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  • Double script tags in Google Analytics tracking code

    - by Tom
    This is more a curiosity question than anything else... Google instructs to add the analytics tracking code as follows: <script type="text/javascript"> var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); </script> <script type="text/javascript"> try{ var pageTracker = _gat._getTracker("UA-xxxxxx-x"); pageTracker._trackPageview(); } catch(err) {} </script> I'm wondering some JS guru here could tell me why they're separating it into two script tags instead of sticking it all inside one. I know that the top part could be put in the header and the bottom part just before body tag to ensure the page loaded before it's tracked, but I'm wondering if there's something more to it. Anyone who'd know that would likely know how to separate the code into two tags anyway. I'm only asking as this is coming from the Goog and is being used by millions of sites... Thanks

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  • dynamic 2d texture creation in unity from script

    - by gman
    I'm coming from HTML5 and I'm used to having the 2D Canvas API I can use to generate textures. Is there anything similar in Unity3D? For example, let's say at runtime I want to render a circle, put 3 initials in the middle and then take the result and put that in a texture. In HTML5 I'd do this var initials = "GAT"; var textureWidth = 256; var textureHeight = 256; // create a canvas var c = document.createElement("canvas"); c.width = textureWidth; c.height = textureHeight; var ctx = c.getContext("2d"); // Set the origin to the center of the canvas ctx.translate(textureWidth / 2, textureHeight / 2); // Draw a yellow circle ctx.fillStyle = "rgb(255,255,0)"; // yellow ctx.beginPath(); var radius = (Math.min(textureWidth, textureHeight) - 2) / 2; ctx.arc(0, 0, radius, 0, Math.PI * 2, true); ctx.fill(); // Draw some black initials in the middle. ctx.fillStyle = "rgb(0,0,0)"; ctx.font = "60pt Arial"; ctx.textAlign = "center"; ctx.fillText(initials, 0, 30); // now I can make a texture from that var tex = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, tex); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, c); gl.generateMipmap(gl.TEXTURE_2D); I know I can edit individual pixels in a Unity texture but is there any higher level API for drawing to texture in unity?

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  • Starting point for a simple game written in action script [closed]

    - by Hossein
    Possible Duplicate: AS3/Flash Game Dev: Looking for good & current step by step. Hi, I want to develop a simple game like: http://www.albinoblacksheep.com/games/falldown2 And then making it a bit more fancy. But I don't know where to start. I have already started AS3 so I know about the syntax and stuff, but I am kinda lost. Does anyone knows of a nice starting point or a tutorial that can help me with this? Thanks

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  • Checking whether php script was resolved by optimal way

    - by user2135931
    Can anybody give some advise how to check the arbitrary php code on optimal solution. For example I create a simple algorithm and sent it on the special resource. After proccessing my algorithm this resource give me result whether my code is nice. If no it give me some advice and tell what is wrong (maybe I forgot check devision by zero etc). I looked for php code analyzer but could't find any variants. Maybe someone give me a resource where I can research this problem. Thanks in advance!

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  • How to set a global before PHPUnit's skeleton-test is run

    - by ministerOfPower
    We set a global in our prepend file used to form the path for our require_once calls. For example: require_once($GLOBALS['root'].'/library/particleboard/JsonUtil.php'); Problem is, when I run PHPUnit's skeleton test builder, the prepend file is not run, so the global is never set. When I run cd /company/trunk/queue/process; phpunit --skeleton-test QueueProcessView PHPUnit tries to resolve a require_once in QueueProcessView, but since the $GLOBALS['root'] is never set, I get a fatal error when including the required file. For example, to PHPUnit, what should be require_once(/code/trunk/library/particleboard/JsonUtil.php) is resolved as require_once(/library/particleboard/JsonUtil.php) Notice the missing root. Does anyone know if the skeleton-test code has some way to call PHP file before it is run? In this I could set my GLOBAL['root'] in this file. Any other creative solutions would be appreciated.

