Search Results

Search found 2530 results on 102 pages for 'eric martin'.

Page 65/102 | < Previous Page | 61 62 63 64 65 66 67 68 69 70 71 72  | Next Page >

  • How to programatically read native DLL imports in C#?

    - by Eric
    The large hunk of C# code below is intended to print the imports of a native DLL. I copied it from from this link and modified it very slightly, just to use LoadLibraryEx as Mike Woodring does here. I find that when I call the Foo.Test method with the original example's target, MSCOREE.DLL, it prints all the imports fine. But when I use other dlls like GDI32.DLL or WSOCK32.DLL the imports do not get printed. What's missing from this code that would let it print all the imports as, for example, DUMPBIN.EXE does? (Is there a hint I'm not grokking in the original comment that says, "using mscoree.dll as an example as it doesnt export any thing"?) Here's the extract that just shows how it's being invoked: public static void Test() { // WORKS: var path = @"c:\windows\system32\mscoree.dll"; // NO ERRORS, BUT NO IMPORTS PRINTED EITHER: //var path = @"c:\windows\system32\gdi32.dll"; //var path = @"c:\windows\system32\wsock32.dll"; var hLib = LoadLibraryEx(path, 0, DONT_RESOLVE_DLL_REFERENCES | LOAD_IGNORE_CODE_AUTHZ_LEVEL); TestImports(hLib, true); } And here is the whole code example: namespace PETest2 { [StructLayout(LayoutKind.Explicit)] public unsafe struct IMAGE_IMPORT_BY_NAME { [FieldOffset(0)] public ushort Hint; [FieldOffset(2)] public fixed char Name[1]; } [StructLayout(LayoutKind.Explicit)] public struct IMAGE_IMPORT_DESCRIPTOR { #region union /// <summary> /// CSharp doesnt really support unions, but they can be emulated by a field offset 0 /// </summary> [FieldOffset(0)] public uint Characteristics; // 0 for terminating null import descriptor [FieldOffset(0)] public uint OriginalFirstThunk; // RVA to original unbound IAT (PIMAGE_THUNK_DATA) #endregion [FieldOffset(4)] public uint TimeDateStamp; [FieldOffset(8)] public uint ForwarderChain; [FieldOffset(12)] public uint Name; [FieldOffset(16)] public uint FirstThunk; } [StructLayout(LayoutKind.Explicit)] public struct THUNK_DATA { [FieldOffset(0)] public uint ForwarderString; // PBYTE [FieldOffset(4)] public uint Function; // PDWORD [FieldOffset(8)] public uint Ordinal; [FieldOffset(12)] public uint AddressOfData; // PIMAGE_IMPORT_BY_NAME } public unsafe class Interop { #region Public Constants public static readonly ushort IMAGE_DIRECTORY_ENTRY_IMPORT = 1; #endregion #region Private Constants #region CallingConvention CALLING_CONVENTION /// <summary> /// Specifies the calling convention. /// </summary> /// <remarks> /// Specifies <see cref="CallingConvention.Winapi" /> for Windows to /// indicate that the default should be used. /// </remarks> private const CallingConvention CALLING_CONVENTION = CallingConvention.Winapi; #endregion CallingConvention CALLING_CONVENTION #region IMPORT DLL FUNCTIONS private const string KERNEL_DLL = "kernel32"; private const string DBGHELP_DLL = "Dbghelp"; #endregion #endregion Private Constants [DllImport(KERNEL_DLL, CallingConvention = CALLING_CONVENTION, EntryPoint = "GetModuleHandleA"), SuppressUnmanagedCodeSecurity] public static extern void* GetModuleHandleA(/*IN*/ char* lpModuleName); [DllImport(KERNEL_DLL, CallingConvention = CALLING_CONVENTION, EntryPoint = "GetModuleHandleW"), SuppressUnmanagedCodeSecurity] public static extern void* GetModuleHandleW(/*IN*/ char* lpModuleName); [DllImport(KERNEL_DLL, CallingConvention = CALLING_CONVENTION, EntryPoint = "IsBadReadPtr"), SuppressUnmanagedCodeSecurity] public static extern bool IsBadReadPtr(void* lpBase, uint ucb); [DllImport(DBGHELP_DLL, CallingConvention = CALLING_CONVENTION, EntryPoint = "ImageDirectoryEntryToData"), SuppressUnmanagedCodeSecurity] public static extern void* ImageDirectoryEntryToData(void* Base, bool MappedAsImage, ushort DirectoryEntry, out uint Size); } static class Foo { // From winbase.h in the Win32 platform SDK. // const uint DONT_RESOLVE_DLL_REFERENCES = 0x00000001; const uint LOAD_IGNORE_CODE_AUTHZ_LEVEL = 0x00000010; [DllImport("kernel32.dll"), SuppressUnmanagedCodeSecurity] static extern uint LoadLibraryEx(string fileName, uint notUsedMustBeZero, uint flags); public static void Test() { //var path = @"c:\windows\system32\mscoree.dll"; //var path = @"c:\windows\system32\gdi32.dll"; var path = @"c:\windows\system32\wsock32.dll"; var hLib = LoadLibraryEx(path, 0, DONT_RESOLVE_DLL_REFERENCES | LOAD_IGNORE_CODE_AUTHZ_LEVEL); TestImports(hLib, true); } // using mscoree.dll as an example as it doesnt export any thing // so nothing shows up if you use your own module. // and the only none delayload in mscoree.dll is the Kernel32.dll private static void TestImports( uint hLib, bool mappedAsImage ) { unsafe { //fixed (char* pszModule = "mscoree.dll") { //void* hMod = Interop.GetModuleHandleW(pszModule); void* hMod = (void*)hLib; uint size = 0; uint BaseAddress = (uint)hMod; if (hMod != null) { Console.WriteLine("Got handle"); IMAGE_IMPORT_DESCRIPTOR* pIID = (IMAGE_IMPORT_DESCRIPTOR*)Interop.ImageDirectoryEntryToData((void*)hMod, mappedAsImage, Interop.IMAGE_DIRECTORY_ENTRY_IMPORT, out size); if (pIID != null) { Console.WriteLine("Got Image Import Descriptor"); while (!Interop.IsBadReadPtr((void*)pIID->OriginalFirstThunk, (uint)size)) { try { char* szName = (char*)(BaseAddress + pIID->Name); string name = Marshal.PtrToStringAnsi((IntPtr)szName); Console.WriteLine("pIID->Name = {0} BaseAddress - {1}", name, (uint)BaseAddress); THUNK_DATA* pThunkOrg = (THUNK_DATA*)(BaseAddress + pIID->OriginalFirstThunk); while (!Interop.IsBadReadPtr((void*)pThunkOrg->AddressOfData, 4U)) { char* szImportName; uint Ord; if ((pThunkOrg->Ordinal & 0x80000000) > 0) { Ord = pThunkOrg->Ordinal & 0xffff; Console.WriteLine("imports ({0}).Ordinal{1} - Address: {2}", name, Ord, pThunkOrg->Function); } else { IMAGE_IMPORT_BY_NAME* pIBN = (IMAGE_IMPORT_BY_NAME*)(BaseAddress + pThunkOrg->AddressOfData); if (!Interop.IsBadReadPtr((void*)pIBN, (uint)sizeof(IMAGE_IMPORT_BY_NAME))) { Ord = pIBN->Hint; szImportName = (char*)pIBN->Name; string sImportName = Marshal.PtrToStringAnsi((IntPtr)szImportName); // yes i know i am a lazy ass Console.WriteLine("imports ({0}).{1}@{2} - Address: {3}", name, sImportName, Ord, pThunkOrg->Function); } else { Console.WriteLine("Bad ReadPtr Detected or EOF on Imports"); break; } } pThunkOrg++; } } catch (AccessViolationException e) { Console.WriteLine("An Access violation occured\n" + "this seems to suggest the end of the imports section\n"); Console.WriteLine(e); } pIID++; } } } } } Console.WriteLine("Press Any Key To Continue......"); Console.ReadKey(); } }

