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  • Ubuntu 12.04 takes too long to boot

    - by msPeachy
    I've recently encountered the following error message: mount: mounting /dev/disk/by-uuid/3f7f5cd9d-6ea3-4da7-b5ec-**** on /root failed: Invalid argument mount: mounting /sys on /root/sys failed: No such file or directory mount: mounting /dev on /root/dev failed: No such file or directory mount: mounting /sys on /root/sys failed: No such file or directory mount: mounting /proc on /root/proc failed: No such file or directory Target file system doesn't have /sbin/init. No init found. Try passing init= bootarg. Busybox v1.18.5 (Ubuntu 1:1.18.5-1ubuntu4) built-in shell (ash) Enter 'help' for a list of built-in commands. (initramfs) _ I run sudo fsck /dev/sda2 which is the Ubuntu ext4 root partition via LiveCD. It checked and fixed the file system. The next time I boot, Ubuntu started to load with the Ubuntu logo and the dots underneath for several hours (with the mouse pointer active on the screen), I even let the computer on overnight but still it did not successfully boot or got to the login screen in the morning. I booted again with the LiveCD and checked the NTFS partitions with ntfsfix and again the NTFS partitions was checked and fixed successfully. I also edited my fstab and commented out the lines that auto-mounts the NTFS partitions. The next time I boot, it took almost 20 minutes for Ubuntu to get to the login screen, after typing the password it took an additional 10 minutes for Ubuntu to get to the desktop. On the desktop, it take several minutes to open any program, displaying the Dash alone takes 5 minutes! Is there a fix for this without having to reinstall Ubuntu? I don't see or get any errors, Ubuntu is just taking too long to boot and to run programs. Please help!

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  • Partitions for dual boot install with Windows

    - by Tim
    Following is the layout of the current partitions of my single hard drive viewed from Windows 7: C: has Windows 7 system files and my personal data; Q: for Lenovo recovery; SYSTEM_DRV: for Windows boot files; My goals are: to create another partition D: for my personal data, and dedicate C: for Windows system files and applications only. to install Ubuntu alongside Windows. D: will be shared between the two OSes. My questions are: Is it correct that the free space generated from shrinking C: will only be able to create an extended partition, since there are already 3 primary partitions? So must D: be one logical partition on the extended partition, just as the partitions for Ubuntu will be? Will this be bad sometime? If yes, other better solutions? What are the good utilities to accomplish the partition tasks? Can Ubuntu installer solely handle them? Or better to have some of the jobs done in Windows with some recommended softwares? Thanks and regards!

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  • Laptop, unable to install discrete graphics card GTX 880M

    - by FoxyShadoww
    So I've bought the GT70 2PE Dominator Pro a few weeks ago and I installed Zorin OS 9 Ultimate on it. Today I tried to install the Nvidia drivers on my laptop since it has the GTX 880M, but my system became unbootable. Can anyone help me with this issue? I will write down what I've tried so far. This is what I've tried so far: Downloaded the newest Nvidia drivers from their website. Pressed CTRL+ALT+F2 to open the terminal page thingy. Logged in and got root access. Stopped the lightdm service. Ran the NVIDIA-Linux-x86_64-340.32.run installer. Pressed the accept button and right after that it told me the following message: The distribution-provided pre-install script failed! Continue installation anyway?. When I install anyway, it will crash my system and makes it unbootable, Does anyone know how to use my GTX 880M? Do I need to enable it on boot time somehow? Thanks for the support, Sapphire ~

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  • Ubuntu 10.04: boot error for custom compiled kernel - gave up waiting for root device

    - by atharva
    I have installed lucid on my Lenevo Laptop (Y 410 series , x86 platform) and it is working fine. Now I have compiled kernel 2.6.37 downloaded from the kernel tree. I followed usual procedure of compiling kernel (make menuconfig, make, make modules etc). Then I created the initrd image using mkinitramfs and updated my grub using update-grub command. update-grub detects the initrd image of the compiled kernel. However when I boot from this kernel it gives me following error: Gave up waiting for root device. Common problems: -Boot args (cat /proc/cmdline) -Check rootdelay= (did the system wait long enough?) -Check root= (did the system wait for the right device?) -Missing modules (cat /proc/modules; ls /dev) ALERT! root=UUID=/... does not exist and then it falls onto initramfs prompt. I have tried following solutions discussed in different Ubuntu forums: disable uuid and point root=/dev/sda8 (sda8 is where my kernel image resides (both default kernel and compiled one) from /etc/default/grub compile kernel using CONFIG_DEVTMPFS=y suggested here Still I am unable to boot from the compile kernel. Could someone please suggest me the solution?

