Search Results

Search found 87048 results on 3482 pages for 'operator new'.

Page 704/3482 | < Previous Page | 700 701 702 703 704 705 706 707 708 709 710 711  | Next Page >

  • Intent provided by Cursor is not fired correctly (LiveFolders)

    - by Felix
    In my desperation with trying to get LiveFolders working, I have tried the following in my LiveFolder ContentProvider: public Cursor query(Uri uri, String[] projection, String selection, String[] selectionArgs, String sortOrder) { MatrixCursor mc = new MatrixCursor(new String[] { LiveFolders._ID, LiveFolders.NAME, LiveFolders.INTENT } ); Intent i = null; for (int j=0; j < 5; j++) { i = new Intent(Intent.ACTION_VIEW, Uri.parse("http://www.google.com/")); mc.addRow(new Object[] { j, "hello", i} ); } return mc; } Which, in all normalness, should launch the Browser and display the Google homepage when clicking on an item in the LiveFolder. But it doesn't. It gives a Application is not installed on your phone error. No, I'm not defining a base intent for my LiveFolder. logcat says: I/ActivityManager( 74): Starting activity: Intent { act=android.intent.action.VIEW dat=Intent { act=android.intent.action.VIEW dat=http://www.google.com/ } flg=0x10000000 } It seems it embeds the Intent I give it in the data section of the actually fired Intent. Why is it doing this? I'm really starting to believe it's a platform bug.

    Read the article

  • Using array of Action() in a lambda expression

    - by Sean87
    I want to do some performance measurement for a method that does some work with int arrays, so I wrote the following class: public class TimeKeeper { public TimeSpan Measure(Action[] actions) { var watch = new Stopwatch(); watch.Start(); foreach (var action in actions) { action(); } return watch.Elapsed; } } But I can not call the Measure mehotd for the example below: var elpased = new TimeKeeper(); elpased.Measure( () => new Action[] { FillArray(ref a, "a", 10000), FillArray(ref a, "a", 10000), FillArray(ref a, "a", 10000) }); I get the following errors: Cannot convert lambda expression to type 'System.Action[]' because it is not a delegate type Cannot implicitly convert type 'void' to 'System.Action' Cannot implicitly convert type 'void' to 'System.Action' Cannot implicitly convert type 'void' to 'System.Action' Here is the method that works with arrays: private void FillArray(ref int[] array, string name, int count) { array = new int[count]; for (int i = 0; i < array.Length; i++) { array[i] = i; } Console.WriteLine("Array {0} is now filled up with {1} values", name, count); } What I am doing wrong?

    Read the article

  • What is the error in this java code ? What changes should I do to remove it ?

    - by mekasperasky
    import javax.swing.*; // For JPanel, etc. import java.awt.*; // For Graphics, etc. import java.awt.geom.*; // For Ellipse2D, etc. public class ShapeExample extends JPanel { private Ellipse2D.Double circle = new Ellipse2D.Double(10, 10, 350, 350); private Rectangle2D.Double square = new Rectangle2D.Double(10, 10, 350, 350); public void paintComponent(Graphics g) { clear(g); Graphics2D g2d = (Graphics2D)g; g2d.fill(circle); g2d.draw(square); } // super.paintComponent clears offscreen pixmap, // since we're using double buffering by default. protected void clear(Graphics g) { super.paintComponent(g); } protected Ellipse2D.Double getCircle() { return(circle); } public static void main(String[] args) { WindowUtilities.openInJFrame(new ShapeExample(), 100, 100); } } The error I am getting is this . symbol : variable WindowUtilities location: class ShapeExample WindowUtilities.openInJFrame(new ShapeExample(), 100, 100); ^ 1 error What is wrong in the code? r

    Read the article

  • "SpeechHypothesized event not raised"

    - by Jankhana
    Hi all, I need to detect the user voice when they pick-up the reciever on the other end. Because Modems usually start playing files (playback terminal) when the first ring goes there. So I planned to use speech recognition when they say "hello", it can start playing the file until wait for playing file. Or even any noise interference it can start speak. I accomplished this with few settings. I found few common words that my engine detects when we speak and the words that comes when it's ringing. It works fine as a stand alone application but if I try to integrate this with my application it just does not raises "SpeechHypothesized" event. I cant understand why this happens. If i see using a break point, the engine is having the delegate assign and invocation property also is initialized properly but than to is doesn't call the event. For calling I'm using C4F tapi manager and for speech recognition i'm using System.Speech library of .Net 3.5. The code for events is as follows : engine.SpeechDetected += new EventHandler<SpeechDetectedEventArgs>(engine_SpeechDetected); engine.SpeechRecognized += new EventHandler<SpeechRecognizedEventArgs>(engine_SpeechRecognized); engine.SpeechHypothesized+=new EventHandler<SpeechHypothesizedEventArgs> (engine_SpeechHypothesized); engine.SpeechRecognitionRejected += new EventHandler<SpeechRecognitionRejectedEventArgs>(engine_SpeechRecognitionRejected); All event's are raised except the speechhypothesized event. Any idea why this happens ????

