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  • In a team practicing Domain Driven Design, should the whole team participate in Stakeholder meetings?

    - by thirdy
    In my experience, a Software Development Team that comprises: 1 Project Manager 1 Tech Lead 1 - 2 Senior Dev 2 - 3 Junior Dev (Fresh grad) Only the Tech Lead & PM (and/or Senor Dev/s) will participate in a meeting with Clients, Domain Experts, Client's technical resource. I can think of the ff potential pitfalls: Important info gets lost Human error (TL/PM might forgot to disseminate info due to pressure or plain human error) Non-verbal info (maybe a presentation using a diagram presented by Domain Expert) Maintaining Ubiquitous language is harder to build since not all team members get to hear the non-dev persons Potential of creative minds are not fully realized (Personally, I am more motivated to think/explore when I am involved with these important meetings) Advantages of this approach: Only one point of contact Less time spent on meetings? Honestly, I am biased & against this approach. I would like to hear your opinions. Is this how you do it in your team? Thanks in advance!

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  • Plug In to the Web at India's Largest Adobe Conference

    Bangalore, June 16, 2010: Adobe Flash Platform Summit, India's largest Adobe conference, recognizes the blurring dynamic of the designer/developer workflow, and features the latest developments on the Adobe Flash Platform that is of utmost importance to both developers, as well as designers. Based on the overarching theme Functional Intent Meets Pixel Perfection, AFPS 2010 will feature a convergence of thousands of developers and designers, Adobe community members and Adobe teams from across...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • code cowboy on the team

    - by MK01
    How do you deal with a team member who is senior to you and always jumps on other people's projects and completes them over night or over the weekend? She seems to work 80 hour weeks whether there is an emergency or not and it is somewhat difficult to predict which part of your todo list she is going to strike next. Sometimes days of your work are wasted because on Monday morning you find a checkin completing the project you've spent most of the previous week working on. To people asking of the quality: Usually it is quite good but: there is also a lot of refactoring of code involved, including code 'owned' by other team members, w/o regard for the test coverage, with the obvious results.

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  • Licensing my own dh_* scripts

    - by avnik
    I wrote little helper script, for my own buildsystem. This script uses debhelper's Dh_lib to inject pre/post install fragments. use strict; use Debian::Debhelper::Dh_Lib; foreach my $package (@{$dh{DOPACKAGES}}) { autoscript($package, "postinst", "postinst-rock2deb"); autoscript($package, "postrm", "postrm-rock2deb"); } Should it be GPL'ed, because it use GPL'ed Dh_lib, or it uncopyrightable, because no other way to do it? Other scripts in my buildsystem are MIT/X licensed, and I prefer to stay with MIT/X when possible. (question moved from stackoverflow as suggested by few SG members)

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  • What would be a good way to request comments?

    - by WarpEnterprises
    In the project/team I'm working the frequency of comments is a little low. One reason might be that it is not clear to the long-time devs what lines in the code really needs a comment (each part of the project has quite fixed devs). To increase this we plan to let team members review the code and check in "requests for comments", which the main dev of that part should replace with useful comments. Do you think this could work? If "yes": what tags should we use to mark? (e.g. //TODO please comment) Can you think of alternatives for this process? Edit: I appreciate your answers about best practice in commenting and writing code, and I completey agree. But my question targets the cases where refactoring is not an option (not wanting to change working code, not wanting to "accuse" main dev of producing code that needs refactoring,...) - so only more or better comments are an option (at least for this question).

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  • Why do I need to republish a file when I update it?

    - by user13089
    The story is: I am coding a program and at the same time, i want to share it with my group members using ubuntu. They don't have an Ubuntu One account and what I do is to publish the file and my friends just get the link and the file. But, strangely or not, every time I upload a new version of this file (I add more code and save it), the used link seems to be "outdated" and I need to publish the same file again and to get a new link every time i modify the same file. Couldn't it be possible to save a new version of your file and the same link just "points" to the newer version?

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  • Samba: map domain group to local one

    - by user285467
    I have a problem with mapping pure domain group to one existing on UNIX system. When I map NT domain account by default samba picks local SID - one that can be acquired via the command; net getlocalsid Instead of SID that comes from domain; net getdomainsid This is the behavior that I do not understand. I can explicitly set the SID to the domain one. E.g.: net groupmap add sid=[DOMAIN SID]-[RID] ntgroup=[DOMAIN group] unixgroup=[UNIX group] type=l However the command getent group | grep 'DOMAIN group indicates this group to be domain one - GID created in accordance to RID backend in use, not the GID of 'UNIX group' as expected. Worth to mention I use the winbind. Strange thing is that I already have such mapping in place for other 'DOMAIN group2' that getent group reports with GID of local UNIX group with all members of the 'DOMAIN group2'. Now the question is how to populate such behavior for other of my groups???

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  • paging php error - undefined index

    - by fusion
    i've a search form with paging. when the user enters the keyword initially, it works fine and displays the required output; however, it also shows this error: Notice: Undefined index: page in C:\Users\user\Documents\Projects\Pro\search.php on line 21 Call Stack: 0.0011 372344 1. {main}() C:\Users\user\Documents\Projects\Pro\search.php:0 . .and if the user clicks on the 'next' page, it shows no output with this error thrown: Notice: Undefined index: q in C:\Users\user\Documents\Projects\Pro\search.php on line 19 Call Stack: 0.0016 372048 1. {main}() C:\Users\user\Documents\Projects\Pro\search.php:0 this is my code: <?php ini_set('display_errors',1); error_reporting(E_ALL|E_STRICT); include 'config.php'; $search_result = ""; $search_result = trim($_GET["q"]); $page= $_GET["page"]; //Get the page number to show if($page == "") $page=1; $search_result = mysql_real_escape_string($search_result); //Check if the string is empty if ($search_result == "") { echo "<p class='error'>Search Error. Please Enter Your Search Query.</p>" ; exit(); } if ($search_result == "%" || $search_result == "_" || $search_result == "+" ) { echo "<p class='error1'>Search Error. Please Enter a Valid Search Query.</p>" ; exit(); } if(!empty($search_result)) { // the table to search $table = "thquotes"; // explode search words into an array $arraySearch = explode(" ", $search_result); // table fields to search $arrayFields = array(0 => "cQuotes"); $countSearch = count($arraySearch); $a = 0; $b = 0; $query = "SELECT cQuotes, vAuthor, cArabic, vReference FROM ".$table." WHERE ("; $countFields = count($arrayFields); while ($a < $countFields) { while ($b < $countSearch) { $query = $query."$arrayFields[$a] LIKE '%$arraySearch[$b]%'"; $b++; if ($b < $countSearch) { $query = $query." AND "; } } $b = 0; $a++; if ($a < $countFields) { $query = $query.") OR ("; } } $query = $query.")"; $result = mysql_query($query, $conn) or die ('Error: '.mysql_error()); $totalrows = mysql_num_rows($result); if($totalrows < 1) { echo '<span class="error2">No matches found for "'.$search_result.'"</span>'; } else { $limit = 3; //Number of results per page $numpages=ceil($totalrows/$limit); $query = $query." ORDER BY idQuotes LIMIT " . ($page-1)*$limit . ",$limit"; $result = mysql_query($query, $conn) or die('Error:' .mysql_error()); ?> <div class="caption">Search Results</div> <div class="center_div"> <table> <?php while ($row= mysql_fetch_array($result, MYSQL_ASSOC)) { $cQuote = highlightWords(htmlspecialchars($row['cQuotes']), $search_result); ?> <tr> <td style="text-align:right; font-size:15px;"><?php h($row['cArabic']); ?></td> <td style="font-size:16px;"><?php echo $cQuote; ?></td> <td style="font-size:12px;"><?php h($row['vAuthor']); ?></td> <td style="font-size:12px; font-style:italic; text-align:right;"><?php h($row['vReference']); ?></td> </tr> <?php } ?> </table> </div> <?php //Create and print the Navigation bar $nav=""; if($page > 1) { $nav .= "<a href=\"search.php?page=" . ($page-1) . "&string=" .urlencode($search_result) . "\"><< Prev</a>"; } for($i = 1 ; $i <= $numpages ; $i++) { if($i == $page) { $nav .= "<B>$i</B>"; }else{ $nav .= "<a href=\"search.php?page=" . $i . "&string=" .urlencode($search_result) . "\">$i</a>"; } } if($page < $numpages) { $nav .= "<a href=\"search.php?page=" . ($page+1) . "&searchstring=" .urlencode($search_result) . "\">Next >></a>"; } echo "<br /><br />" . $nav; } } else { exit(); } ?>

