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  • CS, SE, HCI, Information Science, Please recommendation for further education of the former performing art manager seeking career in IT industries? [on hold]

    - by Baek Seungjoo
    IT specialists there J Thank you very much for your collective efforts here, and I got huge help reading your professional comments and advices on each questions I have searched so far! This time, I would like to ask for your practical advices or recommendation on what I am struggling on at this moment. I am currently seeking higher education for my career transition from performing art manager and director to “IT software and/or service development and management specialist”. However, as this field is quite new to me, and there are lots of different work positions, I have no idea which grad major I better pursue in order to get qualification. Of course I know this question could sounds wired as it is kind of personal choice. But my lack of understanding on how IT software companies work in general, your practical and experience-based advice will be great help to me, who spent more than two months of self-research on net. OK. Before my question, here is my plan and history, which are quite different from those currently in IT industry I think… 1) Target Firstly, get career transition into IT service or products companies and get experiences. Eventually, pursue IT entrepreneurship in combination with my arts and cultural production and business expertise. 2) Background Career: performing arts director and manager in theatre-based scale opera and musical Art education in youth BA in literature and Chinese studies (Art & Humanities) MA in Cultural & Creative Industries (Art & Humanities) – dissertation with focus on digital prosumption and the lived experience of the prosumer. (a qualitative research on the agents in the digital world) 2) Personally Huge interest in IT hardware and software, and their trend. Skills to build up, repair, tune PCs -of course this is no more than personal hobby, but shows my interests in this field. 4) Problem Encounter a question “So, what do you think you can contribute practically in this position”. This question turn me down everytime I go through job interviews, and I decided more education in the relevant area. Here are my questions. 1) In terms of work positions in IT software companies, I wonder if I can put the comparison of what “Artists” is to “Arts Manager or Director” is what “Developer” is to “Product Manager”. (Of course, this stereotypical division of Artist-Art Manager is out of sense because the domain overlaps to some extent, and is blurring at least in my field, and they are in different contexts, but just speaking easily.) Normally, artist comes with special arts educations, and they live in their own world of artistic inspiration and creation, and they feel alive in practice and on stages. Meanwhile, from the point of staging and managing productions, the role of art manager is critical as well. Our role cares how the production appeals to the audience in effective way, how to make profit and future sustainable management through that, how to set up future strategy in consideration of the external conditions such as political and social circumstances, audience trend and level, other production trends from on-going and historical perspectives, how and what the production make voice to the society from political, economic, humanitarian stances. So, we need keen eyes on economic, political, and societal environment, have to understand human-being and their desires, must know how to make presentation and attract investors, must have sense in managing and fighting over the limited financial resource, how to extend networking and so on. It is common that the two agents create productions in collaboration (normally not in that ideal way but in conflict and fight though J ). So, we need to know each other’s expertise to some extent, for better production. What are the work positions in IT software industries equivalent to the role of “art manager” in performing arts? From my view, considering developers come with special education in the world of computer science, software engineering, or others (self-education sometimes), and they express themselves with the arts of coding, computer languages on the black screen, and make sort of their artistic production online to the audience, I guess there might be someone who collaborate with developers in creating, managing, and launching IT services or products. 2) Which education among CS, SE, HCI, Information Science, is needed for those seeking such work position? Especially for person like me. (At this moment, Information Science has the highest possibility to get in, since I lack Calculus and Math in undergrad educaiton. But please let me know irrespective of this concern, I think there are ways to back it up if CS or SE education needed in my case) 3) Which field between Information Science and HCI can be more practical background regarding job hungting? And which of them have more demands in job market? AS I checked, HCI is more close to CS than IS in its focus of study area. Thank you very much for your patience reading such a long inquiry, and I appreciate to your efforts in advance. Have a nice day in this beautiful summer.

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  • rotate player based off of joystick

    - by pengume
    Hey everyone I have this game that i am making in android and I have a touch screen joystick that moves the player around based on the joysticks position. I cant figure out how to also get the player to rotate at the same angle of the joystick. so when the joystick is to the left the players bitmap is rotated to the left as well. Maybe someone here has some sample code I could look at here is the joysticks class that I am using. `public class GameControls implements OnTouchListener { public float initx = DroidzActivity.screenWidth - 45; //255; // 320 og 425 public float inity = DroidzActivity.screenHeight - 45;//425; // 480 og 267 public Point _touchingPoint = new Point( DroidzActivity.screenWidth - 45, DroidzActivity.screenHeight - 45); public Point _pointerPosition = new Point(DroidzActivity.screenWidth - 100, DroidzActivity.screenHeight - 100); // ogx 220 ogy 150 private Boolean _dragging = false; private boolean attackMode = false; @Override public boolean onTouch(View v, MotionEvent event) { update(event); return true; } private MotionEvent lastEvent; public boolean ControlDragged; private static double angle; public void update(MotionEvent event) { if (event == null && lastEvent == null) { return; } else if (event == null && lastEvent != null) { event = lastEvent; } else { lastEvent = event; } // drag drop if (event.getAction() == MotionEvent.ACTION_DOWN) { if ((int) event.getX() > 0 && (int) event.getX() < 50 && (int) event.getY() > DroidzActivity.screenHeight - 160 && (int) event.getY() < DroidzActivity.screenHeight - 0) { setAttackMode(true); } else { _dragging = true; } } else if (event.getAction() == MotionEvent.ACTION_UP) { if(isAttackMode()){ setAttackMode(false); } _dragging = false; } if (_dragging) { ControlDragged = true; // get the pos _touchingPoint.x = (int) event.getX(); _touchingPoint.y = (int) event.getY(); // Log.d("GameControls", "x = " + _touchingPoint.x + " y = " //+ _touchingPoint.y); // bound to a box if (_touchingPoint.x < DroidzActivity.screenWidth - 75) { // og 400 _touchingPoint.x = DroidzActivity.screenWidth - 75; } if (_touchingPoint.x > DroidzActivity.screenWidth - 15) {// og 450 _touchingPoint.x = DroidzActivity.screenWidth - 15; } if (_touchingPoint.y < DroidzActivity.screenHeight - 75) {// og 240 _touchingPoint.y = DroidzActivity.screenHeight - 75; } if (_touchingPoint.y > DroidzActivity.screenHeight - 15) {// og 290 _touchingPoint.y = DroidzActivity.screenHeight - 15; } // get the angle setAngle(Math.atan2(_touchingPoint.y - inity, _touchingPoint.x - initx) / (Math.PI / 180)); // Move the ninja in proportion to how far // the joystick is dragged from its center _pointerPosition.y += Math.sin(getAngle() * (Math.PI / 180)) * (_touchingPoint.x / 70); // og 180 70 _pointerPosition.x += Math.cos(getAngle() * (Math.PI / 180)) * (_touchingPoint.x / 70); // make the pointer go thru if (_pointerPosition.x > DroidzActivity.screenWidth) { _pointerPosition.x = 0; } if (_pointerPosition.x < 0) { _pointerPosition.x = DroidzActivity.screenWidth; } if (_pointerPosition.y > DroidzActivity.screenHeight) { _pointerPosition.y = 0; } if (_pointerPosition.y < 0) { _pointerPosition.y = DroidzActivity.screenHeight; } } else if (!_dragging) { ControlDragged = false; // Snap back to center when the joystick is released _touchingPoint.x = (int) initx; _touchingPoint.y = (int) inity; // shaft.alpha = 0; } } public void setAttackMode(boolean attackMode) { this.attackMode = attackMode; } public boolean isAttackMode() { return attackMode; } public void setAngle(double angle) { this.angle = angle; } public static double getAngle() { return angle; } }` I should also note that the player has animations based on when he is moving or attacking. EDIT: I got the angle and am rotating the sprite around in the correct angle however it rotates on the wrong spot. My sprite is one giant bitmap that gets cut into four pieces and only one shown at a time to animate walking. here is the code I am using to rotate him right now. ` public void draw(Canvas canvas,int pointerX, int pointerY) { Matrix m; if (setRotation){ // canvas.save(); m = new Matrix(); m.reset(); // spriteWidth and spriteHeight are for just the current frame showed //m.setTranslate(spriteWidth / 2, spriteHeight / 2); //get and set rotation for ninja based off of joystick m.preRotate((float) GameControls.getRotation()); //create the rotated bitmap flipedSprite = Bitmap.createBitmap(bitmap , 0, 0,bitmap.getWidth(),bitmap.getHeight() , m, true); //set new bitmap to rotated ninja setBitmap(flipedSprite); setRotation = false; // canvas.restore(); Log.d("Ninja View", "angle of rotation= " +(float) GameControls.getRotation()); } ` And then the draw method // create the destination rectangle for the ninjas current animation frame // pointerX and pointerY are from the joystick moving the ninja around destRect = new Rect(pointerX, pointerY, pointerX + spriteWidth, pointerY + spriteHeight); canvas.drawBitmap(bitmap, getSourceRect(), destRect, null);

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  • Access Control Service v2: Registering Web Identities in your Applications [concepts]

    - by Your DisplayName here!
    ACS v2 support two fundamental types of client identities– I like to call them “enterprise identities” (WS-*) and “web identities” (Google, LiveID, OpenId in general…). I also see two different “mind sets” when it comes to application design using the above identity types: Enterprise identities – often the fact that a client can present a token from a trusted identity provider means he is a legitimate user of the application. Trust relationships and authorization details have been negotiated out of band (often on paper). Web identities – the fact that a user can authenticate with Google et al does not necessarily mean he is a legitimate (or registered) user of an application. Typically additional steps are necessary (like filling out a form, email confirmation etc). Sometimes also a mixture of both approaches exist, for the sake of this post, I will focus on the web identity case. I got a number of questions how to implement the web identity scenario and after some conversations it turns out it is the old authentication vs. authorization problem that gets in the way. Many people use the IsAuthenticated property on IIdentity to make security decisions in their applications (or deny user=”?” in ASP.NET terms). That’s a very natural thing to do, because authentication was done inside the application and we knew exactly when the IsAuthenticated condition is true. Been there, done that. Guilty ;) The fundamental difference between these “old style” apps and federation is, that authentication is not done by the application anymore. It is done by a third party service, and in the case of web identity providers, in services that are not under our control (nor do we have a formal business relationship with these providers). Now the issue is, when you switch to ACS, and someone with a Google account authenticates, indeed IsAuthenticated is true – because that’s what he is! This does not mean, that he is also authorized to use the application. It just proves he was able to authenticate with Google. Now this obviously leads to confusion. How can we solve that? Easy answer: We have to deal with authentication and authorization separately. Job done ;) For many application types I see this general approach: Application uses ACS for authentication (maybe both enterprise and web identities, we focus on web identities but you could easily have a dual approach here) Application offers to authenticate (or sign in) via web identity accounts like LiveID, Google, Facebook etc. Application also maintains a database of its “own” users. Typically you want to store additional information about the user In such an application type it is important to have a unique identifier for your users (think the primary key of your user database). What would that be? Most web identity provider (and all the standard ACS v2 supported ones) emit a NameIdentifier claim. This is a stable ID for the client (scoped to the relying party – more on that later). Furthermore ACS emits a claims identifying the identity provider (like the original issuer concept in WIF). When you combine these two values together, you can be sure to have a unique identifier for the user, e.g.: Facebook-134952459903700\799880347 You can now check on incoming calls, if the user is already registered and if yes, swap the ACS claims with claims coming from your user database. One claims would maybe be a role like “Registered User” which can then be easily used to do authorization checks in the application. The WIF claims authentication manager is a perfect place to do the claims transformation. If the user is not registered, show a register form. Maybe you can use some claims from the identity provider to pre-fill form fields. (see here where I show how to use the Facebook API to fetch additional user properties). After successful registration (which may include other mechanisms like a confirmation email), flip the bit in your database to make the web identity a registered user. This is all very theoretical. In the next post I will show some code and provide a download link for the complete sample. More on NameIdentifier Identity providers “guarantee” that the name identifier for a given user in your application will always be the same. But different applications (in the case of ACS – different ACS namespaces) will see different name identifiers. This is by design to protect the privacy of users because identical name identifiers could be used to create “profiles” of some sort for that user. In technical terms they create the name identifier approximately like this: name identifier = Hash((Provider Internal User ID) + (Relying Party Address)) Why is this important to know? Well – when you change the name of your ACS namespace, the name identifiers will change as well and you will will lose your “connection” to your existing users. Oh an btw – never use any other claims (like email address or name) to form a unique ID – these can often be changed by users.

