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  • Is it okay to implement reference counting through composition?

    - by Billy ONeal
    Most common re-usable reference counted objects use private inheritance to implement re-use. I'm not a huge fan of private inheritance, and I'm curious if this is an acceptable way of handling things: class ReferenceCounter { std::size_t * referenceCount; public: ReferenceCounter() : referenceCount(NULL) {}; ReferenceCounter(ReferenceCounter& other) : referenceCount(other.referenceCount) { if (!referenceCount) { referenceCount = new std::size_t(1); other.referenceCount = referenceCount; } else { ++(*referenceCount); } }; ReferenceCounter& operator=(const ReferenceCounter& other) { ReferenceCounter temp(other); swap(temp); return *this; }; void swap(ReferenceCounter& other) { std::swap(referenceCount, other.referenceCount); }; ~ReferenceCounter() { if (referenceCount) { --(*referenceCount); if (!*referenceCount) delete referenceCount; } }; operator bool() const { return referenceCount && (*referenceCount != 0); }; }; class SomeClientClass { HANDLE someHandleThingy; ReferenceCounter objectsStillActive; public: SomeClientClass() { //Construct handle thingy } ~SomeClientClass() { if (objectsStillActive) return; //Release resources }; }; or are there subtle problems with this I'm not seeing?

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  • What is the rationale to non allow overloading of C++ conversions operator with non-member functio

    - by Vicente Botet Escriba
    C++0x has added explicit conversion operators, but they must always be defined as members of the Source class. The same applies to the assignment operator, it must be defined on the Target class. When the Source and Target classes of the needed conversion are independent of each other, neither the Source can define a conversion operator, neither the Target can define a constructor from a Source. Usually we get it by defining a specific function such as Target ConvertToTarget(Source& v); If C++0x allowed to overload conversion operator by non member functions we could for example define the conversion implicitly or explicitly between unrelated types. template < typename To, typename From operator To(const From& val); For example we could specialize the conversion from chrono::time_point to posix_time::ptime as follows template < class Clock, class Duration operator boost::posix_time::ptime( const boost::chrono::time_point& from) { using namespace boost; typedef chrono::time_point time_point_t; typedef chrono::nanoseconds duration_t; typedef duration_t::rep rep_t; rep_t d = chrono::duration_cast( from.time_since_epoch()).count(); rep_t sec = d/1000000000; rep_t nsec = d%1000000000; return posix_time::from_time_t(0)+ posix_time::seconds(static_cast(sec))+ posix_time::nanoseconds(nsec); } And use the conversion as any other conversion. So the question is: What is the rationale to non allow overloading of C++ conversions operator with non-member functions?

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  • aio_read from file error on OS X

    - by Pyetras
    The following code: #include <fcntl.h> #include <unistd.h> #include <stdio.h> #include <aio.h> #include <errno.h> int main (int argc, char const *argv[]) { char name[] = "abc"; int fdes; if ((fdes = open(name, O_RDWR | O_CREAT, 0600 )) < 0) printf("%d, create file", errno); int buffer[] = {0, 1, 2, 3, 4, 5}; if (write(fdes, &buffer, sizeof(buffer)) == 0){ printf("writerr\n"); } struct aiocb aio; int n = 2; while (n--){ aio.aio_reqprio = 0; aio.aio_fildes = fdes; aio.aio_offset = sizeof(int); aio.aio_sigevent.sigev_notify = SIGEV_NONE; int buffer2; aio.aio_buf = &buffer2; aio.aio_nbytes = sizeof(buffer2); if (aio_read(&aio) != 0){ printf("%d, readerr\n", errno); }else{ const struct aiocb *aio_l[] = {&aio}; if (aio_suspend(aio_l, 1, 0) != 0){ printf("%d, suspenderr\n", errno); }else{ printf("%d\n", *(int *)aio.aio_buf); } } } return 0; } Works fine on Linux (Ubuntu 9.10, compiled with -lrt), printing 1 1 But fails on OS X (10.6.6 and 10.6.5, I've tested it on two machines): 1 35, readerr Is this possible that this is due to some library error on OS X, or am I doing something wrong?