    Read the article

  • How would I go about sharing variables in a C++ class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

    Read the article

  • Better way to implement custom views in a listview with simpleadapter?

    - by jonaz
    I have a value called tags which is a comma separated list of words. I want to put this into nicely designed "tag-buttons". The below works. However the line ((LinearLayout) view).removeAllViews(); seems like an ugly fix for not adding the tags multiple times every time adapter.notifyDataSetChanged(); is called after i load more rows with a setOnScrollListener() Any suggestion to "best practice" here, or at least a more good looking solution? adapter = new SimpleAdapter(activity,data, R.layout.list_transactions, new String[] {"comment", "amount","date","tags","category"}, new int[] { R.id.comment, R.id.amount,R.id.date,R.id.tags_container,R.id.category } ); SimpleAdapter.ViewBinder binder = new SimpleAdapter.ViewBinder() { @Override public boolean setViewValue(View view, Object object, String value) { //Log.d(TAG,"view.toString()= "+ view.toString()); if (view.getId() == R.id.tags_container) { String[] tags = value.split(","); ((LinearLayout) view).removeAllViews(); for (String tag : tags) { View v = createTagView(activity.getLayoutInflater(),tag); ((LinearLayout) view).addView(v); } return true; } return false; } };

    Read the article

  • Can JMX operations take interfaces as parameters?

    - by Thor84no
    I'm having problems with an MBean that takes a Map<String, Object> as a parameter. If I try to execute it via JMX using a proxy object, I get an Exception: Caused by: javax.management.ReflectionException at org.jboss.mx.server.AbstractMBeanInvoker.invoke(AbstractMBeanInvoker.java:231) at org.jboss.mx.server.MBeanServerImpl.invoke(MBeanServerImpl.java:668) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) Caused by: java.lang.IllegalArgumentException: Unable to find operation updateProperties(java.util.HashMap) It appears that it attempts to use the actual implementation class rather than the interface, and doesn't check if this is a child of the required interface. The same thing happens for extended classes (for example declare HashMap, pass in LinkedHashMap). Does this mean it's impossible to use an interface for such methods? At the moment I'm getting around it by changing the method signature to accept a HashMap, but it seems odd that I wouldn't be able to use interfaces (or extended classes) in my MBeans. Edit: The proxy object is being created by an in-house utility class called JmxInvocationHandler. The (hopefully) relevant parts of it are as follows: public class JmxInvocationHandler implements InvocationHandler { ... public static <T> T createMBean(final Class<T> iface, SFSTestProperties properties, String mbean, int shHostID) { T newProxyInstance = (T) Proxy.newProxyInstance(iface.getClassLoader(), new Class[] { iface }, (InvocationHandler) new JmxInvocationHandler(properties, mbean, shHostID)); return newProxyInstance; } ... private JmxInvocationHandler(SFSTestProperties properties, String mbean, int shHostID) { this.mbeanName = mbean + MBEAN_SUFFIX + shHostID; msConfig = new MsConfiguration(properties.getHost(0), properties.getMSAdminPort(), properties.getMSUser(), properties.getMSPassword()); } ... public Object invoke(Object proxy, Method method, Object[] args) throws Throwable { if (management == null) { management = ManagementClientStore.getInstance().getManagementClient(msConfig.getHost(), msConfig.getAdminPort(), msConfig.getUser(), msConfig.getPassword(), false); } final Object result = management.methodCall(mbeanName, method.getName(), args == null? new Object[] {} : args); return result; } }

    Read the article

  • Why is TRest in Tuple<T1... TRest> not constrained?

