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  • Android popup style activity which sits on top of any other apps

    - by RenegadeAndy
    What I want to create is a popup style application. I have a service in the background - something arrives on the queue and i want an activity to start to inform the user - very very similar to the functionality of SMSPopup app. So I have the code where something arrives on the queue and it calls my activity. However for some reason the activity always shows on top of the originally started activity instead of just appearing on the main desktop of the android device. As an example: I have the main activity which is shown when the application is run I have the service which checks queue I have a popup activity. When i start the main activity it starts the service - I can now close this. I then have something on the queue and it creates the popup activity which launches the main activity with the popup on top of it :S How do I stop this and have it behave as i want... The popup class is : package com.andy.tabletsms.work; import com.andy.tabletsms.tablet.R; import android.app.Activity; import android.content.Context; import android.content.Intent; import android.os.Bundle; import android.view.Gravity; import android.view.LayoutInflater; import android.view.View; import android.view.View.OnClickListener; import android.view.ViewGroup; import android.widget.Button; import android.widget.PopupWindow; import android.widget.TextView; import android.widget.Toast; public class SMSPopup extends Activity implements OnClickListener{ public static String msg; @Override public void onCreate(Bundle bundle){ super.onCreate(bundle); // Toast.makeText(getApplicationContext(), msg, Toast.LENGTH_LONG).show(); this.setContentView(R.layout.popup); TextView tv = (TextView)findViewById(R.id.txtLbl); Intent intent = getIntent(); if (intent != null){ Bundle bb = intent.getExtras(); if (bb != null){ msg = bb.getString("com.andy.tabletsms.message"); } } if(msg == null){ msg = "LOLOLOL"; } tv.setText(msg); Button b = (Button)findViewById(R.id.closeBtn); b.setOnClickListener(this); } @Override public void onClick(View v) { this.finish(); } } and I call the activity from a broadcast receiver which checks the queue every 30 seconds or so : if(main.msgs.size()0){ Intent testActivityIntent = new Intent(context.getApplicationContext(), com.andy.tabletsms.work.SMSPopup.class); testActivityIntent.putExtra("com.andy.tabletsms.message", main.msgs.get(0)); testActivityIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); context.startActivity(testActivityIntent); } The layout is here : http://pastebin.com/F25u6wdM

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  • How to resolve "HTTP/1.1 403 Forbidden" errors from iCal/CalDAV server after upgrade to Snow Leopard Server?

    - by morgant
    We recently upgraded our Open Directory Master & Replica to Mac OS X 10.6.4 Snow Leopard Server. We had a mismatched server FQDN & LDAP Search Base/Kerberos Realm, so we exported all users & groups, created the new Open Directory Master w/matching FQDN & Search Base/Realm, reimported users & groups, and re-bound all servers & workstations to the new OD Master. At the same time as all of this, we upgraded our iCal/CalDAV server to Mac OS X 10.6.4 Snow Leopard Server. Ever since doing so, we've seen the following issues with our iCal/CalDAV server and iCal clients on both Mac OS X 10.5 Leopard & Mac OS X 10.6: If a user attempts to move or delete an event (single or repeating) that was created prior to the upgrade to 10.6 Server, they get the following error: Access to "blah" in "blah" in account "blah" is not permitted. The server responded: "HTTP/1.1 403 Forbidden" to operation CalDAVWriteEntityQueueableOperation. New users added to the directory get the following error when attempting to add their account to in iCal's preferences: The user "blah" has no configured pricipals. Confirm with your network administrator that your account has at least one CalDAV principal configured. Interestingly, we've since discovered that users seem to be able to delete individual events from an old repeating event without error, but that's a massive amount of work to get rid of a repeating event. I will note that we have not yet added an SRV record in DNS as instructed on page 19 of iCal_Server_Admin_v10.6.pdf. Further Investigation: In this particular case, a user is attempting to decline repeating events created prior to the upgrade to Snow Leopard Server. Granting the user full write access with sudo calendarserver_manage_principals --add-write-proxy users:user1 users:user2 (which did work) doesn't allow deletion of the events. Still get the usual error: Access to "blah blah" in "blah blah" in account "blah blah" is not permitted. The server responded: "HTTP/1.1 403 Forbidden" to operation CalDAVWriteEntityQueueableOperation. The error that shows up in /var/log/caldavd/error.log on the iCal Server when attempting to delete one of the events is: 2011-03-17 15:14:30-0400 [-] [caldav-8009] [PooledMemCacheProtocol,client] [twistedcaldav.extensions#info] PUT /calendars/__uids__/XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX/calendar/XXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX.ics HTTP/1.1 2011-03-17 15:14:30-0400 [-] [caldav-8009] [PooledMemCacheProtocol,client] [twistedcaldav.scheduling.implicit#error] Cannot change ORGANIZER: UID:XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX And the error in /var/log/system.log on the client is: Mar 17 15:14:30 192-168-21-169-dhcp iCal[33509]: CalDAV CalDAVWriteEntityQueueableOperation failed: status 'HTTP/1.1 403 Forbidden' request:\n\nBEGIN:VCALENDAR^M\nVERSION:2.0^M\nPRODID:-//Apple Inc.//iCal 3.0//EN^M\nCALSCALE:GREGORIAN^M\nBEGIN:VTIMEZONE^M\nTZID:US/Eastern^M\nBEGIN:DAYLIGHT^M\nTZOFFSETFROM:-0500^M\nTZOFFSETTO:-0400^M\nDTSTART:20070311T020000^M\nRRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU^M\nTZNAME:EDT^M\nEND:DAYLIGHT^M\nBEGIN:STANDARD^M\nTZOFFSETFROM:-0400^M\nTZOFFSETTO:-0500^M\nDTSTART:20071104T020000^M\nRRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU^M\nTZNAME:EST^M\nEND:STANDARD^M\nEND:VTIMEZONE^M\nBEGIN:VEVENT^M\nSEQUENCE:5^M\nDTSTART;TZID=US/Eastern:20090117T094500^M\nDTSTAMP:20081227T143043Z^M\nSUMMARY:blah blah^M\nATTENDEE;CN="First Last";CUTYPE=INDIVIDUAL;ROLE=REQ-PARTICIPANT:urn:uuid^M\n :XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX^M\nATTENDEE;CN="First Last";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:mailto:user@d^M\n omain.tld^M\nEXDATE;TZID=US/Eastern:20110319T094500^M\nDTEND;TZID=US/Eastern:20090117T183000^M\nRRULE:FREQ=WEEKLY;INTERVAL=1^M\nTRANSP:OPAQUE^M\nUID:XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX^M\nORGANIZER;CN="First Last":mailto:[email protected]^M\nX-WR-ITIPSTATUSML:UNCLEAN^M\nCREATED:20110317T191348Z^M\nEND:VEVENT^M\nEND:VCALENDAR^M\n\n\n... response:\nHTTP/1.1 403 Forbidden^M\nDate: Thu, 17 Mar 2011 19:14:30 GMT^M\nDav: 1, access-control, calendar-access, calendar-schedule, calendar-auto-schedule, calendar-availability, inbox-availability, calendar-proxy, calendarserver-private-events, calendarserver-private-comments, calendarserver-principal-property-search^M\nContent-Type: text/xml^M\nContent-Length: 134^M\nServer: Twisted/8.2.0 TwistedWeb/8.2.0 TwistedCalDAV/2.5 (iCal Server v12.56.21)^M\n^M\n<?xml version='1.0' encoding='UTF-8'?><error xmlns='DAV:'>^M\n <valid-attendee-change xmlns='urn:ietf:params:xml:ns:caldav'/>^M\n</error> One thing I have noticed, and I'm not sure if this has any real effect is that in many of these pre-Snow Leopard Server migration events, the ORGANIZER is specified like the following: ORGANIZER;CN=First Last:mailto:[email protected] But newer ones are more like one of the two following: ORGANIZER;CN=First Last;[email protected];SCHEDULE-STATUS=1 ORGANIZER;CN=First Last;[email protected]:urn:uuid:XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX iCal_Server_Admin_v10.6.pdf notes that the ".db.sqlite" files are completely disposable, they're merely a performance cache and are re-built on the fly, so are safe to delete. I did delete the one for the organizer's calendars and it took longer to process the attempted event delete while it rebuilt the database, but still errored out in the end. FWIW the error is thrown by this code: https://trac.calendarserver.org/browser/CalendarServer/trunk/twistedcaldav/scheduling/implicit.py Any further suggestions? I see lots of questions about this in my Google searches, but not solutions and this is a widespread problem on our iCal Server. Now, we mostly try to get users to ignore them (hence the amount of time this question has been open), but every now and then I dig in deeper trying to find the culprit and/or solution.

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  • How to merge an improperly created "branch" that isn't really a branch (wasn't created by an svn cop

    - by MatrixFrog
    I'm working on a team with lots of people who are pretty unfamiliar with the concepts of version control systems, and are just kind of doing whatever seems to work, by trial and error. Someone created a "branch" from the trunk that is not ancestrally related to the trunk. My guess is it went something like this: They created a folder in branches. They checked out all the code from the trunk to somewhere on their desktop. They added all that code to the newly created folder as though it was a bunch of brand new files. So the repository isn't aware that all that code is actually just a copy of the trunk. When I look at the history of that branch in TortoiseSVN, and uncheck the "Stop on copy/rename" box, there is no revision that has the trunk (or any other path) under the "Copy from path" column. Then they made lots of changes on their "branch". Meanwhile, others were making lots of changes on the trunk. We tried to do a merge and of course it doesn't work. Because, the trunk and the fake branch are not ancestrally related. I can see only two ways to resolve this: Go through the logs on the "branch", look at every change that was made, and manually apply each change to the trunk. Go through the logs on the trunk, look at every change that was made between revision 540 (when the "branch" was created) and HEAD, and manually apply each change to the "branch". This involves 7 revisions one way or 11 revisions the other way, so neither one is really that terrible. But is there any way to cause the repository to "realize" that the branch really IS ancestrally related even though it was created incorrectly, so that we can take advantage of the built-in merging functionality in Eclipse/TortoiseSVN? (You may be wondering: Why did your company hire these people and allow them to access the SVN repository without making sure they knew how to use it properly first?! We didn't -- this is a school assignment, which is a collaboration between two different classes -- the ones in the lower class were given a very quick hand-wavey "overview" of SVN which didn't really teach them anything. I've asked everyone in the group to please PLEASE read the svn book, and I'll make sure we (the slightly more experienced half of the team) keep a close eye on the repository to ensure this doesn't happen again.)

