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  • GetLongPathName Undeclared

    - by iwizardpro
    When I try to compile my code with the function GetLongPathName(), the compiler tells me that the function is undeclared. I have already read the MSDN documentation located @ http://msdn.microsoft.com/en-us/library/aa364980%28VS.85%29.aspx. But, even though I included those header files, I am still getting the undeclared function error. Which header file(s) am I supposed to include when using the function? #include <Windows.h> #include <WinBase.h> #define DLLEXPORT extern "C" __declspec(dllexport) DLLEXPORT char* file_get_long(char* path_original) { long length = 0; TCHAR* buffer = NULL; if(!path_original) { return "-10"; } length = GetLongPathName(path_original, NULL, 0); if(length == 0) { return "-10"; } buffer = new TCHAR[length]; length = GetLongPathName(path_original, buffer, length); if(length == 0) { return "-10"; } return buffer; } And, if it makes a difference, I am currently compiling using Dev-C++ on a Windows Vista 64-bit.

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  • Custom API requirement

    - by Jonathan.Peppers
    We are currently working on an API for an existing system. It basically wraps some web-requests as an easy-to-use library that 3rd party companies should be able to use with our product. As part of the API, there is an event mechanism where the server can call back to the client via a constantly-running socket connection. To minimize load on the server, we want to only have one connection per computer. Currently there is a socket open per process, and that could eventually cause load problems if you had multiple applications using the API. So my question is: if we want to deploy our API as a single standalone assembly, what is the best way to fix our problem? A couple options we thought of: Write an out of process COM object (don't know if that works in .Net) Include a second exe file that would be required for events, it would have to single-instance itself, and open a named pipe or something to communicate through multiple processes Extract this exe file from an embedded resource and execute it None of those really seem ideal. Any better ideas?

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  • Intelligent search and generation of Java code, preferrably using Python?

    - by Ipsquiggle
    Basically, I do lots of one-off code generation, large-scale refactorings, etc. etc. in Java. My tool language of choice is Python, but I'll take whatever solutions you can offer. Here is a simplified illustration of what I would like, in a pseudocode Generating an implementation for an interface search within my project: for each Interface as iName: write class(name=iName+"Impl", implements=iName) search within the body of iName: for each Method as mName: write method(name=mName, body="// TODO implement this...") Basically, the tool I'm searching for would allow me to: parse files according to their Java structure ("search for interfaces") search for words contextualized by language elements and types ("variables of type SomeClass", "doStuff() method calls on SomeClass instances") to run searches with structural context ("within the body of the current result") easily replace or generate code (with helpers to generate, as above, or functions for replacing, "rename the interface to Foo", "insert the line Blah.Blah()", etc.) The point is, I don't want to spend a lot of time writing these things, as they are usually throwaway. But sometimes I need something just a little smarter than what grep offers. It wouldn't be too hard to write up a simplistic version of this, but if I'm going to use something like this at all, I'd expect it to be robust. Any suggestions of a tool/library that will help me accomplish this?

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  • How to structure code with 2 methods, one after another, which throw the same two exceptions?

    - by dotnetdev
    Hi, I have two methods, one called straight after another, which both throw the exact same 2 exceptions (IF an erroneous condition occurs, not stating that I'm getting exceptions). For this, should I write seperate try and catch blocks with the one statement in each try block and catch both exceptions (Both of which I can handle as I checked MSDN class library reference and there is something I can do, eg, re-open SqlConnection or run a query and not a stored proc which does not exist). So code like this: try { obj.Open(); } catch (SqlException) { // Take action here. } catch (InvalidOperationException) { // Take action here. } And likewise for the other method I call straight after. This seems like a very messy way of coding. The other way is to code with the exception variable (that is ommited as I am using AOP to log the exception details, using a class-level attribute). Doing this, this could aid me in finding out which method caused an exception and then taking action accordingly. Is this the best approach or is there another best practise altogether? I also assume that, as only these two methods are thrown, I do not need to catch Exception as that would be for an exception I cannot handle (causes way out of my control). Thanks

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  • How to prevent VC++ 9 linker from linking unnecessary global variables?

