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  • StarterSTS 1.5

    - by Your DisplayName here!
    I have the 1.5 version of StarterSTS sitting here for quite some time now. But I was always reluctant to release it. Some of the reasons are: too many new features for a single (small) version change. to many features that are optional, like bridged authentication and thus make the code very complex. the way I implemented Azure integration adds a dependency on the Azure SDK, even for “on-premise” installations. I don’t like that. the fact I am using some WebForms bits and some WCF bits, the URL structure got messy. WebForms also don’t help a lot in testability All of the above reasons together plus the fact that I am the only architect, developer and tester on this project made me come to the conclusion that I will cancel this release. But wait… StarterSTS 1.5 is fully functional. We use both the on-premise and Azure versions internally “in production”. Cancelling means I will release the latest source code on Codeplex – but will not mark it as a “recommended release”. I also won’t produce updated screen casts and docs. Bu the setup is very similar to earlier versions. Feel free to use and customize 1.5 and give me feedback. On the good news front, I am working on a new version – welcome thinktecture IdentityServer. This version is based on MVC3 and the routing architecture, removed a lot of the clutter, has a SQL CE4 based configuration system, is more extensible – and in overall just cleaner. I will be able to upload CTPs very soon.

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  • Tracking contributions from contributors not using git

    - by alex.jordan
    I have a central git repo located on a server. I have many contributors that are not tech savvy, do not have server access, and do not know anything about git. But they are able to contribute via the project's web side. Each of them logs on via a web browser and contributes to the project. I have set things up so that when they log on, each user's contributions are made into a cloned repo on the server that is specifically for that user. Periodically, I log on to the server, visit each of their repos, and do a git diff to make sure they haven't done anything bad. If all is well, I commit their changes and push them to the central repo. Of course I need to manually look at their changes so that I can add an appropriate commit message. But I would also like to track who made the changes. I am making the commit, and I (and the web server) are the only users that are actually writing anything to the server. I could track this in the commit messages. While this strikes me as wrong, if this is my only option, is there a way to make userx's cloned repo always include "userx: " before each commit message that I add, so that I do not have to remind myself which user's repo I am in? Or even better, is there an easy way for me to make the commit, but in such a way as I credit the user whose cloned repo I am in?

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  • How often does Dreamhost change IP Addresses

    - by pjreddie
    So I just migrated our site to dreamhost because they are free for non-profits. However, right after I switched the nameservers over to them they changed the IP address of the site. So first they propagated out IP address x.x.x.180, then they switched it to x.x.x.178 and had to propagate that out. Point being it meant a lot of downtime since a lot of big DNS servers (like google) thought the address was still x.x.x.180 for up to 5 hours after they switched it. This is compounded by the fact that most our visitors to the site live here in Unalaska and we have local DNS servers that take a LONG time to update (like a day or more) since we get all our internet over satellite. So every time Dreamhost changes our IP address it can mean a day of downtime for us in our community. So my question is, how often do these changes take place? I asked Dreamhost support and they gave me a vague response: I wish I could say, however those changes happen at random times. They're not that frequent, maybe even months between updates, but there's no way to know for sure. First, I hardly believe that they don't know their own system well enough to give me at least some estimate or average. Second, is it worth looking at other providers so that I can get a static IP address? We were hosting the site here originally and hadn't run into this problem since we have a static IP here. We don't get a ton of traffic but usually around 500 hits a day or so, sometimes more if our stories are featured on statewide or national news broadcasts. So hours of downtime every time Dreamhost "randomly" decides to move our server location can be bad for our readership.

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  • Graduated transition from Green - Yellow - Red

    - by GoldBishop
    I have am having algorithm mental block in designing a way to transition from Green to Red, as smoothly as possible with a, potentially, unknown length of time to transition. For testing purposes, i will be using 300 as my model timespan but the methodology algorithm design needs to be flexible enough to account for larger or even smaller timespans. Figured using RGB would probably be the best to transition with, but open to other color creation types, assuming its native to .Net (VB/C#). Currently i have: t = 300 x = t/2 z = 0 low = Green (0, 255, 0) mid = Yellow (255, 255, 0) high = Red (255, 0, 0) Lastly, sort of an optional piece, is to account for the possibility of the low, mid, and high color's to be flexible as well. I assume that there would need to be a check to make sure that someone isnt putting in low = (255,0,0), mid=(254,0,0), and high=(253,0,0). Outside of this anomaly, which i will handle myself based on the best approach to evaluate a color. Question: What would be the best approach to do the transition from low to mid and then from mid to high? What would be some potential pitfalls of implementing this type of design, if any?