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  • Cloud Deployment Models

    - by B R Clouse
    Normal 0 false false false EN-US X-NONE X-NONE As the cloud paradigm grows in depth and breadth, more readers are approaching the topic for the first time, or from a new perspective.  This blog is a basic review of  cloud deployment models, to help orient newcomers and neophytes. Most cloud deployments today are either private or public. It is also possible to connect a private cloud and a public cloud to form a hybrid cloud. A private cloud is for the exclusive use of an organization. Enterprises, universities and government agencies throughout the world are using private clouds. Some have designed, built and now manage their private clouds. Others use a private cloud that was built by and is now managed by a provider, hosted either onsite or at the provider’s datacenter. Because private clouds are for exclusive use, they are usually the option chosen by organizations with concerns about data security and guaranteed performance. Public clouds are open to anyone with an Internet connection. Because they require no capital investment from their users, they are particularly attractive to companies with limited resources in less regulated environments and for temporary workloads such as development and test environments. Public clouds offer a range of products, from end-user software packages to more basic services such as databases or operating environments. Public clouds may also offer cloud services such as a disaster recovery for a private cloud, or the ability to “cloudburst” a temporary workload spike from a private cloud to a public cloud. These are examples of a hybrid cloud. These are most feasible when the private and public clouds are built with similar technologies. Usually people think of a public cloud in terms of a user role, e.g., “Which public cloud should I consider using?” But someone needs to own and manage that public cloud. The company who owns and operates a public cloud is known as a public cloud provider. Oracle Database Cloud Service, Amazon RDS, database.com and Savvis Symphony Database are examples of public cloud database services. Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} When evaluating deployment models, be aware that you can use any or all of the available options. Some workloads may be best-suited for a private cloud, some for a public or hybrid cloud. And you might deploy multiple private clouds in your organization. If you are going to combine multiple clouds, then you want to make sure that each cloud is based on a consistent technology portfolio and architecture. This simplifies management and gives you the greatest flexibility in moving resources and workloads among your different clouds. Oracle’s portfolio of cloud products and services enables both deployment models. Oracle can manage either model. Universities, government agencies and companies in all types of business everywhere in the world are using clouds built with the Oracle portfolio. By employing a consistent portfolio, these customers are able to run all of their workloads – from test and development to the most mission-critical -- in a consistent manner: One Enterprise Cloud, powered by Oracle.   /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • Oracle Cloud Applications: The Right Ingredients Baked In

    - by yaldahhakim
    v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} Oracle Cloud Applications: The Right Ingredients Baked In Eggs, flour, milk, and sugar. The magic happens when you mix these ingredients together. The same goes for the hottest technologies fast changing how IT impacts our organizations today: cloud, social, mobile, and big data. By themselves they’re pretty good; combining them with a great recipe is what unlocks real transformation power. Choosing the right cloud can be very similar to choosing the right cake. First consider comparing the core ingredients that go into baking a cake and the core design principles in building a cloud-based application. For instance, if flour is the base ingredient of a cake, then rich functionality that spans complete business processes is the base of an enterprise-grade cloud. Cloud computing is more than just consuming an "application as service", and having someone else manage it for you. Rather, the value of cloud is about making your business more agile in the marketplace, and shortening the time it takes to deliver and adopt new innovation. It’s also about improving not only the efficiency at which we communicate but the actual quality of the information shared as well. Data from different systems, like ingredients in a cake, must also be blended together effectively and evaluated through a consolidated lens. When this doesn’t happen, for instance when data in your sales cloud doesn't seamlessly connect with your order management and other “back office” applications, the speed and quality of information can decrease drastically. It’s like mixing ingredients in a strainer with a straw – you just can’t bring it all together without losing something. Mixing ingredients is similar to bringing clouds together, and co-existing cloud applications with traditional on premise applications. This is where a shared services  platform built on open standards and Service Oriented Architecture (SOA) is critical. It’s essentially a cloud recipe that calls for not only great ingredients, but also ingredients you can get locally or most likely already have in your kitchen (or IT shop.) Open standards is the best way to deliver a cost effective, durable application integration strategy – regardless of where your apps are deployed. It’s also the best way to build your own cloud applications, or extend the ones you consume from a third party. Just like using standard ingredients and tools you already have in your kitchen, a standards based cloud enables your IT resources to ensure a cloud works easily with other systems. Your IT staff can also make changes using tools they are already familiar with. Or even more ideal, enable business users to actually tailor their experience without having to call upon IT for help at all. This frees IT resources to focus more on developing new innovative services for the organization vs. run and maintain. Carrying the cake analogy forward, you need to add all the ingredients in before you bake it. The same is true with a modern cloud. To harness the full power of cloud, you can’t leave out some of the most important ingredients and just layer them on top later. This is what a lot of our niche competitors have done when it comes to social, mobile, big data and analytics, and other key technologies impacting the way we do business. The transformational power of these technology trends comes from having a strategy from the get-go that combines them into a winning recipe, and delivers them in a unified way. In looking at ways Oracle’s cloud is different from other clouds – not only is breadth of functionality rich across functional pillars like CRM, HCM, ERP, etc. but it embeds social, mobile, and rich intelligence capabilities where they make the most sense across business processes. This strategy enables the Oracle Cloud to uniquely deliver on all three of these dimensions to help our customers unlock the full power of these transformational technologies.

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  • How to fix Ubuntu 12.04.3 boot to black screen full of errors in white text, after upgrading on dell inspiron 1501

    - by Ibuntu
    I am running a Dell Inspiron 1501 I use Linux only. No Microsoft or Apple operating systems (or really anything closed-source). I've only been using Linux for a little over a year but I'm starting to gain a comfortable level of familiarity with the system and terminology. I've been having some issues with Quantel Quetzal and Raring Ringtail, especially with older hardware, so I opted to install Ubuntu 12.04.3 Precise Pangolin on the Inspiron 1501. I checked my MD5 sum after downloading my ISO and all was good. I have in fact used this iso/dvd to install Precise Pangolin successfully on a few other systems (some of which are even older than this laptop). Install goes fine. The wireless card doesn't work out of the box but this is a known issue which is fairly easy to fix. So, first thing I did was open up a terminal and run sudo apt-get update && sudo apt-get upgrade which, part way through, crashed (I assume lightdm and possibly X) and took me to a black screen filled with white lines of text that were either errors or just the ouputs of commands. The reason I say that is because I was unable to gleam any useful information from the output on the screen. I did take a picture however and will post a link. After that, every time I boot the system it goes right to that black screen posting all the error messages or output in white text. I never get a purple Ubuntu splash, so from what I can tell after reading this wiki article: https://wiki.ubuntu.com/X/Troubleshooting/BlankScreen That means that after the kernel is selected, it is unable to correctly implement the settings it needs. If the purple splash never shows, the frame buffer was never set correctly right? This leads me to believe that it could be a kernel issue? The wiki suggested to try and pinpoint the issue by rolling back kernels until I find one that works. Is this my best option? I think I'm going to give it a try anyways and will let everyone know if I am able to solve the issue this way. I have since done a few reinstalls and some trouble-shooting including a couple hours scouring the net for anyone with any kind of similar issue. Most of the issues I could find involved getting a black screen after login and none of them said anything about any information output on this black screen. My reinstalls have taught me that there is no issue updating, but as soon as I run sudo apt-get upgrade my system goes to the black screen and every time I boot it up it does the same thing. The only way to fix is by reinstall. I never get any ability to log in. After a hard power off to the laptop (because I cannot use ctrl+alt+del to reboot) when it boots again it goes to the grub boot menu and I can select between regular boot, recovery mode and the two memtest options. I never tried the memtest options but the other two both lead to the same black screen. Some people having a black/blank screen issue claim to have fixed it by using 12.10 or 13.04 but I believe they were having a different issue where they got a black/blank screen after logging in. I think I will still give these images a try, but mostly figured I would just wait another day or two for 13.10. Other things I figured I would try from the following three articles: After logging in, there's a black screen and my cursor, nothing else! in Ubuntu 12.10 Black Screen on Login After Upgrading to 12.04 I can't get to the login screen include opening a terminal using ctrl+alt+f1 and trying a variety of reseting unity, x settings, lightdm (or switching to gdm); but I doubt this will work or that I will even be able to access a terminal. I'm pretty sure the whole system is stuck after it loads the last line on the black screen. I will try these things and post more information when I have. Hopefully someone has an idea in the meantime and I will keep checking back trying to find a solution. Thank you. Here are 3 different pictures of the error message. I had to take with my phone: http://ubuntuone.com/album/0TBBkxmVajJIQQtoN9mVdN

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  • Defining scope for Record Count functoid:

    - by ArunManick
    Defining scope for Record Count functoid: Problem: One of the most common scenarios in BizTalk is calculating the record count of repeating structure. BizTalk has come up with an advanced functoid called Record Count functoid which will give the record count for the repeating structure however you cannot define the scope for a Record Count functoid. Because Record Count functoid accepts exactly one parameter which can be repeating record or field element.   If somebody don’t know what “scope” means I will explain with a simple example. Consider that we have a source schema having a structure Country -> State -> City. Country will have various states and each state will have different cities. Now you want to calculate no. of cities present in each state. Here scope is defined at the parent node “State”. Traditional Record Count functoid will give the total no. of cities present in the source message and not the State level city count.   Source Schema:   Destination Schema:   Soultion #1: As the title indicates we are not going to add one more parameter to the record count functoid. Instead of that, we are going to achieve the solution with the help of Scripting functoid with Inline XSLT script. XSLT is basically the transformation language used in the mapping.     “No.OfCities” indicates the destination field name to which we are going to send the value. In count(City), “count” refers to built in XPath function used in XSLT and “City” refers to source schema record name. Here you can find the list of built-in functions available in XSLT.   The mapping will look like as follows:   The 2 Record Count functoids used in this map will give the total number of states and total number of cities as that of input message.   Soultion #2:  If someone doesn’t like XSLT code and they wish to achieve the solution using functoids alone, then here is another solution.   Use logical Existence functoid to check whether “City” exist or not Connect the output of Logical Existence functoid to the Value Mapping functoid with second parameter as constant “1”. Hence if the first parameter is TRUE it will give the output as “1”. Connect the output of Value Mapping functoid to the Cumulative Sum functoid with scope as “1”   This will calculate the City count at the state level. The mapping will look like as follows:     Let us see the sample input and the map output.   Input: <?xml version="1.0" encoding="utf-8"?> <ns0:Country xmlns:ns0="http://RecordCount.Source">   <State>     <StateName>Tamilnadu</StateName>     <City>       <CityName>Pollachi</CityName>     </City>     <City>       <CityName>Coimbatore</CityName>     </City>     <City>       <CityName>Chennai</CityName>     </City>   </State>   <State>     <StateName>Kerala</StateName>     <City>       <CityName>Palakad</CityName>     </City>   </State>   <State>     <StateName>Karnataka</StateName>     <City>       <CityName>Bangalore</CityName>     </City>     <City>       <CityName>Mangalore</CityName>     </City>   </State> </ns0:Country>     Output: <ns0:Country xmlns:ns0="http://RecordCount.Destination">           <No.OfStates>3</No.OfStates>           <No.OfCities>6</No.OfCities>           <States>                    <No.OfCities>3</No.OfCities>           </States>           <States>                    <No.OfCities>1</No.OfCities>           </States>           <States>                    <No.OfCities>2</No.OfCities>           </States> </ns0:Country>   Conclusion: This is my first post and I hope you enjoyed it.   -Arun

