Search Results

Search found 34778 results on 1392 pages for 'url link'.

Page 668/1392 | < Previous Page | 664 665 666 667 668 669 670 671 672 673 674 675  | Next Page >

  • C++ : Lack of Standardization at the Binary Level

    - by Nawaz
    Why ISO/ANSI didn't standardize C++ at the binary level? There are many portability issues with C++, which is only because of lack of it's standardization at the binary level. Don Box writes, (quoting from his book Essential COM, chapter COM As A Better C++) C++ and Portability Once the decision is made to distribute a C++ class as a DLL, one is faced with one of the fundamental weaknesses of C++, that is, lack of standardization at the binary level. Although the ISO/ANSI C++ Draft Working Paper attempts to codify which programs will compile and what the semantic effects of running them will be, it makes no attempt to standardize the binary runtime model of C++. The first time this problem will become evident is when a client tries to link against the FastString DLL's import library from a C++ developement environment other than the one used to build the FastString DLL. Are there more benefits Or loss of this lack of binary standardization?

    Read the article

  • SEO for site with 301 redirect on root domain to subfolder

    - by Kim
    I've been asked to do SEO for a site. The site is made using Wordpress and prestashop. Because of this the root domain has a 301 redirect to a subfolder - domain/shop/ For my SEO submission work, I know it's not good practice to submit urls that have redirects on them and a lot of the time it's not allowed. After searching the net I think my best bet is to do all my site submissions using the url - domain/shop/ even though it will take a lot more listings to get them up in ranking compared to using their root domain. I'm not sure how it will work. The root domain has the greatest rank then passes rank to the rest of the site. If I'm targeting the subfolder will it work?

    Read the article

  • Phishing alert but file never existed

    - by IMB
    I got an alert from Google Webmasters. They say the following file was present in my host: example.com/~jhostgop/identity.php I checked my files and it never existed at all. I've experience this problem in two different host and domains but the file never existed in my file system. It appears somebody out there is linking a random domain and it prefixes the link with /~jhostgop/identity.php. Now Google may have indexed them so now I get those false phishing alerts. Anyone experienced this? Is it possible to prevent this?

    Read the article

  • Foraward Traffic from local machine to proxy server using iptables

    - by Vaibhav
    I am using Ubuntu Server 12.04. My IP is 192.168.4.160. I want to route the HTTP traffic generated locally from my system destined to a particular URL (say x.x.x.x) to pass through proxy server. My proxy server is 192.168.0.13:3128. I added following rule in iptables sudo iptables -t nat -A OUTPUT -p tcp -d x.x.x.x --dport 80 -j DNAT --to 192.168.0.13:3128 However, this rule does not seem to work for me. I captured packet in wireshark and I saw that packet is still going to x.x.x.x I am not very much familiar with iptables, so please try to be specific. Thanks in advance

    Read the article

  • Changes to File Store Provider in UCM PS3

    - by Kevin Smith
    In the recent PS3 release of UCM (11.1.1.4.0) there are some significant changes to the File Store Provider (FSP) configuration. For new PS3 installs (not upgrades from PS2) the FSP default storage rule includes a dispersion rule that will change the web-layout and vault paths by adding dispersion directories to the paths to limit the number of files in the vault and web-layout directories. What that means is that if you install a new PS3 UCM instance and migrate content in from a previous version of UCM the web URL will change. That is a critical problem for web sites and just general document management. See below for some details on the FSP configuration in PS3 and how you can change the default behavior. use the link below to read the rest of this post where I describe the issue in detaill and provide instructions for how to modify a PS3 instance to use the old format for the web-layout path.

    Read the article

  • compiz hiding unity and all menus

    - by Lennart Guldbrandsson
    After updating to Ubuntu 11.10, I was severly disturbed by Dash and wanted to go back to Ubuntu Classic. So I tried to read up, and found Compiz SettingsManager. In there, I clicked "on" never hide menus. For some reason this made all my menus at the top of the screen (volume, network, my login identity, and shutoff, etc) disappear - as well as the quickstart menu to the left (Unity). I am not very technical, so I have a hard time finding any programs now, and I just got on the internet by clicking on a link in a document, that I was fortunate to have on my Desktop. Without it, I wouldn't be able to ask for help. What I wish for is a) to get back the menu at the top, b) to restore the Ubuntu Classic without the irritating launcher and Dash, c) these two things to not disappear every time there is a new version of Ubuntu. Any help is greatly appreciated.