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  • Printing a DataTable to textbox/textfile in .NET

    - by neodymium
    Is there a predefined or "easy" method of writing a datatable to a text file or TextBox Control (With monospace font) such as DataTable.Print(): Column1| Column2| --------|--------| v1| v2| v3| v4| v5| v6| Edit Here's an initial version (vb.net) - in case anyone is interested or wants to build their own: Public Function BuildTable(ByVal dt As DataTable) As String Dim result As New StringBuilder Dim widths As New List(Of Integer) Const ColumnSeparator As Char = "|"c Const HeadingUnderline As Char = "-"c ' determine width of each column based on widest of either column heading or values in that column For Each col As DataColumn In dt.Columns Dim colWidth As Integer = Integer.MinValue For Each row As DataRow In dt.Rows Dim len As Integer = row(col.ColumnName).ToString.Length If len > colWidth Then colWidth = len End If Next widths.Add(CInt(IIf(colWidth < col.ColumnName.Length, col.ColumnName.Length + 1, colWidth + 1))) Next ' write column headers For Each col As DataColumn In dt.Columns result.Append(col.ColumnName.PadLeft(widths(col.Ordinal))) result.Append(ColumnSeparator) Next result.AppendLine() ' write heading underline For Each col As DataColumn In dt.Columns Dim horizontal As String = New String(HeadingUnderline, widths(col.Ordinal)) result.Append(horizontal.PadLeft(widths(col.Ordinal))) result.Append(ColumnSeparator) Next result.AppendLine() ' write each row For Each row As DataRow In dt.Rows For Each col As DataColumn In dt.Columns result.Append(row(col.ColumnName).ToString.PadLeft(widths(col.Ordinal))) result.Append(ColumnSeparator) Next result.AppendLine() Next Return result.ToString() End Function

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  • Qt - no such signal error

    - by bullettime
    I'm trying to trigger a signal when a double click happens in one of the draggable widgets on the fridge magnets example. Here's the changes I made to the example source: DragLabel: class DragLabel : public QLabel { public: DragLabel(const QString &text, QWidget *parent); QString labelText() const; public slots: void testSlot(){qDebug()<<"testSlot";} //<-- implemented this slot protected: void mouseDoubleClickEvent(QMouseEvent *ev){emit testSignal();} //<-- overriden this method private: QString m_labelText; signals: void testSignal(); //<-- added this signal }; The only thing I changed in the implementation file is adding connect(this,SIGNAL(testSignal()),this,SLOT(testSlot())); to DragLabel's constructor. Trying to compile the project resulted in 'undefined reference to `DragLabel::testSignal()' and 'collect2: ld returned 1 exit status' errors. When I comment out the call to the signal, it compiles and runs, but gives off 'Object::connect: No such signal QLabel::testSignal() in draglabel.cpp' warning in the application output. Apparently testSignal() isn't being recognized as a signal. What am I missing?

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  • strange redefined symbols

    - by Chris H
    I included this header into one of my own: http://codepad.org/lgJ6KM6b When I compiled I started getting errors like this: CMakeFiles/bin.dir/SoundProjection.cc.o: In function `Gnuplot::reset_plot()': /usr/lib/gcc/x86_64-pc-linux-gnu/4.3.4/include/g++-v4/new:105: multiple definition of `Gnuplot::reset_plot()' CMakeFiles/bin.dir/main.cc.o:project/gnuplot-cpp/gnuplot_i.hpp:962: first defined here CMakeFiles/bin.dir/SoundProjection.cc.o: In function `Gnuplot::set_smooth(std::basic_string, std::allocator const&)': project/gnuplot-cpp/gnuplot_i.hpp:1041: multiple definition of `Gnuplot::set_smooth(std::basic_string, std::allocator const&)' CMakeFiles/bin.dir/main.cc.o:project/gnuplot-cpp/gnuplot_i.hpp:1041: first defined here CMakeFiles/bin.dir/SoundProjection.cc.o:/usr/include/eigen2/Eigen/src/Core/arch/SSE/PacketMath.h:41: multiple definition of `Gnuplot::m_sGNUPlotFileName' I know it's hard to see in this mess, but look at where the redefinitions are taking place. They take place in files like /usr/lib/gcc/x86_64-pc-linux-gnu/4.3.4/include/g++-v4/new:105. How is the new operator getting information about a gnuplot header? I can't even edit that file. How could that ever even be possible? I'm not even sure how to start debugging this. I hope I've provided enough information. I wasn't able to reproduce this in a small project. I mostly just looking for tips on how to find out why this is happening, and how to track it down. Thanks.

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  • How to set QNetworkReply properties to get correct NCBI pages?