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  • Recruiters intentionally present one good candidate for an available job

    - by Jeff O
    Maybe they do it without realizing. The recruiter's goal is to fill the job as soon as possible. I even think they feel it is in their best interest that the candidate be qualified, so I'm not trying to knock recruiters. Aren't they better off presenting 3 candidates, but one clearly stands out? The last thing they want from their client is a need to extend the interview process because they can't decide. If the client doesn't like any of them, you just bring on your next good candidate. This way they hedge their bet a little. Any experience, insight or ever heard of a head-hunter admit this? Does it make sense? There has to be a reason why the choose such unqualified people. I've seen jobs posted that clearly state they want someone with a CS degree and the recruiter doesn't take it literally. I don't have a CS degree or Java experience and still they think I'm a possible fit.

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  • How can you Add Value to your Mobile Apps?

    - by Carlos Chang
    Author: Craig Mikus, Sr. Director, Enterprise Mobile Solutions Seems like every customer is either building or planning to build mobile apps, especially customer facing apps. Why? Inevitably, all companies want to improve the customer experience through more quality interactions that drive customer satisfaction, customer loyalty, new revenue streams, and even improve the way they service their customers. What better way than mobile apps? Right? But how can customers add more value to these mobile apps to drive more business benefit? Look closely, the answer just might be right in front of you. Still need another clue? What’s the first 4 letters of mobile – mo-bi? Or pronounced differently, More BI. That’s right – add more business intelligence to your overall mobile strategy. In today’s customer centric world where customer interactions and personalization are critical, it’s important to leverage a BI strategy that complements and feeds into your mobile strategy. For example, I was recently talking to a customer that was implementing a data warehouse project focused customer analytics. Their goal was to understand who are their best customers and why, develop customer profiles, identify customer trends & patterns, identify cross sell opportunities, and much more. The company then wanted to feed this information to marketing for targeted campaigns and programs. As we continued to talk, I asked my contact if they had plans to feed this information into their customer facing mobile apps to personalize the apps, target their interactions, and hopefully drive customer loyalty and new revenue streams? Two minutes later, my contact was calling his mobile development teams. So my advice to everyone, as you establish your enterprise mobile strategy and goals, remember that “mo-BI” is a critical component to add value to your mobile apps! So make sure you have “mo BI” in your mobile strategy. As I come to think of it, did you ever notice that Big Data also starts with BI?

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  • Modelling work-flow plus interaction with a database - quick and accessible options

    - by cjmUK
    I'm wanting to model a (proposed) manufacturing line, with specific emphasis on interaction with a traceability database. That is, various process engineers have already mapped the manufacturing process - I'm only interested in the various stations along the line that have to talk to the DB. The intended audience is a mixture of project managers, engineers and IT people - the purpose is to identify: points at which the line interacts with the DB (perhaps going so far as indicating the Store Procs called at each point, perhaps even which parameters are passed.) the communication source (PC/Handheld device/PLC) the communication medium (wireless/fibre/copper) control flow (if leak test fails, unit is diverted to repair station) Basically, the model will be used as a focus different groups on outstanding tasks; for example, I'm interested in the DB and any front-end app needed, process engineers need to be thinking about the workflow and liaising with the PLC suppliers, the other IT guys need to make sure we have the hardware and comms in place. Obviously I could just improvise in Visio, but I was wondering if there was a particular modelling technique that might particularly suit my needs or my audience. I'm thinking of a visual model with supporting documentation (as little as possible, as much as is necessary). Clearly, I don't want something that will take me ages to (effectively) learn, nor one that will alienate non-technical members of the project team. So far I've had brief looks at BPMN, EPC Diagrams, standard Flow Diagrams... and I've forgotten most of what I used to know about UML... And I'm not against picking and mixing... as long as it is quick, clear and effective. Conclusion: In the end, I opted for a quasi-workflow/dataflow diagram. I mapped out the parts of the manufacturing process that interact with the traceability DB, and indicated in a significantly-simplified form, the data flows and DB activity. Alongside which, I have a supporting document which outlines each process, the data being transacted for each process (a 'data dictionary' of sorts) and details of hardware and connectivity required. I can't decide whether is a product of genius or a crime against established software development practices, but I do think that is will hit the mark for this particular audience.

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  • Software design of a browser-based strategic MMO game

    - by Mehran
    I wonder if there are any known tested software designs for Travian-like browser-based strategic MMO games? I mean how would they implement the server of such games or what is stored in database and what is stored in RAM? Is the state of the world stored in one piece or is it distributed among a number of storage? Does anyone know a resource to study the problems and solutions of creating such games? [UPDATE] Suggested in comments, I'm going to give an example how would I design such a project. Even though I'm not sure if I'm proposing the right one. Having stored the world state in a MongoDB, I would implement an event collection in which all the changes to the world will register. Changes that are meant to happen in the future will come with an action date set to the future and those that are to be carried out immediately will be set to now. Having this datastore as the central point of the system, players will issue their actions as events inserted in datastore. At the other end of the system, I'll have a constant-running software taking out events out of the datastore which are due to be carried out and not done yet. Executing an event means apply some update on the world's state and thus the datastore. As scalable as this design sounds, I'm not sure if it will be worth implementing. For one, it is pointless to cache the datastore as most of updates happen once without any follow ups. For instance if you have the growth of resources in your game, you'll be updating the whole world state periodically in which case, having incorporated a cache, you are keeping the whole world in RAM (which most likely is impossible). So can someone come up with a better design?