    - by Anthony Pegram
    In a Tuple, if you have more than 7 items, you can provide an 8th item that is another tuple and define up to 7 items, and then another tuple as the 8th and on and on down the line. However, there is no constraint on the 8th item at compile time. For example, this is legal code for the compiler: var tuple = new Tuple<int, int, int, int, int, int, int, double> (1, 1, 1, 1, 1, 1, 1, 1d); Even though the intellisense documentation says that TRest must be a Tuple. You do not get any error when writing or building the code, it does not manifest until runtime in the form of an ArgumentException. You can roughly implement a Tuple in a few minutes, complete with a Tuple-constrained 8th item. I just wonder why it was left off the current implementation? Is it possibly a forward-compatibility issue where they could add more elements with a hypothetical C# 5? Short version of rough implementation interface IMyTuple { } class MyTuple<T1> : IMyTuple { public T1 Item1 { get; private set; } public MyTuple(T1 item1) { Item1 = item1; } } class MyTuple<T1, T2> : MyTuple<T1> { public T2 Item2 { get; private set; } public MyTuple(T1 item1, T2 item2) : base(item1) { Item2 = item2; } } class MyTuple<T1, T2, TRest> : MyTuple<T1, T2> where TRest : IMyTuple { public TRest Rest { get; private set; } public MyTuple(T1 item1, T2 item2, TRest rest) : base(item1, item2) { Rest = rest; } } ... var mytuple = new MyTuple<int, int, MyTuple<int>>(1, 1, new MyTuple<int>(1)); // legal var mytuple2 = new MyTuple<int, int, int>(1, 2, 3); // illegal

    Read the article

  • Mercurial CLI is slow in C#?

    - by pATCheS
    I'm writing a utility in C# that will make managing multiple Mercurial repositories easier for the way my team is using it. However, it seems that there is always about a 300 to 400 millisecond delay before I get anything back from hg.exe. I'm using the code below to run hg.exe and hgtk.exe (TortoiseHg's GUI). The code currently includes a Stopwatch and some variables for timing purposes. The delay is roughly the same on multiple runs within the same session. I have also tried specifying the exact path of hg.exe, and got the same result. static string RunCommand(string executable, string path, string arguments) { var psi = new ProcessStartInfo() { FileName = executable, Arguments = arguments, WorkingDirectory = path, UseShellExecute = false, RedirectStandardError = true, RedirectStandardInput = true, RedirectStandardOutput = true, WindowStyle = ProcessWindowStyle.Maximized, CreateNoWindow = true }; var sbOut = new StringBuilder(); var sbErr = new StringBuilder(); var sw = new Stopwatch(); sw.Start(); var process = Process.Start(psi); TimeSpan firstRead = TimeSpan.Zero; process.OutputDataReceived += (s, e) => { if (firstRead == TimeSpan.Zero) { firstRead = sw.Elapsed; } sbOut.Append(e.Data); }; process.ErrorDataReceived += (s, e) => sbErr.Append(e.Data); process.BeginOutputReadLine(); process.BeginErrorReadLine(); var eventsStarted = sw.Elapsed; process.WaitForExit(); var processExited = sw.Elapsed; sw.Reset(); if (process.ExitCode != 0 || sbErr.Length > 0) { Error.Mercurial(process.ExitCode, sbOut.ToString(), sbErr.ToString()); } return sbOut.ToString(); } Any ideas on how I can speed things up? As it is, I'm going to have to do a lot of caching in addition to threading to keep the UI snappy.

    Read the article

  • Pump Messages During Long Operations + C#

    - by Newbie
    Hi I have a web service that is doing huge computation and is taking more than a minute. I have generated the proxy file of the web service and then from my client end I am using the dll(of course I generated the proxy dll). My client side code is TimeSeries3D t = new TimeSeries3D(); int portfolioId = 4387919; string[] str = new string[2]; str[0] = "MKT_CAP"; DateRange dr = new DateRange(); dr.mStartDate = DateTime.Today; dr.mEndDate = DateTime.Today; Service1 sc = new Service1(); t = sc.GetAttributesForPortfolio(portfolioId, true, str, dr); But since it is taking to much time for the server to compute, after 1 minute I am receiving an error message The CLR has been unable to transition from COM context 0x33caf30 to COM context 0x33cb0a0 for 60 seconds. The thread that owns the destination context/apartment is most likely either doing a non pumping wait or processing a very long running operation without pumping Windows messages. This situation generally has a negative performance impact and may even lead to the application becoming non responsive or memory usage accumulating continually over time. To avoid this problem, all single threaded apartment (STA) threads should use pumping wait primitives (such as CoWaitForMultipleHandles) and routinely pump messages during long running operations. Kindly guide me what to do? Thanks

    Read the article

  • How to calculate commision based on referred memebrs?