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  • Hover function for accordion

    - by Banderdash
    Thus far you guys have been wildly helpful with me getting this little ditty working just so. I have one further request: This markup: <div id="themes"> <h2>Research Themes</h2> <ul> <li class="tier_1"><a class="enviro" href="">Learn about our approach to the <strong>environment</strong></a> <ul class="tier_2 hide"> <li><a href=""><em>How we are tying this all together</em></a></li> <li><a href="off.html"><strong>Project:</strong> Solor Powered Biofactories</a></li> <li><a href=""><strong>Project:</strong> Cleaning Water with Nature</a></li> <li><a href=""><strong>Project:</strong> Higher Efficiency Solar Technology</a></li> </ul> </li> <li class="tier_1"><a class="health" href="">Learn about our approach to <strong>human health</strong></a> <ul class="tier_2 hide"> <li><a href="">Project name numero uno goes here</a></li> <li><a href="">Project name numero dos goes here</a></li> <li><a href="">Project name numero tres goes here</a></li> </ul> </li> <li class="tier_1"><a class="defense" href="">Learn about our approach to <strong>national defense</strong></a> <ul class="tier_2 hide"> <li><a href="">Project name numero uno goes here</a></li> <li><a href="">Project name numero dos goes here</a></li> <li><a href="">Project name numero tres goes here</a></li> </ul> </li> </ul> </div><!-- // end themes --> And this jQuery: $(function(){ $(".tier_1 > a").hover(function() { var currentList = jQuery(this).parents('li').find('.tier_2'); $(currentList).slideToggle(); jQuery(this).parents('ul').find('.tier_2').not(currentList).slideUp(); return false; }); }); Create this nifty 'themes' slider you can see working on the right column of this page: http://clients.pixelbleed.net/biodesign/ I have two problems with it...The hover retracts the slideUp/down when you hit one of the links under a tier_2 ul. I'd like it to remain slideout as someone hovers the nested li's. So the slide should only happen on hover for the tier_1 elements. Also I would like, on hover to add an "active" class to the a element on the tier_1 links. So [a class="enviro"..] would, on hover, become [a class="enviro active"]. This is then removed when one of the other tier_1 items is hovered. This way the pretty color icon can stay visible while someone looks at the nested elements. Not even sure all that is possible with hover, but I figured if anyone would know a way it would be here.

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  • How to implement Xml Serialization with inherited classes in C#

    - by liorafar
    I have two classes : base class name Component and inheritd class named DBComponent [Serializable] public class Component { private string name = string.Empty; private string description = string.Empty; } [Serializable] public class DBComponent : Component { private List<string> spFiles = new List<string>(); // Storage Procedure Files [XmlArrayItem("SPFile", typeof(string))] [XmlArray("SPFiles")] public List<string> SPFiles { get { return spFiles; } set { spFiles = value; } } public DBComponent(string name, string description) : base(name, description) { } } [Serializable] public class ComponentsCollection { private static ComponentsCollection instance = null; private List<Component> components = new List<Component>(); public List<Component> Components { get { return components; } set { components = value; } } public static ComponentsCollection GetInstance() { if (ccuInstance == null) { lock (lockObject) { if (instance == null) PopulateComponents(); } } return instance; } private static void PopulateComponents() { instance = new CCUniverse(); XmlSerializer xs = new XmlSerializer(instance.GetType()); instance = xs.Deserialize(XmlReader.Create("Components.xml")) as ComponentsCollection; } } } I want read\write from a Xml file. I know that I need to implement the Serialization for DBComponent class otherwise it will not read it.But i cannot find any simple article for that. all the articles that I found were too complex for this simple scenario. The Xml file looks like this: <?xml version="1.0" encoding="utf-8" ?> <ComponentsCollection> <Components> <DBComponent Name="Tenant Historical Database" Description="Tenant Historical Database"> <SPFiles> <SPFile>Setup\TenantHistoricalSP.sql</SPFile> </SPFiles> </DBComponent> <Component Name="Agent" Description="Desktop Agent" /> </Components> </ComponentsCollection> Can someone please give me a simple example of how to read this kind of xml file and what should be implemented ? Thanks Lior

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  • SSH not working over IPSec tunnel (Strongswan)

    - by PattPatel
    I configured a small network on a cloud virtual machine. This virtual machine has a static IP address assigned to eth0 interface that I'll call $EXTIP. mydomain.com points to $EXTIP. Inside, I have some linux containers, that get their ip through DHCP in the Subnet 10.0.0.0/24 (i called the virtual interface nat ). They run some services that can be reached through DNAT. Then I wanted to connect to these containers through an IPSec tunnel, so I configured StrongSwan. ipsec.conf: conn %default dpdaction=none rekey=no conn remote keyexchange=ikev2 ike=######## left=[$EXTIP] leftsubnet=10.0.1.0/24,10.0.0.0/24 leftauth=pubkey lefthostaccess=yes leftcert=########.pem leftfirewall=yes leftid="#########" right=%any rightsourceip=10.0.1.0/24 rightauth=######## rightid=%any rightsendcert=never eap_identity=%any auto=add type=tunnel Everything works fine, IPSec clients get IPs of the 10.0.1.0/24 subnet and can reach the containers subnet. My problem is that I'm not able to get SSH connections over the tunnel. It simply does not work, ssh client does not produce any output. Sniffing with tcpdump gives: tcpdump: 09:50:29.648206 ARP, Request who-has 10.0.0.1 tell mydomain.com, length 28 09:50:29.648246 ARP, Reply 10.0.0.1 is-at 00:ff:aa:00:00:01 (oui Unknown), length 28 09:50:29.648253 IP mydomain.com.54869 > 10.0.0.1.ssh: Flags [S], seq 4007849772, win 29200, options [mss 1460,sackOK,TS val 1151153 ecr 0,nop,wscale 7], length 0 09:50:29.648296 IP 10.0.0.1.ssh > 10.0.1.2.54869: Flags [S.], seq 2809522632, ack 4007849773, win 14480, options [mss 1460,sackOK,TS val 11482992 ecr 1151153,nop,wscale 6], length 0 09:50:29.677225 IP mydomain.com.54869 > 10.0.0.1.ssh: Flags [.], ack 2809522633, win 229, options [nop,nop,TS val 1151162 ecr 11482992], length 0 09:50:29.679370 IP mydomain.com.54869 > 10.0.0.1.ssh: Flags [P.], seq 0:23, ack 1, win 229, options [nop,nop,TS val 1151162 ecr 11482992], length 23 09:50:29.679403 IP 10.0.0.1.ssh > 10.0.1.2.54869: Flags [.], ack 24, win 227, options [nop,nop,TS val 11483002 ecr 1151162], length 0 09:50:29.684337 IP 10.0.0.1.ssh > 10.0.1.2.54869: Flags [P.], seq 1:32, ack 24, win 227, options [nop,nop,TS val 11483003 ecr 1151162], length 31 09:50:29.685471 IP 10.0.0.1.ssh > 10.0.1.2.54869: Flags [.], seq 32:1480, ack 24, win 227, options [nop,nop,TS val 11483003 ecr 1151162], length 1448 09:50:29.685519 IP mydomain.com > 10.0.0.1: ICMP mydomain.com unreachable - need to frag (mtu 1422), length 556 09:50:29.685567 IP 10.0.0.1.ssh > 10.0.1.2.54869: Flags [.], seq 32:1402, ack 24, win 227, options [nop,nop,TS val 11483003 ecr 1151162], length 1370 09:50:29.685572 IP 10.0.0.1.ssh > 10.0.1.2.54869: Flags [.], seq 1402:1480, ack 24, win 227, options [nop,nop,TS val 11483003 ecr 1151162], length 78 09:50:29.714601 IP mydomain.com.54869 > 10.0.0.1.ssh: Flags [.], ack 32, win 229, options [nop,nop,TS val 1151173 ecr 11483003], length 0 09:50:29.714642 IP 10.0.0.1.ssh > 10.0.1.2.54869: Flags [P.], seq 1480:1600, ack 24, win 227, options [nop,nop,TS val 11483012 ecr 1151173], length 120 09:50:29.723649 IP mydomain.com.54869 > 10.0.0.1.ssh: Flags [P.], seq 1393:1959, ack 32, win 229, options [nop,nop,TS val 1151174 ecr 11483003], length 566 09:50:29.723677 IP 10.0.0.1.ssh > 10.0.1.2.54869: Flags [.], ack 24, win 227, options [nop,nop,TS val 11483015 ecr 1151173,nop,nop,sack 1 {1394:1960}], length 0 09:50:29.725688 IP mydomain.com.54869 > 10.0.0.1.ssh: Flags [.], ack 1480, win 251, options [nop,nop,TS val 1151177 ecr 11483003], length 0 09:50:29.952394 IP 10.0.0.1.ssh > 10.0.1.2.54869: Flags [P.], seq 1480:1600, ack 24, win 227, options [nop,nop,TS val 11483084 ecr 1151173,nop,nop,sack 1 {1394:1960}], length 120 09:50:29.981056 IP mydomain.com.54869 > 10.0.0.1.ssh: Flags [.], ack 1600, win 251, options [nop,nop,TS val 1151253 ecr 11483084,nop,nop,sack 1 {1480:1600}], length 0 If you need it this is my iptables configuration file: iptables: *filter :INPUT ACCEPT [144:9669] :FORWARD DROP [0:0] :OUTPUT ACCEPT [97:15649] :interfacce-trusted - [0:0] :porte-trusted - [0:0] -A FORWARD -m conntrack --ctstate RELATED,ESTABLISHED -j ACCEPT -A FORWARD -j interfacce-trusted -A FORWARD -j porte-trusted -A FORWARD -j REJECT --reject-with icmp-host-unreachable -A FORWARD -d 10.0.0.1/32 -p tcp -m tcp --dport 80 -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT -A FORWARD -d 10.0.0.1/32 -p tcp -m tcp --dport 443 -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT -A FORWARD -d 10.0.0.3/32 -p tcp -m tcp --dport 1234 -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT -A interfacce-trusted -i nat -j ACCEPT -A porte-trusted -d 10.0.0.1/32 -p tcp -m tcp --dport 80 -j ACCEPT -A porte-trusted -d 10.0.0.1/32 -p tcp -m tcp --dport 443 -j ACCEPT -A porte-trusted -d 10.0.0.3/32 -p tcp -m tcp --dport 1234 -j ACCEPT COMMIT *nat :PREROUTING ACCEPT [10:600] :INPUT ACCEPT [10:600] :OUTPUT ACCEPT [4:268] :POSTROUTING ACCEPT [18:1108] -A PREROUTING -d [$EXTIP] -p tcp -m tcp --dport 80 -j DNAT --to-destination 10.0.0.1:80 -A PREROUTING -d [$EXTIP] -p tcp -m tcp --dport 443 -j DNAT --to-destination 10.0.0.1:443 -A PREROUTING -d [$EXTIP] -p tcp -m tcp --dport 8069 -j DNAT --to-destination 10.0.0.3:1234 -A POSTROUTING -s 10.0.0.0/24 -o eth0 -m policy --dir out --pol ipsec -j ACCEPT -A POSTROUTING -s 10.0.1.0/24 -o nat -j MASQUERADE -A POSTROUTING -s 10.0.0.0/24 -o eth0 -j MASQUERADE COMMIT Probably I'm missing something stupid... Thanks in advance for helping :))

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  • BASH, multiple arrays and a loop.