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  • Making Separate Assemblies For Different Types Of Tests For The Same Component?

    - by sooprise
    I was told by a few members here that splitting up my unit tests into different assemblies for different components is the best way to structure unit tests. Now, I have a few questions about that idea. What are the advantages of this? Organization, and isolation of errors? Let's say I have a component named "calculator", and I create an assembly for the unit tests on "calculator". Would I create a separate assembly for the integration tests I want to run on "calculator"? Or is the definition of an integration test a test across multiple components, like "calculator" and whatever else, which would require a separate assembly to test both of them together? In that case, would I have one assembly to do all of the integration testing for every component combination?

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  • Free Specialization Exam Opportunity

    - by swalker
    To coincide with the 2012 JD Edwards Partner Summit, OPN is offering an opportunity for all partners. FREE exams are available in Oracle's Broomfield Office on February 1-2, 2012. This exclusive opportunity, available only to members of the Oracle PartnerNetwork, allows you to take the exams FREE OF CHARGE (a $195 value). Registration details coming soon. The exams are rigorous, so be prepared. Use the Exam Study Guides for links to training to ensure you have the knowledge level necessary to pass the exam. You don't have to participate in the JD Edwards Summit to participate in this FREE Specialization opportunity, however, you must show proof of your valid OPN Membership by providing your OPN Company ID prior to the exam, and provide your valid Pearson Vue account. All Specialization and Certification Exams are available for this event. Click here to see a list of available Certification Exams.

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  • Looking for feedback on design pattern for simple 2D environment

    - by Le Mot Juiced
    I'm working in iOS. I am trying to make a very simple 2D environment where there are some basic shapes you can drag around with your finger. These shapes should interact in various ways when dropped on each other, or when single-tapped versus double-tapped, etc. I don't know the name for the design pattern I'm thinking of. Basically, you have a bunch of arrays named after attributes, such as "double-tappable" or "draggable" or "stackable". You assign these attributes to the shapes by putting the shapes in the arrays. So, if there's a double-tap event, the code gets the location of it, then iterates through the "double-tappable" array to see if any of its members are in that location. And so on: every interactive event causes a scan through the appropriate array or arrays. It seems like that should work, but I'm wondering if there's a better pattern for the purpose.

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  • Error when call 'qb.query(db, projection, selection, selectionArgs, null, null, orderBy);'

