think of bugs that I would have written into the code. So not writing regression tests for all of your code hasn’t affected you too badly? There are different kinds of features. Some of them just always work, and are just not flaky, they just continue working whatever you throw at them. Maybe because the type-checker is particularly effective around them. Writing tests for those features which just tend to always work is a waste of time. And because it’s a waste of time I’ll tend to wait until a feature has demonstrated its flakiness by having bugs in it before I start trying to test it. You can get a feel for whether it’s going to be flaky code as you’re writing it. I try to write it to make it not flaky, but there are some things that are just inherently flaky. And very occasionally, I’ll think “this is going to be flaky” as I’m writing, and then maybe do a test, but not most of the time. How do you think your programming style has changed over time? I’ve got clearer about what the right way of doing things is. I used to flip-flop a lot between different ideas. Five years ago I came up with some really good ideas and some really terrible ideas. All of them seemed great when I thought of them, but they were quite diverse ideas, whereas now I have a smaller set of reliable ideas that are actually good for structuring code. So my code is probably more similar to itself than it used to be back in the day, when I was trying stuff out. I’ve got more disciplined about encapsulation, I think. There are operational things like I use actors more now than I used to, and that forces me to use immutability more than I used to. The first code that I wrote in Red Gate was the memory profiler UI, and that was an actor, I just didn’t know the name of it at the time. I don’t really use object-orientation. By object-orientation, I mean having n objects of the same type which are mutable. I want a constant number of objects that are mutable, and they should be different types. I stick stuff in dictionaries and then have one thing that owns the dictionary and puts stuff in and out of it. That’s definitely a pattern that I’ve seen recently. I think maybe I’m doing functional programming. Possibly. It’s plausible. If you had to summarise the essence of programming in a pithy sentence, how would you do it? Programming is the form of art that, without losing any of the beauty of architecture or fine art, allows you to produce things that people love and you make money from. So you think it’s an art rather than a science? It’s a little bit of engineering, a smidgeon of maths, but it’s not science. Like architecture, programming is on that boundary between art and engineering. If you want to do it really nicely, it’s mostly art. You can get away with doing architecture and programming entirely by having a good engineering mind, but you’re not going to produce anything nice. You’re not going to have joy doing it if you’re an engineering mind. Architects who are just engineering minds are not going to enjoy their job. I suppose engineering is the foundation on which you build the art. Exactly. How do you think programming is going to change over the next ten years? There will be an unfortunate shift towards dynamically-typed languages, because of JavaScript. JavaScript has an unfair advantage. JavaScript’s unfair advantage will cause more people to be exposed to dynamically-typed languages, which means other dynamically-typed languages crop up and the best features go into dynamically-typed languages. Then people conflate the good features with the fact that it’s dynamically-typed, and more investment goes into dynamically-typed languages. They end up better, so people use them. What about the idea of compiling other languages, possibly statically-typed, to JavaScript? It’s a reasonable idea. I would like to do it, but I don’t think enough people in the world are going to do it to make it pick up. The hordes of beginners are the lifeblood of a language community. They are what makes there be good tools and what makes there be vibrant community websites. And any particular thing which is the same as JavaScript only with extra stuff added to it, although it might be technically great, is not going to have the hordes of beginners. JavaScript is always to be quickest and easiest way for a beginner to start programming in the browser. And dynamically-typed languages are great for beginners. Compilers are pretty scary and beginners don’t write big code. And having your errors come up in the same place, whether they’re statically checkable errors or not, is quite nice for a beginner. If someone asked me to teach them some programming, I’d teach them JavaScript. If dynamically-typed languages are great for beginners, when do you think the benefits of static typing start to kick in? The value of having a statically typed program is in the tools that rely on the static types to produce a smooth IDE experience rather than actually telling me my compile errors. And only once you’re experienced enough a programmer that having a really smooth IDE experience makes a blind bit of difference, does static typing make a blind bit of difference. So it’s not really about size of codebase. If I go and write up a tiny program, I’m still going to get value out of writing it in C# using ReSharper because I’m experienced with C# and ReSharper enough to be able to write code five times faster if I have that help. Any other visions of the future? Nobody’s going to use actors. Because everyone’s going to be running on single-core VMs connected over network-ready protocols like JSON over HTTP. So, parallelism within one operating system is going to die. But until then, you should use actors. More Red Gater Coder interviews

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  • SSH X11 not working

    - by azat