    Read the article

  • Sub domain on root domain

    - by dror
    I have a site, actually a "portal"/ "directory" for service providers. Now, for start, we opened every service provider own page on our site, but now we get a lot of applications from those providers that thy want sites from their own. We want to make every service provider his own site, but on sub domain url. ( they don’t mind… its ok for them) So, my site is www.exaple.com There site will be: provider.exaple.com Now I have two questions: can it harm my site in SEO? if one from those sub domain , punished by Google because is owner do "black hat seo" , how it will affect the rood domain? It can make the root domain to get punished?

    Read the article

  • How to install Ubuntu over http in virtual manager?

    - by Bond
    Hi, I am having a situation where I can not use a CD or PxE boot or wubi to install.I need to necessarily do an http install of Ubuntu.I am basically trying to create a guest OS in a virtualization setup on Xen on a non VT hardware. On a non VT hardware the virt-manager does not allow to install from local ISO or PXE even the only option is via a URL on http:// Here is what I did: 1) Download ubuntu 10.04 32 bit ISO 2) Kept it in /var/www (apache2 is running) 3) renamed it to ubuntu.iso and when I reached a stage where installation begins I gave path hxxp://localhost/ubuntu.iso but I got an error any installable distribution not found. 4) After this I did mkdir /var/www/sk mount -t iso9660 /var/www/ubuntu.iso /var/www/sk -o loop and this time during the installation I gave path http://localhost/sk I was able to see the contents in browser http://localhost/sk which you will see in a normal CD. But beginning installation I got same error ValueError: Could not find an installable distribution at 'http://localhost/sk So I want to just confirm if http install is done only this way or some other way because the installation is not proceeding.

    Read the article

  • How will Qt 5.0 be packaged for Raring?

    - by George Edison
    Note: as per the FAQ, "Issues with the next version of Ubuntu" may not be asked as questions here but in my opinion, this is not an issue but merely a question asking about policy. If you feel this question is off-topic, please leave a comment explaining why or open a question on Meta.AU. How will Qt 5.0 be packaged for Ubuntu when it is released? Currently, the name of the package for installing the Qt 4.8 core libraries is: libqt4-core Will the equivalent package for the next version of Qt (5.0) be named libqt5-core? If not, what will the package be named? Will the existing Qt 4.8 libraries coexist with the Qt 5.0 equivalents for the foreseeable future or will they be removed? The Qt 5.0 beta 2 PPA contains a lot of packages - few of which seem to correspond with existing package names. If someone can provide me with a link to a policy outlining the Qt 5.0 migration plan, that would be awesome.

    Read the article

  • Azure Table Storage Creation using Nov 2009 CTP

    - by kaleidoscope
    The new SDK introduces a new class - · The CloudTableClient : This new class enables us to create tables and test for the existence of tables. We need not need use this class for querying table storage, it's   more of an administrative class for dealing with table storage itself.   · Once we have got the account key and the account name from ConfigurationSetting, we can create an instance of the storage credentials and table client classes:   StorageCredentialsAccountAndKey creds = new StorageCredentialsAccountAndKey(accountName, accountKey);     CloudTableClient tableStorage = new CloudTableClient(tableBaseUri, creds);     CustomerContext ctx = new CustomerContext(tableBaseUri, creds);     //where tableBaseUri is the TableStorageEndpoint obtained from ConfigurationSetting Using the table storage class, we can now create a new table (if it doesn't already exist):     if (tableStorage.CreateTableIfNotExist("Customers"))     {        CustomerRow cust = new CustomerRow("AccountsReceivable", "kevin");         cust.FirstName = "Kevin";        cust.LastName = "Hoffman";        ctx.AddObject("Customers", cust);        ctx.SaveChanges();     } For a complete article on this topic please follow this link: http://dotnetaddict.dotnetdevelopersjournal.com/azure_nov09_tablestorage.htm Tinu, O

    Read the article

  • How does affliate marketing work, technically?

