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  • Where can I learn about every OOP concept?

    - by Mel
    I'm looking for some material that can explain all the concepts related to OOP that doesn't deviate too much from the point. I want something short and understandable for a beginner. I know some of these can be found on wikipedia, but wikipedia is full of minor and sometimes big mistakes and I don't think that is the best choice for learning something. Where should I start ? Also, please don't recommend books of 1000 pages or such.

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  • Basics of Link Building

    When it comes to the confusing task of Search Engine Optimization, building links is one of the significant techniques. For building links, you must be familiar with many concepts including link popularity, search engine visibility, PageRank etc. you must also have a basic knowledge about the other basic linking tactics and tools.

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  • Modélisation réseau, un article de Philippe Latu sur la modélisation en couche des protocoles réseau

    La modélisation du fonctionnement des réseaux électroniques de communications a toujours fait l'objet de grandes luttes d'influence entre les organismes de normalisation, les compagnies de télécommunications et les constructeurs. Avec l'avènement de l'Internet, un modèle contemporain faisant la synthèse entre les modèles de référence historiques OSI et TCP/IP s'est imposé. L'objectif de cet article est d'introduire les concepts de modélisation, de présenter les deux modélisations dominantes et le...

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  • Process synchronisation in Linux

    <b>Linux User and Developer:</b> "The two fundamental concepts in a Linux operating system are processes and time slice. A process is an instance of a program that is being executed by the computer&#8217;s operating system."

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  • category theory based language

    - by pagoda_5b
    It may sound naive, but is there any programming language, or research thereof, based entirely on category theory? I mean this as opposed to embedding CT concepts as an additional feature (like for Haskell or scala). Would it be too abstract or too complex as an approach, or are there any known reasons that makes it impossible or impractical? I have only a relative understanding of the theory as related to programming, so please give me some explanation if the question doesn't makes sense at all

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  • Need help identifing what resources (eg. In MIT OpenCourseWare) can help me prepare for a test [closed]

    - by jiewmeng
    I am entering uni soon. I can sit for a placement test to see if I elegible for exemptions. The details are http://www.comp.nus.edu.sg/undergraduates/TestScope11_12.html Or CS2100 Computer Organisation (please click title) The objective of this module is to familiarise students with the fundamentals of computing devices. Through this module students will understand the basics of data representation, and how the various parts of a computer work, separately and with each other. This allows students to understand the issues in computing devices, and how these issues affect the implementation of solutions. Topics covered include data representation systems, combinational and sequential circuit design techniques, assembly language, processor execution cycles, pipelining, memory hierarchy and input/output systems. Recommended Textbooks Digital Design: Principles and Practices [DDPP] by John F. Wakerly, Prentice-Hall. ISBN 0-13-324500-4. Computer Organizations and Design (The hardware/software interface) by David A. Patterson and John L. Hennessy. CS2105 Introduction to Computer Networks (please click title) This course aims to provide a broad introduction to computer networks and some appreciations of network application programming. It covers a range of topics including basic data communication and computer network concepts, protocols, networked computing concepts and principles, network applications development and network security. The emphasis of teaching is on the working principles and application of computer networks. As an integral part of the course, tutorials and practical assignments enforcing learning will also be given. These assignments provide an early exposure in network application programming and they should be able to complete by using personal computers and school's network facilities. Topics included: An overview of computer networks and the Internet Basic data communications Application layer Transport layer Network layer and routing Link layer and local area networks Recommended Textbook James F. Kurose & Keith W. Ross, Computer networking: A top-down approach featuring internet, Addison Wesley, 2001 I am wondering what resources eg. MIT OpenCourseWare or other universities resources are available to help he perpare for these particular modubles. I am thinking does the Networking one look like CCNA? The computer oragization. Its like electronics, assembly etc? I learnt some electronics in Poly but looking at the sample papers, uni looks very different... I have about 1 month to prepare if I want any chance of exempting from these modules :) any help?

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  • What is SOA ?