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  • Can't remove software - Installed in NULL

    - by ChosSimbaOne
    I've installed software to our administration machine. The problem is that i cannot start the software or uninstall it, as it is not in any directory on the machine. I tried to install it at /pack/CST/... but it is not there and a locate on CST or cst returns nothing. The software is installed from a DVD and not a repository. I've tried to reboot the machine, as i thought i might had something to do with the software being loaded in some sort of tmpfs but that didn't help. I've looked through the entire /etc to check for any relations to the software, but unsuccessfully. I'm out of ideas, to what can cause this problem, anyone got any ideas?? EDIT: I downloaded the iso wich i mounted with: sudo mount -o loop /path/to/iso.iso /path/to/mountpoint sudo /path/to/mountpoint/install.sh Ran the install GUI via an X-session. I choose to install the software in /pack/CST/... but when it exited it said that the software had been installed to /tmp/... There was nothing in tmp, so i decided to reboot the machine and did a full find to see if there was anything left of the software, removed what looked like it could be related. It had placed a script in all the /etc/rs* folder which I removed with: sudo update-rc.d -f scriptname -r I rebooted the machine again, just to be sure. When i run the installer again, it tells me that the software is installed in NULL and i have to remove before installing it. /pack/ is a mountpoint for /q/system/pack What i expected was that the software would be installed in /pack/CST, but it seems to be lock in the system, but I am unable to locate where.

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  • Upgrading Ubuntu(32 bit) 10.10 -> 11.04 fails and causes a kernel panic on boot

    - by Ubuntu Upgrade
    On Ubuntu 10.10 machine Upgrade to Ubuntu 11.04 using the update manager. The upgrade fails and leaves the system in an unstable state. When I reboot the system I get a kernel panic on boot. The error points to /opt/abc/runtime/lib/libc.so.6. By researching on this I found that there is a third party software abc causes problem. It has it's own runtime(libc) library. In /lib/ directory there is a link file /lib/ld-abc.so.2 ---/opt/abc/runtime/lib/ld-linux.so.2. If we rename this file to /lib/abc.so.2 or remove this file the the upgrade is success. Here is the upgrade log of where it crashes(apt-term.log) ===== Services restarted successfully. Processing triggers for libc-bin ... ldconfig deferred processing now taking place /usr/bin/dpkg: /opt/abc/runtime/lib/libc.so.6: version `GLIBC_2.11' not found (required by /usr/bin/dpkg) /usr/bin/dpkg: /opt/abc/runtime/lib/libc.so.6: version `GLIBC_2.8' not found (required by /lib/libselinux.so.1) ===== Could you please let me know what would be the problem of having a run time link library file in /lib directory. Does the ubuntu upgrade check the 3rd part runtime as well?

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  • Run Win7 Guest (raw disk) in Ubuntu (which was installed as Dual Boot on existing Win7)

    - by kingdango
    I installed Ubuntu 12.10 on top of Win 7 as a dual boot (awesome!). I'm hoping to use VirtualBox to run my original Win7 instance as a guest OS under Ubuntu. I found this existing question and followed the directions to no avail. I can get the VMDK file created but when I run it I just get a blank black screen with no additional information and Windows never loads. I see no HD activity or anything that would indicate it's loading. I used this command to create the VMDK file: VBoxManager internalcommands createrawvmdk -filename ~/.VirtualBox/Win7Native.vmdk -rawdisk /dev/sda3 It looks like everything was created correctly but I just get a blank screen when I run the VM. I do get this warning when I boot the VM: VirtualBox - Warning The virtual machine execution may run into and error condition as described below... The medium '/home/XXX/.VirtualBox/Win7Native.vmdk' has a logical size of 583GB but the file system the medium is located on can only handle up to 16GB in theory. We strongly recommend to put all your virtual disk images and the snapshot folder on a proper file system (e.g. etc3) with a sufficient size. ErrorId: Fat Partition Detected Severity: Warning How can I get this working?

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  • Do we ethically have the right to use the MAC Address for verification purposes?