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  • My own personal use of Oracle Linux

    - by wcoekaer
    It always is easier to explain something with examples... Many people still don't seem to understand some of the convenient things around using Oracle Linux and since I personally (surprise!) use it at home, let me give you an idea. I have quite a few servers at home and I also have 2 hosted servers with a hosted provider. The servers at home I use mostly to play with random Linux related things, or with Oracle VM or just try out various new Oracle products to learn more. I like the technology, it's like a hobby really. To be able to have a good installation experience and use an officially certified Linux distribution and not waste time trying to find the right libraries, I, of course, use Oracle Linux. Now, at least I can get a copy of Oracle Linux for free (even if I was not working for Oracle) and I can/could use that on as many servers at home (or at my company if I worked elsewhere) for testing, development and production. I just go to http://edelivery.oracle.com/linux and download the version(s) I want and off I go. Now, I also have the right (and not because I am an employee) to take those images and put them on my own server and give them to someone else, I in fact, just recently set up my own mirror on my own hosted server. I don't have to remove oracle-logos, I don't have to rebuild the ISO images, I don't have to recompile anything, I can just put the whole binary distribution on my own server without contract. Perfectly free to do so. Of course the source code of all of this is there, I have a copy of the UEK code at home, just cloned from https://oss.oracle.com/git/?p=linux-2.6-unbreakable.git. And as you can see, the entire changelog, checkins, merges from Linus's tree, complete overview of everything that got changed from kernel to kernel, from patch to patch, errata to errata. No obfuscating, no tar balls and spending time with diff, or go read bug reports to find out what changed (seems silly to me). Some of my servers are on the external network and I need to be current with security errata, but guess what, no problem, my servers are hooked up to http://public-yum.oracle.com which is open, free, and completely up to date, in a consistent, reliable way with any errata, security or bugfix. So I have nothing to worry about. Also, not because I am an employee. Anyone can. And, with this, I also can, and have, set up my own mirror site that hosts these RPMs. both binary and source rpms. Because I am free to get them and distribute them. I am quite capable of supporting my servers on my own, so I don't need to rely on the support organization so I don't need to have a support subscription :-). So I don't need to pay. Neither would you, at least not with Oracle Linux. Another cool thing. The hosted servers came (unfortunately) with Centos installed. While Centos works just fine as is, I tend to prefer to be current with my security errata(reliably) and I prefer to just maintain one yum repository instead of 2, I converted them over to Oracle Linux as well (in place) so they happily receive and use the exact same RPMs. Since Oracle Linux is exactly the same from a user/application point of view as RHEL, including files like /etc/redhat-release and no changes from .el. to .centos. I know I have nothing to worry about installing one of the RHEL applications. So, OL everywhere makes my life a lot easier and why not... Next! Since I run Oracle VM and I have -tons- of VM's on my machines, in some cases on my big WOPR box I have 15-20 VMs running. Well, no problem, OL is free and I don't have to worry about counting the number of VMs, whether it's 1, or 4, or more than 10 ... like some other alternatives started doing... and finally :) I like to try out new stuff, not 3 year old stuff. So with UEK2 as part of OL6 (and 6.3 in particular) I can play with a 3.0.x based kernel and it just installs and runs perfectly clean with OL6, so quite current stuff in an environment that I know works, no need to toy around with an unsupported pre-alpha upstream distribution with libraries and versions that are not compatible with production software (I have nothing against ubuntu or fedora or opensuse... just not what I can rely on or use for what I need, and I don't need a desktop). pretty compelling. I say... and again, it doesn't matter that I work for Oracle, if I was working elsewhere, or not at all, all of the above would still apply. Student, teacher, developer, whatever. contrast this with $349 for 2 sockets and oneguest and selfsupport per year to even just get the software bits.

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  • In 3D camera math, calculate what Z depth is pixel unity for a given FOV

    - by badweasel
    I am working in iOS and OpenGL ES 2.0. Through trial and error I've figured out a frustum to where at a specific z depth pixels drawn are 1 to 1 with my source textures. So 1 pixel in my texture is 1 pixel on the screen. For 2d games this is good. Of course it means that I also factor in things like the size of the quad and the size of the texture. For example if my sprite is a quad 32x32 pixels. The quad size is 3.2 units wide and tall. And the texcoords are 32 / the size of the texture wide and tall. Then the frustum is: matrixFrustum(-(float)backingWidth/frustumScale,(float)backingWidth/frustumScale, -(float)backingHeight/frustumScale, (float)backingHeight/frustumScale, 40, 1000, mProjection); Where frustumScale is 800 for a retina screen. Then at a distance of 800 from camera the sprite is pixel for pixel the same as photoshop. For 3d games sometimes I still want to be able to do this. But depending on the scene I sometimes need the FOV to be different things. I'm looking for a way to figure out what Z depth will achieve this same pixel unity for a given FOV. For this my mProjection is set using: matrixPerspective(cameraFOV, near, far, (float)backingWidth / (float)backingHeight, mProjection); With testing I found that at an FOV of 45.0 a Z of 38.5 is very close to pixel unity. And at an FOV of 30.0 a Z of 59.5 is about right. But how can I calculate a value that is spot on? Here's my matrixPerspecitve code: void matrixPerspective(float angle, float near, float far, float aspect, mat4 m) { //float size = near * tanf(angle / 360.0 * M_PI); float size = near * tanf(degreesToRadians(angle) / 2.0); float left = -size, right = size, bottom = -size / aspect, top = size / aspect; // Unused values in perspective formula. m[1] = m[2] = m[3] = m[4] = 0; m[6] = m[7] = m[12] = m[13] = m[15] = 0; // Perspective formula. m[0] = 2 * near / (right - left); m[5] = 2 * near / (top - bottom); m[8] = (right + left) / (right - left); m[9] = (top + bottom) / (top - bottom); m[10] = -(far + near) / (far - near); m[11] = -1; m[14] = -(2 * far * near) / (far - near); } And my mView is set using: lookAtMatrix(cameraPos, camLookAt, camUpVector, mView); * UPDATE * I'm going to leave this here in case anyone has a different solution, can explain how they do it, or why this works. This is what I figured out. In my system I use a 10th scale unit to pixels on non-retina displays and a 20th scale on retina displays. The iPhone is 640 pixels wide on retina and 320 pixels wide on non-retina (obsolete). So if I want something to be the full screen width I divide by 20 to get the OpenGL unit width. Then divide that by 2 to get the left and right unit position. Something 32 units wide centered on the screen goes from -16 to +16. Believe it or not I have an excel spreadsheet do all this math for me and output all the vertex data for my sprite sheet. It's an arbitrary thing I made up to do .1 units = 1 non-retina pixel or 2 retina pixels. I could have made it .01 units = 2 pixels and someday I might switch to that. But for now it's the other. So the width of the screen in units is 32.0, and that means the left most pixel is at -16.0 and the right most is at 16.0. After messing a bit I figured out that if I take the [0] value of an identity modelViewProjection matrix and multiply it by 16 I get the depth required to get 1:1 pixels. I don't know why. I don't know if the 16 is related to the screen size or just a lucky guess. But I did a test where I placed a sprite at that calculated depth and varied the FOV through all the valid values and the object stays steady on screen with 1:1 pixels. So now I'm just calculating the unityDepth that way. If someone gives me a better answer I'll checkmark it.

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  • Mounting ddrescue image after recovery (in over my head)

    - by BorgDomination
    I'm having problems mounting the recovery image. I've tried to mount the image multiple ways. quark@DS9 ~ $ sudo mount -t ext4 /media/jump1/1recover/sdb1.img /mnt mount: wrong fs type, bad option, bad superblock on /dev/loop0, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so quark@DS9 ~ $ sudo mount -r -o loop /media/jump1/1recover/sdb1.img recover mount: you must specify the filesystem type quark@DS9 ~ $ sudo mount /media/jump1/1recover/sdb1.img mnt mount: you must specify the filesystem type It doesn't even give me detailed information on the file I just made, nautilus says it's 160gb. quark@DS9 ~ $ file /media/jump1/1recover/sdb1.img /media/jump1/1recover/sdb1.img: data quark@DS9 ~ $ mmls /media/jump1/1recover/sdb1.img Cannot determine partition type I'm not sure what I'm doing wrong or if I started this process incorrectly from the beginning. I've outlined what I've done so far below. I'm clueless, I'd appreciate if someone had some input for me. What I have done from the beginning My laptop has two hard drives. One has the dual boot Win7 / Linux Mint system files. Secondary one contained my /home folder. The laptop was jarred and the /home disk was broken. I tried a LiveCD recovery, it failed. Wouldn't even load a Live session with the disk installed. So I turned to ddrescue. quark@DS9 ~ $ sudo fdisk -l Disk /dev/sda: 160.0 GB, 160041885696 bytes 255 heads, 63 sectors/track, 19457 cylinders, total 312581808 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x0009fc18 Device Boot Start End Blocks Id System /dev/sda1 * 2048 112642047 56320000 7 HPFS/NTFS/exFAT /dev/sda2 138033152 312580095 87273472 83 Linux /dev/sda3 112644094 138033151 12694529 5 Extended /dev/sda5 112644096 132173823 9764864 83 Linux /dev/sda6 132175872 138033151 2928640 82 Linux swap / Solaris Partition table entries are not in disk order Disk /dev/sdb: 160.0 GB, 160041885696 bytes 255 heads, 63 sectors/track, 19457 cylinders, total 312581808 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x0002a8ea Device Boot Start End Blocks Id System /dev/sdb1 * 63 312576704 156288321 83 Linux Disk /dev/sdc: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders, total 1953525168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xed6d054b Device Boot Start End Blocks Id System /dev/sdc1 63 1953520064 976760001 7 HPFS/NTFS/exFAT sda - 160g internal, holds all system files and all computer functions. sdb - 160g internal, BROKEN, contains about 140g of data I'd like to recover. sdc - 1T external, contains recovery image. Only place that has space to do all this. From this site, https://apps.education.ucsb.edu/wiki/Ddrescue I used this script to create an image of the broken hard drive. I changed the destination to the external USB drive. #!/bin/sh prt=sdb1 src=/dev/$prt dst=/media/jump1/1recover/$prt.img log=$dst.log sudo time ddrescue --no-split $src $dst $log sudo time ddrescue --direct --max-retries=3 $src $dst $log sudo time ddrescue --direct --retrim --max-retries=3 $src $dst $log Everything looked like it came off without a hitch: quark@DS9 ~ $ sudo bash recover1 Press Ctrl-C to interrupt Initial status (read from logfile) rescued: 0 B, errsize: 0 B, errors: 0 Current status rescued: 160039 MB, errsize: 4096 B, current rate: 35588 B/s ipos: 3584 B, errors: 1, average rate: 22859 kB/s opos: 3584 B, time from last successful read: 0 s Finished 12.78user 1060.42system 1:56:41elapsed 15%CPU (0avgtext+0avgdata 4944maxresident)k 312580958inputs+0outputs (1major+601minor)pagefaults 0swaps Press Ctrl-C to interrupt Initial status (read from logfile) rescued: 160039 MB, errsize: 4096 B, errors: 1 Current status rescued: 160039 MB, errsize: 1024 B, current rate: 0 B/s ipos: 1536 B, errors: 1, average rate: 13 B/s opos: 1536 B, time from last successful read: 1.3 m Finished 0.00user 0.00system 3:43.95elapsed 0%CPU (0avgtext+0avgdata 4944maxresident)k 238inputs+0outputs (3major+374minor)pagefaults 0swaps Press Ctrl-C to interrupt Initial status (read from logfile) rescued: 160039 MB, errsize: 1024 B, errors: 1 Current status rescued: 160039 MB, errsize: 1024 B, current rate: 0 B/s ipos: 1536 B, errors: 1, average rate: 0 B/s opos: 1536 B, time from last successful read: 3.7 m Finished 0.00user 0.00system 3:43.56elapsed 0%CPU (0avgtext+0avgdata 4944maxresident)k 8inputs+0outputs (0major+376minor)pagefaults 0swaps It looks like, from where I'm standing it worked perfectly. Here's the log: # Rescue Logfile. Created by GNU ddrescue version 1.14 # Command line: ddrescue --direct --retrim --max-retries=3 /dev/sdb1 /media/jump1/1recover/sdb1.img /media/jump1/1recover/sdb1.img.log # current_pos current_status 0x00000600 + # pos size status 0x00000000 0x00000400 + 0x00000400 0x00000400 - 0x00000800 0x254314FC00 + I'm not sure how to proceed. Does this mean all of my data is lost???????? Appreciate ANY input!

