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  • Setting up dynamic DNS for linked router

    - by cherrun
    I have a 'main' router that receives the internet signal from the ISP and another one in my room, connected with a cable. The main router is running its original firmware and is very limited in its features, unfortunately I can not change this router, since my phone company has some hardcoded stuff in there and the internet will only work with this router. My second router is running DD-WRT firmware. Now I need to set up dynamic DNS, so I can access my NAS machine remotely, which is connected to the second router. As mentioned, this can't be done with the main router, due to its limited features. DHCP is turned off on the second router, since it gets its IP from the main one. Is there a possibility to set up dynamic DNS on the second router, without changing any (or much) on the main router? Maybe as a side note: I live in Germany, don't know if the set up of the routers are different in other countries.

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  • Setting up dynamic DNS for linked router

    - by cherrun
    I have a 'main' router that receives the internet signal from the ISP and another one in my room, connected with a cable. The main router is running its original firmware and is very limited in its features, unfortunately I can not change this router, since my phone company has some hardcoded stuff in there and the internet will only work with this router. My second router is running DD-WRT firmware. Now I need to set up dynamic DNS, so I can access my NAS machine remotely, which is connected to the second router. As mentioned, this can't be done with the main router, due to its limited features. DHCP is turned off on the second router, since it gets its IP from the main one. Is there a possibility to set up dynamic DNS on the second router, without changing any (or much) on the main router? Maybe as a side note: I live in Germany, don't know if the set up of the routers are different in other countries.

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  • Redistribution of sqlpackage.exe [SSDT]

    - by jamiet
    This is a short note for anyone that may be interested in redistributing sqlpackage.exe. If this isn’t you then no need to keep reading. Ostensibly this is here for anyone that bingles for this information. sqlpackage.exe is a command-line that ships with SQL Server Development Tools (SSDT) in SQL Server 2012 and its main purpose (amongst other things) is to deploy .dacpac files from the command-line. Its quite conceivable that one might want to install only sqlpackage.exe rather than the full SSDT suite (for example on a production server) and I myself have recently had that need. I enquired to the SSDT product team about the possibility of doing this. I said: Back in VS DB Proj days it was possible to use VSDBCMD.exe on a machine that did not have the full VS shell install by shipping lots of pre-requisites along for the ride (details at How to: Prepare a Database for Deployment From a Command Prompt by Using VSDBCMD.EXE). Is there a similar mechanism for using VSDBMCD.exe’s replacement, sqlpackage.exe? here was the reply from Barclay Hill who heads up the development team: Yes, SQLPackage.exe is the analogy of VSDBCMD.exe. You can acquire separately, in a stand-alone package, by installing DACFX. You can get it from: Feature pack is here: http://www.microsoft.com/en-us/download/details.aspx?id=29065 Web Platform Installer here: http://www.microsoft.com/web/gallery/install.aspx?appid=DACFX You will notice it has dependencies on SQLDOM and SQLCLRTYPES.  WebPI will install these for you, but it is al carte on the feature pack. So, now you know. I didn’t enquire about licensing of DACFX but given SSDT is free I am going to assume that the same applies to DACFX too. @Jamiet

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  • What CPU hardware performance counter tool do you guys use?

    - by Hao Shen
    I just want to know the popular tool that I can use. Originally, I used Perfmon2. However, recently, I installed the lastest Ubuntu 12 on my Ivy Bridge i7 machine. Then there is some compilation error for the Pfmon. :< From here http://comments.gmane.org/gmane.comp.linux.perfmon2.devel/3255 , it seems that the Perfmon2 will not work after the kernel 2.6.30. So it suggests to use perf tool. I just want to confirm is there any popular application level performance counter monitor tool which can be used for the later kernel version?

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  • Mail on OS X not fetching new Gmail mail – Among other issues

    - by Josh K
    It started after my 10.6.3 update. I'm basically looking for a "Clear cache" button in Mail. It won't fetch new Gmail (big problem), and there are six copies of the same message in my Inbox that won't delete (spits out the following error). I want to know if (a) anyone else has noticed this issue or (b) found a solution for a similar problem. It's worth it to note that I was getting the dreaded Finder -10810 Won't Start error, along with the progressive lose of control. This prompted two (2) hard resets of the machine and then I immediately went and installed this update. Has not happened since the update but now it's the mail issue.

