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  • Python - help on custom wx.Python (pyDev) class

    - by Wallter
    I have been hitting a dead end with this program. I am trying to build a class that will let me control the BIP's of a button when it is in use. so far this is what i have (see following.) It keeps running this weird error TypeError: 'module' object is not callable - I, coming from C++ and C# (for some reason the #include... is so much easier) , have no idea what that means, Google is of no help so... I know I need some real help with sintax and such - anything woudl be helpful. Note: The base code found here was used to create a skeleton for this 'custom button class' Custom Button import wx from wxPython.wx import * class Custom_Button(wx.PyControl): # The BMP's # AM I DOING THIS RIGHT? - I am trying to get empty 'global' # variables within the class Mouse_over_bmp = None #wxEmptyBitmap(1,1,1) # When the mouse is over Norm_bmp = None #wxEmptyBitmap(1,1,1) # The normal BMP Push_bmp = None #wxEmptyBitmap(1,1,1) # The down BMP Pos_bmp = wx.Point(0,0) # The posisition of the button def __init__(self, parent, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, pos, size, text="", id=-1, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # The conversions, hereafter, were to solve another but. I don't know if it is # necessary to do this since the source being given to the class (in this case) # is a BMP - is there a better way to prevent an error that i have not # stumbled accost? # Set the BMP's to the ones given in the constructor self.Mouse_over_bmp = wx.Bitmap(wx.Image(MOUSE_OVER_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) self.Norm_bmp = wx.Bitmap(wx.Image(NORM_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) self.Push_bmp = wx.Bitmap(wx.Image(PUSH_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) self.Pos_bmp = self.pos self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False) Main.py import wx import Custom_Button from wxPython.wx import * ID_ABOUT = 101 ID_EXIT = 102 class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.Button1 = Custom_Button(self, parent, -1, "D:/Documents/Python/Normal.bmp", "D:/Documents/Python/Clicked.bmp", "D:/Documents/Python/Over.bmp", wx.Point(200,200), wx.Size(300,100)) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Errors (and traceback) /home/wallter/python/Custom Button overlay/src/Custom_Button.py:8: DeprecationWarning: The wxPython compatibility package is no longer automatically generated or actively maintained. Please switch to the wx package as soon as possible. I have never been able to get this to go away whenever using wxPython any help? from wxPython.wx import * Traceback (most recent call last): File "/home/wallter/python/Custom Button overlay/src/Main.py", line 57, in <module> app = MyApp(0) File "/usr/lib/python2.6/dist-packages/wx-2.8-gtk2-unicode/wx/_core.py", line 7978, in __init__ self._BootstrapApp() File "/usr/lib/python2.6/dist-packages/wx-2.8-gtk2-unicode/wx/_core.py", line 7552, in _BootstrapApp return _core_.PyApp__BootstrapApp(*args, **kwargs) File "/home/wallter/python/Custom Button overlay/src/Main.py", line 52, in OnInit frame = MyFrame(NULL, -1, "wxPython | Buttons") File "/home/wallter/python/Custom Button overlay/src/Main.py", line 32, in __init__ wx.Point(200,200), wx.Size(300,100)) TypeError: 'module' object is not callable I have tried removing the "wx.Point(200,200), wx.Size(300,100))" just to have the error move up to the line above. Have I declared it right? help?

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  • DTGridView losing content while scrolling

    - by Wim Haanstra
    I am using DTGridView from the DTKit by Daniel Tull. I implemented it in a very simple ViewController and the test I am doing is to place a button in the last row of the grid, which should add another row to the grid (and therefor moving the button to a row beneath it). The problem is, when I click the button a couple of times and then start scrolling, the grid seems to lose its content. As I am not completly sure this is a bug in the grid, but more in my code, I hope you guys can help me out and track down the bug. First I have my header file, which is quite simple, because this is a test: #import <UIKit/UIKit.h> #import "DTGridView.h" @interface TestController : UIViewController <DTGridViewDelegate, DTGridViewDataSource> { DTGridView* thumbGrid; } @end I declare a DTGridView, which will be my grid, where I want to put content in. Now, my code file: #import "TestController.h" @implementation TestController int rows = 1; - (NSInteger)numberOfRowsInGridView:(DTGridView *)gridView { return rows; } - (NSInteger)numberOfColumnsInGridView:(DTGridView *)gridView forRowWithIndex:(NSInteger)index { if (index == rows - 1) return 1; else return 3; } - (CGFloat)gridView:(DTGridView *)gridView heightForRow:(NSInteger)rowIndex { return 57.0f; } - (CGFloat)gridView:(DTGridView *)gridView widthForCellAtRow:(NSInteger)rowIndex column:(NSInteger)columnIndex { if (rowIndex == rows - 1) return 320.0f; else return 106.6f; } - (DTGridViewCell *)gridView:(DTGridView *)gridView viewForRow:(NSInteger)rowIndex column:(NSInteger)columnIndex { DTGridViewCell *view = [[gridView dequeueReusableCellWithIdentifier:@"thumbcell"] retain]; if (!view) view = [[DTGridViewCell alloc] initWithReuseIdentifier:@"thumbcell"]; if (rowIndex == rows - 1) { UIButton* btnLoadMoreItem = [[UIButton alloc] initWithFrame:CGRectMake(10, 0, 301, 57)]; [btnLoadMoreItem setTitle:[NSString stringWithFormat:@"Button %d", rowIndex] forState:UIControlStateNormal]; [btnLoadMoreItem.titleLabel setFont:[UIFont boldSystemFontOfSize:20]]; [btnLoadMoreItem setBackgroundImage:[[UIImage imageNamed:@"big-green-button.png"] stretchableImageWithLeftCapWidth:10.0 topCapHeight:0.0] forState:UIControlStateNormal]; [btnLoadMoreItem addTarget:self action:@selector(selectLoadMoreItems:) forControlEvents:UIControlEventTouchUpInside]; [view addSubview:btnLoadMoreItem]; [btnLoadMoreItem release]; } else { UILabel* label = [[UILabel alloc] initWithFrame:CGRectMake(10,0,100,57)]; label.text = [NSString stringWithFormat:@"%d x %d", rowIndex, columnIndex]; [view addSubview:label]; [label release]; } return [view autorelease]; } - (void) selectLoadMoreItems:(id) sender { rows++; [thumbGrid setNeedsDisplay]; } - (void)viewDidLoad { [super viewDidLoad]; thumbGrid = [[DTGridView alloc] initWithFrame:CGRectMake(0,0, 320, 320)]; thumbGrid.dataSource = self; thumbGrid.gridDelegate = self; [self.view addSubview:thumbGrid]; } - (void)viewDidUnload { [super viewDidUnload]; } - (void)dealloc { [super dealloc]; } @end I implement all the methods for the DataSource, which seem to work. The grid is filled with as many rows as my int 'rows' ( +1 ) has. The last row does NOT contain 3 columns, but just one. That cell contains a button which (when pressed) adds 1 to the 'rows' integer. The problem starts, when it starts reusing cells (I am guessing) and content start disappearing. When I scroll back up, the UILabels I am putting in the cells are gone. Is there some bug, code error, mistake, dumb-ass-move I am missing here? Hope anyone can help.

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  • C#: Inheritence, Overriding, and Hiding

    - by Rosarch
    I'm having difficulty with an architectural decision for my C# XNA game. The basic entity in the world, such as a tree, zombie, or the player, is represented as a GameObject. Each GameObject is composed of at least a GameObjectController, GameObjectModel, and GameObjectView. These three are enough for simple entities, like inanimate trees or rocks. However, as I try to keep the functionality as factored out as possible, the inheritance begins to feel unwieldy. Syntactically, I'm not even sure how best to accomplish my goals. Here is the GameObjectController: public class GameObjectController { protected GameObjectModel model; protected GameObjectView view; public GameObjectController(GameObjectManager gameObjectManager) { this.gameObjectManager = gameObjectManager; model = new GameObjectModel(this); view = new GameObjectView(this); } public GameObjectManager GameObjectManager { get { return gameObjectManager; } } public virtual GameObjectView View { get { return view; } } public virtual GameObjectModel Model { get { return model; } } public virtual void Update(long tick) { } } I want to specify that each subclass of GameObjectController will have accessible at least a GameObjectView and GameObjectModel. If subclasses are fine using those classes, but perhaps are overriding for a more sophisticated Update() method, I don't want them to have to duplicate the code to produce those dependencies. So, the GameObjectController constructor sets those objects up. However, some objects do want to override the model and view. This is where the trouble comes in. Some objects need to fight, so they are CombatantGameObjects: public class CombatantGameObject : GameObjectController { protected new readonly CombatantGameModel model; public new virtual CombatantGameModel Model { get { return model; } } protected readonly CombatEngine combatEngine; public CombatantGameObject(GameObjectManager gameObjectManager, CombatEngine combatEngine) : base(gameObjectManager) { model = new CombatantGameModel(this); this.combatEngine = combatEngine; } public override void Update(long tick) { if (model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); } base.Update(tick); } } Still pretty simple. Is my use of new to hide instance variables correct? Note that I'm assigning CombatantObjectController.model here, even though GameObjectController.Model was already set. And, combatants don't need any special view functionality, so they leave GameObjectController.View alone. Then I get down to the PlayerController, at which a bug is found. public class PlayerController : CombatantGameObject { private readonly IInputReader inputReader; private new readonly PlayerModel model; public new PlayerModel Model { get { return model; } } private float lastInventoryIndexAt; private float lastThrowAt; public PlayerController(GameObjectManager gameObjectManager, IInputReader inputReader, CombatEngine combatEngine) : base(gameObjectManager, combatEngine) { this.inputReader = inputReader; model = new PlayerModel(this); Model.Health = Constants.PLAYER_HEALTH; } public override void Update(long tick) { if (Model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); for (int i = 0; i < 10; i++) { Debug.WriteLine("YOU DEAD SON!!!"); } return; } UpdateFromInput(tick); // .... } } The first time that this line is executed, I get a null reference exception: model.Body.ApplyImpulse(movementImpulse, model.Position); model.Position looks at model.Body, which is null. This is a function that initializes GameObjects before they are deployed into the world: public void Initialize(GameObjectController controller, IDictionary<string, string> data, WorldState worldState) { controller.View.read(data); controller.View.createSpriteAnimations(data, _assets); controller.Model.read(data); SetUpPhysics(controller, worldState, controller.Model.BoundingCircleRadius, Single.Parse(data["x"]), Single.Parse(data["y"]), bool.Parse(data["isBullet"])); } Every object is passed as a GameObjectController. Does that mean that if the object is really a PlayerController, controller.Model will refer to the base's GameObjectModel and not the PlayerController's overriden PlayerObjectModel?