    - by RAJKISHOR SAHU
    Hello everybody, I am developing a small software in C# WPF for a consultancy which does chain system business. I have coded tree structure to show who referred whom. Now it has commission depending on level. If 1 referred 2 & 3 then 1 will get level-1 commission. If 2 referred 4, 5 & 3 referred 6, 7 then 1 will receive level-2 commission. This chain will go on to certain total number. My problem is how I would implement this logic; I am able to calculate who has referred how many members via UDF written for adding TreeViewItem to TreeView. Or tell me how I can count items in treeview in certain level? Node adding UDF: public void AddNodes(int uid, TreeViewItem tSubNode) { string query = "select fullname, id from members where refCode=" + uid + ";"; MySqlCommand cmd = new MySqlCommand(query, db.conn); MySqlDataAdapter _DA = new MySqlDataAdapter(cmd); DataTable _DT = new DataTable(); tSubNode.IsExpanded = true; _DA.Fill(_DT); foreach (DataRow _dr in _DT.Rows) { TreeViewItem tNode = new TreeViewItem(); tNode.Header = _dr["fullname"].ToString()+" ("+_dr["id"].ToString()+")"; tSubNode.Items.Add(tNode); if (db.HasMembers(Convert.ToInt32(_dr["id"].ToString()))) { AddNodes(Convert.ToInt32(_dr["id"]), tNode); } } //This line tracks who has referred how many members Console.WriteLine("Tree node Count : "+tSubNode.Items.Count.ToString()+", UID "+uid); } Help me PLEASE!!!!

    Read the article

  • C# Dataset Dynamically Add DataColumn

    - by Wesley
    I am trying to add a extra column to a dataset after a query has completed. I have a database relationship of the following: Employees / \ Groups EmployeeGroups Empoyees holds all the data for that individual, I'll name the unique key the UserID. Groups holds all the groups that a employee can be a part of, i.e. Super User, Admin, User; etc. I will name the unique key GroupID EmployeeGroups holds all the associations of which groups each employee belongs too. (UserID | GroupID) What I am trying to accomplish is after querying for a all users I want to loop though each user and add what groups that user is a part of by adding a new column to the dataset named 'Groups' which is a string to insert the values of the next query to get all the groups that user is a part of. Then by user of databinding populate a listview with all employees and their group associations My code is as follows; Position 5 is the new column I am trying to add to the dataset. string theQuery = "select UserID, FirstName, LastName, EmployeeID, Active from Employees"; DataSet theEmployeeSet = itsDatabase.runQuery(theQuery); DataColumn theCol = new DataColumn("Groups", typeof(string)); theEmployeeSet.Tables[0].Columns.Add(theCol); foreach (DataRow theRow in theEmployeeSet.Tables[0].Rows) { theRow.ItemArray[5] = "1234"; } At the moment, the code will create the new column but when i assign the data to that column nothing will be assigned, what am I missing? If there is any further explination or information I can provide, please let me know. Thank you all

    Read the article

  • Ruby and public_method_defined? : strange behaviour

    - by aXon
    Hi there Whilst reading through the book "The well grounded Rubyist", I came across some strange behaviour. The idea behind the code is using one's own method_missing method. The only thing I am not able to grasp is, why this code gets executed, as I do not have any Person.all_with_* class methods defined, which in turn means that the self.public_method_defined?(attr) returns true (attr is friends and then hobbies). #!/usr/bin/env ruby1.9 class Person PEOPLE = [] attr_reader :name, :hobbies, :friends def initialize(mame) @name = name @hobbies = [] @friends = [] PEOPLE << self end def has_hobby(hobby) @hobbies << hobby end def has_friend(friend) @friends << friend end def self.method_missing(m,*args) method = m.to_s if method.start_with?("all_with_") attr = method[9..-1] if self.public_method_defined?(attr) PEOPLE.find_all do |person| person.send(attr).include?(args[0]) end else raise ArgumentError, "Can't find #{attr}" end else super end end end j = Person.new("John") p = Person.new("Paul") g = Person.new("George") r = Person.new("Ringo") j.has_friend(p) j.has_friend(g) g.has_friend(p) r.has_hobby("rings") Person.all_with_friends(p).each do |person| puts "#{person.name} is friends with #{p.name}" end Person.all_with_hobbies("rings").each do |person| puts "#{person.name} is into rings" end The output is is friends with is friends with is into rings which is really understandable, as there is nothing to be executed.

    Read the article

  • .NET MissingMethodException occuring on one of thousands of end-user machines -- any insight?