    - by S1syphus
    At work, we 7 or 8 hardrives we dispatch over the country, each have unique labels which are not sequential. Ideally drives are plugged in our desktop, then gets folders from the server that correspond to the drive name. Sometimes, only one hard drive gets plugged in sometimes multiples, possibly in the future more will be added. Each is mounts to /Volumes/ and it's identifier; so for example /Volumes/f00, where f00 is the identifier. What I want to happen, scan volumes see if any any of the drives are plugged in, then checks the server to see if the folder exists, if ir does copy folder and recursive folders. Here is what I have so far, it checks if the drive exists in Volumes: #!/bin/sh #Declare drives in the array ARRAY=( foo bar long ) #Get the drives from the array DRIVES=${#ARRAY[@]} #Define base dir to check BaseDir="/Volumes" #Define shared server fold on local mount points #I plan to use AFP eventually, but for the sake of ease #using a local mount. ServerMount="BigBlue" #Define folder name for where files are to come from Dispatch="File-Dispatch" dir="$BaseDir/${ARRAY[${i}]}" #Loop through each item in the array and check if exists on /Volumes for (( i=0;i<$DRIVES;i++)); do dir="$BaseDir/${ARRAY[${i}]}" if [ -d "$dir" ]; then echo "$dir exists, you win." else echo "$dir is not attached." fi done What I can't figure out how to do, is how to check the volumes for the server while looping through the harddrive mount points. So I could do something like: #!/bin/sh #Declare drives, and folder location in arrays ARRAY=( foo bar long ) ARRAY1=($(ls ""$BaseDir"/"$ServerMount"/"$Dispatch"")) #Get the drives from the array DRIVES=${#ARRAY[@]} SERVERFOLDER=${#ARRAY1[@]} #Define base dir to check BaseDir="/Volumes" #Define shared server fold on local mount points ServerMount="BigBlue #Define folder name for where files are to come from Dispatch="File-Dispatch" dir="$BaseDir/${ARRAY[${i}]}" #List the contents from server directory into array ARRAY1=($(ls ""$BaseDir"/"$ServerMount"/"$Dispatch"")) echo ${list[@]} for (( i=0;i<$DRIVES;i++)); (( i=0;i<$SERVERFOLDER;i++)); do dir="$BaseDir/${ARRAY[${i}]}" ser="${ARRAY1[${i}]}" if [ "$dir" =~ "$sir" ]; then cp "$sir" "$dir" else echo "$dir is not attached." fi done I know, that is pretty wrong... well very, but I hope it gives you the idea of what I am trying to achieve. Any ideas or suggestions?

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  • FreeBSD high load loopback interface

    - by user1740915
    I have a problem with a FreeBSD server. There is a FreeBSD 9.0 amd64, two network cards em1 (internet), em0 (local network) configured firewall ipfw, natd, squid (not transparent), the server acts as a gateway for access to the Internet. Next problem: upload via squid is very low. At this moment I see next: natd, dhcpd load the cpu at that time when uploading through squid and there are a lot of traffic through the loopback interface. ipfw show output 0100 655389684 36707144666 allow ip from any to any via lo0 00200 0 0 deny ip from any to 127.0.0.0/8 00300 0 0 deny ip from 127.0.0.0/8 to any 00400 0 0 deny ip from any to ::1 00500 0 0 deny ip from ::1 to any 00600 4 292 allow ipv6-icmp from :: to ff02::/16 00700 0 0 allow ipv6-icmp from fe80::/10 to fe80::/10 00800 1 76 allow ipv6-icmp from fe80::/10 to ff02::/16 00900 0 0 allow ipv6-icmp from any to any ip6 icmp6types 1 01000 0 0 allow ipv6-icmp from any to any ip6 icmp6types 2,135,136 01100 1615 76160 deny ip from 192.168.1.1 to any in via em1 01200 0 0 deny ip from 199.69.99.11 to any in via em0 01300 46652 3705426 deny ip from any to 172.16.0.0/12 via em1 01400 3936404 345618870 deny ip from any to 192.168.0.0/16 via em1 01500 4 336 deny ip from any to 0.0.0.0/8 via em1 01600 4129 387621 deny ip from any to 169.254.0.0/16 via em1 01700 0 0 deny ip from any to 192.0.2.0/24 via em1 01800 917566 33777571 deny ip from any to 224.0.0.0/4 via em1 01900 147872 22029252 deny ip from any to 240.0.0.0/4 via em1 02000 1132194739 1190981955947 divert 8668 ip4 from any to any via em1 02100 3 248 deny ip from 172.16.0.0/12 to any via em1 02200 35925 2281289 deny ip from 192.168.0.0/16 to any via em1 02300 1808 122494 deny ip from 0.0.0.0/8 to any via em1 02400 3 174 deny ip from 169.254.0.0/16 to any via em1 02500 0 0 deny ip from 192.0.2.0/24 to any via em1 02600 0 0 deny ip from 224.0.0.0/4 to any via em1 02700 0 0 deny ip from 240.0.0.0/4 to any via em1 02800 960156249 1095316736582 allow tcp from any to any established 02900 64236062 8243196577 allow ip from any to any frag 03000 34 1756 allow tcp from any to me dst-port 25 setup 03100 193 11580 allow tcp from any to me dst-port 53 setup 03200 63 4222 allow udp from any to me dst-port 53 03300 64 8350 allow udp from me 53 to any 03400 417 24140 allow tcp from any to me dst-port 80 setup 03500 211 10472 allow ip from any to me dst-port 3389 setup 05300 77 4488 allow ip from any to me dst-port 1723 setup 05400 3 156 allow ip from any to me dst-port 8443 setup 05500 9882 590596 allow tcp from any to me dst-port 22 setup 05600 1 60 allow ip from any to me dst-port 2000 setup 05700 0 0 allow ip from any to me dst-port 2201 setup 07400 4241779 216690096 deny log logamount 1000 ip4 from any to any in via em1 setup proto tcp 07500 21135656 1048824936 allow tcp from any to any setup 07600 474447 35298081 allow udp from me to any dst-port 53 keep-state 07700 532 40612 allow udp from me to any dst-port 123 keep-state 65535 1990638432 1122305322718 allow ip from any to any systat -ifstat when uploading via squid Load Average ||| Interface Traffic Peak Total tun0 in 79.507 KB/s 232.479 KB/s 42.314 GB out 2.022 MB/s 2.424 MB/s 59.662 GB lo0 in 4.450 MB/s 4.450 MB/s 43.723 GB out 4.450 MB/s 4.450 MB/s 43.723 GB em1 in 2.629 MB/s 2.982 MB/s 464.533 GB out 2.493 MB/s 2.875 MB/s 484.673 GB em0 in 240.458 KB/s 296.941 KB/s 442.368 GB out 512.508 KB/s 850.857 KB/s 416.122 GB top output PID USERNAME THR PRI NICE SIZE RES STATE C TIME WCPU COMMAND 66885 root 1 92 0 26672K 2784K CPU3 3 528:43 65.48% natd 9160 dhcpd 1 45 0 31032K 9280K CPU1 1 7:40 32.96% dhcpd 66455 root 1 20 0 18344K 2856K select 1 119:27 1.37% openvpn 16043 squid 1 20 0 44404K 17884K kqread 2 0:22 0.29% squid squid.conf cat /usr/local/etc/squid/squid.conf # # Recommended minimum configuration: # acl manager proto cache_object acl localhost src 127.0.0.1/32 ::1 acl to_localhost dst 127.0.0.0/8 0.0.0.0/32 ::1 # Example rule allowing access from your local networks. # Adapt to list your (internal) IP networks from where browsing # should be allowed acl localnet src 10.0.0.0/8 # RFC1918 possible internal network acl localnet src 172.16.0.0/12 # RFC1918 possible internal network acl localnet src 192.168.0.0/16 # RFC1918 possible internal network acl localnet src fc00::/7 # RFC 4193 local private network range acl localnet src fe80::/10 # RFC 4291 link-local (directly plugged) machines acl SSL_ports port 443 acl Safe_ports port 80 # http acl Safe_ports port 21 # ftp acl Safe_ports port 443 # https acl Safe_ports port 70 # gopher acl Safe_ports port 210 # wais acl Safe_ports port 1025-65535 # unregistered ports acl Safe_ports port 280 # http-mgmt acl Safe_ports port 488 # gss-http acl Safe_ports port 591 # filemaker acl Safe_ports port 777 # multiling http acl CONNECT method CONNECT # # Recommended minimum Access Permission configuration: # # Only allow cachemgr access from localhost http_access allow manager localhost http_access deny manager # Deny requests to certain unsafe ports http_access deny !Safe_ports # Deny CONNECT to other than secure SSL ports http_access deny CONNECT !SSL_ports # We strongly recommend the following be uncommented to protect innocent # web applications running on the proxy server who think the only # one who can access services on "localhost" is a local user http_access deny to_localhost # # INSERT YOUR OWN RULE(S) HERE TO ALLOW ACCESS FROM YOUR CLIENTS # # Example rule allowing access from your local networks. # Adapt localnet in the ACL section to list your (internal) IP networks # from where browsing should be allowed http_access allow localnet http_access allow localhost # And finally deny all other access to this proxy http_access deny all # Squid normally listens to port 3128 http_port 192.168.1.1:3128 # Uncomment and adjust the following to add a disk cache directory. #cache_dir ufs /var/squid/cache 100 16 256 # Leave coredumps in the first cache dir coredump_dir /var/squid/cache I understand that the traffic passes through the SQUID several times. But can not find why.

