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  • Inheritance mapping with Fluent NHibernate

    - by Berryl
    Below is an example of how I currently use automapping overrides to set up a my db representation of inheritance. It gets the job done functionality wise BUT by using some internal default values. For example, the discriminator column name winds up being the literal value 'discriminator' instead of "ActivityType, and the discriminator values are the fully qualified type of each class, instead of "ACCOUNT" and "PROJECT". I am guessing that this is a bug that doesn't get much attention now that conventions are preferred, and that the convention approach works correctly. I am looking for a sample of usage. Cheers, Berryl public class ActivityBaseMap : IAutoMappingOverride<ActivityBase> { public void Override(AutoMapping<ActivityBase> mapping) { ... mapping.DiscriminateSubClassesOnColumn("ActivityType"); } } public class AccountingActivityMap : SubclassMap<AccountingActivity> { public AccountingActivityMap() { ... DiscriminatorValue("ACCOUNT"); } } public class ProjectActivityMap : SubclassMap<ProjectActivity> { public ProjectActivityMap() { ... DiscriminatorValue("PROJECT"); } }

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  • Google Federated Login vs Hybrid Protocol vs Google Data Authentication. Whats's the Difference?

    - by johnfelix
    Hi, I am trying to implement Google Authentication in my website, in which I would also be pulling some Google Data using the Google Data API and I am using Google App Engine with Jinja2. My question is, so many ways are mentioned to do it. I am confused between Google Federated Login,Google Data Protocol, Hybrid Protocol. Are these things the same or different ways to do the same thing. From what I read and understood, which might be incorrect, Google Federated Login uses the hybrid protocol to authenticate and fetch the google data. Is there a proper guide to implement any one of these in python. Examples which I found at the google link are kind of different. From what I understood,correct me if i am wrong, I have to implement only the OpenID Consumer part. In order to implement Google Federated Login in Python, I saw that we need to download a separate library from the openid-enabled.com but I found a different library for the google data implementation at http://code.google.com/p/gdata-python-client/ As you can see, I am confused a lot :D. Please help me :) Thanks

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  • classpath error when executing a jar by ant

    - by changed
    Hi I am trying to execute a jar file created using ant. But i am not able to find out why libraries are not available while executing jar. I am trying to load derby embedded database driver but some how i am not getting derby.jar in classpath. Error that i am getting is [java] Unable to load the JDBC driver org.apache.derby.jdbc.EmbeddedDriver [java] Please check your CLASSPATH. [java] java.lang.ClassNotFoundExcepApplication Started [java] tion: org.apache.derby.jdbc.EmbeddedDriver [java] at java.net.URLClassLoader$1.run(URLClassLoader.java:200) a <path id="jar.classpath"> <fileset dir="${lib.dir}" includes="*.jar" /> </path> <path id="compiled-src.jar.classpath"> <path refid="jar.classpath" /> <pathelement location="${build.classes.dir}" /> </path> <target name="jar" depends="compile-src" description="Create Jar"> <mkdir dir="${dist.dir}" /> <manifestclasspath property="lib.list" jarfile="${dist.dir}/"> <classpath refid="jar.classpath" /> </manifestclasspath> <jar destfile="${dist.dir}/${ant.project.name}.jar" basedir="${build.classes.dir}" > <manifest> <attribute name="Main-Class" value="${main-class}" /> <attribute name="Class-Path" value="${lib.list}" /> </manifest> </jar> </target> <target name="run" depends="jar" description="Run application from jar"> <java jar="${dist.dir}/${ant.project.name}.jar" fork="true" /> </target>

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  • Majordomo/Mailman - Yahoo/Google Groups