    I have a home and work computer, the home computer has a static IP address. If I ssh from my work computer to my home computer, the ssh connection works but X11 applications are not displayed. In my /etc/ssh/sshd_config at home: X11Forwarding yes X11DisplayOffset 10 X11UseLocalhost yes At work I have tried the following commands: xhost + home HOME_IP ssh -X home ssh -X HOME_IP ssh -Y home ssh -Y HOME_IP My /etc/ssh/ssh_config at work: Host * ForwardX11 yes ForwardX11Trusted yes My ~/.ssh/config at work: Host home HostName HOME_IP User azat PreferredAuthentications password ForwardX11 yes My ~/.Xauthority at work: -rw------- 1 azat azat 269 Jun 7 11:25 .Xauthority My ~/.Xauthority at home: -rw------- 1 azat azat 246 Jun 7 19:03 .Xauthority But it doesn't work After I make an ssh connection to home: $ echo $DISPLAY localhost:10.0 $ kate X11 connection rejected because of wrong authentication. X11 connection rejected because of wrong authentication. X11 connection rejected because of wrong authentication. X11 connection rejected because of wrong authentication. X11 connection rejected because of wrong authentication. X11 connection rejected because of wrong authentication. X11 connection rejected because of wrong authentication. X11 connection rejected because of wrong authentication. kate: cannot connect to X server localhost:10.0 I use iptables at home, but I've allowed port 22. According to what I've read that's all I need. UPD. With -vvv ... debug2: callback start debug2: x11_get_proto: /usr/bin/xauth list :0 2/dev/null debug1: Requesting X11 forwarding with authentication spoofing. debug2: channel 1: request x11-req confirm 1 debug2: client_session2_setup: id 1 debug2: fd 3 setting TCP_NODELAY debug2: channel 1: request pty-req confirm 1 ... When try to launch kate: debug1: client_input_channel_open: ctype x11 rchan 2 win 65536 max 16384 debug1: client_request_x11: request from 127.0.0.1 55486 debug2: fd 8 setting O_NONBLOCK debug3: fd 8 is O_NONBLOCK debug1: channel 2: new [x11] debug1: confirm x11 debug2: X11 connection uses different authentication protocol. X11 connection rejected because of wrong authentication. debug2: X11 rejected 2 i0/o0 debug2: channel 2: read failed debug2: channel 2: close_read debug2: channel 2: input open - drain debug2: channel 2: ibuf empty debug2: channel 2: send eof debug2: channel 2: input drain - closed debug2: channel 2: write failed debug2: channel 2: close_write debug2: channel 2: output open - closed debug2: X11 closed 2 i3/o3 debug2: channel 2: send close debug2: channel 2: rcvd close debug2: channel 2: is dead debug2: channel 2: garbage collecting debug1: channel 2: free: x11, nchannels 3 debug3: channel 2: status: The following connections are open: #1 client-session (t4 r0 i0/0 o0/0 fd 5/6 cc -1) #2 x11 (t7 r2 i3/0 o3/0 fd 8/8 cc -1) # The same as above repeate about 7 times kate: cannot connect to X server localhost:10.0 UPD2 Please provide your Linux distribution & version number. Are you using a default GNOME or KDE environment for X or something else you customized yourself? azat:~$ kded4 -version Qt: 4.7.4 KDE Development Platform: 4.6.5 (4.6.5) KDE Daemon: $Id$ Are you invoking ssh directly on a command line from a terminal window? What terminal are you using? xterm, gnome-terminal, or? How did you start the terminal running in the X environment? From a menu? Hotkey? or ? From terminal emulator `yakuake` Manualy press `Ctrl + N` and write commands Can you run xeyes from the same terminal window where the ssh -X fails? `xeyes` - is not installed But `kate` or another kde app is running Are you invoking the ssh command as the same user that you're logged into the X session as? From the same user UPD3 I also download ssh sources, and using debug2() write why it's report that version is different It see some cookies, and one of them is empty, another is MIT-MAGIC-COOKIE-1

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  • Slow NFS and GFS2 performance

    - by Tiago
    Recently I've designed and configured a 4 node cluster for a webapp that does lots of file handling. The cluster have been broken down into 2 main roles, webserver and storage. Each role is replicated to a second server using drbd in active/passive mode. The webserver does a NFS mount of the data directory of the storage server and the latter also has a webserver running to serve files to browser clients. In the storage servers I've created a GFS2 FS to hold the data which is wired to drbd. I've chose GFS2 mainly because the announced performance and also because the volume size which has to be pretty high. Since we entered production I've been facing two problems that I think are deeply connected. First of all, the NFS mount on the webservers keeps hanging for a minute or so and then resumes normal operations. By analyzing the logs I've found out that NFS stops answering for a while and outputs the following log lines: Oct 15 18:15:42 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:44 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:46 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:47 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:47 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:47 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:48 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:48 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:51 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:52 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:52 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:55 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:55 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:58 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK In this case, the hang lasted for 16 seconds but sometimes it takes 1 or 2 minutes to resume normal operations. My first guess was this was happening due to heavy load of the NFS mount and that by increasing RPCNFSDCOUNT to a higher value, this would become stable. I've increased it several times and apparently, after a while, the logs started appearing less times. The value is now on 32. After further investigating the issue, I've came across a different hang, despite the NFS messages still appear in the logs. Sometimes, the GFS2 FS simply hangs which causes both the NFS and the storage webserver to serve