    - by Matt Ridge
    I am writing a program, or starting at the very beginning of it, and I am thinking of purchase verification systems as a final step. I will be catering to Macs, PCs, and possibly Linux if all is said and done. I will also be programming this for smartphones as well using C++ and Objective-C. (I am writing a blueprint before going head first into it) That being said, I am not asking for help on doing it yet, but what I’m looking for is a realistic measurement for what could be expected as a viable and ethical option for purchase verification systems. Apple through the Apple Store, and some other stores out there have their own "You bought it" check. I am looking to use a three prong verification system. Email/password 16 to 32 character serial number using alpha/numeric and symbols with Upper and lowercase variants. MAC Address. The first two are in my mind ok, but I have to ask on an ethical standpoint, is a MAC Address to lock the software to said hardware unethical, or is it smart? I understand if an Ethernet card changes if not part of the logic board, or if the logic board changes so does the MAC address, so if that changes it will have to be re-verified, but I have to ask with how everything is today... Is it ethical to actually use the MAC address as a validation key or no? Should I be forward with this kind of verification system or should I keep it hidden as a secret? Yes I know hackers and others will find ways of knowing what I am doing, but in reality this is why I am asking. I know no verification is foolproof, but making it so that its harder to break is something I've always been interested in, and learning how to program is bringing up these questions, because I don't want to assume one thing and find out it's not really accepted in the programming world as a "you shouldn't do that" maneuver... Thanks in advance... I know this is my first programming question, but I am just learning how to program, and I am just making sure I'm not breaking some ethical programmer credo I shouldn't...

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  • Single complex or multiple simple autoload functions [on hold]

    - by Tyson of the Northwest
    Using the spl_autoload_register(), should I use a single autoload function that contains all the logic to determine where the include files are or should I break each include grouping into it's own function with it's own logic to include the files for the called function? As the places where include files may reside expands so too will the logic of a single function. If I break it into multiple functions I can add functions as new groupings are added, but the functions will be copy/pastes of each other with minor alterations. Currently I have a tool with a single registered autoload function that picks apart the class name and tries to predict where it is and then includes it. Due to naming conventions for the project this has been pretty simple. if has namespace if in template namespace look in Root\Templates else look in Root\Modules\Namespace else look in Root\System if file exists include But we are starting to include Interfaces and Traits into our codebase and it hurts me to include the type of a thing in it's name. So we are looking at instead of a single autoload function that digs through the class name and looks for the file and has increasingly complex logic to it, we are looking at having multiple autoload functions registered. But each one follows the same pattern and any time I see that I get paranoid about code copying. function systemAutoloadFunc logic to create probable filename if filename exists in system include it and return true else return false function moduleAutoloadFunc logic to create probable filename if filename exists in modules include it and return true else return false Every autoload function will follow that pattern and the last of each function if filename exists, include return true else return false is going to be identical code. This makes me paranoid about having to update it later across the board if the file_exists include pattern we are using ever changes. Or is it just that, paranoia and the multiple functions with some identical code is the best option?

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  • Creating movement path displays in a top-down 2d RTS

    - by nihohit
    My game is a top-down 2d RTS coded in C# using SFML's libraries. I want that during unit selection, a unit will display it's movement path on the map. Currently, after the path is computed as a list of directions ({left, up,down, down, down, left}, as an example), it's sent to the graphical component to create it's UI equivalent, and here I'm having some problems. current, these I've checked three ways to do it: compute the size of the image (in the example above it'll be a 3*2 rectangle) and create an invisible rectangle, and then go over the directions list and mark each spot with a visible point, so as to get a continous line. This system is slightly problematic because of the amount of large images that I need to save, but mostly because I have a lot of fine detail onscreen, and a continous line obstructs the view. again, compute the size of the image, but now create several (let's say 4) invisible images of that size, and then instead of a single continous line I'll switch between the four images, in each will appear only a fourth of the spots, in a way which creates a path animation. This is nicer on the eye, but here the memory demands, and the amount of time needed to compute each such image-loop is significant. Just create a list of single markers, each on a different spot on the path. This is very quick & easy on memory, but too sparse. Is there a simple or resource-light system to create path-animations?