    - by smalltalk1960s
    Hi all, I make a content provider named 'DictionaryProvider' (Based on NotepadProvider). When my program run to command 'qb.query(db, projection, selection, selectionArgs, null, null, orderBy);', error happen. I don't know how to fix. please help me. Below is my code // file main calling DictionnaryProvider @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.dictionary); final String[] PROJECTION = new String[] { DicColumns._ID, // 0 DicColumns.KEY_WORD, // 1 DicColumns.KEY_DEFINITION // 2 }; Cursor c = managedQuery(DicColumns.CONTENT_URI, PROJECTION, null, null, DicColumns.DEFAULT_SORT_ORDER); String str = ""; if (c.moveToFirst()) { int wordColumn = c.getColumnIndex("KEY_WORD"); int defColumn = c.getColumnIndex("KEY_DEFINITION"); do { // Get the field values str = ""; str += c.getString(wordColumn); str +="\n"; str +=c.getString(defColumn); } while (c.moveToNext()); } Toast.makeText(this, str, Toast.LENGTH_SHORT).show(); } // file DictionaryProvider.java package com.example.helloandroid; import java.util.HashMap; import android.content.ContentProvider; import android.content.ContentValues; import android.content.UriMatcher; import android.database.Cursor; import android.database.sqlite.SQLiteDatabase; import android.database.sqlite.SQLiteQueryBuilder; import android.net.Uri; import android.text.TextUtils; import com.example.helloandroid.Dictionary.DicColumns; public class DictionaryProvider extends ContentProvider { //private static final String TAG = "DictionaryProvider"; private DictionaryOpenHelper dbdic; static final int DATABASE_VERSION = 1; static final String DICTIONARY_DATABASE_NAME = "dictionarydb"; static final String DICTIONARY_TABLE_NAME = "dictionary"; private static final UriMatcher sUriMatcher; private static HashMap<String, String> sDicProjectionMap; @Override public int delete(Uri arg0, String arg1, String[] arg2) { // TODO Auto-generated method stub return 0; } @Override public String getType(Uri arg0) { // TODO Auto-generated method stub return null; } @Override public Uri insert(Uri arg0, ContentValues arg1) { // TODO Auto-generated method stub return null; } @Override public boolean onCreate() { // TODO Auto-generated method stub dbdic = new DictionaryOpenHelper(getContext(), DICTIONARY_DATABASE_NAME, null, DATABASE_VERSION); return true; } @Override public Cursor query(Uri uri, String[] projection, String selection, String[] selectionArgs, String sortOrder) { SQLiteQueryBuilder qb = new SQLiteQueryBuilder(); qb.setTables(DICTIONARY_TABLE_NAME); switch (sUriMatcher.match(uri)) { case 1: qb.setProjectionMap(sDicProjectionMap); break; case 2: qb.setProjectionMap(sDicProjectionMap); qb.appendWhere(DicColumns._ID + "=" + uri.getPathSegments().get(1)); break; default: throw new IllegalArgumentException("Unknown URI " + uri); } // If no sort order is specified use the default String orderBy; if (TextUtils.isEmpty(sortOrder)) { orderBy = DicColumns.DEFAULT_SORT_ORDER; } else { orderBy = sortOrder; } // Get the database and run the query SQLiteDatabase db = dbdic.getReadableDatabase(); Cursor c = qb.query(db, projection, selection, selectionArgs, null, null, orderBy); // Tell the cursor what uri to watch, so it knows when its source data changes c.setNotificationUri(getContext().getContentResolver(), uri); return c; } @Override public int update(Uri uri, ContentValues values, String selection, String[] selectionArgs) { // TODO Auto-generated method stub return 0; } static { sUriMatcher = new UriMatcher(UriMatcher.NO_MATCH); sUriMatcher.addURI(Dictionary.AUTHORITY, "dictionary", 1); sUriMatcher.addURI(Dictionary.AUTHORITY, "dictionary/#", 2); sDicProjectionMap = new HashMap<String, String>(); sDicProjectionMap.put(DicColumns._ID, DicColumns._ID); sDicProjectionMap.put(DicColumns.KEY_WORD, DicColumns.KEY_WORD); sDicProjectionMap.put(DicColumns.KEY_DEFINITION, DicColumns.KEY_DEFINITION); // Support for Live Folders. /*sLiveFolderProjectionMap = new HashMap<String, String>(); sLiveFolderProjectionMap.put(LiveFolders._ID, NoteColumns._ID + " AS " + LiveFolders._ID); sLiveFolderProjectionMap.put(LiveFolders.NAME, NoteColumns.TITLE + " AS " + LiveFolders.NAME);*/ // Add more columns here for more robust Live Folders. } } // file Dictionary.java package com.example.helloandroid; import android.net.Uri; import android.provider.BaseColumns; /** * Convenience definitions for DictionaryProvider */ public final class Dictionary { public static final String AUTHORITY = "com.example.helloandroid.provider.Dictionary"; // This class cannot be instantiated private Dictionary() {} /** * Dictionary table */ public static final class DicColumns implements BaseColumns { // This class cannot be instantiated private DicColumns() {} /** * The content:// style URL for this table */ public static final Uri CONTENT_URI = Uri.parse("content://" + AUTHORITY + "/dictionary"); /** * The MIME type of {@link #CONTENT_URI} providing a directory of notes. */ //public static final String CONTENT_TYPE = "vnd.android.cursor.dir/vnd.google.note"; /** * The MIME type of a {@link #CONTENT_URI} sub-directory of a single note. */ //public static final String CONTENT_ITEM_TYPE = "vnd.android.cursor.item/vnd.google.note"; /** * The default sort order for this table */ public static final String DEFAULT_SORT_ORDER = "modified DESC"; /** * The key_word of the dictionary * <P>Type: TEXT</P> */ public static final String KEY_WORD = "KEY_WORD"; /** * The key_definition of word * <P>Type: TEXT</P> */ public static final String KEY_DEFINITION = "KEY_DEFINITION"; } } thanks so much

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  • How can I Include Multiples Tables in my linq to entities eager loading using mvc4 C#

    - by EBENEZER CURVELLO
    I have 6 classes and I try to use linq to Entities to get the SiglaUF information of the last deeper table (in the view - MVC). The problem is I receive the following error: "The ObjectContext instance has been disposed and can no longer be used for operations that require a connection." The view is like that: > @model IEnumerable<DiskPizzaDelivery.Models.EnderecoCliente> > @foreach (var item in Model) { > @Html.DisplayFor(modelItem => item.CEP.Cidade.UF.SiglaUF) > } The query that i use: var cliente = context.Clientes .Include(e => e.Enderecos) .Include(e1 => e1.Enderecos.Select(cep => cep.CEP)) .SingleOrDefault(); The question is: How Can I improve this query to pre loading (eager loading) "Cidade" and "UF"? See below the classes: public partial class Cliente { [Key] [DatabaseGeneratedAttribute(DatabaseGeneratedOption.Identity)] public int IdCliente { get; set; } public string Email { get; set; } public string Senha { get; set; } public virtual ICollection<EnderecoCliente> Enderecos { get; set; } } public partial class EnderecoCliente { public int IdEndereco { get; set; } public int IdCliente { get; set; } public string CEPEndereco { get; set; } public string Numero { get; set; } public string Complemento { get; set; } public string PontoReferencia { get; set; } public virtual Cliente Cliente { get; set; } public virtual CEP CEP { get; set; } } public partial class CEP { public string CodCep { get; set; } public string Tipo_Logradouro { get; set; } public string Logradouro { get; set; } public string Bairro { get; set; } public int CodigoUF { get; set; } public int CodigoCidade { get; set; } public virtual Cidade Cidade { get; set; } } public partial class Cidade { public int CodigoCidade { get; set; } public string NomeCidade { get; set; } public int CodigoUF { get; set; } public virtual ICollection<CEP> CEPs { get; set; } public virtual UF UF { get; set; } public virtual ICollection<UF> UFs { get; set; } } public partial class UF { public int CodigoUF { get; set; } public string SiglaUF { get; set; } public string NomeUF { get; set; } public int CodigoCidadeCapital { get; set; } public virtual ICollection<Cidade> Cidades { get; set; } public virtual Cidade Cidade { get; set; } } var cliente = context.Clientes .Where(c => c.Email == email) .Where(c => c.Senha == senha) .Include(e => e.Enderecos) .Include(e1 => e1.Enderecos.Select(cep => cep.CEP)) .SingleOrDefault(); Thanks!

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  • How to start working in a team on a project? [closed]

    - by Adio
    Ok, for the first time in my life I am going to work in a team. The problem is that all the team members including me are junior developers and for all of us this is the first time we are working in a team. The problem is that we do not know how to start the project. We know a little about scrum and agile development, we have our user stories in place and our created project - which does not have even one piece of code - and now we are stuck and don't know how and what to do? All scrum books talk about scrum development but lack of the details like how to start. How my team will know what object I am using? How we will push the first piece of code and what it will be? Any help will be great. Books, articles, advice, or anything.

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  • River City Give Camp 4-6 Feb 2011 in Richmond!

    - by andyleonard
    I'm often approached by community members who seek new or better employment. One problem? Experience. You need experience to get a new or better job; you can't get experience without the new gig. </ Catch22 > River City Give Camp is a way to gain some experience, but it's much more than that - it's also a great way to network with others currently working in the field. Sign up ! Show them what you've got! :{>...(read more)

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  • Adopt a Java EE 7 JSR!