    - by Yoooder
    This issue has me baffled, it's affecting a single user (to my knowledge) and hasn't been reproduced by us... The user is receiving a MissingMethodException, our trace file indicates it's occuring after we create a new instance of a component, when we're calling an Initialize/Setup method in preparation to have it do work (InitializeWorkerByArgument in the example) The Method specified by the error is an interface method, which a base class implements and classes derived from the base class can override as-needed The user has the latest release of our application All the provided code is shipped within a single assembly Here's a very distilled version of the component: class Widget : UserControl { public void DoSomething(string argument) { InitializeWorkerByArgument(argument); this.Worker.DoWork(); } private void InitializeWorkerByArgument(string argument) { switch (argument) { case "SomeArgument": this.Worker = new SomeWidgetWorker(); break; } // The issue I'm tracking down would have occured during "new SomeWidgetWorker()" // and would have resulted in a missing method exception stating that // method "DoWork" could not be found. this.Worker.DoWorkComplete += new EventHandler(Worker_DoWorkComplete); } private IWidgetWorker Worker { get; set; } void Worker_DoWorkComplete(object sender, EventArgs e) { MessageBox.Show("All done"); } } interface IWidgetWorker { void DoWork(); event EventHandler DoWorkComplete; } abstract class BaseWorker : IWidgetWorker { virtual public void DoWork() { System.Threading.Thread.Sleep(1000); RaiseDoWorkComplete(this, null); } internal void RaiseDoWorkComplete(object sender, EventArgs e) { if (DoWorkComplete != null) { DoWorkComplete(this, null); } } public event EventHandler DoWorkComplete; } class SomeWidgetWorker : BaseWorker { public override void DoWork() { System.Threading.Thread.Sleep(2000); RaiseDoWorkComplete(this, null); } }

    Read the article

  • What is the purpose of unit testing an interface repository

    - by ahsteele
    I am unit testing an ICustomerRepository interface used for retrieving objects of type Customer. As a unit test what value am I gaining by testing the ICustomerRepository in this manner? Under what conditions would the below test fail? For tests of this nature is it advisable to do tests that I know should fail? i.e. look for id 4 when I know I've only placed 5 in the repository I am probably missing something obvious but it seems the integration tests of the class that implements ICustomerRepository will be of more value. [TestClass] public class CustomerTests : TestClassBase { private Customer SetUpCustomerForRepository() { return new Customer() { CustId = 5, DifId = "55", CustLookupName = "The Dude", LoginList = new[] { new Login { LoginCustId = 5, LoginName = "tdude" }, new Login { LoginCustId = 5, LoginName = "tdude2" } } }; } [TestMethod] public void CanGetCustomerById() { // arrange var customer = SetUpCustomerForRepository(); var repository = Stub<ICustomerRepository>(); // act repository.Stub(rep => rep.GetById(5)).Return(customer); // assert Assert.AreEqual(customer, repository.GetById(5)); } } Test Base Class public class TestClassBase { protected T Stub<T>() where T : class { return MockRepository.GenerateStub<T>(); } } ICustomerRepository and IRepository public interface ICustomerRepository : IRepository<Customer> { IList<Customer> FindCustomers(string q); Customer GetCustomerByDifID(string difId); Customer GetCustomerByLogin(string loginName); } public interface IRepository<T> { void Save(T entity); void Save(List<T> entity); bool Save(T entity, out string message); void Delete(T entity); T GetById(int id); ICollection<T> FindAll(); }

    Read the article

  • Is there a best practice for concatenating MP3 Files, adjusting sample rates to match, while preserving original files?

    - by Scott
    Hello overflow community! Does anyone know if there is a "best practice" to concatenate mp3 files to create new files, while preserving the original files? I am working on a CentOS Linux machine, in command line. I will eventually call the command line from a PHP script. I have been doing research and I have come up with a process that I think could work. It combines general advice from different forums, blogs, and sources like this one. So here I go: Create a temporary folder Loop through files to create a new, converted copy, of file into a "raw" format (which one, I don't know. I didn't know "raw" files existed before too long ago. I could use some suggestions on this) Store the path to the temporary files, in the temporary folder, and then loop through the files to concatenate them and then put the new merged file the final "processed directory" Delete the contents of the temporary file with the temporary raw files inside. Convert the final file from "raw" to mp3 and enjoy the finished result I'm thinking that this course of action might be best because I can't necessarily control the quality of the original "source" mp3s. The only other option I could think of would be to create a script that would perform a similar process upon files being added to the system leaving only the files with the "proper" format and removing the original "erroneous" file. Hopefully you can see that I have put some thought into this and that I'm trying to leverage the collective knowledge of this community to choose the best direction. Perhaps there is a better path that I could take? By concatenate, I mean to join together in sequence to create a new audio file from the "concatenated files."

    Read the article

  • How do you use FastInfoset with JAXWS?