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  • Blackjack game reshuffling problem

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): for hand in hands: if len(self.cards)>=7*(len(hands)): top_card=self.cards[0] self.give(top_card, hand) else: print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def init(self, name): super(BJ_Hand, self).init() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def init(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.")

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  • Java PHP posting using URLConnector, PHP file doesn't seem to receive parameters

    - by Emdiesse
    Hi there, I am trying to post some simple string data to my php script via a java application. My PHP script works fine when I enter the data myself using a web browser (newvector.php?x1=&y1=...) However using my java application the php file does not seem to pick up these parameters, in fact I don't even know if they are sending at all because if I comment out on of the parameters in the java code when I am writing to dta it doesn't actually return, you must enter 6 parameters. newvector.php if(!isset($_GET['x1']) || !isset($_GET['y1']) || !isset($_GET['t1']) || !isset($_GET['x2']) || !isset($_GET['y2']) || !isset($_GET['t2'])){ die("You must include 6 parameters within the URL: x1, y1, t1, x2, y2, t2"); } $x1 = $_GET['x1']; $x2 = $_GET['x2']; $y1 = $_GET['y1']; $y2 = $_GET['y2']; $t1 = $_GET['t1']; $t2 = $_GET['t2']; $insert = " INSERT INTO vectors( x1, x2, y1, y2, t1, t2 ) VALUES ( '$x1', '$x2', '$y1', '$y2', '$t1', '$t2' ) "; if(!mysql_query($insert, $conn)){ die('Error: ' . mysql_error()); } echo "Submitted Data x1=".$x1." y1=".$y1." t1=".$t1." x2=".$x2." y2=".$y2." t2=".$t2; include 'db_disconnect.php'; ?> The java code else if (action.equals("Play")) { for (int i = 0; i < 5; i++) { // data.size() String x1, y1, t1, x2, y2, t2 = ""; String date = "2010-04-03 "; String ms = ".0"; x1 = data.elementAt(i)[1]; y1 = data.elementAt(i)[0]; t1 = date + data.elementAt(i)[2] + ms; x2 = data.elementAt(i)[4]; y2 = data.elementAt(i)[3]; t2 = date + data.elementAt(i)[5] + ms; try { //Create Post String String dta = URLEncoder.encode("x1", "UTF-8") + "=" + URLEncoder.encode(x1, "UTF-8"); dta += "&" + URLEncoder.encode("y1", "UTF-8") + "=" + URLEncoder.encode(y1, "UTF-8"); dta += "&" + URLEncoder.encode("t1", "UTF-8") + "=" + URLEncoder.encode(t1, "UTF-8"); dta += "&" + URLEncoder.encode("x2", "UTF-8") + "=" + URLEncoder.encode(x2, "UTF-8"); dta += "&" + URLEncoder.encode("y2", "UTF-8") + "=" + URLEncoder.encode(y2, "UTF-8"); dta += "&" + URLEncoder.encode("t2", "UTF-8") + "=" + URLEncoder.encode(t2, "UTF-8"); System.out.println(dta); // Send Data To Page URL url = new URL("http://localhost/newvector.php"); URLConnection conn = url.openConnection(); conn.setDoOutput(true); OutputStreamWriter wr = new OutputStreamWriter(conn.getOutputStream()); wr.write(dta); wr.flush(); // Get The Response BufferedReader rd = new BufferedReader(new InputStreamReader(conn.getInputStream())); String line; while ((line = rd.readLine()) != null) { System.out.println(line); //you Can Break The String Down Here } wr.close(); rd.close(); } catch (Exception exc) { System.out.println("Hmmm!!! " + exc.getMessage()); } }

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  • How to set parameters of CGContextAddArcToPoint method using a slider

    - by Manish Sahni
    am making an app in which i have to control a smile of a face like graphics. For example if i slide the slider down(to a value less than middle) it should give the arc a sad face(like :-( ) effect and if i slide the slider up the arc should give the effect of smile(like :-) ).initially lips are like :-| . I need to control the lips which is an arc using a slider? smileSliderViewController.h #import <UIKit/UIKit.h> @interface smileSliderViewController : UIViewController { IBOutlet UISlider *slider; } -(IBAction)valueChange:(id)sender; @end smileSliderViewController.m #import "smileSliderViewController.h" //#import "smile.h" @implementation smileSliderViewController -(IBAction)valueChange:(id)sender { int value = (int)(slider.value); if(value>0 && value<25) { //value--; CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(context, 2.0); CGColorSpaceRef colorspace = CGColorSpaceCreateDeviceRGB(); CGFloat components[] = {0.0,0.0,1.0,1.0}; CGColorRef color = CGColorCreate(colorspace, components); CGContextSetStrokeColorWithColor(context, color); CGContextMoveToPoint(context, 120,180); CGContextAddArcToPoint(context, 190 , 170, 270, 200, 0 ); CGContextStrokePath(context); } } smile.h #import <UIKit/UIKit.h> #import "smile.m" @interface smile : UIView { IBOutlet UISlider *slider; } @end smile.m #import "smile.h" #import "smileSliderViewController.h" @implementation smile - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } - (void)drawRect:(CGRect)rect { CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(context, 2.0); //CGContextSetStrokeColor(context, [UIColor redColor].CGColor); CGColorSpaceRef colorspace = CGColorSpaceCreateDeviceRGB(); CGFloat components[] = {0.0,0.0,1.0,1.0}; CGColorRef color = CGColorCreate(colorspace, components); CGContextSetStrokeColorWithColor(context, color); CGRect rectangle = CGRectMake(60, 20, 200,200); CGContextAddEllipseInRect(context, rectangle); CGContextStrokePath(context); /*CGRect rectangle1 = CGRectMake(130,170,50,10); CGContextAddRect(context,rectangle1); CGContextStrokePath(context);*/ /*CGContextMoveToPoint(context,100,200); CGContextAddArcToPoint(context,120,150,400,150,70 ); CGContextStrokePath(context);*/ /*CGContextMoveToPoint(context, 100,100); CGContextAddArcToPoint(context, -100,200, -400,200, 80); CGContextStrokePath(context);*/ CGContextSetStrokeColorWithColor(context,color); CGRect rectangle2 = CGRectMake(80, 90, 50, 8); CGContextAddEllipseInRect(context, rectangle2); CGContextStrokePath(context); CGContextSetStrokeColorWithColor(context,color); CGRect rectangle3 = CGRectMake(180, 90, 50, 8); CGContextAddEllipseInRect(context, rectangle3); CGContextStrokePath(context); CGContextSetStrokeColorWithColor(context,color); CGContextMoveToPoint(context, 155,120); CGContextAddLineToPoint(context, 155,160); CGContextStrokePath(context); /*CGContextSetStrokeColorWithColor(context, color); CGRect rectangle4 = CGRectMake(130, 180, 50,8); CGContextAddEllipseInRect(context, rectangle4); CGContextStrokePath(context);*/ /*CGContextSetStrokeColorWithColor(context,color); CGContextMoveToPoint(context, 120,180); CGContextAddLineToPoint(context, 190,180); CGContextStrokePath(context);*/ int value = (int)(slider.value); if(value == 25) { CGContextMoveToPoint(context, 120,180); CGContextAddArcToPoint(context, 190 , 180, 250 , 180, 0 ); CGContextStrokePath(context); } }

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  • How can I get Firefox to update background-color on a:hover *before* a javascript routine is run?