    - by sharptooth
    I'm playing with function-level linking in VC++. I've enabled /OPT:REF and /OPT:ICF and the linker is happy to eliminate all unused functions. Not so with variables. The following code is to demonstrate the problem only, I fully understand that actually having code structured that way is suboptimal. //A.cpp SomeType variable1; //B.cpp extern SomeType variable1; SomeType variable2; class ClassInB { //actually uses variable1 }; //C.cpp extern SomeType variable2; class ClassInC { //actually uses variable2; }; All those files are compiled into a static lib. The consumer project only uses ClassInC and links to the static library. Now comes the VC++ 9 linker. First the linker sees that C.obj references variable2 and includes B.obj. B.obj references variable1, so it includes A.obj. Then the unreferenced stuff elimination phase starts. It removes all functions in A.obj and B.obj, but not the variables. Both variable and variable2 are preserved together with their static initializers and deinitializers. That inflates the image size and introduces a delay for running the initializers and deinitializes. The code above is oversimplified, in actual code I really can't move variable2 into C.cpp easily. I could put it into a separate .cpp file, but that looks really dumb. Is there any better option to resolve the problem with Visual C++ 9?

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  • Jquery failure after site went live

    - by Brandon Condrey
    I have been designing a site for weeks using JQuery. I don't have a local server or a testing server so I just created a directory through FTP, '/testing'. Everything was working great in the testing directory. I attempted to go live tonight by moving all the files in '/testing' to the root directory and I changed all file paths and script sources accordingly. The site loads, but everything related to JQuery is non-functional. Javascript console gives errors of (just as an example from a plugin): '$.os.name' is not a function I'm at loss for what to do. I changed the paths referencing the JQuery library, installed a fresh copy of JQuery (to a new directory), etc. There is a wordpress installation in a different directory '/blog'. I've read about some compatibility issues with wordpress, but that seems to be related to using JQuery inside wordpress, which I am not. I'm not sure if any code would be beneficial since it was all functional in a different directory. Your help is greatly appreciated.

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  • g++ fails mysteriously only if a .h is in a certain directory

    - by ggambett
    I'm experiencing an extremely weird problem in a fresh OSX 10.4.11 + Xcode 2.5 installation. I've reduced it to a minimal test case. Here's test.cpp: #include "macros.h" int main (void) { return 1; } And here's macros.h: #ifndef __JUST_TESTING__ #define __JUST_TESTING__ template<typename T> void swap (T& pT1, T& pT2) { T pTmp = pT1; pT1 = pT2; pT2 = pTmp; } #endif //__JUST_TESTING__ This compiles and works just fine if both files are in the same directory. HOWEVER, if I put macros.h in /usr/include/gfc2 (it's part of a custom library I use) and change the #include in test.cpp, compilation fails with this error : /usr/include/gfc2/macros.h:4: error: template with C linkage I researched that error and most of the comments point to a "dangling extern C", which doesn't seem to be the case at all. I'm at a complete loss here. Is g++ for some reason assuming everything in /usr/include/gfc2 is C even though it's included from a .cpp file that doesn't say extern "C" anywhere? Any ideas? EDIT : It does compile if I use the full path in the #include, ie #include "/usr/include/gfc2/macros.h" EDIT2 : It's not including the wrong header. I've verified this using cpp, g++ -E, and renaming macros.h to foobarmacros.h

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  • is there a simple timed lock algorithm avoiding deadlock on multiple mutexes?