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  • Problem with WiX major upgrade!

    - by Joshua
    Okay, my last question on this journey of WiX upgrades managed to get my settings file to be preserved! However, There is another component that is being preserved that I don't want to! I need it to overwrite, and it's not. The component "Settings" now works, with the NeverOverwrite="yes", and a KeyPath="yes". However, the component immediately below it does not work! It needs to overwrite both the MDF and the LDF with new ones from the install! I've tried lots of stuff, and am stumped. Please and thank you! Here is the components: <DirectoryRef Id="CommonAppDataPathways"> <Component Id="CommonAppDataPathwaysFolderComponent" Guid="087C6F14-E87E-4B57-A7FA-C03FC8488E0D"> <CreateFolder> <Permission User="Everyone" GenericAll="yes" /> </CreateFolder> <RemoveFolder Id="CommonAppDataPathways" On="uninstall" /> <!-- <RegistryValue Root="HKCU" Key="Software\TDR\Pathways" Name="installed" Type="integer" Value="1" KeyPath="yes" />--> </Component> <Component Id="Settings" Guid="A3513208-4F12-4496-B609-197812B4A953" NeverOverwrite="yes"> <File Id="settingsXml" KeyPath="yes" ShortName="SETTINGS.XML" Name="Settings.xml" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\Settings\settings.xml" Vital="yes" /> </Component> <Component Id="Database" Guid="1D8756EF-FD6C-49BC-8400-299492E8C65D"> <File KeyPath="yes" Id="pathwaysMdf" Name="Pathways.mdf" DiskId="1" Source="\\fileserver\Shared\Databases\Pathways\SystemDBs\Pathways.mdf" /> <File Id="pathwaysLdf" Name="Pathways_log.ldf" DiskId="1" Source="\\fileserver\Shared\Databases\Pathways\SystemDBs\Pathways.ldf" /> <RemoveFile Id="pathwaysMdf" Name="Pathways.mdf" On="uninstall" /> <RemoveFile Id="pathwaysLdf" Name="Pathways_log.ldf" On="uninstall" /> </Component> </DirectoryRef> And here is the features: <Feature Id="App" Title="Pathways Application" Level="1" Description="Pathways software" Display="expand" ConfigurableDirectory="INSTALLDIR" Absent="disallow" AllowAdvertise="no" InstallDefault="local"> <ComponentRef Id="Application" /> <ComponentRef Id="CommonAppDataPathwaysFolderComponent" /> <ComponentRef Id="Settings"/> <ComponentRef Id="ProgramsMenuShortcutComponent" /> <Feature Id="Shortcuts" Title="Desktop Shortcut" Level="1" Absent="allow" AllowAdvertise="no" InstallDefault="local"> <ComponentRef Id="DesktopShortcutComponent" /> </Feature> </Feature> <Feature Id="Data" Title="Database" Level="1" Absent="allow" AllowAdvertise="no" InstallDefault="local"> <ComponentRef Id="Database" /> </Feature> And here is the InstallExecuteSequence: <InstallExecuteSequence> <RemoveExistingProducts After="InstallFinalize"/> </InstallExecuteSequence> What am I doing wrong?

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  • How do I solve this indexOutOfBoundsException in my server send/receive thread?

    - by Stefan Schouten
    I am creating a multiplayer game in Java with a server and multiple clients. Everything runs perfectly, until I press the Kick-button in the server to kick a client. Error at receive thread of server, after kicking the first person who joined out of three: java.lang.IndexOutOfBoundsException: Index: 2, Size: 2 at java.util.ArrayList.rangeCheck(ArrayList.java:604) at java.util.ArrayList.get(ArrayList.java:382) > at networktest.Server$3.run(Server.java:186) at java.lang.Thread.run(Thread.java:722) The pointed line is the ois = new ObjectInputStream where I send datatype. The server kicks the first person perfectly, but removes the second one in the list too, with an error of java.lang.ClassCastException. server receive: private static Thread receive = new Thread() { @Override public void run() { ObjectInputStream ois; while (true) { for (int i = 0; i < list_sockets.size(); i++) { try { ois = new ObjectInputStream(list_sockets.get(i).getInputStream()); int receive_state = (Integer) ois.readObject(); // receive state ois = new ObjectInputStream(list_sockets.get(i).getInputStream()); byte datatype = (byte) ois.readObject(); // receive datatype if(datatype == 2){ ois = new ObjectInputStream(list_sockets.get(i).getInputStream()); ChatLine chatLine = (ChatLine) ois.readObject(); // receive ChatLine } else if (datatype == 0){ ois = new ObjectInputStream(list_sockets.get(i).getInputStream()); DataPackage dp = (DataPackage) ois.readObject(); // receive dp list_data.set(i, dp); } if (receive_state == 1) // Client Disconnected by User { disconnectClient(i); i--; } } catch (Exception ex) // Client Disconnected (Client Didn't Notify Server About Disconnecting) { System.err.println("Error @ receive:"); ex.printStackTrace(); disconnectClient(i); i--; } } try { this.sleep(3); } catch (InterruptedException ex) { Logger.getLogger(Server.class.getName()).log(Level.SEVERE, null, ex); } } } }; user send: Thread send = new Thread() { public void run() { ObjectOutputStream oos; byte datatype = 0; while (connected){ if (socket != null){ try { DataPackage dp = new DataPackage(); dp.x = Client.player.x; dp.y = Client.player.y; dp.username = username; dp.charType = charType; dp.walking = (byte)Client.player.walking; if (Client.outputChatLine.line != null) datatype = 2; else { datatype = 0; } oos = new ObjectOutputStream(socket.getOutputStream()); oos.writeObject(Integer.valueOf(Client.this.state)); // send state oos = new ObjectOutputStream(socket.getOutputStream()); oos.writeObject(Byte.valueOf(datatype)); // send datatype if (datatype == 2) { oos.reset(); oos.writeObject(Client.outputChatLine); Client.outputChatLine = new ChatLine(); } else { oos = new ObjectOutputStream(socket.getOutputStream()); oos.writeObject(dp); } if (Client.this.state == 1) { connected = false; socket = null; JOptionPane.showMessageDialog(null, "Client Disconnected", "Info", 1); System.exit(0); } } catch (Exception ex){} } try { this.sleep(2); } catch (InterruptedException ex) { Logger.getLogger(Client.class.getName()).log(Level.SEVERE, null, ex); } } } }; disconnect client method: public static void disconnectClient(int index) { try { list_clients_model.removeElementAt(index); list_client_states.remove(index); list_data.remove(index); list_sockets.remove(index); } catch (Exception ex) {} } Does anyone know how to solve this?

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  • All embedded databases fail to open connections

    - by rsteckly
    Hi, I'm working on a winforms desktop application that needs to store data. I made the really bad decision to try and embed a database. I've tried: SQLite VistaDB SQL Server Compact In each case, I was able to generate a Entity Framework Model over the basic schema I've created. I have an event that adds data that I've been using to test these databases. Well, I kept adding a new record using EF and finding it didn't actually insert a record. In debugging, I checked the context object to see what was happening. It turns out that it is saying "the underlying provider failed to open," or something to that effect. It was not throwing an exception, just not inserting a record. The same thing has happened for all 3 embedded databases--prompting me to get it through my dense head that there has to be something wrong with my configuration. Well, I tried to write some basic sql using a sqlconnection and sqlcommand. This time it throws an exception. In the SQL Server Compact case, it now says: A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: SQL Network Interfaces, error: 26 - Error Locating Server/Instance Specified) I thought perhaps a problem was the path in app.Config. So I changed the connection string to: Note that I simplified the path away from anything that might have spaces and avoided using the Data Directory nonsense that causes problem when the debugging directory does not match the preconfigured value for the data directory. I'm running Windows 7; I thought perhaps it might be an access issue--so I tried running VS 2010 in Administrator mode. No luck. I also installed Sql Server Compact SP2, thinking this might be a bug. No luck. Anyway, I'm ready to pull my hair out. I'm on a tight deadline for this thing and didn't expect to spend the day trying to figure out what is going on.

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  • Import Twitter XML into Visual Basic

    - by ct2k7
    Hello, I'm trying to import an XML that's provided by twitter into a readable format in Visual Basic. XML looks like: <?xml version="1.0" encoding="UTF-8" ?> - <statuses type="array"> - <status> <created_at>Mon Jan 18 20:41:19 +0000 2010</created_at> <id>111111111</id> <text>thattext</text> <source><a href="http://www.seesmic.com/" rel="nofollow">Seesmic</a></source> <truncated>false</truncated> <in_reply_to_status_id>7916479948</in_reply_to_status_id> <in_reply_to_user_id>90978206</in_reply_to_user_id> <favorited>false</favorited> <in_reply_to_screen_name>radonsystems</in_reply_to_screen_name> - <user> <id>20193170</id> <name>personname</name> <screen_name>screenname</screen_name> <location>loc</location> <description>desc</description> <profile_image_url>http://a3.twimg.com/profile_images/747012343/twitter_normal.png</profile_image_url> <url>myurl</url> <protected>false</protected> <followers_count>97</followers_count> <profile_background_color>ffffff</profile_background_color> <profile_text_color>333333</profile_text_color> <profile_link_color>0084B4</profile_link_color> <profile_sidebar_fill_color>ffffff</profile_sidebar_fill_color> <profile_sidebar_border_color>ababab</profile_sidebar_border_color> <friends_count>76</friends_count> <created_at>Thu Feb 05 21:54:24 +0000 2009</created_at> <favourites_count>1</favourites_count> <utc_offset>0</utc_offset> <time_zone>London</time_zone> <profile_background_image_url>http://a3.twimg.com/profile_background_images/76723999/754686.png</profile_background_image_url> <profile_background_tile>true</profile_background_tile> <notifications>false</notifications> <geo_enabled>true</geo_enabled> <verified>false</verified> <following>false</following> <statuses_count>782</statuses_count> <lang>en</lang> <contributors_enabled>false</contributors_enabled> </user> <geo /> <coordinates /> <place /> <contributors /> </status> </statuses> Now, I want to display it in a panel that automatically refresh after a certain period, however, I only want to pick out certain bits of info from that xml, such as profile_image_url and text and created_at. You can guess how the data will be formatted, much like that presented in TweetDeck and other Twitter clients. I'm quite new to Visual Basic, so how could I do this? Thanks

