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  • What is the use of reflection in Java/C# etc

    - by zengr
    I was just curious, why should we use reflection in the first place? // Without reflection Foo foo = new Foo(); foo.hello(); // With reflection Class cls = Class.forName("Foo"); Object foo = cls.newInstance(); Method method = cls.getMethod("hello", null); method.invoke(foo, null); We can simply create an object and call the class's method, but why do the same using forName, newInstance and getMthod functions? To make everything dynamic?

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  • How to use a value from one stored procedure in another?

    - by RoguePlanetoid
    I have the following statement in a Stored Procedure: DECLARE @Count INT EXEC @Count = GetItemCount 123 SELECT @Count Which calls another stored procedure with the following statement inside: SELECT COUNT(Item) FROM tblItem WHERE ID = @ID However when I test the call the EXEC outputs the value correctly but it is not assigned to the @Count Variable correctly. I've seen examples or stored procedures used like this, including here but none had a parameter and a return value used (that I could find). The ID Parameter is passed into the second statement which returns a count value used by the first StoredProcedure - all the info I have read seems to indicate this should work - but it doesn't the @Count value is aways zero, even when the GetItemCount returns always the correct value. This is in Microsoft SQL Server 2008 if that helps.

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  • Does iOS 4 Have "Real" Multitasking?

    - by pkulak
    Ever since the first beta came out I've been trying to find out if "real" multitasking is possible. I.E., can you put a program in the background and have it hang on to a network connection indefinitely? I'm thinking about IM or IRC apps, for example. I've compiled an app myself on OS 4, and without changing a thing it appeared to stay running in the background, but for all I know it was just suspended to memory. The docs say the best you can do is request up to 10 minutes, but in the developer presentation they showed off Skype sitting in the background and then notifying the user that a call was coming in. Does anyone know for sure how this is all going to work?

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  • What are the semantics of [myThing.myProperty release]?

    - by dugla
    I clearly have not fully grocked properties. I have an instance of a class, myThing. myThing has a property that has be synthesized: // .h @property(nonatomic,retain)MyCoolType *coolType; // .m @synthesize coolType; In my program I call: // The retain count on MyCoolType is 1. [myThing.coolType release]; The reference count on MyCoolType is now zero and dealloc should fire. So, shouldn't myThing.coolType now be nil? In my code that is not the case. How do a correctly release and force the property to return nil? Thanks, Doug

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  • getElementsByTagName() equivalent for textNodes

    - by levik
    Is there any way to get the collection of all textNode objects within a document? getElementsByTagName() works great for Elements, but textNodes are not Elements. Update: I realize this can be accomplished by walking the DOM - as many below suggest. I know how to write a DOM-walker function that looks at every node in the document. I was hoping there was some browser-native way to do it. After all it's a little strange that I can get all the <input>s with a single built-in call, but not all textNodes.

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  • Is there a way to ignore Cache errors in Django?

    - by Josh Smeaton
    I've just set our development Django site to use redis for a cache backend and it was all working fine. I brought down redis to see what would happen, and sure enough Django 404's due to cache backend behaviour. Either the Connection was refused, or various other errors. Is there any way to instruct Django to ignore Cache errors, and continue processing the normal way? It seems weird that caching is a performance optimization, but can bring down an entire site if it fails. I tried to write a wrapper around the backend like so: class CacheClass(redis_backend.CacheClass): """ Wraps the desired Cache, and falls back to global_settings default on init failure """ def __init__(self, server, params): try: super(CacheClass, self).__init__(server, params) except Exception: from django.core import cache as _ _.cache = _.get_cache('locmem://') But that won't work, since I'm trying to set the cache type in the call that sets the cache type. It's all a very big mess. So, is there any easy way to swallow cache errors? Or to set the default cache backend on failure?

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  • Why does the last row of my tableview not align to the bottom of the screen

    - by Liam
    I have a view which consists of a tableview and a navigation bar. For my tableview I have implemented a 'Load more' row which will load current + pagesize every time it is clicked The way the loading works is very simple, every time it is clicked I just request the amount of rows I want to display e.g. 5, 10, 15 and so on. This request populates an array and I call [self.tableView reloadData] The issue I am experiencing is that when I go to the tableview the first time, it correctly loads and displays the tableview. However, if I 'Load more' it returns the correct amount and displays the correct number of cells but the last cell will not fit properly at the bottom of the screen, about 1/2 of it (or roughly the size of the navigation bar of the cell) appears below the bottom of the screen. I thought it was sufficient to just tell the tableview to reload itself. Do I need to use [self.tableView insertRowsAtIndexPaths ...] to do this.