    - by Rob
    I'm having a Firefox-specific issue with a script I wrote to create 3d layouts. The correct behavior is that the script pulls the background-color from an element and then uses that color to draw on the canvas. When a user mouses over a link and the background-color changes to the :hover rule, the color being drawn changes on the canvas changes as well. When the user mouses out, the color should revert back to non-hover color. This works as expected in Webkit browsers and Opera, but it seems like Firefox doesn't update the background-color in CSS immediately after a mouseout event occurs, so the current background-color doesn't get drawn if a mouseout occurs and it isn't followed up by another event that calls the draw() routine. It works just fine in Opera, Chrome, and Safari. How can I get Firefox to cooperate? I'm including the code that I believe is most relevant to my problem. Any advice on how I fix this problem and get a consistent effect would be very helpful. function drawFace(coord, mid, popColor,gs,x1,x2,side) { /*Gradients in our case run either up/down or left right. We have two algorithms depending on whether or not it's a sideways facing piece. Rather than parse the "rgb(r,g,b)" string(popColor) retrieved from elsewhere, it is simply offset with the gs variable to give the illusion that it starts at a darker color.*/ var canvas = document.getElementById('depth'); //This is for excanvas.js var G_vmlCanvasManager; if (G_vmlCanvasManager != undefined) { // ie IE G_vmlCanvasManager.initElement(canvas); } //Init canvas if (canvas.getContext) { var ctx = canvas.getContext('2d'); if (side) var lineargradient=ctx.createLinearGradient(coord[x1][0]+gs,mid[1],mid[0],mid[1]); else var lineargradient=ctx.createLinearGradient(coord[0][0],coord[2][1]+gs,coord[0][0],mid[1]); lineargradient.addColorStop(0,popColor); lineargradient.addColorStop(1,'black'); ctx.fillStyle=lineargradient; ctx.beginPath(); //Draw from one corner to the midpoint, then to the other corner, //and apply a stroke and a fill. ctx.moveTo(coord[x1][0],coord[x1][1]); ctx.lineTo(mid[0],mid[1]); ctx.lineTo(coord[x2][0],coord[x2][1]); ctx.stroke(); ctx.fill(); } } function draw(e) { var arr = new Array() var i = 0; var mid = new Array(2); $(".pop").each(function() { mid[0]=Math.round($(document).width()/2); mid[1]=Math.round($(document).height()/2); arr[arr.length++]=new getElemProperties(this,mid); i++; }); arr.sort(sortByDistance); clearCanvas(); for (a=0;a<i;a++) { /*In the following conditional statements, we're testing to see which direction faces should be drawn, based on a 1-point perspective drawn from the midpoint. In the first statement, we're testing to see if the lower-left hand corner coord[3] is higher on the screen than the midpoint. If so, we set it's gradient starting position to start at a point in space 60pixels higher(-60) than the actual side, and we also declare which corners make up our face, in this case the lower two corners, coord[3], and coord[2].*/ if (arr[a].bottomFace) drawFace(arr[a].coord,mid,arr[a].popColor,-60,3,2); if (arr[a].topFace) drawFace(arr[a].coord,mid,arr[a].popColor,60,0,1); if (arr[a].leftFace) drawFace(arr[a].coord,mid,arr[a].popColor,60,0,3,true); if (arr[a].rightFace) drawFace(arr[a].coord,mid,arr[a].popColor,-60,1,2,true); } } $("a.pop").bind("mouseenter mouseleave focusin focusout",draw); If you need to see the effect in action, or if you want the full javascript code, you can check it out here: http://www.robnixondesigns.com/strangematter/

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  • Compiler issues on VC++ 2008 Express, Seemingly correct code throws errors.

    - by Anthony Clever
    Hi there, I've been trying to get back into coding for a while, so I figured I'd start with some simple SDL, now, without the file i/o, this compiles fine, but when I throw in the stdio code, it starts throwing errors. This I'm not sure about, I don't see any problem with the code itself, however, like I said, I might as well be a newbie, and figured I'd come here to get someone with a little more experience with this type of thing to look at it. I guess my question boils down to: "Why doesn't this compile under Microsoft's Visual C++ 2008 Express?" I've attached the error log at the bottom of the code snippet. Thanks in advance for any help. #include "SDL/SDL.h" #include "stdio.h" int main(int argc, char *argv[]) { FILE *stderr; FILE *stdout; stderr = fopen("stderr", "wb"); stdout = fopen("stdout", "wb"); SDL_Init(SDL_INIT_EVERYTHING); fprintf(stdout, "SDL INITIALIZED SUCCESSFULLY\n"); SDL_Quit(); fprintf(stderr, "SDL QUIT.\n"); fclose(stderr); fclose(stdout); return 0; } /* 1>------ Build started: Project: opengl_crap, Configuration: Debug Win32 ------ 1>Compiling... 1>main.cpp 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(6) : error C2090: function returns array 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(6) : error C2528: '__iob_func' : pointer to reference is illegal 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(6) : error C2556: 'FILE ***__iob_func(void)' : overloaded function differs only by return type from 'FILE *__iob_func(void)' 1> c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(132) : see declaration of '__iob_func' 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(7) : error C2090: function returns array 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(7) : error C2528: '__iob_func' : pointer to reference is illegal 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(9) : error C2440: '=' : cannot convert from 'FILE *' to 'FILE ***' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(10) : error C2440: '=' : cannot convert from 'FILE *' to 'FILE ***' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(13) : error C2664: 'fprintf' : cannot convert parameter 1 from 'FILE ***' to 'FILE *' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(15) : error C2664: 'fprintf' : cannot convert parameter 1 from 'FILE ***' to 'FILE *' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(17) : error C2664: 'fclose' : cannot convert parameter 1 from 'FILE ***' to 'FILE *' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(18) : error C2664: 'fclose' : cannot convert parameter 1 from 'FILE ***' to 'FILE *' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1>Build log was saved at "file://c:\Documents and Settings\Owner\My Documents\Visual Studio 2008\Projects\opengl_crap\opengl_crap\Debug\BuildLog.htm" 1>opengl_crap - 11 error(s), 0 warning(s) ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== */

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  • BroadcastReceiver not reading stored value from SharedPreferences

    - by bobby123
    In my app I have a broadcast receiver that turns on GPS upon receiving a set string of text. In the onLocationChanged method, I want to pass the GPS data and a value from my shared preferences to a thread in a string. I have the thread writing to log and can see all the GPS values in the string but the last value from my shared preferences is just showing up as 'prefPhoneNum' which I initialised the string to at the beginning of the receiver class. I have the same code to read the prefPhoneNum from shared preferences in the main class and it works there, can anyone see what I might be doing wrong? public class SmsReceiver extends BroadcastReceiver implements LocationListener { LocationManager lm; LocationListener loc; public SharedPreferences sharedpreferences; public static final String US = "usersettings"; public String prefPhoneNum = "prefPhoneNum"; @Override public void onReceive(Context context, Intent intent) { sharedpreferences = context.getSharedPreferences(US, Context.MODE_PRIVATE); prefPhoneNum = sharedpreferences.getString("prefPhoneNum" , ""); lm = (LocationManager)context.getSystemService(Context.LOCATION_SERVICE); loc = new SmsReceiver(); //---get the SMS message passed in--- Bundle bundle = intent.getExtras(); SmsMessage[] msgs = null; String str = ""; if (bundle != null) { //---retrieve the SMS message received--- Object[] pdus = (Object[]) bundle.get("pdus"); msgs = new SmsMessage[pdus.length]; for (int i=0; i<msgs.length; i++) { msgs[i] = SmsMessage.createFromPdu((byte[])pdus[i]); str += msgs[i].getMessageBody().toString() + "\n"; } Toast.makeText(context, str, Toast.LENGTH_SHORT).show(); //Display SMS if ((msgs[0].getMessageBody().toString().equals("Enable")) || (msgs[0].getMessageBody().toString().equals("enable"))) { enableGPS(); } else { /* Do Nothing*/ } } } public void enableGPS() { //new CountDownTimer(10000, 1000) { //10 seconds new CountDownTimer(300000, 1000) { //300 secs = 5 mins public void onTick(long millisUntilFinished) { lm.requestLocationUpdates(LocationManager.GPS_PROVIDER, 0, 0, loc); } public void onFinish() { lm.removeUpdates(loc); } }.start(); } @Override public void onLocationChanged(Location location) { String s = ""; s += location.getLatitude() + "\n"; s += location.getLongitude() + "\n"; s += location.getAltitude() + "\n"; s += location.getAccuracy() + "\n" + prefPhoneNum; Thread cThread = new Thread(new SocketsClient(s)); cThread.start(); } @Override public void onProviderDisabled(String provider) { } @Override public void onProviderEnabled(String provider) { } @Override public void onStatusChanged(String provider, int status, Bundle extras) { } } Here is the logcat for when the application shuts - D/LocationManager( 3912): requestLocationUpdates: provider = gps, listener = accel.working.TrackGPS@4628bce0 D/GpsLocationProvider( 96): setMinTime 0 D/GpsLocationProvider( 96): startNavigating D/GpsLocationProvider( 96): TTFF: 3227 D/AndroidRuntime( 3912): Shutting down VM W/dalvikvm( 3912): threadid=1: thread exiting with uncaught exception (group=0x400259f8) E/AndroidRuntime( 3912): FATAL EXCEPTION: main E/AndroidRuntime( 3912): java.lang.NullPointerException E/AndroidRuntime( 3912): at android.content.ContextWrapper.getSharedPreferences(ContextWrapper.java:146) E/AndroidRuntime( 3912): at accel.working.TrackGPS.onLocationChanged(TrackGPS.java:63) E/AndroidRuntime( 3912): at android.location.LocationManager$ListenerTransport._handleMessage(LocationManager.java:191) E/AndroidRuntime( 3912): at android.location.LocationManager$ListenerTransport.access$000(LocationManager.java:124) E/AndroidRuntime( 3912): at android.location.LocationManager$ListenerTransport$1.handleMessage(LocationManager.java:140) E/AndroidRuntime( 3912): at android.os.Handler.dispatchMessage(Handler.java:99) E/AndroidRuntime( 3912): at android.os.Looper.loop(Looper.java:144) E/AndroidRuntime( 3912): at android.app.ActivityThread.main(ActivityThread.java:4937) E/AndroidRuntime( 3912): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime( 3912): at java.lang.reflect.Method.invoke(Method.java:521) E/AndroidRuntime( 3912): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868) E/AndroidRuntime( 3912): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626) E/AndroidRuntime( 3912): at dalvik.system.NativeStart.main(Native Method)

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  • How to reduce Entity Framework 4 query compile time?