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  • Advice for Architecture Design Logic for software application

    - by Prasad
    Hi, I have a framework of basic to complex set of objects/classes (C++) running into around 500. With some rules and regulations - all these objects can communicate with each other and hence can cover most of the common queries in the domain. My Dream: I want to provide these objects as icons/glyphs (as I learnt recently) on a workspace. All these objects can be dragged/dropped into the workspace. They have to communicate only through their methods(interface) and in addition to few iterative and conditional statements. All these objects are arranged finally to execute a protocol/workflow/dataflow/process. After drawing the flow, the user clicks the Execute/run button. All the user interaction should be multi-touch enabled. The best way to show my dream is : Jeff Han's Multitouch Video. consider Jeff is playing with my objects instead of the google maps. :-) it should be like playing a jigsaw puzzle. Objective: how can I achieve the following while working on this final product: a) the development should be flexible to enable provision for web services b) the development should enable easy web application development c) The development should enable client-server architecture - d) further it should also enable mouse based drag/drop desktop application like Adobe programs etc. I mean to say: I want to economize on investments. Now I list my efforts till now in design : a) Created an Editor (VB) where the user writes (manually) the object / class code b) On Run/Execute, the code is copied into a main() function and passed to interpreter. c) Catch the output and show it in the console. The interpreter can be separated to become a server and the Editor can become the client. This needs lot of standard client-server architecture work. But some how I am not comfortable in the tightness of this system. Without interpreter is there much faster and better embeddable solution to this? - other than writing a special compiler for these objects. Recently learned about AXIS-C++ can help me - looks like - a friend suggested. Is that the way to go ? Here are my questions: (pl. consider me a self taught programmer and NOT my domain) a) From the stage of C++ objects to multi-touch product, how can I make sure I will develop the parallel product/service models as well.? What should be architecture aspects I should consider ? b) What technologies are best suited for this? c) If I am thinking of moving to Cloud Computing, how difficult/ how redundant / how unnecessary my efforts will be ? d) How much time in months would it take to get the first beta ? I take the liberty to ask if any of the experts here are interested in this project, please email me: [email protected] Thank you for any help. Looking forward.

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  • Software: Launching League of Legends spectator mode from Command Line (Mac)

    - by Alex Popov
    Background: tl;dr at the end League of Legends has a spectator mode, in which you can watch someone else's game (essentially a replay) with a 3 minute delay. Popular LoL website OP.GG has figured out a clever way of hosting these spectator games on their own servers, thereby making them replayable, as opposed to only being available while the game is on (as Riot does it). If you request a replay from OP.GG, it sends a batch file which looks for where the League is situated and then the magic happens: @start "" "League of Legends.exe" "8394" "LoLLauncher.exe" "" "spectator fspectate.op.gg:4081 tjJbtRLQ/HMV7HuAxWV0XsXoRB4OmFBr 1391881421 NA1" This works fine on Windows. I'm trying to get it to work on Mac (which has an official client). First I tried running the same command by hand, (split for convenience) /Applications/ ... /LeagueOfLegends.app/ ... /LeagueofLegends 8393 LoLLauncher \ /Applications/ ... /LolClient spectator fspectate.op.gg:4081 tjJbtRLQ/HMV7HuAxWV0XsXoRB4OmFBr 1391881421 NA1 Running this, however, just starts the LoLLauncher, which closes all the active League processes. The exactly same thing happens if I just call /Applications/ ... /LeagueOfLegends.app/ ... /LeagueofLegends Next I tried seeing what actually happens when Spectator mode is initiated so I ran $ ps -axf | grep -i lol which showed UID PID PPID C STIME TTY TIME CMD 503 3085 1 0 Wed02pm ?? 0:00.00 (LolClient) 503 24607 1 0 9:19am ?? 0:00.98 /Applications/League of Legends.app/Contents/LOL/RADS/system/UserKernel.app/Contents/MacOS/UserKernel updateandrun lol_launcher LoLLauncher.app 503 24610 24607 0 9:19am ?? 1:08.76 /Applications/League of Legends.app/Contents/LoL/RADS/projects/lol_launcher/releases/0.0.0.122/deploy/LoLLauncher.app/Contents/MacOS/LoLLauncher 503 24611 24610 0 9:19am ?? 1:23.02 /Applications/League of Legends.app/Contents/LoL/RADS/projects/lol_air_client/releases/0.0.0.127/deploy/bin/LolClient -runtime .\ -nodebug META-INF\AIR\application.xml .\ -- 8393 503 24927 24610 0 9:44am ?? 0:03.37 /Applications/League of Legends.app/Contents/LoL/RADS/solutions/lol_game_client_sln/releases/0.0.0.117/deploy/LeagueOfLegends.app/Contents/MacOS/LeagueofLegends 8394 LoLLauncher /Applications/League of Legends.app/Contents/LoL/RADS/projects/lol_air_client/releases/0.0.0.127/deploy/bin/LolClient spectator 216.133.234.17:8088 Yn1oMX/n3LpXNebibzUa1i3Z+s2HV0ul 1400781241 NA1 Of Interest: there is (LolClient) which I cannot kill by it's PID. UserKernel updateandrun lol_launcher LoLLauncher.app is launched first. LoLLauncher is launched by the UserKernel (as we can see from the PPID) The very long command (PID: 24927) is how Spectator mode is launched, and is also launched by UserKernel. Spectator mode is launched in exactly the same way that the OP.GG .bat wanted to, with the only difference that Spectator mode connects to Riot instead of OP.GG's spectate server. I tried attaching GDB to the LolClient, but I couldn't get anything meaningful from it since it's an Adobe AIR application (and I've never used GDB with code other than mine own). Next I ran dtruss -a -b 100m -f -p $PID on everything I could think of: the LolClient, the LolLauncher and the UserKernel and skimmed the half a million lines produced. I found stuff like the GET request used to get the information of the game to spectate, but I could not see any launch of the equivalent of League of Legends.exe with spectator options. Finally, I ran lsof | grep -i lol to see if anything else was opened in the process, but didn't find anything that seemed appropriate. Open were UserKernel, LolLauncher, LolClient, Adobe AIR, LeagueofLegends and then Bugsplat, all of which are expected. None of this seemed especially relevant to figuring out how LeagueofLegends was opened into spectator mode. It obviously can be done, since Spectator mode is accessible from within the client. It seems likely that it can be done from the CLI, since Windows can do it and the clients are supposed to equals. Unless I'm missing something in the difference between how UNIX and Windows handle CLI application launches. My question is if there are any other things I can try to figure out how to launch Spectator mode myself. tl;dr: Trying to get into spectator mode from the CLI. It's possible on Windows (see first code block) but it just restarts League on Mac. What else can I try to find what call is made, and how to reproduce it? PS: Please let me know how I can improve this question or its formatting, I'd love to use StackOverflow/SuperUser, but as the guys said on the podcast this week (Ep. 59) it's very intimidating. Sorry for posting this on StackOverflow the first time :(

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  • Peer did not return a certificate

    - by pfista
    I am trying to get two way SSL authentication working between a Python server and an Android client application. I have access to both the server and client, and would like to implement client authentication using my own certificate. So far I have been able to verify the server certificate and connect without client authentication. What sort of certificate does the client need and how do I get it to automatically send it to the server during the handshake process? Here is the client and server side code that I have so far. Is my approach wrong? Server Code while True: # Keep listening for clients c, fromaddr = sock.accept() ssl_sock = ssl.wrap_socket(c, keyfile = "serverPrivateKey.pem", certfile = "servercert.pem", server_side = True, # Require the client to provide a certificate cert_reqs = ssl.CERT_REQUIRED, ssl_version = ssl.PROTOCOL_TLSv1, ca_certs = "clientcert.pem", #TODO must point to a file of CA certificates?? do_handshake_on_connect = True, ciphers="!NULL:!EXPORT:AES256-SHA") print ssl_sock.cipher() thrd = sock_thread(ssl_sock) thrd.daemon = True thrd.start() I suspect I may be using the wrong file for ca_certs...? Client Code private boolean connect() { try { KeyStore keystore = KeyStore.getInstance("BKS"); // Stores the client certificate, to be sent to server KeyStore truststore = KeyStore.getInstance("BKS"); // Stores the server certificate we want to trust // TODO: change hard coded password... THIS IS REAL BAD MKAY truststore.load(mSocketService.getResources().openRawResource(R.raw.truststore), "test".toCharArray()); keystore.load(mSocketService.getResources().openRawResource(R.raw.keystore), "test".toCharArray()); // Use the key manager for client authentication. Keys in the key manager will be sent to the host KeyManagerFactory keyFManager = KeyManagerFactory.getInstance(KeyManagerFactory.getDefaultAlgorithm()); keyFManager.init(keystore, "test".toCharArray()); // Use the trust manager to determine if the host I am connecting to is a trusted host TrustManagerFactory trustMFactory = TrustManagerFactory.getInstance(TrustManagerFactory .getDefaultAlgorithm()); trustMFactory.init(truststore); // Create the socket factory and add both the trust manager and key manager SSLCertificateSocketFactory socketFactory = (SSLCertificateSocketFactory) SSLCertificateSocketFactory .getDefault(5000, new SSLSessionCache(mSocketService)); socketFactory.setTrustManagers(trustMFactory.getTrustManagers()); socketFactory.setKeyManagers(keyFManager.getKeyManagers()); // Open SSL socket directly to host, host name verification is NOT performed here due to // SSLCertificateFactory implementation mSSLSocket = (SSLSocket) socketFactory.createSocket(mHostname, mPort); mSSLSocket.setSoTimeout(TIMEOUT); // Most SSLSocketFactory implementations do not verify the server's identity, allowing man-in-the-middle // attacks. This implementation (SSLCertificateSocketFactory) does check the server's certificate hostname, // but only for createSocket variants that specify a hostname. When using methods that use InetAddress or // which return an unconnected socket, you MUST verify the server's identity yourself to ensure a secure // connection. verifyHostname(); // Safe to proceed with socket now ... I have generated a client private key, a client certificate, a server private key, and a server certificate using openssl. I then added the client certificate to keystore.bks (which I store in /res/raw/keystore.bks) I then added the server certificate to the truststore.bks So now when the client tries to connect I am getting this error server side: ssl.SSLError: [Errno 1] _ssl.c:504: error:140890C7:SSL routines:SSL3_GET_CLIENT_CERTIFICATE:peer did not return a certificate And when I try to do this in the android client SSLSession s = mSSLSocket.getSession(); s.getPeerCertificates(); I get this error: javax.net.ssl.SSLPeerUnverifiedException: No peer certificate So obviously the keystore I am using doesn't appear to have a correct peer certificate in it and thus isn't sending one to the server. What should I put in the keystore to prevent this exception? Furthermore, is this method of two way SSL authentication safe and effective?