    - by reza_rahman
    Broad community participation is key to the success of any technology worth it's salt. The Adopt-a-JSR program was launched in recognition of this fact. It is an initiative by some key JUG leaders around the World to encourage JUG members to get involved in a JSR and to evangelize that JSR to their JUG and the wider Java community, in order to increase grass roots participation. There are a number of JUGs that have already jumped in like the Chennai JUG, SouJava, London Java Community, BeJUG, GoJava, Morrocco JUG, Campinas JUG and ItpJava. Note that any developer can participate, there isn't a need to be a JUG leader. There are a number of Java EE 7 JSRs that could use your help right now including WebSocket, JSON, Caching, Concurrency for EE, JAX-RS2 and JMS2. Find out more here.

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  • Hide from google while developing

    - by user210757
    I will be building a (wordpress) web site. While I am developing, other team members will be pushing content. I'd like to have it hidden from google while under development. It will be hosted on godaddy. I have thought of not pointing the domain name to it until live and using "preview dns", or buying a static IP during development. Or hosting dev site in a sub-directory ("/dev/") until ready and then moving it up a level. If in the dev directory I'd add htaccess or robots.txt to not crawl. Is any of this a bad idea? Will google penalize for any of this - like search by IP and then associate that with the domain later on? Any better ideas?

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  • Symfony2 same form, different entities NOT related

    - by user1381537
    I'm trying to write one form for submitting against MySQL DB, but I can't get it working, I've tried a lot of things (separate forms, create an ->add('foo', new foo()) to a field, and trying to parse plain SQL with a normal HTML form is my only solution, which is obviously not the best. This is my DB structure: As you can see I need to insert the comments textarea to ticketcomments among the user who wrote it, etc. On crmentity the description field. Then on ticketcf the fields that I need to submit from form, are this (because you wont know if I don't tell you because of the field names): tcf.cf594 AS Type, tcf.cf675 AS Suscription, tcf.cf770 AS ID_PRODUCT, tcf.cf746 AS NotificationDate, tcf.cf747 AS ResponseDate, tcf.cf748 AS ResolutionDate, And, of course, every table needs to have the same ticketid id for the submitted form, so we can retrieve it with one simple query. It will be easy to do with plain SQL instead of using DQL and Symfony2 forms, but is not a good way to do it. Also, here's my "Ticket list" query, if you need it to have it more clear... SELECT t.ticketNo AS Ticket, t.title AS Asunto, t.status AS Estado, t.updateLog AS LOG, t.hours AS Horas, t.solution AS Solucion, t.priority AS Prioridad, tcf.cf594 AS Tipo, tcf.cf675 AS Suscripcion, tcf.cf770 AS IDPROD, tcf.cf746 AS F_Noti, tcf.cf747 AS F_Resp, tcf.cf748 AS F_Reso, CONCAT (cd.firstname, cd.lastname) AS Contacto, crm.description AS Descripcion, crm.crmid AS id FROM WbsGoclientsBundle:VtigerTroubletickets t INNER JOIN WbsGoclientsBundle:VtigerTicketcf tcf WITH t.ticketid = tcf.ticketid INNER JOIN WbsGoclientsBundle:VtigerContactdetails cd WITH t.parentId = cd.contactid INNER JOIN WbsGoclientsBundle:VtigerCrmentity crm WITH t.ticketid = crm.crmid WHERE t.parentId IN ( SELECT cd1.contactid FROM WbsGoclientsBundle:VtigerContactdetails cd1 WHERE cd1.accountid = ( SELECT cd2.accountid FROM WbsGoclientsBundle:VtigerContactdetails cd2 WHERE cd2.contactid = :contactid)) AND t.status <> \'Closed\' And also "Ticket details" query (which is not in DQL format yet, only SQL) is so simple, it only retrieve the comments field and createdtime from ticketcomments appended to this query so we have all the fields... Thank you. This is a test form, using troubletickets and ticketcomments, it's returning errores because I can't set a comments field because troubletickets doesn't has it, but I need that field to be submitted to ticketcomments ... VtigerTicketcommentsType <?php namespace WbsGo\clientsBundle\Form\Type; use Symfony\Component\Form\AbstractType, Symfony\Component\Form\FormBuilderInterface; use Symfony\Component\OptionsResolver\OptionsResolverInterface; class VtigerTicketcommentsType extends AbstractType { public function buildForm(FormBuilderInterface $builder, array $options) { $builder ->add('ticketid') ->add('comments') ->add('ownerid') ->add('ownertype') ->add('createdtype') ; } public function setDefaultOptions(OptionsResolverInterface $resolver) { $resolver->setDefaults(array( 'data_class' => 'WbsGo\clientsBundle\Entity\VtigerTicketcomments' )); } public function getName() { return 'comments'; } } OpenTicketType.php <?php namespace WbsGo\clientsBundle\Form; use Symfony\Component\Form\AbstractType, Symfony\Component\Form\FormBuilderInterface ; use WbsGo\clientsBundle\Form\Type\VtigerTicketcommentsType; use Symfony\Component\OptionsResolver\OptionsResolverInterface; class OpenTicketType extends AbstractType { public function buildForm(FormBuilderInterface $builder, array $options) { $builder ->add('title') ->add('priority') ->add('solution') ->add('comments', 'collection', array( 'type' => new VtigerTicketcommentsType() )) ; } public function setDefaultOptions(OptionsResolverInterface $resolver) { $resolver->setDefaults(array( 'data_class' => 'WbsGo\clientsBundle\Entity\VtigerTroubletickets' )); } public function getName() { return 'ticket'; } } TicketController.php <?php namespace WbsGo\clientsBundle\Controller; use Symfony\Bundle\FrameworkBundle\Controller\Controller; use WbsGo\clientsBundle\Entity\VtigerTroubletickets; use WbsGo\clientsBundle\Entity\VtigerTicketcomments; use WbsGo\clientsBundle\Form\OpenTicketType; use Symfony\Component\HttpFoundation\Request; class TicketController extends Controller { public function indexAction() { $em = $this->getDoctrine()->getManager(); $tickets = $em ->getRepository('WbsGoclientsBundle:VtigerTroubletickets') ->findAllOpenByCustomerId($this->getUser()->getId()); $userdata = $this->getDoctrine()->getManager() ->getRepository('WbsGoclientsBundle:VtigerContactdetails') ->findContact($this->getUser()->getId()); return $this ->render('WbsGoclientsBundle:Ticket:index.html.twig', array('tickets' => $tickets, 'userdata' => $userdata)); } public function addAction() { $assets = $this->getDoctrine()->getManager() ->getRepository('WbsGoclientsBundle:VtigerAssets') ->findAssetByAccountId($this->getUser()->getId()); $assetlist = array(); foreach ($assets as $key => $v) { $assetlist[$key] = $key; } $form = $this->createForm(new OpenTicketType(), new VtigerTroubletickets()); return $this ->render('WbsGoclientsBundle:Ticket:add.html.twig', array('form' => $form->createView(), 'assets' => $assets,)); } } This is the error Symfony2 is returning Neither the property "comments" nor one of the methods "getComments()", "isComments()", "hasComments()", "_get()" or "_call()" exist and have public access in class "WbsGo\clientsBundle\Entity\VtigerTroubletickets". EDIT 2 This code is actually rendering my forms, but I need help in order to submit each XXXType form to its corresponding table. public function buildForm(FormBuilderInterface $builder, array $options) { $builder ->add('descripcion') ->add('prioridad') ->add('solucion') ->add('comment', new VtigerTicketcommentsType() ) ->add('contacto') ->add('suscripcion') ->add('producto', 'entity', array( 'class' => 'WbsGo\clientsBundle\Entity\VtigerAssets', 'property' => 'assetname', 'empty_value' => '--SELECT--', 'query_builder' => function(\WbsGo\clientsBundle\Entity\VtigerAssetsRepository $repository) { //return $repository->findAssetByAccountId($this->customerId); return $repository->createQueryBuilder('a') ->select('a') ->where('a.account = (SELECT cd.accountid FROM WbsGoclientsBundle:VtigerContactdetails cd WHERE cd.contactid = ?1)') ->setParameter(1, $this->customerId); } ) ) ->add('hardware') ->add('backup') ->add('web') ->add('restore') ->add('customerId') ; } I also removed ->add('ticketid') from VtigerTicketcommentsType.php because it has relationship and is not needed. it's auto_incremental and must be generated once everything is submitted.