    - by Claire Huang
    I try to get this following url using the downloadURL function: http://www.ncbi.nlm.nih.gov/nuccore/27884304 But the data is not as what we can see through the browser. Now I know it's because that I need to give the correct information such as browser, how can I know what kind of information I need to set, and how can I set it? (By setHeader function??) In VC++, we can use CInternetSession and CHttpConnection Object to get the correct information without setting any other detail information, is there any similar way in Qt or other cross-platform C++ network lib?? (Yes, I need the the cross-platform property.) QNetworkReply::NetworkError downloadURL(const QUrl &url, QByteArray &data) { QNetworkAccessManager manager; QNetworkRequest request(url); request.setHeader(QNetworkRequest::ContentTypeHeader ,"Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US; rv:1.9.1.7) Gecko/20091221 Firefox/3.5.7 (.NET CLR 3.5.30729)"); QNetworkReply *reply = manager.get(request); QEventLoop loop; QObject::connect(reply, SIGNAL(finished()), &loop, SLOT(quit())); loop.exec(); QVariant statusCodeV = reply->attribute(QNetworkRequest::RedirectionTargetAttribute); QUrl redirectTo = statusCodeV.toUrl(); if (!redirectTo.isEmpty()) { if (redirectTo.host().isEmpty()) { const QByteArray newaddr = ("http://"+url.host()+redirectTo.encodedPath()).toAscii(); redirectTo.setEncodedUrl(newaddr); redirectTo.setHost(url.host()); } return (downloadURL(redirectTo, data)); } if (reply->error() != QNetworkReply::NoError) { return reply->error(); } data = reply->readAll(); delete reply; return QNetworkReply::NoError; }

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  • Can operator<< in derived class call another operator<< in base class in c++?

    - by ivory
    In my code, Manager is derived from Employee and each of them have an operator<< override. class Employee{ protected: int salary; int rank; public: int getSalary()const{return salary;} int getRank()const{return rank;} Employee(int s, int r):salary(s), rank(r){}; }; ostream& operator<< (ostream& out, Employee& e){ out << "Salary: " << e.getSalary() << " Rank: " << e.getRank() << endl; return out; } class Manager: public Employee{ public: Manager(int s, int r): Employee(s, r){}; }; ostream& operator<< (ostream& out, Manager& m){ out << "Manager: "; cout << (Employee)m << endl; //can not compile, how to call function of Employee? return out; } I hoped cout << (Employee)m << endl; would call ostream& operator<< (ostream& out, Employee& e), but it failed.

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  • Using libcurl to create a valid POST

    - by Haraldo
    static int get( const char * cURL, const char * cParam ) { CURL *handle; CURLcode result; std::string buffer; char errorBuffer[CURL_ERROR_SIZE]; //struct curl_slist *headers = NULL; //headers = curl_slist_append(headers, "Content-Type: Multipart/Related"); //headers = curl_slist_append(headers, "type: text/xml"); // Create our curl handle handle = curl_easy_init(); if( handle ) { curl_easy_setopt(handle, CURLOPT_ERRORBUFFER, errorBuffer); //curl_easy_setopt(handle, CURLOPT_HEADER, 0); //curl_easy_setopt(handle, CURLOPT_HTTPHEADER, headers); curl_easy_setopt(handle, CURLOPT_POST, 1); curl_easy_setopt(handle, CURLOPT_POSTFIELDS, cParam); curl_easy_setopt(handle, CURLOPT_POSTFIELDSIZE, strlen(cParam)); curl_easy_setopt(handle, CURLOPT_FOLLOWLOCATION, 1); curl_easy_setopt(handle, CURLOPT_WRITEFUNCTION, Request::writer); curl_easy_setopt(handle, CURLOPT_WRITEDATA, &buffer); curl_easy_setopt(handle, CURLOPT_USERAGENT, "libcurl-agent/1.0"); curl_easy_setopt(handle, CURLOPT_URL, cURL); result = curl_easy_perform(handle); curl_easy_cleanup(handle); } if( result == CURLE_OK ) { return atoi( buffer.c_str() ); } return 0; } Hi there, first of all I'm having trouble debugging this in visual studio express 2008 so I'm unsure what buffer.c_str() might actually be returning but I am outputting 1 or 0 to the web page being posted to. Therefore I'm expecting the buffer to be one or the other, however I seem to only be returning 0 or equivalent. Does the code above look like it will return what I expect or should my variable types be different? The conversion using "atoi" may be an issue. Any thought would be much appreciated.

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  • Trying to Create a ToolBar with an ImageList, not working.

