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  • What can I do to encourage teams to lighten up? [closed]

    - by Rahul
    I work with a geographically distributed team (different timezones) with people from various cultures and background. Some of us have never met each other in person but we communicate with each other over phone, chat and email almost on an hourly basis. Most of our meetings and discussions are dead serious and boring. What's worse, any attempt at humor is not very well received because of cultural differences. I feel that we are all taking our work a bit too seriously. We don't shy away from painful arguments, nasty emails and heated discussions when things go wrong but never attempt to develop camaraderie or friendships in better times. I would like to know your experiences with such situations and what, if anything, did you do to lighten things up at workplace.

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  • What languages do you support when localizing?

    - by Javoid
    I recently converted an iphone app to support different languages, and was wondering which ones I should include, and which ones aren't worth the trouble. What I mean by that is best illustrated by an example. In Ireland, the Irish language is spoken by very few of the people there. It could be considered a dying language. Almost everybody speaks English (if not everybody). So in this example, I don't think it's worth the trouble to support. In addition, the number of people using modern technology may be limited as well. For example, most people in Cambodia would not be likely to purchase software, and therefore the benefits of localization are reduced. What languages do you support when localizing?

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  • Are HTTP requests cached? [closed]

    - by nischayn22
    Many HTTP requests are sent repeatedly by browsers on almost every page load, such as requesting the jQuery .js file etc. Since these are already used on too many sites doesn't modern browsers keep a cache for this? I am thinking of a system where the browser has a cached copy of the .js file used very very frequently. On a new request for the .js file, it sends the server a request for a hash of the .js file (provided the server can reply to that) and compares the returned hash with the cached copy's hash... rest is intuitive.

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  • What most games would benefit from having

    - by Phil
    I think I've seen "questions" like this on stackoverflow but sorry if I'm overstepping any bounds. Inspired by my recent question and all the nice answers (Checklist for finished game?) I think every gamedev out there has something he/she thinks that almost every game should have. That knowledge is welcome here! So this is probably going to be an inspirational subjective list of some sorts and the point is that anyone reading this question will see a point or two that they've overlooked in their own development and might benefit from adding. I think a good example might be: "some sort of manual or help section. Of course it should be proportional to how advanced the game is. Some users won't need it and won't go looking for it but the other ones that do will become very frustrated if they can't remember how to do something specific that should be in the manual". A bad example might be "good gameplay". Of course every game benefits from this but the answer is not very helpful.

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  • Why creating a new MDX language instead of extending SQL?

    - by DReispt
    I have a long experience with SQL, but recently began working with datawarehouse and OLAP technologies: building fact and dimension tables, that then are queried using MDX (MultiDimensional eXpressions). The problem is that MDX works with a completely different logic compared to SQL, and it's a whole new learning curve even for someone with a strong SQL background. Yes, MDX allows you to do things that would be hard or almost impossible with plain SQL. But sometimes it's frustrating to be hours around an MDX to do something you know you could achieve in minutes using SQL (ok, you can tell me to RTFM ...). But why go on to the trouble of creating a new completely different language when you could build on SQL, extend it to add the features needed by OLAP applications?

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  • Good message board for a website (e.g. phpBB)

    - by unixman83
    Hi, What are the best (and most widely used) Linux-based message board softwares, and the pros and cons of each. e.g. Security Vulnerabilities, Performance on a cheap server, comes pre-packaged [RPM or DEB]. I am looking for the best message board software for my website. A VPS can run almost any software, so the sky is the limit! Free, doesn't require unreasonable number of hyperlinks to their website Security focused / Widely Used, vulnerabilities are found and fixed quick Easy to keep up-to-date, i.e. prepackaged / auto-update in some way Moderator features [like pinning / message preamble], account management Themeable, customize appearance a bit

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  • Oracle Master Data Management at OOW 2012: A Look Back

    - by Mala Narasimharajan
    Oracle Master Data Management had a great showing at OOW 2012 ! Special thanks to our customers and partners for presenting with us, sharing their use cases and successes as well as co-sponsoring events.  Almost every session at the show featured a customer and the tremendous success or transformation Oracle MDM resulted in at their organization.  At the DemoGrounds, Oracle MDM saw tremendous interest with many individuals enquiring to see demos, and have their technical questions answered.  The demos provided a perfect opportunity to showcase technical enhancements as well as what features are on the horizon.The MDM customer appreciation dinner event was a smashing success as cusotmers and partners enjoyed a spectacular water view, fine dining and cocktails and one of San Francisco's finest restaurants - The Water Bar.  In a short while the planning for next year's OpenWorld will be under full swing and we can't wait to get started.  See you at OOW 2013!!    

