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  • Have my UIPickerView having the same behavior than the keyboard.

    - by camilo
    Hi. So I have a UITableView where one of its rows is a UITextView. When the user is writing something to UITextView (using the keyboard) the user can scroll the tableview and select another cell. Everything works. When the user selects another cell, a datePicker appears, and the user can select a given date. I want the user to be able to scroll the tableView the same way like when the keyboard is on the screen. The problem here is that when I scroll with the picker, the table bounces back to the previous position (with some cells hidden by the picker). I assume that this happens because I add the picker to the main window, as a subview... but I'm honestly not sure... Where (and how) should I add my picker so that it "appears" where the keyboard appears? Not sure I was clear... Thanks a lot.

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  • Keeping Score in XNA Game

    - by Seven
    Hi. I'm following an XNA tutorial and have the following code for collision detecting (detecting when a bullet collides with a target). Basically I'm looking to increment a score variable to display the score to the screen without re-writing the whole program. No matter where I place it in this method it seems to start incrementing from the number of targets, not from zero. Is there something simple I'm missing here? Any help would be greatly appreciated. Thanks. private CollisionType CheckCollision(BoundingSphere sphere) { if (completeCityBox.Contains(sphere) != ContainmentType.Contains) return CollisionType.Boundary; for (int i = 0; i < targetList.Count; i++) { if (targetList[i].Contains(sphere) != ContainmentType.Disjoint) { targetList.RemoveAt(i); i--; AddTargets(); return CollisionType.Target; } } return CollisionType.None; }

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  • How do I manage a Python based daemon on Linux?

    - by BCS
    I have a working Python based program that I want to run as a daemon. Currently I'm doing it in a very hackish manner of starting it in with screen-d -m name session and killing it with pkill -f name. Eventually I'm doing to have to move this to the better system we use here (thus I don't want to modify the program) but in the interim, I'm looking for a cleaner way to do this. My current thinking is kick it off as a background task from an inti.d script but how do I bring it back down?

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  • UiScrollView with scrolling content

    - by objektivs
    I have a detail page of type UIScrollView. On it I want an optional UIImageView and a mandatory UITextView. If no image is available then the image view should not take any space. The text for the text view can be of varying sizes. When the view is loaded with, say, the image and the text I need to be able to scroll through all the contents. So the image slips off the top of the screen. I just can't get this work and I feel it ought to be easy. Any ideas?

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  • How to make an element slide with the viewport as it scrolls?

    - by alex
    I've Googled for this but must be using the wrong keywords. Basically I want to use the effect that Magento and now Stack Overflow uses. That is, there is an element in a column, and when you scroll down, it sticks to the top of the viewport. And once scrolled up again, it goes back into the normal page flow. This Ask A Question is a good page for example. Scroll down and watch the "How to Format" element come down (might need to make your viewport smaller if you have a large screen to see the effect). I've noticed it is setting position: fixed in the CSS. The JavaScript however is obfuscated. What's the easiest way to achieve this effect? Is there a jQuery plugin available?

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  • Android drawrRect only produces squares

    - by user1905553
    I present the following code snippet: // < Android / Eclipse Kepler > // < Screen resolution: 480x800 > Graphics g = game.getGraphics(); g.drawRect(0, 0, g.getWidth()/2, g.getHeight(), Color.GRAY); Produces a square [0,0], [240, 240] (240 = g.getWidth/2 = 480/2) I expected to get a rectangle [0,0] [240, 800] Can anyone tell me if I'm wrong or if the drawRect uses width instead of height? How do I fix this? Please, if possible, test before post your answer. Help me to save a ridiculous bitmap. Thanks to all!