    - by Ron Gonzales
    There are lots of companies like Commision Junction that let you sell other people's products for a commission. How do these programs work, technically? Ie, are you simply given a link to the product you want to sell with an embedded ID in the URL? Does it involve cookies somehow? Do you take the order yourself and forward the information to the actual supplier of the goods/services? And how do you know if the program or the 'affliate network' isn't ripping you off by not creditting you for a sale?

    Read the article

  • Does Bing support anything like Google's First Click Free program?

    - by Dan Fabulich
    Google has a program for webmasters called First Click Free. To implement First Click Free, you need to allow all users who find a document on your site via Google search to see the full text of that document, even if they have not registered or subscribed to see that content. The user's first click to your content area is free. However, once that user clicks a link on the original page, you can require them to sign in or register to read further. The user must be able to see the full content of a multi-page article. You can allow this by displaying all content on a single page to both Googlebot and users. Alternatively, you can use cookies to make sure that a user can visit each page of a multi-page article before being asked for registration or payment. Does Bing support anything like this?

    Read the article

  • Print Your Favorite Video Game Character in 3D

    - by Jason Fitzpatrick
    Beloved video game characters of yesterday are perfect candidates for 3D printing with their simple and block-based sprite shapes. Read on to learn more about the process and mathematics of turning 2D sprites into 3D models. Courtesy of Mikola Lysenko, a computer scientist and mechanical engineer, we’re treated to not just a tutorial on how to create a 3D shape from a 2D seed image, but the mathematics behind figuring out exactly what that 2D sprite should look like if stretched out into three dimensions. Hit up the link below for his tour of techniques including multiview stereo reconstruction and space carving (and why he went with one technique over the other)–the explanation of his process is just as interesting as the cool results it yields. Turning 8-Bit Sprites into Printable 3D Models [via Hack A Day] How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

    Read the article

  • Should I index my mobile duplicate of my desktop website on google?

    - by Roy
    I have a duplicate of http://he.thenamestork.com with the url http://he.thenamestork.com/mobile - all files are duplicated while the mobile version has a slightly different content. Notice that when I write 'mobile' I only mean regular HTML4 with smartphone friendly CSS. I have a series of redirects (using .htaccess) that allows smartphone users land directly on the mobile versions. But I wonder, shound I index the mobile version as well so those users will be able to get direct, faster links? And what is the proper way of doing that without causing problem in google search? I guess I'm asking if there's a way to get google display regular urls for desktop users and ../mobile/.. urls for smartphone users, and if it is smart SEOwise.

    Read the article

  • Kiosk Mode Coding in Chromium

    - by Aaron
    I don't know how easy this would be, since I don't know anything about it, but I need an Ubuntu setup where the machine boots up, displays the login for a few seconds allowing a chance to log in as an admin, and then precedes to automatically log in to a user account which directly opens Chromium (any other browser is acceptable) in a kiosk mode where only the web content is visible, all Chromium keyboard shortcuts are disabled, and all but a select few websites are blocked, redirecting back to the home page after an "Unauthorized web page" warning comes up if the URL constraint is violated. Is it possible to code a kiosk setup like this, or am I asking for too much? If I'm simply uninformed, and there is already much documentation on anything like this, please redirect me to an appropriate page. If you can code or set up something like my description, please reply with step-by-step instructions, and instructions on how to modify the elements of the kiosk mode. Thank you in advance for any help. (Note: I'm currently using Ubuntu 10.04, but any distribution would work.)