    - by Vicente Botet Escriba
    C++0x thread library or Boost.thread define a non-member variadic template function that locks all mutex at once that helps to avoid deadlock. template <class L1, class L2, class... L3> void lock(L1&, L2&, L3&...); The same can be applied to a non-member variadic template function try_lock_until, which locks all the mutex until a given time is reached that helps to avoid deadlock like lock(...). template <class Clock, class Duration, class L1, class L2, class... L3> void try_lock_until( const chrono::time_point<Clock,Duration>& abs_time, L1&, L2&, L3&...); I have an implementation that follows the same design as the Boost function boost::lock(...). But this is quite complex. As I can be missing something evident I wanted to know if: is there a simple timed lock algorithm avoiding deadlock on multiple mutexes? If no simple implementation exists, can this justify a proposal to Boost? P.S. Please avoid posting complex solutions.

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  • Best practices for "search data class" in ASP.NET MVC

    - by Tim Ridgely
    Hi everybody, I'm hoping this isn't too subjective, but I'm new to ASP.NET MVC and I'm trying to figure out how others may have solved similar problems. Basically, I have two entities, Customers and Orders. A customer has many orders; an order belongs to exactly one customer. I'm making an Order Search feature that should allow a user to search for orders based on order or customer information. Pretty straightforward, I think. I've read in other posts that the search controller should use GET, but I think it makes more sense to use POST because of the large number of search params. I'm using Entity Framework to create my models, and that's in a separate class library project and namespace. This article talks about using binding instead of Request.Form to get at the POST data. Would it make decent sense to make a class to hold all the search data that could be materialized by the magic model binding? Otherwise I'd just be poking through the FormCollection to pull out particular values, which might be fine. Where would you recommend making such a class?

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  • Yet another question about C++ books..

    - by suicideducky
    Intro rant Hey all, so after just over a year of browsing I decided it's time to ask a question for myself, it's sadly similar to many that have been asked before. I'm 18, am studying towards a BSc in Comp SCi and have been programming 'on and off' for about 6 years now, after wrestling with C++ for a bit then stumbling upon (and reading cover to cover) "Programming: Principles and Practice Using C++" by the great man himself I feel pretty comfortable with C++, I am almost finished writing my first open source program in C++ (a mediawiki parser, http://code.google.com/p/apertium-mediawiki/). I have decided I want to really get to know the power of C++, get familiar with some of its 'darker' corners and also delve into game programming, at this point I am rather keen on the book "Essential 3D Game Programming: with C++ and OpenGL" (released 24 may '10), I would also like to get 1 or 2 other books on 'general C++' that I can read cover to cover during my spare time. At this point I am pretty open to suggestions I would like something in the intermediate/advanced zone, some books I am rather keen on include: The C++ Standard Library: A tutorial and reference, C++ Template, the complete guide, and Modern C++ Design: Generic Programming and Design Patterns Applied Thanks in advance.

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  • Asynchronously get user data in facebook tab?

    - by Kristoffer Nolgren
    Using the php sdk, I check if a user inside a tab likes the corresponding page. If i put the following code inside index.php and use that page as my page-tab-url, <?php require_once("facebook/facebook.php"); // Create our application instance // (replace this with your appId and secret). $facebook = new Facebook(array( 'appId' => '1399475990283166', 'secret' => 'mysercret', 'cookie' => true )); $signed_request = $facebook->getSignedRequest(); echo $signed_request['page']['liked']; ?> it outputs '1'. I would like to achieve this asynchronously instead, so I put the php in a separate file and try to access it using ajax instead $http.post('/facebook/likes.php'). success(function(data){ console.log(data); }).error(function(data){ console.log(data); } ); This sample is using angular, but what javascript library i'm using probably doesn't matter. When I access the info with javascript Facebook doesn't seem to get the info that I liked the page. Adding a print_r($facebook); on the page I'm retreiving the same values as if i'm not in a facebook-tab: ( [sharedSessionID:protected] => [appId:protected] => 1399475990283166 [appSecret:protected] => 679fb0ab947c2b98e818f9240bc793da [user:protected] => [signedRequest:protected] => [state:protected] => [accessToken:protected] => [fileUploadSupport:protected] => [trustForwarded:protected] => ) Can I access theese values asynchronosly somehow?

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  • How to reserve public API to internal usage in .NET?