    - by tom smith
    Hi. Not an app question, but thought that I might ask here anyway! The responses might help someone. I've got an app where we're going to be dealing with 5000-10000 people in a group/pool. Periodically, different subsets of people will break off in their own group. I'm looking for thoughts on how to manage/approach this situation. (For now, all of this is being managed on a few servers in the garage, with dynamic IP) I've looked into the Yahoo/google groups, and they seem to be reasonable. The primary issue that I see with this approach, is that I don't have a good way of quickly/easily alowing a subset of the group to form their own group for a given project. This kind of function is critical. The upside to this though, I wouldn't have to really set anything up. And the hosted groups could send emails to the user all day along, without running into cap/bandwidth limits The other approach is a managed list, like mailman/majordomo. This approach appears to be more flexible, and looks like ti could be modified to handle the quick creation of lists, allowing users to quickly be assigned to different lists on the fly.. The downside, I'd have to run my own Mailman/Majordomo instance, as well as the associated mail server. Or I could look at possibly using one of the hosted service.. But this is for a project on the cheap, so we're really trying to keep costs down. Thoughts/Comments/Pointers would be greatly appreciated. Thanks in advance -tom

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  • question about joGL (glTexImage2D)

    - by Nour
    Hi everybody I was trying to load a texture using joGL library but it seems that something is missing when using this method glTexImage2D at : IOStream wdis = new IOStream(fileName); wdis.skipBytes(18); int width = wdis.readIntW(); // dis.skipBytes(2); int height = wdis.readIntW(); // dis.skipBytes(2); wdis.skipBytes(28); byte buf[] = new byte[wdis.available()]; wdis.read(buf); wdis.close(); gl.glBindTexture(GL.GL_TEXTURE_2D, BMPtextures[index]); gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, 3, width, height, 0, GL.GL_BGR, GL.GL_UNSIGNED_BYTE, buf); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_LINEAR); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_LINEAR); as IOStream is a class that extends DataInputStream it shows a message that glTexImage2D(int,int,int,int,int,int,int,int,byte[]) is not found at javax.media.opengl.GL I couldn't figure the problem her because it's an open source code and it seems to work perfectly with my friends but unfortunately not with me even though we are using the same library and the same JDK version what shall I do ??

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  • Webservices on iPhone - wsdl2objc - Sample Code?

    - by markmcgookin
    I have recently downloaded the most recent build of this awesome tool WSDL2OBJC from google code here: http://code.google.com/p/wsdl2objc/ After a bit of tweaking and downloading the latest version of the trunk from the svn repo I got a version that created the code for a WSDL I am using and compiles great and actually installs on my phone! However, I'm not doing anything with it yet, because I am not really sure how to. There is very little in the way of sample code on the site, and there is a sample file in the project if you download it, but again it is very complicated and there are no real bits of documentation. Has anyone managed to successfully use this stuff? It seems SOOO powerful and useful but from a look around the Internet, no one knows how to use it. We (all) would love someone who has figured it out to post a simple project or detailed walk-through of implementing this so we can put the code that lots of people have worked hard on to good use. If anyone has found a blog entry or has this information it would be great to see! I am totally stuck... with no errors. I would love to know how to use this now that it's all compiled successfully!

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  • Eclipse / Aptana File Sync Solutions

    - by Brad
    Our development team uses Eclipse + Aptana to do their web development work. Currently, most of them are mapping their Eclipse projects directly to the web server. I'd rather them create a local project and use that to sync to the web server project directory they are working on. The issue is that there aren't any good solutions which is just appalling given the popularity of the two. The FileSync plugin for Eclipse is only one-way. Meaning if another developer makes a change to the file on the server, another dev isn't even notified and could overwrite the change. The File Transfer option in Aptana 2.0 doesn't support any sort of Sync, just manually uploading/downloading files. The Sync option in Aptana 1.5.1 doesn't allow you to merge files when they are different. You can only update one or the other. It does however allow you to view a diff (but only if you right click and select) and in that diff you can't make any changes. I did find a way to allow files to be uploaded to their Sync repositories in Aptana using Eclipse Monkey. However it doesn't work if a user saves multiple files at once, 'Save All', again it doesn't work. And additionally, there is no notification if a user opens a local file that has an updated copy on the server. I tried to add one using Eclipse Monkey but I couldn't find any sort of listener in the Eclipse API to do it and any Eclipse Monkey documentation is far and few between. My only solution at this point is just to let them continue to map directly to the server or ask them to do a manual download before they do any work (but again what if someone uploads a change right after they do that). Anyone have any ideas?