    - by Rup
    Summary: We're having problems with EF4 query compilation times of 12+ seconds. Cached queries will only get us so far; are there any ways we can actually reduce the compilation time? Is there anything we might be doing wrong we can look for? Thanks! We have an EF4 model which is exposed over the WCF services. For each of our entity types we expose a method to fetch and return the whole entity for display / edit including a number of referenced child objects. For one particular entity we have to .Include() 31 tables / sub-tables to return all relevant data. Unfortunately this makes the EF query compilation prohibitively slow: it takes 12-15 seconds to compile and builds a 7,800-line, 300K query. This is the back-end of a web UI which will need to be snappier than that. Is there anything we can do to improve this? We can CompiledQuery.Compile this - that doesn't do any work until first use and so helps the second and subsequent executions but our customer is nervous that the first usage shouldn't be slow either. Similarly if the IIS app pool hosting the web service gets recycled we'll lose the cached plan, although we can increase lifetimes to minimise this. Also I can't see a way to precompile this ahead of time and / or to serialise out the EF compiled query cache (short of reflection tricks). The CompiledQuery object only contains a GUID reference into the cache so it's the cache we really care about. (Writing this out it occurs to me I can kick off something in the background from app_startup to execute all queries to get them compiled - is that safe?) However even if we do solve that problem, we build up our search queries dynamically with LINQ-to-Entities clauses based on which parameters we're searching on: I don't think the SQL generator does a good enough job that we can move all that logic into the SQL layer so I don't think we can pre-compile our search queries. This is less serious because the search data results use fewer tables and so it's only 3-4 seconds compile not 12-15 but the customer thinks that still won't really be acceptable to end-users. So we really need to reduce the query compilation time somehow. Any ideas? Profiling points to ELinqQueryState.GetExecutionPlan as the place to start and I have attempted to step into that but without the real .NET 4 source available I couldn't get very far, and the source generated by Reflector won't let me step into some functions or set breakpoints in them. The project was upgraded from .NET 3.5 so I have tried regenerating the EDMX from scratch in EF4 in case there was something wrong with it but that didn't help. I have tried the EFProf utility advertised here but it doesn't look like it would help with this. My large query crashes its data collector anyway. I have run the generated query through SQL performance tuning and it already has 100% index usage. I can't see anything wrong with the database that would cause the query generator problems. Is there something O(n^2) in the execution plan compiler - is breaking this down into blocks of separate data loads rather than all 32 tables at once likely to help? Setting EF to lazy-load didn't help. I've bought the pre-release O'Reilly Julie Lerman EF4 book but I can't find anything in there to help beyond 'compile your queries'. I don't understand why it's taking 12-15 seconds to generate a single select across 32 tables so I'm optimistic there's some scope for improvement! Thanks for any suggestions! We're running against SQL Server 2008 in case that matters and XP / 7 / server 2008 R2 using RTM VS2010.

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  • Paging, sorting and filtering in a stored procedure (SQL Server)

    - by Fruitbat
    I was looking at different ways of writing a stored procedure to return a "page" of data. This was for use with the asp ObjectDataSource, but it could be considered a more general problem. The requirement is to return a subset of the data based on the usual paging paremeters, startPageIndex and maximumRows, but also a sortBy parameter to allow the data to be sorted. Also there are some parameters passed in to filter the data on various conditions. One common way to do this seems to be something like this: [Method 1] ;WITH stuff AS ( SELECT CASE WHEN @SortBy = 'Name' THEN ROW_NUMBER() OVER (ORDER BY Name) WHEN @SortBy = 'Name DESC' THEN ROW_NUMBER() OVER (ORDER BY Name DESC) WHEN @SortBy = ... ELSE ROW_NUMBER() OVER (ORDER BY whatever) END AS Row, ., ., ., FROM Table1 INNER JOIN Table2 ... LEFT JOIN Table3 ... WHERE ... (lots of things to check) ) SELECT * FROM stuff WHERE (Row > @startRowIndex) AND (Row <= @startRowIndex + @maximumRows OR @maximumRows <= 0) ORDER BY Row One problem with this is that it doesn't give the total count and generally we need another stored procedure for that. This second stored procedure has to replicate the parameter list and the complex WHERE clause. Not nice. One solution is to append an extra column to the final select list, (SELECT COUNT(*) FROM stuff) AS TotalRows. This gives us the total but repeats it for every row in the result set, which is not ideal. [Method 2] An interesting alternative is given here (http://www.4guysfromrolla.com/articles/032206-1.aspx) using dynamic SQL. He reckons that the performance is better because the CASE statement in the first solution drags things down. Fair enough, and this solution makes it easy to get the totalRows and slap it into an output parameter. But I hate coding dynamic SQL. All that 'bit of SQL ' + STR(@parm1) +' bit more SQL' gubbins. [Method 3] The only way I can find to get what I want, without repeating code which would have to be synchronised, and keeping things reasonably readable is to go back to the "old way" of using a table variable: DECLARE @stuff TABLE (Row INT, ...) INSERT INTO @stuff SELECT CASE WHEN @SortBy = 'Name' THEN ROW_NUMBER() OVER (ORDER BY Name) WHEN @SortBy = 'Name DESC' THEN ROW_NUMBER() OVER (ORDER BY Name DESC) WHEN @SortBy = ... ELSE ROW_NUMBER() OVER (ORDER BY whatever) END AS Row, ., ., ., FROM Table1 INNER JOIN Table2 ... LEFT JOIN Table3 ... WHERE ... (lots of things to check) SELECT * FROM stuff WHERE (Row > @startRowIndex) AND (Row <= @startRowIndex + @maximumRows OR @maximumRows <= 0) ORDER BY Row (Or a similar method using an IDENTITY column on the table variable). Here I can just add a SELECT COUNT on the table variable to get the totalRows and put it into an output parameter. I did some tests and with a fairly simple version of the query (no sortBy and no filter), method 1 seems to come up on top (almost twice as quick as the other 2). Then I decided to test probably I needed the complexity and I needed the SQL to be in stored procedures. With this I get method 1 taking nearly twice as long as the other 2 methods. Which seems strange. Is there any good reason why I shouldn't spurn CTEs and stick with method 3? UPDATE - 15 March 2012 I tried adapting Method 1 to dump the page from the CTE into a temporary table so that I could extract the TotalRows and then select just the relevant columns for the resultset. This seemed to add significantly to the time (more than I expected). I should add that I'm running this on a laptop with SQL Server Express 2008 (all that I have available) but still the comparison should be valid. I looked again at the dynamic SQL method. It turns out I wasn't really doing it properly (just concatenating strings together). I set it up as in the documentation for sp_executesql (with a parameter description string and parameter list) and it's much more readable. Also this method runs fastest in my environment. Why that should be still baffles me, but I guess the answer is hinted at in Hogan's comment.

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  • Telerik RadGrid doesn't seem to export Grouped data

    - by SlackGadget
    Hi I've got a DNN application using Telerik RadGrid. We're exporting some data from the Grid but when we drill down on the grid control and export the data we only see the initial top level data, never the updated Grid. Here's my table tag and supporting code. I'm not an expert in ASPX/C#so please forgive my newbie-ness. <mastertableview autogeneratecolumns="False" datakeynames="AccountId" datasourceid="SqlDataSource1" groupsdefaultexpanded="False"> <DetailTables> <telerik:GridTableView runat="server" DataKeyNames="StatementId" DataSourceID="SqlDataSource2" Font-Bold="False" Font-Italic="False" Font-Overline="False" Font-Strikeout="False" Font-Underline="False" > <DetailTables> <telerik:GridTableView runat="server" DataSourceID="SqlDataSource3" Font-Bold="False" Font-Italic="False" Font-Overline="False" Font-Strikeout="False" Font-Underline="False" GroupsDefaultExpanded="False" ShowFooter="True" ShowGroupFooter="True" AllowMultiColumnSorting="True" GridLines="None"> <ParentTableRelation> <telerik:GridRelationFields DetailKeyField="StatementId" MasterKeyField="StatementId" /> </ParentTableRelation> <AlternatingItemStyle BackColor="White" Font-Bold="False" Font-Italic="False" Font-Overline="False" Font-Strikeout="False" Font-Underline="False" Wrap="True" /> <HeaderStyle Font-Bold="False" Font-Italic="False" Font-Overline="False" Font-Strikeout="False" Font-Underline="False" Wrap="True" /> <FooterStyle BackColor="Yellow" Font-Bold="False" Font-Italic="False" Font-Overline="False" Font-Strikeout="False" Font-Underline="False" Wrap="True" /> </telerik:GridTableView> </DetailTables> <ParentTableRelation> <telerik:GridRelationFields DetailKeyField="AccountId" MasterKeyField="AccountId" /> </ParentTableRelation> <CommandItemSettings ExportToPdfText="Export to Pdf" /> <ExpandCollapseColumn Visible="True"> </ExpandCollapseColumn> </telerik:GridTableView> </DetailTables> <ParentTableRelation> <telerik:GridRelationFields DetailKeyField="AccountId" MasterKeyField="AccountId" /> </ParentTableRelation> <ExpandCollapseColumn Visible="True"> </ExpandCollapseColumn> <Columns> <telerik:GridBoundColumn DataField="ACCOUNTID" DataType="System.Int32" HeaderText="ACCOUNTID" SortExpression="ACCOUNTID" UniqueName="ACCOUNTID"> </telerik:GridBoundColumn> <telerik:GridBoundColumn DataField="ACCOUNTREF" HeaderText="ACCOUNTREF" SortExpression="ACCOUNTREF" UniqueName="ACCOUNTREF"> </telerik:GridBoundColumn> <telerik:GridBoundColumn DataField="CUSTOMERID" DataType="System.Int32" HeaderText="CUSTOMERID" SortExpression="CUSTOMERID" UniqueName="CUSTOMERID"> </telerik:GridBoundColumn> </Columns> </mastertableview> The exports are registered with the script manager on load : protected void Page_Load(object sender, EventArgs e) { Button2.Enabled = Session[UserSelection.SelectedValue] != null ? true : false; ScriptManager.GetCurrent(Page).RegisterPostBackControl(Button3); ScriptManager.GetCurrent(Page).RegisterPostBackControl(Button4); } and I' calling the Export with the following : protected void Button3_Click(object sender, System.EventArgs e) { //ConfigureExport(); RadGrid1.Rebind(); RadGrid1.ExportSettings.FileName = "RadGridExportToExcel"; RadGrid1.ExportSettings.ExportOnlyData = true; RadGrid1.ExportSettings.OpenInNewWindow = true; RadGrid1.MasterTableView.ExportToExcel(); } Can anyone see what I'm missing, apart from DNN/ASPX experience and the will to live :)

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  • Why a graphics overflow problem as a result of a for loop?