    - by mark
    Dear ladies and sirs. Let me first present the case, which will explain my question. This is going to be a bit long, so I apologize in advance :-). I have objects and collections, which should support the Merge API (it is my custom API, the signature of which is immaterial for this question). This API must be internal, meaning only my framework should be allowed to invoke it. However, derived types should be able to override the basic implementation. The natural way to implement this pattern as I see it, is this: The Merge API is declared as part of some internal interface, let us say IMergeable. Because the interface is internal, derived types would not be able to implement it directly. Rather they must inherit it from a common base type. So, a common base type is introduced, which would implement the IMergeable interface explicitly, where the interface methods delegate to respective protected virtual methods, providing the default implementation. This way the API is only callable by my framework, but derived types may override the default implementation. The following code snippet demonstrates the concept: internal interface IMergeable { void Merge(object obj); } public class BaseFrameworkObject : IMergeable { protected virtual void Merge(object obj) { // The default implementation. } void IMergeable.Merge(object obj) { Merge(obj); } } public class SomeThirdPartyObject : BaseFrameworkObject { protected override void Merge(object obj) { // A derived type implementation. } } All is fine, provided a single common base type suffices, which is usually true for non collection types. The thing is that collections must be mergeable as well. Collections do not play nicely with the presented concept, because developers do not develop collections from the scratch. There are predefined implementations - observable, filtered, compound, read-only, remove-only, ordered, god-knows-what, ... They may be developed from scratch in-house, but once finished, they serve wide range of products and should never be tailored to some specific product. Which means, that either: they do not implement the IMergeable interface at all, because it is internal to some product the scope of the IMergeable interface is raised to public and the API becomes open and callable by all. Let us refer to these collections as standard collections. Anyway, the first option screws my framework, because now each possible standard collection type has to be paired with the respective framework version, augmenting the standard with the IMergeable interface implementation - this is so bad, I am not even considering it. The second option breaks the framework as well, because the IMergeable interface should be internal for a reason (whatever it is) and now this interface has to open to all. So what to do? My solution is this. make IMergeable public API, but add an extra parameter to the Merge method, I call it a security token. The interface implementation may check that the token references some internal object, which is never exposed to the outside. If this is the case, then the method was called from within the framework, otherwise - some outside API consumer attempted to invoke it and so the implementation can blow up with a SecurityException. Here is the modified code snippet demonstrating this concept: internal static class InternalApi { internal static readonly object Token = new object(); } public interface IMergeable { void Merge(object obj, object token); } public class BaseFrameworkObject : IMergeable { protected virtual void Merge(object obj) { // The default implementation. } public void Merge(object obj, object token) { if (!object.ReferenceEquals(token, InternalApi.Token)) { throw new SecurityException("bla bla bla"); } Merge(obj); } } public class SomeThirdPartyObject : BaseFrameworkObject { protected override void Merge(object obj) { // A derived type implementation. } } Of course, this is less explicit than having an internally scoped interface and the check is moved from the compile time to run time, yet this is the best I could come up with. Now, I have a gut feeling that there is a better way to solve the problem I have presented. I do not know, may be using some standard Code Access Security features? I have only vague understanding of it, but can LinkDemand attribute be somehow related to it? Anyway, I would like to hear other opinions. Thanks.

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  • C++ creating generic template function specialisations

    - by Fire Lancer
    I know how to specialise a template function, however what I want to do here is specialise a function for all types which have a given method, eg: template<typename T> void foo(){...} template<typename T, if_exists(T::bar)>void foo(){...}//always use this one if the method T::bar exists T::bar in my classes is static and has different return types. I tried doing this by having an empty base class ("class HasBar{};") for my classes to derive from and using boost::enable_if with boost::is_base_of on my "specialised" version. However the problem then is that for classes that do have bar, the compiler cant resolve which one to use :(. template<typename T> typename boost::enable_if<boost::is_base_of(HasBar, T>, void>::type f() {...} I know that I could use boost::disable_if on the "normal" version, however I do not control the normal version (its provided by a third party library and its expected for specialisations to be made, I just don't really want to make explicit specialisations for my 20 or so classes), nor do I have that much control over the code using these functions, just the classes implementing T::bar and the function that uses it. Is there some way to tell the compiler to "always use this version if possible no matter what" without altering the other versions?