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  • Variable mysteriously changing value

    - by Eitan
    I am making a simple tcp/ip chat program for practicing threads and tcp/ip. I was using asynchronous methods but had a problem with concurrency so I went to threads and blocking methods (not asynchronous). I have two private variables defined in the class, not static: string amessage = string.Empty; int MessageLength; and a Thread private Thread BeginRead; Ok so I call a function called Listen ONCE when the client starts: public virtual void Listen(int byteLength) { var state = new StateObject {Buffer = new byte[byteLength]}; BeginRead = new Thread(ReadThread); BeginRead.Start(state); } and finally the function to receive commands and process them, I'm going to shorten it because it is really long: private void ReadThread(object objectState) { var state = (StateObject)objectState; int byteLength = state.Buffer.Length; while (true) { var buffer = new byte[byteLength]; int len = MySocket.Receive(buffer); if (len <= 0) return; string content = Encoding.ASCII.GetString(buffer, 0, len); amessage += cleanMessage.Substring(0, MessageLength); if (OnRead != null) { var e = new CommandEventArgs(amessage); OnRead(this, e); } } } Now, as I understand it only one thread at a time will enter BeginRead, I call Receive, it blocks until I get data, and then I process it. The problem: the variable amessage will change it's value between statements that do not touch or alter the variable at all, for example at the bottom of the function at: if (OnRead != null) "amessage" will be equal to 'asdf' and at if (OnRead != null) "amessage" will be equal to qwert. As I understand it this is indicative of another thread changing the value/running asynchronously. I only spawn one thread to do the receiving and the Receive function is blocking, how could there be two threads in this function and if there is only one thread how does amessage's value change between statements that don't affect it's value. As a side note sorry for spamming the site with these questions but I'm just getting a hang of this threading story and it's making me want to sip cyanide. Thanks in advance. EDIT: Here is my code that calls the Listen Method in the client: public void ConnectClient(string ip,int port) { client.Connect(ip,port); client.Listen(5); } and in the server: private void Accept(IAsyncResult result) { var client = new AbstractClient(MySocket.EndAccept(result)); var e = new CommandEventArgs(client, null); Clients.Add(client); client.Listen(5); if (OnClientAdded != null) { var target = (Control) OnClientAdded.Target; if (target != null && target.InvokeRequired) target.Invoke(OnClientAdded, this, e); else OnClientAdded(this, e); } client.OnRead += OnRead; MySocket.BeginAccept(new AsyncCallback(Accept), null); } All this code is in a class called AbstractClient. The client inherits the Abstract client and when the server accepts a socket it create's it's own local AbstractClient, in this case both modules access the functions above however they are different instances and I couldn't imagine threads from different instances combining especially as no variable is static.

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  • Apache on Win32: Slow Transfers of single, static files in HTTP, fast in HTTPS

    - by Michael Lackner
    I have a weird problem with Apache 2.2.15 on Windows 2000 Server SP4. Basically, I am trying to serve larger static files, images, videos etc. The download seems to be capped at around 550kB/s even over 100Mbit LAN. I tried other protocols (FTP/FTPS/FTP+ES/SCP/SMB), and they are all in the multi-megabyte range. The strangest thing is that, when using Apache with HTTPS instead of HTTP, it serves very fast, around 2.7MByte/s! I also tried the AnalogX SimpleWWW server just to test the plain HTTP speed of it, and it gave me a healthy 3.3Mbyte/s. I am at a total loss here. I searched the web, and tried to change the following Apache configuration directives in httpd.conf, one at a time, mostly to no avail at all: SendBufferSize 1048576 #(tried multiples of that too, up to 100Mbytes) EnableSendfile Off #(minor performance boost) EnableMMAP Off Win32DisableAcceptEx HostnameLookups Off #(default) I also tried to tune the following registry parameters, setting their values to 4194304 in decimal (they are REG_DWORD), and rebooting afterwards: HKLM\SYSTEM\CurrentControlSet\Services\AFD\Parameters\DefaultReceiveWindow HKLM\SYSTEM\CurrentControlSet\Services\AFD\Parameters\DefaultSendWindow Additionally, I tried to install mod_bw, which sets the event timer precision to 1ms, and allows for bandwidth throttling. According to some people it boosts static file serving performance when set to unlimited bandwidth for everybody. Unfortunately, it did nothing for me. So: AnalogX HTTP: 3300kB/s Gene6 FTPD, plain: 3500kB/s Gene6 FTPD, Implicit and Explicit SSL, AES256 Cipher: 1800-2000kB/s freeSSHD: 1100kB/s SMB shared folder: about 3000kB/s Apache HTTP, plain: 550kB/s Apache HTTPS: 2700kB/s Clients that were used in the bandwidth testing: Internet Explorer 8 (HTTP, HTTPS) Firefox 8 (HTTP, HTTPS) Chrome 13 (HTTP, HTTPS) Opera 11.60 (HTTP, HTTPS) wget under CygWin (HTTP, HTTPS) FileZilla (FTP, FTPS, FTP+ES, SFTP) Windows Explorer (SMB) Generally, transfer speeds are not too high, but that's because the server machine is an old quad Pentium Pro 200MHz machine with 2GB RAM. However, I would like Apache to serve at at least 2Mbyte/s instead of 550kB/s, and that already works with HTTPS easily, so I fail to see why plain HTTP is so crippled. I am using a Kerio Winroute Firewall, but no Throttling and no special filters peeking into HTTP traffic, just the plain Firewall functionality for blocking/allowing connections. The Apache error.log (Loglevel info) shows no warnings, no errors. Also nothing strange to be seen in access.log. I have already stripped down my httpd.conf to the bare minimum just to make sure nothing is interfering, but that didn't help either. If you have any idea, help would be greatly appreciated, since I am totally out of ideas! Thanks! Edit: I have now tried a newer Apache 2.2.21 to see if it makes any difference. However, the behaviour is exactly the same. Edit 2: KM01 has requested a sniff on the HTTP headers, so here comes the LiveHTTPHeaders output (an extension to Firefox). The Output is generated on downloading a single file called "elephantsdream_source.264", which is an H.264/AVC elementary video stream under an Open Source license. I have taken the freedom to edit the URL, removing folders and changing the actual servers domain name to www.mydomain.com. Here it is: LiveHTTPHeaders, Plain HTTP: http://www.mydomain.com/elephantsdream_source.264 GET /elephantsdream_source.264 HTTP/1.1 Host: www.mydomain.com User-Agent: Mozilla/5.0 (Windows NT 5.2; WOW64; rv:6.0.2) Gecko/20100101 Firefox/6.0.2 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: de-de,de;q=0.8,en-us;q=0.5,en;q=0.3 Accept-Encoding: gzip, deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Connection: keep-alive HTTP/1.1 200 OK Date: Wed, 21 Dec 2011 20:55:16 GMT Server: Apache/2.2.21 (Win32) mod_ssl/2.2.21 OpenSSL/0.9.8r PHP/5.2.17 Last-Modified: Thu, 28 Oct 2010 20:20:09 GMT Etag: "c000000013fa5-29cf10e9-493b311889d3c" Accept-Ranges: bytes Content-Length: 701436137 Keep-Alive: timeout=15, max=100 Connection: Keep-Alive Content-Type: text/plain LiveHTTPHeaders, HTTPS: https://www.mydomain.com/elephantsdream_source.264 GET /elephantsdream_source.264 HTTP/1.1 Host: www.mydomain.com User-Agent: Mozilla/5.0 (Windows NT 5.2; WOW64; rv:6.0.2) Gecko/20100101 Firefox/6.0.2 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: de-de,de;q=0.8,en-us;q=0.5,en;q=0.3 Accept-Encoding: gzip, deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Connection: keep-alive HTTP/1.1 200 OK Date: Wed, 21 Dec 2011 20:56:57 GMT Server: Apache/2.2.21 (Win32) mod_ssl/2.2.21 OpenSSL/0.9.8r PHP/5.2.17 Last-Modified: Thu, 28 Oct 2010 20:20:09 GMT Etag: "c000000013fa5-29cf10e9-493b311889d3c" Accept-Ranges: bytes Content-Length: 701436137 Keep-Alive: timeout=15, max=100 Connection: Keep-Alive Content-Type: text/plain

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  • Error while rendering .rdl file into pdf format

