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  • Object array updates one instance repeatedly [on hold]

    - by MGN001
    I'm making a 2D shooter, and the player object holds an array of bullets that represent how many shots the player can have on screen at once. At least, this is what I'm trying for. What's happening is that each time any of the objects in the array is called, it seems to update a single object in memory. So, if I fire and then fire again, the object "starts over" from where I shot from and moves twice as fast. I've spent weeks trying to fix this and I've managed nothing. Hopefully another pair of eyes will see something I've missed. Player.cpp #include "Player.h" const int startLives = 3; const int maxHealth = 2; const float speed = 1; const int maxVelocity = 500; const int topBound = WINDOW_HEIGHT / 5 * 3; const int slowRate = 500; const int accRate = 1000; const int maxBullets = 5; const float spriteWidth = 99; const float spriteHeight = 75; const Vector2f startPosition = { (WINDOW_WIDTH / 2) - (spriteWidth / 2), (WINDOW_HEIGHT / 4 * 3) - (spriteHeight / 2) }; Bullet bullets[maxBullets]; Bullet * bulletPointers[maxBullets]; SDL_Texture * playerHealthy; SDL_Texture * playerDamaged; SDL_Texture * currentSprite; SDL_Rect * rect; Vector2f position; Vector2f velocity; int Health; int Lives; Player::Player() { rect = new SDL_Rect(); } Player::~Player() { SDL_DestroyTexture(playerHealthy); SDL_DestroyTexture(playerDamaged); SDL_DestroyTexture(currentSprite); rect = NULL; } void Player::Initialize(SDL_Renderer * renderer) { SDL_Surface * temp; temp = IMG_Load(".\\Sprites\\player.png"); if (temp == NULL) { printf("Initialization Error: %s\n", IMG_GetError()); exit(PLAYER_INITIALIZATION_ERROR); } playerHealthy = SDL_CreateTextureFromSurface(renderer, temp); temp = IMG_Load(".\\Sprites\\playerDamaged.png"); if (temp == NULL) { printf("Initialization Error: %s\n", IMG_GetError()); exit(PLAYER_INITIALIZATION_ERROR); } playerDamaged = SDL_CreateTextureFromSurface(renderer, temp); temp = IMG_Load(".\\Sprites\\laserGreen.png"); if (temp == NULL) { printf("Initialization Error: %s\n", IMG_GetError()); exit(PLAYER_INITIALIZATION_ERROR); } SDL_Texture * bullet = SDL_CreateTextureFromSurface(renderer, temp); temp = IMG_Load(".\\Sprites\\laserGreenShot.png"); if (temp == NULL) { printf("Initialization Error: %s\n", IMG_GetError()); exit(PLAYER_INITIALIZATION_ERROR); } SDL_Texture * explosion = SDL_CreateTextureFromSurface(renderer, temp); for (int i = 0; i < maxBullets; i++) { bullets[i].Initialize(renderer, bullet, explosion); bulletPointers[i] = NULL; } temp = NULL; rect->h = spriteHeight; rect->w = spriteWidth; Reset(); } void Player::Update(Input input, float deltaTime) { if (abs(velocity.x) < slowRate * deltaTime) { velocity.x = 0; } else if (velocity.x > 0) { velocity.x -= slowRate * deltaTime; } else if (velocity.x < 0) { velocity.x += slowRate * deltaTime; } if (abs(velocity.y) < slowRate * deltaTime) { velocity.y = 0; } if (velocity.y > 0) { velocity.y -= slowRate * deltaTime; } else if (velocity.y < 0) { velocity.y += slowRate * deltaTime; } if (Health <= 0) { --Lives; Spawn(); } velocity.x += UnitVector(input.InputNew.movement).x * accRate * deltaTime; velocity.y += UnitVector(input.InputNew.movement).y * accRate * deltaTime; if (Magnitude(velocity) > maxVelocity) { velocity.x = UnitVector(velocity).x * maxVelocity; velocity.y = UnitVector(velocity).y * maxVelocity; } position.x += velocity.x * deltaTime * speed; position.y += velocity.y * deltaTime * speed; if (input.InputNew.JumpLeft && !input.InputOld.JumpLeft) { position.x -= spriteWidth; } if (input.InputNew.JumpRight && !input.InputOld.JumpRight) { position.x += spriteWidth; } Boundaries(); rect->x = position.x; rect->y = position.y; if (input.InputNew.Fire && !input.InputOld.Fire) { Fire(); } for (int i = 0; i < maxBullets; ++i) { if (bulletPointers[i] != NULL) { bullets[i].Update(deltaTime); if (bullets[i].getPosition().y < -33) { bulletPointers[i] = NULL; } } } } void Player::Draw(SDL_Renderer * renderer) { for (int i = 0; i < maxBullets; ++i) { if (bulletPointers[i] != NULL) { bullets[i].Draw(renderer); } } SDL_RenderCopy(renderer, currentSprite, NULL, rect); } void Player::Spawn() { position = startPosition; Health = maxHealth; currentSprite = playerHealthy; rect->x = position.x; rect->y = position.y; } void Player::Boundaries() { if (position.x < 0) { position.x = 0; velocity.x *= -1; } else if (position.x > WINDOW_WIDTH - spriteWidth) { position.x = WINDOW_WIDTH - spriteWidth; velocity.x *= -1; } if (position.y < topBound) { position.y = topBound; velocity.y *= -1; } else if (position.y > WINDOW_HEIGHT - spriteHeight) { position.y = WINDOW_HEIGHT - spriteHeight; velocity.y *= -1; } } int Player::getLives() { return Lives; } void Player::Reset() { Lives = startLives; Spawn(); } void Player::Fire() { for (int i = 0; i < maxBullets; ++i) { if (bulletPointers[i] == NULL) { bulletPointers[i] = &bullets[i]; bullets[i].Fire(position,velocity.x/2); break; } } } Bullet.cpp #include "Bullet.h" const int speed = 500; Vector2f bulletVelocity; float ExplosionMax = 0.5f; float ExplosionTimer; const Vector2f fireOffset = { 45.5f, 10.0f }; const Vector2f explosionOffset = { 23.5f, -27.0f }; const Vector2i bulletSize = { 9, 33 }; const Vector2i explosionSize = { 56, 54 }; Vector2f bulletPosition; SDL_Texture * bulletSprite; SDL_Texture * explosionSprite; SDL_Texture * bulletCurrentSprite; SDL_Rect * bulletRect; Bullet::Bullet() { } Bullet::~Bullet() { } void Bullet::Initialize(SDL_Renderer * renderer, SDL_Texture * bullet, SDL_Texture * explosion) { bulletSprite = bullet; explosionSprite = explosion; bulletRect = new SDL_Rect(); } void Bullet::Update(float deltaTime) { bulletPosition.y -= bulletVelocity.y * deltaTime; bulletPosition.x += bulletVelocity.x * deltaTime; bulletRect->x = static_cast<int>(bulletPosition.x); bulletRect->y = static_cast<int>(bulletPosition.y); } void Bullet::Draw(SDL_Renderer * renderer) { SDL_RenderCopy(renderer, bulletCurrentSprite, NULL, bulletRect); } void Bullet::Fire(Vector2f pos, float xSpeed) { bulletPosition.x = pos.x + fireOffset.x; bulletPosition.y = pos.y + fireOffset.y; bulletVelocity.x = xSpeed; bulletVelocity.y = speed; bulletCurrentSprite = bulletSprite; bulletRect->h = bulletSize.y; bulletRect->w = bulletSize.x; bulletRect->x = static_cast<int>(bulletPosition.x); bulletRect->y = static_cast<int>(bulletPosition.y); } Vector2f Bullet::getPosition() { return bulletPosition; } void Bullet::Hit() { bulletCurrentSprite = explosionSprite; bulletVelocity = { 0.0f, 0.0f }; ExplosionTimer = ExplosionMax; bulletPosition.x += explosionOffset.x; bulletPosition.y += explosionOffset.y; bulletRect->w = explosionSize.x; bulletRect->h = explosionSize.y; }

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  • Cannot Create New Team Project TFS2010 TF249063 TF218017