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  • How to prevent overlapping of gunshot sounds when using fast-firing weapons

    - by G3tinmybelly
    So I am now trying to find sounds for my guns but when I grab a gun sound effect and play it in my game a lot of the sounds are either terrible sounding or have this horrible echoing effect because as a gun shoots sometimes the previous sound is playing still. public void shoot(float x, float y, float direction){ if(empty){ PlayHUD.message = "No more bullets!"; return; } if(reloading){ return; } if(System.currentTimeMillis() - lastShot < fireRate){ //AssetsLoader.lmgSound.stop(); return; } float dx = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); float dx1 = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy1 = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); PlayState.effects.add(new MuzzleFlashEffect(x + dx1, y + dy1, (float) Math.toDegrees(-direction))); PlayState.projectiles.add(new Bullet(this, x + dx, y + dy, (float) (direction + (Math.toRadians(MathUtils.random(-accuracy, accuracy)))))); if(OptionState.soundOn){ AssetsLoader.lmgSound.play(OptionState.volume); } bulletsInClip--; lastShot = System.currentTimeMillis(); } Here is the code for where the sound plays. Every time this method is called the sound is called but it happens so often in this case that there is this terrible echoing. Any idea on how to fix this?

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  • Command Query Separation

    - by Liam McLennan
    Command query separation is a strategy, proposed by Bertrand Meyer, that each of an object’s methods should be either a command or a query. A command is an operation that changes the state of a system, and a query is an operation that returns a value. This is not the same thing as CQRS, hence why I think that CQRS is poorly named. An Example of Command Query Separation Consider a system that models books and shelves. There is a rule that a shelf may not be removed if it holds any books. One way to implement the removal is to write a method Shelf.Remove() that internally checks to make sure that the shelf is empty before removing it. If the shelf is not empty then it is not removed and an error is returned. To implement this feature following the principle of command query separation would require two methods, one to query the shelf and determine if it is empty and a second method to remove the shelf. Separating the query from the command makes the shelf class simpler to use because the state change is clear and explicit.

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  • ubuntu boots only with usb

    - by klimat
    Just installed Ubuntu 11.04. But it boots only from usb. Seems like I didn't pay attention during selecting boot device. sudo fdisk -l [sudo] password for klim: Disk /dev/sda: 500.1 GB, 500107862016 bytes 255 heads, 63 sectors/track, 60801 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 4096 bytes I/O size (minimum/optimal): 4096 bytes / 4096 bytes Disk identifier: 0x000177e1 Device Boot Start End Blocks Id System /dev/sda1 1 60045 482302976 83 Linux /dev/sda2 60045 60802 6080513 5 Extended Partition 2 does not start on physical sector boundary. /dev/sda5 60045 60802 6080512 82 Linux swap / Solaris Disk /dev/sdb: 4004 MB, 4004511744 bytes 124 heads, 62 sectors/track, 1017 cylinders Units = cylinders of 7688 * 512 = 3936256 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000eee1a Device Boot Start End Blocks Id System /dev/sdb1 * 1 1017 3909317 b W95 FAT32 grub updating or another "grub" operations don't work as I've tried. Can I just copy whole boot folder from usb to HD or smth like that? Any kind of help is appreciated. Apologize for my newbie skills.

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  • How To Figure Out Your PC’s Host Name From the Command Prompt

    - by The Geek
    If you’re doing any work with networking, you probably need to know the name of your computer. Rather than diving into Control Panel, there’s a really simple way to do this from the command prompt. Note: If you haven’t already, be sure to read our complete guide to networking Windows 7 with XP and Vista. To see the hostname… all you have to do is type hostname at the command prompt. Go figure, eh? The same thing works in Linux or OS X, though you can see that most of the time the hostname is part of the prompt anyway. Note: you can also change the hostname by simply typing “hostname <newhostname>”. Of course, the easiest way to see your computer name in Windows is to just hit the Win+Break key combination, which will pop up the System pane from Control Panel.   If you want to change it instead, you can always change your computer name easily through Control Panel. Similar Articles Productive Geek Tips MySql: Give Root User Logon Permission From Any HostUse "Command Prompt Here" in Windows VistaKeyboard Ninja: Scrolling the Windows Command Prompt With Only the KeyboardVerify the Integrity of Windows Vista System FilesFind Path of Application Running on Solaris, Ubuntu, Suse or Redhat Linux TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Home Networks – How do they look like & the problems they cause Check Your IMAP Mail Offline In Thunderbird Follow Finder Finds You Twitter Users To Follow Combine MP3 Files Easily QuicklyCode Provides Cheatsheets & Other Programming Stuff Download Free MP3s from Amazon

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  • Encapsulating code in F# (Part 2)