    - by Arka Chatterjee
    Hi, I an generating reports using SQL Server reporting services. I have generated a report and have put .rdl report file in the "E" drive. Now, when I am going to render the .rdl report file into pdf format,I am getting the exception : - "An error occurred during local report processing." The stack trace is follows : - " at Microsoft.Reporting.WebForms.LocalReport.InternalRender(String format, Boolean allowInternalRenderers, String deviceInfo, CreateAndRegisterStream createStreamCallback, Warning[]& warnings)\r\n at Microsoft.Reporting.WebForms.LocalReport.InternalRender(String format, Boolean allowInternalRenderers, String deviceInfo, String& mimeType, String& encoding, String& fileNameExtension, String[]& streams, Warning[]& warnings)\r\n at Microsoft.Reporting.WebForms.LocalReport.Render(String format, String deviceInfo, String& mimeType, String& encoding, String& fileNameExtension, String[]& streams, Warning[]& warnings)\r\n at SaltlakeSoft.APEX2.Controllers.TestPageController.RenderReport() in E:\Documents and Settings\Administrator\Desktop\afetbuild15thmayapex2\apex2\Controllers\TestPageController.cs:line 1626\r\n at lambda_method(ExecutionScope , ControllerBase , Object[] )\r\n at System.Web.Mvc.ActionMethodDispatcher.<c_DisplayClass1.b_0(ControllerBase controller, Object[] parameters)\r\n at System.Web.Mvc.ActionMethodDispatcher.Execute(ControllerBase controller, Object[] parameters)\r\n at System.Web.Mvc.ReflectedActionDescriptor.Execute(ControllerContext controllerContext, IDictionary2 parameters)\r\n at System.Web.Mvc.ControllerActionInvoker.InvokeActionMethod(ControllerContext controllerContext, ActionDescriptor actionDescriptor, IDictionary2 parameters)\r\n at System.Web.Mvc.ControllerActionInvoker.<c_DisplayClassa.b_7()\r\n at System.Web.Mvc.ControllerActionInvoker.InvokeActionMethodFilter(IActionFilter filter, ActionExecutingContext preContext, Func`1 continuation)" I am using the following code : - LocalReport report = new LocalReport(); report.ReportPath = @"E:\Report1.rdl"; List employeeCollection = empRepository.FindAll().ToList(); ReportDataSource reportDataSource = new ReportDataSource("dataSource1",employeeCollection); report.DataSources.Clear(); report.DataSources.Add(reportDataSource); report.Refresh(); string reportType = "PDF"; string mimeType; string encoding; string fileNameExtension; string deviceInfo ="" +"PDF" + "8.5in" + "11in" + "0.5in" +"1in" + "1in" +"0.5in" + ""; Warning[] warnings; string[] streams; byte[] renderedBytes; renderedBytes = report.Render(reportType,deviceInfo,out mimeType,out encoding, out fileNameExtension, out streams, out warnings); Response.Clear(); Response.ContentType = mimeType; Response.AddHeader("content-disposition", "attachment; filename=foo." + fileNameExtension); Response.BinaryWrite(renderedBytes); Response.End(); Please help me. Thanks in advance- Arka

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  • More GCC link time issues: undefined reference to main

    - by vikramtheone
    Hi Guys, I'm writing software for a Cortex-A8 processor and I have to write some ARM assembly code to access specific registers. I'm making use of the gnu compilers and related tool chains, these tools are installed on the processor board(Freescale i.MX515) with Ubuntu. I make a connection to it from my host PC(Windows) using WinSCP and the PuTTY terminal. As usual I started with a simple C project having main.c and functions.s. I compile the main.c using GCC, assemble the functions.s using as and link the generated object files using once again GCC, but I get strange errors during this process. An important finding - Meanwhile, I found out that my assembly code may have some issues because when I individually assemble it using the command as -o functions.o functions.s and try running the generated functions.o using ./functions.o command, the bash shell is failing to recognize this file as an executable(on pressing tab functions.o is not getting selected/PuTTY is not highlighting the file). Can anyone suggest whats happening here? Are there any specific options I have to send, to GCC during the linking process? The errors I see are strange and beyond my understanding, I don't understand to what the GCC is referring. I'm pasting here the contents of main.c, functions.s, the Makefile and the list of errors. Help, please!!! Vikram main.c #include <stdio.h> #include <stdlib.h> int main(void) { puts("!!!Hello World!!!"); /* prints !!!Hello World!!! */ return EXIT_SUCCESS; } functions.s * Main program */ .equ STACK_TOP, 0x20000800 .text .global _start .syntax unified _start: .word STACK_TOP, start .type start, function start: movs r0, #10 movs r1, #0 .end Makefile all: hello hello: main.o functions.o gcc -o main.o functions.o main.o: main.c gcc -c -mcpu=cortex-a8 main.c functions.o: functions.s as -mcpu=cortex-a8 -o functions.o functions.s Errors ubuntu@ubuntu-desktop:~/Documents/Project/Others/helloworld$ make gcc -c -mcpu=cortex-a8 main.c as -mcpu=cortex-a8 -o functions.o functions.s gcc -o main.o functions.o functions.o: In function `_start': (.text+0x0): multiple definition of `_start' /usr/lib/gcc/arm-linux-gnueabi/4.3.3/../../../crt1.o:init.c:(.text+0x0): first defined here /usr/lib/gcc/arm-linux-gnueabi/4.3.3/../../../crt1.o: In function `_start': init.c:(.text+0x30): undefined reference to `main' collect2: ld returned 1 exit status make: *** [hello] Error 1

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  • WPF Application Slow Unresponsive when demonstrating using remote sharing software

    - by Kev
    After spending 14 hours on this I think its time to share my woes and see if anyone has experienced this issue before. Ill describe the issue and tests I have done to rule out certain things. Ok so I have a WPF application which loads in data from an SQL database. I am using DevExpress Components for datagrids, ribbons etc.. and FluentNhibernate to provide a session for database operations. I am also using log4net to log events to a textfile. Using the application on my laptop with SQL Express 2008 works fine.. the application starts up, retrieves 1000 records and I can tab through the controls on the ribbon. Now, I decided to demo the application to a third party and used remote login/sharing software online to share my desktop with the other person so as I could load the application on my laptop and they could view me using the application. Now, the application takes approx 45 seconds to load... 30 seconds with a blank database where as, when im not sharing out my screen using the online software the application loads in about 7-10 seconds. As well as that, even using the controls in the application during the demo were very sticky, slow and unresponsive. During the sharing session though however I was able to use other applications without any problems.. everything else worked fine. But I cannot understand how my application works ok under normal conditions , even browsing the net at the same time etc... BUT totally fails to perform correctly when I am sharing a session with another user... the CPU usage shot up to 100% too at times when the application was trying to start up... Please see below a list of 3rd party dlls I am using as references in my project. DevExpress dlls FluidKit PixelLab.WPF PixelLab.Common Galasoft WPF Kit FluentNHibernate NHibernate Nhibernate.ByteCode.Castle Skype4ComLib TXTEXTControl log4net LinqKit All of these DLLs are in the output folder with the application dlls created from the class assemblys in the project. So when installed via an installer on a machine the dlls will be in the same application folder as the application file itself. Many thanks

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  • Set up linux box for hosting a-z

    - by microchasm
    I am in the process of reinstalling the OS on a machine that will be used to host a couple of apps for our business. The apps will be local only; access from external clients will be via vpn only. The prior setup used a hosting control panel (Plesk) for most of the admin, and I was looking at using another similar piece of software for the reinstall - but I figured I should finally learn how it all works. I can do most of the things the software would do for me, but am unclear on the symbiosis of it all. This is all an attempt to further distance myself from the land of Configuration Programmer/Programmer, if at all possible. I can't find a full walkthrough anywhere for what I'm looking for, so I thought I'd put up this question, and if people can help me on the way I will edit this with the answers, and document my progress/pitfalls. Hopefully someday this will help someone down the line. The details: CentOS 5.5 x86_64 httpd: Apache/2.2.3 mysql: 5.0.77 (to be upgraded) php: 5.1 (to be upgraded) The requirements: SECURITY!! Secure file transfer Secure client access (SSL Certs and CA) Secure data storage Virtualhosts/multiple subdomains Local email would be nice, but not critical The Steps: Download latest CentOS DVD-iso (torrent worked great for me). Install CentOS: While going through the install, I checked the Server Components option thinking I was going to be using another Plesk-like admin. In hindsight, considering I've decided to try to go my own way, this probably wasn't the best idea. Basic config: Setup users, networking/ip address etc. Yum update/upgrade. Upgrade PHP/MySQL: To upgrade PHP and MySQL to the latest versions, I had to look to another repo outside CentOS. IUS looks great and I'm happy I found it! Add IUS repository to our package manager cd /tmp wget http://dl.iuscommunity.org/pub/ius/stable/Redhat/5/x86_64/epel-release-1-1.ius.el5.noarch.rpm rpm -Uvh epel-release-1-1.ius.el5.noarch.rpm wget http://dl.iuscommunity.org/pub/ius/stable/Redhat/5/x86_64/ius-release-1-4.ius.el5.noarch.rpm rpm -Uvh ius-release-1-4.ius.el5.noarch.rpm yum list | grep -w \.ius\. # list all the packages in the IUS repository; use this to find PHP/MySQL version and libraries you want to install Remove old version of PHP and install newer version from IUS rpm -qa | grep php # to list all of the installed php packages we want to remove yum shell # open an interactive yum shell remove php-common php-mysql php-cli #remove installed PHP components install php53 php53-mysql php53-cli php53-common #add packages you want transaction solve #important!! checks for dependencies transaction run #important!! does the actual installation of packages. [control+d] #exit yum shell php -v PHP 5.3.2 (cli) (built: Apr 6 2010 18:13:45) Upgrade MySQL from IUS repository /etc/init.d/mysqld stop rpm -qa | grep mysql # to see installed mysql packages yum shell remove mysql mysql-server #remove installed MySQL components install mysql51 mysql51-server mysql51-devel transaction solve #important!! checks for dependencies transaction run #important!! does the actual installation of packages. [control+d] #exit yum shell service mysqld start mysql -v Server version: 5.1.42-ius Distributed by The IUS Community Project Upgrade instructions courtesy of IUS wiki: http://wiki.iuscommunity.org/Doc/ClientUsageGuide Install rssh (restricted shell) to provide scp and sftp access, without allowing ssh login cd /tmp wget http://dag.wieers.com/rpm/packages/rssh/rssh-2.3.2-1.2.el5.rf.x86_64.rpm rpm -ivh rssh-2.3.2-1.2.el5.rf.x86_64.rpm useradd -m -d /home/dev -s /usr/bin/rssh dev passwd dev Edit /etc/rssh.conf to grant access to SFTP to rssh users. vi /etc/rssh.conf Uncomment or add: allowscp allowsftp This allows me to connect to the machine via SFTP protocol in Transmit (my FTP program of choice; I'm sure it's similar with other FTP apps). rssh instructions appropriated (with appreciation!) from http://www.cyberciti.biz/tips/linux-unix-restrict-shell-access-with-rssh.html Set up virtual interfaces ifconfig eth1:1 192.168.1.3 up #start up the virtual interface cd /etc/sysconfig/network-scripts/ cp ifcfg-eth1 ifcfg-eth1:1 #copy default script and match name to our virtual interface vi ifcfg-eth1:1 #modify eth1:1 script #ifcfg-eth1:1 | modify so it looks like this: DEVICE=eth1:1 IPADDR=192.168.1.3 NETMASK=255.255.255.0 NETWORK=192.168.1.0 ONBOOT=yes NAME=eth1:1 Add more Virtual interfaces as needed by repeating. Because of the ONBOOT=yes line in the ifcfg-eth1:1 file, this interface will be brought up when the system boots, or the network starts/restarts. service network restart Shutting down interface eth0: [ OK ] Shutting down interface eth1: [ OK ] Shutting down loopback interface: [ OK ] Bringing up loopback interface: [ OK ] Bringing up interface eth0: [ OK ] Bringing up interface eth1: [ OK ] ping 192.168.1.3 64 bytes from 192.168.1.3: icmp_seq=1 ttl=64 time=0.105 ms And this is where I'm at. I will keep editing this as I make progress. Any tips on how to Configure virtual interfaces/ip based virtual hosts for SSL, setting up a CA, or anything else would be appreciated.

