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  • set/unset checkboxes in JSF

    - by mykola
    Hello, i've got one problem with checkboxes in JSF. I want them to behave dependently on each other, e.g., when i check a box which belongs to some object that has children then all checkboxes that belong to these children components must be checked either. And also when i uncheck one of child's checkbox the parent should be unchecked too. It's pretty simple with plain HTML/javascript, but i can't do anything with this under JSF. For some reason i can't set ID's for them because all checkboxes are rendered dynamically in a treetable and it prevents me from setting my own ID's, i.e. whatever i set in ID property only constant part will apply, all dynamic data that i pass is ignored. I tried to do it through valueChangeListener or validator but in both cases after i set needed values something sets them back! I don't know who does it and i can't do anything with this. Here's some code (i use OpenFaces treeTable): <o:treeTable id="instTreeTable" var="inst" ...> <...> <o:column id="isGranted" width="10%"> <f:facet name="header"> <h:outputText value="#{msg.access_granted}" /> </f:facet> <h:selectBooleanCheckbox value="#{inst.assignedToUser}" styleClass="treeTableText" valueChangeListener="#{MbUserInstitutions.onAccessGrantedChanged}" > <a4j:support event="onchange" reRender="instTreeTable"/> </h:selectBooleanCheckbox> </o:column> <...> </o:treeTable> MbUserInstitutions: public void onAccessGrantedChanged(ValueChangeEvent event) { Boolean granted = (Boolean) event.getNewValue(); Institution inst = getInstitution(); if (granted.booleanValue() && inst.hasChildren()) { setChildrenInsts(inst); } else if (!granted.booleanValue() && inst.getParentId() != null){ unsetParentInst(inst); } } private Institution getInstitution() { return (Institution) Faces.var("inst"); } private void setChildrenInsts(Institution parent) { for (Institution child: parent.getChildren()) { child.setAssignedToUser(true); if (child.hasChildren()) { setChildrenInsts(child); } } } private void unsetParentInst(Institution child) { child.setAssignedToUser(false); for (Institution inst: coreInsts) { if (inst.getId().equals(child.getParentId())) { unsetParentInst(inst); break; } } }

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  • Using GA in GUI

    - by AlexT
    Sorry if this isn't clear as I'm writing this on a mobile device and I'm trying to make it quick. I've written a basic Genetic Algorithm with a binary encoding (genes) that builds a fitness value and evolves through several iterations using tournament selection, mutation and crossover. As a basic command-line example it seems to work. The problem I've got is with applying a genetic algorithm within a GUI as I am writing a maze-solving program that uses the GA to find a method through a maze. How do I turn my random binary encoded genes and fitness function (add all the binary values together) into a method to control a bot around a maze? I have built a basic GUI in Java consisting of a maze of labels (like a grid) with the available routes being in blue and the walls being in black. To reiterate my GA performs well and contains what any typical GA would (fitness method, get and set population, selection, crossover, etc) but now I need to plug it into a GUI to get my maze running. What needs to go where in order to get a bot that can move in different directions depending on what the GA says? Rough pseudocode would be great if possible As requested, an Individual is built using a separate class (Indiv), with all the main work being done in a Pop class. When a new individual is instantiated an array of ints represent the genes of said individual, with the genes being picked at random from a number between 0 and 1. The fitness function merely adds together the value of these genes and in the Pop class handles selection, mutation and crossover of two selected individuals. There's not much else to it, the command line program just shows evolution over n generations with the total fitness improving over each iteration. EDIT: It's starting to make a bit more sense now, although there are a few things that are bugging me... As Adamski has suggested I want to create an "Agent" with the options shown below. The problem I have is where the random bit string comes into play here. The agent knows where the walls are and has it laid out in a 4 bit string (i.e. 0111), but how does this affect the random 32 bit string? (i.e. 10001011011001001010011011010101) If I have the following maze (x is the start place, 2 is the goal, 1 is the wall): x 1 1 1 1 0 0 1 0 0 1 0 0 0 2 If I turn left I'm facing the wrong way and the agent will move completely off the maze if it moves forward. I assume that the first generation of the string will be completely random and it will evolve as the fitness grows but I don't get how the string will work within a maze. So, to get this straight... The fitness is the result of when the agent is able to move and is by a wall. The genes are a string of 32 bits, split into 16 sets of 2 bits to show the available actions and for the robot to move the two bits need to be passed with four bits from the agent showings its position near the walls. If the move is to go past a wall the move isn't made and it is deemed invalid and if the move is made and if a new wall is found then the fitness goes up. Is that right?

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  • What is the wrong of this converted code?

    - by Gum Slashy
    I'm developing shape identification project using javacv and I have found some opencv code to identify U shapes in particular image and I have try to convert it in to javacv but it doesn't provide same out put. Can you please help me to convert this opencv code into javacv? This is Opencv code import cv2 import numpy as np img = cv2.imread('sofud.jpg') gray = cv2.cvtColor(img,cv2.COLOR_BGR2GRAY) ret,thresh = cv2.threshold(gray,127,255,1) contours,hierarchy = cv2.findContours(thresh,cv2.RETR_LIST,cv2.CHAIN_APPROX_SIMPLE) for cnt in contours: x,y,w,h = cv2.boundingRect(cnt) if 10 < w/float(h) or w/float(h) < 0.1: cv2.rectangle(img,(x,y),(x+w,y+h),(0,0,255),2) cv2.imshow('res',img) cv2.waitKey(0) cv2.destroyAllWindows() This is the expected output This is the code that I have converted import com.googlecode.javacpp.Loader; import com.googlecode.javacv.CanvasFrame; import static com.googlecode.javacpp.Loader.*; import static com.googlecode.javacv.cpp.opencv_core.*; import static com.googlecode.javacv.cpp.opencv_imgproc.*; import static com.googlecode.javacv.cpp.opencv_highgui.*; import java.io.File; import javax.swing.JFileChooser; public class TestBeam { public static void main(String[] args) { CvMemStorage storage=CvMemStorage.create(); CvSeq squares = new CvContour(); squares = cvCreateSeq(0, sizeof(CvContour.class), sizeof(CvSeq.class), storage); JFileChooser f=new JFileChooser(); int result=f.showOpenDialog(f);//show dialog box to choose files File myfile=null; String path=""; if(result==0){ myfile=f.getSelectedFile();//selected file taken to myfile path=myfile.getAbsolutePath();//get the path of the file } IplImage src = cvLoadImage(path);//hear path is actual path to image IplImage grayImage = IplImage.create(src.width(), src.height(), IPL_DEPTH_8U, 1); cvCvtColor(src, grayImage, CV_RGB2GRAY); cvThreshold(grayImage, grayImage, 127, 255, CV_THRESH_BINARY); CvSeq cvSeq=new CvSeq(); CvMemStorage memory=CvMemStorage.create(); cvFindContours(grayImage, memory, cvSeq, Loader.sizeof(CvContour.class), CV_RETR_CCOMP, CV_CHAIN_APPROX_SIMPLE); System.out.println(cvSeq.total()); for (int i = 0; i < cvSeq.total(); i++) { CvRect rect=cvBoundingRect(cvSeq, i); int x=rect.x(),y=rect.y(),h=rect.height(),w=rect.width(); if (10 < (w/h) || (w/h) < 0.1){ cvRectangle(src, cvPoint(x, y), cvPoint(x+w, y+h), CvScalar.RED, 1, CV_AA, 0); //cvSeqPush(squares, rect); } } CanvasFrame cnvs=new CanvasFrame("Beam"); cnvs.setDefaultCloseOperation(javax.swing.JFrame.EXIT_ON_CLOSE); cnvs.showImage(src); //cvShowImage("Final ", src); } } This is the out put that I got please can some one help me to solve this problem ?