    Read the article

  • Libnoise producing completely random noise

    - by Doodlemeat
    I am using libnoise in C++ taken and I have some problems with getting coherent noise. I mean, the noise produced now are completely random and it doesn't look like a noise. Here's a to the image produced by my game. I am diving the map into several chunks, but I can't seem to find any problem doing that since libnoise supports tileable noise. The code can be found below. Every chunk is 8x8 tiles large. Every tile is 64x64 pixels. I am also providing a link to download the entire project. It was made in Visual Studio 2013. Download link This is the code for generating a chunk Chunk *World::loadChunk(sf::Vector2i pPosition) { sf::Vector2i chunkPos = pPosition; pPosition.x *= mChunkTileSize.x; pPosition.y *= mChunkTileSize.y; sf::FloatRect bounds(static_cast<sf::Vector2f>(pPosition), sf::Vector2f(static_cast<float>(mChunkTileSize.x), static_cast<float>(mChunkTileSize.y))); utils::NoiseMap heightMap; utils::NoiseMapBuilderPlane heightMapBuilder; heightMapBuilder.SetSourceModule(mNoiseModule); heightMapBuilder.SetDestNoiseMap(heightMap); heightMapBuilder.SetDestSize(mChunkTileSize.x, mChunkTileSize.y); heightMapBuilder.SetBounds(bounds.left, bounds.left + bounds.width - 1, bounds.top, bounds.top + bounds.height - 1); heightMapBuilder.Build(); Chunk *chunk = new Chunk(this); chunk->setPosition(chunkPos); chunk->buildChunk(&heightMap); chunk->setTexture(&mTileset); mChunks.push_back(chunk); return chunk; } This is the code for building the chunk void Chunk::buildChunk(utils::NoiseMap *pHeightMap) { // Resize the tiles space mTiles.resize(pHeightMap->GetWidth()); for (int x = 0; x < mTiles.size(); x++) { mTiles[x].resize(pHeightMap->GetHeight()); } // Set vertices type and size mVertices.setPrimitiveType(sf::Quads); mVertices.resize(pHeightMap->GetWidth() * pHeightMap->GetWidth() * 4); // Get the offset position of all tiles position sf::Vector2i tileSize = mWorld->getTileSize(); sf::Vector2i chunkSize = mWorld->getChunkSize(); sf::Vector2f offsetPositon = sf::Vector2f(mPosition); offsetPositon.x *= chunkSize.x; offsetPositon.y *= chunkSize.y; // Build tiles for (int x = 0; x < mTiles.size(); x++) { for (int y = 0; y < mTiles[x].size(); y++) { // Sometimes libnoise can return a value over 1.0, better be sure to cap the top and bottom.. float heightValue = pHeightMap->GetValue(x, y); if (heightValue > 1.f) heightValue = 1.f; if (heightValue < -1.f) heightValue = -1.f; // Instantiate a new Tile object with the noise value, this doesn't do anything yet.. mTiles[x][y] = new Tile(this, pHeightMap->GetValue(x, y)); // Get a pointer to the current tile's quad sf::Vertex *quad = &mVertices[(y + x * pHeightMap->GetWidth()) * 4]; quad[0].position = sf::Vector2f(offsetPositon.x + x * tileSize.x, offsetPositon.y + y * tileSize.y); quad[1].position = sf::Vector2f(offsetPositon.x + (x + 1) * tileSize.x, offsetPositon.y + y * tileSize.y); quad[2].position = sf::Vector2f(offsetPositon.x + (x + 1) * tileSize.x, offsetPositon.y + (y + 1) * tileSize.y); quad[3].position = sf::Vector2f(offsetPositon.x + x * tileSize.x, offsetPositon.y + (y + 1) * tileSize.y); // find out which type of tile to render, atm only air or stone TileStop *tilestop = mWorld->getTileStopAt(heightValue); sf::Vector2i texturePos = tilestop->getTexturePosition(); // define its 4 texture coordinates quad[0].texCoords = sf::Vector2f(texturePos.x, texturePos.y); quad[1].texCoords = sf::Vector2f(texturePos.x + 64, texturePos.y); quad[2].texCoords = sf::Vector2f(texturePos.x + 64, texturePos.y + 64); quad[3].texCoords = sf::Vector2f(texturePos.x, texturePos.y + 64); } } } All the code that uses libnoise in some way are World.cpp, World.h and Chunk.cpp, Chunk.h in the project.

    Read the article

  • Inside the Raspberry Pi Factory

    - by Jason Fitzpatrick
    Curious where your pint-sized Raspberry Pi came from? You might be surprised to learn it was built, tested, and packaged all in an equally pint-sized factory in South Wales. Nick Heath of Tech Republic takes us on a photo tour of the Raspberry Pi factory with a stop at each stage of production and testing. The photo above shows one of the manual construction steps, the insertion of the large components such as the USB and Ethernet ports. Hit up the link below for the full tour. Raspberry Pi: Inside the Pi Factory [Tech Republic] Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus?