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  • Solved: Operation is not valid due to the current state of the object

    - by ChrisD
    We use public static methods decorated with [WebMethod] to support our Ajax Postbacks.   Recently, I received an error from a UI developing stating he was receiving the following error when attempting his post back: {   "Message": "Operation is not valid due to the current state of the object.",   "StackTrace": "   at System.Web.Script.Serialization.ObjectConverter.ConvertDictionaryToObject(IDictionary`2 dictionary, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)\r\n   at System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)\r\n   at System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeMain(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeInternal(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeDictionary(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeInternal(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeDictionary(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeInternal(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.BasicDeserialize(String input, Int32 depthLimit, JavaScriptSerializer serializer)\r\n   at System.Web.Script.Serialization.JavaScriptSerializer.Deserialize(JavaScriptSerializer serializer, String input, Type type, Int32 depthLimit)\r\n   at System.Web.Script.Serialization.JavaScriptSerializer.Deserialize[T](String input)\r\n   at System.Web.Script.Services.RestHandler.GetRawParamsFromPostRequest(HttpContext context, JavaScriptSerializer serializer)\r\n   at System.Web.Script.Services.RestHandler.GetRawParams(WebServiceMethodData methodData, HttpContext context)\r\n   at System.Web.Script.Services.RestHandler.ExecuteWebServiceCall(HttpContext context, WebServiceMethodData methodData)",   "ExceptionType": "System.InvalidOperationException" }   Goggling this error brought me little support.  All the results talked about increasing the aspnet:MaxJsonDeserializerMembers value to handle larger payloads.  Since 1) I’m not using the asp.net ajax model and 2) the payload is very small, this clearly was not the cause of my issue. Here’s the payload the UI developer was sending to the endpoint: {   "FundingSource": {     "__type": "XX.YY.Engine.Contract.Funding.EvidenceBasedFundingSource,  XX.YY.Engine.Contract",     "MeansType": 13,     "FundingMethodName": "LegalTender",   },   "AddToProfile": false,   "ProfileNickName": "",   "FundingAmount": 0 } By tweaking the JSON I’ve found the culprit. Apparently the default JSS Serializer used doesn’t like the assembly name in the __type value.  Removing the assembly portion of the type name resolved my issue. { "FundingSource": { "__type": "XX.YY.Engine.Contract.Funding.EvidenceBasedFundingSource", "MeansType": 13, "FundingMethodName": "LegalTender", }, "AddToProfile": false, "ProfileNickName": "", "FundingAmount": 0 }

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  • Facebook XFBML Like Button incompatible with FeatureLoader script?

    - by retailevolved
    Facebook gurus, I have been implementing the Facebook Like button for a number of clients lately. To enable the Like Button, the following script has to be run: <div id="fb-root"></div> <script> window.fbAsyncInit = function() { FB.init({appId: '<?php echo Mage::helper("evlike")->getLikeConfig("ev_facebook_app_id") ?>', xfbml: true}); }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }()); </script> It seems that this is incompatible with the following include: <script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php/en_US" type="text/javascript"></script> It would make sense as I believe that the FeatureLoader performs an initialization. Is this official now? I would ask in official Facebook forums but I get an error every time I attempt to do so...

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  • How to get a list of installed android applications and pick one to run

    - by Jon
    I asked a similar question to this earlier this week but I'm still not understanding how to get a list of all installed applications and then pick one to run. I've tried: Intent intent = new Intent(ACTION_MAIN); intent.addCategory(CATEGORY_LAUNCHER); and this only shows application that are preinstalled or can run the ACTION_MAIN Intent type. I also know I can use PackageManager to get all the installed applications, but how do I use this to run a specific application? Thanks

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  • C#: How to run NUnit from my code