    Read the article

  • iPhone: Setup static content of UITableView

    - by Martin
    This guide from apple https://developer.apple.com/iphone/prerelease/library/documentation/UserExperience/Conceptual/TableView_iPhone/TableViewCells/TableViewCells.html (you need login) explains how to use "The Technique for Static Row Content" to use Interface Builder to setup the cells in a tableview. I have some cells with different heights in my tableview. Without using the heightForRowAtIndexPath method everything get messed up. Do I still need to use this method or can I in some way setup the height of the cells inside the IB as I created them there? Also when using the "The Technique for Static Row Content" from the guide you still need to use the cellForRowAtIndexPath to setup the cells even if they are created in IB. I would like to setup the full layout of the tableview with all cells in IB (drag the cells right into the tableview), is that possible in some way? Thanks!

    Read the article

  • Lines-of-code counting for many C# solutions

    - by Eric
    I am currently researching a solution for counting lines of code in C#. I pretty much need a combination of the following two tools: http://richnewman.wordpress.com/2007/07/01/c-and-vbnet-line-count-utility/ http://www.locmetrics.com/index.html My problem is that I need to recursively scan a folder containing a lot of visual studio solutions. So can't really use the first tool without any major work on its code, as it's only able to scan a single solution at a time. But I also need to split the results for each solution, preferably even the contained projects. This disqualifies the second tool I found. I also found NDepend which suffers from the same problem. Do you know of any free tools that do what I need? I am unable to find anything suitable.

    Read the article

  • Getting value from pointer

    - by Eric
    Hi, I'm having problem getting the value from a pointer. I have the following code in C++: void* Nodo::readArray(VarHash& var, string varName, int posicion, float& d) { //some code before... void* res; float num = bit.getFloatFromArray(arregloTemp); //THIS FUNCTION RETURN A FLOAT AND IT'S OK cout << "NUMBER " << num << endl; d = num; res = &num; return res } int main() { float d = 0.0; void* res = n.readArray(v, "c", 0, d); //THE VALUES OF THE ARRAY ARE: {65.5, 66.5}; float* car3 = (float*)res; cout << "RESULT_READARRAY " << *car3 << endl; cout << "FLOAT REFERENCE: " << d << endl; } The result of running this code is the following: NUMBER 65.5 RESULT_READARRAY -1.2001 //INCORRECT IT SHOULD BE LIKE NUMBER FLOAT REFERENCE: 65.5 //CORRECT NUMBER 66.5 RESULT_READARRAY -1.2001 //INCORRECT IT SHOULD BE LIKE NUMBER FLOAT REFERENCE: 66.5 //CORRECT For some reason, when I get the value of the pointer returned by the function called readArray is incorrect. I'm passing a float variable(d) as a reference in the same function just to verify that the value is ok, and as you can see, THE FLOAT REFERENCE matches the NUMBER. If I declare the variable num(read array) as a static float, the first RESULT_READARRAY will be 65.5, that is correct, however, the next value will be the same instead of 66.5. Let me show you the result of running the code using static float variable: NUMBER 65.5 RESULT_READARRAY 65.5 //PERFECT FLOAT REFERENCE: 65.5 //¨PERFECT NUMBER 65.5 //THIS IS INCORRECT, IT SHOULD BE 66.5 RESULT_READARRAY 65.5 FLOAT REFERENCE: 65.5 Do you know how can I get the correct value returned by the function called readArray()?

    Read the article

  • Why does this attempt at preloading images with jQuery not work?

    - by Eric
    Current I have this code: var imgCount = 36; var container = $('#3D-spin'); var loaded = 0; function onLoad() { alert(loaded); loaded++; if(loaded >= imgCount) { alert('yay'); } } for(var i = imgCount-1; i >= 0; i--) { container.prepend( $('<img>') .one('load', onLoad) .attr('alt', 'View from '+(i*360/imgCount)+'\u00B0') .attr('src', '/images/3d-spin/robot ('+i+').jpg') ); } However, it's behaving VERY strangely. Normally, I get no alert boxes. However, if I open developer tools, and pause script execution, I get a single alert that says 0. There's nothign like a good old heisenbug! A live example can be found here. The script itself is called style.js, and it is clear that images have loaded. Am I doing something stupidly, or is jQuery playing up?