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  • Can't send client certificate via SslStream

    - by Jonathan
    I am doing an SSL3 handshake using an SslStream, but, in spite of my best efforts, the SslStream never sends a client certificate on my behalf. Here is the code: SSLConnection = new System.Net.Security.SslStream(SSLInOutStream, false, new System.Net.Security.RemoteCertificateValidationCallback(AlwaysValidRemoteCertificate), new System.Net.Security.LocalCertificateSelectionCallback(ChooseLocalCertificate)); X509CertificateCollection CC = new X509CertificateCollection(); CC.Add(Org.BouncyCastle.Security.DotNetUtilities.ToX509Certificate(MyLocalCertificate)); SSLConnection.AuthenticateAsClient("test", CC, System.Security.Authentication.SslProtocols.Ssl3, false); and then I have AlwaysValidRemoteCertificate just returning true, and ChooseLocalCertificate returning the zeroth element of the array. The code probably looks a little weird because the project is a little weird, but I think that is beside the point here. The SSL handshake completes. The issue is that instead of sending a certificate message on my behalf (in the handshake process), with the ASN.1 encoded certificate (MyLocalCertificate), the SslStream sends an SSL alert number 41 (no certificate) and then carries on. I know this from packet sniffing. After the handshake is completed, the SslStream marks IsAuthenticated as true, IsMutuallyAuthenticated as false, and its LocalCertificate member is null. I feel like I'm probably missing something pretty obvious here, so any ideas would be appreciated. I am a novice with SSL, and this project is off the beaten path, so I am kind of at a loss. P.S. 1: My ChooseLocalCertificate routine is called twice during the handshake, and returns a valid (as far as I can tell), non-null certificate both times. P.S. 2: SSLInOutStream is my own class, not a NetworkStream. Like I said, though, the handshake proceeds mostly normally, so I doubt this is the culprit... but who knows?

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  • What vertex shader code should be used for a pixel shader used for simple 2D SpriteBatch drawing in XNA?

    - by Michael
    Preface First of all, why is a vertex shader required for a SilverlightEffect (.slfx file) in Silverlight 5? I'm trying to port a simple 2D XNA game to Silverlight 5 RC, and I would like to use a basic pixel shader. This shader works great in XNA for Windows and Xbox, but I can't get it to compile with Silverlight as a SilverlightEffect. The MS blog for the Silverlight Toolkit says that "there is no difference between .slfx and .fx", but apparently this isn't quite true -- or at least SpriteBatch is working some magic for us in "regular XNA", and it isn't in "Silverlight XNA". If I try to directly copy my pixel shader file into a Silverlight project (and change it to the supported "Effect - Silverlight" importer/processor), when I try to compile I see the following error message: Invalid effect file. Unable to find vertex shader in pass "P0" Indeed, there isn't a vertex shader in my pixel shader file. I haven't needed one with my other 2D XNA apps since I'm just doing basic SpriteBatch drawing. I tried adding a vertex shader to my shader file, using Remi Gillig's comment on this Shawn Hargreaves blog post for guidance, but it doesn't quite work. The shader file successfully compiles, and I see some semblance of my game on screen, but it's tiny, twisted, repeated, and all jumbled up. So clearly something's not quite right. The Real Question So that brings me to my real question: Since a vertex shader is required, is there a basic vertex shader function that works for simple 2D SpriteBatch drawing? And if the vertex shader requires world/view/project matricies as parameters, what values am I supposed to use for a 2D game? Can any shader pros help? Thanks!

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  • Should all public methods of an API be documented?