    - by Flavio
    Hello, I'd like to use NUnit to run unit tests in my plug-in, but it needs to be run in the context of my application. To solve this, I was trying to develop a plug-in that runs NUnit, which in turn will execute my tests in the application's context. I didn't find a specific documentation on this subject so I dug a piece of information here and there and I came out with the following piece of code (which is similar to one I found here in StackOverflow): SimpleTestRunner runner = new SimpleTestRunner(); TestPackage package = new TestPackage( "Test" ); string loc = Assembly.GetExecutingAssembly().Location package.Assemblies.Add( loc ); if( runner.Load(package) ) { TestResult result = runner.Run( new NullListener() ); } The result variable says "has no TestFixture" although I know for sure it is there. In fact my test file contains two test. Using another approach I found, which is summarized by the following code: TestSuiteBuilder builder = new TestSuiteBuilder(); TestSuite testSuite = builder.Build( package ); // Run tests TestResult result = testSuite.Run( new NullListener(), NUnit.Core.TestFilter.Empty ); I saw nunit data structures with only 1 test and I had the same error. For sake of completeness, I am using the latest version of nunit, which is 2.5.5.10112. Does anyone know what I'm missing? A sample code would be appreciated. thanks

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  • Unable to run native C++ application on different machine

    - by Rakesh K
    Hi, I wrote a simple 'Hello, world' application in C++ using Visual Studio 2008. I am able to run the app successfully on my local machine. BUt when I copy the exe onto another machine and run, it does not run. It gives the error that 'Application has failed to start because application configuration is incorrect'. The another system does not have Visual Studio installed. What could be the problem? Thanks, Rakesh.

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  • Conecting bash script with a txt file

    - by cathy
    I have a txt file with 100+ lines called page1.txt; odd lines are urls and even lines are url names. I have a bash file already created that checks urls for completion. Except right now, the process is really manual because I have to modify the bash every time I need to check a url. So I need to connect the bash to the txt using the variable url. $url should get all the odd lines from page1.txt and check if the link is complete or not. Also, how would I write a variable called name that derives from the url the 7 digits? bash file manually: url=http://www.-------------/-/8200233/1/ name=8200233 lynx -dump $url > $name.txt I would prefer if the bash file could add "Complete/In-Complete " at the beginning of every even line in the page1.txt file but a new text file could be also created to keep track of the Completes/In-completes.

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  • JOGL: cannot run java on compiled class file

    - by John Goche
    I am running ubuntu Linux 11.10. I have followed the instructions on the site http://jogamp.org/jogl/www/ and downloaded everything with git to $HOME/jogamp and built everything with ant (although I would have prefered the files installed somewhere under /usr/local). I am trying to run a simple application with JOGL found on the Wikipedia site: http://en.wikipedia.org/wiki/Java_OpenGL In order to compile the file I had to add: export CLASSPATH.:$HOME/jogamp/jogl/build/jogl/classes in order to compile the code. When I run java I get the following: $ java JOGLQuad Exception in thread "main" java.lang.NoClassDefFoundError: javax/media/nativewindow /WindowClosingProtocol at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631) at java.lang.ClassLoader.defineClass(ClassLoader.java:615) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141) at java.net.URLClassLoader.defineClass(URLClassLoader.java:283) at java.net.URLClassLoader.access$000(URLClassLoader.java:58) at java.net.URLClassLoader$1.run(URLClassLoader.java:197) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:247) Caused by: java.lang.ClassNotFoundException: javax.media.nativewindow.WindowClosingProtocol at java.net.URLClassLoader$1.run(URLClassLoader.java:202) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:247) ... 12 more Could not find the main class: JOGLQuad. Program will exit. How do I fix this and where can I find more JOGL code samples that I can compile and run? Thanks, John Goche

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  • php run function on all images from one dir in recursive mode (noob)

    - by Steve
    hey guyz i have a function $result = create_watermark( 'input_file_name' ,'output_file_name'); i have dir called /images n have 500 images in it and all images are link images_(some_unknown_numbers).png (all png) now i want run them thru function in loop and want out put like /markedimage/images_1.png images_2.png images_3.png i need help how can i run them in loop and how out put name can change want run script on Ubuntu so we can use shell too if any body want check function it is here http://paste2.org/p/789149 plz provide me code because i m newbie thanks in advance