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  • Opportunity Nokia's

    - by Andrew Clarke
    Nokia’s alliance with Microsoft is likely to be good news for anyone using Microsoft technologies, and particularly for .NET developers. Before the announcement, the future wasn’t looking so bright for the ‘mobile’ version of Windows, Windows Phone. Microsoft currently has only 3.1% of the Smartphone market, even though it has been involved in it for longer than its main rivals. Windows Phone has now got the basics right, but that is hardly sufficient by itself to change its predicament significantly. With Nokia's help, it is possible. Despite the promise of multi-tasking for third party apps, integration with Microsoft platforms such as Xbox and Office, direct integration of Twitter support, and the introduction of IE 9 “later this year”, there have been frustratingly few signs of urgency on Microsoft’s part in improving the Windows Phone  product. Until this happens, there seems little prospect of reward for third-party developers brave enough to support the platform with applications. This is puzzling when one sees how well SQL Server and Microsoft’s other server technologies have thrived in recent years, under good leadership from a management that understands the technology. The same just hasn’t been true for some of the consumer products. In consequence, iPads and Android tablets have already exposed diehard Windows users, for the first time, to an alternative GUI for consumer Tablet PCs, and the comparisons aren’t always in Windows’ favour. Nokia’s problem is obvious: Android’s meteoric rise. Android now has 33% of the worldwide market for smartphones, while the market share of Nokia’s Symbian has dropped from 44% to 31%. As details of the agreement emerge, it would seem that Nokia will bring a great deal of expertise, such as imaging and Nokia Maps, to Windows Phone that should make it more competitive. It is wrong to assume that Nokia’s decline will continue: the shock of Android’s sudden rise could be enough to sting them back to their previous form, and they have Microsoft’s huge resources and marketing clout to help them. For the sake of the whole Windows stack, I really hope the alliance succeeds.

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  • Libgdx ParallaxScrolling and TiledMaps

    - by kirchhoff
    I implemented ParallaxScrolling for my SideScroller project, everything is working but the tiled map (the most important part!). I've been trying out everything but it doesn't work (see the code below). I'm using ParallaxCamera from GdxTests, it's working perfectly for the background layers. I can't explain myself properly in english, so I recorded 2 videos: Before parallaxScrolling After parallaxScrolling As you can see, now the platforms appear in the middle of the Y-axis. I've got a Map class with 2 tiled maps, so I need two renderers too: private TiledMapRenderer renderer1; private TiledMapRenderer renderer2; public void update(GameCamera camera) { renderer1.setView(camera.calculateParallaxMatrix(1f, 0f), camera.position.x - camera.viewportWidth / 2, **camera.position.y - camera.viewportHeight/2**, camera.viewportWidth, camera.viewportHeight); renderer2.setView(camera.calculateParallaxMatrix(1f, 0f), camera.position.x - camera.viewportWidth / 2, **camera.position.y - camera.viewportHeight/2**, camera.viewportWidth, camera.viewportHeight); } In bold, the code I think I should change. I've tried changing parameters, even adding hardcoded values, etc, but one of two: 1. Nothing happens. 2. Platforms disappear. Here is some aditional code. The render method: world.update(delta); parallaxBackground.update(camera); clear(0.5f, 0.7f, 1.0f, 1); batch.setProjectionMatrix(camera.calculateParallaxMatrix(0, 0)); batch.disableBlending(); batch.begin(); batch.draw(background, -(int)background.getRegionWidth()/2, -(int)background.getRegionHeight()/2); batch.end(); batch.enableBlending(); parallaxBackground.draw(batch, camera); renderer.render(batch);

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  • Modernising settings, packages

    - by Sam Brightman
    The update manager (possibly combined with the janitor) does a reasonable job of bringing packages up to date with a new release, removing ones that are replaced by different projects etc. However, I'm left with the lingering feeling that quite a few settings are lingering from old releases. For example, some packages may be left around that I installed myself whereas now the functionality is provided by default. Another example is that my user doesn't get the new theme, and the panel bar is a mess. I can compare against an inactive user on the same system: everything seems tidier. There are also things like the explosion of System Preferences, user groups (inactive user, more recently created, is in groups that the older, active user isn't). In other areas (e.g. default font) I do seem to get given the new defaults. Another example is Spotlight-equivalent search. I remember Beagle and Tracker, I remember removing tracker when it used all system RAM and swap for 2 entire release cycles, but I don't know what I'm "supposed" to be using now. Is there even a default indexing-search installed and exposed? aptitude install ubuntu-desktop doesn't do anything, so the basics are in place package-wise. Is there any way to update my settings to the modern "Ubuntu way" without reinstalling from scratch? Can I do so selectively i.e. show the differences? Most of the time package management on Linux is an absolute joy compared to the alternatives, but if the desktop gets messed up after only a release or two, we're back to reinstalling just like Windows.

