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  • Asus A8N-SLI soundcard/headphone not recognized/working

    - by Remon
    I have an Asus A8N-SLI with built-in sound-card which in the front has headset connection. Alsamixer V1.0.25 says Card: HD-Audio Generic Chip:ATI R6xx HDMI. Only option it gives is S/PDIF nothing else. I can only select the Generic sound-card others are not available. It seems it is not being recognized by Ubuntu. My technical skills are limited and I have searched for similar problems but could not find a solution. Any help in how to proceed forward is therefore greatly appreciated. I also have a windows focus problem with Gnome3 and Unity for which I will make a new question. Between those two problems it works like a charm as always. Though I'm only going to upgrade the laptop to 12.04 if I have the desktop running smoothly.

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  • Hosting a magnet link site which could possibly infringe copyrighted material?

    - by Griff
    I have for the last 3 months built a crawler, indexer and alot of other things for what started out to be a home project for indexing magnet links on the internet. As my project grew I have thought about releasing my collected data (which at the minute is on a public domain but with no access) to the public. Whatever the crawler sucks in goes in, and whatever the indexer decides to index gets indexed as it is a fully automated process. My question is as follows; Considering that most of the data that is collected from what I have built points to illegal copyrighted material (as most magnet links do) where would it be best to host such a site. I notice all of the already public torrent sites are hosted in India is this because there laws are less strict on copyright infringement? Have any of you hosted such a site, and if so what problems have you ran into? And as always any advice on being a webmaster for this type website?

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  • Do you use to third party companies to review your company's code?

    - by CodeToGlory
    I am looking to get the following - Basic code review to make sure they follow the guidelines imposed. Security code analysis to make sure there are no loopholes. No performance bottlenecks by doing a load test etc. We have lot of code coming in from third parties and is becoming laborious to manage code reviews and hence looking to see if others employ such practices. I understand that it may be a concern for some and would raise the question "Well, who is going to make sure the agency is doing their job right?" But basically I am just looking for a third party who can hold all vendor code to the same standards.

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  • Django - how should I implement generic apps that have dependencies on other generic apps?

    - by MikeRand
    Hi all, I'm using Marty Alchin's Django app that creates historical records (add, change, delete) based on models found in other Django apps (found in chapter 11 of Pro Django). Question: how do I implement this historical_records app into my other generic Django apps while still maintaining loose coupling? For example, I have a generic app (forecast) that manages a Forecast (of any other model). For one project, I'd like to use historical_records so that I can track changes to a Forecast instance. But I don't want to require all future projects that might want to use forecast to also use historical_records. Any guidance would be greatly appreciated. Thanks, Mike

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  • How to deal with characters picking up and dropping objects in a 2D game

    - by pm_2
    I'm quite new to game development, so would like to get a consensus on methods of doing this. My game features a 2D character that is able to pick up and drop objects, for example, a stick. My question is: is it advisable / possible to manipulate the image of the character and image of the stick to make it look like the character is now carrying a stick; or is it best to have a separate sprite sheet for the character with the stick and the character without? EDIT: To be clear - I have a lot of characters, with a few items (4 separate items and over 20 characters)

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  • How do these hotshot developers keep changing their technology base ?

    - by pankajdoharey
    Yesterday I was watching a lynda.com iphone development video and this developer started telling about how he has worked on 17 different languages from the days of mainframes in assembly/Cobol to now on iPhone Objective-C. My question is how do these developers keep shifting to new technology, without fearing the loss of experience they already have about a particular technology. I am trying to shift to Java from PHP and market considers this as non-relevant experience. How do these guys do it without losing the pay and not being considered a fresher in a particular technology.

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  • How do I implement input and movement with characters that get into vehicles?

    - by Xkynar
    I'm making a game similar to GTA2. When the player enters the vehicle, what happens in terms of logic? Does the player becomes the vehicle? Does the vehicle override the player movement? The main question is how should it look at a vehicle? I want to understand if the player becomes the car or if the player has a "motion state" like "driving, walking, flying" depending on what he is doing in a moment, I know there are tons of ways to implement vehicles in a game.

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  • How can I make a collection of mini-games in XNA where the user can download packs of minigames and the main .exe can run them without being altered?

    - by Pyroka
    I'm currently making a PC game in XNA. It's actually a collection of mini-games (there's 3 mini-games at the moment) however I plan to make and add more, in downloadable 'packs'. My question is, what's the best way to achieve this? Currently my thoughts are: Create a 'game' interface Build games to this interface but create them as .dlls Have the main .exe file scan a directory and load in the .dlls at runtime. I've not messed around with the idea much, but I know there are applications at-least that use this plug-in approach (Notepad++ seems to), but I'm not sure of any games that do (although I'm sure they must exist). However it seems that this is a problem that has been solved previously, so I'm wondering if there's any form of established best-practice.