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  • Moving x,y position of all array objects every frame in actionscript 3?

    - by Dylan Gallardo
    I have my code setup so that I have an movieclip in my library a class called "block" being duplicated multiple times and added into an array like this: function makeblock(e:Event){ newblock=new block; newblock.x=10; newblock.y=10; addChild(newblock); myarray[counter] = newblock; //adds a newblock object into array counter += 1; } Then I have a loop with a currently primitive way of handling my problem: stage.addEventListener(Event.ENTER_FRAME, gameloop); function gameloop(evt:Event):void { if (moveright==true){ myarray[0].x += 5; myarray[1].x += 5; myarray[2].x += 5 -(and so on)- My question is how can I change x,y values every frame for new objects duplicated into the array, along with the previous ones that were added. Of course with a more elegant way than writing it out myself... array[0].x += 5, array[1], array[2], array[3] etc. Ideally I would like this to go up to 500 or more array objects for one array so obviously I don't want to be writing it out individually haha, I also need it to be consistent with performance so using a for loop or something to loop through the whole array and move each x += 5 wouldn't work would it? Anyway, if anyone has any ideas that'd be great!

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  • Wordpress Contact Form 7 in a hidden div.

    - by Luke
    Hi there, I'm using Contact Form 7 on Wordpress. I have it set up so the upload appears in the 3rd of three divs that hide and show depending on a clicked link. Everything is fine except when I click submit it hides the uploads div and shows the first div again. The form is submitting fine and you see a message that it has sent if you navigate back to the uploads section. Is there any way to keep the div you're in open and keep the rest hidden on submit? This is the code i'm using for hiding and showing. I'm sure it's not perfect but it works. // My Files function basic_myfiles($atts, $content = null) { return '' . $content . ''; } add_shortcode("myfiles", "basic_myfiles"); // Sound Library function basic_soundlib($atts, $content = null) { return '' . $content . ''; } add_shortcode("soundlib", "basic_soundlib"); // Uploads function basic_uploads($atts, $content = null) { return '' . $content . do_shortcode( '[contact-form 4 "Client Upload Form"]' ) . ''; } add_shortcode("uploads", "basic_uploads"); Thanks

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  • Using enum values to represent binary operators (or functions)

    - by Bears will eat you
    I'm looking for an elegant way to use values in a Java enum to represent operations or functions. My guess is, since this is Java, there just isn't going to be a nice way to do it, but here goes anyway. My enum looks something like this: public enum Operator { LT, LTEQ, EQEQ, GT, GTEQ, NEQ; ... } where LT means < (less than), LTEQ means <= (less than or equal to), etc - you get the idea. Now I want to actually use these enum values to apply an operator. I know I could do this just using a whole bunch of if-statements, but that's the ugly, OO way, e.g.: int a = ..., b = ...; Operator foo = ...; // one of the enum values if (foo == Operator.LT) { return a < b; } else if (foo == Operator.LTEQ) { return a <= b; } else if ... // etc What I'd like to be able to do is cut out this structure and use some sort of first-class function or even polymorphism, but I'm not really sure how. Something like: int a = ..., b = ...; Operator foo = ...; return foo.apply(a, b); or even int a = ..., b = ...; Operator foo = ...; return a foo.convertToOperator() b; But as far as I've seen, I don't think it's possible to return an operator or function (at least, not without using some 3rd-party library). Any suggestions?

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  • Howto display or view encrypted data in encrypted form?