    - by Chris Kessel
    I've got code that looks like it should be correct based on what I can find, but the spewed output doesn't indicate that it's using FastInfoset. My understanding is the Accept should indicate it can accept Fastinfoset and the response would actually use it, meaning it's not text/xml as the response type. Any idea what I'm doing wrong? I've scoured with Google and I'm having a hard time finding much detail on how to use FastInfoset at all. JaxWsProxyFactoryBean factory = new JaxWsProxyFactoryBean(); factory.getInInterceptors().add(new LoggingInInterceptor()); factory.getOutInterceptors().add(new LoggingOutInterceptor()); factory.setServiceClass( C360Server.class); factory.setAddress("http://localhost:8501/cxfcontroller/cl_v5"); C360Server client = (C360Server)factory.create(); ((BindingProvider)client).getRequestContext().put( "com.sun.xml.ws.client.ContentNegotiation", "optimistic"); C360Request requestTrans = new C360Request(); ... code to fill in the request ... C360Response response = client.findContacts( requestTrans ); The logging doesn't seem to indicate FastInfoset is even attempted though: INFO: Outbound Message --------------------------- ID: 1 Address: http://localhost:8501/cxfcontroller/cl_v5 Encoding: UTF-8 Content-Type: text/xml Headers: {SOAPAction=[""], Authorization=[Basic cWFfc3VwZXI6cWFfc3VwZXI=], Accept=[*/*]} Payload: <soap:Envelope xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/"><soap:Body><ns1:findContacts>...bunch of xml deleted for brevity...</ns1:findContacts></soap:Body></soap:Envelope> -------------------------------------- May 17, 2010 3:23:45 PM org.apache.cxf.interceptor.LoggingInInterceptor logging INFO: Inbound Message ---------------------------- ID: 1 Response-Code: 200 Encoding: UTF-8 Content-Type: text/xml; charset=utf-8 Headers: {content-type=[text/xml; charset=utf-8], Content-Length=[611], Server=[Jetty(6.1.x)]} Payload: <soap:Envelope xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/"><soap:Body><ns1:findContactsResponse>...bunch of xml spew deleted for brevity...</ns1:findContactsResponse></soap:Body></soap:Envelope> -------------------------------------- Any ideas what I'm doing wrong? Even if the server wasn't supporting FastInfoset, I still should see the attempted negotiation in the request, right?

    Read the article

  • Sending a list of mails with SmtpClient

    - by Malcolm Frexner
    I use SendCompletedEventHandler of SmtpClient when sending a list of emails. The SendCompletedEventHandler is only called when have already sent all emails in the list. I expexted, that SendCompletedEventHandler is called one an email is send. Is there something wrong in my code? public void SendAllNewsletters(List<string> recipients) { string mailText = "My Tex"; foreach(string recipient in recipients) { //if this loop takes 10min then the first call to //SendCompletedCallback is after 10min SendNewsletter(mailText,recipient); } } public bool SendNewsletter(string mailText , string emailaddress) { SmtpClient sc = new SmtpClient(_smtpServer, _smtpPort); System.Net.NetworkCredential SMTPUserInfo = new System.Net.NetworkCredential(_smtpuser, _smtppassword); sc.Credentials = SMTPUserInfo; sc.SendCompleted += new SendCompletedEventHandler(SendCompletedCallback); MailMessage mm = null; mm = new MailMessage(mailText, emailaddress); mm.IsBodyHtml = true; mm.Priority = MailPriority.Normal; mm.Subject = "Something"; mm.Body = "Something"; mm.SubjectEncoding = Encoding.UTF8; mm.BodyEncoding = Encoding.UTF8; //Mail string userState = emailaddress; sc.SendAsync(mm, userState); return true; } public void SendCompletedCallback(object sender, AsyncCompletedEventArgs e) { // Get the unique identifier for this asynchronous operation. String token = (string)e.UserState; if (e.Error != null) { _news.SetNewsletterEmailsisSent(e.UserState.ToString(), _newslettername, false, e.Error.Message); } else { _news.SetNewsletterEmailsisSent(e.UserState.ToString(), _newslettername, true, string.Empty); } }

    Read the article

  • How can I set the Jbuttons in a preferred order?

    - by Umzz Mo
    I have a grid of 30 buttons, and I want to have it from left to right then goes down, right to left, down again left to right. Basically the numbering would be as follow: 1 2 3 4 5 6 7 8 9 10 20 19 18 17 16 15 14 13 12 11 21 22 23 24 25 26 27 28 29 30 So if I have a piece on the button 10 and I instruct it to move up 2 bits it would land on 12 not 19. Below is my Code: //Creates the button using the loop, adds it into the panel and frame. JPanel panel = new JPanel(); panel.setLayout(new GridLayout(3,10)); JButton [] buttons = new JButton[30]; for(int i=0;i<30;i++){ buttons[i] = new JButton("label" + i); buttons[i].setBackground(Color.white); //Puts the player 1 piece on button 1,3,5,7,9 and player 2 piece on button 2,4,6,8,10 if (i < 10) { if (i%2 == 0) { buttons[i].setIcon(piece1); } else { buttons[i].setIcon(piece2); } } panel.add(buttons[i]); } frame.add(panel, BorderLayout.CENTER);