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  • Mistake in display and insert methods (double-ended queue)

    - by MANAL
    1) My problem when i make remove from right or left program will be remove true but when i call diplay method the content wrong like this I insert 12 43 65 23 and when make remove from left program will remove 12 but when call display method show like this 12 43 65 and when make remove from right program will remove 23 but when call display method show like this 12 43 Why ?????? ); and when i try to make insert after remove write this Can not insert right because the queue is full . first remove right and then u can insert right where is the problem ?? Please Help me please 2) My code FIRST CLASS class dqueue { private int fullsize; //number of all cells private int item_num; // number of busy cells only private int front,rear; public int j; private double [] dqarr; //========================================== public dqueue(int s) //constructor { fullsize = s; front = 0; rear = -1; item_num = 0; dqarr = new double[fullsize]; } //========================================== public void insert(double data) { if (rear == fullsize-1) rear = -1; rear++; dqarr[rear] = data; item_num++; } public double removeLeft() // take item from front of queue { double temp = dqarr[front++]; // get value and incr front if(front == fullsize) front = 0; item_num --; // one less item return temp; } public double removeRight() // take item from rear of queue { double temp = dqarr[rear--]; // get value and decr rear if(rear == -1) // rear = item_num -1; item_num --; // one less item return temp; } //========================================= public void display () //display items { for (int j=0;j<item_num;j++) // for every element System.out.print(dqarr[j] +" " ); // display it System.out.println(""); } //========================================= public int size() //number of items in queue { return item_num; } //========================================== public boolean isEmpty() // true if queue is empty { return (item_num ==0); } } SECOND CLASS import java.util.Scanner; class dqueuetest { public static void main(String[] args) { Scanner input = new Scanner(System.in); System.out.println(" ***** Welcome here***** "); System.out.println(" ***** Mind Of Programming Group***** "); System.out.println(" _____________________________________________ "); System.out.println("enter size of your dqueue"); int size = input.nextInt(); dqueue mydq = new dqueue(size); System.out.println(""); System.out.println("enter your itemes"); //===================================== for(int i = 0;i<=size-1;i++) { System.out.printf("item %d:",i+1); double item = input.nextDouble(); mydq.insert(item); System.out.println(""); } //===================================== int queue =size ; int c = 0 ; while (c != 6) { System.out.println(""); System.out.println("************************************************"); System.out.println(" MAIN MENUE"); System.out.println("1- INSERT RIGHT "); System.out.println("2- REMOVE LEFT"); System.out.println("3- REMOVE RIGHT"); System.out.println("4- DISPLAY"); System.out.println("5- SIZE"); System.out.println("6- EXIT"); System.out.println("************************************************"); System.out.println("choose your operation by number(1-6)"); c = input.nextInt(); switch (c) { case 1: if (queue == size) System.out.print("Can not insert right because the queue is full . first remove right and then u can insert right "); else { System.out.print("enter your item: "); double item = input.nextDouble(); mydq.insert(item);} break; case 2: System.out.println("REMOVE FROM REAR :"); if( !mydq.isEmpty() ) { double item = mydq.removeLeft(); System.out.print(item + "\t"); } // end while System.out.println(""); mydq.display(); break; case 3: System.out.println("REMOVE FROM FRONT :"); if( !mydq.isEmpty() ) { double item = mydq.removeRight(); System.out.print(item + "\t"); } // end while System.out.println(""); mydq.display(); break; case 4: System.out.println("The items in Queue are :"); mydq.display(); break; case 5: System.out.println("The Size of the Queue is :"+mydq.size()); break; case 6: System.out.println("Good Bye"); break; default: System.out.println("wrong chiose enter again"); } //end switch } //end while } // end main }//end class

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  • A look at an example of anti-spam algorithm

    - by pragmaticCamel
    What is a good approach to an anti-spam algorithm for a website similar to reddit? Their anti-spam algorithm seems awfully broken (banning on words in the title and doing a horrible job for that matter). Considering a post spam because it has the word 'spam' in the title is really not a wise choice. Anyway, how can one approach such problem ? Are there any tools that help in such cases? Also, what are the /technical/ reasons behind reddit's choice not using reCAPTCHA on every post submission? It seems like a much better solution than what they have right now. Since reddit is basically a community-driven website why not give such power to the communities' trusted members?

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  • JSR Updates and EC Nominations open

    - by heathervc
    JSR 310, Date and Time API, has published an Early Draft Review 2.  This review closes 14 October. JSR 353, Java API for JSON Processing, has published an Early Draft Review.  This review closes 7 October. JSR 356, Java API for WebSocket, has published an Early Draft Review. This review closes 27 October. JSR 339,  JAX-RS 2.0: The Java API for RESTful Web Services, has published a Public Review. This review closes 12 November. The EC Nominations are now open until 11 October.  Any JCP Member may nominate themselves for the 2 open seats in the 2012 EC Elections.  Note that both seats will be for a 1 year term only, since all EC Members will stand for Election in 2013.  The merged EC will take effect in November 2012.