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  • Any Other Distros with Gnome 2.32?

    - by Gowtham
    I've used Ubuntu for almost a year and I pretty much don't like the Unity environment and I installed BackTrack R3 in my laptop which uses GNOME 2.32 and I'm much impressed with that and made a decision to move to GNOME but, it is currently in version 3.x and it has been said that there is no GNOME 2.x versions are supported. I don't like the new GNOME and surfed the internet for finding a distro with that version and support. But, I can't find one. Can you specify a good distro with GNOME 2.x and Debian package installers?

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  • Is there a (free) reliable place to get statistics from sites, more reliable than Alexa, Quantcast, Compete?

    - by S.gfx
    I mean, seems there's no way. I am just asking in case someone knows of a recent new site being more accurate. I am aware of Alexa's, Compete and Quantcast inaccuracies and/or limited system/range of sites to get their stats. I also know about websitegrader perhaps being a little more accurate (although not sure if that's the data I am after). And read Seomoz tools are reliable. I am yet though looking for a free solution, a 'reliable' Alexa. And not a place depending on a toolbar installation, an easy to trick place, or one with stats way too off, or of a very limited range of sites. I am almost sure there's nothing new, but I wanted to be sure.

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  • Where does UBB store its settings?

    - by pjmorse
    We're moving a UBB forum from one host to another. (This is temporary; we're going to replace the forum eventually, but moving hosts has a higher priority.) We don't have a lot of experience with UBB, so we're feeling our way along in the dark. We got the UBB code installed on the new host, and we've done a dry-run database export from the original site to the new site. However, almost everything set in UBB's Control Panel section didn't come with the database export. If UBB doesn't store this data in the database, where is it stored? And if it is in the database, why would it not show up in a new forum when the database is imported? Did we somehow miss a table?

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  • How should I implement the repository pattern for complex object models?

    - by Eric Falsken
    Our data model has almost 200 classes that can be separated out into about a dozen functional areas. It would have been nice to use domains, but the separation isn't that clean and we can't change it. We're redesigning our DAL to use Entity Framework and most of the recommendations that I've seen suggest using a Repository pattern. However, none of the samples really deal with complex object models. Some implementations that I've found suggest the use of a repository-per-entity. This seems ridiculous and un-maintainable for large, complex models. Is it really necessary to create a UnitOfWork for each operation, and a Repository for each entity? I could end up with thousands of classes. I know this is unreasonable, but I've found very little guidance implementing Repository, Unit Of Work, and Entity Framework over complex models and realistic business applications.

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  • 404 code/header for search engines, on removed user content?

    - by mowgli
    I just got an email, from a former user on my website He was complaining that Google still shows the contact page he created on my site, even though he deleted it a month ago This is the first time in many years anyone requests this I told him, that it's almost entirely up to Google what content it wants to keep/show and for how long. If it's deleted on the site, I can't do much, other than request a re-visit from the googlebot The user-page already now says something like "Not found. The user has removed the content" TL;DR: But the question is: Should I generally add a 404 header (or other) for dynamic user content that has been removed from the site? Or could this hurt the site (SEO)?

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  • Time display and Cursor bug in Ubuntu 14.04 LTS

    - by user291774
    Just installed Ubuntu 14.04. Noticed the time in seconds speeds up then slows down to normal speed. The cursor for the keyboard has a strange rhythm; it stays normal, then slowly speeds up faster and faster till it looks like it's not blinking anymore, then goes back to normal and starts the process again. It almost seems like my whole operating system speeds up then slows down again. Even the hour circle that spins when it's loading starts slowly then it picks up speed till it spins so fast it looks like it's not even spinning. It interferes with video and the whole system. I have a Dell Vostro 3750 dual video cards and dual boot with Windows 7. Windows is running fine.

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  • Practicing SEO

    As with any other city on the planet these, SEO companies in Toronto are equally conscious of businesses and companies serve two markets, and we are not talking about demographics. We mean the walk in customers and also virtual customers. Online retail income is not a line of revenue any business owner can afford to dismiss ever again. With a lot of the world's human population connected to the internet, people eat, sleep, listen to music, watch TV, buffer sitcoms and movies, chat with their friends, Google and Wikipedia any and almost everything beneath the sun they randomly encounter.