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  • Which language to learn C# or Salesforce.com/apex for C++ programmer [closed]

    - by polapts
    Being a C++ programmer with 7-8 years of experience, I wanted to know the market trends. When I searched a little bit I found more jobs with keyword C# than C++ or Java. I am just wondering if it is a good idea to learn C# or Java from a career perspective. Also, I read somewhere about Salesforce/apex. It was mentioned that this is something in vogue. So my question is which technology I should go for C#/Java/Salesforce(Apex) from career perspective? Thanks

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  • If a variable has getter and setter, should it be public?

    - by Oni
    I am an about to graduate Computer Science student so probably this is a stupid question. If I have a class with a variable that is private and the class have getter and setter for that variable. Why don't make that variable public? The only case I think you have to use getters and setters is if you need to do some operation besides the set or the get. Example: void my_class::set_variable(int x){ /* Some operation like updating a log */ this->variable = x; } Thanks in advance!

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  • Should I choose 10.04 LTS or 10.10?

    - by torbengb
    I'm new to Ubuntu (and Linux) but I want to give it a go. I've spent a few evenings trying to get 10.10 to run but I think my nVidia 8400 GS is causing trouble; only recovery mode with failsafeX gets me to the desktop (low-res but seems to be fully functional otherwise). Given that the xx.04 vesions are long-term support, I'm wondering whether it would be smarter for me to use that. I don't need to be on the cutting edge - I prefer to have a system that just works, long-term. Later I hope to move my media center and wife's netbook over too. Question: Why should I (not?) choose the 10.04 LTS version over the newest 10.10 version?

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  • Is this fix for Avast Antivirus crashing safe to use?

    - by TmRn
    Well I have installed avast anti virus on Ubuntu 12.04. But after updating, it crashes! So I have made some tweaks like below: Press Ctrl+Alt+T to open the Terminal. When it opens, run the command below. sudo gedit /etc/init.d/rcS Type your password and hit Enter. When the text file opens, add the line: sysctl -w kernel.shmmax=128000000 Make sure the line you added is before: exec /etc/init.d/rc S This is what it should look like: #! /bin/sh # rcS # # Call all S??* scripts in /etc/rcS.d/ in numerical/alphabetical order # sysctl -w kernel.shmmax=128000000 exec /etc/init.d/rc S Save the file. Reboot. My question is: Did I do anything wrong? I mean as I have made some tweaks, will it lower the security of Avast down like viruses do? Please if you are a programmer check this if it contains bug or harmful intentions... Thanks.

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  • Xubuntu: how do I automatically mount external NTFS drive with writes allowed?

    - by user74372
    i would have thought mine was such a common question that there would be a simple solution already built in to xubuntu - but there isnt. i have 2 separate external hard disks and connect them to a usb port at different times - i would like them to be automatically mounted as read/write, but apparently the designers of gnome-volume-manager decided that shouldnt be possible and they are mounted as read-only in fact, i can write new files to them, but cannot then delete the new files i just wrote! is there a workaround? i read somewhere that etc/fstab doesn't apply to removable media, which are mounted by gnome-volume-manager and therefore cannot be unmounted by a user

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  • I need a flexible VPS like gandi.com [duplicate]

    - by Sharen Eayrs
    This question already has an answer here: How to find web hosting that meets my requirements? 5 answers What are the alternative? I do not ask for which one you recommend. I am simply asking for list of similar service. That being said if there is any you've used and happy with please let me know. This is what I am considering http://en.gandi.net/ Some says it's overpriced. It's like amazon aws I think. So I need VPS hosting where I can easily change the CPU requirement, etc.

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  • Doesn't suspend when closing lid on a Dell Inspiron N5110

    - by AWE
    This is what advanced settings tell me: Shell Laptop lid close action on battery suspend Shell Laptop lid close action when on AC suspend I couldn't post a screenshot because "new users aren't allowed to post images. Earn more than 10 reputation to post images" The screen is on when I open the lid after closing for a few seconds. But not when I suspend from the session menu. Still the battery on my Dell inspiron N5110 is always empty when I get back to it after closing the lid. 'Why' is my question.