    - by llaszews
    First, let’s mention what SOA is not: • SOA is not the same thing as web services. Web Services implies the use of standard such as Java/JAX-RPC, .NET or REST. Web Services also implies the use of a WSDL, SOAP, and/or J2EE Connector Architecture (J2EE CA) and HTTP. SOA architectures can be implemented using J2EE CA, XML file transfer or Remote Procedural Call (RPC) over File Transfer Protocol (FTP), TCP/IP, Remote Method Invocation (RMI) or other protocols. In other words, Web Services are a very specific set of technologies. SOA is a concept and can be implemented in many different ways. Some very rudimentary, such as transfering flat files between applications. • SOA will not solve all of your problems. It will make your business more agile, increase business visibility, reduce integration costs and provide better reuse. However, if you don’t need help in these area or expect SOA to cure all of your IT problems, you are looking in the wrong place. • The concepts behind SOA are not new, but SOA is also not mature. SOA as it stands today has really only been around for 5 years. The concepts of standards based protocol handlers, predefined communication schemas and remote method invocation have been around for decades. So, what is SOA? SOA is an architectural blueprint, a way of developing applications, and a set of best practices. SOA is not an ‘out of the box’ solution you buy, install and then have up and running in a matter of months. SOA is a journey to a better way of doing business and the technology architecture to support this better way of doing business. SOA is also a broader set of technologies including more then just web services. Techologies like an Enterpirse Service Bus (ESB), Business Processs Execution Language (BPEL), message queues and Business Activity Monitoring (BAM) all are part of a SOA architecture. So, what is SOA? SOA is an architectural blueprint, a way of developing applications, and a set of best practices. SOA is not an ‘out of the box’ solution you buy, install and then have up and running in a matter of months. SOA is a journey to a better way of doing business and the technology architecture to support this better way of doing business. SOA is also a broader set of technologies including more then just web services. Techologies like an Enterpirse Service Bus (ESB), Business Processs Execution Language (BPEL), message queues and Business Activity Monitoring (BAM) all are part of a SOA architecture. Read more here: Oracle Modernization Solutions

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  • SQL 2014 does data the way developers want

    - by Rob Farley
    A post I’ve been meaning to write for a while, good that it fits with this month’s T-SQL Tuesday, hosted by Joey D’Antoni (@jdanton) Ever since I got into databases, I’ve been a fan. I studied Pure Maths at university (as well as Computer Science), and am very comfortable with Set Theory, which undergirds relational database concepts. But I’ve also spent a long time as a developer, and appreciate that that databases don’t exactly fit within the stuff I learned in my first year of uni, particularly the “Algorithms and Data Structures” subject, in which we studied concepts like linked lists. Writing in languages like C, we used pointers to quickly move around data, without a database in sight. Of course, if we had a power failure all this data was lost, as it was only persisted in RAM. Perhaps it’s why I’m a fan of database internals, of indexes, latches, execution plans, and so on – the developer in me wants to be reassured that we’re getting to the data as efficiently as possible. Back when SQL Server 2005 was approaching, one of the big stories was around CLR. Many were saying that T-SQL stored procedures would be a thing of the past because we now had CLR, and that obviously going to be much faster than using the abstracted T-SQL. Around the same time, we were seeing technologies like Linq-to-SQL produce poor T-SQL equivalents, and developers had had a gutful. They wanted to move away from T-SQL, having lost trust in it. I was never one of those developers, because I’d looked under the covers and knew that despite being abstracted, T-SQL was still a good way of getting to data. It worked for me, appealing to both my Set Theory side and my Developer side. CLR hasn’t exactly become the default option for stored procedures, although there are plenty of situations where it can be useful for getting faster performance. SQL Server 2014 is different though, through Hekaton – its In-Memory OLTP environment. When you create a table using Hekaton (that is, a memory-optimized one), the table you create is the kind of thing you’d’ve made as a developer. It creates code in C leveraging structs and pointers and arrays, which it compiles into fast code. When you insert data into it, it creates a new instance of a struct in memory, and adds it to an array. When the insert is committed, a small write is made to the transaction to make sure it’s durable, but none of the locking and latching behaviour that typifies transactional systems is needed. Indexes are done using hashes and using bw-trees (which avoid locking through the use of pointers) and by handling each updates as a delete-and-insert. This is data the way that developers do it when they’re coding for performance – the way I was taught at university before I learned about databases. Being done in C, it compiles to very quick code, and although these tables don’t support every feature that regular SQL tables do, this is still an excellent direction that has been taken. @rob_farley