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  • Increasing efficiency of N-Body gravity simulation

    - by Postman
    I'm making a space exploration type game, it will have many planets and other objects that will all have realistic gravity. I currently have a system in place that works, but if the number of planets goes above 70, the FPS decreases an practically exponential rates. I'm making it in C# and XNA. My guess is that I should be able to do gravity calculations between 100 objects without this kind of strain, so clearly my method is not as efficient as it should be. I have two files, Gravity.cs and EntityEngine.cs. Gravity manages JUST the gravity calculations, EntityEngine creates an instance of Gravity and runs it, along with other entity related methods. EntityEngine.cs public void Update() { foreach (KeyValuePair<string, Entity> e in Entities) { e.Value.Update(); } gravity.Update(); } (Only relevant piece of code from EntityEngine, self explanatory. When an instance of Gravity is made in entityEngine, it passes itself (this) into it, so that gravity can have access to entityEngine.Entities (a dictionary of all planet objects)) Gravity.cs namespace ExplorationEngine { public class Gravity { private EntityEngine entityEngine; private Vector2 Force; private Vector2 VecForce; private float distance; private float mult; public Gravity(EntityEngine e) { entityEngine = e; } public void Update() { //First loop foreach (KeyValuePair<string, Entity> e in entityEngine.Entities) { //Reset the force vector Force = new Vector2(); //Second loop foreach (KeyValuePair<string, Entity> e2 in entityEngine.Entities) { //Make sure the second value is not the current value from the first loop if (e2.Value != e.Value ) { //Find the distance between the two objects. Because Fg = G * ((M1 * M2) / r^2), using Vector2.Distance() and then squaring it //is pointless and inefficient because distance uses a sqrt, squaring the result simple cancels that sqrt. distance = Vector2.DistanceSquared(e2.Value.Position, e.Value.Position); //This makes sure that two planets do not attract eachother if they are touching, completely unnecessary when I add collision, //For now it just makes it so that the planets are not glitchy, performance is not significantly improved by removing this IF if (Math.Sqrt(distance) > (e.Value.Texture.Width / 2 + e2.Value.Texture.Width / 2)) { //Calculate the magnitude of Fg (I'm using my own gravitational constant (G) for the sake of time (I know it's 1 at the moment, but I've been changing it) mult = 1.0f * ((e.Value.Mass * e2.Value.Mass) / distance); //Calculate the direction of the force, simply subtracting the positions and normalizing works, this fixes diagonal vectors //from having a larger value, and basically makes VecForce a direction. VecForce = e2.Value.Position - e.Value.Position; VecForce.Normalize(); //Add the vector for each planet in the second loop to a force var. Force = Vector2.Add(Force, VecForce * mult); //I have tried Force += VecForce * mult, and have not noticed much of an increase in speed. } } } //Add that force to the first loop's planet's position (later on I'll instead add to acceleration, to account for inertia) e.Value.Position += Force; } } } } I have used various tips (about gravity optimizing, not threading) from THIS question (that I made yesterday). I've made this gravity method (Gravity.Update) as efficient as I know how to make it. This O(N^2) algorithm still seems to be eating up all of my CPU power though. Here is a LINK (google drive, go to File download, keep .Exe with the content folder, you will need XNA Framework 4.0 Redist. if you don't already have it) to the current version of my game. Left click makes a planet, right click removes the last planet. Mouse moves the camera, scroll wheel zooms in and out. Watch the FPS and Planet Count to see what I mean about performance issues past 70 planets. (ALL 70 planets must be moving, I've had 100 stationary planets and only 5 or so moving ones while still having 300 fps, the issue arises when 70+ are moving around) After 70 planets are made, performance tanks exponentially. With < 70 planets, I get 330 fps (I have it capped at 300). At 90 planets, the FPS is about 2, more than that and it sticks around at 0 FPS. Strangely enough, when all planets are stationary, the FPS climbs back up to around 300, but as soon as something moves, it goes right back down to what it was, I have no systems in place to make this happen, it just does. I considered multithreading, but that previous question I asked taught me a thing or two, and I see now that that's not a viable option. I've also thought maybe I could do the calculations on my GPU instead, though I don't think it should be necessary. I also do not know how to do this, it is not a simple concept and I want to avoid it unless someone knows a really noob friendly simple way to do it that will work for an n-body gravity calculation. (I have an NVidia gtx 660) Lastly I've considered using a quadtree type system. (Barnes Hut simulation) I've been told (in the previous question) that this is a good method that is commonly used, and it seems logical and straightforward, however the implementation is way over my head and I haven't found a good tutorial for C# yet that explains it in a way I can understand, or uses code I can eventually figure out. So my question is this: How can I make my gravity method more efficient, allowing me to use more than 100 objects (I can render 1000 planets with constant 300+ FPS without gravity calculations), and if I can't do much to improve performance (including some kind of quadtree system), could I use my GPU to do the calculations?

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  • From the Classroom to the Boardroom

    - by Maria Sandu
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 Pens and Paper...these are the only things being a student and being a graduate / professional have in common. Walking in to the offices of Oracle South Africa as a graduate the first thing you notice is how polished and sleek all the people who work here look. 80% of the ladies wear sky-scraper heels and walk with the greatest grace. This was the first of many rude awakenings to remind me that I am no longer a student but a graduate. My first struggle was having to wake up at wee hours of the morning to prepare for work. As a student going to class was almost an optional thing, if you missed a morning class you could always attend an evening class to make up for it or simply attend with another group. But in the workplace, you HAVE to show up every single morning at the same time, with no option of coming in when it suits you and there is definitely no coming in with the evening class/shift. As a student, the earliest hour I ever woke up was 7:00am, anything earlier than that was considered inhumane torture. My reason for waking up every morning as a student was “you have a degree to go get” but as a graduate having to go to work I have to say to myself “here’s to a new day of learning and growing”. My second struggle has come in having to change my beloved wardrobe. Everyone who knows me knows how passionate I am about fashion and shopping. For me Shopping is a BASIC HUMAN RIGHT, that should not be messed with. Therefore it was with great sadness that I swopped my rippled skinny jeans for pin-striped formal pants, my long chandelier earrings for simple studs, my flat shoes for heels, my sheer blouses for crisp white shirts, even my beloved wild hair had to make way for a simple ponytail. Our looks as ladies also came under great scrutiny, we had to acquaint ourselves with some serious grooming tools: the mascara, blush, lip-gloss, blush, a touch of lipstick and a manicure set. Language was a struggle of its own as well. Being a student you learn to relate to your peers in a informal way. In the workplace you have to address everyone with the same respect, including your peers. Words like “Hey buddy” had to make way for “good morning friend”. The month long winter school holiday was one of the things I looked forward to as a student. This was a time where we got to be at home and avoid the coldest month of the year, July. It was the most amazing thing ever, just sleeping and snuggling up to all sorts of warm things but sadly it is now a thing of the past. It is currently winter in South Africa and going to work has become the most unfashionable thing with all the jackets, boots, scarves and gloves. But summer is coming and I will miss those holidays too. As a student the school holidays were like a gift for us to catch a break and not think for a while which was why it was imaginable how someone would go on for the entire year without a break, with only the promise of a mere 21 days annual leave!! Right now I am sure we are all looking forward to taking that annual leave when the time is right. The worst rude awakening I must say, has to be presenting in front of clients and managers. As a student you have the same class mates for almost four years therefore presenting in front of them becomes the norm over the years and your lecturer will always go gently on you. What they don’t tell you at University is that in the real world, time is money and clients pay money to see you present therefore there is no room for error. Clients are not there to give you a score and boost your ego, they expect nothing less than 100% and they will let you know without a second thought. For a graduate this can feel like you are being fed to the sharks, you either get eaten or you swim for your life. At the end of the day, it is all an experience that is meant to groom us into better professional and make us a part of the Red Team. All the sacrifices are worth it and they lead us to being better and more polished professionals. So if you are interested in joining the ECEMEA Sales and Presales Internship Programme, please have a look at http://campus.oracle.com for more information and for our latest vacancies and internships. /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • Building a Repository Pattern against an EF 5 EDMX Model - Part 1