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  • How do I mount a virtual filesystem in a folder?

    - by chacham15
    I implemented a virtual filesystem using Dokan. I tried to set the drive letter to C but it errors every time. I was wondering if there is a different virtual filesystem which will allow me to do that or if there is a way of fixing it. Is there some windows api call which will allow me to remount the filesystem in a folder? Thanks!!! EDIT: The windows manager does not list the virtual drive, so I cannot mount it through the usual Windows interface. Also, I tried to change the drive name through the property interface and it wouldnt let me do that either.

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  • Consequences in PHP of implementing an interface through two different routes?

    - by Daniel Bingham
    What are the consequences of implementing the same interface through two different routes in PHP, are there any? What I mean, is something like this: interface baseInterface {} abstract class baseClass implements baseInterface { } interface myInterface extends baseInterface {} class myClass extends baseClass implements myInterface {} In this case myClass implements baseInterface from two different parents - myInterface and baseClass. Are there any consequences to this? My instinct is that PHP should handle this fine, but I just want to make sure. What exactly does PHP do in this case? Does it just check to see that the necessary functions are implemented for the interface each time it discovers it and call it a day or does it do something more?

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  • Pattern for iPhone background loading during init?

    - by Rob S.
    Hi everyone, I'm currently kicking off a background thread to do some REST queries in my app delegate's didFinishLaunchingWithOptions. This thread creates some objects and populates the model as the rest of the app continues to load (because I don't block, and didFinishLaunchingWithOptions returns YES). I also put up a loading UIViewController 'on top' of the main view that I tear down after the background initialization is complete. My problem is that I need to notify the first view (call it the Home view) that the model is ready, and that it should populate itself. The trick is that the background download could have finished before Home.viewDidAppear is called, or any of the other Home.initX methods. I'm having difficulty synchronizing all of this and I've thought about it long enough that it feels like I'm barking up the wrong tree. Are there any patterns here for this sort of thing? I'm sure other apps start by performing lengthy operations with loading screens :) Thanks!

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  • Can headers be sent in an AJAX request?

    - by sombe
    Can I call the server to set a new cookie with an AJAX request (that is, after the page has already loaded)? For example, when a visitor hits a link, ajax would open a php file that sets a new cookie like this: setcookie('cookiename', 'true', time()+3000, "/",'...'); But this is done after the html (the page containing the actual <a> tag pressed) was rendered. Is it nevertheless ok to set cookies in ajax? (maybe because the php file loaded is separate from the original html page).

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  • [PHP] Processing custom XML namespace within XSL

    - by sander
    I'm using the php class XSLTProcessor to generate HTML from a xsl. Within the xsl, I'd like all my custom namespace elements to be processed by my own processor class. So for example: <xsl:for-each select="doc/elements/*"> <doc:renderElement element="." /> </xsl:for-each> This should call the method renderElement of an instance of my custom processor class. I know I can enable calling php functions by using the registerPHPFunctions function. However, this only seems to support calling static methods.

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  • Total Size of NSMutableArray object

    - by sj wengi
    Hi Folks, I've got an NSMutableArray that holds a bunch of objects, what I'm trying to figure out is how much memory is the array using. After looking at a couple of places I know about the sizeof call, and when I make it I get 32 bits (which is the size of the NSMutableArray object it self). Example code: NSMutableArray *temp = [[NSMutableArray alloc]init]; [temp addObject:objectxyz]; [temp addObject:objectabc]; [temp addObject:object123]; now I want to know the size :) Thanks, Sj

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  • Castle Windsor Weak Typed Factory

    - by JeffN825
    In a very very limited number of scenarios, I need to go from an unknown Type (at compile time) to an instance of the object registered for that type. For the most part, I use typed factories and I know the type I want to resolve at compile time...so I inject a Func<IMyType> into a constructor ...but in these limited number of scenarios, in order to avoid a direct call to the container (and thus having to reference Windsor from the library, which is an anti-pattern I'd like to avoid), I need to inject a Func<Type,object>...which I want to internally container.Resolve(type) for the Type parameter of the Func. Does anyone have some suggestions on the easiest/most straightforward way of setting this up? I tried the following, but with this setup, I end up bypassing the regular TypedFactoryFacility altogether which is definitely not what I want: Kernel.Register(Component.For(typeof (Func<Type, object>)).LifeStyle.Singleton.UsingFactoryMethod( (kernel, componentModel, creationContext) => kernel.Resolve(/* not sure what to put here... */))); Thanks in advance for any assistance.

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  • How to execute a function called many times, only once !