files. Both stay hang for a while and then they resume normal operations. This hangs leaves no trace on client side (also leaves no NFS ... not responding messages) and, on the storage side, the log system appears to be empty, even though the rsyslogd is running. The nodes connect themselves through a 10Gbps non-dedicated connection but I don't think this is an issue because the GFS2 hang is confirmed but connecting directly to the active storage server. I've been trying to solve this for a while now and I've tried different NFS configuration options, before I've found out the GFS2 FS is also hanging. The NFS mount is exported as such: /srv/data/ <ip_address>(rw,async,no_root_squash,no_all_squash,fsid=25) And the NFS client mounts with: mount -o "async,hard,intr,wsize=8192,rsize=8192" active.storage.vlan:/srv/data /srv/data After some tests, these were the configurations that yielded more performance to the cluster. I am desperate to find a solution for this as the cluster is already in production mode and I need to fix this so that this hangs won't happen in the future and I don't really know for sure what and how I should be benchmarking. What I can tell is that this is happening due to heavy loads as I have tested the cluster earlier and this problems weren't happening at all. Please tell me if you need me to provide configuration details of the cluster, and which do you want me to post. As last resort I can migrate the files to a different FS but I need some solid pointers on whether this will solve this problems as the volume size is extremely large at this point. The servers are being hosted by a third-party enterprise and I don't have physical access to them. Best regards. EDIT 1: The servers are physical servers and their specs are: Webservers: Intel Bi Xeon E5606 2x4 2.13GHz 24GB DDR3 Intel SSD 320 2 x 120GB Raid 1 Storage: Intel i5 3550 3.3GHz 16GB DDR3 12 x 2TB SATA Initially there was a VRack setup between the servers but we've upgraded one of the storage servers to have more RAM and it wasn't inside the VRack. They connect through a shared 10Gbps connection between them. Please note that it is the same connection that is used for public access. They use a single IP (using IP Failover) to connect between them and to allow for a graceful failover. NFS is therefore over a public connection and not under any private network (it was before the upgrade, were the problem still existed). The firewall was configured and tested thoroughly but I disabled it for a while to see if the problem still occurred, and it did. From my knowledge the hosting provider isn't blocking or limiting the connection between either the servers and the public domain (at least under a given bandwidth consumption threshold that hasn't been reached yet). Hope this helps figuring out the problem. EDIT 2: Relevant software versions: CentOS 2.6.32-279.9.1.el6.x86_64 nfs-utils-1.2.3-26.el6.x86_64 nfs-utils-lib-1.1.5-4.el6.x86_64 gfs2-utils-3.0.12.1-32.el6_3.1.x86_64 kmod-drbd84-8.4.2-1.el6_3.elrepo.x86_64 drbd84-utils-8.4.2-1.el6.elrepo.x86_64 DRBD configuration on storage servers: #/etc/drbd.d/storage.res resource storage { protocol C; on <server1 fqdn> { device /dev/drbd0; disk /dev/vg_storage/LV_replicated; address <server1 ip>:7788; meta-disk internal; } on <server2 fqdn> { device /dev/drbd0; disk /dev/vg_storage/LV_replicated; address <server2 ip>:7788; meta-disk internal; } } NFS Configuration in storage servers: #/etc/sysconfig/nfs RPCNFSDCOUNT=32 STATD_PORT=10002 STATD_OUTGOING_PORT=10003 MOUNTD_PORT=10004 RQUOTAD_PORT=10005 LOCKD_UDPPORT=30001 LOCKD_TCPPORT=30001 (can there be any conflict in using the same port for both LOCKD_UDPPORT and LOCKD_TCPPORT?) GFS2 configuration: # gfs2_tool gettune <mountpoint> incore_log_blocks = 1024 log_flush_secs = 60 quota_warn_period = 10 quota_quantum = 60 max_readahead = 262144 complain_secs = 10 statfs_slow = 0 quota_simul_sync = 64 statfs_quantum = 30 quota_scale = 1.0000 (1, 1) new_files_jdata = 0 Storage network environment: eth0 Link encap:Ethernet HWaddr <mac address> inet addr:<ip address> Bcast:<bcast address> Mask:<ip mask> inet6 addr: <ip address> Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:957025127 errors:0 dropped:0 overruns:0 frame:0 TX packets:1473338731 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:2630984979622 (2.3 TiB) TX bytes:1648430431523 (1.4 TiB) eth0:0 Link encap:Ethernet HWaddr <mac address> inet addr:<ip failover address> Bcast:<bcast address> Mask:<ip mask> UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 The IP addresses are statically assigned with the given network configurations: DEVICE="eth0" BOOTPROTO="static" HWADDR=<mac address> ONBOOT="yes" TYPE="Ethernet" IPADDR=<ip address> NETMASK=<net mask> and DEVICE="eth0:0" BOOTPROTO="static" HWADDR=<mac address> IPADDR=<ip failover> NETMASK=<net mask> ONBOOT="yes" BROADCAST=<bcast address> Hosts file to allow for a graceful NFS failover in conjunction with NFS option fsid=25 set on both storage servers: #/etc/hosts <storage ip failover address> active.storage.vlan <webserver ip failover address> active.service.vlan As you can see, packet errors are down to 0. I've also ran ping for a long time without any packet loss. MTU size is the normal 1500. As there is no VLan by now, this is the MTU used to communicate between servers. The webservers' network environment is similar. One thing I forgot to mention is that the storage servers handle ~200GB of new files each day through the NFS connection, which is a key point for me to think this is some kind of heavy load problem with either NFS or GFS2. If you need further configuration details please tell me. EDIT 3: Earlier today we had a major filesystem crash on the storage server. I couldn't get the details of the crash right away because the server stop responding. After the reboot, I noticed the filesystem was extremely slow, and I was not being able to serve a single file through either NFS or httpd, perhaps due to cache warming or so. Nevertheless, I've been monitoring the server closely and the following error came up in dmesg. The source