    Read the article

  • unix How to compare two files and get results to third file?

    - by Martin Mocik
    I have two files 1st file is like this: www.example.com www.domain.com www.otherexample.com www.other-domain.com www.other-example.com www.exa-ample.com 2nd file is like this (numbers after ;;; are between 0-10): www.example.com;;;2 www.domain.com;;;5 www.other-domain;;;0 www.exa-ample.com;;;4 and i want compare these two files and output to third file like this: www.otherexample.com www.other-example.com Both files have large size (over 500mb)

    Read the article

  • Assemblies mysteriously loaded into new AppDomains

    - by Eric
    I'm testing some code that does work whenever assemblies are loaded into an appdomain. For unit testing (in VS2k8's built-in test host) I spin up a new, uniquely-named appdomain prior to each test with the idea that it should be "clean": [TestInitialize()] public void CalledBeforeEachTestMethod() { AppDomainSetup appSetup = new AppDomainSetup(); appSetup.ApplicationBase = @"G:\<ProjectDir>\bin\Debug"; Evidence baseEvidence = AppDomain.CurrentDomain.Evidence; Evidence evidence = new Evidence( baseEvidence ); _testAppDomain = AppDomain.CreateDomain( "myAppDomain" + _appDomainCounter++, evidence, appSetup ); } [TestMethod] public void MissingFactoryCausesAppDomainUnload() { SupportingClass supportClassObj = (SupportingClass)_testAppDomain.CreateInstanceAndUnwrap( GetType().Assembly.GetName().Name, typeof( SupportingClass ).FullName ); try { supportClassObj.LoadMissingRegistrationAssembly(); Assert.Fail( "Should have nuked the app domain" ); } catch( AppDomainUnloadedException ) { } } [TestMethod] public void InvalidFactoryMethodCausesAppDomainUnload() { SupportingClass supportClassObj = (SupportingClass)_testAppDomain.CreateInstanceAndUnwrap( GetType().Assembly.GetName().Name, typeof( SupportingClass ).FullName ); try { supportClassObj.LoadInvalidFactoriesAssembly(); Assert.Fail( "Should have nuked the app domain" ); } catch( AppDomainUnloadedException ) { } } public class SupportingClass : MarshalByRefObject { public void LoadMissingRegistrationAssembly() { MissingRegistration.Main(); } public void LoadInvalidFactoriesAssembly() { InvalidFactories.Main(); } } If every test is run individually I find that it works correctly; the appdomain is created and has only the few intended assemblies loaded. However, if multiple tests are run in succession then each _testAppDomain already has assemblies loaded from all previous tests. Oddly enough, the two tests get appdomains with different names. The test assemblies that define MissingRegistration and InvalidFactories (two different assemblies) are never loaded into the unit test's default appdomain. Can anyone explain this behavior?

    Read the article

  • External resources in Flash

    - by Eric
    Hey all. I'm working on an application that was originally intended for HTML, but I've recently concluded that the best thing to do for my purposes is to do it in Flash instead. One of the big things I need is to be able to bring in movieclips from external files and add them to my main movie at runtime (dynamic number of elements, skinning, etc.) Don't need full-on code for this, but I could use some assistance in tracking down the resources to learn how to do these things successfully. Tutorials, best practices… The usual suspects. I've been using Flash for a while now, and used to do this pretty easily in AS2, but I've had some hiccups using classes and addchild in an earlier attempt, so any help would be much appreciated. Thanks!

    Read the article

  • Git Submodule or fork

    - by Eric
    I have a private repo in github that is the complete source code to my cms. Now I have a few local customers that I want to use the same code base on but with different themes. Is it better to fork the original project out into a repo for each one. Or use a submodule and create a new repo for each customer? After each site is complete I would imagine the theme files wouldn't change much but would need to pull in changes from the main repo when bugs are discovered.