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  • I cannot install anything in ubuntu that has dependency problem

    - by phpGeek
    I wanted to install teamviewer on linux 64-bit system. What I did was to download teamviewer.deb file and install it as below: sudo dpkg -i install teamviewer.deb Then I wanted to correct dependency problem so I issued the following command: sudo apt-get install libc6:i386 libgcc1:i386 libasound2:i386 libfreetype6:i386 zlib1g:i386 libsm6:i386 libxdamage1:i386 libxext6:i386 libxfixes3:i386 libxrender1:i386 libxtst6:i386 I got the following error: E: Error, pkgProblemResolver::Resolve generated breaks, this may be caused by held packages. E: Unable to correct dependencies I then tried: sudo apt-get install -f Again I got the following error: E: Error, pkgProblemResolver::Resolve generated breaks, this may be caused by held packages. E: Unable to correct dependencies Even I tried to install gdebi, but I got the above error again. I emptied archives folder: sudo apt-get clean sudo apt-get update sudo apt-get upgrade Again I have problem installing my deb package. Is there anything I could do now to solve this problem? I've read the below article as well: Install Teamviewer using a 64-bits system but I get a dependency error EDIT: I found libperl5.14:amd64 as a broken package. I used: sudo apt-get remove libperl5.14:amd64 I got the following message: E: Unable to locate package Broken

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  • Can't Mount Phone, "according to mtab, /dev/sdb1 is already mounted on /"

    - by RPG Master
    My myTouch Slide wasn't mounting, so I decided to open Disk Utility. My phone shows up but when I click "Mount" it gives me this error: Error mounting: mount exited with exit code 1: helper failed with: mount: according to mtab, /dev/sdb1 is already mounted on / mount failed Here's my mtab: /dev/sdb1 / ext4 rw,errors=remount-ro,commit=0 0 0 proc /proc proc rw,noexec,nosuid,nodev 0 0 none /sys sysfs rw,noexec,nosuid,nodev 0 0 fusectl /sys/fs/fuse/connections fusectl rw 0 0 none /sys/kernel/debug debugfs rw 0 0 none /sys/kernel/security securityfs rw 0 0 none /dev devtmpfs rw,mode=0755 0 0 none /dev/pts devpts rw,noexec,nosuid,gid=5,mode=0620 0 0 none /dev/shm tmpfs rw,nosuid,nodev 0 0 none /var/run tmpfs rw,nosuid,mode=0755 0 0 none /var/lock tmpfs rw,noexec,nosuid,nodev 0 0 binfmt_misc /proc/sys/fs/binfmt_misc binfmt_misc rw,noexec,nosuid,nodev 0 0 gvfs-fuse-daemon /home/matthew/.gvfs fuse.gvfs-fuse-daemon rw,nosuid,nodev,user=matthew 0 0 /dev/sdg1 /media/Seagate\040GoFlex ext4 rw,nosuid,nodev,uhelper=udisks 0 0 EDIT: Here's my fstab: # /etc/fstab: static file system information. # # Use 'blkid -o value -s UUID' to print the universally unique identifier # for a device; this may be used with UUID= as a more robust way to name # devices that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 /dev/sda1 / ext4 errors=remount-ro 0 1 # swap was on /dev/sda5 during installation UUID=3b0db205-2bdb-4c98-a506-6bdd3520d540 none swap sw 0 0

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  • Why Are Minimized Programs Often Slow to Open Again?