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  • What are the industry metrics for average spend on dev hardware and software? [on hold]

    - by RationalGeek
    I'm trying to budget for my dev shop and compare our budget items to industry expectations. I'm hoping to find some information on what percentage of a dev's salary is generally spent on tooling, both hardware and software. Where can I find such information? If instead there is a source that looks at raw dollars that is useful, too. I can extrapolate what I need from that. NOTE: Your anecdotal evidence from your own job will not be very helpful. I'm looking for industry average statistics from a credible source. EDIT: I'm reluctant to even keep this question going based on the passionate negative responses of commenters, but I do think this is valuable information (assuming anyone will care to answer) so let me make one attempt to clarify why I'm looking for this information, and then leave it at that. I'm not sure why understanding and validating my motives is a necessary step to providing the information, but apparently that is the case, so I will do my best. Firstly, let me respond to the idea that us "management types" shouldn't use these types of metrics to evaluate budgets. I agree in part. Ideally, you should spend whatever is necessary on developers in order to keep them fully happy and productive. And this is true of all employees. However, companies operate in a world of limited resources, and every dollar spent in one area means a dollar not spent in another. So it is not enough to simply say "I need to spend $10,000 per developer next year" without having some way to justify that position. One way to help justify it is to compare yourself against the industry. If it is the case that on average a software shops spends 5% (making up that number) of their total development budget (salaries being the large portion of the other 95%, for arguments sake), and I'm only spending 3%, it helps in the justification process. So, it is not my intent to use this information to limit what I spend on developers, but rather to arm myself with the necessary justification to spend what I need to spend on developers to give them the best tools I can. I have been a developer for many years and I understand the need for proper tooling. Next, let's examine the idea that even considering the relationship between a spend on developer salaries and developer tooling is ludicrous and should be banned from budgetary thinking. As Jimmy Hoffa put it in their comment, it's like saying "I'm going to spend no more than 10% of median employee salary on light bulbs and coffee from now on.". Well, yes, it is like saying that, and from a budgeting perspective, this is a useful way to look at things. If you know that, on average, an employee consumes X dollars of coffee a year, then you can project a coffee budget based on that. And you can compare it to an industry metric to understand where you fall: do you spend more on coffee than other companies or less? Why might this be? If you are a coffee supply manager, that seems like a useful thought process. The same seems to hold true for developers. Now, on to the idea that I need to compare "apples to apples" and only look at other shops that are in the same place geographically, the same business, the same application architecture, and the same development frameworks. I guess if I could find such a statistic that said "a shop that is exactly identical to yours spends X on developer tooling" it would be wonderful. But there is plenty of value in an average statistic. Here's an analogy: let's say you are working on a household budget and need to decide how much to spend on groceries. Is it enough to know that the average consumer spends 15% on groceries and therefore decide that you will budget exactly 15%? No. You have to tweak your budget based on your individual needs and situation. But the generalized statistic does help in this evaluation. You can know if your budget is grossly off from what others are doing, and this can help you figure out why this is. So, I will concede the point that it would be better to find statistics that align to my shop, though I think any statistics I could find would be useful for what I'm doing. In that light, let's say that my shop is mostly focused on ASP.NET web applications. That doesn't map perfectly to reality because large enterprises have very heterogenous IT environments. But if I was going to pick one technology that is our focus that would be it. But, if you were to point me at some statistics that are related to a Linux shop doing embedded Java applications, I would still find it useful as a point of comparison. SUMMARY: Let me try to rephrase my question. I'm trying to find industry metrics on how much dev shops spend on developer tooling, both hardware and software. I don't so much care whether it is expressed as a percentage of total budget or as X dollars per dev or as Y percentage of salary. Any metric would be useful. If there are metrics that are specific to ASP.NET dev shops in the Northeast US, all the better, but I would be happy to find anything.

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  • Try/Catch or test parameters

    - by Ondra Morský
    I was recently on a job interview and I was given a task to write simple method in C# to calculate when the trains meet. The code was simple mathematical equation. What I did was that I checked all the parameters on the beginning of the method to make sure, that the code will not fail. My question is: Is it better to check the parameters, or use try/catch? Here are my thoughts: Try/catch is shorter Try/catch will work always even if you forget about some condition Catch is slow in .NET Testing parameters is probably cleaner code (Exceptions should be exceptional) Testing parameters gives you more control over return values I would prefer testing parameters in methods longer than +/- 10 lines, but what do you think about using try/catch in simple methods just like this – i.e. return (a*b)/(c+d); There are many similar questions on stackexchnage, but I am interested in this particular scenario.

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  • Alternatives to voxel-based terrain

    - by Neomex
    Are there any alternatives to voxel based terrains? Such terrain should be fully destructable, allow for arches, overhangs, preserve sharp features where needed and keep consistent topology. Maybe you can explain the problem that makes you ask this question? Voxel based terrain is basically just using a 3D grid of data to store data. There are lots of ways to render that data, but it doesn't get much simpler for storing it. – Byte56 Current isosurface extraction methods aren't most effective/bug-free. Cubical Marching Squares seem to solve most of the issues, however it is a relatively new method and there aren't too many resources about it. (I've found single university paper) Even if we stick to CMS, when we want to add multi-material support, we can either divide surface into multiple meshes, or pass a texture array or texture atlas to shaders, then we are limited to set amount of textures and additionally increase memory-usage alot.