of the problem is clearly GFS, which is waiting for a lock and ends up starving after a while. INFO: task nfsd:3029 blocked for more than 120 seconds. "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. nfsd D 0000000000000000 0 3029 2 0x00000080 ffff8803814f79e0 0000000000000046 0000000000000000 ffffffff8109213f ffff880434c5e148 ffff880624508d88 ffff8803814f7960 ffffffffa037253f ffff8803815c1098 ffff8803814f7fd8 000000000000fb88 ffff8803815c1098 Call Trace: [<ffffffff8109213f>] ? wake_up_bit+0x2f/0x40 [<ffffffffa037253f>] ? gfs2_holder_wake+0x1f/0x30 [gfs2] [<ffffffff814ff42e>] __mutex_lock_slowpath+0x13e/0x180 [<ffffffff814ff2cb>] mutex_lock+0x2b/0x50 [<ffffffffa0379f21>] gfs2_log_reserve+0x51/0x190 [gfs2] [<ffffffffa0390da2>] gfs2_trans_begin+0x112/0x1d0 [gfs2] [<ffffffffa0369b05>] ? gfs2_dir_check+0x35/0xe0 [gfs2] [<ffffffffa0377943>] gfs2_createi+0x1a3/0xaa0 [gfs2] [<ffffffff8121aab1>] ? avc_has_perm+0x71/0x90 [<ffffffffa0383d1e>] gfs2_create+0x7e/0x1a0 [gfs2] [<ffffffffa037783f>] ? gfs2_createi+0x9f/0xaa0 [gfs2] [<ffffffff81188cf4>] vfs_create+0xb4/0xe0 [<ffffffffa04217d6>] nfsd_create_v3+0x366/0x4c0 [nfsd] [<ffffffffa0429703>] nfsd3_proc_create+0x123/0x1b0 [nfsd] [<ffffffffa041a43e>] nfsd_dispatch+0xfe/0x240 [nfsd] [<ffffffffa025a5d4>] svc_process_common+0x344/0x640 [sunrpc] [<ffffffff810602a0>] ? default_wake_function+0x0/0x20 [<ffffffffa025ac10>] svc_process+0x110/0x160 [sunrpc] [<ffffffffa041ab62>] nfsd+0xc2/0x160 [nfsd] [<ffffffffa041aaa0>] ? nfsd+0x0/0x160 [nfsd] [<ffffffff81091de6>] kthread+0x96/0xa0 [<ffffffff8100c14a>] child_rip+0xa/0x20 [<ffffffff81091d50>] ? kthread+0x0/0xa0 [<ffffffff8100c140>] ? child_rip+0x0/0x20

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  • Apache 2.2 and FastCGI stops responding, warnings, crashes

    - by Brett
    I've seen this question posted a few times using a Google search, with no real answers. I have a multi-threaded FastCGI application running with Apache 2.2 on FreeBSD 7.2. There are a few issues with it, and I am unable to really figure out the source of the problem even after poking through a bunch of the mod_fastcgi source code. My FastCGI application gets anywhere from 2 to 15 or so hits per second, and mostly services a back-end API (the majority of web server usage is for this, and not actually serving content). Everything seems to work ok under normal conditions, but recently this problem has been becoming worse. It starts out with the FastCGI process manager apparently trying to close unneeded processes, sending them a SIGTERM signal. I catch the signal, clean up some stuff, and exit (by calling exit()) with status code 0. This process seems to result in three log messages in my httpd error log: [Tue Jun 01 14:03:31 2010] [warn] FastCGI: (dynamic) server "/home/program/wwwroot/domains/www.mydomain.com/cgi-bin/program.cgi" (pid 98182) termination signaled [Tue Jun 01 14:03:31 2010] [warn] FastCGI: (dynamic) server "/home/program/wwwroot/domains/www.mydomain.com/cgi-bin/program.cgi" (pid 98182) terminated by calling exit with status '0' [Tue Jun 01 14:03:31 2010] [warn] FastCGI: (dynamic) server "/home/program/wwwroot/domains/www.mydomain.com/cgi-bin/program.cgi" restarted (pid 98294) I am not sure why it says it is restarting the process, but in any case no core dump is ever generated so I do believe it is the FastCGI process manager doing it's thing. This makes sense because it begins to happen after the initial load increase from restarting Apache. Since it's down for a few seconds, it gets hit with a couple of hundred requests over the first few seconds it's running again (sometimes even hitting the upper limit of MAXCLIENTS in Apache), and this seems to be the process manager doing the work of spawning more processes to handle the increased load. So this all seems fine, but here is where things get weird. There are really two problems that I see. First, my multithreaded FastCGI process spawns 25 worker threads, and all seem to be used according to my internal log files (multiple processes are clearly using multiple threads to do work). However it seems that 3 or 4 FastCGI processes is not enough to handle the 5 to 15 hit per second load, even though the requests take about .02s or so to process internally. In order to be at all responsive, it seems I need 50 or more FastCGI processes, leading me to believe that FastCGI does not realize that my program is multithreaded. I've read the documentation at http://www.fastcgi.com/mod_fastcgi/docs/mod_fastcgi.html and do not see any option pertaining to multithreaded-ness, and my internal code is more or less set up just like the examples provided by the FastCGI library. The second problem I am having is that once process termination has happened a bunch of times as above (and seemingly at random), I begin getting a lot of these messages in my error log: [Tue Jun 01 14:06:22 2010] [warn] (32)Broken pipe: FastCGI: write() to PM failed (ignore if a restart or shutdown is pending) The messages occur for about half the hits I get to the server, and it completely kills the responsiveness of my application - it seems FastCGI will look for a working "pipe" until it finds one, and fail to realize that whatever application it is trying to contact is dead. It does still work though, it's just incredibly unresponsive - sometimes taking up to 40 or so seconds to process a request. I recompiled mod_fastcgi with some extra debugging around the point of the error message, and it appears that the error happens when it tries to write() to the application. The call to write() fails with a -1 return code, and sets errno to EPIPE. I am noticing that the issue happens mostly when either a crash occurs in one of the FastCGI processes, or a bunch of them are seemingly terminated by the process manager. I haven't had any core dumps though, except for one, where the backtrace outputted by gdb is just a single call to free() at address 0x0000000000000000 with nothing else in the stack trace, so I don't really know what to make of that. I'm thinking it happens sometime after the SIGTERM signal is caught, maybe some global variable not being cleaned up properly or something.