    - by Juan
    I am part of a year long plus project that is re-writing an existing application for a client.  We have decided to develop the project using Visual Studio 2012 and .NET 4.5.  The project will be using a number of technologies and patterns to include Entity Framework 5, WCF Services, and WPF for the client UI.This is my attempt at documenting some of the successes and failures that I will be coming across in the development of the application.In building the data access layer we have to access a database that has already been designed by a dedicated dba. The dba insists on using Stored Procedures which has made the use of EF a little more difficult.  He will not allow direct table access but we did manage to get him to allow us to use Views.  Since EF 5 does not have good support to do Code First with Stored Procedures, my option was to create a model (EDMX) against the existing database views.   I then had to go select each entity and map the Insert/Update/Delete functions to their respective stored procedure. The next step after I had completed mapping the stored procedures to the entities in the EDMX model was to figure out how to build a generic repository that would work well with Entity Framework 5.  After reading the blog posts below, I adopted much of their code with some changes to allow for the use of Ninject for dependency injection.http://www.tcscblog.com/2012/06/22/entity-framework-generic-repository/ http://www.tugberkugurlu.com/archive/generic-repository-pattern-entity-framework-asp-net-mvc-and-unit-testing-triangle IRepository.cs public interface IRepository : IDisposable where T : class { void Add(T entity); void Update(T entity, int id); T GetById(object key); IQueryable Query(Expression> predicate); IQueryable GetAll(); int SaveChanges(); int SaveChanges(bool validateEntities); } GenericRepository.cs public abstract class GenericRepository : IRepository where T : class { public abstract void Add(T entity); public abstract void Update(T entity, int id); public abstract T GetById(object key); public abstract IQueryable Query(Expression> predicate); public abstract IQueryable GetAll(); public int SaveChanges() { return SaveChanges(true); } public abstract int SaveChanges(bool validateEntities); public abstract void Dispose(); } One of the issues I ran into was trying to do an update. I kept receiving errors so I posted a question on Stack Overflow http://stackoverflow.com/questions/12585664/an-object-with-the-same-key-already-exists-in-the-objectstatemanager-the-object and came up with the following hack. If someone has a better way, please let me know. DbContextRepository.cs public class DbContextRepository : GenericRepository where T : class { protected DbContext Context; protected DbSet DbSet; public DbContextRepository(DbContext context) { if (context == null) throw new ArgumentException("context"); Context = context; DbSet = Context.Set(); } public override void Add(T entity) { if (entity == null) throw new ArgumentException("Cannot add a null entity."); DbSet.Add(entity); } public override void Update(T entity, int id) { if (entity == null) throw new ArgumentException("Cannot update a null entity."); var entry = Context.Entry(entity); if (entry.State == EntityState.Detached) { var attachedEntity = DbSet.Find(id); // Need to have access to key if (attachedEntity != null) { var attachedEntry = Context.Entry(attachedEntity); attachedEntry.CurrentValues.SetValues(entity); } else { entry.State = EntityState.Modified; // This should attach entity } } } public override T GetById(object key) { return DbSet.Find(key); } public override IQueryable Query(Expression> predicate) { return DbSet.Where(predicate); } public override IQueryable GetAll() { return Context.Set(); } public override int SaveChanges(bool validateEntities) { Context.Configuration.ValidateOnSaveEnabled = validateEntities; return Context.SaveChanges(); } #region IDisposable implementation public override void Dispose() { if (Context != null) { Context.Dispose(); GC.SuppressFinalize(this); } } #endregion IDisposable implementation } At this point I am able to start creating individual repositories that are needed and add a Unit of Work.  Stay tuned for the next installment in my path to creating a Repository Pattern against EF5.

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  • University teaches DOS-style C++, how to deal with it

    - by gaidal
    Half a year ago I had a look at available programming educations. I chose this one because unlike most of the choices: The majority of the courses seemed to be about something concrete and useful; the languages used are C++ and Java which are platform-independent; later courses include developing for mobile devices and a course on Android development, which seemed modern and relevant. Now after two introductory courses we're just starting with C++, and my programming professor seems a bit weird. He's tested us on things like "why should you use constants" and "why are globals bad" in a kind of mechanical way, without much context, before teaching actual programming. His handouts use system("pause"), system("cls"), and getch() from some conio.h that seems ancient according to what I've read. I just did a task that was about printing the "ASCII letters from 32 to 255" (huh?), with an example picture showing a table with Windows' Extended ASCII - of course I got other results for 128-255 on my Arch Linux that uses Unicode, and this isn't mentioned at all. I don't know, it just doesn't seem right... As if he is teaching programming because he has to, perhaps? Should I bring such things up? Hmm. I was looking forward to learning from someone who really knows stuff, and in an academic, rigorous way, like SICP or something. Aren't professors in programming supposed to be like that? I studied math for a while and every teacher and assistant there were really precise about what they said, but this is my second programming teacher that is sort of disappointing. Oh well. Now, question: Is this what to expect from universities or Not OK, and how do I deal with it? I have never touched the language C++ (or C) until now, and am not the right person to jump up and say "This is So Wrong!", so if I google something and find 10 people who say "xxx is blasphemy", how do I skillfully communicate this? I do think it would be better for those classmates who are total beginners not to learn bad habits (such as these vibes of total ignorance of other platforms!) during the upcoming courses, but don't want to disrespect the teacher. I don't know if it's reasonable or just cocky to bring up things like "what about other platforms?" or "but what about this article or stackoverflow answer that I read that said..." for every assignment? Or, if he keeps ignoring non-Windows-programming, should I give up and focus on my own projects or somehow argue that this really isn't OK nowadays? Are there any programming teachers out there, what do you think? By the way these are web-based courses, all interaction between teachers and students takes place in a forum. EDIT: A few answers seem to be making some incorrect assumptions, so maybe I should add a few things. I have been doing programming for fun on and off for 10 years, am pretty comfortable in 3 languages and read programming blogs et c regularly. Also, I feel kind of done being a student, having a degree in another field. I just need another, relevant diploma to work as a programmer, so I'm going back for that. Studying computer science for 5 years is not for me anymore, even though I enjoy learning and solving problems in my free time. Second, let me highlight that I don't expect it to be like the industry at all, quite the contrary. I expect it to be academic, dry and unnecessarily correct. No, it's not just math. Every professor I have had in math, or Japanese (major) or Chinese (minor) have been very very academic, discussing subtle points for hours with passion. But the courses I'm taking now and a previous one in programming don't seem serious. They neither resemble industry NOR academia. That is the problem. And it's not because I can't learn programming anyway. Third, I don't necessarily want to learn C++ or Android development, and I know I could teach myself those and anything else if I wanted to. But I am going back to school anyway, and those platform-independent languages and mobile stuff made me think that maybe they're serious about teaching something relevant here. Seems like I got this wrong, but we'll see.

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  • What are some concise and comprehensive introductory guide to unit testing for a self-taught programmer [closed]

    - by Superbest
    I don't have much formal training in programming and I have learned most things by looking up solutions on the internet to practical problems I have. There are some areas which I think would be valuable to learn, but which ended up both being difficult to learn and easy to avoid learning for a self-taught programmer. Unit testing is one of them. Specifically, I am interested in tests in and for C#/.NET applications using Microsoft.VisualStudio.TestTools in Visual Studio 2010 and/or 2012, but I really want a good introduction to the principles so language and IDE shouldn't matter much. At this time I'm interested in relatively trivial tests for small or medium sized programs (development time of weeks or months and mostly just myself developing). I don't necessarily intend to do test-driven development (I am aware that some say unit testing alone is supposed to be for developing features in TDD, and not an assurance that there are no bugs in the software, but unit testing is often the only kind of testing for which I have resources). I have found this tutorial which I feel gave me a decent idea of what unit tests and TDD looks like, but in trying to apply these ideas to my own projects, I often get confused by questions I can't answer and don't know how to answer, such as: What parts of my application and what sorts of things aren't necessarily worth testing? How fine grained should my tests be? Should they test every method and property separately, or work with a larger scope? What is a good naming convention for test methods? (since apparently the name of the method is the only way I will be able to tell from a glance at the test results table what works in my program and what doesn't) Is it bad to have many asserts in one test method? Since apparently VS2012 reports only that "an Assert.IsTrue failed within method MyTestMethod", and if MyTestMethod has 10 Assert.IsTrue statements, it will be irritating to figure out why a test is failing. If a lot of the functionality deals with writing and reading data to/from the disk in a not-exactly trivial fashion, how do I test that? If I provide a bunch of files as input by placing them in the program's directory, do I have to copy those files to the test project's bin/Debug folder now? If my program works with a large body of data and execution takes minutes or more, should my tests have it do the whole use all of the real data, a subset of it, or simulated data? If latter, how do I decide on the subset or how to simulate? Closely related to the previous point, if a class is such that its main operation happens in a state that is arrived to by the program after some involved operations (say, a class makes calculations on data derived from a few thousands of lines of code analyzing some raw data) how do I test just that class without inevitably ending up testing that class and all the other code that brings it to that state along with it? In general, what kind of approach should I use for test initialization? (hopefully that is the correct term, I mean preparing classes for testing by filling them in with appropriate data) How do I deal with private members? Do I just suck it up and assume that "not public = shouldn't be tested"? I have seen people suggest using private accessors and reflection, but these feel like clumsy and unsuited for regular use. Are these even good ideas? Is there anything like design patterns concerning testing specifically? I guess the main themes in what I'd like to learn more about are, (1) what are the overarching principles that should be followed (or at least considered) in every testing effort and (2) what are popular rules of thumb for writing tests. For example, at one point I recall hearing from someone that if a method is longer than 200 lines, it should be refactored - not a universally correct rule, but it has been quite helpful since I'd otherwise happily put hundreds of lines in single methods and then wonder why my code is so hard to read. Similarly I've found ReSharpers suggestions on member naming style and other things to be quite helpful in keeping my codebases sane. I see many resources both online and in print that talk about testing in the context of large applications (years of work, 10s of people or more). However, because I've never worked on such large projects, this context is very unfamiliar to me and makes the material difficult to follow and relate to my real world problems. Speaking of software development in general, advice given with the assumptions of large projects isn't always straightforward to apply to my own, smaller endeavors. Summary So my question is: What are some resources to learn about unit testing, for a hobbyist, self-taught programmer without much formal training? Ideally, I'm looking for a short and simple "bible of unit testing" which I can commit to memory, and then apply systematically by repeatedly asking myself "is this test following the bible of testing closely enough?" and then amending discrepancies if it doesn't.