    - by Jason Fitzpatrick
    It seems particularly counterintuitive: you minimize an application because you plan on returning to it later and wish to skip shutting the application down and restarting it later, but sometimes maximizing it takes even longer than launching it fresh. What gives? Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-driven grouping of Q&A web sites. The Question SuperUser reader Bart wants to know why he’s not saving any time with application minimization: I’m working in Photoshop CS6 and multiple browsers a lot. I’m not using them all at once, so sometimes some applications are minimized to taskbar for hours or days. The problem is, when I try to maximize them from the taskbar – it sometimes takes longer than starting them! Especially Photoshop feels really weird for many seconds after finally showing up, it’s slow, unresponsive and even sometimes totally freezes for minute or two. It’s not a hardware problem as it’s been like that since always on all on my PCs. Would I also notice it after upgrading my HDD to SDD and adding RAM (my main PC holds 4 GB currently)? Could guys with powerful pcs / macs tell me – does it also happen to you? I guess OSes somehow “focus” on active software and move all the resources away from the ones that run, but are not used. Is it possible to somehow set RAM / CPU / HDD priorities or something, for let’s say, Photoshop, so it won’t slow down after long period of inactivity? So what is the deal? Why does he find himself waiting to maximize a minimized app? The Answer SuperUser contributor Allquixotic explains why: Summary The immediate problem is that the programs that you have minimized are being paged out to the “page file” on your hard disk. This symptom can be improved by installing a Solid State Disk (SSD), adding more RAM to your system, reducing the number of programs you have open, or upgrading to a newer system architecture (for instance, Ivy Bridge or Haswell). Out of these options, adding more RAM is generally the most effective solution. Explanation The default behavior of Windows is to give active applications priority over inactive applications for having a spot in RAM. When there’s significant memory pressure (meaning the system doesn’t have a lot of free RAM if it were to let every program have all the RAM it wants), it starts putting minimized programs into the page file, which means it writes out their contents from RAM to disk, and then makes that area of RAM free. That free RAM helps programs you’re actively using — say, your web browser — run faster, because if they need to claim a new segment of RAM (like when you open a new tab), they can do so. This “free” RAM is also used as page cache, which means that when active programs attempt to read data on your hard disk, that data might be cached in RAM, which prevents your hard disk from being accessed to get that data. By using the majority of your RAM for page cache, and swapping out unused programs to disk, Windows is trying to improve responsiveness of the program(s) you are actively using, by making RAM available to them, and caching the files they access in RAM instead of the hard disk. The downside of this behavior is that minimized programs can take a while to have their contents copied from the page file, on disk, back into RAM. The time increases the larger the program’s footprint in memory. This is why you experience that delay when maximizing Photoshop. RAM is many times faster than a hard disk (depending on the specific hardware, it can be up to several orders of magnitude). An SSD is considerably faster than a hard disk, but it is still slower than RAM by orders of magnitude. Having your page file on an SSD will help, but it will also wear out the SSD more quickly than usual if your page file is heavily utilized due to RAM pressure. Remedies Here is an explanation of the available remedies, and their general effectiveness: Installing more RAM: This is the recommended path. If your system does not support more RAM than you already have installed, you will need to upgrade more of your system: possibly your motherboard, CPU, chassis, power supply, etc. depending on how old it is. If it’s a laptop, chances are you’ll have to buy an entire new laptop that supports more installed RAM. When you install more RAM, you reduce memory pressure, which reduces use of the page file, which is a good thing all around. You also make available more RAM for page cache, which will make all programs that access the hard disk run faster. As of Q4 2013, my personal recommendation is that you have at least 8 GB of RAM for a desktop or laptop whose purpose is anything more complex than web browsing and email. That means photo editing, video editing/viewing, playing computer games, audio editing or recording, programming / development, etc. all should have at least 8 GB of RAM, if not more. Run fewer programs at a time: This will only work if the programs you are running do not use a lot of memory on their own. Unfortunately, Adobe Creative Suite products such as Photoshop CS6 are known for using an enormous amount of memory. This also limits your multitasking ability. It’s a temporary, free remedy, but it can be an inconvenience to close down your web browser or Word every time you start Photoshop, for instance. This also wouldn’t stop Photoshop from being swapped when minimizing it, so it really isn’t a very effective solution. It only helps in some specific situations. Install an SSD: If your page file is on an SSD, the SSD’s improved speed compared to a hard disk will result in generally improved performance when the page file has to be read from or written to. Be aware that SSDs are not designed to withstand a very frequent and constant random stream of writes; they can only be written over a limited number of times before they start to break down. Heavy use of a page file is not a particularly good workload for an SSD. You should install an SSD in combination with a large amount of RAM if you want maximum performance while preserving the longevity of the SSD. Use a newer system architecture: Depending on the age of your system, you may be using an out of date system architecture. The “system architecture” is generally defined as the “generation” (think generations like children, parents, grandparents, etc.) of the motherboard and CPU. Newer generations generally support faster I/O (input/output), better memory bandwidth, lower latency, and less contention over shared resources, instead providing dedicated links between components. For example, starting with the “Nehalem” generation (around 2009), the Front-Side Bus (FSB) was eliminated, which removed a common bottleneck, because almost all system components had to share the same FSB for transmitting data. This was replaced with a “point to point” architecture, meaning that each component gets its own dedicated “lane” to the CPU, which continues to be improved every few years with new generations. You will generally see a more significant improvement in overall system performance depending on the “gap” between your computer’s architecture and the latest one available. For example, a Pentium 4 architecture from 2004 is going to see a much more significant improvement upgrading to “Haswell” (the latest as of Q4 2013) than a “Sandy Bridge” architecture from ~2010. Links Related questions: How to reduce disk thrashing (paging)? Windows Swap (Page File): Enable or Disable? Also, just in case you’re considering it, you really shouldn’t disable the page file, as this will only make matters worse; see here. And, in case you needed extra convincing to leave the Windows Page File alone, see here and here. Have something to add to the explanation? Sound off in the the comments. Want to read more answers from other tech-savvy Stack Exchange users? Check out the full discussion thread here.     