    Read the article

  • PHPForm Generate PDF Send to Email

    - by tom
    I'm a beginner in PHP I was wondering if this is easy to do or if i'd have to outsource this to a programmer - Basically when a user fills in the PHP Form and submits it I need this to generate as a PDF which will then email/attach to MY email and NOT the user who submitted this form. I have looked at tcpdf, fpdi but i dont think any of those scripts allow me to do this specifically as from what i heard it generates a download link for the user, and that is not what i need. If anyone can help me it would be greatly appreciated. Regards Tom

    Read the article

  • Google is not indexing my entire site despite having a sitemap

    - by Anusha
    I have an e-commerce website www.beyondtime.in. I have been constantly monitoring Googlebot crawling on my website and my webmaster account. Lately, I have found two issues that I have not been able to understand. 1.) The Google Bots have been only crawling www.beyondtime.in/telecom.php when the URL is not even valid. What needs to be done to let Google crawl other pages of the website as well? 2.) The second question is about the Google Webmaster account, where I've submitted my sitemap with 227 URLs. Out of that, only 156 have been indexed. None of the images of my website have been indexed by Google.

    Read the article

  • Role of linking, object files and executables

    - by Tim
    For a C or assembly program that does not require any other library, will linking be necessary? In other words, will conversion from C to Assembly and/or from Assembly to an object file be enough without being followed by linking? If linking is still needed, what will it do, given that there is just one object file which doesn't need a library to link to? Relatedly, how different are object files and executable files, given that in Linux, both have file format ELF? Are object files those ELF files that are not runnable? Are there some executable files that can be linked to object files? If yes, does it mean dynamical linking of executables to shared libraries?

    Read the article

  • Extending jQuery with jQuery.Extend

    - by Jalpesh P. Vadgama
    We all know that jQuery is a great JavaScript framework. It’s provide lots of functionalities and most used framework in programming world. But sometimes we need a functionality that does not provided by jQuery by default. At that time we need to extend jQuery. We can extend jQuery with jQuery.Extend  Method. You can get complete information from the following link. http://api.jquery.com/jQuery.extend/ It merges the contents of two or more objects together into the first object. More on my personal blog @www.dotnetjalps.com

    Read the article

  • How to enable rgb colored output in terminal?

    - by t.pimentel
    I'm trying to print a colored string to a gnome-terminal using ANSI escape codes, but, although it works for the custom colors, or even the 256 extra color, it doesn't work with RGB codes. So, simplifying: cout << "\033[33m" << '.' << "\033[0m"; # prints with color cout << "\033[38;5;135m" << '.' << "\033[0m"; # prints with color cout << "\033[38;2;0;135;0m" << '.' << "\033[0m"; # doesn't work, prints with default color How can I output something with an RGB color code in the gnome-terminal? I'm following this link for outputs: Wikipedia ANSI escape code.