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  • Invalid cast exception

    - by user127147
    I have a simple application to store address details and edit them. I have been away from VB for a few years now and need to refreash my knowledge while working to a tight deadline. I have a general Sub responsible for displaying a form where user can add contact details (by pressing button add) and edit them (by pressing button edit). This sub is stored in a class Contact. The way it is supposed to work is that there is a list with all the contacts and when new contact is added a new entry is displayed. If user wants to edit given entry he or she selects it and presses edit button Public Sub Display() Dim C As New Contact C.Cont = InputBox("Enter a title for this contact.") C.Fname = frmAddCont.txtFName.Text C.Surname = frmAddCont.txtSName.Text C.Address = frmAddCont.txtAddress.Text frmStart.lstContact.Items.Add(C.Cont.ToString) End Sub I call it from the form responsible for adding new contacts by Dim C As New Contact C.Display() and it works just fine. However when I try to do something similar using the edit button I get errors - "Unable to cast object of type 'System.String' to type 'AddressBook.Contact'." Dim C As Contact If lstContact.SelectedItem IsNot Nothing Then C = lstContact.SelectedItem() C.Display() End If I think it may be something simple however I wasn't able to fix it and given short time I have I decided to ask for help here. I have updated my class with advice from other members and here is the final version (there are some problems however). When I click on the edit button it displays only the input box for the title of the contact and actually adds another entry in the list with previous data for first name, second name etc. Public Class Contact Public Contact As String Public Fname As String Public Surname As String Public Address As String Private myCont As String Public Property Cont() Get Return myCont End Get Set(ByVal value) myCont = Value End Set End Property Public Overrides Function ToString() As String Return Me.Cont End Function Sub NewContact() FName = frmAddCont.txtFName.ToString frmStart.lstContact.Items.Add(FName) frmAddCont.Hide() End Sub Public Sub Display() Dim C As New Contact C.Cont = InputBox("Enter a title for this contact.") C.Fname = frmAddCont.txtFName.Text C.Surname = frmAddCont.txtSName.Text C.Address = frmAddCont.txtAddress.Text 'frmStart.lstContact.Items.Add(C.Cont.ToString) frmStart.lstContact.Items.Add(C) End Sub End Class

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  • getline() sets failbit and skips last line

    - by Thanatos
    I'm using std::getline() to enumerate through the lines in a file, and it's mostly working. It's left me curious however - std::getline() is skipping the very last line in my file, but only if it's blank. Using this minimal example: #include <iostream> #include <string> int main() { std::string line; while(std::getline(std::cin, line)) std::cout << "Line: “" << line << "”\n"; return 0; } If I feed it this: Line A Line B Line C I get those lines back at me. But this: Line A Line B Line C [* line is present but blank, ie, the file end is: "...B\nLine C\n" *] (I unfortunately can't have a blank line in SO's little code box thing...) So, first file has three lines ( ["Line A", "Line B", "Line C"] ), second file has four ( ["Line A", "Line B", "Line C", ""] ) This to me seems wrong - I have a four line file, and enumerating it with getline() leaves me with 3. What's really got me scratching my head is that this is exactly what the standard says it should do. (21.3.7.9) Even Python has similar behaviour (but it gives me the newlines too - C++ chops them off.) Is this some weird thing where C++ is expected lines to be terminated, and not separated by '\n', and I'm feeding it differently? Edit Clearly, I need to expand a bit here. I've met up with two philosophies of determining what a "line" in a file is: Lines are terminated by newlines - Dominant in systems such as Linux, and editors like vim. Possible to have a slightly "odd" file by not having a final '\n' (a "noeol" in vim). Impossible to have a blank line at the end of a file. Lines are separated by newlines - Dominant in just about every Windows editor I've ever come across. Every file is valid, and it's possible to have the last line be blank. Of course, YMMV as to what a newline is. I've always treated these as two completely different schools of thought. One earlier point I tried to make was to ask if the C++ standard was explicitly or merely implicitly following the first. (Curiously, where is Mac? terminated or separated?)

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  • What's wrong with this code? Values not saved to db

    - by Scott B
    Been trying to get this code to work for several days now to no avail. I'm at wits end. I've managed, with the code below, to create a customized category picker widget that appears on the PAGE editor. However, for the life of me, I cannot get the checked categories to save. function my_post_options_box() { if ( function_exists('add_meta_box') ) { //add_meta_box( $id, $title, $callback, $page, $context, $priority ); add_meta_box('categorydiv', __('Page Options'), 'post_categories_meta_box_modified', 'page', 'side', 'core'); } } //adds the custom categories box function post_categories_meta_box_modified($post) { $noindexCat = get_cat_ID('noindex'); $nofollowCat = get_cat_ID('nofollow'); if(in_category("noindex")){ $noindexChecked = " checked='checked'";} else {$noindexChecked = "";} if(in_category("nofollow")){ $nofollowChecked = " checked='checked'";} else {$noindexChecked = "";} ?> <div id="categories-all" class="ui-tabs-panel"> <ul id="categorychecklist" class="list:category categorychecklist form-no-clear"> <li id='category-<?php echo $noindexCat ?>' class="popular-category"><label class="selectit"><input value="<?php echo $noindexCat ?>" type="checkbox" name="post_category[]" id="in-category-<?php echo $noindexCat ?>"<?php echo $noindexChecked ?> /> noindex</label></li> <li id='category-<?php echo $nofollowCat ?>' class="popular-category"><label class="selectit"><input value="<?php echo $noindexCat ?>" type="checkbox" name="post_category[]" id="in-category-<?php echo $nofollowCat ?>"<?php echo $nofollowChecked ?> /> nofollow</label></li> <li id='category-1' class="popular-category"><label class="selectit"><input value="1" type="checkbox" name="post_category[]" id="in-category-1" checked="checked"/> Uncategorized</label></li> </ul> </div> <?php }