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  • Macbook OSX applications crashing on startup

    - by Ryan Doom
    Closed my computer last night, went home. Opened it and it had restarted. Now when I open a couple programs such as Adobe Fireworks or Appcelerator Titanium they throw up a nasty error like below. Other programs (Chrome, Firefox, Textmate, Versions) works fine. Any thoughts on this? I haven't owned my Macbook long so I'm not even aware of the right tools or places to look to track this down. Any help would be most appreciated. It's making it hard to get my work done :] If it helps at all both those programs were probably open when it restarted. From the look of it I'm not sure if it's a permissions error or something? I completely re-installed on of the applications Titanium. Didn't seem to help. Process: Adobe Fireworks CS5 [1044] Path: /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/Adobe Fireworks CS5 Identifier: com.macromedia.fireworks Version: Adobe Fireworks CS5 version 11.0.0.484 (11.0.0) Code Type: X86 (Native) Parent Process: launchd [87] Date/Time: 2011-02-18 09:45:47.689 -0500 OS Version: Mac OS X 10.6.6 (10J567) Report Version: 6 Interval Since Last Report: 12983 sec Crashes Since Last Report: 6 Per-App Interval Since Last Report: 325365 sec Per-App Crashes Since Last Report: 4 Anonymous UUID: D16EAFE7-2F04-44D4-A984-5902A6EF8943 Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x00000000b0327ff8 Crashed Thread: 7 Thread 0: Dispatch queue: com.apple.main-thread 0 libSystem.B.dylib 0x97dd0142 semaphore_wait_signal_trap + 10 1 libSystem.B.dylib 0x97dd5c46 pthread_mutex_lock + 490 2 libstdc++.6.dylib 0x91887559 __gnu_cxx::__recursive_mutex::lock() + 17 3 libstdc++.6.dylib 0x918874e6 __cxa_guard_acquire + 68 4 libTrueTypeScaler.dylib 0x91c92ab3 TTScalerInfo() + 50 5 libFontParser.dylib 0x9979a5f1 TTrueTypeScaler::CreateTrueTypeScaler() + 43 6 libSystem.B.dylib 0x97dee900 pthread_once + 82 7 libFontParser.dylib 0x9979a575 TTrueTypeScaler::GetTrueTypeScaler() + 47 8 libFontParser.dylib 0x9979a520 TTrueTypeScaler::TTrueTypeScaler(TScalerStrike const&) + 26 9 libFontParser.dylib 0x9979a4be TFontScaler::CreateFontScaler(TScalerStrike const&) + 52 10 libFontParser.dylib 0x9979bd93 FPFontGetGlyphsForUnichars + 344 11 com.apple.CoreText 0x98255cfe TBaseFont::CalculateFontMetrics(bool) const + 342 12 com.apple.CoreText 0x98255b55 TBaseFont::InitFontMetrics() const + 51 13 com.apple.CoreText 0x98255959 TBaseFont::GetStrikeMetrics(float, CGAffineTransform const*, bool) const + 81 14 com.apple.CoreText 0x982558cd TFont::InitStrikeMetrics() const + 55 15 com.apple.CoreText 0x982592cf CTFontGetAscent + 49 16 com.apple.AppKit 0x989f5d08 _NSFontInstanceInfoInitializeMetricsInfo + 48 17 com.apple.AppKit 0x989f5cbc -[_NSSharedFontInstanceInfo _defaultLineHeight:] + 40 18 com.apple.AppKit 0x98f3c5e8 +[NSStringDrawingTextStorage _fastDrawString:attributes:length:inRect:graphicsContext:baselineRendering:usesFontLeading:usesScreenFont:typesetterBehavior:paragraphStyle:lineBreakMode:boundingRect:padding:scrollable:] + 2041 19 com.apple.AppKit 0x98abd2d9 _NSStringDrawingCore + 1555 20 com.apple.AppKit 0x98abca8b _NSDrawTextCell + 3465 21 com.apple.AppKit 0x98ac6185 -[NSTextFieldCell drawInteriorWithFrame:inView:] + 764 22 com.apple.AppKit 0x98ac5d26 -[NSTextFieldCell drawWithFrame:inView:] + 816 23 com.apple.AppKit 0x98ac03de -[NSControl drawRect:] + 589 24 com.apple.AppKit 0x98ab882a -[NSView _drawRect:clip:] + 3510 25 com.apple.AppKit 0x98ab74c8 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1600 26 com.apple.AppKit 0x98ab77fd -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421 27 com.apple.AppKit 0x98ab77fd -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421 28 com.apple.AppKit 0x98ab59e7 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 711 29 com.apple.AppKit 0x98b54aa3 -[NSNextStepFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 311 30 com.apple.AppKit 0x98ab1ea2 -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3309 31 com.apple.AppKit 0x98a12a57 -[NSView displayIfNeeded] + 818 32 com.apple.AppKit 0x989c6661 -[NSNextStepFrame displayIfNeeded] + 98 33 com.apple.AppKit 0x98b55390 -[NSWindow display] + 75 34 com.macromedia.fireworks 0x00bade98 0x1000 + 12242584 35 com.macromedia.fireworks 0x0089f778 0x1000 + 9037688 36 libPowerPlant2.dylib 0x08109722 FW_PowerPlant::LCarbonApp::Run() + 54 37 com.macromedia.fireworks 0x008a138c 0x1000 + 9044876 38 com.macromedia.fireworks 0x00003596 0x1000 + 9622 Thread 1: Dispatch queue: com.apple.libdispatch-manager 0 libSystem.B.dylib 0x97df6982 kevent + 10 1 libSystem.B.dylib 0x97df709c _dispatch_mgr_invoke + 215 2 libSystem.B.dylib 0x97df6559 _dispatch_queue_invoke + 163 3 libSystem.B.dylib 0x97df62fe _dispatch_worker_thread2 + 240 4 libSystem.B.dylib 0x97df5d81 _pthread_wqthread + 390 5 libSystem.B.dylib 0x97df5bc6 start_wqthread + 30 Thread 2: 0 libSystem.B.dylib 0x97df5a12 __workq_kernreturn + 10 1 libSystem.B.dylib 0x97df5fa8 _pthread_wqthread + 941 2 libSystem.B.dylib 0x97df5bc6 start_wqthread + 30 Thread 3: 0 libSystem.B.dylib 0x97dd015a semaphore_timedwait_signal_trap + 10 1 libSystem.B.dylib 0x97dfdce5 _pthread_cond_wait + 1066 2 libSystem.B.dylib 0x97e2cac8 pthread_cond_timedwait_relative_np + 47 3 ...ple.CoreServices.CarbonCore 0x97af4ecd TSWaitOnConditionTimedRelative + 242 4 ...ple.CoreServices.CarbonCore 0x97af4c0b TSWaitOnSemaphoreCommon + 511 5 ...ple.CoreServices.CarbonCore 0x97b18e33 TimerThread + 97 6 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 7 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 4: 0 libSystem.B.dylib 0x97dd00fa mach_msg_trap + 10 1 libSystem.B.dylib 0x97dd0867 mach_msg + 68 2 ...ple.CoreServices.CarbonCore 0x97b9e0d0 YieldToThread + 446 3 ...ple.CoreServices.CarbonCore 0x97b9e1d3 SetThreadState + 134 4 ...ple.CoreServices.CarbonCore 0x97b9e28e SetThreadStateEndCritical + 111 5 libPowerPlant2.dylib 0x0811ab51 FW_PowerPlant::LThread::SemWait(FW_PowerPlant::LSemaphore*, long, QHdr&, unsigned char&) + 