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  • How to fix AVI index error

    - by Tim
    I try to open an AVI file. The first software I tried is VLC media player. It reports some error about AVI index: This AVI file is broken. Seeking will not work correctly. Do you want to try to fix it? This might take a long time. I chose yes, and it began fixing AVI index and existed when the repair progress bar reaches 20% or so. Then the video started playing and stopped much earlier than when it is supposed to finish. Next I tried to open it in Totem Movie Player, which also stopped earlier at the same place as in VLC player. I tried to play it in GMplayer. Now the entire AVI file can be played from start to finish, but it is impossible to drag playing progress bar while it was possible in VLC player and Totem player. I heard that Avidemux can fix AVI index error, but later discovered it even failed to open the AVI file before it could try to fix the error. So I was wondering how I can fix the AVI index error, or at least drag the playing progress bar in GMplayer? Thanks and regards!

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  • Speed up loading of test results from builds in Visual Studio

    - by Jakob Ehn
    I still see people complaining about the long time it takes to load test results from a TFS build in Visual Studio. And they make a valid point, it does take a very long time to load the test results, even for a small number of tests. The reason for this is that the test results is not just the result of the test run but also all the binaries that were part of the test run. This often also means that the debug symbols (*.pdb) will be downloaded to your local machine. This reason for this behaviour is that it letsyou re-run the tests locally. However, most of the times this is not what the developer will do, they just want to know which tests failed and why. They can then fix the tests and rerun them locally. It turns out there is a way to load only the test results, which is much faster. The only tricky bit is to find the location of the .trx file that is generated during the build. Particularly in TFS 2010 where you often have multiple build agents, which of corse results in different paths to the trx file. Note: To use this you must have read permission to the build folder on the build agent where the build was executed. Open the build result for the build Click View Log Locate the part where MSTest is invoked. When using test containers, it looks like this:   Note: You can actually search in the log window, press Ctrl+F and you will get a little search box at the bottom. Nice! On the MSTest command line call, locate the /resultsfileroot parameter, which points to the folder where the test results are stored Note that this path is local for the build server, so you need to replace the drive letter with the server name: D:\Builds\Project\TestResults to \Project\TestResults">\\<BuildServer>\Project\TestResults Double-click on the .trx file and you will notice that it loads much faster compared to opening it from the build log window

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  • Does a mature agile team requires any management?

    - by ashy_32bit
    After a recent heated debate over Scrum, I realized my problem is that I think of management as a quite unnecessary and redundant activity in a fully agile team. I believe a mature Agile team does not require management or any non-technical decision making process whatsoever. To my (apparently erring) eyes it is more than obvious that the only one suitable and capable of managing a mature development team is their coach (who is the most technically competent colleague with proper communication skills). I can't imagine how a Scrum master can contribute to such a team. I am having great difficulty realizing and understanding the value of such things in Scrum and the manager as someone who is not a veteran developer but is well skilled in planning the production cycles when a coach exists in the team. What does that even mean? How on earth can someone with no edge-skills of development manage a highly technical team? Perhaps management here means something else? I see management as a total waste of time and a by-product of immaturity. In my understanding a mature team is fully self-managing. Apparently I'm mistaken since many great people say the contrary but I can't convince myself.

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  • Firefox freezes frequently

    - by user141740
    Good day, The application Firefox freezes very frequently and I have to use 'force quit" to get out and hence I lose all my activities and it is extremely frustrating. Only in one occasion, there was a pop-out message saying that this problem was going to be tracked but in all other occasions there is no tracking and no message I posted this error on Ubuntu community and it was stopped and I was told to post it on launchpad. I did try to do so with no success as after reading pages and pages which i really do not understand who would read them and why so many ridiculous and tedious rules and information, i even could not find the place or the way to post this bug. And I thought of this ASkUBUNTU and so i am posting here in the hope for some useful help and I have to mention I am new to Linux. Just a few minutes ago, I opened the Firefox through the Terminal and it crashed very quickly and there are some error messages and i copy and paste them hoping they can help thank you in advance and look forward to your help and solving this frustrating problem/bug and if you wish you may post it on Launchpad or do with report as you wish as long as the problem is solved. And here the messages appearing in Terminal, after Firefox crashed: ** (firefox:4099): WARNING **: Error calling add_icon method of Contextcontext: Timeout was reached ** (firefox:4099): WARNING **: Error calling set_homepage method of Contextcontext: Timeout was reached ** (firefox:4099): WARNING **: Error calling clear_indicator method of Indicatorcontext: Timeout was reached ** (firefox:4099): WARNING **: Error calling clear_indicator method of Indicatorcontext: Timeout was reached ** (firefox:4099): WARNING **: Error calling clear_indicator method of Indicatorcontext: Timeout was reached ** (firefox:4099): WARNING **: Error calling set_view_location method of Contextcontext: Timeout was reached ** (firefox:4099): WARNING **: Error calling set_view_window method of Contextcontext: Timeout was reached ** (firefox:4099): WARNING **: Error calling set_view_is_active method of Contextcontext: Timeout was reached Killed