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  • Determining the angle to fire a shot when target and shooter moves, and bullet moves with shooter velocity added in

    - by Azaral
    I saw this question: Predicting enemy position in order to have an object lead its target and followed the link in the answer to stack overflow. In the stack overflow page I used the 2nd answer, the one that is a large mathematical derivation. My situation is a little different though. My first question though is will the answer provided in the stack overflow page even work to begin with, assuming the original circumstances of moving target and stationary shooter. My situation is a little different than that situation. My target moves, the shooter moves, and the bullets from the shooter start off with the velocities in x and y added to the bullets' x and y velocities. If you are sliding to the right, the bullets will remain in front of you as you move so as long as your velocity remains constant. What I'm trying to do is to get the enemy to be able to determine where they need to shoot in order to hit the player. Unless the player and enemy is stationary, the velocity from the ship adding to the velocity of the bullets will cause a miss. I'd rather like to prevent that. I used the formula in the stack overflow answer and did what I thought were the appropriate adjustments. I've been banging at this for the last four hours and I just can't make it click. It is probably something really simple and boneheaded that I am missing (that seems to be a lot of my problems lately). Here is the solution presented from the stack overflow answer: It boils down to solving a quadratic equation of the form: a * sqr(x) + b * x + c == 0 Note that by sqr I mean square, as opposed to square root. Use the following values: a := sqr(target.velocityX) + sqr(target.velocityY) - sqr(projectile_speed) b := 2 * (target.velocityX * (target.startX - cannon.X) + target.velocityY * (target.startY - cannon.Y)) c := sqr(target.startX - cannon.X) + sqr(target.startY - cannon.Y) Now we can look at the discriminant to determine if we have a possible solution. disc := sqr(b) - 4 * a * c If the discriminant is less than 0, forget about hitting your target -- your projectile can never get there in time. Otherwise, look at two candidate solutions: t1 := (-b + sqrt(disc)) / (2 * a) t2 := (-b - sqrt(disc)) / (2 * a) Note that if disc == 0 then t1 and t2 are equal. If there are no other considerations such as intervening obstacles, simply choose the smaller positive value. (Negative t values would require firing backward in time to use!) Substitute the chosen t value back into the target's position equations to get the coordinates of the leading point you should be aiming at: aim.X := t * target.velocityX + target.startX aim.Y := t * target.velocityY + target.startY Here is my code, after being corrected by Sam Hocevar (thank you again for your help!). It still doesn't work. For some reason it never enters the section of code inside the if(disc = 0) (obviously because it is always less than zero but...). However, if I plug the numbers from my game log on the enemy and player positions and velocities it outputs a valid firing solution. I have looked at the code side by side a couple of times now and I can't find any differences. There has got to be something simple I'm missing here. If someone else could look at this code and determine what is going on here I'd appreciate it. I know it's not going through that section because if it were, shouldShoot would become true and the enemy would be blasting away at the player. This section calls the function in question, CalculateShootHeading() if(shouldMove) { UseEngines(); } x += xVelocity; y += yVelocity; CalculateShootHeading(); if(shouldShoot) { ShootWeapons(); } UpdateWeapons(); This is CalculateShootHeading(). This is inside the enemy class so x and y are the enemy's x and y and the same with velocity. One output from my game log gives Player X = 2108, Player Y = -180.956, Player X velocity = 10.9949, Player Y Velocity = -6.26017, Enemy X = 1988.31, Enemy Y = -339.051, Enemy X velocity = 1.81666, Enemy Y velocity = -9.67762, 0 enemy projectiles. The output from the console tester is Bullet position = 2210.49, -239.313 and Player Position = 2210.49, -239.313. This doesn't make any sense. The only thing that could be different is the code or the input into my function in the game and I've checked that and I don't think that it is wrong as it's updated before this and never changed. float const bulletSpeed = 30.f; float const dx = playerX - x; float const dy = playerY - y; float const vx = playerXVelocity - xVelocity; float const vy = playerYVelocity - yVelocity; float const a = vx * vx + vy * vy - bulletSpeed * bulletSpeed; float const b = 2.f * (vx * dx + vy * dy); float const c = dx * dx + dy * dy; float const disc = b * b - 4.f * a * c; shouldShoot = false; if (disc >= 0.f) { float t0 = (-b - std::sqrt(disc)) / (2.f * a); float t1 = (-b + std::sqrt(disc)) / (2.f * a); if (t0 < 0.f || (t1 < t0 && t1 >= 0.f)) { t0 = t1; } if (t0 >= 0.f) { float shootx = vx + dx / t0; float shooty = vy + dy / t0; heading = std::atan2(shooty, shootx) * RAD2DEGREE; } shouldShoot = true; }

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  • What will help you get an entry-level position?

    - by Maria Sandu
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-family:"Calibri","sans-serif"; mso-ascii- mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi- mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} “Finishing your studies and getting a great job.” Isn’t this the biggest dream of most of the young people? At the beginning you think it’s easy, but when it’s your turn, you realize that actually it’s not as easy as you thought it would be. Especially nowadays, when we’re living difficult times and finding a job is a challenge. This is why I felt lucky when I joined Oracle. Do you want to know how did I do it? My name is Markéta Kocová and I am working as a Customer Intelligence Support Intern within Oracle Prague. Before this job I have, I was focused on my studies, going also abroad for one semester in Rostock University in Germany. I decided though to gain some working experience. In November 2011, I joined Oracle, this one being my first job. I never thought I would be part of such a big company, but here I am! I have to say that I think it’s quite difficult to find a job and thus job search might be exhausting. What did help me? I think it was the networking. The more people you know, the more chances you have to find a job. This is how I’ve heard about this internship. I think internship programs are a great opportunity for young people to gain experience and also to start building a career. As companies are looking for the candidates with the best skills and some experience, it’s difficult to get a job. It’s a paradox isn’t it? You are applying for a entry-level position, but you won’t get it because they’ll be searching for someone who has experience. This is why internship is a good solution to improve your skills. You will learn many things, you might get a mentor and also perform given tasks. What else could you do? In my opinion you should invest in yourself. Try to focus on both education and skills. In order to get a good job in an international and successful company, it’s not enough a university diploma. You could learn a foreign language because it’s usually required. Employers are also looking for good computer skills, so this could be something you could take into consideration before applying to a job. There are also some personal characteristics like communication abilities, self-reliance, self-confidence or ability to solve the crisis situations that companies look at when hiring a person. You could consider attending some training in order to improve these soft skills. Getting a job is difficult, but also when you make it and get one you’ll still finding challenging to stay there. You might realize it is not the dream job, but being patient and trying to learn as much as possible will help you to achieve more. I think every experience is valuable. I’ve been through this type of situation, but the environment, my colleagues and the atmosphere in office have always been great and made me love my job! Thanks guys! If you’re searching for a job and you want to join Oracle, I recommend you to check http://campus.oracle.com

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  • C++ strongly typed typedef

    - by Kian
    I've been trying to think of a way of declaring strongly typed typedefs, to catch a certain class of bugs in the compilation stage. It's often the case that I'll typedef an int into several types of ids, or a vector to position or velocity: typedef int EntityID; typedef int ModelID; typedef Vector3 Position; typedef Vector3 Velocity; This can make the intent of code more clear, but after a long night of coding one might make silly mistakes like comparing different kinds of ids, or adding a position to a velocity perhaps. EntityID eID; ModelID mID; if ( eID == mID ) // <- Compiler sees nothing wrong { /*bug*/ } Position p; Velocity v; Position newP = p + v; // bug, meant p + v*s but compiler sees nothing wrong Unfortunately, suggestions I've found for strongly typed typedefs include using boost, which at least for me isn't a possibility (I do have c++11 at least). So after a bit of thinking, I came upon this idea, and wanted to run it by someone. First, you declare the base type as a template. The template parameter isn't used for anything in the definition, however: template < typename T > class IDType { unsigned int m_id; public: IDType( unsigned int const& i_id ): m_id {i_id} {}; friend bool operator==<T>( IDType<T> const& i_lhs, IDType<T> const& i_rhs ); }; Friend functions actually need to be forward declared before the class definition, which requires a forward declaration of the template class. We then define all the members for the base type, just remembering that it's a template class. Finally, when we want to use it, we typedef it as: class EntityT; typedef IDType<EntityT> EntityID; class ModelT; typedef IDType<ModelT> ModelID; The types are now entirely separate. Functions that take an EntityID will throw a compiler error if you try to feed them a ModelID instead, for example. Aside from having to declare the base types as templates, with the issues that entails, it's also fairly compact. I was hoping anyone had comments or critiques about this idea? One issue that came to mind while writing this, in the case of positions and velocities for example, would be that I can't convert between types as freely as before. Where before multiplying a vector by a scalar would give another vector, so I could do: typedef float Time; typedef Vector3 Position; typedef Vector3 Velocity; Time t = 1.0f; Position p = { 0.0f }; Velocity v = { 1.0f, 0.0f, 0.0f }; Position newP = p + v*t; With my strongly typed typedef I'd have to tell the compiler that multypling a Velocity by a Time results in a Position. class TimeT; typedef Float<TimeT> Time; class PositionT; typedef Vector3<PositionT> Position; class VelocityT; typedef Vector3<VelocityT> Velocity; Time t = 1.0f; Position p = { 0.0f }; Velocity v = { 1.0f, 0.0f, 0.0f }; Position newP = p + v*t; // Compiler error To solve this, I think I'd have to specialize every conversion explicitly, which can be kind of a bother. On the other hand, this limitation can help prevent other kinds of errors (say, multiplying a Velocity by a Distance, perhaps, which wouldn't make sense in this domain). So I'm torn, and wondering if people have any opinions on my original issue, or my approach to solving it.

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  • YouTube SEO: Video Optimization

    - by Mike Stiles
    SEO optimization is still regarded as one of the primary tools in the digital marketing kit. However and wherever a potential customer is conducting a search, brands want their content to surface in the top results. Makes sense. But without a regular flow of good, relevant content, your SEO opportunities run shallow. We know from several studies video is one of the most engaging forms of content, so why not make sure that in addition to being cool, your videos are helping you win the SEO game? Keywords:-Decide what search phrases make the most sense for your video. Don’t dare use phrases that have nothing to do with the content. You’ll make people mad.-Research those keywords to see how competitive they are. Adjust them so there are still lots of people searching for it, but there are not as many links showing up for it.-Search your potential keywords and phrases to see what comes up. It’s amazing how many people forget to do that. Video Title: -Try to start and/or end with your keyword.-When you search on YouTube, visual action words tend to come up as suggested searches. So try to use action words. Video Description: -Lead with a link to your site (include http://). -Don’t stuff this with your keyword. It leads to bad writing and it won’t work anyway. This is where you convince people to watch, so write for humans. Use some showmanship. -At the end, do a call to action (subscribe, see the whole playlist, visit our social channels, etc.) Video Tags:-Don’t over-tag. 5-10 tags per video is plenty. -If you’re compelled to have more than 10, that means you should probably make more videos specifically targeting all those keywords. Find Linking Pals:-45% of videos are discovered on video sites. But 44% are found through links on blogs and sites.-Write a blog about your video’s content, then link to the video in it. -A good site for finding places to guest blog is myblogguest.com-Once you find good linking partners, they’ll link to your future videos (as long as they’re good and you’re returning the favor). Tap the Power of Similar Videos:-Use Video Reply to associate your video with other topic-related videos. That’s when you make a video responding to or referencing a video made by someone else. Content:-Again, build up a portfolio of videos, not just one that goes after 30 keywords.-Create shorter, sequential videos that pull them deeper into the content and closer to a desired final action.-Organize your video topics separately using Playlists. Playlists show up as a whole in search results like individual videos, so optimize playlists the same as you would for a video. Meta Data:-Too much importance is placed on it. It accounts for only 15% of search success.-YouTube reads Captions or Transcripts to determine what a video is about. If you’re not using them, you’re missing out.-You get the SEO benefit of captions and transcripts whether the viewers has them toggled on or not. Promotion:-This accounts for 25% of search success.-Promote the daylights out of your videos using your social channels and digital assets. Don’t assume it’s going to magically get discovered. -You can pay to promote your video. This could surface it on the YouTube home page, YouTube search results, YouTube related videos, and across the Google content network. Community:-Accounts for 10% of search success.-Make sure your YouTube home page is a fun place to spend time. Carefully pick your featured video, and make sure your Playlists are featured. -Participate in discussions so users will see you’re present. The volume of ratings/comments is as important as the number of views when it comes to where you surface on search. Video Sitemaps:-As with a web site, a video sitemap helps Google quickly index your video.-Google wants to know title, description, play page URL, the URL of the thumbnail image you want, and raw video file location.-Sitemaps are xml files you host or dynamically generate on your site. Once you’ve made your sitemap, sign in and submit it using Google webmaster tools. Just as with the broadcast and cable TV channels, putting a video out there is only step one. You also have to make sure everybody knows it’s there so the largest audience possible can see it. Here’s hoping you get great ratings. @mikestiles