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  • Motherboard wiring

    - by ML
    I am putting a new motherboard in a chenbro chasis and I dont get how to plugin the wires for powerSW resetSW, etc. It is a SuperMicro P4DP6 motherboard. ** I cant post an image yet, but here is a long to the spot on the mobo where this goes: http://andrewslack.info/mobo.png The powerSW lead is a green and white wire. I have the wire for PowerSW in place as the white wire ground and I have tried the reverse even (green to ground). The wire is covering Pin 1 and 2 in the diagram And I press the power button on the machine and nothing happens. It worked before I replaced the motherboard, the 24-pin ATX power leas is connected as well as the 2dn 6-pin optional power. Thoughts?

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  • Windows Explorer keeps crashing in Windows 8.1

    - by Jonathan Allen
    This started a few days ago on a machine that has been running WIn 8.1 for over a month. I just finished a clean install of Windows 8.1 with a handful of apps like Dropbox and Office. Yet I'm still getting Windows Explorer crashes such as this: Faulting application name: Explorer.EXE, version: 6.3.9600.16408, time stamp: 0x523d251b Faulting module name: SHELL32.dll, version: 6.3.9600.16409, time stamp: 0x523fac81 Exception code: 0xc00000fd Fault offset: 0x0000000000189247 Faulting process id: 0xee8 Faulting application start time: 0x01ced2a62f6e5b2e Faulting application path: C:\WINDOWS\Explorer.EXE Faulting module path: C:\WINDOWS\system32\SHELL32.dll Report Id: e25c6b13-3eb4-11e3-be7a-2cd05a597b87 Faulting package full name: Faulting package-relative application ID: I assume that it is some sort of shell extension, but I don't know how to figure out which one.

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  • PHP FastCGI HTTP Error 500 on Windows 7

    - by CJM
    I've just installed PHP (5.3.1) and MySQL (5.1.44) on my development machine. Then I used the Web Platform Installer to install a copy of Joomla and Drupal. However, when I tried to browse either site application, I get a HTTP Error 500: Module FastCgiModule Notification ExecuteRequestHandler Handler PHP_via_FastCGI Error Code 0x00000000 Requested URL http://localhost:808/drupal/index.php Physical Path D:\Projects\drupal\index.php Logon Method Anonymous Logon User Anonymous PHPInfo.php reports that FastCGI is configured (not sure if that is significant). Sure the fact that PHPInfo.php reports anything is perhaps an indication that PHP itself is working...? I'm struggling to know where to look for a solution... Each application appears to be configure similarly to my other [ASP/ASP.NET] applications.

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  • Motherboard wiring

    - by ML
    I am putting a new motherboard in a chenbro chasis and I dont get how to plugin the wires for powerSW resetSW, etc. It is a SuperMicro P4DP6 motherboard. ** I cant post an image yet, but here is a long to the spot on the mobo where this goes: http://andrewslack.info/mobo.png The powerSW lead is a green and white wire. I have the wire for PowerSW in place as the white wire ground and I have tried the reverse even (green to ground). The wire is covering Pin 1 and 2 in the diagram And I press the power button on the machine and nothing happens. It worked before I replaced the motherboard, the 24-pin ATX power leas is connected as well as the 2dn 6-pin optional power. Thoughts?

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  • Using CheckPoint SNX with RSA SecurID Software Token to connect to VPN

    - by Vinnie
    I have a fairly specific issue that I'm hoping someone else out in the community has had to tackle with success. My company uses CheckPoint VPN clients on Windows XP machines with RSA SecurID software to generate the tokens. The beauty is that once you generate a token code on the software, you can enter it into any machine trying to connect via VPN and with your username get connected. So, I've got Ubuntu 10.10 32bit on a tower and formerly on a laptop. Through several posts around the web, I was able to get SNX installed on the laptop, plug in my server connection information and be asked for a password only to have the connection fail. I used to debug mode and was able to see that the application was trying to and failing at writing a registry value, but I believe that to be a symptom of a different issue, even though I tried to find a way to remedy that. I'm wondering if anyone out there is on a similar configuration and was able to connect with SNX using an RSA token? If so, what steps did you take to setup and what problems/solutions did you encounter?