    - by Kodicus
    Server: Windows 2008 R2 Standard Team Foundation Server 2010 WSS 3.0 TFS Configuration: Single Server instalation (including SharePoint) The following error occurs when trying to create a new team project from my local machine. The ://sourcecontrol site and ://sourcecontrol/sites/DefaultCollection/ site appears to be functioning fine and my user is a Site collection administrator on both. I can navigate both sites through a browser on my local machine. Thanks for your help! 2010-04-23T10:01:42 | Module: Internal | Team Foundation Server proxy retrieved | Completion time: 0 seconds 2010-04-23T10:01:42 | Module: Wizard | Retrieved IAuthorizationService proxy | Completion time: 0 seconds 2010-04-23T10:01:42 | Module: Wizard | TF30227: Project creation permissions retrieved | Completion time: 0.109382 seconds 2010-04-23T10:01:42 | Module: Internal | The template information for Team Foundation Server "sourcecontrol\DefaultCollection" was retrieved from the Team Foundation Server. | Completion time: 0.15626 seconds ---begin Exception entry--- Time: 2010-04-23T10:03:24 Module: Wizard Exception Message: TF218017: A SharePoint site could not be created for use as the team project portal. The following error occurred: TF249063: The following Web service is not available: ://sourcecontrol/_vti_bin/TeamFoundationIntegrationService.asmx. This Web service is used for the Team Foundation Server Extensions for SharePoint Products. The underlying error is: The underlying connection was closed: A connection that was expected to be kept alive was closed by the server.. Verify that the following URL points to a valid SharePoint Web application and that the application is available: ://sourcecontrol. If the URL is correct and the Web application is operating normally, verify that a firewall is not blocking access to the Web application. (type TeamFoundationServerException) Exception Stack Trace: at Microsoft.VisualStudio.TeamFoundation.WssSiteCreator.CheckCreateSite(TfsTeamProjectCollection tfsServer, Uri adminUri, Uri siteUri) at Microsoft.VisualStudio.TeamFoundation.WssSiteCreator.ValidateSettings(ProjectCreationContext context) at Microsoft.VisualStudio.TeamFoundation.PortfolioProjectForm.OnFinish() Inner Exception Details: Exception Message: TF249063: The following Web service is not available: ://sourcecontrol/_vti_bin/TeamFoundationIntegrationService.asmx. This Web service is used for the Team Foundation Server Extensions for SharePoint Products. The underlying error is: The underlying connection was closed: A connection that was expected to be kept alive was closed by the server.. Verify that the following URL points to a valid SharePoint Web application and that the application is available: ://sourcecontrol. If the URL is correct and the Web application is operating normally, verify that a firewall is not blocking access to the Web application. (type TeamFoundationServiceUnavailableException) Exception Stack Trace: at Microsoft.TeamFoundation.Client.SharePoint.SharePointTeamFoundationIntegrationService.HandleException(Exception e) at Microsoft.TeamFoundation.Client.SharePoint.SharePointTeamFoundationIntegrationService.CheckUrl(String absolutePath, CheckUrlOptions options, Guid configurationServerId, Guid projectCollectionId) at Microsoft.TeamFoundation.Client.SharePoint.WssUtilities.CheckUrl(ICredentials credentials, Uri adminUrl, Uri siteUrl, CheckUrlOptions options, Guid configurationServerId, Guid projectCollectionId) at Microsoft.TeamFoundation.Client.SharePoint.WssUtilities.CheckCreateSite(TfsConnection tfs, Uri adminUrl, Uri siteUrl) at Microsoft.VisualStudio.TeamFoundation.WssSiteCreator.CheckCreateSite(TfsTeamProjectCollection tfsServer, Uri adminUri, Uri siteUri) Inner Exception Details: Exception Message: The underlying connection was closed: A connection that was expected to be kept alive was closed by the server. (type WebException) Exception Stack Trace: at System.Net.WebRequest.GetResponse() at Microsoft.TeamFoundation.Client.TeamFoundationClientProxyBase.AsyncWebRequest.ExecRequest(Object obj) Inner Exception Details: Exception Message: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. (type IOException) Exception Stack Trace: at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size) at System.Net.PooledStream.Read(Byte[] buffer, Int32 offset, Int32 size) at System.Net.Connection.SyncRead(WebRequest request, Boolean userRetrievedStream, Boolean probeRead) Inner Exception Details: Exception Message: An existing connection was forcibly closed by the remote host (type SocketException) Exception Stack Trace: at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags) at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size) --- end Exception entry ---

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  • IE8 losing session cookies in popup windows.

    - by HackedByChinese
    We have an ASP.NET application that uses Forms Auth. When users log in, a session ID cookie and a Forms Auth ticket (stored as a cookie) are generated. These are session cookies, not permanent cookies. It is intentional and desirable that when the browser closes, the user is effectively logged out. Once a user logs in, a new window is popped up using window.open('location here');. The page that is opened is effectively the workspace the user works in throughout the rest of their session. From this page, other pop-ups are also used. Lately, we've had a number of customers (all using latest versions of IE8) complaining that the when they log in, the initial pop-up takes them back to the log in screen rather than their homepage. Alternately, users can sometimes log in, get to the homepage (which again, is in a new pop up window), and it all seems fine, until any additional pop-ups are created, where it starts redirecting them to the log in screen again. In attempting to troubleshoot the issue, I've used good old Fiddler. When the problem starts manifesting, I've noticed that the browser is not sending up the ASP.NET session ID session cookie OR the Forms Auth ticket session cookie, even though the response to the log in POST clearly pushes down those cookies. What's more strange is if I CTRL+N to open a new window from the popped-up window that is missing the session cookies, then manually type in the URL to the home page, those cookies magically appear again. However, subsequent window.open(); calls will continue to be broken, not sending the session cookies and taking the user to the log in screen. It's important to note that sometimes, for seemingly no good reason, those same users can suddenly log in and work normally for a while, then it goes back to broken. Now, I've ensured that there are no browser add-ons, plug-ins, toolbars, etc. are running. I've added our site as a trusted site and dropped the security settings to Low, I've modified the Cookie Privacy policy to "accept all" and even disabled automatic policy settings, manually forcing it to accept everything and include session cookies. Nothing appears to affect it. Also note the web application resides on a single server. There is no load balancing, web gardens, server farms, clusters, etc. The server does reside behind an ISA server, but other than that it's pretty straight forward. I've been searching around for days and haven't found anything actionable. Heck, sometimes I can't even reproduce it reliably. I have found a few references to people having this same problem, but they seem to be referencing an issue that was allegedly fixed in a beta or RC release (example: http://stackoverflow.com/questions/179260/ie8-loses-cookies-when-opening-a-new-window-after-a-redirect). These are release versions of IE, with up-to-date patches. I'm aware that I can try to set permanent cookies instead of session cookies. However, this has drastic security implications for our application. Update It seems that the problem automagically goes away when the user is added as a Local Administrator on the machine. Only time will tell if this change permanently (and positively) affects this problem. Time to bust out ProcMon and see if there is a resource access problem.

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  • Animating the offset of the scrollView in a UICollectionView/UITableView causes prematurely disappearing cells

    - by radutzan
    We have a UICollectionView with a custom layout very similar to UITableView (it scrolls vertically). The UICollectionView displays only 3 cells simultaneously, with one of them being the currently active cell: [ 1 ] [*2*] [ 3 ] (The active cell here is #2.) The cells are roughly 280 points high, so only the active cell is fully visible on the screen. The user doesn't directly scroll the view to navigate, instead, she swipes the active cell horizontally to advance to the next cell. We then do some fancy animations and scroll the UICollectionView so the next cell is in the "active" position, thus making it the active one, moving the old one away and bringing up the next cell in the queue: [ 2 ] [*3*] [ 4 ] The problem here is setting the UICollectionView's offset. We currently set it in a UIView animation block (self.collectionView.contentOffset = targetOffset;) along with three other animating properties, which mostly works great, but causes the first cell (the previously active one, in the latter case, #2) to vanish as soon as the animation starts running, even before the delay interval completes. This is definitely not ideal. I've thought of some solutions, but can't figure out the best one: Absurdly enlarge the UICollectionView's frame to fit five cells instead of three, thus forcing it to keep the cells in memory even if they are offscreen. I've tried this and it works, but it sounds like an awfully dirty hack. Take a snapshot of the rendered content of the vanishing cell, put it in a UIImageView, add the UIImageView as a subview of the scrollView just before the cell goes away in the exact same position of the old cell, removing it once the animation ends. Sounds less sucky than the previous option (memory-wise, at least), but still kinda hacky. I also don't know the best way to accomplish this, please point me in the right direction. Switch to UIScrollView's setContentOffset:animated:. We actually used to have this, and it fixed the disappearing cell issue, but running this in parallel with the other UIView animations apparently competes for the attention of the main thread, thus creating a terribly choppy animation on single-core devices (iPhone 3GS/4). It also doesn't allow us to change the duration or easing of the animation, so it feels out of sync with the rest. Still an option if we can find a way to make it work in harmony with the UIView block animations. Switch to UICollectionView's scrollToItemAtIndexPath:atScrollPosition:animated:. Haven't tried this, but it has a big downside: it only takes 3 possible constants (that apply to this case, at least) for the target scroll position: UICollectionViewScrollPositionTop, UICollectionViewScrollPositionCenteredVertically and UICollectionViewScrollPositionBottom. The active cell could vary its height, but it always has to be 35 points from the top of the window, and these options don't provide enough control to accomplish the design. It could also potentially be just as problematic as 3.1. Still an option because there might be a way to go around the scroll position thing that I don't know of, and it might not have the same issue with the main thread, which seems unlikely. Any help will be greatly appreciated. Please ask if you need clarification. Thanks a lot!

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  • protobuf-net: Issues deserializing DataMember fields in lieu of read-only property

    - by Paul Smith
    I'm having issues deserializing certain properties of ORM-generated entities using protobuf-net. I suspect something in the way the ORM manages serialization attributes on read-only properties (uses public backing fields with DataMember attributes & [de]serializes) those instead of the corresponding read-only property, which has an IgnoreDataMember attribute). Guid properties might have issues of their own, but the field vs. property thing is my working theory now. Here's a simplified example of the code. Say I have a class, Account with an AccountID read-only guid, and an AccountName read-write string. I serialize & immediately deserialize a clone. In this scenario I get one of two results (depending on the entity, haven't isolated the specific commonality yet). The deserialized clone either: ...has a different AccountID from the original, or ...throws an Incorrect wire-type deserializing Guid exception while deserializing. Here's example usage... Account acct = new Account() { AccountName = "Bob's Checking" }; Debug.WriteLine(acct.AccountID.ToString()); using (MemoryStream ms = new MemoryStream()) { ProtoBuf.Serializer.Serialize<Account>(ms, acct); Debug.WriteLine(Encoding.UTF8.GetString(ms.GetBuffer())); ms.Position = 0; Account clone = ProtoBuf.Serializer.Deserialize<Account>(ms); Debug.WriteLine(clone.AccountID.ToString()); } And here's an example ORM'd class (simplified; hopefully haven't removed the cause of the issue in the process). Uses a shell game to deserialize read-only properties by exposing the backing field ("can't write" essentially becomes "shouldn't write," but we can scan code for instances of assigning to these fields, so the hack works for our purposes): [DataContract()] [Serializable()] public partial class Account { public Account() { _accountID = Guid.NewGuid(); } [XmlAttribute("AccountID")] [DataMember(Name = "AccountID", Order = 0)] public Guid _accountID; /// <summary> /// A read-only property; XML, JSON and DataContract serializers all seem /// to correctly recognize the public backing field when deserializing: /// </summary> [IgnoreDataMember] [XmlIgnore] public Guid AccountID { get { return this._accountID; } } [IgnoreDataMember] protected string _accountName; [DataMember(Name = "AccountName", Order = 1)] [XmlAttribute] public string AccountName { get { return this._accountName; } set { this._accountName = value; } } } XML, JSON and DataContract serializers all seem to serialize / deserialize matching object graphs here, so this attribute arrangement apparently causes those serializers to correctly assign to the public backing field when deserializing. I've tried protobuf-net with lists vs. single instances, different prefix styles, etc., but always either get the 'incorrect wire type ... Guid' exception, or the Guid property (field) not deserializing correctly. So the specific questions are, is there a quick workaround for this, and/or is there an explanation for both of outcomes 1 & 2 above, and/or can protobuf-net somehow be corralled into behaving like WCF in cases like this (i.e. follow the same DataMember/IgnoreDataMember semantics)? We hope not to have to create a protobuf dependency directly in the entity layer; if that's the case, we'll probably create proxy DTO entities with all public properties having protobuf attributes. (This is a subjective issue I have with all declarative serialization models; it's a ubiquitous pattern, but IMO, "normal" should be to have objects and serialization contracts decoupled.) Thanks!