    - by blaquee
    Im trying to get my toolbar to work, with an imagelist. The images are png's and are individual So i was adding them in the ImageList in succession. But it wasnt working, Here is the code to add the Image to the ImageList HIMAGELIST CreateToolBarImages( HINSTANCE hInst) { HIMAGELIST v_ImageList = NULL; //IMAGE_LIST v_Img; HICON hIcon; HBITMAP hBit; COLORMAP cMap; COLORREF fromColor = RGB( 0,0,0 ); InitCommonControls(); v_ImageList = ImageList_Create( 32,32, ILC_MASK, 1,1 ); cMap.from = fromColor; cMap.to = ::GetSysColor ( COLOR_BTNFACE ); hBit = CreateMappedBitmap( hInst, IDB_CONSOLE, 0, &cMap, 1 ); //hBit = LoadBitmap( hInst, MAKEINTRESOURCE(IDB_CONSOLE) ); consoleImg = ImageList_Add( v_ImageList, hBit, 0 ); if( consoleImg == -1 ) return NULL; DeleteObject( hBit ); Then i create The ToolBar, but it fails at the Image function. HWND CreateToolBarButton( HWND hWndParent ) { const int ImageID = 0; const int numB = 1; COLORREF iColor; HWND hToolBar = CreateWindowEx( 0, TOOLBARCLASSNAME, NULL, WS_CHILD |TBSTYLE_LIST |TBSTYLE_FLAT | WS_VISIBLE, 0,0,0,0, hWndParent, NULL, g_hInst, NULL ); if( hToolBar == NULL ) return NULL; HIMAGELIST ImgList = CreateToolBarImages ( g_hInst); if( ImgList == NULL ) MessageBox( hWndParent, L"No Tool Images", L"BOB", MB_OK ); return NULL; Is there something im missing? or not doing?

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  • Problem with writing a hexadecimal string

    - by quilby
    Here is my code /* gcc -c -Wall -g main.c gcc -g -lm -o main main.o */ #include <stdlib.h> #include <stdio.h> #include <string.h> void stringToHex(const char* string, char* hex) { int i = 0; for(i = 0; i < strlen(string)/2; i++) { printf("s%x", string[2*i]); //for debugging sprintf(&hex[i], "%x", string[2*i]); printf("h%x\n", hex[i]); //for debugging } } void writeHex(char* hex, int length, FILE* file, long position) { fseek(file, position, SEEK_SET); fwrite(hex, sizeof(char), length, file); } int main(int argc, char** argv) { FILE* pic = fopen("hi.bmp", "w+b"); const char* string = "f2"; char hex[strlen(string)/2]; stringToHex(string, hex); writeHex(hex, strlen(string)/2, pic, 0); fclose(pic); return 0; } I want it to save the hexadecimal number 0xf2 to a file (later I will have to write bigger/longer numbers though). The program prints out - s66h36 And when I use hexedit to view the file I see the number '36' in it. Why is my code not working? Thanks!

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  • pinpointing "conditional jump or move depends on uninitialized value(s)" valgrind message

    - by kamziro
    So I've been getting some mysterious uninitialized values message from valgrind and it's been quite the mystery as of where the bad value originated from. Seems that valgrind shows the place where the unitialised value ends up being used, but not the origin of the uninitialised value. ==11366== Conditional jump or move depends on uninitialised value(s) ==11366== at 0x43CAE4F: __printf_fp (in /lib/tls/i686/cmov/libc-2.7.so) ==11366== by 0x43C6563: vfprintf (in /lib/tls/i686/cmov/libc-2.7.so) ==11366== by 0x43EAC03: vsnprintf (in /lib/tls/i686/cmov/libc-2.7.so) ==11366== by 0x42D475B: (within /usr/lib/libstdc++.so.6.0.9) ==11366== by 0x42E2C9B: std::ostreambuf_iterator<char, std::char_traits<char> > std::num_put<char, std::ostreambuf_iterator<char, std::char_traits<char> > >::_M_insert_float<double>(std::ostreambuf_iterator<char, std::char_traits<char> >, std::ios_base&, char, char, double) const (in /usr/lib/libstdc++.so.6.0.9) ==11366== by 0x42E31B4: std::num_put<char, std::ostreambuf_iterator<char, std::char_traits<char> > >::do_put(std::ostreambuf_iterator<char, std::char_traits<char> >, std::ios_base&, char, double) const (in /usr/lib/libstdc++.so.6.0.9) ==11366== by 0x42EE56F: std::ostream& std::ostream::_M_insert<double>(double) (in /usr/lib/libstdc++.so.6.0.9) ==11366== by 0x81109ED: Snake::SnakeBody::syncBodyPos() (ostream:221) ==11366== by 0x810B9F1: Snake::Snake::update() (snake.cpp:257) ==11366== by 0x81113C1: SnakeApp::updateState() (snakeapp.cpp:224) ==11366== by 0x8120351: RoenGL::updateState() (roengl.cpp:1180) ==11366== by 0x81E87D9: Roensachs::update() (rs.cpp:321) As can be seen, it gets quite cryptic.. especially because when it's saying by Class::MethodX, it sometimes points straight to ostream etc. Perhaps this is due to optimization? ==11366== by 0x81109ED: Snake::SnakeBody::syncBodyPos() (ostream:221) Just like that. Is there something I'm missing? What is the best way to catch bad values without having to resort to super-long printf detective work?