    - by sonny5
    using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using System.Drawing.Imaging; using System.Drawing.Drawing2D; public class Form1 : System.Windows.Forms.Form { public static float WXmin; public static float WYmin; public static float WXmax; public static float WYmax; public static int VXmin; public static int VYmin; public static int VXmax; public static int VYmax; public static float Wx; public static float Wy; public static float Vx; public static float Vy; public Form1() { InitializeComponent(); } private void InitializeComponent() { this.ClientSize = new System.Drawing.Size(400, 300); this.Text="Pass Args"; this.Paint += new System.Windows.Forms.PaintEventHandler(this.doLine); //this.Paint += new System.PaintEventHandler(this.eachCornerPix); //eachCornerPix(out Wx, out Wy, out Vx, out Vy); } static void Main() { Application.Run(new Form1()); } private void doLine(object sender, System.Windows.Forms.PaintEventArgs e) { Graphics g = e.Graphics; g.FillRectangle(Brushes.White, this.ClientRectangle); Pen p = new Pen(Color.Black); g.DrawLine(p, 0, 0, 100, 100); // draw DOWN in y, which is positive since no matrix called eachCornerPix(sender, e, out Wx, out Wy, out Vx, out Vy); p.Dispose(); } private void eachCornerPix (object sender, System.EventArgs e, out float Wx, out float Wy, out float Vx, out float Vy) { Wx = 0.0f; Wy = 0.0f; Vx = 0.0f; Vy = 0.0f; Graphics g = this.CreateGraphics(); Pen penBlu = new Pen(Color.Blue, 2); SolidBrush redBrush = new SolidBrush(Color.Red); int width = 2; // 1 pixel wide in x int height = 2; float [] Wxc = {0.100f, 5.900f, 5.900f, 0.100f}; float [] Wyc = {0.100f, 0.100f, 3.900f, 3.900f}; Console.WriteLine("Wxc[0] = {0}", Wxc[0]); Console.WriteLine("Wyc[3] = {0}", Wyc[3]); /* for (int i = 0; i<3; i++) { Wx = Wxc[i]; Wy = Wyc[i]; Vx = ((Wx - WXmin)*((VXmax-VXmin)+VXmin)/(WXmax-WXmin)); Vy = ((Wy - WYmin)*(VYmax-VYmin)/(WYmax-WYmin)+VYmin); Console.WriteLine("eachCornerPix Vx= {0}", Vx); Console.WriteLine("eachCornerPix Vy= {0}", Vy); g.FillRectangle(redBrush, Vx, Vy, width, height); } */ // What is there about this for loop that will not run? // When the comments above and after the for loop are removed, it gets an overflow? g.Dispose(); } }

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  • jScrollPane jEditable DOM problems

    - by Kyle Lafkoff
    Hello world, I am having a funky problem. See (this link won't disappear): www.skitzo.org/~el/bugjeditable.png for the firebug output screenshot. Here's my code. I run getJSON() to fetch the info from the PHP which pulls from DB and I fill a div with the result. I have jScrollPane and jEditable so a user can scroll down and click to edit any of the content. It works sometimes and then it doesn't work which makes me wonder if the browser is not interpreting the code properly or if I am misunderstanding fundamental DOM concepts here.... Here is a live current version of the code: http://www.musedates.com/testing.php $().ready(function() { $('#pane1').jScrollPane(); $('#tab_journal').tabs(); $('#tab2').load("/journal_new.php"); var i=0; var row = ''; var k, v, dt; $.getJSON("/ajax.php?j=22", function(data) { row = '<p>'; while(i<data.length) { $.each(data[i], function(k, v) { if (k == 'subject') { row += '<div style="font-size:1.5em; color:#000000;"><div class="editable" style="width:705px;" id="title-'+data[i].id+'">'+v+'</div></div>posted: '+dt+'<br />'; } else if (k == 'dt') { dt = v; } else if (k == 'msg') { row += '<div class="editableMsg" style="width:705px; height:40px;" id="msg-'+data[i].id+'">'+v+'</div></p>'; } }); i++; } $('#pane1').append(row).jScrollPane({scrollbarWidth:10, scrollbarMargin:10, showArrows:true}); }); $('.editable').livequery(function () { $('.editable').editable("/savejournal.php", { submitdata : function() { }, tooltip : 'Click to edit', indicator : '<img src="/UI/images/indicator.gif">', cancel : 'Cancel', submit : 'OK' }); $('.editableMsg').editable("/savejournal.php", { submitdata : function() { }, tooltip: 'Click to edit', indicator : '<img src="/UI/images/indicator.gif">', cancel : 'Cancel', submit : 'OK', type : 'textarea' }); $(".editable,.editableMsg").mouseover(function() { $(this).css('background-color', '#FDD017'); }); $(".editable,.editableMsg").mouseout(function() { $(this).css('background-color', '#fff'); }); }); }); And then the HTML: <div id="tab_container" style="margin:0px 0px 2px 8px;"> <ul id="tab_journal"> <li><a href="#tab1"><span>View / Edit</span></a></li> <li><a href="#tab2"><span>New Entry</span></a></li> </ul> </div> <div id="tab1" style="margin:0px 0px 0px 8px;"> <div id="pane1" class="scroll-pane super-wide"></div> </div> <div id="tab2" style="margin:0px 0px 0px 8px; width:700px;"></div> Thanks world.

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  • Round-twice error in .NET's Double.ToString method

    - by Jeppe Stig Nielsen
    Mathematically, consider for this question the rational number 8725724278030350 / 2**48 where ** in the denominator denotes exponentiation, i.e. the denominator is 2 to the 48th power. (The fraction is not in lowest terms, reducible by 2.) This number is exactly representable as a System.Double. Its decimal expansion is 31.0000000000000'49'73799150320701301097869873046875 (exact) where the apostrophes do not represent missing digits but merely mark the boudaries where rounding to 15 resp. 17 digits is to be performed. Note the following: If this number is rounded to 15 digits, the result will be 31 (followed by thirteen 0s) because the next digits (49...) begin with a 4 (meaning round down). But if the number is first rounded to 17 digits and then rounded to 15 digits, the result could be 31.0000000000001. This is because the first rounding rounds up by increasing the 49... digits to 50 (terminates) (next digits were 73...), and the second rounding might then round up again (when the midpoint-rounding rule says "round away from zero"). (There are many more numbers with the above characteristics, of course.) Now, it turns out that .NET's standard string representation of this number is "31.0000000000001". The question: Isn't this a bug? By standard string representation we mean the String produced by the parameterles Double.ToString() instance method which is of course identical to what is produced by ToString("G"). An interesting thing to note is that if you cast the above number to System.Decimal then you get a decimal that is 31 exactly! See this Stack Overflow question for a discussion of the surprising fact that casting a Double to Decimal involves first rounding to 15 digits. This means that casting to Decimal makes a correct round to 15 digits, whereas calling ToSting() makes an incorrect one. To sum up, we have a floating-point number that, when output to the user, is 31.0000000000001, but when converted to Decimal (where 29 digits are available), becomes 31 exactly. This is unfortunate. Here's some C# code for you to verify the problem: static void Main() { const double evil = 31.0000000000000497; string exactString = DoubleConverter.ToExactString(evil); // Jon Skeet, http://csharpindepth.com/Articles/General/FloatingPoint.aspx Console.WriteLine("Exact value (Jon Skeet): {0}", exactString); // writes 31.00000000000004973799150320701301097869873046875 Console.WriteLine("General format (G): {0}", evil); // writes 31.0000000000001 Console.WriteLine("Round-trip format (R): {0:R}", evil); // writes 31.00000000000005 Console.WriteLine(); Console.WriteLine("Binary repr.: {0}", String.Join(", ", BitConverter.GetBytes(evil).Select(b => "0x" + b.ToString("X2")))); Console.WriteLine(); decimal converted = (decimal)evil; Console.WriteLine("Decimal version: {0}", converted); // writes 31 decimal preciseDecimal = decimal.Parse(exactString, CultureInfo.InvariantCulture); Console.WriteLine("Better decimal: {0}", preciseDecimal); // writes 31.000000000000049737991503207 } The above code uses Skeet's ToExactString method. If you don't want to use his stuff (can be found through the URL), just delete the code lines above dependent on exactString. You can still see how the Double in question (evil) is rounded and cast.