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  • I want to learn to program in SDL C++where do i start? I want to learn only what i need to to start making 2d games [on hold]

    - by user2644399
    Lazyfoo of Lazyfoo.net of the SDL 2d tutorial wrote that in order for me to start game programming in SDL, I need to know these concepts well; Operators, Controls, Loops, Functions, Structures, Arrays, References, Pointers, Classes, Objects how to use a template and Bitwise and/or. I want to know the fastest way to learn as much as I need of basic c++ that would allow me to make 2d games. Thanks in advance.

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  • Network Design for a Small Business

    <b>Begin Linux:</b> "This image represents a basic network plan for a small company. The goal of this article is to use this image to help describe basic concepts of networks and how they typically constructed as well as why they are designed the way they are"

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  • Search Engine Discussion - The Debate About the Future

    The last few years we have witnessed the Internet world being ruled by Search Engine Optimization and Search Engine Marketing. However the debate is clearly on when it comes to the future of these two concepts. There are many who believe that the next five years will go through major changes as far as the SEO concept is concerned.

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  • Développer une application python avec WSGI, par Pythonnerie

    voici un tutoriel, destiné à des débutants en informatique, utilise la vidéo pour aider à visualiser les concepts.Cours vidéo Python pour débutantsCe tutoriel est un travail en cours, qui sera (doucement) enrichi et complété au fil du temps. Bien entendu, il n'a aucune prétention à remplacer la documentation de référence, qu'il espère simplement rendre indirectement plus accessible. Mais son auteur espère avoir confirmé le goût de l'informatique chez ceux qui l'avaient déjà et montré aux autres que la programmation n'est pas forcément rébarbative ni mystérieuse....

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  • Should selenium tests be written in imperative style?

    - by Amogh Talpallikar
    Is an automation tester supposed to know concepts of OOPS and design patterns to write Tests in a way where changes & code re-use are possible? For example, I pick up Java to write cucumber step definitions that instruct a selenium webdriver. Should I be using a lot of inheritance, interfaces, delegation etc. to make life easier or would that be overly complicated for something that should just line by line instructions?

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  • Traffic Online - SEO Style

    About traffic online as it pertains to simple and basic concepts to drive traffic online to you through content. This is a generic look at getting more targeted online traffic, and what people can do now in order to get this targeted audience today.

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  • Interview Questions [closed]

    - by Pemdas
    Possible Duplicate: What techniques do you use when interviewing developers? Nearly every SE interviewing process has some sort of coding exercise to prove that the interviewee can actually write code. More often then not, the exercise also hopes to demonstrate that the interviewee can solve problems. However, this is often not sufficient enough to determine if the interviewee can actually design software. What are some effective ways to determine if an interviewee understands the basic concepts of design such as abstraction, interface design, thread management, ...ect?

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  • Cloning a game and releasing the source

    - by Manux
    I'm not really aware of the legal issues surrounding game clones. I'm around halfway done of making a clone, but it's not just the same gaming concepts, I'm literally using the original game's files (which I do not intend to distribute in any way) in my clone. My original intention was to add features to the game (Firefly studios's first Stronghold) while still using the same art. Is it ok to distribute the source of my clone?

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  • What common programming problems are best solved by using prototypes and closures?

    - by vemv
    As much as I understand both concepts, I can't see how can I take advantage of JavaScript's closures and prototypes aside from using them for creating instantiable and/or encapsulated class-like blocks (which seems more of a workaround than an asset to me) Other JS features such as functions-as-values or logical evaluation of non-booleans are much easier to fall in love with... What common programming problems are best solved by using propotypal inheritance and closures?