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  • $_POST data returns empty when headers are > POST_MAX_SIZE

    - by Jared
    Hi Hopefully someone here might have an answer to my question. I have a basic form that contains simple fields, like name, number, email address etc and 1 file upload field. I am trying to add some validation into my script that detects if the file is too large and then rejects the user back to the form to select/upload a smaller file. My problem is, if a user selects a file that is bigger than my validation file size rule and larger than php.ini POST_MAX_SIZE/UPLOAD_MAX_FILESIZE and pushes submit, then PHP seems to try process the form only to fail on the POST_MAX_SIZE settings and then clears the entire $_POST array and returns nothing back to the form. Is there a way around this? Surely if someone uploads something than the max size configured in the php.ini then you can still get the rest of the $_POST data??? Here is my code. <?php function validEmail($email) { $isValid = true; $atIndex = strrpos($email, "@"); if (is_bool($atIndex) && !$atIndex) { $isValid = false; } else { $domain = substr($email, $atIndex+1); $local = substr($email, 0, $atIndex); $localLen = strlen($local); $domainLen = strlen($domain); if ($localLen < 1 || $localLen > 64) { // local part length exceeded $isValid = false; } else if ($domainLen < 1 || $domainLen > 255) { // domain part length exceeded $isValid = false; } else if ($local[0] == '.' || $local[$localLen-1] == '.') { // local part starts or ends with '.' $isValid = false; } else if (preg_match('/\\.\\./', $local)) { // local part has two consecutive dots $isValid = false; } else if (!preg_match('/^[A-Za-z0-9\\-\\.]+$/', $domain)) { // character not valid in domain part $isValid = false; } else if (preg_match('/\\.\\./', $domain)) { // domain part has two consecutive dots $isValid = false; } else if (!preg_match('/^(\\\\.|[A-Za-z0-9!#%&`_=\\/$\'*+?^{}|~.-])+$/', str_replace("\\\\","",$local))) { // character not valid in local part unless // local part is quoted if (!preg_match('/^"(\\\\"|[^"])+"$/', str_replace("\\\\","",$local))) { $isValid = false; } } } return $isValid; } //setup post variables @$name = htmlspecialchars(trim($_REQUEST['name'])); @$emailCheck = htmlspecialchars(trim($_REQUEST['email'])); @$organisation = htmlspecialchars(trim($_REQUEST['organisation'])); @$title = htmlspecialchars(trim($_REQUEST['title'])); @$phone = htmlspecialchars(trim($_REQUEST['phone'])); @$location = htmlspecialchars(trim($_REQUEST['location'])); @$description = htmlspecialchars(trim($_REQUEST['description'])); @$fileError = 0; @$phoneError = ""; //setup file upload handler $target_path = 'uploads/'; $filename = basename( @$_FILES['uploadedfile']['name']); $max_size = 8000000; // maximum file size (8mb in bytes) NB: php.ini max filesize upload is 10MB on test environment. $allowed_filetypes = Array(".pdf", ".doc", ".zip", ".txt", ".xls", ".docx", ".csv", ".rtf"); //put extensions in here that should be uploaded only. $ext = substr($filename, strpos($filename,'.'), strlen($filename)-1); // Get the extension from the filename. if(!is_writable($target_path)) die('You cannot upload to the specified directory, please CHMOD it to 777.'); //Check if we can upload to the specified upload folder. //display form function function displayForm($name, $emailCheck, $organisation, $phone, $title, $location, $description, $phoneError, $allowed_filetypes, $ext, $filename, $fileError) { //make $emailCheck global so function can get value from global scope. global $emailCheck; global $max_size; echo '<form action="geodetic_form.php" method="post" name="contact" id="contact" enctype="multipart/form-data">'."\n". '<fieldset>'."\n".'<div>'."\n"; //name echo '<label for="name"><span class="mandatory">*</span>Your name:</label>'."\n". '<input type="text" name="name" id="name" class="inputText required" value="'. $name .'" />'."\n"; //check if name field is filled out if (isset($_REQUEST['submit']) && empty($name)) { echo '<label for="name" class="error">Please enter your name.</label>'."\n"; } echo '</div>'."\n". '<div>'."\n"; //Email echo '<label for="email"><span class="mandatory">*</span>Your email:</label>'."\n". '<input type="text" name="email" id="email" class="inputText required email" value="'. $emailCheck .'" />'."\n"; // check if email field is filled out and proper format if (isset($_REQUEST['submit']) && validEmail($emailCheck) == false) { echo '<label for="email" class="error">Invalid email address entered.</label>'."\n"; } echo '</div>'."\n". '<div>'."\n"; //organisation echo '<label for="phone">Organisation:</label>'."\n". '<input type="text" name="organisation" id="organisation" class="inputText" value="'. $organisation .'" />'."\n"; echo '</div>'."\n". '</fieldset>'."\n".'<fieldset>'. "\n" . '<div>'."\n"; //title echo '<label for="phone">Title:</label>'."\n". '<input type="text" name="title" id="title" class="inputText" value="'. $title .'" />'."\n"; echo '</div>'."\n". '</fieldset>'."\n".'<fieldset>'. "\n" . '<div>'."\n"; //phone echo '<label for="phone"><span class="mandatory">*</span>Phone <br /><span class="small">(include area code)</span>:</label>'."\n". '<input type="text" name="phone" id="phone" class="inputText required" value="'. $phone .'" />'."\n"; // check if phone field is filled out that it has numbers and not characters if (isset($_REQUEST['submit']) && $phoneError == "true" && empty($phone)) echo '<label for="email" class="error">Please enter a valid phone number.</label>'."\n"; echo '</div>'."\n". '</fieldset>'."\n".'<fieldset>'. "\n" . '<div>'."\n"; //Location echo '<label class="location" for="location"><span class="mandatory">*</span>Location:</label>'."\n". '<textarea name="location" id="location" class="required">'. $location .'</textarea>'."\n"; //check if message field is filled out if (isset($_REQUEST['submit']) && empty($_REQUEST['location'])) echo '<label for="location" class="error">This field is required.</label>'."\n"; echo '</div>'."\n". '</fieldset>'."\n".'<fieldset>'. "\n" . '<div>'."\n"; //description echo '<label class="description" for="description">Description:</label>'."\n". '<textarea name="description" id="queryComments">'. $description .'</textarea>'."\n"; echo '</div>'."\n". '</fieldset>'."\n".'<fieldset>'. "\n" . '<div>'."\n"; //file upload echo '<label class="uploadedfile" for="uploadedfile">File:</label>'."\n". '<input type="file" name="uploadedfile" id="uploadedfile" value="'. $filename .'" />'."\n"; // Check if the filetype is allowed, if not DIE and inform the user. switch ($fileError) { case "1": echo '<label for="uploadedfile" class="error">The file you attempted to upload is not allowed.</label>'; break; case "2": echo '<label for="uploadedfile" class="error">The file you attempted to upload is too large.</label>'; break; } echo '</div>'."\n". '</fieldset>'; //end of form echo '<div class="submit"><input type="submit" name="submit" value="Submit" id="submit" /></div>'. '<div class="clear"><p><br /></p></div>'; } //end function //setup error validations if (isset($_REQUEST['submit']) && !empty($_REQUEST['phone']) && !is_numeric($_REQUEST['phone'])) $phoneError = "true"; if (isset($_REQUEST['submit']) && $_FILES['uploadedfile']['error'] != 4 && !in_array($ext, $allowed_filetypes)) $fileError = 1; if (isset($_REQUEST['submit']) && $_FILES["uploadedfile"]["size"] > $max_size) $fileError = 2; echo "this condition " . $fileError; $POST_MAX_SIZE = ini_get('post_max_size'); $mul = substr($POST_MAX_SIZE, -1); $mul = ($mul == 'M' ? 1048576 : ($mul == 'K' ? 1024 : ($mul == 'G' ? 1073741824 : 1))); if ($_SERVER['CONTENT_LENGTH'] > $mul*(int)$POST_MAX_SIZE && $POST_MAX_SIZE) echo "too big!!"; echo $POST_MAX_SIZE; if(empty($name) || empty($phone) || empty($location) || validEmail($emailCheck) == false || $phoneError == "true" || $fileError != 0) { displayForm($name, $emailCheck, $organisation, $phone, $title, $location, $description, $phoneError, $allowed_filetypes, $ext, $filename, $fileError); echo $fileError; echo "max size is: " .$max_size; echo "and file size is: " . $_FILES["uploadedfile"]["size"]; exit; } else { //copy file from temp to upload directory $path_of_uploaded_file = $target_path . $filename; $tmp_path = $_FILES["uploadedfile"]["tmp_name"]; echo $tmp_path; echo "and file size is: " . filesize($_FILES["uploadedfile"]["tmp_name"]); exit; if(is_uploaded_file($tmp_path)) { if(!copy($tmp_path,$path_of_uploaded_file)) { echo 'error while copying the uploaded file'; } } //test debug stuff echo "sending email..."; exit; } ?> PHP is returning this error in the log: [29-Apr-2010 10:32:47] PHP Warning: POST Content-Length of 57885895 bytes exceeds the limit of 10485760 bytes in Unknown on line 0 Excuse all the debug stuff :) FTR, I am running PHP 5.1.2 on IIS. TIA Jared

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  • Problem with video playback on iPad with MPMoviePlayerViewController

    - by Symo
    Hello everybody... I have been fighting some code for about a week, and am hoping that someone else may have experienced this problem and can point me in the right direction. I am using the MPMoviePlayerViewController to play a video on the iPad. The primary problem is that it works FLAWLESSLY on the iPad Simulator, but will not play at all on the iPad. I have tried re-encoding the video to make sure that isn't an issue. The video I'm using is currently a 480x360 video encoded with H.264 Basline 3.0 with AAC/LC audio. The video plays fine on the iPhone, and also does play through Safari on the iPad. The video actually loads, and you can scrub through the video with the scrubber bar and see that it is there. The frames actually display, but just will not play. If you click play, it just immediately stops. Even when I have mp.moviePlayer.shouldAutoplay=YES set, you can see the player attempt to play, but only for a split second (maybe 1 frame?). I have tried just adding view with the following code: in .h ------ MPMoviePlayerViewController *vidViewController; @property (readwrite, retain) MPMoviePlayerViewController *vidViewController; in .m ------ MPMoviePlayerViewController *mp=[[MPMoviePlayerViewController alloc] initWithContentURL:[NSURL URLWithString:videoURL]]; [mp shouldAutorotateToInterfaceOrientation:YES]; mp.moviePlayer.scalingMode=MPMovieScalingModeAspectFit; mp.moviePlayer.shouldAutoplay=YES; mp.moviePlayer.controlStyle=MPMovieControlStyleFullscreen; [videoURL release]; self.vidViewController = mp; [mp release]; [self.view addSubview:vidViewController.view]; float w = self.view.frame.size.width; float h = w * 0.75; self.vidViewController.view.frame = CGRectMake(0, 0, w, h); I have also just tried to do a: [self presentMoviePlayerViewControllerAnimated:self.vidViewController]; which I actually can not get to orient properly...always shows up in Portrait and almost completely off the screen on the bottom, and the app is only intended to run in either of the Landscape views... If anybody needs more info, just let me know. I'm about at my wits end on this. ANY help will be GREATLY appreciated.