    Read the article

  • How do I select distinct rows where a column may have a number of the same values but all their 2nd

    - by Martin Rose
    I have a table in the form: test_name| test_result | test1 | pass | test2 | fail | test1 | pass | test1 | pass | test2 | pass | test1 | pass | test3 | pass | test3 | fail | test3 | pass | As you can see all test1's pass while test2's and test3's have both passes and fails. Is there a SQL statement that I can use to return the distinct names of the tests that only pass? E.g. test1

    Read the article

  • Blackberry - Custom size EditField

    - by Eric
    I am trying to put together a dialog that should look like this: Fill in the below fields ___________ likes ________________ where the "_" lines are the EditFields. I am sticking all the fields in a HorizontalFieldManager, which I add to the dialog. Unfortunately, the first EditField consumes all the space on the first line. I have tried to override the getPreferredWidth() method of the EditField by creating my own class extending BasicEditField, but have had no success. Surely there must be a simple way to force a certain size for an edit field. What am I missing?

    Read the article

  • Managing inverse relationships without CoreData

    - by Nathaniel Martin
    This is a question for Objective-J/Cappuccino, but I added the cocoa tag since the frameworks are so similar. One of the downsides of Cappuccino is that CoreData hasn't been ported over yet, so you have to make all your model objects manually. In CoreData, your inverse relationships get managed automatically for you... if you add an object to a to-many relationship in another object, you can traverse the graph in both directions. Without CoreData, is there any clean way to setup those inverse relationships automatically? For a more concrete example, let's take the typical Department and Employees example. To use rails terminology, a Department object has-many Employees, and an Employee belongs-to a Department. So our Department model has an NSMutableSet (or CPMutableSet ) "employees" that contains a set of Employees, and our Employee model has a variable "department" that points back to the Department model that owns it. Is there an easy way to make it so that, when I add a new Employee model into the set, the inverse relationship (employee.department) automatically gets set? Or the reverse: If I set the department model of an employee, then it automatically gets added to that department's employee set? Right know I'm making an object, "ValidatedModel" that all my models subclass, which adds a few methods that setup the inverse relationships, using KVO. But I'm afraid that I'm doing a lot of pointless work, and that there's already an easier way to do this. Can someone put my concerns to rest?

    Read the article

  • command line tool text output

    - by Martin
    I have a small command line tool and after running it, I'd like to display the text output in a way that's easy for someone to copy/paste and save it or email it to someone else. Copy/pasting from a command prompt is not done in the standard way, so I don't want people to have to copy/paste from there. Saving the file to disk is possible, but the folder where the tool is located may not have access rights so the user would have to configure the output file location (this may be too tricky for some users). I was thinking of launching notepad with some text in it, generated from the command line tool. Is this possible? Any other suggestions?

    Read the article

  • Mapping an instance of IList in NHibernate

    - by Martin Kirsche
    I'm trying to map a parent-child relationship using NHibernate (2.1.2), MySql.Data (6.2.2) and MySQL Server (5.1). I figured out that this must be done using a <bag> in the mapping file. I build a test app which is running without yielding any errors and is doing an insert for each entry but somehow the foreign key inside the children table (ParentId) is always empty (null). Here are the important parts of my code... Parent public class Parent { public virtual int Id { get; set; } public virtual IList<Child> Children { get; set; } } <class name="Parent"> <id name="Id"> <generator class="native"/> </id> <bag name="Children" cascade="all"> <key column="ParentId"/> <one-to-many class="Child"/> </bag> </class> Child public class Child { public virtual int Id { get; set; } } <class name="Child"> <id name="Id"> <generator class="native"/> </id> </class> Program using (ISession session = sessionFactory.OpenSession()) { session.Save( new Parent() { Children = new List<Child>() { new Child(), new Child() } }); } Any ideas what I did wrong?