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  • texture colours opengl

    - by user1324894
    Hi I am making a simple 2D game in c++ and for the map I am doing texture mapping by using tiles and assigning textures to those tiles. However, when I run the programme the textures become black and white when I want them to be the colour they are in the .png image. This is my code: int worldMap[10][10] = { {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, }; void background() { glClearColor(0.0,0.0,0.0,0.0); /**********************************************************************************************/ // Texture loading object nv::Image img; // Return true on success if(img.loadImageFromFile("Image_Loading/field.png")) { glGenTextures(1, &myTexture); glBindTexture(GL_TEXTURE_2D, myTexture); glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE); glTexImage2D(GL_TEXTURE_2D, 0, img.getInternalFormat(), img.getWidth(), img.getHeight(), 0, img.getFormat(), img.getType(), img.getLevel(0)); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 16.0f); } else MessageBox(NULL, "Failed to load texture", "End of the world", MB_OK | MB_ICONINFORMATION); /**********************************************************************************************/ } void drawTiles (void) { //our function to draw the tiles for (int i = 0; i < 10; i++) //loop through the height of the map { for (int j = 0; j < 10; j++) //loop through the width of the map { if (worldMap[i][j] == 0) //if the map at this position contains a 0 { glBindTexture( GL_TEXTURE_2D, myTexture ); //bind our grass texture to our shape } glPushMatrix(); //push the matrix so that our translations only affect this tile glTranslatef(j, -i, 0); //translate the tile to where it should belong glBegin (GL_QUADS); //begin drawing our quads glTexCoord2d(10, 0); glVertex2f((-10 + mapX),(-10 + mapY)); //with our vertices we have to assign a texcoord glTexCoord2d(10, 0); glVertex2f((10 + mapX),(-10 + mapY)); //so that our texture has some points to draw to glTexCoord2d(10, 10); glVertex2f((10 + mapX),(10 + mapY)); glTexCoord2d(0, 10); glVertex2f((-10 + mapX),(10 + mapY)); glEnd(); glPopMatrix(); //pop the matrix } //end first loop } //end second loop } void display() { glClearColor (0.0,0.0,0.0,1.0); glClear(GL_COLOR_BUFFER_BIT); /**********************************************************************************************/ glMatrixMode( GL_PROJECTION ); glLoadIdentity(); gluOrtho2D( -5, 5, -5, 5); glMatrixMode( GL_MODELVIEW ); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, myTexture); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); drawTiles(); glDisable(GL_TEXTURE_2D); glDisable(GL_BLEND); /**********************************************************************************************/ } void character () { glBegin(GL_POLYGON); glVertex2f((-0.5+characterX),(-0.5 +characterY)); glVertex2f((-0.5+characterX),(0.5+characterY)); glVertex2f((0.5+characterX),(0.5+characterY)); glVertex2f((0.5+characterX),(-0.5+characterY)); glTranslatef(characterX, characterY, 0.0f); glEnd(); } Can anybody help please?

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  • List of checkboxes

    - by Andrea Girardi
    Hi all, Happy New Year to all. I'm a newbie in VB.NET and ASP.NET. This is my problem: I retrieve a list of records from DB and, for every row, I need to show 4 checkboxes. I can use a checkboxlist for every rows, but it's not so clear how I can process the results after the submit. I've some object and some operations available for that object. From database I extract a list of object with all operations. For every operation I want to show a check box to enable or disable the operation. The result is something like that: OBJ1 - url - [] [x] [] OBJ2 - url - [] [x] [x] On url I've an href to another page created using the Id retrieved from DB. To create that I used this code: <td class="column-filename"> <strong> <asp:Label runat="server" Text='<%#DataBinder.Eval(Container.DataItem, "GroupName")%>'></asp:Label> </strong> </td> <td align="left"> <span style="vertical-align:middle"> <asp:CheckBoxList runat="server" ID="operations" RepeatDirection="Horizontal" RepeatLayout="Table"> <asp:ListItem Text="View"></asp:ListItem> <asp:ListItem Text="Upload"></asp:ListItem> <asp:ListItem Text="Move"></asp:ListItem> <asp:ListItem Text="Delete"></asp:ListItem> <asp:ListItem Text="Rename"></asp:ListItem> <asp:ListItem Text="Replace"></asp:ListItem> </asp:CheckBoxList> </span> </td> </asp> </asp> my problem is: how can I parse all checkboxes? could you help me or send me a link or any other resources to solve my issue? many thanks! Andrea

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  • Multi-threaded Pooled Allocators

    - by Darren Engwirda
    I'm having some issues using pooled memory allocators for std::list objects in a multi-threaded application. The part of the code I'm concerned with runs each thread function in isolation (i.e. there is no communication or synchronization between threads) and therefore I'd like to setup separate memory pools for each thread, where each pool is not thread-safe (and hence fast). I've tried using a shared thread-safe singleton memory pool and found the performance to be poor, as expected. This is a heavily simplified version of the type of thing I'm trying to do. A lot has been included in a pseudo-code kind of way, sorry if it's confusing. /* The thread functor - one instance of MAKE_QUADTREE created for each thread */ class make_quadtree { private: /* A non-thread-safe memory pool for int linked list items, let's say that it's * something along the lines of BOOST::OBJECT_POOL */ pooled_allocator<int> item_pool; /* The problem! - a local class that would be constructed within each std::list as the * allocator but really just delegates to ITEM_POOL */ class local_alloc { public : //!! I understand that I can't access ITEM_POOL from within a nested class like //!! this, that's really my question - can I get something along these lines to //!! work?? pointer allocate (size_t n) { return ( item_pool.allocate(n) ); } }; public : make_quadtree (): item_pool() // only construct 1 instance of ITEM_POOL per // MAKE_QUADTREE object { /* The kind of data structures - vectors of linked lists * The idea is that all of the linked lists should share a local pooled allocator */ std::vector<std::list<int, local_alloc>> lists; /* The actual operations - too complicated to show, but in general: * * - The vector LISTS is grown as a quadtree is built, it's size is the number of * quadtree "boxes" * * - Each element of LISTS (each linked list) represents the ID's of items * contained within each quadtree box (say they're xy points), as the quadtree * is grown a lot of ID pop/push-ing between lists occurs, hence the memory pool * is important for performance */ } }; So really my problem is that I'd like to have one memory pool instance per thread functor instance, but within each thread functor share the pool between multiple std::list objects.