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  • QR Code encoding and decoding using zxing

    - by helixed
    Okay, so I'm going to take the off chance that someone here has used zxing before. I'm developing a Java application, and one of the things it needs to do is encode a byte array of data into a QR Code and then decode it at a later time. Here's an example of what my encoder looks like: byte[] b = {0x48, 0x45, 0x4C, 0x4C, 0x4F}; //convert the byte array into a UTF-8 string String data; try { data = new String(b, "UTF8"); } catch (UnsupportedEncodingException e) { //the program shouldn't be able to get here return; } //get a byte matrix for the data ByteMatrix matrix; com.google.zxing.Writer writer = new QRCodeWriter(); try { matrix = writer.encode(data, com.google.zxing.BarcodeFormat.QR_CODE, width, height); } catch (com.google.zxing.WriterException e) { //exit the method return; } //generate an image from the byte matrix int width = matrix.getWidth(); int height = matrix.getHeight(); byte[][] array = matrix.getArray(); //create buffered image to draw to BufferedImage image = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); //iterate through the matrix and draw the pixels to the image for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { int grayValue = array[y][x] & 0xff; image.setRGB(x, y, (grayValue == 0 ? 0 : 0xFFFFFF)); } } //write the image to the output stream ImageIO.write(image, "png", outputStream); The beginning byte array in this code is just used to test it. The actual byte data will be varied. Here's what my decoder looks like: //get the data from the input stream BufferedImage image = ImageIO.read(inputStream); //convert the image to a binary bitmap source LuminanceSource source = new BufferedImageLuminanceSource(image); BinaryBitmap bitmap = new BinaryBitmap(new HybridBinarizer(source)); //decode the barcode QRCodeReader reader = new QRCodeReader(); Result result; try { result = reader.decode(bitmap, hints); } catch (ReaderException e) { //the data is improperly formatted throw new MCCDatabaseMismatchException(); } byte[] b = result.getRawBytes(); System.out.println(ByteHelper.convertUnsignedBytesToHexString(result.getText().getBytes("UTF8"))); System.out.println(ByteHelper.convertUnsignedBytesToHexString(b)); convertUnsignedBytesToHexString(byte) is a method which converts an array of bytes in a string of hexadecimal characters. When I try to run these two blocks of code together, this is the output: 48454c4c4f 202b0b78cc00ec11ec11ec11ec11ec11ec11ec Clearly the text is being encoded, but the actual bytes of data are completely off. Any help would be appreciated here. Thanks, helixed

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  • Trac vs. Redmine vs. JIRA vs. FogBugz for one-man shop?

    - by kizzx2
    Background I am a one-man freelancer looking for a project management software that can provide the following requirements. I have used Trac for about a year now. Tried Redmine and FogBugz on Demand for a couple of weeks. Never tried JIRA before. Basically, I'm looking for a piece of software that: Facilitates developer-client communication/collaboration Does time tracking Requirements Record time estimates/Time tracking Clients must be able to create/edit his own tickets/cases Clients must not see Developer created tickets/cases (internal) Affordable (price) with multiple clients Nice-to-haves Supports multiple projects in one installation Free eclipse integration (Mylyn) Easy time-tracking without using the Web UI (Trac's post commit hook or Redmine's commit message scanning) Clients can access the Wiki Export the data to standard formats My evaluation Trac can basically fulfill most of the above requirements, but with lots of customizations and plug-ins that it doesn't feel so clean. One downside is that the main trunk (0.11) has been around for a year or more and I still haven't seen much tendency of any upgrades coming up. Redmine has the cleanest Web UI. It's design philosophy seems to be the most elegant, with its innovative commit message scanning and stuff. However, the current version doesn't seem to be very mature and stable yet. It doesn't support internal (private) tickets and the time-tracking commit message patch doesn't support the trunk version. The good thing about it is that the main trunk still seems to be actively developed. FogBugz is actually a very well written piece of software. However the idea of paying $25/month for the client to be able to log-in to the system seems a little bit too far off for an individual developer. The free version supports letting clients create/view their own cases using email, which is a sub-optimal alternative to having a full-fledged list of the user's own cases. That also means clients can't read/write wiki pages. Its time-tracking approach is innovative and good though. However the fact that all the eclipse integration (Bugclipse, Foglyn) are commercial. Yet other investments before I can use my bug-tracker! If I revert back to the Web UI, it's not really a fast rendering Web service. Also, the in-built report functions are excellent (e.g. evidence based scheduling) JIRA is something I have zero experience with. Can someone with JIRA experience recommend why it might be a good fit for this particular situation? Question Can we share experience on this? Any specific plugins/customizations would that would best suit the requirements for this case?

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  • Oauth for Google API example using Python / Django

    - by DrDee
    Hi, I am trying to get Oauth working with the Google API using Python. I have tried different oauth libraries such as oauth, oauth2 and djanog-oauth but I cannot get it to work (including the provided examples). For debugging Oauth I use Google's Oauth Playground and I have studied the API and the Oauth documentation With some libraries I am struggling with getting a right signature, with other libraries I am struggling with converting the request token to an authorized token. What would really help me if someone can show me a working example for the Google API using one of the above-mentioned libraries. EDIT: My initial question did not lead to any answers so I have added my code. There are two possible causes of this code not working: 1) Google does not authorize my request token, but not quite sure how to detect this 2) THe signature for the access token is invalid but then I would like to know which oauth parameters Google is expecting as I am able to generate a proper signature in the first phase. This is written using oauth2.py and for Django hence the HttpResponseRedirect. REQUEST_TOKEN_URL = 'https://www.google.com/accounts/OAuthGetRequestToken' AUTHORIZATION_URL = 'https://www.google.com/accounts/OAuthAuthorizeToken' ACCESS_TOKEN_URL = 'https://www.google.com/accounts/OAuthGetAccessToken' CALLBACK = 'http://localhost:8000/mappr/mappr/oauth/' #will become real server when deployed OAUTH_CONSUMER_KEY = 'anonymous' OAUTH_CONSUMER_SECRET = 'anonymous' signature_method = oauth.SignatureMethod_HMAC_SHA1() consumer = oauth.Consumer(key=OAUTH_CONSUMER_KEY, secret=OAUTH_CONSUMER_SECRET) client = oauth.Client(consumer) request_token = oauth.Token('','') #hackish way to be able to access the token in different functions, I know this is bad, but I just want it to get working in the first place :) def authorize(request): if request.GET == {}: tokens = OAuthGetRequestToken() return HttpResponseRedirect(AUTHORIZATION_URL + '?' + tokens) elif request.GET['oauth_verifier'] != '': oauth_token = request.GET['oauth_token'] oauth_verifier = request.GET['oauth_verifier'] OAuthAuthorizeToken(oauth_token) OAuthGetAccessToken(oauth_token, oauth_verifier) #I need to add a Django return object but I am still debugging other phases. def OAuthGetRequestToken(): print '*** OUTPUT OAuthGetRequestToken ***' params = { 'oauth_consumer_key': OAUTH_CONSUMER_KEY, 'oauth_nonce': oauth.generate_nonce(), 'oauth_signature_method': 'HMAC-SHA1', 'oauth_timestamp': int(time.time()), #The timestamp should be expressed in number of seconds after January 1, 1970 00:00:00 GMT. 'scope': 'https://www.google.com/analytics/feeds/', 'oauth_callback': CALLBACK, 'oauth_version': '1.0' } # Sign the request. req = oauth.Request(method="GET", url=REQUEST_TOKEN_URL, parameters=params) req.sign_request(signature_method, consumer, None) tokens =client.request(req.to_url())[1] params = ConvertURLParamstoDictionary(tokens) request_token.key = params['oauth_token'] request_token.secret = params['oauth_token_secret'] return tokens def OAuthAuthorizeToken(oauth_token): print '*** OUTPUT OAuthAuthorizeToken ***' params ={ 'oauth_token' :oauth_token, 'hd': 'default' } req = oauth.Request(method="GET", url=AUTHORIZATION_URL, parameters=params) req.sign_request(signature_method, consumer, request_token) response =client.request(req.to_url()) print response #for debugging purposes def OAuthGetAccessToken(oauth_token, oauth_verifier): print '*** OUTPUT OAuthGetAccessToken ***' params = { 'oauth_consumer_key': OAUTH_CONSUMER_KEY, 'oauth_token': oauth_token, 'oauth_verifier': oauth_verifier, 'oauth_token_secret': request_token.secret, 'oauth_signature_method': 'HMAC-SHA1', 'oauth_timestamp': int(time.time()), 'oauth_nonce': oauth.generate_nonce(), 'oauth_version': '1.0', } req = oauth.Request(method="GET", url=ACCESS_TOKEN_URL, parameters=params) req.sign_request(signature_method, consumer, request_token) response =client.request(req.to_url()) print response return req def ConvertURLParamstoDictionary(tokens): params = {} tokens = tokens.split('&') for token in tokens: token = token.split('=') params[token[0]] = token[1] return params

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  • Silverlight and Unexpected Font Sizes

    - by Eric J.
    Someone please teach me to fish here... I'm just learning Silverlight and have ran into a few situations where the font size actually used is drastically different than I would expect. There's probably something conceptual that I'm missing. Case A In one instance, I have defined a user control that presents a Label to show text. If one clicks on the label, the label (that is in a stack panel, in the user control) is replaced with a TextBox. When used at the top of a page (as in the example below with lblName) the label text is very small (around 8 points). When clicked on, the text box that replaces the label uses the specified fonts size. That same user control, used in different parts of the app, uses the same font for Label and TextBox. <Grid x:Name="LayoutRoot" Background="White"> <Grid.RowDefinitions> <RowDefinition Height="33" /> <RowDefinition Height="267*" /> </Grid.RowDefinitions> <StackPanel Height="Auto" HorizontalAlignment="Left" Name="stackPanel" VerticalAlignment="Top" Width="Auto" Grid.Row="1" /> <my:EditLabel Height="33" HorizontalAlignment="Left" x:Name="lblName" VerticalAlignment="Top" Width="Auto" FlexText="{Binding Name, Mode=TwoWay}" FontSize="20" MinHeight="24" /> </Grid> Case B I'm using the LiquidMenu.Menu control to pop up a menu when a button is pressed. The font looks huge compared to the rest of my page (maybe 36 points?). I tried forcing it to a very small by explicitly setting it to 8pt, but that had no effect. <Grid x:Name="LayoutRoot" Background="{x:Null}"> <StackPanel x:Name="labelStackPanel" Orientation="Horizontal"> <TextBlock Height="24" HorizontalAlignment="Left" Name="labelText" VerticalAlignment="Top" Width="200" Text="(Value Goes Here)" /> </StackPanel> <liquidMenu:Menu x:Name="popupMenu" Canvas.Left="40" Canvas.Top="40" ItemSelected="MenuList_ItemSelected" Visibility="Collapsed" Height="Auto" FontSize="8"> <liquidMenu:MenuItem ID="delete" Icon="Images/Delete10.png" Text="Delete" Shortcut="Del" /> <liquidMenu:MenuItem ID="exclusive" Icon="" Text="Exclusive" Shortcut="Ctrl+E" /> <liquidMenu:MenuItem ID="properties" Icon="" Text="Properties" Shortcut="Ctrl+P" /> </liquidMenu:Menu> </Grid> Answers to these specific issues are great, a new way to think about this type of issue so that I understand how to control font size is better.

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