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  • How do I make a OnClickListener in Java

    - by Bob
    I used to program with html and to make a alert all I had to do was make an alert("Hello World"); but with java it is much more advanced. I need help to make a button that when someone clicks it, it has an alert message on the screen. This is my code right now: MyOnClickListener onClickListener = new MyOnClickListener() { @Override public void onClick(View v) { Intent returnIntent = new Intent(); returnIntent.putExtra("deleteAtIndex",idx); setResult(RESULT_OK, returnIntent); finish(); } }; for (int i =0;i<buttonList.size();i++) { buttonList.get(i).setText("Remove"); buttonList.get(i).setOnClickListener(onClickListener); }

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  • How to know when a user console is locked or has logged "back into" windows

    - by Paul Kohler
    This is in regards to applications that run in the taskbar but should be applicable to standard apps, Winforms, WPF, etc. Question: I am after some method (preferably via managed code) to be notified when a user either has their screen "locked" while my app is running and/or know when they log back in. GMail Notifier does this sort of thing for example, if my PC is locked for a while when I log in again it shows a list of emails that arrived since locking the PC. I'm looking to replicate that kind of functionality. Does anyone have any ideas on how to accomplish this?

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  • Can nohup change the result of a C++ code?

    - by Biga
    I am having this very weird behaviour with a C++ code: It gives me different results when running with and without 'nohup' (reproducible in cygwin and linux). I mean, if I get the same executable and run it like './run' or run it like 'nohup ./run out.log', I get different results! I use std::cout to output to screen, all lines ending with endl; I use ifstream for the input file; I use ofstream for output, all lines ending with endl. I am using g++ 4. Any idea what is going on?

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  • Get the javascript variable in formsubmit

    - by Sakthivel
    HI friends i have the issue in screen scrapping , in the page the links are available as follows , <a id="linkbuttonAlphaA" href="javascript:__doPostBack('linkbuttonAlphaA','')">A</a> <a id="linkbuttonAlphaB" href="javascript:__doPostBack('linkbuttonAlphaB','')">B</a> <a id ="linkbuttonAlphaC"ref="javascript:__doPostBack('linkbuttonAlphaC','')">C</a> and the __doPostBack function contains this function __doPostBack(eventTarget, eventArgument) { if (!theForm.onsubmit || (theForm.onsubmit() != false)) { theForm.__EVENTTARGET.value = eventTarget; theForm.__EVENTARGUMENT.value = eventArgument; theForm.submit(); } in this is it possible to set the eventtarget and eventArgumnet manually ? that means by passing that values in URL and call the __doPostBack function ? Please help me to find out this . Thanks in advance.

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  • How do I change the background image of my app?

    - by user356387
    Hello I have looked around and found some code which so called chooses an image from an array of image objects, but cant find an explanation. I would like to make my app have a background image and the user can select next and previous buttons to scroll through some full screen images, setting them as the background image as they scroll. I know how to do this in java, but cant seem to do it for this app. How or what code is linked to a next button to grab the next image in the array and reverse for the back button? Then that needs to be displayed obviously. I have used a layered architecture with a MVC style approach but cant seem to put it together with Objective-C. Would the buttons call the appropriate methods of the so called delegates, which the delegates handle fetching and returning the Images? Would the buttons use the returned images and actually handle the redrawing? I would really appreciate the help. Regards Jarryd

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  • Need help on understanding Mobile First concept

    - by RhymeGuy
    So, I worked on responsive sites before but I'm on my way to build my first responsive site now. I opened some articles on the subject, and boom: Mobile First.. I have no idea how I skipped that concept till now. From the beginning I cant seem to understand whole thing (except that number of mobile devices will take out soon desktop computers) and here is why. How I'm supposed to know how my site will look for desktop version, if I design it for mobile first? I mean, on the smallest device I will have to eventually hide some content etc, how I'm supposed to know what to hide and move things, when I don't know how the site will look on bigger screen? Isn't stripping the things easier?!?! For me (right now), the Mobile First concept looks to me like building pyramid upside down.

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  • Showing val as html inside of a div in real time.