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  • Issues configuring CUPS print server for Ubuntu Server 9.10

    - by Tone
    I have a 9.10 Ubuntu Server installed and I want to make it a print server and am trying to get access to the cups browser admin page from a windows client machine. I installed cups: sudo apt-get install cups then I edited the /etc/cups/cupsd.conf file and tried several different listen cominbations: Listen 192.168.1.109:631 #ip my router gives it3 Listen /var/run/cups/cups.sock #already in conf file Listen fileserver:631 #hostname of server Port 631 #listen for all incoming requests on 631? samba is also installed (which I think is necessary to share the printer out? and finally I added my user to the lpadmin group: sudo adduser tone lpadmin but when I try to navigate any of the following I get 403 forbidden http://fileserver:631/admin http://fileserver:631 http://192.168.1.109:631/admin http://192.168.1.109:631 What did I miss?

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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • Silverlight Cream for April 04, 2010 -- #830

    - by Dave Campbell
    In this Issue: Michael Washington, Hassan, David Anson, Jeff Wilcox, UK Application Development Consulting, Davide Zordan, Victor Gaudioso, Anoop Madhusudanan, Phil Middlemiss, and Laurent Bugnion. Shoutouts: Josh Smith has a good-read post up: Design-time data is still data Shawn Hargreaves reported his MIX demo released From SilverlightCream.com: Silverlight MVVM: Enabling Design-Time Data in Expression Blend When Using Web Services Michael Washington has a tutorial up on MVVM and using a web service to get design-time data that works in Blend also... lots of information and screenshots. WP7 Transition Animation Hassan has a new WP7 tutorial up that demonstrates playing media and adding transition animation between pages. Tip: For a truly read-only custom DependencyProperty in Silverlight, use a read-only CLR property instead David Anson's latest tip is in response to comments on his previous post and details one by Dr. WPF who points out that a read-only DependencyProperty doesn't actually need to be a DependencyProperty as long as the class implements INotifyPropertyChanged. Template parts and custom controls (quick tip) Jeff Wilcox has posted a set of tips and recommendations to use when developing control development in Silverlight ... this is a post to bookmark. Flexible Data Template Support in Silverlight The UK Application Development Consulting details a 'problem' in Silverlight that doesn't exist in WPF and that is data templates that vary by type... and discusses a way around it. Multi-Touch enabling Silverlight Simon using Blend behaviors and the Surface sample for Silverlight Davide Zordan brought Multi-Touch to the Silverlight Simon game on CodePlex using Blend Behaviors. New Video Tutorial: How to Use a Behavior to Fire Methods from Objects in Styles Victor Gaudioso has a video tutorial up responding to a question from a developer. He demonstrates development of a Behavior that can be attached to objects in or out of Styles that allows you to specify what Method they need to fire. Creating a Silverlight Client for @shanselman ’s Nerd Dinner, using oData and Bing Maps Anoop Madhusudanan took Scott Hanselman's post on an OData API for StackOverflow, and has created a Silverlight client for Nerd Dinner, including BingMaps. A Chrome and Glass Theme - Part 2 Phil Middlemiss has the next part of his Chrome and Glass Theme up. In this one he creates a very nice chrome-look button with visual state changes. MVVM Light Toolkit V3 SP1 for Windows Phone 7 Laurent Bugnion has released a new version of MVVM Light for WP7. Included is an installation manual and information about what was changed. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • SSRS 2008 & MOSS 2007 Alternate Access Mapping Problem