    - by cynicalman
    When writing "library" type classes, is it better practice to always write markup documentation (i.e. javadoc) in java or assume that the code can be "self-documenting"? For example, given the following method stub: /** * Copies all readable bytes from the provided input stream to the provided output * stream. The output stream will be flushed, but neither stream will be closed. * * @param inStream an InputStream from which to read bytes. * @param outStream an OutputStream to which to copy the read bytes. * @throws IOException if there are any errors reading or writing. */ public void copyStream(InputStream inStream, OutputStream outStream) throws IOException { // copy the stream } The javadoc seems to be self-evident, and noise that just needs to be updated if the funcion is changed at all. But the sentence about flushing and not closing the stream could be valuable. So, when writing a library, is it best to: a) always document b) document anything that isn't obvious c) never document (code should speak for itself!) I usually use b), myself (since the code can be self-documenting otherwise)...

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  • How to Deserialize Missing Fields To Nulls

    - by Nathan
    I am working on a .NET project where several versions of the same type of object have been created over the life of the project - most new versions add a field or two. However, now I am looking to mitigate problems for users with an old version. My goal is that when a user tries to open an old version of the serialized object with the new program, the program will automatically assign default values to the fields that are missing from the depreciated version of the file. For example, say I had a class with two boolean fields - RepeatSound and RepeatForever. The first version of the program doesn't know how to repeat forever, so it only saved RepeatSound: <anyType xsi:type="Sound"> <RepeatSound>true</RepeatSound> </anyType> but the new files look like this: <anyType xsi:type="Sound"> <RepeatSound>true</RepeatSound> <RepeatForever>true</RepeatForever> </anyType> My goal is that when I deserialize the first file in the new program that it will create the Sound object but simply default the value of RepeatForever to false. Right now trying to deserialize the first object would throw an exception. Thank you in advance for any responses

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  • Which knowledge base/rule-based inference engine to choose for real time Runway incursion prevention

    - by Piligrim
    Hello, we are designing a project that would listen to dialog between airport controllers and pilots to prevent runway incursions (eg. one airplane is taking off while other is crossing the runway). Our professor wants us to use Jena for knowledge base (or anything else but it should be some sort of rule-based engine). Inference is not the main thing in Jena and there's not much documentation and examples of this. So we need an engine that would get messages from pilots as input and output possible risks of incursion or any other error in message protocol. It should be easy to write rules, and should be easy to provide engine with real time data. I image it something like this: A pilot sends a message that he lands on some runway, the system remembers that the runway is busy and no one should cross it If someone is given an instruction to cross this runway, the engine should fire a rule that something is wrong When the pilot sends a message that he left the runway and goes to the gate, the system clears the runway and lets other planes to use it. So is Jena, or prolog or any other rules engine suitable for this? I mean it is suitable, but do we really need to use it? I asked the prof. if we could just keep state of the runway and use some simple checks based on messages we receive and he said that it is not scalable and we need the knowledge base. Can someone give me any advise on which approach to use for this system? If you recommend k.b., then which one should we use? The project is written in java. Thank you.

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  • Create 2 connection pools using c3p0 in Jetty

    - by Mike
    Hello, I'm trying to set up a maven web project that runs Jetty. In this project, I need 2 JNDIs... my plan is to configure 2 connection pools using c3p0 in Jetty. So, I created WEB-INF/jetty-env.xml, and I have the following:- <Configure class="org.mortbay.jetty.webapp.WebAppContext"> <New id="ds1" class="org.mortbay.jetty.plus.naming.Resource"> <Arg>jdbc/ds1</Arg> <Arg> <New class="com.mchange.v2.c3p0.ComboPooledDataSource"> // ... JTDS to SQL Server - omitted for brevity </New> </Arg> </New> <New id="ds2" class="org.mortbay.jetty.plus.naming.Resource"> <Arg>jdbc/ds2</Arg> <Arg> <New class="com.mchange.v2.c3p0.ComboPooledDataSource"> // ... JTDS to Sybase - omitted for brevity </New> </Arg> </New> </Configure> When I run jetty, I get this exception:- May 14, 2010 1:16:56 PM com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource getPoolManager INFO: Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireIncrement -> ... ... ... Exception in thread "com.mchange.v2.async.ThreadPoolAsynchronousRunner$PoolThread-#0" java.lang.LinkageError: net.sourceforge.jtds.jdbc.DefaultProperties at java.lang.ClassLoader.defineClassImpl(Native Method) at java.lang.ClassLoader.defineClass(ClassLoader.java:258) It seems to me that I can't create 2 connection pools using c3p0. If I remove either one of the connection pool, it worked. What am I doing wrong? How do I create 2 connection pools in Jetty? Thanks much.