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  • How do I get javascript-generated image maps to work with internet explorer?

    - by schwerwolf
    I'm using javascript to generate a high resolution grid for an image that I generated on a web server. The high-resolution grid is composed of a 'map' element with hundreds of 'area' child elements. Each 'area' element has onmouseover attribute that causes the display of a popup box. After assigning the map to the img (via the usemap attribute), Internet explorer ignores the 'onmouseover' attribute of the area elements that I added via javascript. The behavior is not caused by syntactical variations between IE and other browsers. A static map behaves correctly. Only the elements that I add dynamically to an existing image map fail to fire their corresponding mouse-over events. How can I get IE to fire the mouse-over event for the added 'area' elements? function generate_image_map ( img ) { var tile_width = 8; var tile_height = 10; var plotarea_left = 40; var plotarea_top = 45; var column_count = 100; var row_count = 120; var img_id = YAHOO.util.Dom.getAttribute(img, "id"); var img_map_id = YAHOO.util.Dom.getAttribute(img, "usemap"); var original_map = YAHOO.util.Selector.query(img_map_id)[0]; var area_nodes = YAHOO.util.Selector.query("area", original_map); var last_node = area_nodes[area_nodes.length - 1]; for (var y = 0; y < row_count; y++) { var top = Math.round(plotarea_top + (y * tile_height)); var bottom = Math.round(plotarea_top + (y * tile_height) + tile_height); for (var x = 0; x < column_count; x++) { var left = Math.round(plotarea_left + (x * tile_width)); var right = Math.round(plotarea_left + (x * tile_width) + tile_width); var area = document.createElement("area"); YAHOO.util.Dom.setAttribute(area, "shape", "rect"); YAHOO.util.Dom.setAttribute(area, "onmouseover", "alert('This does not appear in IE')" ); var coords = [ left, top, right, bottom ]; YAHOO.util.Dom.setAttribute(area, "coords", coords.join(",")); YAHOO.util.Dom.insertBefore(area, last_node); } } }

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  • How to send variable to php with ajax?

    - by Dee1983
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <script type="text/javascript"> function load(thediv, thefile) { if (window.XMLHttpRequest) { xmlhttp = new XMLHttpRequest(); } else { xmlhttp = new ActiveXObject('Microsoft.XMLHTTP)'); } xmlhttp.onreadystatechange = function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { document.getElementById(thediv) .innerHTML = xmlhttp.responseText; } } xmlhttp.open('GET', thefile, true); xmlhttp.send(); } </script> </head> <body> <?php //connection to db and mysql query $result = mysql_query($query) or die(mysql_error()); $options=""; while ($row=mysql_fetch_array($result)) { $id=$row["idProducts"]; $thing=$row["country"]; $options.="<OPTION VALUE=\"$id\">".$thing.'</option>'; } mysql_close(); ?> <SELECT id="countrySearch" NAME=countrySearch onchange="load('divtest', 'step2.search.php')";> <OPTION VALUE=0>Choose <?=$options?> </SELECT> <div id="divtest"> test </div> </body> step2.search.php consists of: <?php echo "I want it to store the users selection as a variable for php to use"; ?> The problem I have is I want to store what the user selects from the drop down box and use it in php to do a mysql query using the variable from the user select form to form the WHERE part of the mysql statement. Then use ajax to put new data in "divtest". How can I store the user selection into a variable then send it to be used in step2.search.php?

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  • mysql db connection

    - by Dragster
    hi there i have been searching the web for a connection between my android simulator and a mysql db. I've fount that you can't connect directly but via a webserver. The webserver wil handle my request from my android. I fount the following code on www.helloandroid.com But i don't understand. If i run this code on the simulator nothing happens. The screen stays black. Where does Log.i land. In the android screen or in the error log or somewhere else? Can somebody help me with this code? package app.android.ticket; import java.io.BufferedReader; import java.io.InputStream; import java.io.InputStreamReader; import java.util.ArrayList; import org.apache.http.HttpEntity; import org.apache.http.HttpResponse; import org.apache.http.NameValuePair; import org.apache.http.client.HttpClient; import org.apache.http.client.entity.UrlEncodedFormEntity; import org.apache.http.client.methods.HttpPost; import org.apache.http.impl.client.DefaultHttpClient; import org.apache.http.message.BasicNameValuePair; import org.json.JSONArray; import org.json.JSONException; import org.json.JSONObject; import android.app.Activity; import android.os.Bundle; import android.util.Log; public class fetchData extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); //call the method to run the data retreival getServerData(); } public static final String KEY_121 = "http://www.jorisdek.nl/android/getAllPeopleBornAfter.php"; public fetchData() { Log.e("fetchData", "Initialized ServerLink "); } private void getServerData() { InputStream is = null; String result = ""; //the year data to send ArrayList<NameValuePair> nameValuePairs = new ArrayList<NameValuePair>(); nameValuePairs.add(new BasicNameValuePair("year","1980")); //http post try{ HttpClient httpclient = new DefaultHttpClient(); HttpPost httppost = new HttpPost(KEY_121); httppost.setEntity(new UrlEncodedFormEntity(nameValuePairs)); HttpResponse response = httpclient.execute(httppost); HttpEntity entity = response.getEntity(); is = entity.getContent(); }catch(Exception e){ Log.e("log_tag", "Error in http connection "+e.toString()); } //convert response to string try{ BufferedReader reader = new BufferedReader(new InputStreamReader(is,"iso-8859-1"),8); StringBuilder sb = new StringBuilder(); String line = null; while ((line = reader.readLine()) != null) { sb.append(line + "\n"); } is.close(); result=sb.toString(); }catch(Exception e){ Log.e("log_tag", "Error converting result "+e.toString()); } //parse json data try{ JSONArray jArray = new JSONArray(result); for(int i=0;i<jArray.length();i++){ JSONObject json_data = jArray.getJSONObject(i); Log.i("log_tag","id: "+json_data.getInt("id")+ ", name: "+json_data.getString("name")+ ", sex: "+json_data.getInt("sex")+ ", birthyear: "+json_data.getInt("birthyear") ); } }catch(JSONException e){ Log.e("log_tag", "Error parsing data "+e.toString()); } } }

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  • jquery buttons icons for dialog