    Read the article

  • data not reloading into tableview from core data on minor update

    - by Martin KS
    I've got a basic photo album application, on the first view a list of albums is displayed with a subtitle showing how many images are in each album. I've got everything working to add albums, and add images to albums. The problem is that the image count lines are accurate whenever the app loads, but I can't get them to update during execution. The following viewdidload correctly populates all lines of the tableview when the app loads: - (void)viewDidLoad { [super viewDidLoad]; // Set the title. self.title = @"Photo albums"; // Configure the add and edit buttons. self.navigationItem.leftBarButtonItem = self.editButtonItem; addButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addAlbum)]; addButton.enabled = YES; self.navigationItem.rightBarButtonItem = addButton; /* Fetch existing albums. Create a fetch request; find the Album entity and assign it to the request; add a sort descriptor; then execute the fetch. */ NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Album" inManagedObjectContext:managedObjectContext]; [request setEntity:entity]; // Order the albums by name. NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"albumName" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [sortDescriptor release]; [sortDescriptors release]; // Execute the fetch -- create a mutable copy of the result. NSError *error = nil; NSMutableArray *mutableFetchResults = [[managedObjectContext executeFetchRequest:request error:&error] mutableCopy]; if (mutableFetchResults == nil) { // Handle the error. } LocationsAppDelegate *mainDelegate = (LocationsAppDelegate *)[[UIApplication sharedApplication] delegate]; // Set master albums array to the mutable array, then clean up. [mainDelegate setAlbumsArray:mutableFetchResults]; [mutableFetchResults release]; [request release]; } But when I run similar code inside viewdidappear, nothing happens: { /* Fetch existing albums. Create a fetch request; find the Album entity and assign it to the request; add a sort descriptor; then execute the fetch. */ NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Album" inManagedObjectContext:managedObjectContext]; [request setEntity:entity]; // Order the albums by creation date, most recent first. NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"albumName" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [sortDescriptor release]; [sortDescriptors release]; // Execute the fetch -- create a mutable copy of the result. NSError *error = nil; NSMutableArray *mutableFetchResults = [[managedObjectContext executeFetchRequest:request error:&error] mutableCopy]; if (mutableFetchResults == nil) { // Handle the error. } LocationsAppDelegate *mainDelegate = (LocationsAppDelegate *)[[UIApplication sharedApplication] delegate]; // Set master albums array to the mutable array, then clean up. [mainDelegate setAlbumsArray:mutableFetchResults]; [self.tableView reloadData]; [mutableFetchResults release]; [request release]; } Apologies if I've missed the answer to this question elsewhere, but what am I missing?

    Read the article

  • How can I change or remove HttpRequest input arguments in a HttpModule

    - by Eric Gunn
    Is it possible to change or remove http request form inputs in an httpmodule? My goal is to create a security IHttpmodule that will check the request for reasonable values, such as limits on acceptable input and query parameter length, or use the AntiXSS Sanitizer to remove threats, log potential hack attempts, etc. before a request is passed on to a processor. Because this is a cross cutting concern I'd prefer to find a solution that applies to all requests and affects all ways request values could be accessed, Reqest.Form, Action(model), Action(FormCollection), HttpContext.Current.Request.Form, etc. I'm using MVC and have considered creating custom model binders to clean the data before creating the model instance. But that would be application specific, require remembering to register every model binder and only apply to Action(model).

    Read the article

  • sbt: "test" works "test:run" not

    - by Martin
    I try to establish a build pipeline on Jenkins with a Play(2.0.2) project. As I want to just build the sources once and use the classes for downstream builds, I now have created a "compile"-job, that runs "sbt test:compile". That works so far. The next job should then just run the compiled tests. If I use "sbt test" it works as expected, but compiles the sources again. But if I try to run "sbt test:run" it says: [info] Loading project definition from ~/myproject/project [info] Set current project to myproject (in build file: ~/myproject/) java.lang.RuntimeException: No main class detected. at scala.sys.package$.error(package.scala:27) [error] {file:~/myproject/test:run: No main class detected. The same happens locally. I can run "sbt test" but not "sbt test:run". Same error. Is there someone who can point me to the right direction?

    Read the article

  • preg_replace pass match through function before replacing

    - by Martin
    This is what i want to do: $line = 'blabla translate("test") blabla'; $line = preg_replace("/(.*?)translate\((.*?)\)(.*?)/","$1".translate("$2")."$3",$line); So the result should be that translate("test") is replaced with the translation of "test". The problem is that translate("$2") passes the string "$2" to the translate function. So translate() tries to translate "$2" instead of "test". Is there some way to pass the value of the match to a function before replacing?