    - by Roesone
    Hello, is there a way to execute a function that is called thousand of times only once ? I have a function that adds items in a container of sort, and there is code in there, that updates lists and other windows (GUI staff). So, if i have to add a million items (the number of which is impossible to tell, anyone could call the function from anywhere), the GUI update mechanism will be called as many as times... Is there a way to tell appart continuous function execution (and ignore it) from discontinuous ? Is there a safe way to execute the update mechanism only the last time the add-item function is called, within a time interval ? Thank you.

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  • jQuery Dialog theme not being applied

    - by Tim
    I'm using jquery-1.4.2.min.js and jquery-ui-1.8.1.custom.min.js. According to Firebug, both minimized scripts have been loaded. They both appear in the dropdown list on Firebug's Scripts tab. The dialog is launching, but there's no background and so the text below it shows through, and there's no "window" stuff at all, no titlebar, no X button. Just the floating/draggable text with a -close- link at the top left corner. I was under the impression from reading these pages http://jqueryui.com/demos/dialog/ http://jqueryui.com/themeroller/ that the UI theme-driven appearance would be automatically applied to the dialog when it was invoked using this barebones call: $('#dialog').dialog() I would be grateful for suggestions on how to troubleshoot this. Thanks

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  • Trying to draw textured triangles on device fails, but the emulator works. Why?

    - by Dinedal
    I have a series of OpenGL-ES calls that properly render a triangle and texture it with alpha blending on the emulator (2.0.1). When I fire up the same code on an actual device (Droid 2.0.1), all I get are white squares. This suggests to me that the textures aren't loading, but I can't figure out why they aren't loading. All of my textures are 32-bit PNGs with alpha channels, under res/raw so they aren't optimized per the sdk docs. Here's how I am loading my textures: private void loadGLTexture(GL10 gl, Context context, int reasource_id, int texture_id) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), reasource_id, sBitmapOptions); //Generate one texture pointer... gl.glGenTextures(1, textures, texture_id); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[texture_id]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } Here's how I am rendering the texture: //Clear gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); //Enable vertex buffer gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); //Push transformation matrix gl.glPushMatrix(); //Transformation matrices gl.glTranslatef(x, y, 0.0f); gl.glScalef(scalefactor, scalefactor, 0.0f); gl.glColor4f(1.0f,1.0f,1.0f,1.0f); //Bind the texture gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[textureid]); //Draw the vertices as triangles gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Pop the matrix back to where we left it gl.glPopMatrix(); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); And here are the options I have enabled: gl.glShadeModel(GL10.GL_SMOOTH); //Enable Smooth Shading gl.glEnable(GL10.GL_DEPTH_TEST); //Enables Depth Testing gl.glDepthFunc(GL10.GL_LEQUAL); //The Type Of Depth Testing To Do gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA,GL10.GL_ONE_MINUS_SRC_ALPHA); Edit: I just tried supplying a BitmapOptions to the BitmapFactory.decodeResource() call, but this doesn't seem to fix the issue, despite manually setting the same preferredconfig, density, and targetdensity. Edit2: As requested, here is a screenshot of the emulator working. The underlaying triangles are shown with a circle texture rendered onto it, the transparency is working because you can see the black background. Here is a shot of what the droid does with the exact same code on it: Edit3: Here are my BitmapOptions, updated the call above with how I am now calling the BitmapFactory, still the same results as below: sBitmapOptions.inPreferredConfig = Bitmap.Config.RGB_565; sBitmapOptions.inDensity = 160; sBitmapOptions.inTargetDensity = 160; sBitmapOptions.inScreenDensity = 160; sBitmapOptions.inDither = false; sBitmapOptions.inSampleSize = 1; sBitmapOptions.inScaled = false; Here are my vertices, texture coords, and indices: /** The initial vertex definition */ private static final float vertices[] = { -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f }; /** The initial texture coordinates (u, v) */ private static final float texture[] = { //Mapping coordinates for the vertices 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f }; /** The initial indices definition */ private static final byte indices[] = { //Faces definition 0,1,3, 0,3,2 }; Is there anyway to dump the contents of the texture once it's been loaded into OpenGL ES? Maybe I can compare the emulator's loaded texture with the actual device's loaded texture? I did try with a different texture (the default android icon) and again, it works fine for the emulator but fails to render on the actual phone. Edit4: Tried switching around when I do texture loading. No luck. Tried using a constant offset of 0 to glGenTextures, no change. Is there something that I'm using that the emulator supports that the actual phone does not? Edit5: Per Ryan below, I resized my texture from 200x200 to 256x256, and the issue was NOT resolved. Edit: As requested, added the calls to glVertexPointer and glTexCoordPointer above. Also, here is the initialization of vertexBuffer, textureBuffer, and indexBuffer: ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); loadGLTextures(gl, this.context);

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  • c++: Reference array of maps

    - by donalmg
    I have a function which creates an array of Maps: map<string, int> *pMap And a function which writes maps to the array: int iAddMap(map<string, int> mapToAdd, map<string, int> *m, int i) { m = &(pMap[i]); memcpy(m, mapToAdd, sizeof(map<string, int>)); } And a function to get maps from the array map<string, int>& getMap(int i) { return pMap[i]; } I can write maps to the array without any issue, but every get call results in a seg fault: int val; // val defined after this map<string, int> * pGetMap = &(getMap(val)); Any suggestions on why this is happening?