119 6 libPowerPlant2.dylib 0x08119b07 FW_PowerPlant::LSemaphore::BlockThread(long) + 61 7 libPowerPlant2.dylib 0x08119b6d FW_PowerPlant::LSemaphore::Wait(long) + 71 8 libPowerPlant2.dylib 0x0811af70 FW_PowerPlant::LThread::Cleanup::Run() + 32 9 libPowerPlant2.dylib 0x0811b94e FW_PowerPlant::LThread::DoEntry(void*) + 30 10 ...ple.CoreServices.CarbonCore 0x97b9e85f CooperativeThread + 309 11 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 12 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 5: 0 libSystem.B.dylib 0x97dd0142 semaphore_wait_signal_trap + 10 1 libSystem.B.dylib 0x97dfdcfc _pthread_cond_wait + 1089 2 libSystem.B.dylib 0x97e4646f pthread_cond_wait + 48 3 com.adobe.amt.services 0x1dd73126 AMTConditionLock::LockWhenCondition(int) + 46 4 com.adobe.amt.services 0x1dd6bdb0 _AMTThreadedPCDService::PCDThreadWorker(_AMTThreadedPCDService*) + 116 5 com.adobe.amt.services 0x1dd7318c AMTThread::Worker(void*) + 24 6 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 7 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 6: 0 libSystem.B.dylib 0x97dfe0a6 __semwait_signal + 10 1 libSystem.B.dylib 0x97dfdd62 _pthread_cond_wait + 1191 2 libSystem.B.dylib 0x97dff9f8 pthread_cond_wait$UNIX2003 + 73 3 ...ple.CoreServices.CarbonCore 0x97b0951e TSWaitOnCondition + 126 4 ...ple.CoreServices.CarbonCore 0x97af4ea5 TSWaitOnConditionTimedRelative + 202 5 ...ple.CoreServices.CarbonCore 0x97af0873 MPWaitOnQueue + 250 6 com.macromedia.fireworks 0x00ae43cf 0x1000 + 11416527 7 ...ple.CoreServices.CarbonCore 0x97ad485a PrivateMPEntryPoint + 68 8 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 9 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 7 Crashed: 0 libstdc++.6.dylib 0x9184e00c std::basic_ofstream ::open(char const*, std::_Ios_Openmode) + 16 1 libstdc++.6.dylib 0x9184fe9b std::basic_ifstream ::basic_ifstream(char const*, std::_Ios_Openmode) + 211 2 ...pdaterNotificationFramework 0x1e824779 ESDifstream::ESDifstream(std::string const&, char const*, std::_Ios_Openmode) + 73 3 ...pdaterNotificationFramework 0x1e821b6a esd::ExpatDOMBuilder::ParseFile(std::string const&, bool) + 96 4 ...pdaterNotificationFramework 0x1e822da4 esd::PrefsWriter::SetPrefsPath(std::string const&) + 206 5 ...pdaterNotificationFramework 0x1e8449b3 AdobeUpdaterPrefs::AdobeUpdaterPrefs() + 8609 6 ...pdaterNotificationFramework 0x1e8459f4 AdobeUpdaterPrefs::GetAdobeUpdaterPrefs() + 68 7 ...pdaterNotificationFramework 0x1e820728 UpdaterNotificationsImpl::InitLogFile() + 48 8 ...pdaterNotificationFramework 0x1e820d49 UpdaterNotificationsImpl::Instance() + 53 9 ...pdaterNotificationFramework 0x1e823638 UpdaterNotificationsIsUpdaterEnabled + 22 10 com.adobe.amt.services 0x1dd69d15 _AMTAUMService::IsUpdaterEnabled(T_CSUStatusMajor*, int*) + 359 11 com.adobe.amtlib 0x01f5501c AMTAUMServiceIsUpdaterEnabled + 290 12 com.adobe.amtlib 0x01f1f789 AMTImpl::CallMenuEnablers() + 71 13 com.adobe.amtlib 0x01f260fa AMTImpl::DoLaunchWorkflow(AMTImpl::LaunchSequence) + 1664 14 com.adobe.amtlib 0x01f26a5d AMTImpl::DoValidateWorkflow(AMTImpl::LaunchSequence) + 293 15 com.adobe.amtlib 0x01f26cf5 AMTImpl::DoPreValidateWorkflow() + 119 16 com.adobe.amtlib 0x01f26e71 AMTImpl::ServiceLoaderThread(void*) + 45 17 com.adobe.amtlib 0x01f54c48 AMTThread::Worker(void*) + 24 18 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 19 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 7 crashed with X86 Thread State (32-bit): eax: 0x00000016 ebx: 0x098c9a00 ecx: 0xa013dfc0 edx: 0x00000003 edi: 0x098c9a08 esi: 0x098c9c0c ebp: 0xb03a7448 esp: 0xb0327ff0 ss: 0x0000001f efl: 0x00010202 eip: 0x9184e00c cs: 0x00000017 ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037 cr2: 0xb0327ff8 Binary Images: 0x1000 - 0x1448ff1 +com.macromedia.fireworks Adobe Fireworks CS5 version 11.0.0.484 (11.0.0) <38213EBD-FDB0-FC20-40E8-87935A5386BB /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/Adobe Fireworks CS5 0x1e76000 - 0x1ec9ffb +com.adobe.headlights.LogSessionFramework ??? (2.0.1.011) <4F2BFF03-01D2-A07D-E5E2-7F88D4C2DEC4 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/LogSession.framework/Versions/A/LogSession 0x1f11000 - 0x1f77ffb +com.adobe.amtlib amtlib 3.0.0.64 (3.0.0.64) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/amtlib.framework/Versions/A/amtlib 0x1fa7000 - 0x2146fe7 +com.adobe.owl AdobeOwl version 3.0.81 (3.0.81) <9C261D9E-9BD7-5DE6-5676-AEEF4828D17B /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeOwl.framework/Versions/A/AdobeOwl 0x21af000 - 0x22e7fe7 +WRServices ??? (???) <52CE5B97-1E6A-92A2-EA70-93511AB7EA2E /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/WRServices.framework/Versions/A/WRServices 0x232d000 - 0x239afef +FileInfo ??? (???) <4A4C74F9-CA83-B174-F56D-F7671DC61389 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/FileInfo.framework/Versions/A/FileInfo 0x23b5000 - 0x23dbff6 +AdobeAXE8SharedExpat ??? (???) <5848BBCE-3A3E-66EE-5527-97A96F0CA4CC /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeAXE8SharedExpat.framework/Versions/A/AdobeAXE8SharedExpat 0x23ec000 - 0x2407fff +AdobeBIB ??? (???) <3B3092DC-A296-9D1C-1922-D20E6A5A7D7E /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeBIB.framework/Versions/A/AdobeBIB 0x2411000 - 0x2469ff7 +AdobeXMP ??? (???) <73329999-C364-2451-6574-4D0277057D19 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeXMP.framework/Versions/A/AdobeXMP 0x2478000 - 0x2aa6fe7 +AdobeAGM ??? (???) <91D37E54-E985-47E1-2696-0BD7E4183132 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeAGM.framework/Versions/A/AdobeAGM 0x2c04000 - 0x2d18fff +AdobeACE ??? (???) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeACE.framework/Versions/A/AdobeACE 0x2d3b000 - 0x302dff7 +AdobeCoolType ??? (???) <9FDD596D-9824-2BB9-5DA2-25DACAB6A324 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeCoolType.framework/Versions/A/AdobeCoolType 0x30b5000 - 0x30d6ff7 +AdobeBIBUtils ??? (???) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeBIBUtils.framework/Versions/A/AdobeBIBUtils 0x30e2000 - 0x311efff +AdobeARE ??? (???) <76851E91-2381-5D05-742C-BB24E4BAD276 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeARE.framework/Versions/A/AdobeARE 0x3127000 - 0x34ffff7 +AdobeMPS ??? (???) <13614867-4D80-EB74-FA7F-6136492478BA /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeMPS.framework/Versions/A/AdobeMPS 0x362e000 - 0x3c62feb +AdobePDFL ??? (???) <49D6D58A-1EBB-424A-4CB0-8F9691E0991D /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobePDFL.framework/Versions/A/AdobePDFL 0x3d8e000 - 0x4ad1fff +com.adobe.psl AdobePSL 12.0.0.7524 (12.0.0.7524) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobePSL.framework/Versions/A/AdobePSL 0x4e10000 - 0x4e9aff7 +com.adobe.AdobeScCore ScCore 4.1.7 (4.1.7.5522) <053A109E-3E3E-D3EE-7186-4920D927D2AD /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeScCore.framework/Versions/A/AdobeScCore 0x4edd000 - 0x4fc0fef +AdobePDFPort ??? (???) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobePDFPort.framework/Versions/A/AdobePDFPort 0x4ff5000 - 0x4ff8ff8 +com.adobe.ape.shim adbeape version 3.1.65.7508 (3.1.65.7508) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/adbeape.framework/Versions/A/adbeape 0x4ffe000 - 0x508fff7 +libicucnv.dylib.36.0 36.0.0 (compatibility 36.0.0) <581475CC-C039-1B42-49BA-71811D8B4E15 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUConverter.framework/Versions/3.6/libicucnv.dylib.36.0 0x50ae000 - 0x5a5efff +libicudata.dylib.36.0 36.0.0 (compatibility 36.0.0) <02108DEA-3DD2-14BE-DAEB-BE522B619C1D /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUData.framework/Versions/3.6/libicudata.dylib.36.0 0x5a61000 - 0x5b2eff3 +libicui18n.dylib.36.0 36.0.0 (compatibility 36.0.0) <08F15219-7F35-574E-7725-1ACAA1B18A00 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUInternationalization.framework/Versions/3.6/libicui18n.dylib.36.0 0x5b91000 - 0x5c6bfef +libicuuc.dylib.36.0 36.0.0 (compatibility 36.0.0) <5EE72009-40B3-7FB7-3A49-576AEDE0D400 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUUnicode.framework/Versions/3.6/libicuuc.dylib.36.0 0x5cab000 - 0x6a36fe7 +com.adobe.illustrator 382 (15.0.0) <64F68532-0311-6BBA-1F50-246CAF917549 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AILib.framework/Versions/A/AILib 0x781b000 - 0x785ffff +com.adobe.illustrator.aiport AIPort version 1.0 (1.0) <69EDC44E-D7BB-A259-282D-C42725AE0E26 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AIPort.framework/Versions/A/AIPort 0x78c2000 - 0x7908fff +FilterPort ??? (???) <23FAE9D1-9376-1E71-21F7-D3EB2BFD50EE /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/FilterPort.framework/Versions/A/FilterPort 0x797d000 - 0x797dfff +SPBasic ??? (???) <5D1760D8-C910-C641-0BC9-CF74A1A5190D /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/SPBasic.framework/Versions/A/SPBasic 0x7981000 - 0x7b67ff7 +com.adobe.linguistic.LinguisticManager 5.0.0 (11309) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeLinguistic.framework/Versions/3/AdobeLinguistic 0x7bf5000 - 0x7cc2fe7 +AdobeAXEDOMCore ??? (???) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeAXEDOMCore.framework/Versions/A/AdobeAXEDOMCore 0x7d31000 - 0x7ea9ffb +com.adobe.PlugPlug 2.0.0.746 (2.0.0.746) <08AD22E3-34C0-6749-E497-616C66A246AD /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/PlugPlug.framework/Versions/A/PlugPlug 0x7f4d000 - 0x7f6afef +libCurl.dylib ??? (???) <1BA6E2DE-EF14-D50A-4697-035AE07875D7 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/libCurl.dylib 0x7f72000 - 0x7f88ff4 +libChar16.dylib ??? (???) <19B0479C-72B1-EE14-6385-7F655DEC0F02 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/libChar16.dylib 0x7f90000 - 0x7fb3fe0 +libCoreTypes.dylib ??? (???) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/libCoreTypes.dylib 0x7fc3000 - 0x7fcaffc com.apple.carbonframeworktemplate 1.0 (1.0) <0D270CC7-B715-943E-2B4F-5C9B5775505A /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/NetIO.framework/Versions/A/NetIO 0x7fd6000 - 0x7fd9fff +Dioxide.dylib ??? (???) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/Dioxide.dylib 0x7fe1000 - 0x7fe7ffc +libfwutility.dylib ??? (???) <6A723D9E-A60B-56EE-2B8D-B91991793749 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/libfwutility.dylib 0x7fee000 - 0x803efff +com.macromedia.javascript Javascript version 1.0 (1.0) <540CB029-3946-8E41-BD91-AED6F73C86B7 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/Javascript.framework/Versions/A/Javascript 0x8053000 - 0x8060fff +com.macromedia.moa Moa version 1.0 (1.0) <3C4B7F42-5A5D-78E7-B1DC-DAA06A99CCB2 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/Moa.framework/Versions/A/Moa 0x8069000 - 0x8070fff +com.macromedia.morefiles MoreFiles version 1.0 (1.0) <36115C66-79A3-5DB9-B36B-8D655B46FC76 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/MoreFiles.framework/Versions/A/MoreFiles 0x8077000 - 0x815bfe3 +libPowerPlant2.dylib ??? (???) <964FB3D7-B7EE-94EB-FD95-4AE90C657A4A /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/libPowerPlant2.dylib 0x828e000 - 0x8294ffb +com.macromedia.testframework 1.0 (1.0) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/uwchar.framework/Versions/A/uwchar 0x8298000 - 0x829cffc +com.adobe.AdobeCrashReporter 3.0 (3.0.20100302) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeCrashReporter.framework/Versions/A/AdobeCrashReporter 0x82a3000 - 0x82bbfef +libgiff.dylib ??? (???) <8F90552B-3D11-2B1E-D1BA-A109FEB99969 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/libgiff.dylib 0x82c3000 - 0x82e1fe7 +com.macromedia.png LibPNG version 1.0 (1.0) <2DBA0A3F-4F01-7474-0FED-3021382D635F /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/LibPNG.framework/Versions/A/LibPNG 0x82e9000 - 0x82f7feb +com.macromedia.zlib ZLib version 1.0 (1.0) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ZLib.framework/Versions/A/ZLib 0x82fc000 - 0x8300ffd +com.yourcompany.yourcocoaframework ??? (1.0) <7EF7A82E-0AAE-0022-3B15-7C50F1C550C1 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ASEFramework.framework/Versions/A/ASEFramework 0x8305000 - 0x830cff2 +com.adobe.boost_threads.framework boost_threads version 5.0.0 (5.0.0.0) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_threads.framework/Versions/A/boost_threads 