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  • What's wrong with this Open GL ES 2.0. Shader?

    - by Project Dumbo Dev
    I just can't understand this. The code works perfectly on the emulator(Which is supposed to give more problems than phones…), but when I try it on a LG-E610 it doesn't compile the vertex shader. This is my log error(Which contains the shader code as well): EDITED Shader: uniform mat4 u_Matrix; uniform int u_XSpritePos; uniform int u_YSpritePos; uniform float u_XDisplacement; uniform float u_YDisplacement; attribute vec4 a_Position; attribute vec2 a_TextureCoordinates; varying vec2 v_TextureCoordinates; void main(){ v_TextureCoordinates.x= (a_TextureCoordinates.x + u_XSpritePos) * u_XDisplacement; v_TextureCoordinates.y= (a_TextureCoordinates.y + u_YSpritePos) * u_YDisplacement; gl_Position = u_Matrix * a_Position; } Log reports this before loading/compiling shader: 11-05 18:46:25.579: D/memalloc(1649): /dev/pmem: Mapped buffer base:0x51984000 size:5570560 offset:4956160 fd:46 11-05 18:46:25.629: D/memalloc(1649): /dev/pmem: Mapped buffer base:0x5218d000 size:5836800 offset:5570560 fd:49 Maybe it has something to do with that men alloc? The phone is also giving a constant error while plugged: ERROR FBIOGET_ESDCHECKLOOP fail, from msm7627a.gralloc Edited: "InfoLog:" refers to glGetShaderInfoLog, and it's returning nothing. Since I removed the log in a previous edit I will just say i'm looking for feedback on compiling shaders. Solution + More questions: Ok, the problem seems to be that either ints are not working(generally speaking) or that you can't mix floats with ints. That brings to me the question, why on earth glGetShaderInfoLog is returning nothing? Shouldn't it tell me something is wrong on those lines? It surely does when I misspell something. I solved by turning everything into floats, but If someone can add some light into this, It would be appreciated. Thanks.

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  • Where's Gangnam?

    - by Mike Dietrich
    When somebody did mention "PSY" during a dinner at OOW this year with customers and colleagues from Korea I was completely clueless. I even didn't understand correctly who or what "PSY" is. I did forget about that until last week as a German online magazine did report on over 500 mio youtube hits for "Gangnam Style". Well ... I didn't know that I've almost missed a global phenomenon. And now I've learned that the song is omnipresent in Korea (and not only here) - and Gangnam is a really nice (and expensive) quarter of Seoul not that far away from my hotel. And if you need some rest during your lunch break you may watch these youtube vids - but don't blame me if you don't get the song out of your head anymore ... Gangnam Style by PSY Eton Style - my personal favorite Jakarta Flash Mob - wow! And NO - that's not the type of music I'd usually listen to!!!

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  • Which game library/engine to choose?

    - by AllTheThingsSheSaid
    I'm not a programming beginner at all. I've tried 2 libraries/engines so far, allegro and Unity. For allegro. i think its not good if i wanna make a career in gaming industry since its not powerful enough. I don't feel comfortable with unity. Its more like a software like photoshop or flash. You can do almost everything with pre-defined functions, tools and with less coding. I need something which offers less tools and pre defined functions and more coding work. It would be awesome if its free and c/c++ based. I need both 2D/3D. and please, don't tell me to make my own library, i am not "that" advance. Any other information about gaming industry would be greatly appreciated.

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  • Is it normal to sometimes take a while to get even basic things working in software development?

    - by user1092719
    This is a little hard to explain because it's a really generic question, but bear with me... I find that when I am doing or recreating basic things from scratch (i.e. without the help of libraries), sometimes it feels as though I'm taking much more time to do the task than is actually needed. I am not new to programming or development & design concepts and have worked extensively with around 9 languages and various platforms and paradigms over 5/6 years. Although I don't yet have any academic qualification for programming and have learned almost exclusively from the Internet, I have been told that the quality of my code is excellent by those with qualifications. So, I don't think I'm a bad programmer because I really love doing it and working with software architecture, but maybe I'm slow? Or is it normal to take sometimes longer than it seems necessary to do basic tasks?

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  • July 7th - Java 7th launch

    - by alexismp
    Java 7 is around the corner and Oracle is hosting a multi-city launch event on July 7th called "Java 7, Moving Java Forward". This event will be held simultaneously in Oracle HQ (Redwood Shores, CA), in Sao Paulo, Brazil and in London UK to celebrate to almost-ready version 7 of Java, the first one in five years! In addition to the live event and the ability for you to attend in person if you're in one of those cities, many Java User Groups are planning Java 7 meetings on the same day or soon after, so check your favorite JUG's upcoming meetings. Chances are there's a Java 7 event nearby. Tori has all the details for this launch event over on the OTN blog. Register directly here.