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  • MVC or Extract Service Layer

    - by Lizzard
    we have an application that is built with .Net MVC. We are now tasked with exposing API's to third parties. Members on our team want to just continue down our current path and just use more controllers so we can reuse the backend of our current application. Logic tells me we need to create a seperate service layer when more clients are going to be accessing it, but .Net MVC seems to take care of all of this. Is it really acceptable architecture to use controllers in a stand alone application to expose API's and what would be the potential gains of extracting the service layer out?

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  • Mistake in dispaly and insert method (double - ended queue)

    - by MANAL
    1) My problem when i make remove from right or left program will be remove true but when i call diplay method the content wrong like this I insert 12 43 65 23 and when make remove from left program will remove 12 but when call display method show like this 12 43 65 and when make remove from right program will remove 23 but when call display method show like this 12 43 Why ?????? ); and when i try to make insert after remove write this Can not insert right because the queue is full . first remove right and then u can insert right where is the problem ?? Please Help me please 2) My code FIRST CLASS class dqueue { private int fullsize; //number of all cells private int item_num; // number of busy cells only private int front,rear; public int j; private double [] dqarr; //========================================== public dqueue(int s) //constructor { fullsize = s; front = 0; rear = -1; item_num = 0; dqarr = new double[fullsize]; } //========================================== public void insert(double data) { if (rear == fullsize-1) rear = -1; rear++; dqarr[rear] = data; item_num++; } public double removeLeft() // take item from front of queue { double temp = dqarr[front++]; // get value and incr front if(front == fullsize) front = 0; item_num --; // one less item return temp; } public double removeRight() // take item from rear of queue { double temp = dqarr[rear--]; // get value and decr rear if(rear == -1) // rear = item_num -1; item_num --; // one less item return temp; } //========================================= public void display () //display items { for (int j=0;j //========================================= public int size() //number of items in queue { return item_num; } //========================================== public boolean isEmpty() // true if queue is empty { return (item_num ==0); } } SECOND CLASS import java.util.Scanner; class dqueuetest { public static void main(String[] args) { Scanner input = new Scanner(System.in); System.out.println(" Welcome here** "); System.out.println(" * Mind Of Programming Group*** "); System.out.println(" _________________________ "); System.out.println("enter size of your dqueue"); int size = input.nextInt(); dqueue mydq = new dqueue(size); System.out.println(""); System.out.println("enter your itemes"); //===================================== for(int i = 0;i<=size-1;i++) { System.out.printf("item %d:",i+1); double item = input.nextDouble(); mydq.insert(item); System.out.println(""); } //===================================== int queue =size ; int c = 0 ; while (c != 6) { System.out.println(""); System.out.println("**************************"); System.out.println(" MAIN MENUE"); System.out.println("1- INSERT RIGHT "); System.out.println("2- REMOVE LEFT"); System.out.println("3- REMOVE RIGHT"); System.out.println("4- DISPLAY"); System.out.println("5- SIZE"); System.out.println("6- EXIT"); System.out.println("**************************"); System.out.println("choose your operation by number(1-6)"); c = input.nextInt(); switch (c) { case 1: if (queue == size) System.out.print("Can not insert right because the queue is full . first remove right and then u can insert right "); else { System.out.print("enter your item: "); double item = input.nextDouble(); mydq.insert(item);} break; case 2: System.out.println("REMOVE FROM REAR :"); if( !mydq.isEmpty() ) { double item = mydq.removeLeft(); System.out.print(item + "\t"); } // end while System.out.println(""); mydq.display(); break; case 3: System.out.println("REMOVE FROM FRONT :"); if( !mydq.isEmpty() ) { double item = mydq.removeRight(); System.out.print(item + "\t"); } // end while System.out.println(""); mydq.display(); break; case 4: System.out.println("The items in Queue are :"); mydq.display(); break; case 5: System.out.println("The Size of the Queue is :"+mydq.size()); break; case 6: System.out.println("Good Bye"); break; default: System.out.println("wrong chiose enter again"); } //end switch } //end while } // end main }//end class

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  • flash core engine by Dinesh [closed]