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  • How to setup OpenGL camera for a racing game

    - by vian
    I need the view to show the road polygon (a rectangle 3.f * 100.f) with a vanishing point for a road being at 3/4 height of the viewport and the nearest road edge as a viewport's bottom side. See Crazy Taxi game for an example of what I wish to do. I'm using iPhone SDK 3.1.2 default OpenGL ES project template. I setup the projection matrix as follows: glMatrixMode(GL_PROJECTION); glLoadIdentity(); glFrustumf(-2.25f, 2.25f, -1.5f, 1.5f, 0.1f, 1000.0f); Then I use glRotatef to adjust for landscape mode and setup camera. glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glRotatef(-90, 0.0f, 0.0f, 1.0f); const float cameraAngle = 45.0f * M_PI / 180.0f; gluLookAt(0.0f, 2.0f, 0.0f, 0.0f, 0.0f, 100.0f, 0.0f, cos(cameraAngle), sin(cameraAngle)); My road polygon triangle strip is like this: static const GLfloat roadVertices[] = { -1.5f, 0.0f, 0.0f, 1.5f, 0.0f, 0.0f, -1.5f, 0.0f, 100.0f, 1.5f, 0.0f, 100.0f, }; And I can't seem to find the right parameters for gluLookAt. My vanishing point is always at the center of the screen.

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  • Drawing only part of a texture OpenGL ES iPhone

    - by Ben Reeves
    ..Continued on from my previous question I have a 320*480 RGB565 framebuffer which I wish to draw using OpenGL ES 1.0 on the iPhone. - (void)setupView { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, (int[4]){0, 0, 480, 320}); glEnable(GL_TEXTURE_2D); } // Updates the OpenGL view when the timer fires - (void)drawView { // Make sure that you are drawing to the current context [EAGLContext setCurrentContext:context]; //Get the 320*480 buffer const int8_t * frameBuf = [source getNextBuffer]; //Create enough storage for a 512x512 power of 2 texture int8_t lBuf[2*512*512]; memcpy (lBuf, frameBuf, 320*480*2); //Upload the texture glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 512, 512, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, lBuf); //Draw it glDrawTexiOES(0, 0, 1, 480, 320); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; } If I produce the original texture in 512*512 the output is cropped incorrectly but other than that looks fine. However using the require output size of 320*480 everything is distorted and messed up. I'm pretty sure it's the way I'm copying the framebuffer into the new 512*512 buffer. I have tried this routine int8_t lBuf[512][512][2]; const char * frameDataP = frameData; for (int ii = 0; ii < 480; ++ii) { memcpy(lBuf[ii], frameDataP, 320); frameDataP += 320; } Which is better, but the width appears to be stretched and the height is messed up. Any help appreciated.

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  • c++ passing unknown type to a function and any Class type definition

    - by user259789
    I am trying to create a generic class to write and read Objects to/from file. Called it ActiveRecord class only has one method, which saves the class itself: void ActiveRecord::saveRecord(){ string fileName = "data.dat"; ofstream stream(fileName.c_str(), ios::out); if (!stream) { cerr << "Error opening file: " << fileName << endl; exit(1); } stream.write(reinterpret_cast<const char *> (this), sizeof(ActiveRecord)); stream.close(); } now I'm extending this class with User class: class User : public ActiveRecord { public: User(void); ~User(void); string name; string lastName; }; to create and save the user I would like to do something like: User user = User(); user.name = "John"; user.lastName = "Smith" user.save(); how can I get this ActiveRecord::saveRecord() method to take any object, and class definition so it writes whatever i send it: to look like: void ActiveRecord::saveRecord(foo_instance, FooClass){ string fileName = "data.dat"; ofstream stream(fileName.c_str(), ios::out); if (!stream) { cerr << "Error opening file: " << fileName << endl; exit(1); } stream.write(reinterpret_cast<const char *> (foo_instance), sizeof(FooClass)); stream.close(); } and while we're at it, what is the default Object type in c++. eg. in objective-c it's id in java it's Object in AS3 it's Object what is it in C++??

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  • Compile Assembly Output generated by VC++?