    - by Brian Gianforcaro
    In the Wikipedia Article on Block Cipher Modes they have a neat little diagram of an unencrypted image, the same image encrypted using ECB mode and another version of the same image encrypted using another method. At university I have developed my own implementation of DES (you can find it here) and we must demo our implementation in a presentation. I would like to display a similar example as shown above using our implementation. However most image files have header blocks associated with them, which when encrypting the file with our implementation, also get encrypted. So when you go to open them in an image viewer, they are assumed to be corrupted and can't be viewed. I was wondering if anybody new of a simple header-less image format which we could use to display these? Or if anyone had any idea's as to how the original creator of the images above achieved the above result? Any help would be appreciated, Thanks Note: I realise rolling your own cryptography library is stupid, and DES is considered broken, and ECB mode is very flawed for any useful cryptography, this was purely an academic exercise for school. So please, no lectures, I know the drill.

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  • Page Entirely Blank Despite Having Source Code! (TinyMCE, FireFox)

    - by Chris Cooper
    Alright guys, here's a tough one... In reference to this page. The page will seemingly randomly not display the output of server when using Firefox (version 3.5). I have not seen this problem occur in Safari or IE. The best way to have the problem occur is just reload the page about 10 times and it ought to have happened by then, and once it does - it'll continue on subsequent refreshes until you change the page. The problem is literally the browser not displaying the output (code). Viewing the source shows all the appropriate code yet the browser displays a blank white page. The web developer and firebug plugins don't show any errors that would indicate the problem. I have tested this on a separate system and OS and it occurs in Firefox on that system as well. The problem did not occur until after TinyMCE (A Rich Text Editor JavaScript library for textareas) was added to the project. TinyMCE works however, where it should. I know this is a confusing problem, but I am completely lost as to what could be causing this significant issue. Thanks in advance. EDIT: If it's any help... I've noticed that if I cause a css file error by changing a stylesheet source to something non-existant (xxx.css), the page will continuously display without a problem (besides whatever related css not showing due to the src change). I've also noticed that causing any simple javascript error with some bad code will cause the page to load properly continuously (besides of course javascript not running on the page). EDIT#2: Moving all <script> tags down at the tail of the <body> 'fixes' (well, hides) this error and the page shows normally. A band-aid.

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  • Why isn't obliterate an essential feature of Subversion?

    - by Dimitri C.
    For some years now, I'm waiting for Subversion to feature a "delete permanently" (obliterate) function. I hesitate to make the transition to Subversion (coming from Visual SourceSafe :p), because I think this is an essential feature, as otherwise I'd expect the repository to grow unstopably. However, for one reason or the other, the feature gets postponed over and over again. So I begin wondering if there is some other feature or workaround which makes the obliterate function dispensable. What do you do when you want to shrink the SVN central repository? Example 1: I check in a large third party library, and after a few weeks I realize it is not suited for my needs. I don't want that to store and backup that large amount of data forever. Example 2: I have 10 versions of 10 big third party libraries in the repository, but I only use the latest versions. Example 3: I accidentally checked in sensitive information (as suggested by John). Example 4: I accidentally checked in some big files that were never meant to be put in the repository.

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  • Use LINQ, to Sort and Filter items in a List<ReturnItem> collection, based on the values within a Li

    - by Daniel McPherson
    This is tricky to explain. We have a DataTable that contains a user configurable selection of columns, which are not known at compile time. Every column in the DataTable is of type String. We need to convert this DataTable into a strongly typed Collection of "ReturnItem" objects so that we can then sort and filter using LINQ for use in our application. We have made some progress as follows: We started with the basic DataTable. We then process the DataTable, creating a new "ReturnItem" object for each row This "ReturnItem" object has just two properties: ID ( string ) and Columns( List(object) ). The properties collection contains one entry for each column, representing a single DataRow. Each property is made Strongly Typed (int, string, datetime, etc). For example it would add a new "DateTime" object to the "ReturnItem" Columns List containing the value of the "Created" Datatable Column. The result is a List(ReturnItem) that we would then like to be able to Sort and Filter using LINQ based on the value in one of the properties, for example, sort on "Created" date. We have been using the LINQ Dynamic Query Library, which gets us so far, but it doesn't look like the way forward because we are using it over a List Collection of objects. Basically, my question boils down to: How can I use LINQ, to Sort and Filter items in a List(ReturnItem) collection, based on the values within a List(object) property which is part of the ReturnItem class?