    - by MarkPearl
    In part one of this series I showed an example of encapsulation within a local definition. This is useful to know so that you are aware of the scope of value holders etc. but what I am more interested in is encapsulation with regards to generating useful F# code libraries in .Net, this is done by using Namespaces and Modules. Lets have a look at some C# code first… using System; namespace EncapsulationNS { public class EncapsulationCLS { public static void TestMethod() { Console.WriteLine("Hello"); } } } Pretty simple stuff… now the F# equivalent…. namespace EncapsulationNS module EncapsulationMDL = let TestFunction = System.Console.WriteLine("Hello") ()   Even easier… lets look at some specifics about F# namespaces… Namespaces are open. meaning you can have multiple source files and assemblies can contribute to the same namespace. So, Namespaces are a great way to group modules together, so the question needs to be asked, what role do modules play. For me, the F# module is in many ways similar to the vb6 days of modules. In vb6 modules were separate files and simply allowed us to group certain methods together. I find it easier to visualize F# modules this way than to compare them to the C# classes. However that being said one is not restricted to one module per file – there is flexibility to have multiple modules in one code file however with my limited F# experience I would still recommend using the file as the standard level of separating modules as it is very easy to then find your way around a solution. An important note about interop with F# and other .Net languages. I wrote a blog post a while back about a very basic F# to C# interop. If I were to reference an F# library in a C# project (for instance ‘TestFunction’), in C# it would show this method as a static method call, meaning I would not have to instantiate an instance of the module.

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  • Bug: unable to handle kernel NULL pointer dereference at

    - by maria
    I have recently installed new system on my disc, Ubuntu 12.04. Installation proceeded without problems, I started installing additional software and put data from other discs. I had already two times bug report, it was quite long, and I have no idea how to acces to log file (which probably is somewhere saved) and since I had to switch off the computer using the button, anything else was possible, here is just a small part of it (what I've noted on paper) could not write bytes: Broken pipe speach dicpatcher disabled: edit etc/default/speach-dispatcher saned disabled: edit .... and than: BUG: unable to handle kernel NULL pointer dereference at 0000009c I've run Memory test in GRUB, everything is fine. First time it occured when I was using rsync, second time when I was trying to install texlive. Should I install whole system once again? Or can it be hardware problem? Or something else? If there is any hardware details which may be relevant, please ask, since I have no idea what is happening, I don't know what kind of information could be useful. Thanks P.S. dmesg output:

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  • How to gun shots sounds right in game development?

    - by G3tinmybelly
    So I am now trying to find sounds for my guns but when I grab a gun sound effect and play it in my game a lot of the sounds are either terrible sounding or have this horrible echoing effect because as a gun shoots sometimes the previous sound is playing still. public void shoot(float x, float y, float direction){ if(empty){ PlayHUD.message = "No more bullets!"; return; } if(reloading){ return; } if(System.currentTimeMillis() - lastShot < fireRate){ //AssetsLoader.lmgSound.stop(); return; } float dx = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); float dx1 = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy1 = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); PlayState.effects.add(new MuzzleFlashEffect(x + dx1, y + dy1, (float) Math.toDegrees(-direction))); PlayState.projectiles.add(new Bullet(this, x + dx, y + dy, (float) (direction + (Math.toRadians(MathUtils.random(-accuracy, accuracy)))))); if(OptionState.soundOn){ AssetsLoader.lmgSound.play(OptionState.volume); } bulletsInClip--; lastShot = System.currentTimeMillis(); } Here is the code for where the sound plays. Every time this method is called the sound is called but it happens so often in this case that there is this terrible echoing. Any idea on how to fix this?

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  • Resume Button error

    - by user3178359
    i have two class. if i press button pause it can show button resume, retry,menu and the game time is paused. but when i press the resume the game time still paused. help me plase how to continue the game time ?? code for button pause : using UnityEngine; using System.Collections; public class pause : MonoBehaviour { public GUITexture showMenu; public GUITexture btnResume; public bool gamePaused = false; void OnMouseDown() { gamePaused = true; Time.timeScale = 0; showMenu.pixelInset = new Rect(220, 200, showMenu.pixelInset.width, showMenu.pixelInset.height); btnResume.pixelInset = new Rect(300, 300, btnResume.pixelInset.width, btnResume.pixelInset.height); code for button resume : using UnityEngine; using System.Collections; public class btResume : pause { //public GUITexture shoe; void onMouseDown() { base.gamePaused = false; Time.timeScale = 1; btnResume.pixelInset = new Rect(300, -300, btnResume.pixelInset.width, btnResume.pixelInset.height); showMenu.pixelInset = new Rect(220, -200, showMenu.pixelInset.width, showMenu.pixelInset.height); } }

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  • What do ptLineDist and relativeCCW do?