    Read the article

  • How to get a unique WindowRef in a dockable Qt application on Mac

    - by Robin
    How do I get a unique WindowRef from a Qt application that includes docked windows on the Mac? My code boils down to: int main(int argc, char* argv[]) { QApplication* qtApp = new QApplication(argc, argv); MyQMainWindow mainwin; mainwin.show(); } class MyQMainWindow : public QMainWindow { //... QDockWidget* mDock; MyQWidget* mDrawArea; QStackedWidget* mCentralStack; }; MyQMainWindow::MyQMainWindow() { mDock = new QDockWidget(tr("Docked Widget"), this); mDock->setMaximumWidth(180); //... addDockWidget(Qt::RightDockWidgetArea, mDock); mDrawArea = new MyQWidget(this); mCentralStack = new QStackedWidget(); mCentralStack->addWidget(mDrawArea); // Other widgets added to stack in production code. setCentralWidget(mCentralStack); //... } (Apologies if the above isn't syntactically correct, it's just easier to illustrate than to describe.) I added the following temporary code at the end of the above constructor: HIViewRef view1 = (HIViewRef) mDrawArea->winId(); HIViewRef view2 = (HIViewRef) mDock->winId(); WindowRef win1 = HIViewGetWindow(view1); WindowRef win2 = HIViewGetWindow(view2); My problem is that view1 and view2 are different, but win1 and win2 are the same! I tried the following equivalent on Windows: HWND win1 = (HWND)(mCentralDrawArea->winId()); HWND win2 = (HWND)(mDock1->winId()); This time win1 and win2 are different. I need the window handle to pass on to a 3rd party SDK so that it can draw into the central area only. BTW, I appreciate that the winId() method comes with lots of portability warnings, but a substantial refactor is out of the question for me. The same goes for using Carbon instead of Cocoa. Thanks.

    Read the article

  • Android: Adding header to dynamic listView

    - by cg5572
    I'm still pretty new to android coding, and trying to figure things out. I'm creating a listview dynamically as shown below (and then disabling items dynamically also) - you'll notice that there's no xml file for the activity itself, just for the listitem. What I'd like to do is add a static header to the page. Could someone explain to me how I can modify the code below to EITHER add this programatically within the java file, before the listView, OR edit the code below so that it targets a listView within an xml file! Help would be much appreciated!!! public class Start extends ListActivity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); DataBaseHelper myDbHelper = new DataBaseHelper(null); myDbHelper = new DataBaseHelper(this); try { myDbHelper.openDataBase(); }catch(SQLException sqle){ throw sqle; } ArrayList<String> categoryList = new ArrayList<String>(); Cursor cur = myDbHelper.getAllCategories(); cur.moveToFirst(); while (cur.isAfterLast() == false) { if (!categoryList.contains(cur.getString(1))) { categoryList.add(cur.getString(1)); } cur.moveToNext(); } cur.close(); Collections.sort(categoryList); setListAdapter(new ArrayAdapter<String>(this, R.layout.listitem, categoryList) { @Override public View getView(int position, View convertView, ViewGroup parent) { View view = super.getView(position, convertView, parent); if(Arrays.asList(checkArray3).contains(String.valueOf(position))){ view.setEnabled(false); } else { view.setEnabled(true); } return view; } }); } @Override protected void onListItemClick(ListView l, View v, int position, long id) { if(v.isEnabled()) { String clickedCat = l.getItemAtPosition(position).toString(); Toast.makeText(this, clickedCat, Toast.LENGTH_SHORT).show(); finish(); Intent myIntent = new Intent(getApplicationContext(), Questions.class); myIntent.putExtra("passedCategory", clickedCat); myIntent.putExtra("startTrigger", "go"); startActivity(myIntent); } } }

    Read the article

  • Is there an x86 or x64 emulator that passes system calls back to the Windows API?

    - by Chris Lomont
    I want to emulate windows programs (not VM, true emulation) under windows. This would require the emulator to make calls back to the system APIs, but the program itself would be emulated. The reason is I want to change the opcode formats for research purposes. The process should be: Take existing program. Disassemble and then reassemble with my new opcode formats. Put the new format into the PE with a stub calling the emulator and passing the new code. The emulator would have to pass system calls from the emulated side back to windows API calls. I can do all these steps, except I need an open source emulator with the ability to pass the API calls out. I could try Bochs or QEMU, but I think I'd have to add in the system calls, which I could do if needed. I wonder if there is already something closer to what I need. I know I would have to change the instruction decoding in the emulator to match my new formats, but that is a given. Thanks.

    Read the article

  • Using shared_ptr to implement RCU (read-copy-update)?