    - by SDD
    I have a simple hello world C program and compile it with /FA. As a consequence, the compiler also generates the corresponding assembly listing. Now I want to use masm/link to assemble an executable from the generated .asm listing. The following command line yields 3 linker errors: \masm32\bin\ml /I"C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include" /c /coff asm_test.asm \masm32\bin\link /SUBSYSTEM:CONSOLE /LIBPATH:"C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\lib" asm_test.obj indicating that the C-runtime functions were not linked to the object files produced earlier: asm_test.obj : error LNK2001: unresolved external symbol @__security_check_cookie@4 asm_test.obj : error LNK2001: unresolved external symbol _printf LINK : error LNK2001: unresolved external symbol _wmainCRTStartup asm_test.exe : fatal error LNK1120: 3 unresolved externals Here is the generated assembly listing ; Listing generated by Microsoft (R) Optimizing Compiler Version 15.00.30729.01 TITLE c:\asm_test\asm_test\asm_test.cpp .686P .XMM include listing.inc .model flat INCLUDELIB OLDNAMES PUBLIC ??_C@_0O@OBPALAEI@hello?5world?$CB?6?$AA@ ; `string' EXTRN @__security_check_cookie@4:PROC EXTRN _printf:PROC ; COMDAT ??_C@_0O@OBPALAEI@hello?5world?$CB?6?$AA@ CONST SEGMENT ??_C@_0O@OBPALAEI@hello?5world?$CB?6?$AA@ DB 'hello world!', 0aH, 00H ; `string' CONST ENDS PUBLIC _wmain ; Function compile flags: /Ogtpy ; COMDAT _wmain _TEXT SEGMENT _argc$ = 8 ; size = 4 _argv$ = 12 ; size = 4 _wmain PROC ; COMDAT ; File c:\users\octon\desktop\asm_test\asm_test\asm_test.cpp ; Line 21 push OFFSET ??_C@_0O@OBPALAEI@hello?5world?$CB?6?$AA@ call _printf add esp, 4 ; Line 22 xor eax, eax ; Line 23 ret 0 _wmain ENDP _TEXT ENDS END I am using the latest masm32 version (6.14.8444).

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  • Changing save directory

    - by Nathan
    Disregard my previous pre-edit post. Rethought what I needed to do. This is what I'm currently doing: https://developer.mozilla.org/en/XPCOM_Interface_Reference/nsIScriptableIO downloadFile: function(httpLoc) { try { //new obj_URI object var obj_URI = Cc["@mozilla.org/network/io-service;1"].getService(Ci.nsIIOService). newURI(httpLoc, null, null); //new file object //set file with path obj_TargetFile.initWithPath("C:\\javascript\\cache\\test.pdf"); //if file doesn't exist, create if(!obj_TargetFile.exists()) { obj_TargetFile.create(0x00,0644); } //new persitence object var obj_Persist = Cc["@mozilla.org/embedding/browser/nsWebBrowserPersist;1"]. createInstance(Ci.nsIWebBrowserPersist); // with persist flags if desired const nsIWBP = Ci.nsIWebBrowserPersist; const flags = nsIWBP.PERSIST_FLAGS_REPLACE_EXISTING_FILES; obj_Persist.persistFlags = flags | nsIWBP.PERSIST_FLAGS_FROM_CACHE; //save file to target obj_Persist.saveURI(obj_URI,null,null,null,null,obj_TargetFile); return true; } catch (e) { alert(e); } },//end downloadFile As you can see the directory is hardcoded in there, I want to save the pdf file open in the active tab to a relative temporary directory, or anywhere that's out of the way enough that the user won't stumble along and delete it. I'm going to try that using File I/O, I was under the impression that what I was looking for was in scriptable file I/O and thus disabled.

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  • Strategy Pattern with Type Reflection affecting Performances ?

    - by Aurélien Ribon
    Hello ! I am building graphs. A graph consists of nodes linked each other with links (indeed my dear). In order to assign a given behavior to each node, I implemented the strategy pattern. class Node { public BaseNodeBehavior Behavior {get; set;} } As a result, in many parts of the application, I am extensively using type reflection to know which behavior a node is. if (node.Behavior is NodeDataOutputBehavior) workOnOutputNode(node) .... My graph can get thousands of nodes. Is type reflection greatly affecting performances ? Should I use something else than the strategy pattern ? I'm using strategy because I need behavior inheritance. For example, basically, a behavior can be Data or Operator, a Data behavior can IO, Const or Intermediate and finally an IO behavior can be Input or Output. So if I use an enumeration, I wont be able to test for a node behavior to be of data kind, I will need to test it to be [Input, Output, Const or Intermediate]. And if later I want to add another behavior of Data kind, I'm screwed, every data-testing method will need to be changed.