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  • protobuf-net: incorrect wire-type exception deserializing Guid properties

    - by Paul Smith
    I'm having issues deserializing certain Guid properties of ORM-generated entities using protobuf-net. Here's a simplified example of the code (reproduces most elements of the scenario, but doesn't reproduce the behavior; I can't expose our internal entities, so I'm looking for clues to account for the exception). Say I have a class, Account with an AccountID read-only guid, and an AccountName read-write string. I serialize & immediately deserialize a clone. Deserializing throws an Incorrect wire-type deserializing Guid exception while deserializing. Here's example usage... Account acct = new Account() { AccountName = "Bob's Checking" }; Debug.WriteLine(acct.AccountID.ToString()); using (MemoryStream ms = new MemoryStream()) { ProtoBuf.Serializer.Serialize<Account>(ms, acct); Debug.WriteLine(Encoding.UTF8.GetString(ms.GetBuffer())); ms.Position = 0; Account clone = ProtoBuf.Serializer.Deserialize<Account>(ms); Debug.WriteLine(clone.AccountID.ToString()); } And here's an example ORM'd class (simplified, but demonstrates the relevant semantics I can think of). Uses a shell game to deserialize read-only properties by exposing the backing field ("can't write" essentially becomes "shouldn't write," but we can scan code for instances of assigning to these fields, so the hack works for our purposes). Again, this does not reproduce the exception behavior; I'm looking for clues as to what could: [DataContract()] [Serializable()] public partial class Account { public Account() { _accountID = Guid.NewGuid(); } [XmlAttribute("AccountID")] [DataMember(Name = "AccountID", Order = 1)] public Guid _accountID; /// <summary> /// A read-only property; XML, JSON and DataContract serializers all seem /// to correctly recognize the public backing field when deserializing: /// </summary> [IgnoreDataMember] [XmlIgnore] public Guid AccountID { get { return this._accountID; } } [IgnoreDataMember] protected string _accountName; [DataMember(Name = "AccountName", Order = 2)] [XmlAttribute] public string AccountName { get { return this._accountName; } set { this._accountName = value; } } } XML, JSON and DataContract serializers all seem to serialize / deserialize these object graphs just fine, so the attribute arrangement basically works. I've tried protobuf-net with lists vs. single instances, different prefix styles, etc., but still always get the 'incorrect wire-type ... Guid' exception when deserializing. So the specific questions is, is there any known explanation / workaround for this? I'm at a loss trying to trace what circumstances (in the real code but not the example) could be causing it. We hope not to have to create a protobuf dependency directly in the entity layer; if that's the case, we'll probably create proxy DTO entities with all public properties having protobuf attributes. (This is a subjective issue I have with all declarative serialization models; it's a ubiquitous pattern & I understand why it arose, but IMO, if we can put a man on the moon, then "normal" should be to have objects and serialization contracts decoupled. ;-) ) Thanks!

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  • WCF MustUnderstand headers are not understood

    - by raghur
    Hello everyone, I am using a Java Web Service which is developed by one of our vendor which I really do not have any control over it. I have written a WCF router which the client application calls it and the router sends the message to the Java Web Service and returns the data back to the client. The issue what I am encountering is, I am successfully able to call the Java web service from the WCF router, but, I am getting the following exceptions back. Router config file is as follows: <customBinding> <binding name="SimpleWSPortBinding"> <!--<reliableSession maxPendingChannels="4" maxRetryCount="8" ordered="true" />--> <!--<mtomMessageEncoding messageVersion ="Soap12WSAddressing10" ></mtomMessageEncoding>--> <textMessageEncoding maxReadPoolSize="64" maxWritePoolSize="16" messageVersion="Soap12WSAddressing10" writeEncoding="utf-8" /> <httpTransport manualAddressing="false" maxBufferPoolSize="524288" maxReceivedMessageSize="65536" allowCookies="false" authenticationScheme="Anonymous" bypassProxyOnLocal="true" keepAliveEnabled="true" maxBufferSize="65536" transferMode="Buffered" unsafeConnectionNtlmAuthentication="false"/> </binding> </customBinding> Test client config file <customBinding> <binding name="DocumentRepository_Binding_Soap12"> <!--<reliableSession maxPendingChannels="4" maxRetryCount="8" ordered="true" />--> <!--<mtomMessageEncoding messageVersion ="Soap12WSAddressing10" ></mtomMessageEncoding>--> <textMessageEncoding maxReadPoolSize="64" maxWritePoolSize="16" messageVersion="Soap12WSAddressing10" writeEncoding="utf-8"> <readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384" maxBytesPerRead="4096" maxNameTableCharCount="16384" /> </textMessageEncoding> <httpTransport manualAddressing="false" maxBufferPoolSize="524288" maxReceivedMessageSize="65536" allowCookies="false" authenticationScheme="Anonymous" bypassProxyOnLocal="false" hostNameComparisonMode="StrongWildcard" keepAliveEnabled="true" maxBufferSize="65536" proxyAuthenticationScheme="Anonymous" realm="" transferMode="Buffered" unsafeConnectionNtlmAuthentication="false" useDefaultWebProxy="true" /> </binding> </customBinding> If I use the textMessageEncoding I am getting <soap:Text xml:lang="en">MustUnderstand headers: [{http://www.w3.org/2005/08/addressing}To, {http://www.w3.org/2005/08/addressing}Action] are not understood.</soap:Text> If I use mtomMessageEncoding I am getting The server did not provide a meaningful reply; this might be caused by a contract mismatch, a premature session shutdown or an internal server error. My Router class is as follows: [ServiceBehavior(InstanceContextMode = InstanceContextMode.Single, ConcurrencyMode = ConcurrencyMode.Multiple, AddressFilterMode = AddressFilterMode.Any, ValidateMustUnderstand = false)] public class EmployeeService : IEmployeeService { public System.ServiceModel.Channels.Message ProcessMessage(System.ServiceModel.Channels.Message requestMessage) { ChannelFactory<IEmployeeService> factory = new ChannelFactory<IEmployeeService>("client"); factory.Endpoint.Behaviors.Add(new MustUnderstandBehavior(false)); IEmployeeService proxy = factory.CreateChannel(); Message responseMessage = proxy.ProcessMessage(requestMessage); return responseMessage; } } The "client" in the above code under ChannelFactory is defined in the config file as: <client> <endpoint address="http://JavaWS/EmployeeService" binding="wsHttpBinding" bindingConfiguration="wsHttp" contract="EmployeeService.IEmployeeService" name="client" behaviorConfiguration="clientBehavior"> <headers> </headers> </endpoint> </client> Really appreciate your kind help. Thanks in advance, Raghu

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  • send multiple file over TCP with C# using TcpClient

    - by xnoor
    I'm trying to send multiple files over TCP using C# TcpClient, for a single file it works great, but when I have multiple files, it sends only the first one. Here is my code: SENDING FILES try { TcpClient tcpClient = new TcpClient(); NetworkStream networkStream; FileStream fileStream = null; tcpClient.Connect(appUpdateMessage.receiverIpAddress, 12000); networkStream = tcpClient.GetStream(); byte[] byteSend = new byte[tcpClient.ReceiveBufferSize]; string startupPath = System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().GetName().CodeBase).Substring(6); DirectoryInfo directoriesInfo = new DirectoryInfo(startupPath); DirectoryInfo[] directories = directoriesInfo.GetDirectories(); FileInfo[] files = directoriesInfo.GetFiles(); for (int iLoop = 0; iLoop < directories.Length; iLoop++) { FileInfo[] subdirectoryFiles = directories[iLoop].GetFiles(); foreach (FileInfo fi in subdirectoryFiles) { fileStream = new FileStream(fi.FullName, FileMode.Open, FileAccess.Read); BinaryReader binFile = new BinaryReader(fileStream); FileUpdateMessage fileUpdateMessage = new FileUpdateMessage(); fileUpdateMessage.fileName = fi.Name; fileUpdateMessage.fileSize = fi.Length; fileUpdateMessage.targetDirectory = fi.Directory.Name; MessageContainer messageContainer = new MessageContainer(); messageContainer.messageType = MessageType.FileProperties; messageContainer.messageContnet = SerializationManager.XmlFormatterObjectToByteArray(fileUpdateMessage); byte[] messageByte = SerializationManager.XmlFormatterObjectToByteArray(messageContainer); networkStream.Write(messageByte, 0, messageByte.Length); int bytesSize = 0; byte[] downBuffer = new byte[2048]; while ((bytesSize = fileStream.Read(downBuffer, 0, downBuffer.Length)) > 0) { networkStream.Write(downBuffer, 0, bytesSize); } fileStream.Close(); } } tcpClient.Close(); networkStream.Close(); return true; } catch (Exception ex) { //logger.Info(ex.Message); return false; } finally { } RECEIVING FILES try { TcpClient tcpClient = c as TcpClient; NetworkStream networkstream = tcpClient.GetStream(); FileStream fileStream = null; byte[] _data = new byte[1024]; int _bytesRead = 0; _bytesRead = networkstream.Read(_data, 0, _data.Length); MessageContainer messageContainer = new MessageContainer(); messageContainer = SerializationManager.XmlFormatterByteArrayToObject(_data, messageContainer) as MessageContainer; switch (messageContainer.messageType) { case MessageType.FileProperties: FileUpdateMessage fileUpdateMessage = new FileUpdateMessage(); fileUpdateMessage = SerializationManager.XmlFormatterByteArrayToObject(messageContainer.messageContnet, fileUpdateMessage) as FileUpdateMessage; string startupPath = @"d:updatefolder";//System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().GetName().CodeBase).Substring(6); DirectoryInfo mainDirectory = new DirectoryInfo(startupPath); DirectoryInfo targetDirecotry = new DirectoryInfo(startupPath + "\\" + fileUpdateMessage.targetDirectory); if (!targetDirecotry.Exists) { mainDirectory.CreateSubdirectory(fileUpdateMessage.targetDirectory); } fileStream = new FileStream(startupPath + "\\" + fileUpdateMessage.targetDirectory + "\\" + fileUpdateMessage.fileName, FileMode.Create, FileAccess.Write, FileShare.ReadWrite); long filezie = fileUpdateMessage.fileSize; int byteSize = 0; byte[] downBuffer = new byte[2048]; while ((byteSize = networkstream.Read(downBuffer, 0, downBuffer.Length)) > 0) { fileStream.Write(downBuffer, 0, byteSize); if (this.InvokeRequired) { this.Invoke((MethodInvoker)delegate { //progressBar1.Value = Convert.ToInt32((byteSize * 100) / fileUpdateMessage.fileSize); progressBar1.Value = Convert.ToInt32((fileStream.Length * 100) / fileUpdateMessage.fileSize); lblFileName.Text = fileUpdateMessage.fileName; }); } else { //progressBar1.Value = Convert.ToInt32((byteSize * 100) / fileUpdateMessage.fileSize); lblFileName.Text = fileUpdateMessage.fileName; } } fileStream.Close(); networkstream.Close(); break; } } catch (Exception ex) { //logger.Error(ex.Message); } Any idea what I am doing wrong?