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  • Help with creating a custom ItemRenderer for Flex 4

    - by elmonty
    I'm trying to create a custom ItemRenderer for a TileList in Flex 4. Here's my renderer: <?xml version="1.0" encoding="utf-8"?> <s:ItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" autoDrawBackground="true"> <mx:Image x="0" y="0" source="../images/blank-offer.png" width="160" height="144" smoothBitmapContent="true"/> <s:Label x="5" y="20" text="{data.title}" fontFamily="Verdana" fontSize="16" color="#696565" width="155"/> <s:Label x="5" y="42" text="{data.description}" fontFamily="Verdana" fontSize="8" color="#696565" width="154"/> <mx:Text x="3" y="59" text="{data.details}" fontFamily="Verdana" fontSize="8" color="#696565" width="157" height="65"/> <mx:Text x="3" y="122" text="{data.disclaimer}" fontFamily="Verdana" fontSize="5" color="#696565" width="157" height="21"/> </s:ItemRenderer> Here's my tile list: <mx:TileList x="0" y="0" width="100%" height="100%" id="tileList" creationComplete="tileList_creationCompleteHandler(event)" dataProvider="{getDataResult.lastResult}" labelField="title" itemRenderer="renderers.OfferLibraryListRenderer"></mx:TileList> When I run the app, I get this error: Error #1034: Type Coercion failed: cannot convert renderers::OfferLibraryListRenderer@32fce0a1 to mx.controls.listClasses.IListItemRenderer.

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  • function's return address is different from its supposed value, buffer overflow,

    - by ultrajohn
    Good day everyone! I’m trying to understand how buffer overflow works. I’m doing this for my project in a computer security course I’m taking. Right now, I’m in the process of determining the address of the function’s return address which I’m supposed to change to perform a buffer overflow attack. I’ve written a simple program based from an example I’ve read in the internet. What this program does is it creates an integer pointer that will be made to point to the address of the function return address in the stack. To do this, (granted I understand how a function/program variables get organized in the stack), I add 8 to the buffer variable’ address and set it as the value of ret. I’m not doing anything here that would change the address contained in the location of func’s return address. here's the program: Output of the program when gets excecuted: As you can see, I’m printing the address of the variables buffer and ret. I’ve added an additional statement printing the value of the ret variable (supposed location of func return address, so this should print the address of the next instruction which will get executed after func returns from execution). Here is the dump which shows the supposed address of the instruction to be executed after func returns. (Underlined in green) As you can see, that value is way different from the value printed contained in the variable ret. My question is, why are they different? (of course in the assumption that what I’ve done are all right). Else, what have I done wrong? Is my understanding of the program’s runtime stack wrong? Please, help me understand this. My project is due nextweek and I’ve barely touched it yet. I’m sorry if I’m being demanding, I badly need your help.

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  • Reduce number of config files to as few as possible

    - by Scott
    For most of my applications I use iBatis.Net for database access/modeling and log4Net for logging. In doing this, I need a number of *.config files for each project. For example, for a simple application I need to have the following *.config files: app.config ([AssemblyName].[Extention].config) [AssemblyName].SqlMap.config [AssemblyName].log4Net.config [AssemblyName].SqlMapProperties.config providers.config When these applications go from DEV to TEST to PRODUCTION environments, the settings contained in these files change depending on the environment. When the number of files get compounded by having 5-10 (or more) supporting executables per project, the work load on the infrastructure team (the ones doing the roll-outs to the different environments) gets rather high. We also have a high risk of one of the config files being missed, or a mistype in the config file. What is the best way to avoid these risks? Should I combine all of the config files into one file? (is that possible with iBatis?) I know that with VisualStudio 2010 they introduce transforms for these config files that allow the developer to setup all the settings for the different environments and then dynamically (depending on the build kicked off) the config files get updated to the correct versions. (VS 2010 - transforms) Thank you for any help that you can provide.