    - by Fasih Khatib
    I saw these methods in the Line2D Java Docs but did not understand what they do? Javadoc for ptLineDist says: Returns the distance from a point to this line. The distance measured is the distance between the specified point and the closest point on the infinitely-extended line defined by this Line2D. If the specified point intersects the line, this method returns 0.0 Doc for relativeCCW says: Returns an indicator of where the specified point (PX, PY) lies with respect to the line segment from (X1, Y1) to (X2, Y2). The return value can be either 1, -1, or 0 and indicates in which direction the specified line must pivot around its first endpoint, (X1, Y1), in order to point at the specified point (PX, PY). A return value of 1 indicates that the line segment must turn in the direction that takes the positive X axis towards the negative Y axis. In the default coordinate system used by Java 2D, this direction is counterclockwise. A return value of -1 indicates that the line segment must turn in the direction that takes the positive X axis towards the positive Y axis. In the default coordinate system, this direction is clockwise. A return value of 0 indicates that the point lies exactly on the line segment. Note that an indicator value of 0 is rare and not useful for determining colinearity because of floating point rounding issues. If the point is colinear with the line segment, but not between the endpoints, then the value will be -1 if the point lies "beyond (X1, Y1)" or 1 if the point lies "beyond (X2, Y2)".

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  • Gathering application architecture

    - by userbb
    Suppose there is system for gathering info about system activities. There is a client part with an interface and there are agent parts that are installed on each machine. I estimate that there could be max 20 computers now. Later could be more like 50. My solutions: Agent stores data into local database e.g. sqlite. There is also a service which can be used by a client to query data. So if a client wants to display data for 50 computers, he sends a query to 50 computers. I'am on that solution now but maybe it's totally wrong. Agent stores data into local database (I don't known good one for that). There is also server (main database) and local databases are synchronized with the server. In this case, a client connects to the main database to display data. Agent sends data in realtime to main database. So same as point 2, but there is no sync. Like in point 3, but agent buffers data in local database and sends it in small chunks to main database. What is the best approach?

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  • New whitepaper: Evolution from the Traditional Data Center to Exalogic: An Operational Perspective

    - by Javier Puerta
    IT organizations are struggling with the need to balance the day-to-day concerns of data center management against the business level requirements to deliver long-term value. This balancing act has proven difficult and inefficient: systems and application management tools are resource intensive and traditional infrastructure management architectures have developed over time on a project by project basis. These traditional management systems consist of multiple tools that require administrators to waste time performing too many steps to handle routine administrative tasks. Operational efficiency and agility in your enterprise are directly linked to the capabilities provided by the management layer across the entire stack, from the application, middleware, operating system, compute, network and storage. Only when this end to end capability is provided will we experience the full benefit of a scalable, efficient, responsive and secure datacenter. Managing Exalogic is substantially less complex and error prone than managing traditional systems built from individually sourced, multi-vendor components because Exalogic is designed to be administered and maintained as a single, integrated system (Figure 1). It is at the forefront of the industry-wide shift away from costly and inferior one-off platforms toward private clouds and Engineered Systems. Read the full whitepaper "Evolution from the Traditional Data Center to Exalogic: An Operational Perspective". Full document is available for download at the Exadata Partner Community Collaborative Workspace (for community members only - if you get an error message, please register for the Community first).

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  • New Whitepaper: Evolution from the Traditional Data Center to Exalogic: An Operational Perspective

    - by Javier Puerta
    IT organizations are struggling with the need to balance the day-to-day concerns of data center management against the business level requirements to deliver long-term value. This balancing act has proven difficult and inefficient: systems and application management tools are resource intensive and traditional infrastructure management architectures have developed over time on a project by project basis. These traditional management systems consist of multiple tools that require administrators to waste time performing too many steps to handle routine administrative tasks. Operational efficiency and agility in your enterprise are directly linked to the capabilities provided by the management layer across the entire stack, from the application, middleware, operating system, compute, network and storage. Only when this end to end capability is provided will we experience the full benefit of a scalable, efficient, responsive and secure datacenter. Managing Exalogic is substantially less complex and error prone than managing traditional systems built from individually sourced, multi-vendor components because Exalogic is designed to be administered and maintained as a single, integrated system (Figure 1). It is at the forefront of the industry-wide shift away from costly and inferior one-off platforms toward private clouds and Engineered Systems. Read the full whitepaper "Evolution from the Traditional Data Center to Exalogic: An Operational Perspective". Full document is available for download at the Exadata Partner Community Collaborative Workspace (for community members only - if you get an error message, please register for the Community first).