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  • Edit and render RichText

    - by OregonGhost
    We have an application (a custom network management tool for building automation) that supports printing labels that you can cut out and insert into the devices' front displays. In earlier versions of the tool (not developed in my company), the application just pushed the strings into an Excel file that the field technician could then manipulate (like formatting text). We didn't do this in the new version because it was hard (impossible) to keep the Excel file in sync, and to avoid a binding to an external application (let alone different versions of Excel). We're using PDFSharp for rendering the labels. It has a System.Drawing-like interface, but can output to a System.Drawing.Graphics (screen / printer) as well as to a PDF file, which is a requirement. Later, basic formatting was introduced like Font Family, Style, Size, Color which would apply to one label (i.e. to exactly one string). Now the customer wants to be able to apply these formats to single characters in a string. I think the easiest way would be to support a subset of RichText. It's not as easy as I thought though. Currently the editor just displays a TextBox for the label you want to edit, with the font set to the label's font. I thought I'd just replace it with RichTextBox, and update the formatting buttons to use the RichTextBox formatting properties. Fairly easy. However, I need to draw the text. I know you can get the RichTextBox to draw to a HDC or System.Drawing.Graphics - but as already said, I need it to use PDFSharp. Rendering to bitmaps is not an option, since the PDF must not be huge, and it's a lot of labels. Unfortunately I couldn't get the RichTextBox to tell me the layout of the text - I'm fine with doing the actual rendering by hand, as long as I know where to draw what. This is the first question: How can I get the properly layouted metrics of the rich text out of a RichTextBox? Or is there any way to convert the rich text to a vector graphics format that can be easily drawn manually? I know about NRTFTree which can be used to parse and manipulate RichText. The documentation is bad (actually I don't know, it's Spanish), but I think I can get it to work. As far as I understood, it won't provide layouting as well. Because of this, I think I'll have to write a custom edit control (remember, it's basically just one or two line labels with basic RTF formatting, not a full-fledged edit control - more like editing a textbox in PowerPoint) and write custom text layout logic that used PDFSharp rather than System.Drawing for drawing. Is there any existing, even if partial, solution available, either for the editing or for doing the layout manually (or both)? Or is there an entirely different approach I'm just not seeing? Bonus points if exporting the label texts as RTF into a CSV file, and then importing in Excel retains the formatting. For the editing part, I need it to work in Windows Forms. Other than that it's not Windows-Forms-related, I think.

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  • Resolving html entities with NSXMLParse on iPhone

    - by Roberto
    Hi all, i think i read every single web page relating to this problem but i still cannot find a solution to it, so here i am. I have an HTML web page wich is not under my control and i need to parse it from my iPhone application. Here it is a sample of the web page i'm talking about: <HTML> <HEAD> <META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> </HEAD> <BODY> <LI class="bye bye" rel="hello 1"> <H5 class="onlytext"> <A name="morning_part">morning</A> </H5> <DIV class="mydiv"> <SPAN class="myclass">something about you</SPAN> <SPAN class="anotherclass"> <A href="http://www.google.it">Bye Bye &egrave; un saluto</A> </SPAN> </DIV> </LI> </BODY> </HTML> I'm using NSXMLParser and it is going well till it find the è html entity. It calls foundCharacters: for "Bye Bye" and then it calls resolveExternalEntityName:systemID:: with an entityName of "egrave". In this method i'm just returning the character "è" trasformed in an NSData, the foundCharacters is called again adding the string "è" to the previous one "Bye Bye " and then the parser raise the NSXMLParserUndeclaredEntityError error. I have no DTD and i cannot change the html file i'm parsing. Do you have any ideas on this problem? Thanks in advance to all of you, Rob. Update (12/03/2010). After the suggestion of Griffo i ended up with something like this: data = [self replaceHtmlEntities:data]; NSXMLParser *parser = [[NSXMLParser alloc] initWithData:data]; [parser setDelegate:self]; [parser parse]; where replaceHtmlEntities:(NSData *) is something like this: - (NSData *)replaceHtmlEntities:(NSData *)data { NSString *htmlCode = [[NSString alloc] initWithData:data encoding:NSISOLatin1StringEncoding]; NSMutableString *temp = [NSMutableString stringWithString:htmlCode]; [temp replaceOccurrencesOfString:@"&amp;" withString:@"&" options:NSLiteralSearch range:NSMakeRange(0, [temp length])]; [temp replaceOccurrencesOfString:@"&nbsp;" withString:@" " options:NSLiteralSearch range:NSMakeRange(0, [temp length])]; ... [temp replaceOccurrencesOfString:@"&Agrave;" withString:@"À" options:NSLiteralSearch range:NSMakeRange(0, [temp length])]; NSData *finalData = [temp dataUsingEncoding:NSISOLatin1StringEncoding]; return finalData; } But i am still looking the best way to solve this problem. I will try TouchXml in the next days but i still think that there should be a way to do this using NSXMLParser API, so if you know how, feel free to write it here :)

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  • MVC 2 with IIS 6 Problems

    - by SlackerCoder
    Hey guys, I'm using IIS 6 on a Windows 2003 Server and I am trying to get an MVC2 project installed on that machine. I am having nightmare-ish problems doing so! I've looked up TONS of references on what to do, and not 1 single one works. (They work for MVC1 projects, as I have a few of those running already using said solutions). Does anyone have any tips/hints/ideas on what needs to be done for MVC2 projects with IIS 6? I am definitely pulling my hair out over this. I have tried it on 2 of my dev servers, and both get the same result. The closest I can get to a served page is an error page "Object reference not set to an instance of an object", however, the page has try/catch blocks that are being ignored, so I dont think its running the code on the controller, I think it's saying that the controller is the error. (For the reference, the error in question is directed at the HomeController.cs file). What I've tried: Wildcard mapping Changing routes to {controller}.mvc Changing routes to {controller}.aspx Adding the .mvc extension to IIS Modifying routes in Global.asax There's a LOT of code in this project so far, so I will only post the first page(s) that should get served: MASTER PAGE: <div class="page"> <div id="header"> <div id="title"> <h1>Meritain RedCard Interface 2.0</h1> </div> <!-- This is the main menu. Each security role will have access to certain buttons. --> <div id="menucontainer"> <% if (Session["UserData"] != null) { %> <% if (/*User Security Checks Out*/) { %> <ul id="menu"> <li><%= Html.ActionLink("Home", "Index", "Home")%></li> <li><%= Html.ActionLink("Selection", "Index", "Select", new { area = "Selector" }, null)%></li> <li><%= Html.ActionLink("Audit", "Index", "Audit", new { area = "Auditor" }, null)%></li> <li><%= Html.ActionLink("Setup", "Index", "Setup", new { area = "Setup" }, null)%></li> <li><%= Html.ActionLink("About", "About", "Home")%></li> </ul> <% } %> <% } %> </div> </div> <div id="main"> <asp:ContentPlaceHolder ID="MainContent" runat="server" /> <div id="footer"> </div> </div> </div> Default.aspx.cs: [I added this file as a potential solution, since it works with MVC 1] protected void Page_Load(object sender, EventArgs e) { string originalPath = Request.Path; HttpContext.Current.RewritePath(Request.ApplicationPath, false); IHttpHandler httpHandler = new MvcHttpHandler(); httpHandler.ProcessRequest(HttpContext.Current); HttpContext.Current.RewritePath(originalPath, false); } HomeController.cs: public ActionResult Index() { loadApplication(); ViewData["Message"] = "Welcome to ASP.NET MVC!"; return View(); } public ActionResult About() { return View(); } private void loadApplication() { Session["UserData"] = CreateUserSecurity(HttpContext.User.Identity.Name.ToString()); } I did not list the CreateUserSecurity method, but all it does it call the DB using the Username and returns the record in the database that matches the username. EDIT: Added code and what I've tried so far (as requested).