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  • No Commons Logging in Android?

    - by Joe Boese
    Hello all, I have a pretty big library I developed specifically for use in my Android Application. However business logic itself has no dependency on Android. To preserve that, I used Commons Logging throughout this library and it's respective JUnit tests (which I run in Eclipse). However now that I am starting to integrate it into an Activity which I launch on Android, I am unable to get my logging to work. In Eclipse/JUnit, I had simply pulled in log4j's jar file as well as a log4j.properties file. This doesn't seem to work when deploying to a device. After struggling with attempting to get that to work for several hours, I gave up and tried replacing all my commons logging stuff with android.util.Log. Now I can log on the device.. but all JUnit tests are broken. When any JUnit tries to log using android.util.Log, it throws a RuntimeException 'Stub!'. I would prefer to revert to my commons logging approach.. if anyone can help with that.. otherwise.. what can I do to get my JUnit test cases running using 'android.util.Log'? Many thanks in advance.. I've spent more than a few hours on this and I'd like to move on to writing real code again! Joe

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  • Get "term is undefined” error when trying to assign arrayList to List component dataSource

    - by user1814467
    I'm creating an online game where people log in and then have the list of current players displayed. When the user enters a "room" it dispatches an SFSEvent which includes a Room object with the list of users as User objects in that room. As that event's callback function, I get the list of current users which is an Array, switch the View Stack child index, and then I wrap the user list array in an ArrayList before I assign it to the MXML Spark List component's dataSource. Here's my code: My Actionscript Code Section (PreGame.as): private function onRoomJoin(event:SFSEvent):void { const room:Room = this._sfs.getRoomByName(PREGAME_ROOM); this.selectedChild = waitingRoom; /** I know I should be using event listeners * but this is a temporary fix, otherwise * I keep getting null object errors * do to the li_users list not being * created in time for the dataProvider assignment **/ setTimeout(function ():void { const userList:ArrayList = new ArrayList(room.userList); this.li_users.dataProvider = userList; // This is where the error gets thrown },1000); } My MXML Code: <?xml version="1.0" encoding="utf-8"?> <mx:ViewStack xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" initialize="preGame_initializeHandler(event)" > <fx:Script source="PreGame.as"/> <s:NavigatorContent id="nc_loginScreen"> /** Login Screen Code **/ </s:NavigatorContent> /** Start of Waiting Room code **/ <s:NavigatorContent id="waitingRoom"> <s:Panel id="pn_users" width="400" height="400" title="Users"> /** This is the List in question **/ <s:List id="li_users" width="100%" height="100%"/> </s:Panel> </s:NavigatorContent> </mx:ViewStack> However, I keep getting this error: TypeError: Error #1010: A term is undefined and has no properties Any ideas what I'm doing wrong? The arrayList has data, so I know it's not empty/null.

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  • py2app, pyObjc & macports compilation errors

    - by Neewok
    Hi, I'm currently writing a small python app that embeds cherrypy and django using py2app. It worked well until I tried to include pyobjc in my project, since my app needed a small GUI (which consists of a small icon in the top menu bar + a drop down menu). I can run my python script without any problem (I'm using python 2.6 with macports), but I can't launch the application bundle generated by py2app. A dialog box appears with the following message: ImportError: dlopen(/Users/denis/tlon/standalone/mac/dist/django_cherry.app/Contents/Resources/lib/python2.6/lib-dynload/CoreFoundation/_inlines.so, 2): no suitable image found. Did find: /Users/denis/tlon/standalone/mac/dist/django_cherry.app/Contents/Resources/lib/python2.6/lib-dynload/CoreFoundation/_inlines.so: mach-o, but wrong architecture I did a quick : sudo port -u install py26-pyobjc +universal but for some reason macports tries to build openssl, with which compilation fails each time. It seems the problem is related to zLib - this is what appears in the logs : :info:build ld: warning: in /opt/local/lib/libz.dylib, file is not of required architecture ...And here is the output of file /opt/local/lib/libz.dylib : /opt/local/lib/libz.dylib: Mach-O universal binary with 2 architectures /opt/local/lib/libz.dylib (for architecture x86_64): Mach-O 64-bit dynamically linked shared library x86_64 /opt/local/lib/libz.dylib (for architecture i386): Mach-O dynamically linked shared library i386 Nothing looks wrong to me. I'm a bit stuck here. I don't even understand what openssl has to do with pyObjc, but it looks like I can't go anywhere if I don't manage to compile it. Macports really suck sometimes :/ EDIT I manage to fix Macports issue, but not py2app one. If I get it right, py2app try to create a 32-bits app, while Core Foundation files on Snow Leopard are for 64 bits architectures. Damn. Either I build this on Leopard, either I have to find a way to create a 64bit app with py2app, but then Snow Leopard only.