    - by smudge
    I'm using the following in order to have on screen display of each value of a checkbox that's selected with great results when it's displayed inside a textbox. I'd like to change it so that I can show a real time display in a div as html instead of a textbox. A link to a working demo is here and below is the script. I know it's probably a basic line or two but i'm still learning and new. thanks! function updateTextArea() { var allVals = []; $('#c_b :checked').each(function() { allVals.push($(this).val()); }); $('#t').val(allVals) } $(function() { $('#c_b input').click(updateTextArea); updateTextArea(); });

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  • beforeSave() returned some error

    - by kwokwai
    Hi all, I got a simple input text field in a HTML form: <input type="text" name="data[User][pswd]" id="data[User][pswd]"> The scripts for the Controller's action that captured the data is as follows: function register(){ $temp = $this->data; if(strlen($temp['User']['pswd'])>6) { if ($this->User->save($this->data)) { $this->Session->setFlash('Data was Saved'); } } } // this script works And in the Model controller, I got these lines of codes: function beforeSave() { $raw = $this->data; if(strlen($raw['User']['pswd'])>6){ md5($raw['User']['pswd']); } return true; } // this script failed to work The data was stored into the Database successfully but it was not undergone any MD5 encryption. I think that there must be some errors in the Model's script because I saw some errors flashed after the data was saved, but the screen that showed the errors immediately refreshed in a second after the data was saved successfully and I couldn't see the detail of the errors that caused the problem. Could you help me out please?

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  • Pick an image from the Gallery

    - by Steve Jones
    I have seen a lot of posts about this, and it seems like the code below should work. I have created an SD Card image and added it to the emulator (and that works fine). Intent intent = new Intent(Intent.ACTION_PICK); intent.setType("image/*"); //intent.setAction(Intent.ACTION_GET_CONTENT); startActivityForResult(intent, 1); It does launch and allow selection of images, but when I click on an image, everything exits and the emulator returns to the home screen, not the back to my app. My onActivityResult is never called either. What am I missing?

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  • c# user notification while waiting

    - by user315445
    Hi, I am writing a simple win forms app in C#. There is a method call in my method which loads files but is taking a while to respond. Below is the method call Directory.GetFiles(selectedFolder, "*.xml", SearchOption.AllDirectories); I want to notify this to users. Is there a way to show them that file loading is in progress? I want a simplest way. I suppose Splash screen is too costly for my app. Thanks, Sid

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  • iPhone - At user event create objects in the view

    - by insaneshow
    Hello, I am new to iPhone programming, so I think part of the problem is that I don't know what I really want to google to find my answer. I am looking for a method that allows a user to draw a line on the screen. There is no guarantee that it will be straight, it can be curved or whatever. I was thinking that I could create some small square image, and then as they draw, place them into a NSset. But I am not really sure how to communicate each new object up to the view. Up to this point, I've just been messing around with objects I put on the view and then assign movement to those, this is my first jump into on-the-fly object creation. It might be that I just need to jump into a class/object type or even a tutorial, any guidance would be great. Thanks!

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  • does jQuery UI have a way to achieve this Flash button's functionality?

    - by Tim
    There's a button in Flash which looks something like a jQuery SplitButton. The Flash button consists of two parts, the text and the icon. [text portion] [v] I have used it to display string search operators for the user: equals, starts with, ends with, contains. In Flash, when the icon is clicked, the text-area drops down a list of choices; it would look like this: [ ] [v] equals starts with ends with contains And when the user makes a choice from the list, the choice is displayed in the text area of the button and the list rolls up. [ starts with ] [v] I'm trying to convert my Flash app and am hoping to come up with a counterpart to this functionality. For space considerations on the form, a radio-button-group would be less than ideal. That's the major virtue of this Flash button -- it's very economical in its use of screen real-estate. Thanks for any answers/suggestions.

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  • Processing a method after the view has loaded..

    - by Susanth
    Hi ! I have implemented a subview which is supposed to load immediately when I click a button in the parent view. After loading the subview(which is basically holding an activityindicator), the program is supposed to process a method(which gets data from a server, so takes time) in it. However, I am unable to do it. What happens now is, when I click the button on the parent view, it processes the method first and only after that does the subview load on screen. Why is this so? Is there any specific functions I could use to make my method load only after the view has loaded?