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  • Dual displays not working - NVidia - Ubuntu 12.4

    - by user75105
    Graphics Card: NVidia 460 GTX. Driver: NVIDIA accelerated graphics driver (version current) I have one DVI monitor, an old Dell LCD from 2005, and one VGA monitor, an Asus ML238H from 2010 whose HDMI port broke. The Asus is plugged into my graphics card's primary monitor slot and is the better monitor even though it is VGA but my computer defaults to the Dell. This happens when I boot as well; the loading screens, the motherboard brand image, etc. are all displayed on the Dell monitor until Windows loads. Then both monitors work. The same thing happened when I booted up Ubuntu 12.4 but I did not see the second monitor when the log-in screen popped up, nor did I when I logged in. I went to System Settings/Displays and my Asus monitor is not an option. I clicked Detect Displays and the Asus is not detected. I looked at the other questions regarding NVIDIA drivers and recalled my problems with Ubuntu a few years ago and decided to check the driver. I went to Additional Drivers to install the proprietary driver and it looks like it's installed and active but I'm still having this problem. There is another driver option, the post-release NVIDIA driver, but that does not fix the problem either. Also, under System Details/Graphics the graphics device is listed as Unknown, which might indicate that it is using an open source generic driver and not the proprietary NVidia driver. But under Additional Drivers it says that I am using the NVidia driver. Any help is appreciated.

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  • Dell Powerdge840 2.4GHz 64 bit quad core

    - by newb64bit
    I am having an issue, where I have changed the boot order to cdrom and turned off hd boot all together and still my system is unable to detect ubuntu and claims, no boot device found. Some additional information: When this same cd is inserted and dell is booted into win 2003 server (which is what is installed on this machine), it detects the cd drive but not the cd at all (keeps asking me to insert disc) I have also created a bootable flash drive using LinuxLive USB creator and when this is selected in boot order again am told no boot device detected. I was speaking to dell and they suggested perhaps there are no drivers on the actual ubuntu installation for the hardware on this Dell and hence the failure of this dell to detect the ubuntu cd. Now, I don't know too much about computers, but this last bit confused me a bit. If the system detects the hardware (when it is booting it sees the cd rom and in bios it sees when the flash drive is connected), then shouldn't it be able to read what is on those drives? However, if there is some firmware or software install that needs to happen, could someone please tell me where to find the correct drivers for ubuntu and dell poweredge to work together? Shall I be installing the desktop version or the server edition, also, 32 bit or 63 bit? Thank you in advance.

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  • Dual displays not working - NVidia - Ubuntu 12.04 - Second Monitor - Two Screens

    - by user75105
    Graphics Card: NVidia 460 GTX. Driver: NVIDIA accelerated graphics driver (version current) I have one DVI monitor, an old Dell LCD from 2005, and one VGA monitor, an Asus ML238H from 2010 whose HDMI port broke. The Asus is plugged into my graphics card's primary monitor slot and is the better monitor even though it is VGA but my computer defaults to the Dell. This happens when I boot as well; the loading screens, the motherboard brand image, etc. are all displayed on the Dell monitor until Windows loads. Then both monitors work. The same thing happened when I booted up Ubuntu 12.04 but I did not see the second monitor when the log-in screen popped up, nor did I when I logged in. I went to System Settings/Displays and my Asus monitor is not an option. I clicked Detect Displays and the Asus is not detected. I looked at the other questions regarding NVIDIA drivers and recalled my problems with Ubuntu a few years ago and decided to check the driver. I went to Additional Drivers to install the proprietary driver and it looks like it's installed and active but I'm still having this problem. There is another driver option, the post-release NVIDIA driver, but that does not fix the problem either. Also, under System Details/Graphics the graphics device is listed as Unknown, which might indicate that it is using an open source generic driver and not the proprietary NVidia driver. But under Additional Drivers it says that I am using the NVidia driver. Any help is appreciated.

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