    - by hdinesh
    This post was a dump of the following code (without the highlights). No question, just a dump. Please update this q. with a real question to have it reopened. You (the asker) risk to be flagged as spammer (if not already) and a bad reputation. This is a q/a site, not a site to promote your own code libraries. package facers { import flash.display.*; import flash.events.*; import flash.geom.ColorTransform; import flash.utils.Dictionary; import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.events.FileLoadEvent; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; import caurina.transitions.*; public class Main extends Sprite { public var viewport :BasicView; public var displayObject :DisplayObject3D; private var light :PointLight3D; private var shadowPlane :Plane; private var dataArray :Array; private var material :BitmapFileMaterial; private var planeByContainer :Dictionary = new Dictionary(); private var paperSize :Number = 0.5; private var cloudSize :Number = 1500; private var rotSize :Number = 360; private var maxAlbums :Number = 50; private var num :Number = 0; public function Main():void { trace("START APPLICATION"); viewport = new BasicView(1024, 690, true, true, CameraType.FREE); viewport.camera.zoom = 50; viewport.camera.extra = { goPosition: new DisplayObject3D(),goTarget: new DisplayObject3D() }; addChild(viewport); displayObject = new DisplayObject3D(); viewport.scene.addChild(displayObject); createAlbum(); addEventListener(Event.ENTER_FRAME, onRenderEvent); } private function createAlbum() { dataArray = new Array("images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg", "images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg"); for (var i:int = 0; i < dataArray.length; i++) { material = new BitmapFileMaterial(dataArray[i]); material.doubleSided = true; material.addEventListener(FileLoadEvent.LOAD_COMPLETE, loadMaterial); } } public function loadMaterial(event:Event) { var plane:Plane = new Plane(material, 300, 180); displayObject.addChild(plane); var _x:int = Math.random() * cloudSize - cloudSize/2; var _y:int = Math.random() * cloudSize - cloudSize/2; var _z:int = Math.random() * cloudSize - cloudSize/2; var _rotationX:int = Math.random() * rotSize; var _rotationY:int = Math.random() * rotSize; var _rotationZ:int = Math.random() * rotSize; Tweener.addTween(plane, { x:_x, y:_y, z:_z, rotationX:_rotationX, rotationY:_rotationY, rotationZ:_rotationZ, time:5, transition:"easeIn" } ); } protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; viewport.singleRender(); } } } package designLab.events { import flash.display.BlendMode; import flash.display.Sprite; import flash.events.Event; import flash.filters.BlurFilter; // Import designLab import designLab.layer.IntroLayer; import designLab.shadow.ShadowCaster; import designLab.utils.LayerConstant; // Import Papervision3D import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; public class CoreEnging extends Sprite { public var viewport :BasicView; // Create BasicView public var displayObject :DisplayObject3D; // Create DisplayObject public var shadowCaster :ShadowCaster; // Create ShadowCaster private var light :PointLight3D; // Create PointLight private var shadowPlane :Plane; // Create Plane private var layer :LayerConstant; // Create constant resource layer private static var instance :CoreEnging; // Create CoreEnging class static instance // CoreEnging class static instance mathod function public static function getinstance() { if (instance != null) return instance; else { instance = new CoreEnging(); return instance; } } // CoreEnging constrictor public function CoreEnging () { trace("INFO: Design Lab Application : Core Enging v0.1"); layer = new LayerConstant(); viewport = new BasicView(900, 600, true, true, CameraType.FREE); // pass the width, height, scaleToStage, interactive, cameraType to BasicView viewport.camera.zoom = 100; // Define the zoom level of camera addChild(viewport); createFloor(); // Create the floor displayObject = new DisplayObject3D(); // Create new instance of DisplayObject viewport.scene.addChild(displayObject); // Add the DisplayObject to the BasicView light = new PointLight3D(); // Create new instance of PointLight light.z = -50; // Position the Z of create instance light.x = 0; //Position the X of create instance light.rotationZ = 45; //Position the rotation angel of the Z of create instance light.y = 500; //Position the Y of create instance shadowCaster = new ShadowCaster("shadow", 0x000000, BlendMode.MULTIPLY, .1, [new BlurFilter(20, 20, 1)]); // pass shadowcaster name, color, blend mode, alpha and filters shadowCaster.setType(ShadowCaster.SPOTLIGHT); // Define the shadow type addEventListener(Event.ENTER_FRAME, onRenderEvent); // Add frame render event } // Start create floor public function createFloor() { var spr:Sprite = new Sprite(); // Create Sprite spr.graphics.beginFill(0xFFFFFF); // Define the fill color for sprite spr.graphics.drawRect(0, 0, 600, 600); // Define the X, Y, width, height of the sprite var sprMaterial:MovieMaterial = new MovieMaterial(spr, true, true, true); //Create a texture from an existing sprite instance shadowPlane = new Plane(sprMaterial, 2000, 2000, 1, 1); // create new instance of the Plane and pass the texture material, width, height, segmentsW and segmentsH shadowPlane.rotationX = 80; //Position the rotation angel of the X of Plane shadowPlane.y = -200; //Position the Y of Plane viewport.scene.addChild(shadowPlane); // Add the Plane to the BasicView } // switch method function of the page layer control public function addLayer(type:String) { switch (type) { case layer.INTRO: var intro:IntroLayer = new IntroLayer(); break; } } // Create get mathod function for DisplayObject public function getDisplayObject():DisplayObject3D { return displayObject; } // Create get mathod function for BasicView public function getViewport():BasicView { return viewport; } // Rendering function protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; // Remove the shadow shadowCaster.invalidate(); // create new shadow on DisplayObject move shadowCaster.castModel(displayObject, light, shadowPlane); viewport.singleRender(); } } } package designLab.layer { import flash.display.Sprite; import flash.events.Event; // Import designLab import designLab.materials.iBusinessCard; import designLab.events.CoreEnging; // Import Papervision3D import org.papervision3d.objects.primitives.Cube; import org.papervision3d.materials.ColorMaterial; import org.papervision3d.materials.MovieMaterial; public class IntroLayer { // IntroLayer constrictor public function IntroLayer() { trace("INFO: Load Intro layer"); var indexDP:DP_index = new DP_index(); //Create the library MovieClip var blackMaterial:MovieMaterial = new MovieMaterial(indexDP, true); //Create a texture from an existing library MovieClip instance blackMaterial.smooth = true; blackMaterial.doubleSided = false; var mycolor:ColorMaterial = new ColorMaterial(0x000000); //Create solid color material var mycard:iBusinessCard = new iBusinessCard(blackMaterial, blackMaterial, mycolor, 372, 10, 207); // Create custom 3D cube object to pass the Front, Back, All, CubeWidth, CubeDepth and CubeHeight CoreEnging.getinstance().getDisplayObject().addChild(mycard.create3DCube()); // Add the custom 3D cube to the DisplayObject } } } package designLab.materials { import flash.display.*; import flash.events.*; // Import Papervision3D import org.papervision3d.materials.