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  • Update Variable in TeamCity powershell script

    - by Jake Rote
    I am try to update an enviroment variable in teamcity using powershell code. But it does not update the value of the variable. How can i do this? My current code is (It gets the currentBuildNumber fine: $currentBuildNumber = "%env.currentBuildNumber%" $newBuildNumber = "" Write-Output $currentBuildNumber If ($currentBuildNumber.StartsWith("%MajorVersion%") -eq "True") { $parts = $currentBuildNumber.Split(".") $parts[2] = ([int]::Parse($parts[2]) + 1) + "" $newBuildNumber = $parts -join "." } Else { $newBuildNumber = '%MajorVersion%.1' } //What I have tried $env:currentBuildNumber = $newBuildNumber Write-Host "##teamcity[env.currentBuildNumber '$newBuildNumber']" Write-Host "##teamcity[setParameter name='currentBuildNumber' value='$newBuildNumber']"

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  • Client-Side Dynamic Removal of <script> Tags in <head>

    - by merv
    Is it possible to remove script tags in the <head> of an HTML document client-side and prior to execution of those tags? On the server-side I am able to insert a <script> above all other <script> tags in the <head>, except one, and I would like to be able to remove all subsequent scripts. I do not have the ability to remove <script> tags from the server side. What I've tried: (function (c,h) { var i, s = h.getElementsByTagName('script'); c.log("Num scripts: " + s.length); i = s.length - 1; while(i > 1) { h.removeChild(s[i]); i -= 1; } })(console, document.head); However, the logged number of scripts comes out to only 1, since (as @ryan pointed out) the code is being executed prior to the DOM being ready. Although wrapping the code above in a document.ready event callback does enable proper calculation of the number of <script> tags in the <head>, waiting until the DOM is ready fails to prevent the scripts from loading. Is there a reliable means of manipulating the HTML prior to the DOM being ready? Background If you want more context, this is part of an attempt to consolidate scripts where no option for server-side aggregation is available. Many of the JS libraries being loaded are from a CMS with limited configuration options. The content is mostly static, so there is very little concern about manually aggregating the JavaScript and serving it from a different location. Any suggestions for alternative applicable aggregation techniques would also be welcome.

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  • Compiling and executing through commandLine shows NoClassDefFoundError when trying to find Java pack

    - by eruina
    I have a client/server program that attempts to send and receive an object. There are three packages: server, client and shared shared contains only the Message class I put Message.java from shared package into the same folder as calcclient package source files and calcserver package source files. I compile using the line: javac -classpath .; Message.java They can compile. Then I change directory up one level and ran with: java -classpath .; .Main When I use Netbeans to run, the entire program works as per normal. But not if I run from command line. If its executed through command line, the program will work until it needs to use the Message object. Then it will show a NoClassDefFoundError Am I putting the right files at the right places? How do I get the program to find shared package through command line?

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  • Python script to calculate aded combinations from a dictionary