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  • Does an inventory limit in an MMORPG make sense?

    - by Philipp
    I am currently developing a simple 2d MMORPG. My current focus is the inventory system. I am currently wondering if I should implement a limit on what a player character can carry. Either in form of a maximum weight, a limited number of inventory slots, or a combination of both. Almost every MMORPG I ever played limits inventory space. But plausibility aside, is this really necessary from a gameplay point of view? Maybe it would in fact improve the game experience when I just let the players carry as much stuff as they want. tl;dr: What is the game development rationale behind limiting carrying capacity of player characters?

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  • Access Token Verification

    - by DecafCoder
    I have spent quite a few days reading up on Oauth and token based security measures for REST API's and I am currently looking at implementing an Oauth based authentication approach almost exactly like the one described in this post (OAuth alternative for a 2 party system). From what I understand, the token is to be verified upon each request to the resource server. This means the resource server would need to retrieve the token from a datastore to verify the clients token. Given this would have to happen upon every request I am concerned about the speed implications of hitting a datastore like MySQL or NoSQL upon every request just to verify the token. Is this the standard way to verify tokens by having them stored in a RDBMS or NoSQL database and retrieved upon each request? Or is it a suitable solution to have them cached (baring in mind that we are talking millions of users)?

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  • When do you say "near ID" / "far ID" when using RTMFP in ActionScript 3?

    - by Panzercrisis
    I've been using RTMFP streaming for around a year in ActionScript 3, and I pretty much know the difference between a near ID and far ID. The near ID is your peer ID, and the far ID is the other guy's peer ID. The problem I'm having is that, to my knowledge, choosing whether to use one term or the other in a given sentence is a little like choosing whether to say "go" or "come". In English, "go" and "come" have opposite meanings, but ironically, they can still be used almost interchangeably. It's because whether you're going or coming is so heavily dependent on perspective, as opposed to anything concrete. Is the choice of words between "near ID" and "far ID" just as ambiguous, or is there some sort of method to the madness? Thanks!

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  • How to achieve excellence in iOS Development? [on hold]

    - by Ashish Pisey
    I have been developing iOS apps for six months now and every day i find something new and exciting to learn. i feel blessed with apple docs and 3rd party APIs.I have four apps on the App Store.i have tried almost all the basic core features of iOS except core-data. MY recent interests are dynamic UI,physics(sprite kit) and social apps.As i feel lost in vast pool of knowledge,i would like to know from you expert iOS developers, what particular features should i concentrate on for the future? should i try opengl-es for 3d gaming for 64 bit processors or stick to basic 2d physics gaming for some time or the evergreen social apps category ? appreciate your help, thanx

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  • LibreOffice can't open a spreadsheet

    - by dn.usenet
    I have been editing my-file.ods almost daily using LibreOffice. Today it hanged at one point. I had to reboot the laptop. Now the file cannot be edited. When it is opened for editing, a warning is issues: Document file is locked for editing by unknown user. If I open the file for editing despite the stated hiccup and edit it and then try to save it, I am prompted to save it under another name. But I don't want to change the name.

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  • Creating an OpenGL FPS camera: I have the position and orientation vectors, now what?

    - by Synthetix
    I have been struggling to create a first person camera in OpenGL ES 2.0 without using gluLookAt(). I grab the camera's orientation vectors (the way it's looking) from the current modelview matrix, and use that to calculate the new forward/backward (Z) translation value. I then calculate the strafe (X) value from the dot product of Z and Y (which is always 1.0). So, I have all the information I need to create a view matrix, but how do I do that without using gluLookAt? Almost all the examples I've seen use gluLookAt, but no such function exists in OpenGL ES 2.0. Besides, one of the moderators on cprogramming.com mentioned that gluLookAt is not appropriate for FPS cameras: http://cboard.cprogramming.com/game-programming/135390-how-properly-move-strafe-yaw-pitch-camera-opengl-glut-using-glulookat.html I am really confused by all the conflicting information I'm getting. I just want to create a first person camera that goes forward (W,S keys), side-to-side (A,D keys) and rotates around its center (Y axis only), Wolfenstein style. Any help on this would be much appreciated!

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