*; import org.papervision3d.materials.utils.MaterialsList; import org.papervision3d.objects.primitives.Cube; public class iBusinessCard extends Sprite { private var materialsList :MaterialsList; private var cube :Cube; private var Front :MovieMaterial = new MovieMaterial(); private var Back :MovieMaterial = new MovieMaterial(); private var All :ColorMaterial = new ColorMaterial(); private var CubeWidth :Number; private var CubeDepth :Number; private var CubeHeight :Number; public function iBusinessCard(Front:MovieMaterial, Back:MovieMaterial, All:ColorMaterial, CubeWidth:Number, CubeDepth:Number, CubeHeight:Number) { setFront(Front); setBack(Back); setAll(All); setCubeWidth(CubeWidth); setCubeDepth(CubeDepth); setCubeHeight(CubeHeight); } public function create3DCube():Cube { materialsList = new MaterialsList(); materialsList.addMaterial(Front, "front"); materialsList.addMaterial(Back, "back"); materialsList.addMaterial(All, "left"); materialsList.addMaterial(All, "right"); materialsList.addMaterial(All, "top"); materialsList.addMaterial(All, "bottom"); cube = new Cube(materialsList, CubeWidth, CubeDepth, CubeHeight); cube.x = 0; cube.y = 0; cube.z = 0; cube.rotationY = 180; return cube; } public function setFront(Front:MovieMaterial) { this.Front = Front; } public function getFront():MovieMaterial { return Front; } public function setBack(Back:MovieMaterial) { this.Back = Back; } public function getBack():MovieMaterial { return Back; } public function setAll(All:ColorMaterial) { this.All = All; } public function getAll():ColorMaterial { return All; } public function setCubeWidth(CubeWidth:Number) { this.CubeWidth = CubeWidth; } public function getCubeWidth():Number { return CubeWidth; } public function setCubeDepth(CubeDepth:Number) { this.CubeDepth = CubeDepth; } public function getCubeDepth():Number { return CubeDepth; } public function setCubeHeight(CubeHeight:Number) { this.CubeHeight = CubeHeight; } public function getCubeHeight():Number { return CubeHeight; } } } package designLab.shadow { import flash.display.Sprite; import flash.filters.BlurFilter; import flash.geom.Point; import flash.geom.Rectangle; import flash.utils.Dictionary; import org.papervision3d.core.geom.TriangleMesh3D; import org.papervision3d.core.geom.renderables.Triangle3D; import org.papervision3d.core.geom.renderables.Vertex3D; import org.papervision3d.core.math.BoundingSphere; import org.papervision3d.core.math.Matrix3D; import org.papervision3d.core.math.Number3D; import org.papervision3d.core.math.Plane3D; import org.papervision3d.lights.PointLight3D; import org.papervision3d.materials.MovieMaterial; import org.papervision3d.objects.DisplayObject3D; import org.papervision3d.objects.primitives.Plane; public class ShadowCaster { private var vertexRefs:Dictionary; private var numberRefs:Dictionary; private var lightRay:Number3D = new Number3D() private var p3d:Plane3D = new Plane3D(); public var color:uint = 0; public var alpha:Number = 0; public var blend:String = ""; public var filters:Array; public var uid:String; private var _type:String = "point"; private var dir:Number3D; private var planeBounds:Dictionary; private var targetBounds:Dictionary; private var models:Dictionary; public static var DIRECTIONAL:String = "dir"; public static var SPOTLIGHT:String = "spot"; public function ShadowCaster(uid:String, color:uint = 0, blend:String = "multiply", alpha:Number = 1, filters:Array=null) { this.uid = uid; this.color = color; this.alpha = alpha; this.blend = blend; this.filters = filters ? filters : [new BlurFilter()]; numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); planeBounds = new Dictionary(true); models = new Dictionary(true); } public function castModel(model:DisplayObject3D, light:PointLight3D, plane:Plane, faces:Boolean = true, cull:Boolean = false):void{ var ar:Array; if(models[model]) { ar = models[model]; }else{ ar = new Array(); getChildMesh(model, ar); models[model] = ar; } var reset:Boolean = true; for each(var t:TriangleMesh3D in ar){ if(faces) castFaces(light, t, plane, cull, reset); else castBoundingSphere(light, t, plane, 0.75, reset); reset = false; } } private function getChildMesh(do3d:DisplayObject3D, ar):void{ if(do3d is TriangleMesh3D) ar.push(do3d); for each(var d:DisplayObject3D in do3d.children) getChildMesh(d, ar); } public function setType(type:String="point"):void{ _type = type; } public function getType():String{ return _type; } public function castBoundingSphere(light:PointLight3D, target:TriangleMesh3D, plane:Plane, scaleRadius:Number=0.8, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); var b:BoundingSphere = target.geometry.boundingSphere; var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var tbounds:Object = targetBounds[target]; if(!tbounds){ tbounds = target.boundingBox(); targetBounds[target] = tbounds; } var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); var tlp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); var center:Number3D = new Number3D(tbounds.min.x+tbounds.size.x*0.5, tbounds.min.y+tbounds.size.y*0.5, tbounds.min.z+tbounds.size.z*0.5); var dif:Number3D = Number3D.sub(lp, center); dif.normalize(); var other:Number3D = new Number3D(); other.x = -dif.y; other.y = dif.x; other.z = 0; other.normalize(); var cross:Number3D = Number3D.cross(new Number3D(plane.transform.n12, plane.transform.n22, plane.transform.n32), p3d.normal); cross.normalize(); //cross = new Number3D(-dif.y, dif.x, 0); //cross.normalize(); cross.multiplyEq(b.radius*scaleRadius); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } //numberRefs = new Dictionary(true); var pos:Number3D; var c2d:Point; var r2d:Point; //_type = SPOTLIGHT; pos = projectVertex(new Vertex3D(center.x, center.y, center.z), lp, inv, target.world); c2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); pos = projectVertex(new Vertex3D(center.x+cross.x, center.y+cross.y, center.z+cross.z), lp, inv, target.world); r2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); var dx:Number = r2d.x-c2d.x; var dy:Number = r2d.y-c2d.y; var rad:Number = Math.sqrt(dx*dx+dy*dy); castClip.graphics.beginFill(color); castClip.graphics.moveTo(c2d.x, c2d.y); castClip.graphics.drawCircle(c2d.x, c2d.y, rad); castClip.graphics.endFill(); } public function getCastClip(plane:Plane):Sprite{ var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite;// = new Sprite(); if(planeMovie.getChildByName("castClip"+uid)) return Sprite(planeMovie.getChildByName("castClip"+uid)); else{ castClip = new Sprite(); castClip.name = "castClip"+uid; castClip.scrollRect = new Rectangle(0, 0, movieSize.x, movieSize.y); //castClip.alpha = 0.4; planeMovie.addChild(castClip); return castClip; } } public function castFaces(light:PointLight3D, target:TriangleMesh3D, plane:Plane, cull:Boolean=false, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); var tlp:Number3D; if(cull){ tlp = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); } //Matrix3D.multiplyVector(Matrix3D.inverse(target.transform), tlp); //p3d.setThreePoints(planeVertices[0].getPosition(), planeVertices[1].getPosition(), planeVertices[2].getPosition()); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); //numberRefs = new Dictionary(true); var pos:Number3D; var p2d:Point; var s2d:Point; var hitVert:Number3D = new Number3D(); for each(var t:Triangle3D in target.geometry.faces){ if( cull){ hitVert.x = t.v0.x; hitVert.y = t.v0.y; hitVert.z = t.v0.z; if(Number3D.dot(t.faceNormal, Number3D.sub(tlp, hitVert)) <= 0) continue; } castClip.graphics.beginFill(color); pos = projectVertex(t.v0, lp, inv, target.world); s2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.moveTo(s2d.x, s2d.y); pos = projectVertex(t.v1, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); pos = projectVertex(t.v2, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); castClip.graphics.lineTo(s2d.x, s2d.y); castClip.graphics.endFill(); } } public function invalidate():void{ invalidateModels(); invalidatePlanes(); } public function invalidatePlanes():void{ planeBounds = new Dictionary(true); } public function invalidateTargets():void{ numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); } public function invalidateModels():void{ models = new Dictionary(true); invalidateTargets(); } private function get2dPoint(pos3D:Number3D, min3D:Number3D, size3D:Number3D, movieSize:Point):Point{ return new Point((pos3D.x-min3D.x)/size3D.x*movieSize.x, ((-pos3D.y-min3D.y)/size3D.y*movieSize.y)); } private function projectVertex(v:Vertex3D, light:Number3D, invMat:Matrix3D, world:Matrix3D):Number3D{ var pos:Number3D = vertexRefs[v]; if(pos) return pos; var n:Number3D = numberRefs[v]; if(!n){ n = new Number3D(v.x, v.y, v.z); Matrix3D.multiplyVector(world, n); Matrix3D.multiplyVector(invMat, n); numberRefs[v] = n; } if(_type == SPOTLIGHT){ lightRay.x = light.x; lightRay.y = light.y; lightRay.z = light.z; }else{ lightRay.x = n.x-dir.x; lightRay.y = n.y-dir.y; lightRay.z = n.z-dir.z; } pos = p3d.getIntersectionLineNumbers(lightRay, n); vertexRefs[v] = pos; return pos; } } } package designLab.utils { public class LayerConstant { public const INTRO:String = "INTRO"; // Intro layer string constant } }*emphasized text*

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  • Right div pushing center div further down

    - by Chase
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