    - by khinester
    I have this code: $(function() { var mainButtons = [ {text: "Invite" , 'class': 'invite-button' , click: function() { // get list of members alert('Invite was clicked...'); } } // end Invite button , {text: "Options" , 'class': 'options-button' , click: function() { alert('Options...'); } } // end Options button ] // end mainButtons , commentButtons = [ {text: "Clear" , 'class': 'clear-button' , click: function() { $('#comment').val('').focus().select(); } } // end Clear button , {text: "Post comment" , 'class': 'post-comment-button' , click: function() { alert('send comment...'); } } // end Post comment ] // end commentButtons $( "#form" ).dialog({ autoOpen: false , height: 465 , width: 700 , modal: true , position: ['center', 35] , buttons: mainButtons }); $( "#user-form" ) .button() .click(function() { $(this).effect("transfer",{ to: $("#form") }, 1500); $( "#form" ).dialog( "open" ); $( ".invite-button" ).button({ icons: {primary:'ui-icon-person',secondary:'ui-icon-triangle-1-s'} }); $( ".options-button" ).button({ icons: {primary:'ui-icon-gear'} }); }); // Add comment... $("#comment, .comment").click(function(){ $('#comment').focus().select(); $("#form").dialog({buttons: commentButtons}); $( ".post-comment-button" ).button({ icons: {primary:'ui-icon-comment'} }); $( ".clear-button" ).button({ icons: {primary:'ui-icon-refresh'} }); }); //Add comment // Bind back the Invite, Options buttons $(".files, .email, .event, .map").click(function(){ $("#form").dialog({buttons: mainButtons}); $( ".invite-button" ).button({ icons: {primary:'ui-icon-person',secondary:'ui-icon-triangle-1-s'} }); $( ".options-button" ).button({ icons: {primary:'ui-icon-gear'} }); }); // Tabs $( "#tabs" ).tabs(); $( ".tabs-bottom .ui-tabs-nav, .ui-tabs-nav > *" ) .removeClass( "ui-widget-header" ) .addClass( "ui-corner-bottom" ); }); ? What is the right way to add the button icons? As in my code I had to add it two times, once: $( "#user-form" ) .button() .click(function() { $(this).effect("transfer",{ to: $("#form") }, 1500); $( "#form" ).dialog( "open" ); ... and $(".files, .email, .event, .map").click(function(){ ... Could this code be improved further? I don't seem to be able to get the "transfer" effect to work correctly in a modal. I added: , close: function() { $(this).effect("transfer",{ to: $("#user-form") }, 1500); } to the $( "#form" ).dialog({ How would you go about in getting the "transfer" to work nicely when you open and close the dialog box?

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  • What to Expect in Rails 4

    - by mikhailov
    Rails 4 is nearly there, we should be ready before it released. Most developers are trying hard to keep their application on the edge. Must see resources: 1) @sikachu talk: What to Expect in Rails 4.0 - YouTube 2) Rails Guides release notes: http://edgeguides.rubyonrails.org/4_0_release_notes.html There is a mix of all major changes down here: ActionMailer changes excerpt: Asynchronously send messages via the Rails Raise an ActionView::MissingTemplate exception when no implicit template could be found ActionPack changes excerpt Added controller-level etag additions that will be part of the action etag computation Add automatic template digests to all CacheHelper#cache calls (originally spiked in the cache_digests plugin) Add Routing Concerns to declare common routes that can be reused inside others resources and routes Added ActionController::Live. Mix it in to your controller and you can stream data to the client live truncate now always returns an escaped HTML-safe string. The option :escape can be used as false to not escape the result Added ActionDispatch::SSL middleware that when included force all the requests to be under HTTPS protocol ActiveModel changes excerpt AM::Validation#validates ability to pass custom exception to :strict option Changed `AM::Serializers::JSON.include_root_in_json' default value to false. Now, AM Serializers and AR objects have the same default behaviour Added ActiveModel::Model, a mixin to make Ruby objects work with AP out of box Trim down Active Model API by removing valid? and errors.full_messages ActiveRecord changes excerpt Use native mysqldump command instead of structure_dump method when dumping the database structure to a sql file. Attribute predicate methods, such as article.title?, will now raise ActiveModel::MissingAttributeError if the attribute being queried for truthiness was not read from the database, instead of just returning false ActiveRecord::SessionStore has been extracted from Active Record as activerecord-session_store gem. Please read the README.md file on the gem for the usage Fix reset_counters when there are multiple belongs_to association with the same foreign key and one of them have a counter cache Raise ArgumentError if list of attributes to change is empty in update_all Add Relation#load. This method explicitly loads the records and then returns self Deprecated most of the 'dynamic finder' methods. All dynamic methods except for find_by_... and find_by_...! are deprecated Added ability to ActiveRecord::Relation#from to accept other ActiveRecord::Relation objects Remove IdentityMap ActiveSupport changes excerpt ERB::Util.html_escape now escapes single quotes ActiveSupport::Callbacks: deprecate monkey patch of object callbacks Replace deprecated memcache-client gem with dalli in ActiveSupport::Cache::MemCacheStore Object#try will now return nil instead of raise a NoMethodError if the receiving object does not implement the method, but you can still get the old behavior by using the new Object#try! Object#try can't call private methods Add ActiveSupport::Deprecations.behavior = :silence to completely ignore Rails runtime deprecations What are the most important changes for you?

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  • Mootools 1.2.4 delegation not working in IE8...?

    - by michael
    Hey there everybody-- So I have a listbox next to a form. When the user clicks an option in the select box, I make a request for the related data, returned in a JSON object, which gets put into the form elements. When the form is saved, the request goes thru and the listbox is rebuilt with the updated data. Since it's being rebuilt I'm trying to use delegation on the listbox's parent div for the onchange code. The trouble I'm having is with IE8 (big shock) not firing the delegated event. I have the following HTML: <div id="listwrapper" class="span-10 append-1 last"> <select id="list" name="list" size="20"> <option value="86">Adrian Franklin</option> <option value="16">Adrian McCorvey</option> <option value="196">Virginia Thomas</option> </select> </div> and the following script to go with it: window.addEvent('domready', function() { var jsonreq = new Request.JSON(); $('listwrapper').addEvent('change:relay(select)', function(e) { alert('this doesn't fire in IE8'); e.stop(); var status= $('statuswrapper').empty().addClass('ajax-loading'); jsonreq.options.url = 'de_getformdata.php'; jsonreq.options.method = 'post'; jsonreq.options.data = {'getlist':'<?php echo $getlist ?>','pkey':$('list').value}; jsonreq.onSuccess = function(rObj, rTxt) { status.removeClass('ajax-loading'); for (key in rObj) { status.set('html','You are currently editing '+rObj['cname']); if ($chk($(key))) $(key).value = rObj[key]; } $('lalsoaccomp-yes').set('checked',(($('naccompkey').value > 0)?'true':'false')); $('lalsoaccomp-no').set('checked',(($('naccompkey').value > 0)?'false':'true')); } jsonreq.send(); }); }); (I took out a bit of unrelated stuff). So this all works as expected in firefox, but IE8 refuses to fire the delegated change event on the select element. If I attach the change function directly to the select, then it works just fine. Am I missing something? Does IE8 just not like the :relay? Sidenote: I'm very new to mootools and javascripting, etc, so if there's something that can be improved code-wise, please let me know too.. Thanks!