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  • Grails - Simple hasMany Problem - Using CheckBoxes rather than HTML Select in create.gsp

    - by gav
    My problem is this: I want to create a grails domain instance, defining the 'Many' instances of another domain that it has. I have the actual source in a Google Code Project but the following should illustrate the problem. class Person { String name static hasMany[skills:Skill] static constraints = { id (visible:false) skills (nullable:false, blank:false) } } class Skill { String name String description static constraints = { id (visible:false) name (nullable:false, blank:false) description (nullable:false, blank:false) } } If you use this model and def scaffold for the two Controllers then you end up with a form like this that doesn't work; My own attempt to get this to work enumerates the Skills as checkboxes and looks like this; But when I save the Volunteer the skills are null! This is the code for my save method; def save = { log.info "Saving: " + params.toString() def skills = params.skills log.info "Skills: " + skills def volunteerInstance = new Volunteer(params) log.info volunteerInstance if (volunteerInstance.save(flush: true)) { flash.message = "${message(code: 'default.created.message', args: [message(code: 'volunteer.label', default: 'Volunteer'), volunteerInstance.id])}" redirect(action: "show", id: volunteerInstance.id) log.info volunteerInstance } else { render(view: "create", model: [volunteerInstance: volunteerInstance]) } } This is my log output (I have custom toString() methods); 2010-05-10 21:06:41,494 [http-8080-3] INFO bumbumtrain.VolunteerController - Saving: ["skills":["1", "2"], "name":"Ian", "_skills":["", ""], "create":"Create", "action":"save", "controller":"volunteer"] 2010-05-10 21:06:41,495 [http-8080-3] INFO bumbumtrain.VolunteerController - Skills: [1, 2] 2010-05-10 21:06:41,508 [http-8080-3] INFO bumbumtrain.VolunteerController - Volunteer[ id: null | Name: Ian | Skills [Skill[ id: 1 | Name: Carpenter ] , Skill[ id: 2 | Name: Sound Engineer ] ]] Note that in the final log line the right Skills have been picked up and are part of the object instance. When the volunteer is saved the 'Skills' are ignored and not commited to the database despite the in memory version created clearly does have the items. Is it not possible to pass the Skills at construction time? There must be a way round this? I need a single form to allow a person to register but I want to normalise the data so that I can add more skills at a later time. If you think this should 'just work' then a link to a working example would be great. If I use the HTML Select then it works fine! Such as the following to make the Create page; <tr class="prop"> <td valign="top" class="name"> <label for="skills"><g:message code="volunteer.skills.label" default="Skills" /></label> </td> <td valign="top" class="value ${hasErrors(bean: volunteerInstance, field: 'skills', 'errors')}"> <g:select name="skills" from="${uk.co.bumbumtrain.Skill.list()}" multiple="yes" optionKey="id" size="5" value="${volunteerInstance?.skills}" /> </td> </tr> But I need it to work with checkboxes like this; <tr class="prop"> <td valign="top" class="name"> <label for="skills"><g:message code="volunteer.skills.label" default="Skills" /></label> </td> <td valign="top" class="value ${hasErrors(bean: volunteerInstance, field: 'skills', 'errors')}"> <g:each in="${skillInstanceList}" status="i" var="skillInstance"> <label for="${skillInstance?.name}"><g:message code="${skillInstance?.name}.label" default="${skillInstance?.name}" /></label> <g:checkBox name="skills" value="${skillInstance?.id.toString()}"/> </g:each> </td> </tr> The log output is exactly the same! With both style of form the Volunteer instance is created with the Skills correctly referenced in the 'Skills' variable. When saving, the latter fails with a null reference exception as shown at the top of this question. Hope this makes sense, thanks in advance! Gav

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  • Is there a C pre-processor which eliminates #ifdef blocks based on values defined/undefined?

    - by Jonathan Leffler
    Original Question What I'd like is not a standard C pre-processor, but a variation on it which would accept from somewhere - probably the command line via -DNAME1 and -UNAME2 options - a specification of which macros are defined, and would then eliminate dead code. It may be easier to understand what I'm after with some examples: #ifdef NAME1 #define ALBUQUERQUE "ambidextrous" #else #define PHANTASMAGORIA "ghostly" #endif If the command were run with '-DNAME1', the output would be: #define ALBUQUERQUE "ambidextrous" If the command were run with '-UNAME1', the output would be: #define PHANTASMAGORIA "ghostly" If the command were run with neither option, the output would be the same as the input. This is a simple case - I'd be hoping that the code could handle more complex cases too. To illustrate with a real-world but still simple example: #ifdef USE_VOID #ifdef PLATFORM1 #define VOID void #else #undef VOID typedef void VOID; #endif /* PLATFORM1 */ typedef void * VOIDPTR; #else typedef mint VOID; typedef char * VOIDPTR; #endif /* USE_VOID */ I'd like to run the command with -DUSE_VOID -UPLATFORM1 and get the output: #undef VOID typedef void VOID; typedef void * VOIDPTR; Another example: #ifndef DOUBLEPAD #if (defined NT) || (defined OLDUNIX) #define DOUBLEPAD 8 #else #define DOUBLEPAD 0 #endif /* NT */ #endif /* !DOUBLEPAD */ Ideally, I'd like to run with -UOLDUNIX and get the output: #ifndef DOUBLEPAD #if (defined NT) #define DOUBLEPAD 8 #else #define DOUBLEPAD 0 #endif /* NT */ #endif /* !DOUBLEPAD */ This may be pushing my luck! Motivation: large, ancient code base with lots of conditional code. Many of the conditions no longer apply - the OLDUNIX platform, for example, is no longer made and no longer supported, so there is no need to have references to it in the code. Other conditions are always true. For example, features are added with conditional compilation so that a single version of the code can be used for both older versions of the software where the feature is not available and newer versions where it is available (more or less). Eventually, the old versions without the feature are no longer supported - everything uses the feature - so the condition on whether the feature is present or not should be removed, and the 'when feature is absent' code should be removed too. I'd like to have a tool to do the job automatically because it will be faster and more reliable than doing it manually (which is rather critical when the code base includes 21,500 source files). (A really clever version of the tool might read #include'd files to determine whether the control macros - those specified by -D or -U on the command line - are defined in those files. I'm not sure whether that's truly helpful except as a backup diagnostic. Whatever else it does, though, the pseudo-pre-processor must not expand macros or include files verbatim. The output must be source similar to, but usually simpler than, the input code.) Status Report (one year later) After a year of use, I am very happy with 'sunifdef' recommended by the selected answer. It hasn't made a mistake yet, and I don't expect it to. The only quibble I have with it is stylistic. Given an input such as: #if (defined(A) && defined(B)) || defined(C) || (defined(D) && defined(E)) and run with '-UC' (C is never defined), the output is: #if defined(A) && defined(B) || defined(D) && defined(E) This is technically correct because '&&' binds tighter than '||', but it is an open invitation to confusion. I would much prefer it to include parentheses around the sets of '&&' conditions, as in the original: #if (defined(A) && defined(B)) || (defined(D) && defined(E)) However, given the obscurity of some of the code I have to work with, for that to be the biggest nit-pick is a strong compliment; it is valuable tool to me. The New Kid on the Block Having checked the URL for inclusion in the information above, I see that (as predicted) there is an new program called Coan that is the successor to 'sunifdef'. It is available on SourceForge and has been since January 2010. I'll be checking it out...further reports later this year, or maybe next year, or sometime, or never.

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  • Perl CGI that sends a temporary loading page to client then later sends the actual results page

    - by Kurt W. Leucht
    I've wasted at least a half day of my company's time searching the Internet for an answer and I'm getting wrapped around the axle here. I can't figure out the difference between all the different technology choices (long polling, ajax streaming, comet, XMPP, etc.) and I can't get a simple hello world example working on my PC. I am running Apache 2.2 and ActivePerl 5.10.0. JavaScript is completely acceptable for this solution. All I want to do is write a simple Perl CGI script that when accessed, it immediately returns some HTML that tells the user to wait or maybe sends an animated GIF. Then without any user intervention (no mouse clicks or anything) I want the CGI script to at some time later replace the wait message or the animated GIF with the actual HTML results from their query. I know this is simple stuff and websites do it all the time, but I can't find a single working example that I can cut and paste onto my machine that will work. Here is my simple Hello World example that I've compiled from various Internet sources, but it doesn't seem to work. When I refresh this CGI URL in my web browser it prints nothing for 5 seconds, then it prints the PLEASE BE PATIENT web page, but not the results web page. What am I doing wrong? #!C:\Perl\bin\perl.exe use CGI; use CGI::Carp qw/fatalsToBrowser warningsToBrowser/; sub Create_HTML { my $html = <<EOHTML; <html> <head> <meta http-equiv="pragma" content="no-cache" /> <meta http-equiv="expires" content="-1" /> <script type="text/javascript" > var xmlhttp=false; /*@cc_on @*/ /*@if (@_jscript_version >= 5) // JScript gives us Conditional compilation, we can cope with old IE versions. // and security blocked creation of the objects. try { xmlhttp = new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { try { xmlhttp = new ActiveXObject("Microsoft.XMLHTTP"); } catch (E) { xmlhttp = false; } } @end @*/ if (!xmlhttp && typeof XMLHttpRequest!='undefined') { try { xmlhttp = new XMLHttpRequest(); } catch (e) { xmlhttp=false; } } if (!xmlhttp && window.createRequest) { try { xmlhttp = window.createRequest(); } catch (e) { xmlhttp=false; } } </script> <title>Ajax Streaming Connection Demo</title> </head> <body> Some header text. <p> <div id="response">PLEASE BE PATIENT</div> <p> Some footer text. </body> </html> EOHTML return $html; } my $cgi = new CGI; print $cgi->header; print Create_HTML(); sleep(5); print "<script type=\"text/javascript\">\n"; print "\$('response').innerHTML = 'Here are your results!';\n"; print "</script>\n";

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  • Getting JAX-WS client work on Weblogic 9.2 with ant

    - by michuk
    I've recently had lots of issues trying to deploy a JAX-WS web servcie client on Weblogic 9.2. It turns out there is no straightforward guide on how to achieve this, so I decided to put together this short wiki entry hoping it might be useful for others. Firstly, Weblogic 9.2 does not support web servcies using JAX-WS in general. It comes with old versions of XML-related java libraries that are incompatible with the latest JAX-WS (similar issues occur with Axis2, only Axis1 seems to be working flawlessly with Weblogic 9.x but that's a very old and unsupported library). So, in order to get it working, some hacking is required. This is how I did it (note that we're using ant in our legacy corporate project, you probably should be using maven which should eliminate 50% of those steps below): Download the most recent JAX-WS distribution from https://jax-ws.dev.java.net/ (The exact version I got was JAXWS2.2-20091203.zip) Place the JAX-WS jars with the dependencies in a separate folder like lib/webservices. Create a patternset in ant to reference those jars: Include the patternset in your WAR-related goal. This could look something like: (not the flatten="true" parameter - it's important as Weblogic 9.x is by default not smart enough to access jars located in a different lcoation than WEB-INF/lib inside your WAR file) In case of clashes, Weblogic uses its own jars by default. We want it to use the JAX-WS jars from our application instead. This is achieved by preparing a weblogic-application.xml file and placing it in META-INF folder of the deplotyed EAR file. It should look like this: javax.jws. javax.xml.bind. javax.xml.crypto. javax.xml.registry. javax.xml.rpc. javax.xml.soap. javax.xml.stream. javax.xml.ws. com.sun.xml.api.streaming.* Remember to place that weblogic-application.xml file in your EAR! The ant goal for that may look similar to: <jar destfile="${warfile}" basedir="${wardir}"/> <ear destfile="${earfile}" appxml="resources/${app.name}/application.xml"> <fileset dir="${dist}" includes="${app.name}.war"/> <metainf dir="resources/META-INF"/> </ear> Also you need to tell weblogic to prefer your WEB-INF classes to those in distribution. You do that by placing the following lines in your WEB-INF/weblogic.xml file: true And that's it for the weblogic-related configuration. Now only set up your JAX-WS goal. The one below is going to simply generate the web service stubs and classes based on a locally deployed WSDL file and place them in a folder in your app: Remember about the keep="true" parameter. Without it, wsimport generates the classes and... deletes them, believe it or not! For mocking a web service I suggest using SOAPUI, an open source project. Very easy to deploy, crucial for web servcies intergation testing. We're almost there. The final thing is to write a Java class for testing the web service, try to run it as a standalone app first (or as part of your unit tests) And then try to run the same code from withing Weblogic. It should work. It worked for me. After some 3 days of frustration. And yes, I know I should've put 9 and 10 under a single bullet-point, but the title "10 steps to deploy a JAX-WS web service under Web logic 9.2 using ant" sounds just so much better. Please, edit this post and improve it if you find something missing!