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  • To canvas, or not to canvas, when building browser-based games?

    - by Letharion
    Background: I have extensive development background, but the last time I coded a game was many years ago. My Javascript skills are quite limited, and I intend to improve them by building a simple game — Tetris, Pac-man, or something of that complexity level. Question: It seems to me that a fundamental choice I need to make is whether I should render on a <canvas> element or not. With a canvas, I have basic tools for rendering points, lines, and more complex things on top of that. Presumably there are, or will be, also various frameworks to help with this. Without a canvas, I could keep my objects in the DOM-tree, like a regular webpage, only quite complex, with many overlapping elements. Is one approach better than the other? Are they mutually exclusive? How do I know which to pick?

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  • Package version updates policy

    - by Sandman4
    Not sure if here it's the right place to ask, if not - please point me to the right direction. Let's say there's a package, for the sake of real-world example - bind9. In Precise and in Quantal it's version 9.8.1. The original developer (ISC) currently provide versions 9.8.4 which is a bugfix release in the 9.8 line, and 9.9.2 which is a "new features" branch. It looks like when a security issue is encountered, the specific bugfix is backported into 9.8.1. Now the question: Why maintainers don't just update to the latest bugfix release ? Why to backport only certain patches ? Is it intentionally or just there's no maintaner who would take the effort to update to the latest bugfix release ?

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  • Faking Display tree (Sprite) parent child relationships with rasters (BitmapData) in ActionScript 3

    - by Arthur Wulf White
    I am working with Rasters (bitmapData) and blliting (copypixels) in a 2d-game in actionscript 3. I like how you can move a sprite and it moves all it's children, and you can simultaneously move the children creating an interesting visual effect. I do not want to use rotation or scaling however cause I do not know how that can be done without hampering with performance. So I'm not simulating Sprite parent-child behavior and sticking to the movement on the (x, y) axis. What I am planning to do is create a class called RasterContainer which extends bitmapData that has a vector of children of type Raster(extending bitmapData), now I am planning to implement recursive rendering in RasterContainer, that basically copyPixels every child, only changing their (x, y) offset to reflect their parent's offset. My question is, has this been implemented in an existing framework? Is this a good plan? Do I expect a serious performance hit for using recursive methods this way?

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  • What library should I use for 2D Geometry? [closed]

    - by Luka
    I've been working on a 2D game in java, but found that java just didn't cut it for me and had forced me to a lot of bad design choices, so I've decided to port all my work to c++. The main reason I've decided change to c++ is that i had reached a point where i had 3 geometry libraries (the native, one from the game engine and one to handle "complex" polygons), none of witch worked very well together and i couldn't keep track of them. I'm new to c++, but i know all the basics. My question is, what would be a good geometry library to use, ideally it should be able to handle integer and decimal data types, have point, line, and polygon classes witch are able to check for intersection and contains. Thanks in advance, Luka

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  • infer half vector length in BRDF

    - by cician
    it's my first question on stack. Is it possible to infer length of the half angle vector for specular lighting from N·L and N·V without the whole view and light vectors? I may be completely off-track, but I have this gut feeling it's possible... Why? I'm working on a skin shader and I'm already doing one texture lookup with N·L+N·E and one texture lookup for specular with N·H+N·V. The latter one can be transformed into N·L+N·E lookup if only I had the half vector length. Doing so could simplify the shader a bit and move some operations into the pre-computed lookup texture. It would make a huge difference since I'm trying to squeeze as much functionality as possible to a single pass mobile version so instruction count matters. Thanks.

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  • Library search paths

    - by David Clements
    This question originally started in an apparent problem in Cups calling various back-ends and using non-standard library search paths. If I want to change a library search path for a app running in a terminal I can use LD_LIBRARY_PATH, RPATH, etc., but if I want to change a library path for a Cups back end, I subsequently resolved the Cups issue, but I don't see any mechanism to change the search path whare an app is not running in terminal. For example Cups calls backendA and backendB to print on 2 printers, BackendA uses libxxx.1.15 and BackendB needs libxxx.1.05, is there any way to change the library search path for backendB (only) without recompiling backendB, (I may not have the source)? Any ideas?

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  • Can I install an Ubuntu app from remote laptop?

    - by Voidcode
    Is their a way to push/send and ubuntu-app/deb-file to be install on my Ubuntu laptop? Usecase... Laptop 1. I find an app, I need to install! But I´am not at home. I just push it to my other laptop to be install.. Laptop 2. I am now at home. My laptop 2 view an dialog asking to install the app I send from laptop 1. Can this be do?.. SSH? Question-update Can it be done so it open Ubuntu Software Center and then laptop2-user only need to write their password and press ok? for non-tec users.. like my father...

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