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  • Trying to integrate CakePHP and jQuery

    - by user198003
    Trying to integrate CakePHP and jQuery, using next example http://bakery.cakephp.org/articles/view/dynamic-select-boxes-with-ajax-jquery What I want is to when user change first option element, to automaticly fill second select option box with proper values. But, nothing happens, if you can help me why. So, there is a Invoice add form (add.ctp), with next code... <?php echo $form->create('Invoice');?> <?php echo $javascript->link('jquery.js'); $category = array('1' => 'First', '4' => 'Fourth', '7' => 'Seventh'); echo $form->input('client_id', array('options' => $category, 'empty' => 'Choose:')); echo $form->select('clientBank_id', array("Choose category first"), null, null, false); ?> <script> $("#InvoiceClientId").change(function () { $.post('/invoices/listTitleByCategory/' + $(this).val(), function(data) { $("#InvoiceClientBankId").empty().append(data); }, 'html'); }) </script> Also, there is controller (invoices_controller.php): <?php var $name = 'Invoices'; var $helpers = array('Html', 'Form', 'Time', 'Number', 'Javascript'); var $paginate = array('order' => array('Invoice.pinned DESC', 'Invoice.invoiceNumber')); var $components = array('RequestHandler'); function beforeRender(){ // prevent useless warnings for Ajax if($this->RequestHandler->isAjax()){ Configure::write('debug', 0); } } // etc... function listTitleByCategory($category = "") { $this->layout = 'ajax'; $this->beforeRender(); $this->autoRender = false; $data = $this->Invoice->Client->find('list'); echo "<option value=0>just for testing...</option>"; foreach($data as $key => $val) { echo "<option value=$key>$val</option>"; } } ?> Please, if you can help me solving this. Thank you in advance!

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  • Javascript self contained sandbox events and client side stack

    - by amnon
    I'm in the process of moving a JSF heavy web application to a REST and mainly JS module application . I've watched "scalable javascript application architecture" by Nicholas Zakas on yui theater (excellent video) and implemented much of the talk with good success but i have some questions : I found the lecture a little confusing in regards to the relationship between modules and sandboxes , on one had to my understanding modules should not be effected by something happening outside of their sandbox and this is why they publish events via the sandbox (and not via the core as they do access the core for hiding base libary) but each module in the application gets a new sandbox ? , shouldn't the sandbox limit events to the modoules using it ? or should events be published cross page ? e.g. : if i have two editable tables but i want to contain each one in a different sandbox and it's events effect only the modules inside that sandbox something like messabe box per table which is a different module/widget how can i do that with sandbox per module , ofcourse i can prefix the events with the moduleid but that creates coupling that i want to avoid ... and i don't want to package modules toghter as one module per combination as i already have 6-7 modules ? while i can hide the base library for small things like id selector etc.. i would still like to use the base library for module dependencies and resource loading and use something like yui loader or dojo.require so in fact i'm hiding the base library but the modules themself are defined and loaded by the base library ... seems a little strange to me libraries don't return simple js objects but usualy wrap them e.g. : u can do something like $$('.classname').each(.. which cleans the code alot , it makes no sense to wrap the base and then in the module create a dependency for the base library by executing .each but not using those features makes a lot of code written which can be left out ... and implemnting that functionality is very bug prone does anyonen have any experience with building a front side stack of this order ? how easy is it to change a base library and/or have modules from different libraries , using yui datatable but doing form validation with dojo ... ? some what of a combination of 2+4 if u choose to do something like i said and load dojo form validation widgets for inputs via yui loader would that mean dojocore is a module and the form module is dependant on it ? Thanks .

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  • Rails populate edit form for non-column attributes

    - by Rabbott
    I have the following form: <% form_for(@account, :url => admin_accounts_path) do |f| %> <%= f.error_messages %> <%= render :partial => 'form', :locals => {:f => f} %> <h2>Account Details</h2> <% f.fields_for :customer do |customer_fields| %> <p> <%= customer_fields.label :company %><br /> <%= customer_fields.text_field :company %> </p> <p> <%= customer_fields.label :first_name %><br /> <%= customer_fields.text_field :first_name %> </p> <p> <%= customer_fields.label :last_name %><br /> <%= customer_fields.text_field :last_name %> </p> <p> <%= customer_fields.label :phone %><br /> <%= customer_fields.text_field :phone %> </p> <% end %> <p> <%= f.submit 'Create' %> </p> <% end %> As well as attr_accessor :customer And I have a before_create method for the account model which does not store the customer_fields, but instead uses them to submit data to an API.. The only thing I store are in the form partial.. The problem I'm running into is that when a validation error gets thrown, the page renders the new action (expected) but none of the non-column attributes within the Account Detail form will show? Any ideas as to how I can change this code around a bit to make this work me?? This same solution may be the help I need for the edit form, I have a getter for the data which it asks the API for, but without place a :value = "asdf" within each text box, it doesn't populate the fields either..

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  • Opinions on collision detection objects with a moving scene

    - by Evan Teran
    So my question is simple, and I guess it boils down to how anal you want to be about collision detection. To keep things simple, lets assume we're talking about 2D sprites defined by a bounding box. In addition, let's assume that my sprite object has a function to detect collisions like this: S.collidesWith(other); Finally the scene is moving and "walls" in the scene can move, an object may not touch a wall. So a simple implementation might look like this (psuedo code): moveWalls(); moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } The problem with this is that if the sprite and wall move towards each other, depending on the circumstances (such as diagonal moment). They may pass though each other (unlikely but could happen). So I may do this instead. moveWalls(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } This takes care of the passing through each other issue, but another rare issue comes up. If they are adjacent to each other (literally the next pixel) and both the wall and the sprite are moving left, then I will get an invalid collision since the wall moves, checks for collision (hit) then the sprite is moved. Which seems unfair. In addition, to that, the redundant collision detection feels very inefficient. I could give the player movement priority alleviating the first issue but it is still checking twice. moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } moveWalls(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } Am I simply over thinking this issue, should this just be chalked up to "it'll happen rare enough that no one will care"? Certainly looking at old sprite based games, I often find situations where the collision detection has subtle flaws, but I figure by now we can do better :-P. What are people's thoughts?