    - by dayde
    I am trying to write a script that will take a dictionary of items, each containing properties of values from 0 - 10, and add the various elements to select which combination of items achieve the desired totals. I also need the script to do this, using only items that have the same "slot" in common. For example: item_list = { 'item_1': {'slot': 'top', 'prop_a': 2, 'prop_b': 0, 'prop_c': 2, 'prop_d': 1 }, 'item_2': {'slot': 'top', 'prop_a': 5, 'prop_b': 0, 'prop_c': 1, 'prop_d':-1 }, 'item_3': {'slot': 'top', 'prop_a': 2, 'prop_b': 5, 'prop_c': 2, 'prop_d':-2 }, 'item_4': {'slot': 'mid', 'prop_a': 5, 'prop_b': 5, 'prop_c':-5, 'prop_d': 0 }, 'item_5': {'slot': 'mid', 'prop_a':10, 'prop_b': 0, 'prop_c':-5, 'prop_d': 0 }, 'item_6': {'slot': 'mid', 'prop_a':-5, 'prop_b': 2, 'prop_c': 3, 'prop_d': 5 }, 'item_7': {'slot': 'bot', 'prop_a': 1, 'prop_b': 3, 'prop_c':-4, 'prop_d': 4 }, 'item_8': {'slot': 'bot', 'prop_a': 2, 'prop_b': 2, 'prop_c': 0, 'prop_d': 0 }, 'item_9': {'slot': 'bot', 'prop_a': 3, 'prop_b': 1, 'prop_c': 4, 'prop_d':-4 }, } The script would then need to select which combinations from the "item_list" dict that using 1 item per "slot" that would achieve a desired result when added. For example, if the desired result was: 'prop_a': 3, 'prop_b': 3, 'prop_c': 8, 'prop_d': 0, the script would select 'item_2', 'item_6', and 'item_9', along with any other combination that worked. 'item_2': {'slot': 'top', 'prop_a': 5, 'prop_b': 0, 'prop_c': 1, 'prop_d':-1 } 'item_6': {'slot': 'mid', 'prop_a':-5, 'prop_b': 2, 'prop_c': 3, 'prop_d': 5 } 'item_9': {'slot': 'bot', 'prop_a': 3, 'prop_b': 1, 'prop_c': 4, 'prop_d':-4 } 'total': 'prop_a': 3, 'prop_b': 3, 'prop_c': 8, 'prop_d': 0 Any ideas how to accomplish this? It does not need to be in python, or even a thorough script, but just an explanation on how to do this in theory would be enough for me. I have tried working out looping through every combination, but that seems to very quickly get our of hand and unmanageable. The actual script will need to do this for about 1,000 items using 20 different "slots", each with 8 properties. Thanks for the help!

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  • JAVA Script confirmation message on button click

    - by Rajneesh Verma
    HI, some times we stuck that how to show confirmation message to do a server side event for example to delete record message should be “Are you sure you want to delete?” so the simplest option is: Code Snippet < asp : Button ID ="Button1" runat ="server" OnClientClick ="return confirm('Are you sure you want to delete?');" onclick ="Button1_Click" Text ="Delete" /> A small tip :) Thanks…...(read more)

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  • problem on running script on different operating system

    - by Praveen kalal
    i run use a javascript code for getting browser information it run fine on microsoft windows xp but it not working on microsoft windows server 2003. my code is folowing. plz help. <html> <head> <script type="text/javascript" src="zeroclipboard/ZeroClipboard.js"></script> <script type="text/javascript"> window.onload = function F() { var today = new Date(); var the_date = new Date("December 31, 2012"); var the_cookie_date = the_date.toGMTString(); var the_cookie = screen.width +"x"+ screen.height; var the_cookie = "Screen Resolution:"+the_cookie + ";\nExpires:" + the_cookie_date+";\n Browser CodeName:"+navigator.appCodeName+";\n Browser Name: " + navigator.appName+";\n Browser Version: " + navigator.appVersion+";\n Browser Version: " + navigator.appVersion+"; \n Cookies Enabled: " + navigator.cookieEnabled +";\n Platform: " + navigator.platform+";\n User-agent header: " + navigator.userAgent; / document.getElementById('box-content').value=the_cookie; } </script> </head> <body> <textarea name="box-content" id="box-content" rows="10" cols="70"> </textarea> <br /><br /> <p><input type="button" id="copy" name="copy" value="Copy to Clipboard" /></p> </body> </html> <script type="text/javascript"> //set path ZeroClipboard.setMoviePath('http://192.168.101.135:471/browserinfo/zeroclipboard/ZeroClipboard.swf'); //create client var clip = new ZeroClipboard.Client(); //event clip.addEventListener('mousedown',function() { clip.setText(document.getElementById('box-content').value); }); clip.addEventListener('complete',function(client,text) { alert('text is copied'); }); //glue it to the button clip.glue('copy'); </script>

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  • Any advantage to the script version of Google Adwords' conversion tracking code?