    Read the article

  • Day 1 - Finding Like Minds

    - by dapostolov
    So, is being a Game Developer any different from being an IT Developer? I picture a poorly lit environment where I get to purchase my own desk lamp; I'm thinking one of those huge lava lamps that pump out so much heat you could fry an egg on it. To my right: a "great wall" of empty coke cans dwarf me. Eating my last slice of pizza I look across my desk to see a fellow developer with a smug look on his face;  he's just coded his latest module for the game and it looks like he's in nirvana. My duty, of course, is to remind him to keep focused on the job at hand. So, picking up my trusty elastic and aerodynamically crafted paper bullet I begin a 10 minute war of welts and laughter which is promptly abrupted by our Project Manager demanding more details from our morning Scrum meeting. After providing about 5 minutes of geek speak and several words of comfort to make his eyes glaze over...it hits me, the idea for the module...beckoning my developer friend over, we quickly shoo the Project Manager away and begin our brainstorming frenzy ... now, where'd I put that full can of coke? OK. OK. This isn't probably the most ideal game developer environment, but it definitely sounds fun to me...and from what I gather is nothing like most game development companies. But I'm not doing this blog series to "go pro"; like I stated in my first post I want to make a 2D game from an idea my best friend and I drummed up long, long ago. I'm in this for the passion AND I want to see how easy it is for us .Net Developers to create a game. So where do I start? Where can I find like minded individuals? What technologies are there? What do I need to make a video game? The questions are endless....AND...since I already have an idea ... lets start with ... Technology (yes, I'm a geek, live with it...) Technology OK. Predominantly, games are still made in C++ or even C. I'm not sure how much assembly code is floating around lately, however, that is not my concern. I do know C / C++ from my past, enough to even get me by, but I'm mainly interested in a recent, not-so-new, technology called XNA. What is XNA? XNA allows us .Net Developers to make 2D / 3D games for windows, Xbox*, and Windows Mobile 7*. * = for a nominal fee *cough* The following link is your one stop shop to XNA game development: http://creators.xna.com/en-US/education/gettingstarted The above site hosts information such as: - getting started - a sample/instructional shooter game in 2D / 3D with code (if I'm taking too long for you in this blog series) - downloads - starter kits... http://creators.xna.com/en-US/education/starterkits/ And of course...forums. You can also subscribe and pay for their premium membership which gets you some pretty awesome tutorials, resources, downloads, and premium community support. Some general Wiki information about XNA: http://en.wikipedia.org/wiki/XNA_%28Microsoft%29 Community Support OK. Let's move on to industry and community support. Apart from XNA, there are some really cool sites out there, I just haven't found all of them yet. However, I found a really cool Game Development website called Gamastura. You can click on the following link to get you there: http://www.gamasutra.com/ The site is 100% dedicated to "The Art & Business of Making Games". Armed with blogs, twitter, jobs/resumes and most importantly industry news; one could subscribe to the feed and got lost in the wealth of information it provides. On a side note: I remember Gamasutra being around when my best friend and I wanted to make a video game...meaning, they've been around for a while now. I think the most beneficial aspect of this site is to understand the industry you want to get into. Otherwise, it's just a cool site to keep up to date with the industry in general. Another Community Support option is LinkedIn. Amongst the land of extremely bloated achievements and responsibilities lay 3 groups (that I have found) that deal with game development.: http://www.linkedin.com/groups?gid=59205 - Game Developers http://www.linkedin.com/groups?gid=824817 - DirectX Game Developer Network http://www.linkedin.com/groups?gid=756587 - DirectX Developers The Game Developers group in LinkedIn is by far the most active of the three and could possibly provide a wealth of support. What I've done thus far: - I lightly researched the XNA technology - I looked around for some community sites to assist me - I downloaded the XNA Game Studio 3.1 on my PC and installed it on my IDE - I even tried both tutorials! http://creators.xna.com/en-US/education/gettingstarted/bgintro/chapter1   Best Regards D.

    Read the article

  • Why is a # sign added to the end of URLS?

    - by Niro
    Note: I'm asking this from the perspective of the site developers (trying to help someone there). not as a user. Please don't forward this to superuser.com. It's a server admin question. Have a look here http://www.wanimo.com/fr/chiens/coussin-matelas-tapis-pour-chien-sc28/tapis-plat-urban-chic-sf7263/ you'll see that the page gets redirected to the same page with # at the end. Worse, when you click back you get garbage url. I'm trying to debug what is causing the redirect. Any advice on how to find it ?

    Read the article

  • How these files can be accessed?

    - by harsh.singla
    The files can be accessed from every artifact, such as .bpel, .mplan, .task, .xsl, .wsdl etc., of the composite. 'oramds' protocol is used to access these files. You need to setup your adf-config.xml file in your dev environment or Jdeveloper to access these files from MDS. Here is the sample adf-config.xml. xmlns:sec="http://xmlns.oracle.com/adf/security/config" name="jdbc-url"/ name="metadata-path"/ credentialStoreLocation="../../src/META-INF/jps-config.xml"/ This adf-config.xml is located in directory named .adf/META-INF, which is in the application home of your project. Application home is the directory where .jws file of you application exists. Other than setting this file, you need not make any other changes in your project or composite to access MDS. After setting this up, you can create a new SOA-MDS connection in your Jdev. This enables you to have a resource pallet in which you can browse and choose the required file from MDS.

    Read the article

< Previous Page | 664 665 666 667 668 669 670 671 672 673 674 675  | Next Page >