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  • Smart auto detect and replace URLs with anchor tags

    - by Robert Koritnik
    I've written a regular expression that automatically detects URLs in free text that users enter. This is not such a simple task as it may seem at first. Jeff Atwood writes about it in his post. His regular expression works, but needs extra code after detection is done. I've managed to write a regular expression that does everything in a single go. This is how it looks like (I've broken it down into separate lines to make it more understandable what it does): 1 (?<outer>\()? 2 (?<scheme>http(?<secure>s)?://)? 3 (?<url> 4 (?(scheme) 5 (?:www\.)? 6 | 7 www\. 8 ) 9 [a-z0-9] 10 (?(outer) 11 [-a-z0-9/+&@#/%?=~_()|!:,.;cšžcd]+(?=\)) 12 | 13 [-a-z0-9/+&@#/%?=~_()|!:,.;cšžcd]+ 14 ) 15 ) 16 (?<ending>(?(outer)\))) As you may see, I'm using named capture groups (used later in Regex.Replace()) and I've also included some local characters (cšžcd), that allow our localised URL to be parsed as well. You can easily omit them if you'd like. Anyway. Here's what it does (referring to line numbers): 1 - detects if URL starts with open braces (is contained inside braces) and stores it in "outer" named capture group 2 - checks if it starts with URL scheme also detecting whether scheme is SSL or not 3 - starts parsing URL itself (will store it in "url" named capture group) 4-8 - if statement that says: if "sheme" was present then www. part is optional, otherwise mandatory for a string to be a link (so this regular expression detects all strings that start with either http or www) 9 - first character after http:// or www. should be either a letter or a number (this can be extended if you would like to cover even more links, but I've decided to omit other characters because I can't remember a link that would start with some other character 10-14 - if statement that says: if "outer" (braces) was present capture everything up to the last closing braces otherwise capture all 15 - closes the named capture group for URL 16 - if open braces was present, capture closing braces as well and store it in "ending" named capture group First and last line used to have \s* in them as well, so user could also write open braces and put a space inside before pasting link. Anyway. My code that does link replacement with actual anchor HTML elements looks exactly like this: value = Regex.Replace( value, @"(?<outer>\()?(?<scheme>http(?<secure>s)?://)?(?<url>(?(scheme)(?:www\.)?|www\.)[a-z0-9](?(outer)[-a-z0-9/+&@#/%?=~_()|!:,.;cšžcd]+(?=\))|[-a-z0-9/+&@#/%?=~_()|!:,.;cšžcd]+))(?<ending>(?(outer)\)))", "${outer}<a href=\"http${secure}://${url}\">http${secure}://${url}</a>${ending}", RegexOptions.Compiled | RegexOptions.CultureInvariant | RegexOptions.IgnoreCase); As you can see I'm using named capture groups to replace link with an Anchor tag: ${outer}<a href=\"http${secure}://${url}\">http${secure}://${url}</a>${ending} I could as well omit the http(s) part in anchor display to make links look friendlier, but for now I decided not to. Question I would like for my links to be replaced with shortenings as well. So when user copies a very long links (for instance if they would copy a link from google maps that usually generates long links I would like to shorten the visible part of the anchor tag. Link would work, but visible part of an anchor tag would be shortened to some number of characters. Does the replace string support notations like that so I can stil use a singe Regex.Replace() call?

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  • Dynamic model choice field in django formset using multiple select elements

    - by Aryeh Leib Taurog
    I posted this question on the django-users list, but haven't had a reply there yet. I have models that look something like this: class ProductGroup(models.Model): name = models.CharField(max_length=10, primary_key=True) def __unicode__(self): return self.name class ProductRun(models.Model): date = models.DateField(primary_key=True) def __unicode__(self): return self.date.isoformat() class CatalogItem(models.Model): cid = models.CharField(max_length=25, primary_key=True) group = models.ForeignKey(ProductGroup) run = models.ForeignKey(ProductRun) pnumber = models.IntegerField() def __unicode__(self): return self.cid class Meta: unique_together = ('group', 'run', 'pnumber') class Transaction(models.Model): timestamp = models.DateTimeField() user = models.ForeignKey(User) item = models.ForeignKey(CatalogItem) quantity = models.IntegerField() price = models.FloatField() Let's say there are about 10 ProductGroups and 10-20 relevant ProductRuns at any given time. Each group has 20-200 distinct product numbers (pnumber), so there are at least a few thousand CatalogItems. I am working on formsets for the Transaction model. Instead of a single select menu with the several thousand CatalogItems for the ForeignKey field, I want to substitute three drop-down menus, for group, run, and pnumber, which uniquely identify the CatalogItem. I'd also like to limit the choices in the second two drop-downs to those runs and pnumbers which are available for the currently selected product group (I can update them via AJAX if the user changes the product group, but it's important that the initial page load as described without relying on AJAX). What's the best way to do this? As a point of departure, here's what I've tried/considered so far: My first approach was to exclude the item foreign key field from the form, add the substitute dropdowns by overriding the add_fields method of the formset, and then extract the data and populate the fields manually on the model instances before saving them. It's straightforward and pretty simple, but it's not very reusable and I don't think it is the right way to do this. My second approach was to create a new field which inherits both MultiValueField and ModelChoiceField, and a corresponding MultiWidget subclass. This seems like the right approach. As Malcolm Tredinnick put it in a django-users discussion, "the 'smarts' of a field lie in the Field class." The problem I'm having is when/where to fetch the lists of choices from the db. The code I have now does it in the Field's __init__, but that means I have to know which ProductGroup I'm dealing with before I can even define the Form class, since I have to instantiate the Field when I define the form. So I have a factory function which I call at the last minute from my view--after I know what CatalogItems I have and which product group they're in--to create form/formset classes and instantiate them. It works, but I wonder if there's a better way. After all, the field should be able to determine the correct choices much later on, once it knows its current value. Another problem is that my implementation limits the entire formset to transactions relating to (CatalogItems from) a single ProductGroup. A third possibility I'm entertaining is to put it all in the Widget class. Once I have the related model instance, or the cid, or whatever the widget is given, I can get the ProductGroup and construct the drop-downs. This would solve the issues with my second approach, but doesn't seem like the right approach.

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  • Vista/7: How to get glass color?

    - by Ian Boyd
    How do you use DwmGetColorizationColor? The documentation says it returns two values: a 32-bit 0xAARRGGBB containing the color used for glass composition a boolean parameter that is true "if the color is an opaque blend" (whatever that means) Here's a color that i like, a nice puke green: You can notice the color is greeny, and the translucent title bar (against a white background) shows the snot color very clearly: i try to get the color from Windows: DwmGetColorizationColor(dwCcolorization, bIsOpaqueBlend); And i get dwColorization: 0x0D0A0F04 bIsOpaqueBlend: false According to the documentation this value is of the format AARRGGBB, and so contains: AA: 0x0D (13) RR: 0x0A (10) GG: 0x0F (15) BB: 0x04 (4) This supposedly means that the color is (10, 15, 4), with an opacity of ~5.1%. But if you actually look at this RGB value, it's nowhere near my desired snot green. Here is (10, 15, 4) with zero opacity (the original color), and (10,15,4) with 5% opacity against a white/checkerboard background: So the question is: How to get glass color in Windows Vista/7? i tried using DwmGetColorizationColor, but that doesn't work very well. A person with same problem, but a nicer shiny picture to attract you squirrels: So, it boils down to – DwmGetColorizationColor is completely unusable for applications attempting to apply the current color onto an opaque surface. i love this guy's screenshots much better than mine. Using his screenshots as a template, i made up a few more sparklies: For the last two screenshots, the alpha blended chip is a true partially transparent PNG, blending to your browser's background. Cool! (i'm such a geek) Edit 2: Had to arrange them in rainbow color. (i'm such a geek) Edit 3: Well now i of course have to add Yellow. Undocumented/Unsupported/Fragile Workarounds There is an undocumented export from DwmApi.dll at entry point 137, which we'll call DwmGetColorizationParameters: HRESULT GetColorizationParameters_Undocumented(out DWMCOLORIZATIONPARAMS params); struct DWMCOLORIZATIONPARAMS { public UInt32 ColorizationColor; public UInt32 ColorizationAfterglow; public UInt32 ColorizationColorBalance; public UInt32 ColorizationAfterglowBalance; public UInt32 ColorizationBlurBalance; public UInt32 ColorizationGlassReflectionIntensity; public UInt32 ColorizationOpaqueBlend; } We're interested in the first parameter: ColorizationColor. We can also read the value out of the registry: HKEY_CURRENT_USER\Software\Microsoft\Windows\DWM ColorizationColor: REG_DWORD = 0x6614A600 So you pick your poison of creating appcompat issues. You can rely on an undocumented API (which is bad, bad, bad, and can go away at any time) use an undocumented registry key (which is also bad, and can go away at any time) See also Is there a list of valid parameter combinations for GetThemeColor / Visual Styles API How does Windows change Aero Glass color? DWM - Colorization Color Handling Using DWMGetColorizationColor Retrieving Aero Glass base color for opaque surface rendering i've been wanting to ask this question for over a year now. i always knew that it's impossible to answer, and that the only way to get anyone to actually pay attention is to have colorful screenshots; developers are attracted to shiny things. But on the downside it means i had to put all kinds of work into making the lures.

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  • Analyzing bitmaps produced by NSAffineTransform and CILineOverlay filters

    - by Adam
    I am trying to manipulate an image using a chain of CIFilters, and then examine each byte of the resulting image (bitmap). Long term, I do not need to display the resulting image (bitmap) -- I just need to "analyze" it in memory. But near-term I am displaying it on screen, to help with debugging. I have some "bitmap examination" code that works as expected when examining the NSImage (bitmap representation) I use as my input (loaded from a JPG file into an NSImage). And it SOMETIMES works as expected when I use it on the outputBitmap produced by the code below. More specifically, when I use an NSAffineTransform filter to create outputBitmap, then outputBitmap contains the data I would expect. But if I use a CILineOverlay filter to create the outputBitmap, none of the bytes in the bitmap have any data in them. I believe both of these filters are working as expected, because when I display their results on screen (via outputImageView), they look "correct." Yet when I examine the outputBitmaps, the one created from the CILineOverlay filter is "empty" while the one created from NSAffineTransfer contains data. Furthermore, if I chain the two filters together, the final resulting bitmap only seems to contain data if I run the AffineTransform last. Seems very strange, to me??? My understanding (from reading the CI programming guide) is that the CIImage should be considered an "image recipe" rather than an actual image, because the image isn't actually created until the image is "drawn." Given that, it would make sense that the CIimage bitmap doesn't have data -- but I don't understand why it has data after I run the NSAffineTransform but doesn't have data after running the CILineOverlay transform? Basically, I am trying to determine if creating the NSCIImageRep (ir in the code below) from the CIImage (myResult) is equivalent to "drawing" the CIImage -- in other words if that should force the bitmap to be populated? If someone knows the answer to this please let me know -- it will save me a few hours of trial and error experimenting! Finally, if the answer is "you must draw to a graphics context" ... then I have another question: would I need to do something along the lines of what is described in the Quartz 2D Programming Guide: Graphics Contexts, listing 2-7 and 2-8: drawing to a bitmap graphics context? That is the path down which I am about to head ... but it seems like a lot of code just to force the bitmap data to be dumped into an array where I can get at it. So if there is an easier or better way please let me know. I just want to take the data (that should be) in myResult and put it into a bitmap array where I can access it at the byte level. And since I already have code that works with an NSBitmapImageRep, unless doing it that way is a bad idea for some reason that is not readily apparent to me, then I would prefer to "convert" myResult into an NSBitmapImageRep. CIImage * myResult = [transform valueForKey:@"outputImage"]; NSImage *outputImage; NSCIImageRep *ir = [NSCIImageRep alloc]; ir = [NSCIImageRep imageRepWithCIImage:myResult]; outputImage = [[[NSImage alloc] initWithSize: NSMakeSize(inputImage.size.width, inputImage.size.height)] autorelease]; [outputImage addRepresentation:ir]; [outputImageView setImage: outputImage]; NSBitmapImageRep *outputBitmap = [[NSBitmapImageRep alloc] initWithCIImage: myResult]; Thanks, Adam