    - by ripper234
    Google Adword has an HTML snippet to track conversions: <script type="text/javascript"> /* <![CDATA[ */ var google_conversion_id = 12345; var google_conversion_language = "en"; var google_conversion_format = "3"; var google_conversion_color = "ffffff"; var google_conversion_label = "someopaqueid"; var google_conversion_value = 0; /* ]]> */ </script> <script type="text/javascript" src="http://www.googleadservices.com/pagead/conversion.js"> </script> <noscript> <div style="display:inline;"> <img height="1" width="1" style="border-style:none;" alt="" src="http://www.googleadservices.com/pagead/conversion/12345/?label=opaque&amp;guid=ON&amp;script=0"/> </div> </noscript> It is composed of two parts: For clients supporting javascript, an inline script that sets variables, plus loading a reporting script. For other clients, an image tag. As far as I can see, the image tag has some advantages: It works on all browsers. It is asynchronous. It's shorter to have only this version, compared to both this and the js version. Any reason not to drop the <noscript> tag and just use the image conversion snippet directly?

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  • maven project with netbeans compiles fully on every run

    - by Jeff Storey
    I was experimenting with Netbeans 6.8 (I'm currently an Eclipse user) because I like having a profiler built into the IDE. It seems that for maven projects, netbeans does a full compile (it invokes process-classes) every time I try to run the project, as opposed to Eclipse, which uses the incremental Java compiler. Is there a way to avoid having netbeans run mvn process-classes every time I want to run the main class? thanks, Jeff

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  • How do I perform commands in another folder, without repeating the folder path?

    - by Valter Henrique
    Is there a clever way to do copy and move operations or a command to duplicate a file, without having to do a cd, then mv after, at the same folder? For example, I have to run the following: mv /folder1/folder2/folder3/file.txt /folder1/folder2/folder3/file-2013.txt Note that the directory to where I'm moving the file is the same, but I have to put the whole path again and sometimes it gets annoying. I'm curious to know if there's another way to do that without having to put the whole path again, because the operation would be done in the same path.

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  • Unresponsive Script window pops up all the time now. Why and what to do?

    - by Christopher Jewell
    I don't know that it's for the exact same script each time, it may be. A script on this page may be busy, or it may have stopped responding. You can stop the script now, or you can continue to see if the script will complete. Script: chrome://messenger/content/folderPane.js:721 This is in association with Thunderbird I think. This doesn't just happen after I've stepped away for a long time. It happens every time I click on anything. Things keep running that I'm clicking on. Just before this started as a constant problem, I was looking at addons etc, and something in Thunderbird deactivated an old or expired JavaScript. I clicked on the update for that and after a while I found the best choice on the list and clicked download. I don't know that anything happened with that and I moved away from addons etc area. The unresponsive script window started coming back all the time. Every time I clicked on something in Thunderbird and sometimes with Firefox. I turned off Firefox and restarted, but it didn't change. Shut down Firefox and computer restarted didn't change. The unresponsive script window is persistent now.

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  • JavaScript: Double script tags in Google Analytics tracking code

    - by Tom
    This is more a curiosity question than anything else... Google instructs to add the analytics tracking code as follows: <script type="text/javascript"> var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); </script> <script type="text/javascript"> try{ var pageTracker = _gat._getTracker("UA-xxxxxx-x"); pageTracker._trackPageview(); } catch(err) {} </script> I'm wondering some JS guru here could tell me why they're separating it into two script tags instead of sticking it all inside one. I know that the top part could be put in the header and the bottom part just before body tag to ensure the page loaded before it's tracked, but I'm wondering if there's something more to it. Anyone who'd know that would likely know how to separate the code into two tags anyway. I'm only asking as this is coming from the Goog and is being used by millions of sites... Thanks

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