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  • Reason why UIImageView gives me a 'distorted' image sometimes

    - by Cedric Vandendriessche
    I have a custom UIView with a UILabel and a UIImageView subview. (tried using UIImageView subclass aswell). I assign an image to it and add the view to the screen. I wrote a function which adds the amount of LetterBoxes to the screen as there are letters in the word: - (void)drawBoxesForWord:(NSString *)word { if(boxesContainer == nil) { /* Create a container for the LetterBoxes (animation purposes) */ boxesContainer = [[UIView alloc] initWithFrame:CGRectMake(0, 205, 320, 50)]; [self.view addSubview:boxesContainer]; } /* Calculate width of letterboxes */ NSInteger numberOfCharacters = [word length]; CGFloat totalWidth = numberOfCharacters * 28 + (numberOfCharacters - 1) * 3; CGFloat leftCap = (320 - totalWidth) / 2; [letters removeAllObjects]; /* Draw the boxes to the screen */ for (int i = 0; i < numberOfCharacters; i++) { LetterBox *letter = [[LetterBox alloc] initWithFrame:CGRectMake(leftCap + i * 31 , 0, 28, 40)]; [letters addObject:letter]; [boxesContainer addSubview:letter]; [letter release]; }} This gives me the image below: http://www.imgdumper.nl/uploads2/4ba3b2c72bb99/4ba3b2c72abfd-Goed.png But sometimes it gives me this: imgdumper.nl/uploads2/4ba3b2d888226/4ba3b2d88728a-Fout.png I add them to the same boxesContainer but they first remove themselves from the superview, so it's not like you see them double or something. What I find weird is that they are all good or all bad.. This is the init function for my LetterBox: if (self == [super initWithFrame:aRect]) { /* Create the box image with same frame */ boxImage = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, self.bounds.size.width, self.bounds.size.height)]; boxImage.contentMode = UIViewContentModeScaleAspectFit; boxImage.image = [UIImage imageNamed:@"SpaceOpen.png"]; [self addSubview:boxImage]; /* Create the label with same frame */ letterLabel = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, self.bounds.size.width, self.bounds.size.height)]; letterLabel.backgroundColor = [UIColor clearColor]; letterLabel.font = [UIFont fontWithName:@"ArialRoundedMTBold" size:26]; letterLabel.textColor = [UIColor blackColor]; letterLabel.textAlignment = UITextAlignmentCenter; [self addSubview:letterLabel]; } return self;} Does anyone have an idea why this could be? I'd rather have them display correctly every time :)

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  • Flash caroussel xml parse html link

    - by Marvin
    Hello I am trying to modify a carousel script I have in flash. Its normal function is making some icons rotate and when clicked they zoom in, fade all others and display a little text. On that text I would like to have a link like a "read more". If I use CDATA it wont display a thing, if I use alt char like &#60;a href=&#34;www.google.com&#34;&#62; Read more + &#60;/a&#62; It just displays the text as: <a href="www.google.com"> Read more + </a>. The flash dynamic text box wont render it as html. I dont enough as2 to figure out how to add this. My code: var xml:XML = new XML(); xml.ignoreWhite = true; //definições do xml xml.onLoad = function() { var nodes = this.firstChild.childNodes; numOfItems = nodes.length; for(var i=0;i<numOfItems;i++) { var t = home.attachMovie("item","item"+i,i+1); t.angle = i * ((Math.PI*2)/numOfItems); t.onEnterFrame = mover; t.toolText = nodes[i].attributes.tooltip; t.content = nodes[i].attributes.content; t.icon.inner.loadMovie(nodes[i].attributes.image); t.r.inner.loadMovie(nodes[i].attributes.image); t.icon.onRollOver = over; t.icon.onRollOut = out; t.icon.onRelease = released; } } And the xml: <?xml version="1.0" encoding="UTF-8"?> <icons> <icon image="images/product.swf" tooltip="Product" content="Hello this is some random text &#60;a href=&#34;www.google.com&#34;&#62; Read More + &#60;/a&#62; "/> </icons> Any suggestions? Thanks.

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  • jQuery function execute on Button Click and Enter/Return (key)

    - by Alvin Jones
    I'm trying to create a little search box that allows you to search Twitter based on the keyword you enter in the input field. While it's work, it only works if you press the Submit button. I would also like to be able to press the Enter or Return key to initiate the search. I've tried using the .sumbit function and wrapping my input around a form element with no success. Any insight would be greatly appreciate! Live example: http://tinyurl.com/84axyym <script src="http://ajax.googleapis.com/ajax/libs/jquery/1/jquery.min.js"></script> <script> $(document).ready(function(){ function(data) { $('#startSearch').click(function(){ $('#tweets .results').remove(); var searchTerm = 'http://search.twitter.com/search.json?q=' + $('#twitterSearch').val() + '&callback=?' $.getJSON(searchTerm, function(data) { $.each(data.results, function() { $('<div class="results"></div>') .hide() .append('<a class="userPicLink" href="http://twitter.com/' + this.from_user + '">' + '<img class="userImg" src="' + this.profile_image_url + '">' + '</a>') .append('<span class="userName">' + '<a href="http://twitter.com/' + this.from_user + '">' + this.from_user + '</span>') .append('<span class="userText">' + this.text + '</span>') .append('<time class="textTime">' + relTime(this.created_at) + '</time>') .appendTo('#tweets') .fadeIn(); }); }); </script> <body> <label id="searchLabel" for="twitterSearch">Search</label> <input type="search" list="searchSugg" id="twitterSearch" placeholder="css3 animation" required aria-required="true"> <input id="startSearch" type="submit"> <datalist id="searchSugg"> <option value="css3 mulitple backgrounds"> <option value="html5 video"> <option value="responsive web design"> <option value="twitter api"> </datalist> <div id="tweets"> </div> </body>

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  • I want to set the AutoCompleteMode property in ApplyCellStyleToEditingControl subroutine