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  • c# - PubNub JSON serialization code works in example project but not in my project

    - by pilau
    I am making a Winamp plugin with the single function of sending the details of the song being played over HTTP to a webpage. It works like this: Winamp song event triggered - check for new song - publish to webpage using PubNub (C# API). So far I got to the stage where everything works exactly as it is supposed to, except for the PubNub code which doesn't serialize the object I'm passing for publishing into JSON. All I keep getting in the PubNub console is a mere {} - an empty JSON object. A little background on the project structure: I am using Sharpamp which is a custom library that enables making Winamp plugins with C#. I am also using the PubNub C# API. The gen_notifier_cs project is the C++ plugin wrapper created by Sharpamp. notifier_cs is where all my code resides. The two other projects are self explanatory I assume. I have referenced the PubNub API in notifier_cs, and also have referenced Sharpamp in both notifier_cs and PubNub API. So, the objects that need to get serialized are of a class Song as defined in Sharpamp: public class Song { public string Title { get; internal set; } public string Artist { get; internal set; } public string Album { get; internal set; } public string Year { get; internal set; } public bool HasMetadata { get; internal set; } public string Filename { get; internal set; } } So let's say if I have a song object with song data in it, I would go pubnub.publish("winamp_pipe", song); to publish it and PubNub will automatically serialize the data into JSON. But that's just not working in my solution. To test why it wasn't serializing, I copied that class to the example code file in the PubNub API. Visual Studio changed the class to this (notice the public Song() method): public class Song { public Song() { return; } public string Album { get; set; } public string Artist { get; set; } public string Filename { get; set; } public bool HasMetadata { get; set; } public string Title { get; set; } public string Year { get; set; } } On the same example file I initiated a default song object with some values: Song song = new Song(); song.Album = "albumname"; song.Artist = "artistname"; song.HasMetadata = true; song.Title = "songtitle"; song.Year = "2012"; And published it: pubnub.publish("winamp_pipe", song); and it worked! I got the JSON object in the PubNub channel! {"Album":"albumname","Artist":"artistname","Filename":null,"HasMetadata":true,"Title":"songtitle","Year":"2012"} So, I tried replacing the "new" Song class with the original one defined in Sharpamp. I tried adding another class definition in the notifier_cs project but that clashes with the one in Sharpamp which I have to rely on. I have been trying so many things as far as I could come up with. Needless to say none prevailed. Still, all I get is an empty JSON object. I have been pulling out my hair for the last day. I know this post is super long but I appreciate your input nonetheless. Thanks in advance.

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  • NLP with greatly contrained input and abilities

    - by Mike F
    Hat in hand here. I'm a seasoned developer and I would be grateful for a bit of help. I don't have time to read or digest long intricate discussions on theoretical concepts around NLP (or go get my PHD). That said, I have read a few and it's a damn interesting field. The problem is I need real world solutions, for real world products, in real world time frames. The problem I'm having is right now I'm not sure what the right questions are to ask to get started implementing. I believe this is mostly related to vocabulary. I'll read somewhere, a blog post, a forum post, a whitepaper, and it says, I'm doing flooping with the blargy blarg method, and I go google flooping and blargy blarg, and I get references to more obscurity. It seemingly never ends. So, my question is multiphased. First, more generally, how do I become passingly educated on this quickly? Just in time educated. I only need to know what I need to know to take the next step. I've spent 20 years writing code. Explain quick. I'll get it. (I mean provide a reference to something that explains quickly of course). I'm happy to read the right book, but I don't want to read a book where I read the chapter introduction that explains what floopy floop is and then skip over the rest of the chapter with examples of floopy flooping (because now I get what it is). I also don't want to read a book that goes into too much detail with theoretical underpinnings or history. For example, the Jurafsky book seems like way more than I need: http://www.amazon.com/gp/product/0131873210. But I will read it if this is the right book to read. (It's also dang expensive!) I need the root node of the expedited learning tree here, if you will. Point me in the right direction and I'll be quite grateful. I'm expecting quite a lot of firehose drinking - I just need the right firehose. Second, what I need to do is take a single sentence, with a very reduced vocabulary, and get a grammar tree (sorry if this is the wrong terminology) that I can do something with. I know I could easily write this command line input style in c in a more conventional manner, but I need it to be way better than that. But I don't need a chatterbot either. What I'm doing needs to live in a constrained environment. I can't use Python (unfortunately). I can't ship with gigabytes of corpuses. I need any libraries I use to be in c/c++. If I have to write this myself, I will. Hopefully, it will be achievable considering the reduced problem set. Maybe, probably, that's just naive. If so, let me know. :-) Thanks in advance - Mike

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  • Game loop and time tracking

    - by David Brown
    Maybe I'm just an idiot, but I've been trying to implement a game loop all day and it's just not clicking. I've read literally every article I could find on Google, but the problem is that they all use different timing mechanisms, which makes them difficult to apply to my particular situation (some use milliseconds, other use ticks, etc). Basically, I have a Clock object that updates each time the game loop executes. internal class Clock { public static long Timestamp { get { return Stopwatch.GetTimestamp(); } } public static long Frequency { get { return Stopwatch.Frequency; } } private long _startTime; private long _lastTime; private TimeSpan _totalTime; private TimeSpan _elapsedTime; /// <summary> /// The amount of time that has passed since the first step. /// </summary> public TimeSpan TotalTime { get { return _totalTime; } } /// <summary> /// The amount of time that has passed since the last step. /// </summary> public TimeSpan ElapsedTime { get { return _elapsedTime; } } public Clock() { Reset(); } public void Reset() { _startTime = Timestamp; _lastTime = 0; _totalTime = TimeSpan.Zero; _elapsedTime = TimeSpan.Zero; } public void Tick() { long currentTime = Timestamp; if (_lastTime == 0) _lastTime = currentTime; _totalTime = TimestampToTimeSpan(currentTime - _startTime); _elapsedTime = TimestampToTimeSpan(currentTime - _lastTime); _lastTime = currentTime; } public static TimeSpan TimestampToTimeSpan(long timestamp) { return TimeSpan.FromTicks( (timestamp * TimeSpan.TicksPerSecond) / Frequency); } } I based most of that on the XNA GameClock, but it's greatly simplified. Then, I have a Time class which holds various times that the Update and Draw methods need to know. public class Time { public TimeSpan ElapsedVirtualTime { get; internal set; } public TimeSpan ElapsedRealTime { get; internal set; } public TimeSpan TotalVirtualTime { get; internal set; } public TimeSpan TotalRealTime { get; internal set; } internal Time() { } internal Time(TimeSpan elapsedVirtualTime, TimeSpan elapsedRealTime, TimeSpan totalVirutalTime, TimeSpan totalRealTime) { ElapsedVirtualTime = elapsedVirtualTime; ElapsedRealTime = elapsedRealTime; TotalVirtualTime = totalVirutalTime; TotalRealTime = totalRealTime; } } My main class keeps a single instance of Time, which it should constantly update during the game loop. So far, I have this: private static void Loop() { do { Clock.Tick(); Time.TotalRealTime = Clock.TotalTime; Time.ElapsedRealTime = Clock.ElapsedTime; InternalUpdate(Time); InternalDraw(Time); } while (!_exitRequested); } The real time properties of the time class turn out great. Now I'd like to get a proper update/draw loop working so that the state is updated a variable number of times per frame, but at a fixed timestep. At the same time, the Time.TotalVirtualTime and Time.ElapsedVirtualTime should be updated accordingly. In addition, I intend for this to support multiplayer in the future, in case that makes any difference to the design of the game loop. Any tips or examples on how I could go about implementing this (aside from links to articles)?