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  • Vim + OmniCppComplete and completing members of class members

    - by Robert S. Barnes
    I've noticed that I can't seem to complete members of class members using OmniCppComplete. For example, given the following files: // foo.h #include <string> class foo { public: void set_str(const std::string &); std::string get_str_reverse( void ); private: std::string str; }; // foo.cpp #include "foo.h" using std::string; string foo::get_str_reverse ( void ) { string temp; temp.assign(str); reverse(temp.begin(), temp.end()); return temp; } /* ----- end of method foo::get_str ----- */ void foo::set_str ( const string &s ) { str.assign(s); } /* ----- end of method foo::set_str ----- */ I've set up tags for stdlibc++ and generated the tags for these two files using: ctags -R --c++-kinds=+pl --fields=+iaS --extra=+q . When I type temp. in the cpp I get a list of string member functions as expected. But if I type str. omnicomplete spits out "Pattern Not Found". I've noticed that the temp. completion only works if I have the using std::string; declaration. How do I get completion to work on my class members?

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  • PostMessage does not seem to be working.

    - by Vaccano
    I am trying to use PostMessage to send a tab key. Here is my code: // This class allows us to send a tab key when the the enter key // is pressed for the mooseworks mask control. public class MaskKeyControl : MaskedEdit { // [DllImport("coredll.dll", SetLastError = true, CharSet = CharSet.Auto)] // static extern IntPtr SendMessage(IntPtr hWnd, UInt32 Msg, Int32 wParam, Int32 lParam); [return: MarshalAs(UnmanagedType.Bool)] // I am calling this on a Windows Mobile device so the dll is coredll.dll [DllImport("coredll.dll", SetLastError = true)] static extern bool PostMessage(IntPtr hWnd, uint Msg, Int32 wParam, Int32 lParam); public const Int32 VK_TAB = 0x09; public const Int32 WM_KEYDOWN = 0x100; protected override void OnKeyDown(KeyEventArgs e) { if (e.KeyData == Keys.Enter) { PostMessage(this.Handle, WM_KEYDOWN, VK_TAB, 0); return; } base.OnKeyDown(e); } protected override void OnKeyPress(KeyPressEventArgs e) { if (e.KeyChar == '\r') e.Handled = true; base.OnKeyPress(e); } } When I press enter the code gets called, but nothing happens. Then I press TAB and it works fine. (So there is something wrong with my sending of the Tab Message.)

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  • Compile time float packing/punning

    - by detly
    I'm writing C for the PIC32MX, compiled with Microchip's PIC32 C compiler (based on GCC 3.4). My problem is this: I have some reprogrammable numeric data that is stored either on EEPROM or in the program flash of the chip. This means that when I want to store a float, I have to do some type punning: typedef union { int intval; float floatval; } IntFloat; unsigned int float_as_int(float fval) { IntFloat intf; intf.floatval = fval; return intf.intval; } // Stores an int of data in whatever storage we're using void StoreInt(unsigned int data, unsigned int address); void StoreFPVal(float data, unsigned int address) { StoreInt(float_as_int(data), address); } I also include default values as an array of compile time constants. For (unsigned) integer values this is trivial, I just use the integer literal. For floats, though, I have to use this Python snippet to convert them to their word representation to include them in the array: import struct hex(struct.unpack("I", struct.pack("f", float_value))[0]) ...and so my array of defaults has these indecipherable values like: const unsigned int DEFAULTS[] = { 0x00000001, // Some default integer value, 1 0x3C83126F, // Some default float value, 0.005 } (These actually take the form of X macro constructs, but that doesn't make a difference here.) Commenting is nice, but is there a better way? It's be great to be able to do something like: const unsigned int DEFAULTS[] = { 0x00000001, // Some default integer value, 1 COMPILE_TIME_CONVERT(0.005), // Some default float value, 0.005 } ...but I'm completely at a loss, and I don't even know if such a thing is possible. Notes Obviously "no, it isn't possible" is an acceptable answer if true. I'm not overly concerned about portability, so implementation defined behaviour is fine, undefined behaviour is not (I have the IDB appendix sitting in front of me). As fas as I'm aware, this needs to be a compile time conversion, since DEFAULTS is in the global scope. Please correct me if I'm wrong about this.

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  • How to use VBA to colour pie chart