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  • Fight for your rights as a video gamer.

    - by Chris Williams
    Soon, the U.S. Supreme Court may decide whether to hear a case that could have a lasting impact on computer and video games. The case before the Court involves a law passed by the state of California attempting to criminalize the sale of certain computer and video games. Two previous courts rejected the California law as unconstitutional, but soon the Supreme Court could have the final say. Whatever the Court's ruling, we must be prepared to continue defending our rights now and in the future. To do so, we need a large, powerful movement of gamers to speak with one voice and show that we won't sit back while lawmakers try to score political points by scapegoating video games and treating them differently than books, movies, and music. If the Court decides to hear the case, we're going to need thousands of activists like you who can help defend computer and video games by writing letters to editors, calling into talk radio stations, and educating Americans about our passion for and appreciation of computer and video games. You can help build this movement right now by inviting all your friends and fellow gamers to join the Video Game Voters Network. Use our simple tool to send an email to everyone you know asking them to stand up for gaming rights: http://videogamevoters.org/movement You can also help spread the word through Facebook and Twitter, or you can simply forward this email to everyone you know and ask them to sign up at videogamevoters.org. Time after time, courts continue to reject politicians' efforts to restrict the sale of computer and video games. But that doesn't mean the politicians will stop trying anytime soon -- in fact, it means they're likely to ramp up their efforts even more. To stop them, we must make it clear that gamers will continue to stand up for free speech -- and that the numbers are on our side. Help make sure we're ready and able to keep fighting for our gaming rights. Spread the word about the Video Game Voters Network right now: http://videogamevoters.org/movement Thank you. -- Video Game Voters Network

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  • Gödel, Escher, Bach - Gödel's string

    - by Brad Urani
    In the book Gödel, Escher, Bach: An Eternal Golden Braid by Douglas Hofstadter, the author gives us a representation of the precursor to Gödel's string (Gödel's string's uncle) as: ~Ea,a': (I don't have the book in front of me but I think that's right). All that remains to get Gödel's string is to plug the Gödel number for this string into the free variable a''. What I don't understand is how to get the Gödel number for the functions PROOF-PAIR and ARITHMOQUINE. I understand how to write these functions in a programming language like FlooP (from the book) and could even write them myself in C# or Java, but the scheme that Hofstadter defines for Gödel numbering only applies to TNT (which is just his own syntax for natural number theory) and I don't see any way to write a procedure in TNT since it doesn't have any loops, variable assignments etc. Am I missing the point? Perhaps Gödel's string is not something that can actually be printed, but rather a theoretical string that need not actually be defined? I thought it would be neat to write a computer program that actually prints Gödel's string, or Gödel's string encoded by Gödel numbering (yes, I realize it would have a gazillion digits) but it seems like doing so requires some kind of procedural language and a Gödel numbering system for that procedural language that isn't included in the book. Of course once you had that, you could write a program that plugs random numbers into variable "a" and run procedure PROOF-PAIR on it to test for theoromhood of Gödel's string. If you let it run for a trillion years you might find a derivation that proves Gödel's string.

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  • Finish feature reverted commits from develop

    - by marco-fiset
    I am using git as a version control system, and using git-flow as the branching model. I started a feature branch some weeks ago in order to maintain the system in a clean state while developping that feature. The main development continued on the develop branch, and changes from develop were merged periodically into the feature, to keep it up to date as much as possible. However came the time where the feature was finished, and I used git-flow's finish feature to merge the feature back into develop. The merge was successfully done, but then I found out that some of the commits I made in develop were reverted by the merge commit! Nowhere in develop or in the feature branch were these changes reverted, I can't see any commit that overwrote them. I just can't find anything. The only theory I have for the moment is that git is failing on me, but that would be extremely unlikely. Maybe I did some kind of wrong manipulation that made this situation come true? I can trace back in the history when the commit was made. I can see that the changes from that commit were reverted by the merge commit. Nowhere in the branch I see a commit that reverts those changes. Yet they were reverted. How is this even possible?

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  • Implmenting RLE into a tilemap or how to create a large 3D array?