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  • Progress Dialog on open activity

    - by GeeXor
    hey guys, i've a problem with progress dialog on opening an activity (called activity 2 in example). The activity 2 has a lot of code to execute in this OnCreate event. final ProgressDialog myProgressDialog = ProgressDialog.show(MyApp.this,getString(R.string.lstAppWait), getString(R.string.lstAppLoading), true); new Thread() { public void run() { runOnUiThread(new Runnable() { @Override public void run() { showApps(); } }); myProgressDialog.dismiss(); } }.start(); The showApps function launch activity 2. if i execute this code on my button click event on activity 1, i see the progress, but she doesn't move and afeter i have a black screen during 2 or 3 seconds the time for android to show the activity. If i execute this code in the OnCreate of Activity2 and if i replace the showApps by the code on OnCreate, Activity1 freeze 2 seconds, i don't see the progress dialog, and freeze again 2 seconds on activity 2 before seeing the result. An idea ?

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  • Ubuntu 10.10, taskbar

    - by Alex
    I launched system monitor to kill one program, which didn't responded on any mouse clicks, etc. But i occasionally killed another process. so, taskbar was killed. (it was in the bottom of the screen, in the top all is good) reboot didnt help o_O. Now I use Alt-Tab and alt-controll-arrows to switch between programs and desktops (it works). How to launch taskbar again? its very strange that reboot didnt help me.

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  • What is the quikest method to see actual color of any hex code #a7a7a7?

    - by metal-gear-solid
    What is the quikest method to see actual color of any hex code #a7a7a7? When i work on other's CSS then if i deal with color codes then i quickly wan to see the color of that particular hex code. suppose if i'm editing css in notepad and i found code #a7a7a7 then how can i know what is the color of this code. If i have a color on my screen then i quickly know what would be hex code for this with the help of some tools ,but i need just opposite of this. i'm not talking about to see whole color chart of site. I want to see color of particular hex code.

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  • Where can I find a compact programming keyboard with logical key placement?

    - by Lefler
    I recently, at the order of my chiropractor, bought a laptop stand to elevate my screen. A result of this is that I need a standalone keyboard. Normal keyboards have numeric keypads on the right side, which moves my mouse further to the right... not an optimal position chiropractically speaking. I don't use the numeric keypad, but all the compact keyboards I can find use some random placement algorithm on the arrow, page up/down, and most importantly -- the insert,delete,home and end keys. Those misplaced keys are crippling my code entry. Does anyone know of a keyboard that is minus the keypad, but places those VERY IMPORTANT keys in a more standard position?

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  • Is it possible to align an element with the bottom of the window, yet make it scrollable, with CSS o

    - by last-child
    I have a design going on where I want to align the bottom of an intro paragraph with the bottom of the window, yet make it scroll with the rest of the page. So when the page opens, the visitor sees only the first paragraph (and a full screen background image, which is what I want to focus their attention on), but as they scroll they see the paragraph and the rest of the text. The height of the intro element can vary. Right now I think I have to introduce some javascript to do this - meassure the height of the window, the height of the paragraph, and adjust top: or margin-top of the paragraph to the difference between the two values. If there is a way to make a div have a height that corresponds exactly to the window height, and position the paragraph absolutely inside of this div, the let the rest of the text sit outside of the div, it could work... but I can't seem to make that happen with css. Any suggestions?

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  • DIV appear differently in chrome only.

    - by DreamWave
    I have a website at bgflirt.com that appears differently in FireFox and Chrome. This is how it looks in firefox: and here's how it looks in chrome: As you can see, in chrome (and safari) the page is not stretched to fit the entire screen. I'm using this code for positioning the div containing the flash on the right: <div style="width: 200px; position: absolute; right: 0px; top: 10px; overflow: hidden;"> </div> The page should look the way it does in firefox, in all browsers. Any ideas on how to fix this will be greatly appreciated !

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