    - by Timon Heinomann
    I have the following code in which the code tries to create a bubble chart with pie charts as the bubbles. As in this version colour themes are used to create a different colour in each pie chart (bulbble) in the function part I have the problem that it works depending on the paths to the colour paletts. Is there an easy way to make the function in a way that it works independently of those paths either by coding a colour for each pie chart segment or by using standardize paths (probably not possible, not preferable). Sub PieMarkers() Dim chtMarker As Chart Dim chtMain As Chart Dim intPoint As Integer Dim rngRow As Range Dim lngPointIndex As Long Dim thmColor As Long Dim myTheme As String Application.ScreenUpdating = False Set chtMarker = ActiveSheet.ChartObjects("chtMarker").Chart Set chtMain = ActiveSheet.ChartObjects("chtMain").Chart Set chtMain = ActiveSheet.ChartObjects("chtMain").Chart Set rngRow = Range(ThisWorkbook.Names("PieChartValues").RefersTo) For Each rngRow In Range("PieChartValues").Rows chtMarker.SeriesCollection(1).Values = rngRow ThisWorkbook.Theme.ThemeColorScheme.Load GetColorScheme(thmColor) chtMarker.Parent.CopyPicture xlScreen, xlPicture lngPointIndex = lngPointIndex + 1 chtMain.SeriesCollection(1).Points(lngPointIndex).Paste thmColor = thmColor + 1 Next lngPointIndex = 0 Application.ScreenUpdating = True End Sub Function GetColorScheme(i As Long) As String Const thmColor1 As String = "C:\Program Files\Microsoft Office\Document Themes 15\Theme Colors\Blue Green.xml" Const thmColor2 As String = "C:\Program Files\Microsoft Office\Document Themes 15\Theme Colors\Orange Red.xml" Select Case i Mod 2 Case 0 GetColorScheme = thmColor1 Case 1 GetColorScheme = thmColor2 End Select End Function The code copies a single chart again and again on the bubbles. So I woudl like to alter the Function (now called Get colourscheme) into a fucntion that assigns a a unqiue rgb colour to each segment of each pie chart

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  • non-copyable objects and value initialization: g++ vs msvc

    - by R Samuel Klatchko
    I'm seeing some different behavior between g++ and msvc around value initializing non-copyable objects. Consider a class that is non-copyable: class noncopyable_base { public: noncopyable_base() {} private: noncopyable_base(const noncopyable_base &); noncopyable_base &operator=(const noncopyable_base &); }; class noncopyable : private noncopyable_base { public: noncopyable() : x_(0) {} noncopyable(int x) : x_(x) {} private: int x_; }; and a template that uses value initialization so that the value will get a known value even when the type is POD: template <class T> void doit() { T t = T(); ... } and trying to use those together: doit<noncopyable>(); This works fine on msvc as of VC++ 9.0 but fails on every version of g++ I tested this with (including version 4.5.0) because the copy constructor is private. Two questions: Which behavior is standards compliant? Any suggestion of how to work around this in gcc (and to be clear, changing that to T t; is not an acceptable solution as this breaks POD types). P.S. I see the same problem with boost::noncopyable.

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  • How can I create a properly sizing QWebView?

    - by chacham15
    I want to make a QWebView appear expanding to the width and height so that ideally it will have no scroll bars. Some websites may have fixed widths that wont allow this, but I am not concerned with those. In any case, I cannot do as I wish because QWebView implements sizeHint as follows: QSize QWebView::sizeHint() const { return QSize(800, 600); // ####... } This is incorrect on a number of levels. 1. It doesnt at all take into account the size of the actual web page. 2. It doesnt take into account that the height and width are related to each other. (To prove #2 think about text in web pages that wraps to the next line.) As a simple fix I tried to do (where QResizingWebView extends QWebView): QSize QResizingWebView::sizeHint() const{ return this-page()-mainFrame()-contentsSize(); } While this is closer to the result, it also has 2 flaws. 1. It doesnt take into account the relation between the displayed width/height. 2. this->page()->mainFrame()->contentsSize() is inaccurate from what I can tell from my preliminary testing (it has returned heights larger than it should under many cases, although this may be related to #1). Does anyone have any tips to fix this?

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  • Drawing only part of a

    - by Ben Reeves
    ..Continued on from my previous question I have a 320*480 RGB565 framebuffer which I wish to draw using OpenGL ES 1.0 on the iPhone. - (void)setupView { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, (int[4]){0, 0, 480, 320}); glEnable(GL_TEXTURE_2D); } // Updates the OpenGL view when the timer fires - (void)drawView { // Make sure that you are drawing to the current context [EAGLContext setCurrentContext:context]; //Get the 320*480 buffer const int8_t * frameBuf = [source getNextBuffer]; //Create enough storage for a 512x512 power of 2 texture int8_t lBuf[2*512*512]; memcpy (lBuf, frameBuf, 320*480*2); //Upload the texture glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 512, 512, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, lBuf); //Draw it glDrawTexiOES(0, 0, 1, 480, 320); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; } If I produce the original texture in 512*512 the output is cropped incorrectly but other than that looks fine. However using the require output size of 320*480 everything is distorted and messed up. I'm pretty sure it's the way I'm copying the framebuffer into the new 512*512 buffer. I have tried this routine int8_t lBuf[512][512][2]; const char * frameDataP = frameData; for (int ii = 0; ii < 480; ++ii) { memcpy(lBuf[ii], frameDataP, 320); frameDataP += 320; } Which is better, but the width appears to be stretched and the height is messed up. Any help appreciated.

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