0x831c000 - 0x8322fef +com.adobe.boost_date_time.framework boost_date_time version 5.0.0 (5.0.0.0) <8837A972-1EBE-CAA9-473A-CD157F17163D /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_date_time.framework/Versions/A/boost_date_time 0x8333000 - 0x83b0fff +AdobeOwlCanvas ??? (???) <65B2E680-4F43-BE46-2290-3500758D1BF7 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeOwlCanvas.framework/Versions/A/AdobeOwlCanvas 0x83cc000 - 0x83d7ff3 +com.adobe.boost_filesystem.framework boost_filesystem version 5.0.0 (5.0.0.0) <90B8B4E3-6C44-D110-1545-1A34EB14B22D /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_filesystem.framework/Versions/A/boost_filesystem 0x83eb000 - 0x83edffb +com.adobe.boost_system.framework boost_system version 5.0.0 (5.0.0.0) <0C4D56E8-9593-4C4A-4A7E-BEAEDE1CA131 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_system.framework/Versions/A/boost_system ... E86745B94A4B /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontParser.dylib 0x9984a000 - 0x9989aff7 com.apple.framework.familycontrols 2.0.2 (2020) /System/Library/PrivateFrameworks/FamilyControls.framework/Versions/A/FamilyControls 0x99a6e000 - 0x99a6fff7 com.apple.audio.units.AudioUnit 1.6.5 (1.6.5) /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit 0x99a72000 - 0x99a86ffb com.apple.speech.synthesis.framework 3.10.35 (3.10.35) <9F5CE4F7-D05C-8C14-4B76-E43D07A8A680 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis 0xb0000000 - 0xb000fff8 +com.adobe.ahclientframework 1.5.0.30 (1.5.0.30) <24B39C2F-79B0-BDE3-C6D0-1F0E943070C7 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ahclient.framework/Versions/A/ahclient 0xffff0000 - 0xffff1fff libSystem.B.dylib ??? (???) <62291026-D016-705D-DC1E-FC2B09D47DE5 /usr/lib/libSystem.B.dylib

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  • Weird networking problem ( Linksys, Windows 7 )

    - by Rohit Nair
    Okay it's a bit tough to figure out where to start from, but here is the basic summary of the issue: During general internet usage, there are times when any attempt to visit a website stalls at "Waiting for somedomain.com". This problem occurs in Firefox, IE and Chrome. No website will load, INCLUDING the router configuration page at 192.168.1.1. Curiously, ping works fine, and other network apps such as MSN Messenger continue to work and I can send and receive messages. Disconnecting and reconnecting to the wireless network seems to fix the problem for a bit, but there are times when it relapses into not loading after every 2-3 http requests. Restarting the router seems to fix the issue, but it can crop up hours or days later. I have a CCNA cert and I know my way around the Windows family of operating systems, so I'm going to list all the things I've tried here. Other computers on the network seem to suffer the same problem, which makes me think it might be a specific problem with something in Win7. The random nature of this issue makes it a bit difficult to confirm, but I can definitely say that I have experienced this on the following systems: Windows 7 64-bit on my desktop Windows Vista 32-bit on my desktop ( the desktop has 2 wireless NICs and the problem existed on both ) Windows Vista 32-bit on my laptop ( both with wireless and wired ) Windows XP SP3 on another laptop ( both wireless and wired ) Using Wireshark to sniff packets seemed to indicate that although HTTP requests were being SENT out, no packets were coming in to respond to the HTTP request. However, other network apps continued to work i.e I would still receive IMs on Windows Live Messenger. Disabling IPV6 had no effect. Updating router firmware to the latest stock firmware by Linksys had no effect. Switching to dd-wrt firmware had no effect. By "no effect" I mean that although the restart required by firmware updates fixed the problem at the time, it still came back. A couple of weeks back, after a LOT of googling and flipping of various options, I figured it might be a case of router slowdown ( http://www.dd-wrt.com/wiki/index.php/Router%5FSlowdown ) caused by the fact that I occasionally run a torrent client. I tried changing the configuration as suggested in that router slowdown link, and restarted the router. However I have not run the torrent client for 12 days now, and yet I still randomly experience this problem. Currently the computer I am using is running Windows 7 64-bit. I would just like to reiterate some of the reasons that I was confused by the issue. Even the router config page at 192.168.1.1 would not load, indicating that it's not a problem with the WAN link, but probably a router issue or a local computer issue. For some reason, disconnecting and reconnecting to the wireless network immediately seems to fix the problem. Updating the router firmware, even switching to open source firmware did nothing. So it seemed to be a computer issue. On the other hand, I have not seen any mass outrage of people having networking problems with Windows 7 and Linksys routers, especially a problem of this sort, and I have tweaked every network setting I could think of. Although HTTP seems to have trouble, ping works fine, DNS lookups work fine, other networking apps work fine. However if I disconnect from Windows Live Messenger and try to reconnect, it fails to reconnect. So although it could receive data over the existing TCP/IP connection, trying to start a new one failed? Does anyone have any further ideas on debugging or fixing this issue? I am reasonably certain there are no viruses or other malicious apps on my network, and I am also reasonably certain that nobody is accessing my router without my consent. Router: Linksys WRT54G2 1.0 running dd-wrt firmware Wireless Card: Alfa AWUS036H OS: Windows 7 64-bit EDIT: I tried switching to a clean wireless channel free from interference, but the problem still persisted. I tried connecting directly with a cable, but the problem still persisted. Signed A very confused and bewildered geek whose knowledge seems to be useless in the face of this frustrating network issue.

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