    Read the article

  • VB.NET: Dialog exits when enter pressed?

    - by Camilo Martin
    Hi all; My problem seems to be quite simple, but it's not working the intuitive way. I'm designing a Windows Forms Application, and there is a dialog that should NOT exit when the enter key is pressed, instead it has to validate data first, in case enter was pressed after changing the text of a ComboBox. I've tried by telling it what to do on KeyPress event of the ComboBox if e is the Enter key: Private Sub ComboBoxSizeChoose_KeyPress(ByVal sender As System.Object, ByVal e As System.Windows.Forms.KeyPressEventArgs) Handles ComboBoxSizeChoose.KeyPress If e.KeyChar = Convert.ToChar(Keys.Enter) Then Try TamanhoDaNovaFonte = Single.Parse(ComboBoxSizeChoose.Text) Catch ex As Exception Dim Dialogo2 As New Dialog2 Dialog2.ShowDialog() ComboBoxSizeChoose.Text = TamanhoDaNovaFonte End Try End If End Sub But no success so far. When the Enter key is pressed, even with the ComboBox on focus, the whole dialog is closed, returning to the previous form. The validation is NOT done at all, and it has to be done before exiting. In fact, I don't even want to exit on the form's enter KeyPress, the only purpose of the enter key on the whole dialog is to validate the ComboBox (but only when in focus, for the sake of an intuitive UI). I've also tried appending the validation to the KeyPress event of the whole dialog's form, if the key is Enter. NO SUCCESS! It's like my code wasn't there at all. What should I do? (Visual Studio 2008, VB.NET)

    Read the article

  • Using MinGW to compile a SFML project

    - by Kyle Martin
    Okay, so I have a C++ project that uses SFML, and I want to be able to compile it from the CMD using MinGW. I have it so I can compile.cpp's, however, I just need to know what more I have to do in order for it to work with SFML. I tried compiling it with CodeBlocks and MinGW, and it works fine, until I try to run it, at which point it tells me that sfml-system.dll is missing from my computer. Does this mean I installed it incorrectly? I followed the CodeBlocks installation down to the letter, from what I could tell... I put the include\SFML in the include\ of MinGW, and I put all the *.a's from lib\ into the \lib of MinGW as well. Thank you for the help you can give! Kyle

    Read the article

  • Indenting Paragraph With cout

    - by Eric
    Given a string of unknown length, how can you output it using cout so that the entire string displays as an indented block of text on the console? (so that even if the string wraps to a new line, the second line would have the same level of indentation) Example: cout << "This is a short string that isn't indented." << endl; cout << /* Indenting Magic */ << "This is a very long string that will wrap to the next line because it is a very long string that will wrap to the next line..." << endl; And the desired output: This is a short string that isn't indented. This is a very long string that will wrap to the next line because it is a very long string that will wrap to the next line... Edit: The homework assignment I'm working on is complete. The assignment has nothing to do with getting the output to format as in the above example, so I probably shouldn't have included the homework tag. This is just for my own enlightment. I know I could count through the characters in the string, see when I get to the end of a line, then spit out a newline and output -x- number of spaces each time. I'm interested to know if there is a simpler, idiomatic C++ way to accomplish the above.

    Read the article

  • Copy NSArray and replace text items with bool values

    - by Frank Martin
    I utilize a (nested) plist to populate UITableViews where users can select entries at the deepest levels and set a checkmark (or not). I want to save these selections in a same structured list where at the deepest level the NSArray contains bool values instead the text strings that are displayed in the UITableView. So how can i build from a hierarchy like the following: Root - Item 0 (Dictionary) - Group (Dictionary) - Items (NSArray) - Item 0: @"Please check me" (String) a hierarchy like this? Root - Item 0 (Dictionary) - Group (Dictionary) - Items (NSArray) - Item 0: 0 (NSNumber) // NSNumber for bool values I'm trying to create a deep mutable copy and replace the items at the deepest levels but have somehow the feeling that this can be done easier. Thanks for any help with this in advance. Frank

    Read the article

< Previous Page | 61 62 63 64 65 66 67 68 69 70 71 72  | Next Page >