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  • How to make IIS wait for WCF service gets ready?

    - by Kamarey
    I have a WCF service hosted in IIS 7. It takes some minutes until this service finish to load its data and ready for external calls. Data loads in internal thread. The problem is that from IIS point the service is ready just after it was activated (by some call), and it process a request without waiting for data to be loaded. Is it possible to tell IIS that the service is still loading and make this service unavailable for requests? No problem if such request will throw an exception.

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  • Using R to open grib files

    - by robin girard
    I am using R to work with meteorological data. I proceed in two steps: 1- convert grib to netcdf using the commande line function ncl_convert2nc from ncar command language 2- use package ncdf in R to import the netcdf data. I have two problems: 1- I would like to do automatic treatment of many files within R. Can I call ncl_convert2nc within R ? 2- For some particular grib files, the convertion with ncar tool does not work. Is there other ways or trick (other than transcription into netcdf) to read grib files in R ?

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  • Shell script variable problem

    - by user280288
    Hi all, I'm trying to write a shell script to automate a job for me. But i'm currently stuck. Here's the problem : I have a variable named var1 (a decreasing number from 25 to 0 and another variable named var${var1} and this equals to some string. then when i try to call var${var1} in anywhere in script via echo it fails. I have tried $[var$var1], ${var$var} and many others but everytime it fails and gives the value of var1 or says operand expected error. Thanks for your help

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  • mod_rewrite and relative urls

    - by Davide Gualano
    I'm setting up some simple url rewriting rules using mod_rewrite and a .htacces file, but I've got some problems. If I set up the .htacces this way: Options +FollowSymLinks RewriteEngine On RewriteBase / RewriteRule /index.html /index.php [L] when I call from the browser this url: http://localhost/~dave/mySite/index.html I got a 404 error. Using this .htacces instead Options +FollowSymLinks RewriteEngine On RewriteBase / RewriteRule /index.html http://localhost/~dave/mySite/index.php [L] everything works fine and I get the index.php page I'm expecting. Am I forced to user absolute urls as the target of a rewrite? Is this a Apache configuration problem? I'm using Max OS X 10.6.2 with its standard Apache installation.

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  • sqlsrv_connect() not found..

    - by Gushiken
    Hey, I recently am working on an projekt that uses the "SQL Server Driver for PHP", i wanted to upgrade the existing driver to the new version (2.0), because I need some of the functions that have been implemented there. Now i replaced the old .dll in the php/ext directory and restarted the webserver. But now i recieve the following error: Fatal error: Call to undefined function sqlsrv_connect() in E:\ProjekteExtern\hades_apl\classes\sql\sqlsrv.class.php on line 34 But if i run phpinfo();, sqlsrv shows up, in the same way as the previous version did. Does anybody know this error or has an idea how to solve this problem? Thanks in advance :) Gushiken

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  • Profiling Java running by JNI calls

    - by Guy
    Hi, I have a C++ code that upon execution: Loads JVM (I have full control on how to load the JVM), and call Java methods (from loaded classes) using C JNI code. The Java code has no Main() and it is actually not a standard Java application. it is mainly a static code that compiled and compacted into Jar file, the code is being called by the C++ module. Is it possible to profile this Java code being executed by YourKit (have license for it)? If so I'll be glad to know how. Thanks, Guy

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  • Get class of caller's method (via inspect) in Python

    - by Slava Vishnyakov
    Is it possible to get reference to class B in this example? class A(object): pass class B(A): def test(self): test2() class C(B): pass import inspect def test2(): frame = inspect.currentframe().f_back cls = frame.[?something here?] # cls here should == B (class) c = C() c.test() Basically, C is child of B, B is child of A. Then we create c of type C. Then the call to c.test() actually calls B.test() (via inheritance), which calls to test2(). test2() can get the parent frame frame; code reference to method via frame.f_code; self via frame.f_locals['self']; but type(frame.f_locals['self']) is C (of course), but not B, where method is defined. Any way to get B?

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