    - by Mauro
    I have a MOSS Server with SSRS 2008 Ent Ed configured in Sharepoint Integrated mode. It all works well as http://servername:88/ on the default host header. MOSS works fine using the external host name too on the intranet AAM field (http://site.domain.com/) however SSRS fails on the same url with the message: An unexpected error occurred while connecting to the report server. Verify that the report server is available and configured for SharePoint integrated mode. I think the issue is further complicated by our Windows 2008 infrastructure in which we've never been able to get SPN's working for Kerberos. SQL Server however, is on the same machine so I dont think it is a kerberos double hop issue. Extra info MOSS/SSRS are on a VM running Windows 2003 R2 VM is hosted on Win2008 HyperV DC is on Windows 2008 SBS

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  • Access and Manage Your Ubuntu One Account in Chrome and Iron

    - by Asian Angel
    Do you have an Ubuntu One account that you access across different operating systems? Whether you are using Ubuntu, a different flavor of Linux, Windows, or Mac the Ubuntu One web app makes it easy to access and manage your Ubuntu One account in just moments. The Ubuntu One web app will definitely be useful if you find yourself away from your favorite Ubuntu computer but need to get important files uploaded to your account. Ubuntu One [Chrome Web Store] Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Access and Manage Your Ubuntu One Account in Chrome and Iron Mouse Over YouTube Previews YouTube Videos in Chrome Watch a Machine Get Upgraded from MS-DOS to Windows 7 [Video] Bring the Whole Ubuntu Gang Home to Your Desktop with this Mascots Wallpaper Hack Apart a Highlighter to Create UV-Reactive Flowers [Science] Add a “Textmate Style” Lightweight Text Editor with Dropbox Syncing to Chrome and Iron

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  • Software restriction policies set in the registry don't update Local Group Policy

    - by Jon Rhoades
    The joys of a Samba domain... First off Domain Group policy can't be used until Samba 4 arrives. We need to setup Software Restriction Policies (SRPs) on most of the computers in our Samba domain and I would dearly like to automate this. (We are moving away from just disabling the Windows installer). The traditional way is to set SRPs using Local Group Policy (LGP) Computer Conf-Windows Settings-SRP but this involves visiting every machine as it can't be set using in NTConfig.pol. It is possible to attempt to create the SRPs directly in the registry: [HKEY_LOCAL_MACHINE\SOFTWARE\Policies\Microsoft\Windows\Safer\CodeIdentifiers\262144\Paths\{30628f61-eb47-4d87-823b-6683a09eda87}] "LastModified"=hex(b):40,a2,94,09,b5,5d,ca,01 "Description"="" "SaferFlags"=dword:00000000 "ItemData"="C:\\location\\subfolder" SaferFlags DWORD seems to be what turns it on or off, but although this seems to work it does not update the Local Group Policy - SRPs still show as "No SRPs Defined". Where does the LGP store this setting - is it even in the registry and more importantly - Is there a cleverer way of setting up SRPs?

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  • Redistribution of sqlpackage.exe [SSDT]

    - by jamiet
    This is a short note for anyone that may be interested in redistributing sqlpackage.exe. If this isn’t you then no need to keep reading. Ostensibly this is here for anyone that bingles for this information. sqlpackage.exe is a command-line that ships with SQL Server Development Tools (SSDT) in SQL Server 2012 and its main purpose (amongst other things) is to deploy .dacpac files from the command-line. Its quite conceivable that one might want to install only sqlpackage.exe rather than the full SSDT suite (for example on a production server) and I myself have recently had that need. I enquired to the SSDT product team about the possibility of doing this. I said: Back in VS DB Proj days it was possible to use VSDBCMD.exe on a machine that did not have the full VS shell install by shipping lots of pre-requisites along for the ride (details at How to: Prepare a Database for Deployment From a Command Prompt by Using VSDBCMD.EXE). Is there a similar mechanism for using VSDBMCD.exe’s replacement, sqlpackage.exe? here was the reply from Barclay Hill who heads up the development team: Yes, SQLPackage.exe is the analogy of VSDBCMD.exe. You can acquire separately, in a stand-alone package, by installing DACFX. You can get it from: Feature pack is here: http://www.microsoft.com/en-us/download/details.aspx?id=29065 Web Platform Installer here: http://www.microsoft.com/web/gallery/install.aspx?appid=DACFX You will notice it has dependencies on SQLDOM and SQLCLRTYPES.  WebPI will install these for you, but it is al carte on the feature pack. So, now you know. I didn’t enquire about licensing of DACFX but given SSDT is free I am going to assume that the same applies to DACFX too. @Jamiet

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  • Can I have different ESX hosts accessing the same LUN over different protocols?