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  • WPF DataGrid does not scoll on drag

    - by Greg R
    I have a strange problem with a WPF DataGrid from WPF Toolkit. The scrollbars appear correctly when the number of rows grows, and the scrolling works when you press up or down arrows on the scrollbar. The problem comes in when I try to drag the scrollbar on the datagrid. My page has a scroll viewer around it. When I click and drag the scrollbar on the grid, it scrolls the page scroller instead. If the scrollbar does not apear on the page, there grid still does not scroll. Is there a workaround for this??? Would really appreciate some help with this issue! For example, in this case if the page is < 280, it scrolls on drag. But drag scrolling does not work on the grid. <ScrollViewer ScrollViewer.IsDeferredScrollingEnabled="True" HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto" > <DockPanel> <dg:DataGrid HorizontalScrollBarVisibility="Auto" SelectionMode="Single" CanUserAddRows="False" CanUserDeleteRows="False" CanUserResizeColumns="False" CanUserSortColumns="False" AutoGenerateColumns="False" RowHeaderWidth="17" ItemsSource="{Binding Path=OrderSearchVm}" IsReadOnly="True" MaxHeight="280" DockPanel.Dock="Top"> <dg:DataGrid.Columns> <dg:DataGridTextColumn Width="75" Header="Date" Binding="{Binding Path=OrderDate}" > <dg:DataGridTextColumn.ElementStyle> <Style TargetType="{x:Type TextBlock}"> <Setter Property="TextWrapping" Value="Wrap" /> </Style> </dg:DataGridTextColumn.ElementStyle> </dg:DataGridTextColumn> <dg:DataGridTextColumn Header="Type" Binding="{Binding Path=OrderType}" Width="45"/> <dg:DataGridTextColumn Header="Shipping Name" Binding="{Binding Path=ShipToName}" Width="115"> <dg:DataGridTextColumn.ElementStyle> <Style TargetType="{x:Type TextBlock}"> <Setter Property="TextWrapping" Value="Wrap" /> </Style> </dg:DataGridTextColumn.ElementStyle> </dg:DataGridTextColumn> <dg:DataGridTextColumn Header="Shipping Address " Binding="{Binding Path=ShipToAddress}" Width="160"> <dg:DataGridTextColumn.ElementStyle> <Style TargetType="{x:Type TextBlock}"> <Setter Property="TextWrapping" Value="Wrap" /> </Style> </dg:DataGridTextColumn.ElementStyle> </dg:DataGridTextColumn> <dg:DataGridTextColumn Header="E-Mail" Binding="{Binding Path=Email}" Width="140"> <dg:DataGridTextColumn.ElementStyle> <Style TargetType="{x:Type TextBlock}"> <Setter Property="TextWrapping" Value="Wrap" /> </Style> </dg:DataGridTextColumn.ElementStyle> </dg:DataGridTextColumn> </dg:DataGrid.Columns> </dg:DataGrid> </DockPanel> </ScrollViewer>

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  • backtracking in haskell

    - by dmindreader
    I have to traverse a matrix and say how many "characteristic areas" of each type it has. A characteristic area is defined as a zone where elements of value n or n are adjacent. For example, given the matrix: 0 1 2 2 0 1 1 2 0 3 0 0 There's a single characteristic area of type 1 which is equal to the original matrix: 0 1 2 2 0 1 1 2 0 3 0 0 There are two characteristic areas of type 2: 0 0 2 2 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 3 0 0 And one characteristic area of type 3: 0 0 0 0 0 0 0 0 0 3 0 0 So, for the function call: countAreas [[0,1,2,2],[0,1,1,2],[0,3,0,0]] The result should be [1,2,1] I haven't defined countAreas yet, I'm stuck with my visit function when it has no more possible squares in which to move it gets stuck and doesn't make the proper recursive call. I'm new to functional programming and I'm still scratching my head about how to implement a backtracking algorithm here. Take a look at my code, what can I do to change it? move_right :: (Int,Int) -> [[Int]] -> Int -> Bool move_right (i,j) mat cond | (j + 1) < number_of_columns mat && consult (i,j+1) mat /= cond = True | otherwise = False move_left :: (Int,Int) -> [[Int]] -> Int -> Bool move_left (i,j) mat cond | (j - 1) >= 0 && consult (i,j-1) mat /= cond = True | otherwise = False move_up :: (Int,Int) -> [[Int]] -> Int -> Bool move_up (i,j) mat cond | (i - 1) >= 0 && consult (i-1,j) mat /= cond = True | otherwise = False move_down :: (Int,Int) -> [[Int]] -> Int -> Bool move_down (i,j) mat cond | (i + 1) < number_of_rows mat && consult (i+1,j) mat /= cond = True | otherwise = False imp :: (Int,Int) -> Int imp (i,j) = i number_of_rows :: [[Int]] -> Int number_of_rows i = length i number_of_columns :: [[Int]] -> Int number_of_columns (x:xs) = length x consult :: (Int,Int) -> [[Int]] -> Int consult (i,j) l = (l !! i) !! j visited :: (Int,Int) -> [(Int,Int)] -> Bool visited x y = elem x y add :: (Int,Int) -> [(Int,Int)] -> [(Int,Int)] add x y = x:y visit :: (Int,Int) -> [(Int,Int)] -> [[Int]] -> Int -> [(Int,Int)] visit (i,j) vis mat cond | move_right (i,j) mat cond && not (visited (i,j+1) vis) = visit (i,j+1) (add (i,j+1) vis) mat cond | move_down (i,j) mat cond && not (visited (i+1,j) vis) = visit (i+1,j) (add (i+1,j) vis) mat cond | move_left (i,j) mat cond && not (visited (i,j-1) vis) = visit (i,j-1) (add (i,j-1) vis) mat cond | move_up (i,j) mat cond && not (visited (i-1,j) vis) = visit (i-1,j) (add (i-1,j) vis) mat cond | otherwise = vis

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  • Salesforce/PHP - Bulk Outbound message (SOAP), Time out issue - See update #2

    - by Phill Pafford
    Salesforce can send up to 100 requests inside 1 SOAP message. While sending this type of Bulk Ooutbound message request my PHP script finishes executing but SF fails to accept the ACK used to clear the message queue on the Salesforce side of things. Looking at the Outbound message log (monitoring) I see all the messages in a pending state with the Delivery Failure Reason "java.net.SocketTimeoutException: Read timed out". If my script has finished execution, why do I get this error? I have tried these methods to increase the execution time on my server as I have no access on the Salesforce side: set_time_limit(0); // in the script max_execution_time = 360 ; Maximum execution time of each script, in seconds max_input_time = 360 ; Maximum amount of time each script may spend parsing request data memory_limit = 32M ; Maximum amount of memory a script may consume I used the high settings just for testing. Any thoughts as to why this is failing the ACK delivery back to Salesforce? Here is some of the code: This is how I accept and send the ACK file for the imcoming SOAP request $data = 'php://input'; $content = file_get_contents($data); if($content) { respond('true'); } else { respond('false'); } The respond function function respond($tf) { $ACK = <<<ACK <?xml version = "1.0" encoding = "utf-8"?> <soapenv:Envelope xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <soapenv:Body> <notifications xmlns="http://soap.sforce.com/2005/09/outbound"> <Ack>$tf</Ack> </notifications> </soapenv:Body> </soapenv:Envelope> ACK; print trim($ACK); } These are in a generic script that I include into the script that uses the data for a specific workflow. I can process about 25 requests (That are in 1 SOAP response) but once I go over that I get the timeout error in the Salesforce queue. for 50 requests is usually takes my PHP script 86.77 seconds. Could it be Apache? PHP? I have also tested just accepting the 100 request SOAP response and just accepting and sending the ACK the queue clears out, so I know it's on my side of things. I show no errors in the apache log, the script runs fine. I did find some info on the Salesforce site but still no luck. Here is the link. Also I'm using the PHP Toolkit 11 (From Salesforce). Other forum with good SF help Thanks for any insight into this, --Phill UPDATE: If I receive the incoming message and print the response, should this happen first regardless if I do anything else after? Or does it wait for my process to finish and then print the response? UPDATE #2: okay I think I have the problem: PHP uses the single thread processing approach and will not send back the ACK file until the thread has completed it's processing. Is there a way to make this a mutli thread process? Thread #1 - accept the incoming SOAP request and send back the ACK Thread #2 - Process the SOAP request I know I could break it up into like a DB table or flat file, but is there a way to accomplish this without doing that? I'm going to try to close the socket after the ACK submission and continue the processing, cross my fingers it will work.

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  • how do I access XHR responseBody from Javascript?

    - by Cheeso
    I've got a web page that uses XMLHttpRequest to download a binary resource. Because it's binary I'm trying to use xhr.responseBody to access the bytes. I've seen a few posts suggesting that it's impossible to access the bytes directly from Javascript. This sounds crazy to me. Weirdly, xhr.responseBody is accessible from VBScript, so the suggestion is that I must define a method in VBScript in the webpage, and then call that method from Javascript. See jsdap for one example. var IE_HACK = (/msie/i.test(navigator.userAgent) && !/opera/i.test(navigator.userAgent)); if (IE_HACK) document.write('<script type="text/vbscript">\n\ Function BinaryToArray(Binary)\n\ Dim i\n\ ReDim byteArray(LenB(Binary))\n\ For i = 1 To LenB(Binary)\n\ byteArray(i-1) = AscB(MidB(Binary, i, 1))\n\ Next\n\ BinaryToArray = byteArray\n\ End Function\n\ </script>'); var xml = (window.XMLHttpRequest) ? new XMLHttpRequest() // Mozilla/Safari/IE7+ : (window.ActiveXObject) ? new ActiveXObject("MSXML2.XMLHTTP") // IE6 : null; // Commodore 64? xml.open("GET", url, true); if (xml.overrideMimeType) { xml.overrideMimeType('text/plain; charset=x-user-defined'); } else { xml.setRequestHeader('Accept-Charset', 'x-user-defined'); } xml.onreadystatechange = function() { if (xml.readyState == 4) { if (!binary) { callback(xml.responseText); } else if (IE_HACK) { // call a VBScript method to copy every single byte callback(BinaryToArray(xml.responseBody).toArray()); } else { callback(getBuffer(xml.responseText)); } } }; xml.send(''); Is this really true? The best way? copying every byte? For a large binary stream that's not gonna be very efficient. There is also a possible technique using ADODB.Stream, which is a COM equivalent of a MemoryStream. See here for an example. It does not require VBScript but does require a separate COM object. if (typeof (ActiveXObject) != "undefined" && typeof (httpRequest.responseBody) != "undefined") { // Convert httpRequest.responseBody byte stream to shift_jis encoded string var stream = new ActiveXObject("ADODB.Stream"); stream.Type = 1; // adTypeBinary stream.Open (); stream.Write (httpRequest.responseBody); stream.Position = 0; stream.Type = 1; // adTypeBinary; stream.Read.... /// ???? what here } I don't think that's gonna work - ADODB.Stream is disabled on most machines these days. In The IE8 developer tools - the IE equivalent of Firebug - I can see the responseBody is an array of bytes and I can even see the bytes themselves. The data is right there. I don't understand why I can't get to it. Is it possible for me to read it with responseText? hints? (other than defining a VBScript method)

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  • How do I use Sketchflow sample data for a ListBoxItem Template at design time?