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  • Organizing development teams

    - by Patrick
    A long time ago, when my company was much smaller, dividing the development work over teams was quite easy: the 'application' team developed the applications-specific logic, often requiring a deep insight of specific industry problems) the 'generic' team developed the parts that were common/generic for all applications (user interface related stuff, database access, low-level Windows stuff, ...) Over the years the boundaries between the teams have become fuzzy: the 'application' teams often write application-specific functionality with a 'generic' part, so instead of asking the 'generic' team to write that part for them, they write it themselves to speed up the developments; then donate it to the 'generic' team the 'generic' team's focus seems to be more 'maintenance oriented'. All of the 'very generic' code has already been written, so no new developments are needed in it, but instead they continuously have to support all the functionality donated by the application teams. All this seems to indicate that it's not a good idea anymore to have this split in teams. Maybe the 'generic' team should evolve into a 'software quality' team (defining and guarding the rules for writing good quality software), or into a 'software deployment' team (defining how software should be deployed, installed, ...). How do you split up the work in different teams if you have different applications? everybody can write generic code and donates it to a central 'generic' team? everybody can write generic code, but nobody 'manages' this generic code (everybody is the owner) generic code is written by a 'generic' team only and the applications have to wait until the 'generic' team delivers the generic part (via a library, via a DLL) there is no overlap in code between the different applications some other way? Notice that thee advantage of having the mix (allowing everybody to write everywhere in the code) is that: code is written in a more flexible way it's easier to debug the code since you can easily step into the 'generic' code in the debugger But the big (and maybe only) disadvantage is that this generic code may become nobody's responsibility if there is no clear team that manages it anymore. What is your vision?

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  • Picture Box and Form Transparency

    - by Qu1nncunxIV
    Maybe I am missing something, but is it the case that when you set a pictureboxes background to transparent, all it really does is set it to the same color as the forms background? What I am trying to do is draw an animation for the benefit of this, a bouncing ball - which I paint on the form, then overlay that with a picture frame. End result should be a bouncing ball in a picture frame, I should mention that the picture frame does not have a straight edge, so it is not possible to arrange 4 picture boxes in a frame. The ball needs to vanish behind the frame to change color and then magically bounce back out. I have tried: 1.Setting the picture box background to pink and then key out the same pink, this basically cuts away everything, including that which is behind the picture box 2.Setting the picture box to transparent, this just displays the picture box background as the same color as the forms background. 3.I have tried painting the image in a rectangle, this had the same effect as drawing it in a picture box. I am not sure what I am doing wrong, I am wondering if there is any other ways I could try or if someone has made a custom control or library that supports transparency?

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  • How can I programmatically get the connection status of OSX network services?

    - by BigBrainz
    In the OS X System Preferences, when I click on 'Network' I see a green dot by 'Ethernet', and red dots by 'AirPort' and 'FireWire'. This is because I turned off AirPort and FireWire, as I access networks and the Internet via Ethernet. I need to programmatically determine which of these network services displayed in System Preferences have green dots and which have red dots. For Ethernet and FireWire the displayed status is 'Connected' or 'Not Connected', and for AirPort the displayed status is 'On' or 'Off'. Perhaps other network services have other status labels. I have picked through all the plist files in '/Library/Preferences/SystemConfiguration', particularly 'preferences.plist' and 'NetworkInterfaces.plist'. I can get all sorts of information there, such as the Location set, network service order, proxy information (which is also important to my task), but I cannot find how to determine whether a given network service is on or off--the equivalent of having the green dot displayed. I have also tried using System Configuration framework, specifically the SCNetworkConnectionGetStatus function, but all I get are invalid connection statuses. Does anyone know how to actually retrieve this connection status information? Thanks.