    - by Kevin Kuphal
    I currently have a cluster of two ESX 3.5U2 servers connected directly via FiberChannel to a NetApp 3020 cluster. These hosts mount four VMFS LUNs for virtual machine storage. Currently these LUNs are only made available via our FiberChannel initator in the Netapp configuration If I were to add an ESXi host to the cluster for internal IT use can I: Make the same VMFS LUNs available via the iSCSI initiator on the Netapp Connect this ESXi host to those LUNs via iSCSI Do all of this while the existing two ESX hosts are connected to those LUNs via FiberChannel Does anyone have experience with this type of mixed protocol environment, specifically with Netapp?

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  • Windows 7 64 Bit Can't Get Past Format

    - by Soren
    favorite Just assembled a new machine: MSI 880GM-E41 motherboard 500GB Samsung hard drive AMD Athlon II X4 640 processor 4GB RAM Windows 7 64 Bit LITE-ON Black 4X Blu-ray reader I boot up, start the install. When it gets to the screen to select what partition, the motherboard loses power. It doesnt make sense, I can leave it in the bios settings for a very long time and it doesnt lose power. When it does lose power, the monitor shuts down and the mouse loses power, but the power light stays on. I cannot tell if it is a harware or software problem.

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  • Windows Service and Group Policy unable to access network share on Win2008 Domain

    - by Terence Johnson
    I have one computer on my domain that has suddenly stopped receiving software updates via group policy. Domain logins still work, and group policy on the machine is still being updated, so it knows that there are new packages to install and where to look for them, but every time it tries to install a package, it throws a 1622 error (location not found). Logged in users can reach the same network shares, and every other computer on network is installing the packages. Further investigation found that other services running as "System" on the problematic computer are also unable to authenticate to network shares. How do I diagnose/fix this computer's account in Active Directory? The computer account exists, and is a member of "Domain Computers" - or is there something else I should be looking at?

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  • Windows Boot Manager, linking a 'device' to boot linux

    - by TheCompander
    I'm attempting to boot linux on a UEFI-GPT machine with a Windows Boot Manager (WBM). So far I have installed Archlinux (Arch) with Grub. The grubx64.efi is successfully on my windows boot partition and I can see the option to use it in UEFI-BIOS, selecting this loads grub and I'm able to get into Arch fine. I have noticed that in the Windows Boot Manager, selecting from the splash screen, 'Change defaults or choose other options' 'Choose other options' 'Use a device', shows the boot options as in UEFI-BIOS, in my case grub shows as 'Linux'. Selecting 'Linux' reboots the computer and loads grub then Arch. Is there anyway to use this entry for the device 'Linux' to show directly on the WBM splash screen under the entry for Windows 8.1? Ideally i'd like the 'Arch Linux' to link to the 'Linux' device. Guidance with bcdedit appreciated, thanks in advance.

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  • Stop a runaway launchd process on OS X Leopard

    - by Skylarking
    I created a launchd .plist file to in order to have a python script run every hour. I ended up editing and later deleting the .plist file ( in /Library/LaunchDaemons )... but somehow launchd is still trying to run the script.. The file that the original .plist was calling is also no longer present ( it was in /usr/bin ).. Now every 10 seconds launchd is still attempting to run the script, fails, and respawns... I tried fixing this with Lingon.... to no avail.. Is there a way to kill this process for good? I tried logging out and restarting as well... Machine is running 10.5.8

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  • Unable to run openoffice in headless mode