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  • Hover function for accordion

    - by Banderdash
    Thus far you guys have been wildly helpful with me getting this little ditty working just so. I have one further request: This markup: <div id="themes"> <h2>Research Themes</h2> <ul> <li class="tier_1"><a class="enviro" href="">Learn about our approach to the <strong>environment</strong></a> <ul class="tier_2 hide"> <li><a href=""><em>How we are tying this all together</em></a></li> <li><a href="off.html"><strong>Project:</strong> Solor Powered Biofactories</a></li> <li><a href=""><strong>Project:</strong> Cleaning Water with Nature</a></li> <li><a href=""><strong>Project:</strong> Higher Efficiency Solar Technology</a></li> </ul> </li> <li class="tier_1"><a class="health" href="">Learn about our approach to <strong>human health</strong></a> <ul class="tier_2 hide"> <li><a href="">Project name numero uno goes here</a></li> <li><a href="">Project name numero dos goes here</a></li> <li><a href="">Project name numero tres goes here</a></li> </ul> </li> <li class="tier_1"><a class="defense" href="">Learn about our approach to <strong>national defense</strong></a> <ul class="tier_2 hide"> <li><a href="">Project name numero uno goes here</a></li> <li><a href="">Project name numero dos goes here</a></li> <li><a href="">Project name numero tres goes here</a></li> </ul> </li> </ul> </div><!-- // end themes --> And this jQuery: $(function(){ $(".tier_1 > a").hover(function() { var currentList = jQuery(this).parents('li').find('.tier_2'); $(currentList).slideToggle(); jQuery(this).parents('ul').find('.tier_2').not(currentList).slideUp(); return false; }); }); Create this nifty 'themes' slider you can see working on the right column of this page: http://clients.pixelbleed.net/biodesign/ I have two problems with it...The hover retracts the slideUp/down when you hit one of the links under a tier_2 ul. I'd like it to remain slideout as someone hovers the nested li's. So the slide should only happen on hover for the tier_1 elements. Also I would like, on hover to add an "active" class to the a element on the tier_1 links. So [a class="enviro"..] would, on hover, become [a class="enviro active"]. This is then removed when one of the other tier_1 items is hovered. This way the pretty color icon can stay visible while someone looks at the nested elements. Not even sure all that is possible with hover, but I figured if anyone would know a way it would be here.

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  • Objective-C NSArray NEWBIE Question:

    - by clearbrian
    Hi I have a weird problems with NSArray where some of the members of the objects in my array are going out of scope but not the others: I have a simple object called Section. It has 3 members. @interface Section : NSObject { NSNumber *section_Id; NSNumber *routeId; NSString *startLocationName; } @property(nonatomic,retain) NSNumber *section_Id; @property(nonatomic,retain) NSNumber *routeId; @property(nonatomic,retain) NSString *startLocationName; @end @implementation Section @synthesize section_Id; @synthesize routeId; @synthesize startLocationName; //Some static finder methods to get list of Sections from the db + (NSMutableArray *) findAllSections:{ - (void)dealloc { [section_Id release]; [routeId release]; [startLocationName release]; [super dealloc]; } @end I fill it from a database in a method called findAllSection self.sections = [Section findAllSections]; In find all sections I create some local variables fill them with data from db. NSNumber *secId = [NSNumber numberWithInt:id_section]; NSNumber *rteId = [NSNumber numberWithInt:id_route]; NSString *startName = @""; Then create a new Section and store these local variable's data in the Section Section *section = [[Section alloc] init]; section.section_Id = secId; section.routeId = rteId; section.startLocationName = startName; Then I add the section to the array [sectionsArray addObject:section]; Then I clean up, releasing local variables and the section I added to the array [secId release]; [rteId release]; [startName release]; [locEnd_name release]; [section release]; In a loop repeat for all Sections (release local variables and section is done in every loop) The method returns and I check the array and all the Sections are there. I cant seem to dig further down to see the values of the Section objects in the array (is this possible) Later I try and retrieve one of the Sections I get it from the array Section * section = [self.sections objectAtIndex:row]; Then check the value NSLog(@" SECTION SELECTED:%@",section.section_Id); BUT call to section.section_Id crashed as section.section_Id is out of scope. I check the other members of this Section object and theyre ok. After some trial and error I find that by commenting out the release of the member variable the object is OK. //[secId release]; [rteId release]; [startName release]; [locEnd_name release]; [section release]; My questions are: Am I cleaning up ok? Should I release the object added to an array and the local variable in the function? Is my dealloc ok in Section? Does this code look ok and should I be looking elsewhere for the problem? I'm not doing anything complicated just filling array from DB use it in Table Cell. If its a stupid mistake then tell me (I did put NEWBIE on the question so dont be shocked it was asked) I can comment out the release but would prefer to know why or if code looks ok then ill need further digging. the only place that secId is released is in the dealloc. Thanks

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  • Complex Rails queries across multiple tables, unions, and will_paginate. Solved.

    - by uberllama
    Hi folks. I've been working on a complex "user feed" type of functionality for a while now, and after experimenting with various union plugins, hacking named scopes, and brute force, have arrived at a solution I'm happy with. S.O. has been hugely helpful for me, so I thought I'd post it here in hopes that it might help others and also to get feedback -- it's very possible that I worked on this so long that I walked down an unnecessarily complicated road. For the sake of my example, I'll use users, groups, and articles. A user can follow other users to get a feed of their articles. They can also join groups and get a feed of articles that have been added to those groups. What I needed was a combined, pageable feed of distinct articles from a user's contacts and groups. Let's begin. user.rb has_many :articles has_many :contacts has_many :contacted_users, :through => :contacts has_many :memberships has_many :groups, :through => :memberships contact.rb belongs_to :user belongs_to :contacted_user, :class_name => "User", :foreign_key => "contacted_user_id" article.rb belongs_to :user has_many :submissions has_many :groups, :through => :submissions group.rb has_many :memberships has_many :users, :through => :memberships has_many :submissions has_many :articles, :through => :submissions Those are the basic models that define my relationships. Now, I add two named scopes to the Article model so that I can get separate feeds of both contact articles and group articles should I desire. article.rb # Get all articles by user's contacts named_scope :by_contacts, lambda {|user| {:joins => "inner join contacts on articles.user_id = contacts.contacted_user_id", :conditions => ["articles.published = 1 and contacts.user_id = ?", user.id]} } # Get all articles in user's groups. This does an additional query to get the user's group IDs, then uses those in an IN clause named_scope :by_groups, lambda {|user| {:select => "DISTINCT articles.*", :joins => :submissions, :conditions => {:submissions => {:group_id => user.group_ids}}} } Now I have to create a method that will provide a UNION of these two feeds into one. Since I'm using Rails 2.3.5, I have to use the construct_finder_sql method to render a scope into its base sql. In Rails 3.0, I could use the to_sql method. user.rb def feed "(#{Article.by_groups(self).send(:construct_finder_sql,{})}) UNION (#{Article.by_contacts(self).send(:construct_finder_sql,{})})" end And finally, I can now call this method and paginate it from my controller using will_paginate's paginate_by_sql method. HomeController.rb @articles = Article.paginate_by_sql(current_user.feed, :page => 1) And we're done! It may seem simple now, but it was a lot of work getting there. Feedback is always appreciated. In particular, it would be great to get away from some of the raw sql hacking. Cheers.

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  • Passing unknown amounts of variables using through a string string and eval and multiple functions a

    - by user300797
    I'm not sure how best to describe this problem... In short, I want to use object literal to allow me to pass a random amount of variables in any order to a function. Whilst this is not big deal in theory, in my code, this object literal is passed to a second function call on_change. on_change works comparing an element inner HTML to a string. if it is the same, it sets a time out of to call the function again (this is sort of/almost recursive, but the function dose actually get to end before it is called again). if the elements inner HTML is different from the string, then the third parameter is executed. this will either be a function or a string. either way it will execute. I have tested this function plenty and used it for a while now. how ever, it cannot seem to get the object literal to flow through the function calls... var params = { xpos:'false'}; on_change('window_3_cont_buffer','',' if(Window_manager.windows[3].window_cont_buffer.getElementsByTagName(\'content\')[0].getElementsByTagName(\'p\')[0].innerHTML == \'ERROR\'){ alert(Window_manager.windows[3].window_cont_buffer.getElementsByTagName(\'content\')[0].getElementsByTagName(\'p\')[1].innerHTML); return false; } else { Window_manager.windows[3].load_xml(\'location/view.php?location_ID=3\', \'\', ' + params + ' ); } '); I call this as part of the form submission. after this line, I then call a function to load some content via ajax, which works fine and will trigger the code from the on_change function. I have tested load_xml function it is able to call alert(param.xpos) and get the correct response. I can even added in a check for being undefined so that rest of the times I cam load_xml I don't get swamped with alerts. The load_xml function first set up the on_change function, then calls the function to load the content to a hidden div. Once the AJAX request has updated that DIV, the on_change function should now call the parse_xml function. This pulls out the information from the xml file. How ever... The idea of this object literal param is that it can tell this parse_xml function to ignore certain things. on_change("window_" + this.id + "_cont_buffer", "", "Window_manager.windows[" + this.id + "].parse_xml('" + param + "')"); this is part of load_xml. it works perfectly fine, even with the param bit in there. except, parse_xml dose not seem to be able to use that parameter. I have been able to get it to a point where parse_xml can alert(param) and give [object object] which I would of thought meant that the object litteral had been passed through, but when I try and call alert(param.xpos) I get undefined. I know this is a pig of a problem, and I could get around it by just having the function take a zillion boolean parameters, but its just not practical or elegant. I'm sure you will need to ask me plenty more questions before I can solve this. I will post more complete code, I just cut it down to what is actually going on. Thanks