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  • Tutoriel OpenGL Moderne : indexation VBO, optimisez vos tampons GPU en OpenGL 3 et supérieur

    Bonjour à tous,La rubrique 2D/3D/Jeux est heureuse de vous présenter une la suite de la série de tutoriels consacrée à OpenGL moderne (les versions à partir d'OpenGL 3.3). Ces tutoriels vous permettront d'intégrer facilement les nouveaux concepts d'OpenGL afin de profiter au maximum des dernières technologies de vos cartes graphiques. Ce neuvième tutoriel vous apprendra à optimiser vos tampons en indexant les VBO.Bonne lecture.

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  • What are the advantages and Disadvantages of Using an Aspect Orientated Programming Paradigm

    - by JHarley1
    Ok so here is the question: What are the advantages and Disadvantages of Using an Aspect Orientated Programming Paradigm. My advantages and disadvantages thus far: Advantages: Complements object orientation. Modularizes cross-cutting concerns improving code maintainability and understandability. Disadvantage: Not the easiest of concepts to grasp - not as well documented as O-O O-O goes far enough in the separation of concerns... List item Would anyone like to challenge any of these/ add their own? Many Thanks, J

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  • Android/Java learning resources for an experienced Objective C programmer?

    - by hotpaw2
    What resources are available for an experienced Objective C programmer to quickly and efficiently learn and get up to speed with Java, the Android SDK API's and Eclipse IDE? There seems to be at least one book and several web sites for experienced Java programmers who want to learn native Objective C programming, iOS UIKit and Xcode, but who don't want to waste time with a lot of basic programming concepts that an experienced Java programmer usually already knows. What are the available advanced educational materials for the inverse direction?

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  • Innovation for Retailers

    - by David Dorf
    One of my main objectives for this blog is to point out emerging technologies and how they might apply to the retail industry.  But ideas are just the beginning; retailers either have to rely on vendors or have their own lab to explore these ideas and see which ones work.  (A healthy dose of both is probably the best solution.)  The Nordstrom Innovation Lab is a fine example of dedicating resources to cultivate ideas and test prototypes. The video below, from 2011, is a case study in which the team builds an iPad app that helps customers purchase sunglasses in the store.  Customers take pictures of themselves wearing different sunglasses, then can do side-by-side comparisons. There are a few interesting take-aways from their process.  First, they are working in the store alongside employees and customers.  There's no concept of documenting all the requirements then building the product.  Instead, they work closely with those that will be using the app in order to fully understand what's needed.  When they find an issue, they change the software onsite and try again.  This iterative prototyping ensures their product hits the mark.  Feels like Extreme Programming if you recall that movement. Second, they have time-boxed the project to one week.  Either it works or it doesn't, and either way they've only expended a week's worth of resources.  Innovation always entails failure, and those that succeed are often good at detecting failure quickly then adjusting.  Fail fast and fail often. Third, its not always about technology.  I was impressed they used paper designs to walk through user stories and help understand the needs of the customer.  Pen and paper is the innovator's most powerful tool. Our Retail Applied Research (RAR) team uses some of these concepts in our development process.  (Calling it a process is probably overkill.)  We try to give life to concepts quickly so the rest of organization can help us decide if we're heading the right direction.  It takes many failures before finding a successful product.

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  • Validating User Input with ASP.NET 3.5

    In the first part of this three-part series explaining the basics of user input validation in ASP.NET 3.5 you were introduced to the concepts of user input validation and saw a sample configuration of the RequiredFieldValidator web controls. In this part you will learn about several types of input validation web controls and their methods of configuration.... Charter Business Bundle? Get High Speed Internet & Telephone for Only $99/Monthly. Limited-Time Offer!

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  • TechEd 2014 Day 3

    - by John Paul Cook
    There is some confusion about durability of data stored in SQL Server in-memory tables, so some review of the concepts is appropriate. The in-memory option is enabled at the database level. Enabling it at the database level only gives you the option to specify the in-memory feature on a table by table basis. No existing tables or new tables will by default become in-memory tables when you enable the feature at the database level. If you choose to make a table an in-memory table, by default it is...(read more)

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