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  • Doubly linked lists

    - by user1642677
    I have an assignment that I am terribly lost on involving doubly linked lists (note, we are supposed to create it from scratch, not using built-in API's). The program is supposed to keep track of credit cards basically. My professor wants us to use doubly-linked lists to accomplish this. The problem is, the book does not go into detail on the subject (doesn't even show pseudo code involving doubly linked lists), it merely describes what a doubly linked list is and then talks with pictures and no code in a small paragraph. But anyway, I'm done complaining. I understand perfectly well how to create a node class and how it works. The problem is how do I use the nodes to create the list? Here is what I have so far. public class CardInfo { private String name; private String cardVendor; private String dateOpened; private double lastBalance; private int accountStatus; private final int MAX_NAME_LENGTH = 25; private final int MAX_VENDOR_LENGTH = 15; CardInfo() { } CardInfo(String n, String v, String d, double b, int s) { setName(n); setCardVendor(v); setDateOpened(d); setLastBalance(b); setAccountStatus(s); } public String getName() { return name; } public String getCardVendor() { return cardVendor; } public String getDateOpened() { return dateOpened; } public double getLastBalance() { return lastBalance; } public int getAccountStatus() { return accountStatus; } public void setName(String n) { if (n.length() > MAX_NAME_LENGTH) throw new IllegalArgumentException("Too Many Characters"); else name = n; } public void setCardVendor(String v) { if (v.length() > MAX_VENDOR_LENGTH) throw new IllegalArgumentException("Too Many Characters"); else cardVendor = v; } public void setDateOpened(String d) { dateOpened = d; } public void setLastBalance(double b) { lastBalance = b; } public void setAccountStatus(int s) { accountStatus = s; } public String toString() { return String.format("%-25s %-15s $%-s %-s %-s", name, cardVendor, lastBalance, dateOpened, accountStatus); } } public class CardInfoNode { CardInfo thisCard; CardInfoNode next; CardInfoNode prev; CardInfoNode() { } public void setCardInfo(CardInfo info) { thisCard.setName(info.getName()); thisCard.setCardVendor(info.getCardVendor()); thisCard.setLastBalance(info.getLastBalance()); thisCard.setDateOpened(info.getDateOpened()); thisCard.setAccountStatus(info.getAccountStatus()); } public CardInfo getInfo() { return thisCard; } public void setNext(CardInfoNode node) { next = node; } public void setPrev(CardInfoNode node) { prev = node; } public CardInfoNode getNext() { return next; } public CardInfoNode getPrev() { return prev; } } public class CardList { CardInfoNode head; CardInfoNode current; CardInfoNode tail; CardList() { head = current = tail = null; } public void insertCardInfo(CardInfo info) { if(head == null) { head = new CardInfoNode(); head.setCardInfo(info); head.setNext(tail); tail.setPrev(node) // here lies the problem. tail must be set to something // to make it doubly-linked. but tail is null since it's // and end point of the list. } } } Here is the assignment itself if it helps to clarify what is required and more importantly, the parts I'm not understanding. Thanks https://docs.google.com/open?id=0B3vVwsO0eQRaQlRSZG95eXlPcVE

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  • VB6 Game Development : Don't ask me why :-)

    - by CVS-2600Hertz-wordpress-com
    Hi All, I am developing a game in VB6 (plz don't ask me why :) ). The storyboard is ready and a rough implementation is underway. I am following a "pure-software-rendering" approach. (i.e. no DirectX, no openGL etc.) Amongst many others, the following "serious" problems exist: 2D alpha transparency reqd. to implement overlays. Parallax implementation to give depth-of-field illusion. Capturing mouse-scroll events globally (as in FPS-es; mapping them to changing weapon). Async sound play with absolute "zero-lag". Any ideas anyone. Please suggest any well documented library/ocx or sample-code. Plz do provide solutions with max performance and with as little overhead as possible. Also, anyone who has developed any games, and would be open to sharing her/his code would be highly appreciated. (any well-acknowledged VB games whose source-code i can study??) Thank You

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