    - by Ranjan Gupta
    Hi, I am creating a DataGridView Column. and it is working well. now I want to customise this column with AutoCompleteMode, and AutoCompleteSource properties to show the customised data. I made the properties for this columns, and these are also working well. but these properties are not working in the "ApplyCellStyleToEditingControl" subroutine. Please help me to use these column properties in the "ApplyCellStyleToEditingControl" subroutine. Public Class DataGridViewDataValueColumn Inherits DataGridViewColumn Dim m_AutoCompleteMode As AutoCompleteMode, _ m_AutoCompleteSource As AutoCompleteSource, _ m_AutoCompleteStringCollection As AutoCompleteStringCollection Public Sub New() MyBase.New(New DataValueCell()) End Sub Public Overrides Property CellTemplate() As DataGridViewCell Get Return MyBase.CellTemplate End Get Set(ByVal value As DataGridViewCell) ' Ensure that the cell used for the template is a DataValueCell. If (value IsNot Nothing) AndAlso _ Not value.GetType().IsAssignableFrom(GetType(DataValueCell)) _ Then Throw New InvalidCastException("Must be a DataValueCell") End If MyBase.CellTemplate = value End Set End Property Region "User Defined Properties" '&*--------------------------------------*&' <Description("Indicates the text completion behaviour of the combo box."), DefaultValue(AutoCompleteMode.None)> _ Public Property AutoCompleteMode() As AutoCompleteMode Get Return m_AutoCompleteMode End Get Set(ByVal value As AutoCompleteMode) m_AutoCompleteMode = value End Set End Property <Description("The source of complete strings used to automatic completion."), DefaultValue(AutoCompleteSource.None)> _ Public Property AutoCompleteSource() As AutoCompleteSource Get Return m_AutoCompleteSource End Get Set(ByVal value As AutoCompleteSource) m_AutoCompleteSource = value End Set End Property <Description("The autocomplete custom source.")> _ Public Property AutoCompleteCustomSource() As AutoCompleteStringCollection Get Return m_AutoCompleteStringCollection End Get Set(ByVal value As AutoCompleteStringCollection) m_AutoCompleteStringCollection = value End Set End Property End Region End Class '&*--------------------------------------*&' Class DataValueCell Inherits DataGridViewTextBoxCell Public Sub New() ' End Sub Public Overrides ReadOnly Property EditType As Type Get Return GetType(PCLDataGridViewTextBoxEditingControl) End Get End Property End Class '&*--------------------------------------*&' '&* Edit DataGridView Columns *&' '&*--------------------------------------*&' Class PCLDataGridViewTextBoxEditingControl Inherits DataGridViewTextBoxEditingControl Public Overrides Function EditingControlWantsInputKey(ByVal keyData As Keys, ByVal dataGridViewWantsInputKey As Boolean) As Boolean Select Case ((keyData And Keys.KeyCode)) Case Keys.Prior, Keys.Next, Keys.End, Keys.Home, Keys.Left, Keys.Up, Keys.Right, Keys.Down, Keys.Delete Return True End Select Return MyBase.EditingControlWantsInputKey(keyData, dataGridViewWantsInputKey) End Function Public Overrides Sub ApplyCellStyleToEditingControl(ByVal dataGridViewCellStyle As DataGridViewCellStyle) With DirectCast(Me, TextBox) '.AutoCompleteMode = DataGridViewDataValueColumn.AutoCompleteMode_Value '.AutoCompleteSource = DataGridViewDataValueColumn.AutoCompleteSource_Value '.AutoCompleteCustomSource = MyBase.AutoCompleteCustomSource End With End Sub End Class

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  • WebServices does not interact with App

    - by daemonfire300
    I got a Silverlight App with-in a Web Project Web Silverlight The web contains a service: [WebService(Namespace = "svChat")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] // To allow this Web Service to be called from script, using ASP.NET AJAX, uncomment the following line. //[System.Web.Script.Services.ScriptService] public class GetIPService : System.Web.Services.WebService { public GetIPService () { //Uncomment the following line if using designed components //InitializeComponent(); } [WebMethod] public string GetIp() { return HttpContext.Current.Request.ServerVariables["HTTP_X_FORWARDED_FOR"]; } } And I got a class in my Silverlight App using the Service: public class Client { private string ip; private string created; #region Properties public string Ip { get { return ip; } set { ip = value; } } public string Created { get { return created; } set { created = value; } } #endregion public Client() { } public void SetIp() { ServiceReference1.GetIPServiceSoapClient scIpClient = new svChat.ServiceReference1.GetIPServiceSoapClient(); scIpClient.GetIpCompleted += new EventHandler<svChat.ServiceReference1.GetIpCompletedEventArgs>(IpService_Completed); scIpClient.GetIpAsync(); } private void IpService_Completed(object sender, ServiceReference1.GetIpCompletedEventArgs e) { this.ip = e.Result; } } After Client is created, SetIp() is called, and Client.Ip is added to a text box. Nothing happens. Ip = null. Service itselfs works, tested it. Getting Ip by the above code works. Gettings Ip via service through Silverlight App does not work. <configuration> <system.serviceModel> <bindings> <basicHttpBinding> <binding name="GetIPServiceSoap" maxBufferSize="2147483647" maxReceivedMessageSize="2147483647"> <security mode="None" /> </binding> </basicHttpBinding> </bindings> <client> <endpoint address="http://localhost:2090/svChat.Web/GetIPService.asmx" binding="basicHttpBinding" bindingConfiguration="GetIPServiceSoap" contract="ServiceReference1.GetIPServiceSoap" name="GetIPServiceSoap" /> </client> </system.serviceModel> </configuration> Any ideas? regards,

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  • Why does this textbox binding example work in WPF but not in Silverlight?

    - by Edward Tanguay
    Why is it in the following silverlight application that when I: change the default text in the first textbox move the cursor to the second text box (i.e. take focus off first textbox) click the button that inside the button handler, it still has the old value "default text"? What do I have to do to get the binding to work in Silverlight? The same code works fine in WPF. XAML: <UserControl x:Class="TestUpdate123.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" d:DesignWidth="640" d:DesignHeight="480"> <StackPanel Margin="10" HorizontalAlignment="Left"> <TextBox Text="{Binding InputText}" Height="200" Width="600" Margin="0 0 0 10"/> <StackPanel HorizontalAlignment="Left"> <Button Content="Convert" Click="Button_Convert_Click" Margin="0 0 0 10"/> </StackPanel> <TextBox Height="200" Width="600" Margin="0 0 0 10"/> <TextBlock Text="{Binding OutputText}"/> </StackPanel> </UserControl> Code Behind: using System.Windows; using System.Windows.Controls; using System.ComponentModel; namespace TestUpdate123 { public partial class MainPage : UserControl, INotifyPropertyChanged { #region ViewModelProperty: InputText private string _inputText; public string InputText { get { return _inputText; } set { _inputText = value; OnPropertyChanged("InputText"); } } #endregion #region ViewModelProperty: OutputText private string _outputText; public string OutputText { get { return _outputText; } set { _outputText = value; OnPropertyChanged("OutputText"); } } #endregion public MainPage() { InitializeComponent(); DataContext = this; InputText = "default text"; } private void Button_Convert_Click(object sender, RoutedEventArgs e) { OutputText = InputText; } #region INotifiedProperty Block public event PropertyChangedEventHandler PropertyChanged; protected void OnPropertyChanged(string propertyName) { PropertyChangedEventHandler handler = PropertyChanged; if (handler != null) { handler(this, new PropertyChangedEventArgs(propertyName)); } } #endregion } }

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