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  • Media Kind in iTunes COM for Windows SDK

    - by Joel Verhagen
    I recently found out about the awesomeness of the iTunes COM for Windows SDK. I am using Python with win32com to talk to my iTunes library. Needless to say, my head is in the process of exploding. This API rocks. I have one issue though, how do I access the Media Kind attribute of the track? I looked through the help file provided in the SDK and saw no sign of it. If you go into iTunes, you can modify the track's media kind. This way if you have an audiobook that is showing up in your music library, you can set the Media Kind to Audiobook and it will appear in the Books section in iTunes. Pretty nifty. The reason I ask is because I have a whole crap load of audiobooks that are showing up in my LibraryPlaylist. Here is my code thus far. import win32com.client iTunes = win32com.client.gencache.EnsureDispatch('iTunes.Application') track = win32com.client.CastTo(iTunes.LibraryPlaylist.Tracks.Item(1), 'IITFileOrCDTrack') print track.Artist, '-', track.Name print print 'Is this track an audiobook?' print 'How the hell should I know?' Thanks in advance.

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  • Nested URLs and Rewrite rules in Apache2

    - by Radha Krishna. S.
    Hi, I need some help with rewrite rules and nested URLs. I am using TikiWiki for my website and am in the process of setting up SE friendly URLs for my projects. Specifically, I have the following rewrite rule for www.example.com/projects to point to a page that lists out all the projects hosted in example. RewriteRule ^Projects$ articles?type=Project [L] This works fine. Now, I would like to point www.example.com/projects/project1 to point to a specific project. I have this rewrite rule RewriteRule ^(Projects/Project1)$ tiki-read_article.php?articleId=6 This works, but partially. The content is all rendered as text but the theme - images/ css etc all go for a toss - the page is completely in text. I understand that this happens 'cause the relative paths in the theme/ css/ images all refer to Projects as the base folder instead of the root of the website. I don't want to touch the CMS portion - change the theme/ css/ image paths in the files, more for reasons of upgradability. Can someone help me understand and write a rule so that the above nested URL works? Regards, Radha

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  • Using the MVVM Light Toolkit to make Blendable applications

    - by Dave
    A while ago, I posted a question regarding switching between a Blend-authored GUI and a Visual Studio-authored one. I got it to work okay by adding my Blend project to my VS2008 project and then changing the Startup Application and recompiling. This would result in two applications that had completely different GUIs, yet used the exact same ViewModel and Model code. I was pretty happy with that. Now that I've learned about the Laurent Bugnion's MVVM Light Toolkit, I would really like to leverage his efforts to make this process of supporting multiple GUIs for the same backend code possible. The question is, does the toolkit facilate this, or am I stuck doing it my previous way? I've watched his video from MIX10 and have read some of the articles about it online. However, I've yet to see something that indicates that there is a clean way to allow a user to either dynamically switch GUIs on the fly by loading a different DLL. There are MVVM templates for VS2008 and Blend 3, but am I supposed to create both types of projects for my application and then reference specific files from my VS2008 solution? UPDATE I re-read some information on Laurent's site, and seemed to have forgotten that the whole point of the template was to allow the same solution to be opened in VS2008 and Blend. So anyhow, with this new perspective it looks like the templates are actually intended to use a single GUI, most likely designed entirely in Blend (with the convenience of debugging through VS2008), and then be able to use two different ViewModels -- one for design-time, and one for runtime. So it seems to me like the answer to my question is that I want to use a combination of my previous solution, along with the MVVM Light Toolkit. The former will allow me to make multiple, distinct GUIs around my core code, while the latter will make designing fancy GUIs in Blend easier with the usage of a design-time ViewModel. Can anyone comment on this?