    - by yongsun
    I'm very interested in the user-space RCU (read-copy-update), and trying to simulate one via tr1::shared_ptr, here is the code, while I'm really a newbie in concurrent programming, would some experts help me to review? The basic idea is, reader calls get_reading_copy() to gain the pointer of current protected data (let's say it's generation one, or G1). writer calls get_updating_copy() to gain a copy of the G1 (let's say it's G2), and only one writer is allowed to enter the critical section. After the updating is done, writer calls update() to do a swap, and make the m_data_ptr pointing to data G2. The ongoing readers and the writer now hold the shared_ptr of G1, and either a reader or a writer will eventually deallocate the G1 data. Any new readers would get the pointer to G2, and a new writer would get the copy of G2 (let's say G3). It's possible the G1 is not released yet, so multiple generations of data my co-exists. template <typename T> class rcu_protected { public: typedef T type; typedef std::tr1::shared_ptr<type> rcu_pointer; rcu_protected() : m_data_ptr (new type()) {} rcu_pointer get_reading_copy () { spin_until_eq (m_is_swapping, 0); return m_data_ptr; } rcu_pointer get_updating_copy () { spin_until_eq (m_is_swapping, 0); while (!CAS (m_is_writing, 0, 1)) {/* do sleep for back-off when exceeding maximum retry times */} rcu_pointer new_data_ptr(new type(*m_data_ptr)); // as spin_until_eq does not have memory barrier protection, // we need to place a read barrier to protect the loading of // new_data_ptr not to be re-ordered before its construction _ReadBarrier(); return new_data_ptr; } void update (rcu_pointer new_data_ptr) { while (!CAS (m_is_swapping, 0, 1)) {} m_data_ptr.swap (new_data_ptr); // as spin_until_eq does not have memory barrier protection, // we need to place a write barrier to protect the assignments of // m_is_writing/m_is_swapping be re-ordered bofore the swapping _WriteBarrier(); m_is_writing = 0; m_is_swapping = 0; } private: volatile long m_is_writing; volatile long m_is_swapping; rcu_pointer m_data_ptr; };

    Read the article

  • receive and pass values with XML, AS3

    - by VideoDnd
    My example imports XML and has an object rotating on stage. The rotating object is called enemy corresponds to ENEMY in the XML. How do I set the rotation variable to receive values from XML? REASON It seems more difficult to set up variables using external data. I want to understand it better. here's a link http://videodnd.weebly.com/ rotation.fla //LOAD XML var myXML:XML; var myLoader:URLLoader = new URLLoader(); myLoader.load(new URLRequest("enemy.xml")); myLoader.addEventListener(Event.COMPLETE, processXML); //PARSE XML function processXML(e:Event):void { myXML = new XML(e.target.data); trace(myXML.ROGUE.*); trace(myXML); //TEXT var text:TextField = new TextField(); text.text = myXML.ENEMY.*; addChild(text); } //ROTATION function enterFrameHandler(event:Event):void { //==>CODE I WANT TO CHANGE<== enemy.rotationY += 10; //enemy.rotationY = myXML.ENEMY.*; } addEventListener(Event.ENTER_FRAME, enterFrameHandler); enemy.xml ENEMY is set to -100, use what you like <?xml version="1.0" encoding="utf-8"?> <BADGUYS> <ENEMY TITLE="sticky">-100</ENEMY> <ROGUE TITLE="slimy">-1000</ROGUE> </BADGUYS>

    Read the article

  • PHP/Javascript: Need help removing line break from code

    - by Josh K
    I am trying to get names from a .txt file. I am using file('filename.txt') but if i use a php for loop to try and trim the names, it comes out on multiple lines: This is the actual line that prints the javascript (NOTE: I am going to be putting these names into a select box, if you can fix the problem at hand the rest of the code should work so unless you a big problem with it you don't need to comment) <?php for($i=1; $i < 27; $i++){ echo "selbox.options[selbox.options.length] = new Option('".lines[$i]."','".$lines[$i]."');\n"; } ?> Heres how it comes out on the browser: selbox.options[selbox.options.length] = new Option('Djamal ABDOUN ','First1 Last1 '); selbox.options[selbox.options.length] = new Option('Chadli AMRI ','First2 Last2 '); I need those to be on one line so i dont get a unterminated string literal js error Any ideas on what i can do here? EDIT: Oh i should probably mention, the $lines var is initiated like this: $lines = file('filename.txt'); and inside that file i have formatted like this First1 Last1 First2 Last2 First3 Last3 etc. and i hit delete after each Last name until the next first name is touching, then hit enter to put it on a new line (Editor is notepad++)

    Read the article

< Previous Page | 700 701 702 703 704 705 706 707 708 709 710 711  | Next Page >