    - by uswaretech
    I want to automoate some PPT - PDF conversions, so I want to run openoffice in headless mode for scripting. On my machine with X running I can start opemoffice in headless mode via soffice -accept="socket,port=8100;urp;" -headless This doesn't seem to work on a server with X not running. $ soffice -accept="socket,port=8100;urp;" -headless /usr/lib/openoffice/program/soffice.bin X11 error: Can't open display: Set DISPLAY environment variable, use -display option or check permissions of your X-Server (See "man X" resp. "man xhost" for details) $ The error doesnt seem to make sense as well, as the point of specifying -headless was so that I do not need X, while this command seems to look for X.

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  • JMX Based Monitoring - Part One

    - by Anthony Shorten
    In all versions of the Oracle Utilities Application Framework there is an ability to use Java Management eXtensions (JMX) to both manage and monitor the various components of the product. This means that sites can use a JSR120 compliant JMX browser or JMX console to view or manage the components of the product with little or no configuration required. In each version we have progressively added JMX capabilities to allow IT groups more detailed information. In Oracle Utilities Application Framework V2.1 and above it was possible to use JMX on the Web Application Server provided Mbeans to allow you to monitor the online component of the product as well as manage the configuration. Also with a few additional java options it is possible to get a good level of detail about the Java Virtual machine including memory and thread usage. In Oracle Utilities Application Framework V2.2 and above, we added support for Java 5 statistics (Java enabled them by default), database pool statistics and also added the ability to manage and moinitor the batch component of the architecture. Now, in Oracle Utilities Application Framework V4 and above, we added support for Java 6 MXBeans, online management of the cache using JMX, additional JVM information and Performance monitoring using JMX. JMX allows the product to be managed from a common console such as Oracle Enterprise Manager, Tivoli, HP OpenView (and a lot more). Over the next week or so I will be compiling a set of blog entries discussing what is available (in summary format) using JMX and how to get access to the JMX statistics for your version of the product.

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  • Post build events using ROBOCOPY instead of XCOPY

    - by Vizioz Limited
    I don't know about you, but for a long time I have used XCOPY statements in my Visual Studio post build events to copy my Umbraco files from the project folders to the local version of the website associated with the project.For the last few months we have been building a website framework for a client, who has subsequently sold the site to 5 clients, each with a different skin and some variations in their functional requirements.So, we now have a single source solutions, that builds and copies the site files into 5 seperate local websites, which enables us to easily test them all, what we had found was that this process was starting to slow up our build process and was reaching 30-45 seconds on a high spec Quad core machine (and slower on others)Today I asked Colin to create seperate Solution Configurations within Visual Studio so that while we were developing we could target a single site, and when we wanted to test all sites, we could target "ALL" and the Post Build script would then copy the files to all sites.This worked well, and with a couple of other optimisations, our build was now taking about 10 seconds for a single site.Then Colin came across ROBOCOPY and suggested that maybe this would be a suitable alternative to XCOPY, well, I had not heard of it.. (shock horror some of you shout, some I am sure like me, are also wondering what it is!)ROBOCOPY is new in Windows Vista & Windows 7 (you can also download it for XP & Windows 2003) and it has a lot of additional features, the two that were most interesting to us were:/MIR = Mirror a folder tree/XD = Exclude Directories/NP = No Progress (i.e. it does not give you a chart of it's results, which just fills up your Output window!)So, we set about implementing ROBOCOPY, we decided to use the /MIR switch on all folders that we knew were always stored in our project folders:- images- css- masterpages- xsltAnd for other files we just used the straight robocopy functionality.We also decided to exclude all the .SVN directories using the /XD switch and finally we added the /NP switch as mentioned above.The beauty of all of this, is the /MIR functionality, as this means that only files that have changed will be copied across which greatly speeds up the process, especially on the images folders which previously copied across on every build, now, if we add a new image to the project it will be copied across automatically and then never again, unless we change it of course!The build time now for all sites is approximately 4 seconds and for a single site, 2 seconds, I would highly recommend the time to make the same optimisations to your build processes if you have not done so already.

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