    - by Smallbro
    Currently I've been using a 3D array for my tiles in a 2D world but the 3D side comes in when moving down into caves and whatnot. Now this is not memory efficient and I switched over to a 2D array and can now have much larger maps. The only issue I'm having now is that it seems that my tiles cannot occupy the same space as a tile on the same z level. My current structure means that each block has its own z variable. This is what it used to look like: map.blockData[x][y][z] = new Block(); however now it works like this map.blockData[x][y] = new Block(z); I'm not sure why but if I decide to use the same space on say the floor below it wont allow me to. Does anyone have any ideas on how I can add a z-axis to my 2D array? I'm using java but I reckon the concept carries across different languages. Edit: As Will posted, RLE sounds like the best method for achieving a fast 3D array. However I'm struggling to understand how I would even start to implement it? Would I create a 4D array the 4th being something which controls how many to skip? Or would the x-axis simply change altogether and have large gaps in between - for example [5][y][z] would skip 5 tiles? Is there something really obvious here which I am missing? The number of z levels I'm trying to have is around 66, it would be preferably that I can have up to or more than 1000 in x and y.

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  • Rendering a big game universe - bitmaps or vector graphics?

    - by user1641923
    I am new to an Android development, though I have much experience with Java, C++, PHP programming and a bit experience with vector graphics too (basic 3d Studio Max, Flash, etc). I am starting to work on an Android game. It is going to be a 2D space shooter/RPG, and I am not going to use any game engines and any 3D party libs. I really want to create a very large game universe, or even pseudo-infinite (without visible borders, as if it were a 2D projection of a sphere). It should include 10-12 clusters of 7-8 planets/other space objects and random amount of single asteroids/comets, which player can interact with and also not interactive background. I am looking for a least complicated aproach to create such a universe. My current ideas are: Simply create bitmaps with space scenery background so that they can be tiled seamlessly repeated and construct my 2D universe of this tiles, then place interactive objects (planets, other spaceships) on it. Using vector graphics. I would have a solid color background, some random background objects and gradients here and there. My problems here: Lack of knowledge of how well vector graphics is integrated in Android. Performance? Memory usage? Does Android manage big bitmaps well? Do all of the bitmaps have to be in memory during all game process? I am interested in technical details regarding each of the ideas and a suggestion, which I should go with.

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  • Unity throws SynchronizationLockException while debugging

    - by pjohnson
    I've found Unity to be a great resource for writing unit-testable code, and tests targeting it. Sadly, not all those unit tests work perfectly the first time (TDD notwithstanding), and sometimes it's not even immediately apparent why they're failing. So I use Visual Studio's debugger. I then see SynchronizationLockExceptions thrown by Unity calls, when I never did while running the code without debugging. I hit F5 to continue past these distractions, the line that had the exception appears to have completed normally, and I continue on to what I was trying to debug in the first place.In settings where Unity isn't used extensively, this is just one amongst a handful of annoyances in a tool (Visual Studio) that overall makes my work life much, much easier and more enjoyable. But in larger projects, it can be maddening. Finally it bugged me enough where it was worth researching it.Amongst the first and most helpful Google results was, of course, at Stack Overflow. The first couple answers were extensive but seemed a bit more involved than I could pull off at this stage in the product's lifecycle. A bit more digging showed that the Microsoft team knows about this bug but hasn't prioritized it into any released build yet. SO users jaster and alex-g proposed workarounds that relieved my pain--just go to Debug|Exceptions..., find the SynchronizationLockException, and uncheck it. As others warned, this will skip over SynchronizationLockExceptions in your code that you want to catch, but that wasn't a concern for me in this case. Thanks, guys; I've used that dialog before, but it's been so long I'd forgotten about it.Now if I could just do the same for Microsoft.CSharp.RuntimeBinder.RuntimeBinderException... Until then, F5 it is.

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  • How to See Your Current Wi-Fi Connection Speed in Mac OS X

    - by The Geek
    Ever since I’ve been using my new MacBook Air, I’ve been befuddled by how to do some of the simplest tasks in Mac OS X that I would normally do from my Windows laptop—like show the connection speed for the current Wi-Fi network. So am I using Wireless-N or not? Normally, on my Windows 7 laptop, all I’d have to do is hover over the icon, or pop up the list—you can even go into the network details and see just about every piece of data about the network, all from the system tray. Here’s how to see your current connection information on your Mac Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Free Shipping Day is Friday, December 17, 2010 – National Free Shipping Day Find an Applicable Quote for Any Programming Situation Winter Theme for Windows 7 from Microsoft Score Free In-Flight Wi-Fi Courtesy of Google Chrome Peaceful Winter Road at Sunset Wallpaper Everything You Ever Wanted to Know About Why Pac-Man’s Ghosts Move the Way They Do

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