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  • Openfire and LDAP issues

    - by clsmith
    Thanks in advance for the help. Has anyone see this issue with openfire? Currently I use Openfire Fedora with Auth using windows 2003 and also use mysql for the database. When I bring up two clients and talk to each other the time is slow between messages. Sometimes it can take between 5-15 minutes for something sent to get to the person (this is with only two people on the openfire server). I ran a tcp dump using port 389 and see that the machine is running thousands of queries against ldap. When i plug it into wireshark I notice that it is transferring the entire contact list or checking on the status of the entire contact list ? When I run debug on openfire itself I am presented with only this small message in the log: 2010.06.08 07:01:17 LdapManager: Starting LDAP search... 2010.06.08 07:01:17 LdapManager: ... search finished 2010.06.08 07:01:17 LdapManager: Creating a DirContext in LdapManager.getContext()... 2010.06.08 07:01:17 LdapManager: Created hashtable with context values, attempting to create context... 2010.06.08 07:01:17 LdapManager: ... context created successfully, returning. 2010.06.08 07:01:17 LdapManager: Trying to find a groups's DN based on it's groupname. cn: Spark agents CLT, Base DN: OU="Hidden",DC="Hidden",DC="net"... 2010.06.08 07:01:17 LdapManager: Creating a DirContext in LdapManager.getContext()... 2010.06.08 07:01:17 LdapManager: Created hashtable with context values, attempting to create context... 2010.06.08 07:01:17 LdapManager: ... context created successfully, returning. 2010.06.08 07:01:17 LdapManager: Starting LDAP search... 2010.06.08 07:01:17 LdapManager: ... search finished 2010.06.08 07:01:17 LdapManager: Trying to find a groups's DN based on it's groupname. cn: Spark agents CLT, Base DN: OU="Hidden",DC="Hidden",DC="net"... 2010.06.08 07:01:17 LdapManager: Creating a DirContext in LdapManager.getContext()... 2010.06.08 07:01:17 LdapManager: Created hashtable with context values, attempting to create context... 2010.06.08 07:01:17 LdapManager: ... context created successfully, returning. 2010.06.08 07:01:17 LdapManager: Starting LDAP search... 2010.06.08 07:01:17 LdapManager: ... search finished I thought this was a configuration on my end and started to look into the cache settings on the openfire webpages. I tweaked the settings as recommend by the pages and still get the same issues. I doesnt seem to cache the contact list or this might be a feature never fixed or implemented. Has anyone gone through this before ? I have searched online and I see others have great experience with openfire with no issues like I have, or is it because noone checked the queries ? For the time being I created a new Domain Controller and moved openfire to that computer so it can run local queries. This seems to help reduce the speed alot, but when I run the server performance manager tool I see that with two people only using that openfire server I run 593.7 request per second. Thanks for your help, if I didnt provide enough data please let me know what you need and I can find it.

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  • Calculate new position of player

    - by user1439111
    Edit: I will summerize my question since it is very long (Thanks Len for pointing it out) What I'm trying to find out is to get a new position of a player after an X amount of time. The following variables are known: - Speed - Length between the 2 points - Source position (X, Y) - Destination position (X, Y) How can I calculate a position between the source and destion with these variables given? For example: source: 0, 0 destination: 10, 0 speed: 1 so after 1 second the players position would be 1, 0 The code below works but it's quite long so I'm looking for something shorter/more logical ====================================================================== I'm having a hard time figuring out how to calculate a new position of a player ingame. This code is server sided used to track a player(It's a emulator so I don't have access to the clients code). The collision detection of the server works fine I'm using bresenham's line algorithm and a raycast to determine at which point a collision happens. Once I deteremined the collision I calculate the length of the path the player is about to walk and also the total time. I would like to know the new position of a player each second. This is the code I'm currently using. It's in C++ but I am porting the server to C# and I haven't written the code in C# yet. // Difference between the source X - destination X //and source y - destionation Y float xDiff, yDiff; xDiff = xDes - xSrc; yDiff = yDes - ySrc; float walkingLength = 0.00F; float NewX = xDiff * xDiff; float NewY = yDiff * yDiff; walkingLength = NewX + NewY; walkingLength = sqrt(walkingLength); const float PI = 3.14159265F; float Angle = 0.00F; if(xDes >= xSrc && yDes >= ySrc) { Angle = atanf((yDiff / xDiff)); Angle = Angle * 180 / PI; } else if(xDes < xSrc && yDes >= ySrc) { Angle = atanf((-xDiff / yDiff)); Angle = Angle * 180 / PI; Angle += 90.00F; } else if(xDes < xSrc && yDes < ySrc) { Angle = atanf((yDiff / xDiff)); Angle = Angle * 180 / PI; Angle += 180.00F; } else if(xDes >= xSrc && yDes < ySrc) { Angle = atanf((xDiff / -yDiff)); Angle = Angle * 180 / PI; Angle += 270.00F; } float WalkingTime = (float)walkingLength / (float)speed; bool Done = false; float i = 0; while(i < walkingLength) { if(Done == true) { break; } if(WalkingTime >= 1000) { Sleep(1000); i += speed; WalkTime -= 1000; } else { Sleep(WalkTime); i += speed * WalkTime; WalkTime -= 1000; Done = true; } if(Angle >= 0 && Angle < 90) { float xNew = cosf(Angle * PI / 180) * i; float yNew = sinf(Angle * PI / 180) * i; float NewCharacterX = xSrc + xNew; float NewCharacterY = ySrc + yNew; } I have cut the last part of the loop since it's just 3 other else if statements with 3 other angle conditions and the only change is the sin and cos. The given speed parameter is the speed/second. The code above works but as you can see it's quite long so I'm looking for a new way to calculate this. btw, don't mind the while loop to calculate each new position I'm going to use a timer in C# Thank you very much

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  • How to generate a Program template by generating an abstract class

    - by Byron-Lim Timothy Steffan
    i have the following problem. The 1st step is to implement a program, which follows a specific protocol on startup. Therefore, functions as onInit, onConfigRequest, etc. will be necessary. (These are triggered e.g. by incoming message on a TCP Port) My goal is to generate a class for example abstract one, which has abstract functions as onInit(), etc. A programmer should just inherit from this base class and should merely override these abstract functions of the base class. The rest as of the protocol e.g. should be simply handled in the background (using the code of the base class) and should not need to appear in the programmers code. What is the correct design strategy for such tasks? and how do I deal with, that the static main method is not inheritable? What are the key-tags for this problem? (I have problem searching for a solution since I lack clear statements on this problem) Goal is to create some sort of library/class, which - included in ones code - results in executables following the protocol. EDIT (new explanation): Okay let me try to explain more detailled: In this case programs should be clients within a client server architecture. We have a client server connection via TCP/IP. Each program needs to follow a specific protocol upon program start: As soon as my program starts and gets connected to the server it will receive an Init Message (TcpClient), when this happens it should trigger the function onInit(). (Should this be implemented by an event system?) After onInit() a acknowledgement message should be sent to the server. Afterwards there are some other steps as e.g. a config message from the server which triggers an onConfig and so on. Let's concentrate on the onInit function. The idea is, that onInit (and onConfig and so on) should be the only functions the programmer should edit while the overall protocol messaging is hidden for him. Therefore, I thought using an abstract class with the abstract methods onInit(), onConfig() in it should be the right thing. The static Main class I would like to hide, since within it e.g. there will be some part which connects to the tcp port, which reacts on the Init Message and which will call the onInit function. 2 problems here: 1. the static main class cant be inherited, isn it? 2. I cannot call abstract functions from the main class in the abstract master class. Let me give an Pseudo-example for my ideas: public abstract class MasterClass { static void Main(string[] args){ 1. open TCP connection 2. waiting for Init Message from server 3. onInit(); 4. Send Acknowledgement, that Init Routine has ended successfully 5. waiting for Config message from server 6..... } public abstract void onInit(); public abstract void onConfig(); } I hope you get the idea now! The programmer should afterwards inherit from this masterclass and merely need to edit the functions onInit and so on. Is this way possible? How? What else do you recommend for solving this? EDIT: The strategy ideo provided below is a good one! Check out my comment on that.

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  • Finite State Machine Spellchecker

    - by Durell
    I would love to have a debugged copy of the finite state machine code below. I tried debugging but could not, all the machine has to do is to spell check the word "and",an equivalent program using case is welcomed. #include<cstdlib> #include<stdio.h> #include<string.h> #include<iostream> #include<string> using namespace std; char in_str; int n; void spell_check() { char data[256]; int i; FILE *in_file; in_file=fopen("C:\\Users\\mytorinna\\Desktop\\a.txt","r+"); while (!feof(in_file)) { for(i=0;i<256;i++) { fscanf(in_file,"%c",in_str); data[i]=in_str; } //n = strlen(in_str); //start(data); cout<<data; } } void start(char data) { // char next_char; //int i = 0; // for(i=0;i<256;i++) // if (n == 0) { if(data[i]="a") { state_A(); exit; } else { cout<<"I am comming"; } // cout<<"This is an empty string"; // exit();//do something here to terminate the program } } void state_A(int i) { if(in_str[i] == 'n') { i++; if(i<n) state_AN(i); else error(); } else error(); } void state_AN(int i) { if(in_str[i] == 'd') { if(i == n-1) cout<<" Your keyword spelling is correct"; else cout<<"Wrong keyword spelling"; } } int main() { spell_check(); system("pause"); return 0; }

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