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  • Windows Phone 7 Connect to SharePoint via SOAP

    - by Mitchell Skurnik
    I am making my second application for the Windows 7 Phone Series platform and I cannot seem to connect to a SharePoint server using https. 99% of the following is not my code. I have borrowed it from http://blog.daisley-harrison.com/blog/post/Practical-Silverlight-and-SharePoint-Integration-Part-Two.aspx untill I can further understand how SOAP works in W7P Series. I know that I need some way of sending credentials over but the win 7 API does not seem to let you. ServiceReferences.ClientConfig <?xml version="1.0" encoding="utf-8"?> <configuration> <system.serviceModel> <bindings> <basicHttpBinding> <binding name="ViewsSoap" maxBufferSize="2147483647" maxReceivedMessageSize="2147483647" transferMode="Buffered"> <security mode="TransportCredentialOnly"/> </binding> </basicHttpBinding> </bindings> <client> <endpoint address="https://my.secureconnection.com/_vti_bin/views.asmx" binding="basicHttpBinding" bindingConfiguration="ViewsSoap" contract="SharePointListService.ViewsSoap" name="ViewsSoap" /> </client> </system.serviceModel> </configuration> This is my maincode page: public partial class MainPage : PhoneApplicationPage { public MainPage() { InitializeComponent(); SupportedOrientations = SupportedPageOrientation.Portrait | SupportedPageOrientation.Landscape; try { Uri serviceUri = new Uri("https://my.secureconnection.com" + SERVICE_LISTS_URL); BasicHttpBinding binding; if (serviceUri.Scheme == "https") { binding = new BasicHttpBinding(BasicHttpSecurityMode.Transport); } else { binding = new BasicHttpBinding(BasicHttpSecurityMode.None); } EndpointAddress endpoint = new EndpointAddress(serviceUri); ListsSoapClient listSoapClient = new ListsSoapClient(binding, endpoint); NetworkCredential creds = new NetworkCredential("administrator", "iSynergy1", "server001"); //listSoapClient.ClientCredentials.Windows.AllowedImpersonationLevel = TokenImpersonationLevel.Identification; //listSoapClient.ClientCredentials.Windows.ClientCredential = creds; listSoapClient.GetListCollectionCompleted += new EventHandler<GetListCollectionCompletedEventArgs>(listSoapClient_GetListCollectionCompleted); listSoapClient.GetListCollectionAsync(); } catch (Exception exception) { handleException("Failed to get list collection", exception); } } #region ShowExceptionDetail Property public static readonly DependencyProperty ShowExceptionDetailDependencyProperty = DependencyProperty.Register("ShowExceptionDetail",typeof(bool),typeof(Page),new PropertyMetadata(true)); public bool ShowExceptionDetail { get { return (bool)GetValue(ShowExceptionDetailDependencyProperty); } set { SetValue(ShowExceptionDetailDependencyProperty, value); } } #endregion private void handleException(string context, Exception exception) { this.Dispatcher.BeginInvoke(delegate() { bool showExceptionDetail = this.ShowExceptionDetail; string message = ""; Exception next = exception; do { if (message.Length > 0) { message += ";" + Environment.NewLine; } if (next.Message == null || next.Message.Length == 0) { message += next.GetType().FullName; } else { message += next.Message; } if (showExceptionDetail) { if (next.Data.Count > 0) { bool first = true; message += " {"; foreach (string key in next.Data.Keys) { if (first) { first = false; } else { message += ", "; } message += key + "=\"" + next.Data[key] + "\""; } message += "}"; } if (next.InnerException != next) { next = next.InnerException; continue; } } next = null; } while (next != null); MessageBox.Show(message, context, MessageBoxButton.OK); }); } private const string SERVICE_LISTS_URL = "/_vti_bin/lists.asmx"; void listSoapClient_GetListCollectionCompleted(object sender, GetListCollectionCompletedEventArgs e) { try { myList.Text = e.Result.ToString(); } catch (Exception exception) { handleException("Failed to get list collection", exception); } } } When I run this and it gets to the "ListsSoapClient" part, it breaks. If you dig down into the error output it says access is denied. I have tried various methods of sending credentials but none seem to work. "ClientCredentials.Windows" is not supported and ClientCredentials.UsersName.Username is read only.

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  • android alarm not able to launch alarm activity

    - by user965830
    I am new to android programming and am trying to make this simple alarm app. I have my code written and it is compiled with no errors. The app runs in the emulator, that is the main activity asks the date and time, but when i click on the confirm button, it displays the message - "Unfortunately, Timer1 has stopped working." The code for my main activity is as follows: public void onClick(View v) { EditText date = (EditText) findViewById(R.id.editDate); EditText month = (EditText) findViewById(R.id.editMonth); EditText hour = (EditText) findViewById(R.id.editHour); EditText min = (EditText) findViewById(R.id.editMin); int dt = Integer.parseInt(date.getText().toString()); int mon = Integer.parseInt(month.getText().toString()); int hr = Integer.parseInt(hour.getText().toString()); int mnt = Integer.parseInt(min.getText().toString()); Intent myIntent = new Intent(MainActivity.this, AlarmActivity.class); pendingIntent = PendingIntent.getService(MainActivity.this, 0, myIntent, 0); AlarmManager alarmManager = (AlarmManager) getSystemService(ALARM_SERVICE); Calendar calendar = Calendar.getInstance(); calendar.set(Calendar.DATE, dt); calendar.set(Calendar.MONTH, mon); calendar.set(Calendar.HOUR, hr); calendar.set(Calendar.MINUTE, mnt); alarmManager.set(AlarmManager.RTC_WAKEUP, calendar.getTimeInMillis(), pendingIntent); } I do not understand what all the errors in logcat mean, so i am posting them: 06-25 16:03:32.175: I/Process(566): Sending signal. PID: 566 SIG: 9 06-25 16:03:53.775: I/dalvikvm(612): threadid=3: reacting to signal 3 06-25 16:03:54.046: I/dalvikvm(612): Wrote stack traces to '/data/anr/traces.txt' 06-25 16:03:54.255: I/dalvikvm(612): threadid=3: reacting to signal 3 06-25 16:03:54.305: I/dalvikvm(612): Wrote stack traces to '/data/anr/traces.txt' 06-25 16:03:54.735: I/dalvikvm(612): threadid=3: reacting to signal 3 06-25 16:03:54.785: I/dalvikvm(612): Wrote stack traces to '/data/anr/traces.txt' 06-25 16:03:54.925: D/gralloc_goldfish(612): Emulator without GPU emulation detected. 06-25 16:05:09.605: D/AndroidRuntime(612): Shutting down VM 06-25 16:05:09.605: W/dalvikvm(612): threadid=1: thread exiting with uncaught exception (group=0x409c01f8) 06-25 16:05:09.685: E/AndroidRuntime(612): FATAL EXCEPTION: main 06-25 16:05:09.685: E/AndroidRuntime(612): java.lang.NumberFormatException: Invalid int: "android.widget.EditText@41030b40" 06-25 16:05:09.685: E/AndroidRuntime(612): at java.lang.Integer.invalidInt(Integer.java:138) 06-25 16:05:09.685: E/AndroidRuntime(612): at java.lang.Integer.parse(Integer.java:375) 06-25 16:05:09.685: E/AndroidRuntime(612): at java.lang.Integer.parseInt(Integer.java:366) 06-25 16:05:09.685: E/AndroidRuntime(612): at java.lang.Integer.parseInt(Integer.java:332) 06-25 16:05:09.685: E/AndroidRuntime(612): at com.kapymay.tversion1.MainActivity$1.onClick(MainActivity.java:34) 06-25 16:05:09.685: E/AndroidRuntime(612): at android.view.View.performClick(View.java:3511) 06-25 16:05:09.685: E/AndroidRuntime(612): at android.view.View$PerformClick.run(View.java:14105) 06-25 16:05:09.685: E/AndroidRuntime(612): at android.os.Handler.handleCallback(Handler.java:605) 06-25 16:05:09.685: E/AndroidRuntime(612): at android.os.Handler.dispatchMessage(Handler.java:92) 06-25 16:05:09.685: E/AndroidRuntime(612): at android.os.Looper.loop(Looper.java:137) 06-25 16:05:09.685: E/AndroidRuntime(612): at android.app.ActivityThread.main(ActivityThread.java:4424) 06-25 16:05:09.685: E/AndroidRuntime(612): at java.lang.reflect.Method.invokeNative(Native Method) 06-25 16:05:09.685: E/AndroidRuntime(612): at java.lang.reflect.Method.invoke(Method.java:511) 06-25 16:05:09.685: E/AndroidRuntime(612): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784) 06-25 16:05:09.685: E/AndroidRuntime(612): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551) 06-25 16:05:09.685: E/AndroidRuntime(612): at dalvik.system.NativeStart.main(Native Method) 06-25 16:05:10.445: I/dalvikvm(612): threadid=3: reacting to signal 3 06-25 16:05:10.575: I/dalvikvm(612): Wrote stack traces to '/data/anr/traces.txt'

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