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  • Difficulties using custom control - RichTextEditor

    - by Chris
    I am working on a school project that uses ASP.NET. I found this TextEditor control ( http://blogs.msdn.com/kirti/archive/2007/11/10/rich-text-editor-is-here.aspx ) that I am trying to include but it isn't working. The error I am getting is: Error Rendering Control - TextEditor. An unhandled exception has occurred. Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index. I see this error when I go Design part of the editor. I just don't understand this error at all. Also I am a lil bit confused as there is no parameter called index. :( What I have done is reference the binary in my project and then on the page I am trying to use it have registered its namespace and assembly with this line: <%@ Register Assembly="RichTextEditor" Namespace="AjaxControls" TagPrefix="rtt" %> I then go ahead and try to add the control to the page with this line of code: <rtt:richtexteditor ID="TextEditor" Theme="Blue" runat="server" /> Any help would be much appreciated. I haven't done anything like add a custom control before.

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  • TDD vs. Unit testing

    - by Walter
    My company is fairly new to unit testing our code. I've been reading about TDD and unit testing for some time and am convinced of their value. I've attempted to convince our team that TDD is worth the effort of learning and changing our mindsets on how we program but it is a struggle. Which brings me to my question(s). There are many in the TDD community who are very religious about writing the test and then the code (and I'm with them), but for a team that is struggling with TDD does a compromise still bring added benefits? I can probably succeed in getting the team to write unit tests once the code is written (perhaps as a requirement for checking in code) and my assumption is that there is still value in writing those unit tests. What's the best way to bring a struggling team into TDD? And failing that is it still worth writing unit tests even if it is after the code is written? EDIT What I've taken away from this is that it is important for us to start unit testing, somewhere in the coding process. For those in the team who pickup the concept, start to move more towards TDD and testing first. Thanks for everyone's input. FOLLOW UP We recently started a new small project and a small portion of the team used TDD, the rest wrote unit tests after the code. After we wrapped up the coding portion of the project, those writing unit tests after the code were surprised to see the TDD coders already done and with more solid code. It was a good way to win over the skeptics. We still have a lot of growing pains ahead, but the battle of wills appears to be over. Thanks for everyone who offered advice!

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  • Build System with Recursive Dependency Aggregation

    - by radman
    Hi, I recently began setting up my own library and projects using a cross platform build system (generates make files, visual studio solutions/projects etc on demand) and I have run into a problem that has likely been solved already. The issue that I have run into is this: When an application has a dependency that also has dependencies then the application being linked must link the dependency and also all of its sub-dependencies. This proceeds in a recursive fashion e.g. (For arguments sake lets assume that we are dealing exclusively with static libraries.) TopLevelApp.exe dependency_A dependency_A-1 dependency_A-2 dependency_B dependency_B-1 dependency_B-2 So in this example TopLevelApp will need to link dependency_A, dependency_A-1, dependency_A-2 etc and the same for B. I think the responsibility of remembering all of these manually in the target application is pretty sub optimal. There is also the issue of ensuring the same version of the dependency is used across all targets (assuming that some targets depend on the same things, e.g. boost). Now linking all of the libraries is required and there is no way of getting around it. What I am looking for is a build system that manages this for you. So all you have to do is specify that you depend on something and the appropriate dependencies of that library will be pulled in automatically. The build system I have been looking at is premake premake4 which doesn't handle this (as far as I can determine). Does anyone know of a build system that does handle this? and if there isn't then why not?

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