    - by Boris Nikolaevich
    I am using Expression Blend 4 and Visual Studio 2010 to create a Sketchflow prototype. I have a Sample Data collection and a ListBox that is bound to it. This displays as I would expect both at design time and at run time. However, the ListBoxItem template it just complex enough that I wanted to pull it out into its own XAML file. Even though the items still render as expected in the main ListBox where the template is used, when I open the template itself, all of the databound controls are empty. If I add a DataContext to the template, I can see and work with the populated objects while in the template, but then that local DataContext overrides the DataContext set on the listbox. A bit of code will illustrate. Start by creating a Sketchflow project (I am using Silverlight, but it should work the same for WPF), then add a project data source called SampleDataSource. Add a collection called ListData, with a single String property called Title. Here is the (scaled down) code for the main Sketchflow screen, which we'll call Main.xaml: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:local="clr-namespace:DemoScreens" mc:Ignorable="d" x:Class="DemoScreens.Main" Width="800" Height="600"> <UserControl.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="ProjectDataSources.xaml"/> </ResourceDictionary.MergedDictionaries> <DataTemplate x:Key="ListBoxItemTemplate"> <local:DemoListBoxItemTemplate d:IsPrototypingComposition="True" Margin="0,0,5,0" Width="748"/> </DataTemplate> </ResourceDictionary> </UserControl.Resources> <Grid x:Name="LayoutRoot" Background="#5c87b2" DataContext="{Binding Source={StaticResource SampleDataSource}}"> <ListBox Background="White" x:Name="DemoList" Style="{StaticResource ListBox-Sketch}" Margin="20,100,20,20" ItemTemplate="{StaticResource ListBoxItemTemplate}" ItemsSource="{Binding ListData}" ScrollViewer.HorizontalScrollBarVisibility="Disabled"/> </Grid> </UserControl> You can see that it references the DemoListBoxItemTemplate, which is defined in its own DemoListBoxItemTemplate.xaml: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:local="clr-namespace:DemoScreens" mc:Ignorable="d" x:Class="DemoScreens.DemoListBoxItemTemplate"> <Grid x:Name="LayoutRoot"> <TextBlock Text="{Binding Title}" Style="{StaticResource BasicTextBlock-Sketch}" Width="150"/> </Grid> </UserControl> Obviously, this is way simpler than my actual listbox, but it should be enough to illustrate my problem. When you open Main.xaml in the Expression designer, the list box is populated with sample data. But when you open DemoListBoxItemTemplate.xaml, there is no data context and therefore no data to display—which makes it more difficult to identify controls visually. How can I have sample data displayed when I am working with the template, while still allowing the larger set of sample data to be used for the ListBox itself?

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  • ASP.NET WebControl ITemplate child controls are null

    - by tster
    Here is what I want: I want a control to put on a page, which other developers can place form elements inside of to display the entities that my control is searching. I have the Searching logic all working. The control builds custom search fields and performs searches based on declarative C# classes implementing my SearchSpec interface. Here is what I've been trying: I've tried using ITemplate on a WebControl which implements INamingContainer I've tried implementing a CompositeControl The closest I can get to working is below. OK I have a custom WebControl [ AspNetHostingPermission(SecurityAction.Demand, Level = AspNetHostingPermissionLevel.Minimal), AspNetHostingPermission(SecurityAction.InheritanceDemand, Level = AspNetHostingPermissionLevel.Minimal), DefaultProperty("SearchSpecName"), ParseChildren(true), ToolboxData("<{0}:SearchPage runat=\"server\"> </{0}:SearchPage>") ] public class SearchPage : WebControl, INamingContainer { [Browsable(false), PersistenceMode(PersistenceMode.InnerProperty), DefaultValue(typeof(ITemplate), ""), Description("Form template"), TemplateInstance(TemplateInstance.Single), TemplateContainer(typeof(FormContainer))] public ITemplate FormTemplate { get; set; } public class FormContainer : Control, INamingContainer{ } public Control MyTemplateContainer { get; private set; } [Bindable(true), Category("Behavior"), DefaultValue(""), Description("The class name of the SearchSpec to use."), Localizable(false)] public virtual string SearchSpecName { get; set; } [Bindable(true), Category("Behavior"), DefaultValue(true), Description("True if this is query mode."), Localizable(false)] public virtual bool QueryMode { get; set; } private SearchSpec _spec; private SearchSpec Spec { get { if (_spec == null) { Type type = Assembly.GetExecutingAssembly().GetTypes().Where(t => t.Name == SearchSpecName).First(); _spec = (SearchSpec)Assembly.GetExecutingAssembly().CreateInstance(type.Namespace + "." + type.Name); } return _spec; } } protected override void CreateChildControls() { if (FormTemplate != null) { MyTemplateContainer = new FormTemplateContainer(this); FormTemplate.InstantiateIn(MyTemplateContainer); Controls.Add(MyTemplateContainer); } else { Controls.Add(new LiteralControl("blah")); } } protected override void RenderContents(HtmlTextWriter writer) { // <snip> } protected override HtmlTextWriterTag TagKey { get { return HtmlTextWriterTag.Div; } } } public class FormTemplateContainer : Control, INamingContainer { private SearchPage parent; public FormTemplateContainer(SearchPage parent) { this.parent = parent; } } then the usage: <tster:SearchPage ID="sp1" runat="server" SearchSpecName="TestSearchSpec" QueryMode="False"> <FormTemplate> <br /> Test Name: <asp:TextBox ID="testNameBox" runat="server" Width="432px"></asp:TextBox> <br /> Owner: <asp:TextBox ID="ownerBox" runat="server" Width="427px"></asp:TextBox> <br /> Description: <asp:TextBox ID="descriptionBox" runat="server" Height="123px" Width="432px" TextMode="MultiLine" Wrap="true"></asp:TextBox> </FormTemplate> </tster:SearchPage> The problem is that in the CodeBehind, the page has members descriptionBox, ownerBox and testNameBox. However, they are all null. Furthermore, FindControl("ownerBox") returns null as does this.sp1.FindControl("ownerBox"). I have to do this.sp1.MyTemplateContainer.FindControl("ownerBox") to get the control. How can I make it so that the C# Code Behind will have the controls generated and not null in my Page_Load event so that developers can just do this: testNameBox.Text = "foo"; ownerBox.Text = "bar"; descriptionBox.Text = "baz";

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  • HOWTO: Migrate SharePoint site from one farm to another?

    - by Ramiz Uddin
    Hi Everyone, I've a site deployed on a developed machine. The site was developed under WSS 3.0 which contains custom List, Features, Templates, Styles etc. What I've to do is to create a deployment package (setup) which I can give away to my client. I know about stsadm but I don't have the access of the production machine. Is there a way I can package all the dependencies in a single file (installation file) and run on the server which will include all the dependencies (including site content)? I've tried to experiment this with SharePoint Content Deployment Wizard. It all went well when Export the site but always fail to Import with the following message: [2/2/2010 3:43:25 PM]: Start Time: 2/2/2010 3:43:25 PM. [2/2/2010 3:43:25 PM]: Progress: Initializing Import. [2/2/2010 3:43:42 PM]: FatalError: Could not find WebTemplate #75805 with LCID 1033. at Microsoft.SharePoint.Deployment.ImportRequirementsManager.VerifyWebTemplate(SPRequirementObject reqObj) at Microsoft.SharePoint.Deployment.ImportRequirementsManager.Validate(SPRequirementObject reqObj) at Microsoft.SharePoint.Deployment.ImportRequirementsManager.DeserializeAndValidate() at Microsoft.SharePoint.Deployment.SPImport.VerifyRequirements() at Microsoft.SharePoint.Deployment.SPImport.Run() [2/2/2010 3:43:48 PM]: Progress: Import Completed. [2/2/2010 3:43:48 PM]: Finish Time: 2/2/2010 3:43:48 PM. [2/2/2010 3:43:48 PM]: Completed with 0 warnings. [2/2/2010 3:43:48 PM]: Completed with 1 errors. [2/2/2010 3:44:51 PM]: Start Time: 2/2/2010 3:44:51 PM. [2/2/2010 3:44:51 PM]: Progress: Initializing Import. [2/2/2010 3:45:08 PM]: FatalError: Could not find WebTemplate #75805 with LCID 1033. at Microsoft.SharePoint.Deployment.ImportRequirementsManager.VerifyWebTemplate(SPRequirementObject reqObj) at Microsoft.SharePoint.Deployment.ImportRequirementsManager.Validate(SPRequirementObject reqObj) at Microsoft.SharePoint.Deployment.ImportRequirementsManager.DeserializeAndValidate() at Microsoft.SharePoint.Deployment.SPImport.VerifyRequirements() at Microsoft.SharePoint.Deployment.SPImport.Run() [2/2/2010 3:45:14 PM]: Progress: Import Completed. [2/2/2010 3:45:14 PM]: Finish Time: 2/2/2010 3:45:14 PM. [2/2/2010 3:45:14 PM]: Completed with 0 warnings. [2/2/2010 3:45:14 PM]: Completed with 1 errors. [2/2/2010 3:56:17 PM]: Start Time: 2/2/2010 3:56:17 PM. [2/2/2010 3:56:17 PM]: Progress: Initializing Import. [2/2/2010 3:56:34 PM]: FatalError: Could not find WebTemplate #75805 with LCID 1033. at Microsoft.SharePoint.Deployment.ImportRequirementsManager.VerifyWebTemplate(SPRequirementObject reqObj) at Microsoft.SharePoint.Deployment.ImportRequirementsManager.Validate(SPRequirementObject reqObj) at Microsoft.SharePoint.Deployment.ImportRequirementsManager.DeserializeAndValidate() at Microsoft.SharePoint.Deployment.SPImport.VerifyRequirements() at Microsoft.SharePoint.Deployment.SPImport.Run() [2/2/2010 3:56:39 PM]: Progress: Import Completed. [2/2/2010 3:56:39 PM]: Finish Time: 2/2/2010 3:56:39 PM. [2/2/2010 3:56:39 PM]: Completed with 0 warnings. [2/2/2010 3:56:39 PM]: Completed with 1 errors. I actually couldn't find a good reference on how to use it. But, this software doesn't something I'm looking for which can create a simple deployment package (after that you don't need to do anything). I might not be correct but after two days of googling I think there is no such utility (freeware) that can create a simple package of a site and install on other farm without even need to configure anything before you run the installation package. You people might have an advise which can help me to look/think outside the box and get to the solution quickly instead adding more days working on the problem. Please, share only freewares. I can't afford to buy anything. I'm waiting to be surprised with a good share :) Have a good day! Thanks.

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