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  • iPhone SDK: How do I programatically change the background image of a UIButton added to a NIB?

    - by user304583
    I've seen several questions/answers related to entirely creating a button in code, but not one which would let me know how to change the button image in code, when I originally added the button to my NIB in Interface Builder. I know how to change the background in Interface Builder.. but I want to change it in code, so I can change it automagically. Any help really appreciated! Perhaps the answer is so obvious nobody needs to ask.. if so please forgive the dweeb that I am and help! :-)

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  • iPhone SDK: Downloading large files from a server into the app's documents.

    - by Jessica
    Hi, I am building an app that plays multiple video files, But I would like to know How do you download a video file (100mb - 300mb) from a server into the application's documents so it can later be locally referred to in code? The reason I want this type of a set up in my app is that I don't want the app binary to be made unnecessarily large due to including videos some users may not want. Also does this violate any of apple's terms? Also would it be simple to implement a progress view with this kind of set up and if so how? Any help is appreciated.

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  • Iphone sdk : Where to put code for a grouped table.

    - by Dave
    I have a root view controller with no nib file, I tried adding this at cellForRowAtIndexPath as that passes in a UITableView as tableView. So I put : tableView = [[UITableView alloc] initWithFrame:self.view.frame style:UITableViewStyleGrouped]; It ran with no error but it didnt seem to change anything.

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  • iPhone SDK: Why is my view not lining up?

    - by iPhone Developer
    When I run my app, for some reason the view is pushed up too far. The space it is pushed up too far appears to be the height of the status bar. ( I am using a NIB. I have verified that both MainWindow and this view has the simulated status bar checked. I'm not sure what could be wrong? Any help appreciated.

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  • iPhone SDK: How to add multiple labels to table cell?

    - by iPhone Developer
    I am trying to create a custom table cell that conveys these data fields. a.) Name b.) Address1 c.) Address2 d.) Phone In the table cell these fields should appear centered one after another. Another requirement is that each of those fields be a different font and color. For that reason, I was thinking of creating labels and attaching them to the cell but I haven't had much luck getting this working. My question is, can this be done? If so, what is the general approach to follow? Any pointers or links to examples greatly appreciated.

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  • How does copyrights apply to source code header files?

    - by Jim McKeeth
    It seems I heard that header files are not considered copyrightable since they can only be written one way (like a list of ingredients or facts). So a header file for a specific DLL will always look the same when written in a given programming language. Unfortunately I can't find any resources to back this up. So if a vendor provides an SDK with headers in one programming language, and then those headers are translated into another programming language by a third party. Does the 3rd party need permission from the vendor to provide the header translation? Who owns the copyright on the translation? Isn't it a derivative work still owned by the vendor, or is there no copyright, like a list of ingredients? Does this vary from jurisdiction to jurisdiction?

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  • Continue with Java for pc or go to android? [on hold]

    - by Chris London
    so I have been learning java from Deitel's learn java 9th edition. I am up to GUI's and a have a pretty good grasp on OOP etc. I want to go straight to the mobile app development scene, I believe I will learn a fair bit there on using API's, and other tools to develop apps. I am not sure weather I should carry on with PC coding (GUI's etc etc) or skip it all and go direct to learning the Android SDK. So, should I carry on, learn about sockets, writing and reading files, GUI's for PC etc or get a book and jump into android? Thanks a lot guys.

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  • Android SDK emulator freezes on a Mac running OS X 10.6 Snow Leopard

    - by Donald Burr
    I'm having trouble running the Android SDK on both of my Macs running OS X 10.6.2 Snow Leopard. This appears to be a 64 bit vs. 32 bit issue, as Snow Leopard now defaults to 64-bit everything, including the Java virtual machine. I found this webpage with instructions on how to get the Android tools to run in the 32-bit Java VM, and I am now able to run the Android GUI tool to download SDK files, create AVM's, etc. However, when I try the Hello World tutorial and get to the point where I run my application under the Android emulator, everything goes south. The emulator appears to start but it hangs (spinning beachball of death cursor) without displaying anything. (This only hangs the emulator; the rest of the system still works fine.) If I follow the exact same steps (minus the 32-bit java hack) in a Windows virtual machine, everything works fine. Googling didn't yield anything useful (except for the 32-bit java hack I spoke of earlier). This occurs on both my Mac Pro tower and 13" MacBook Pro. Does anyone have any suggestions?

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  • RADIUS authentication on Cisco switches: how to assign privilege levels?

    - by Massimo
    I need to configure some Cisco switches (IOS 12.x) to authenticate against a RADIUS server; the server is Windows Server 2003's IAS, and it validates users against his Active Directory domain. I know how to configure the switches to validate usernames/passwords against the RADIUS server, and I can succesfully login using an AD account; the question is: how can I set privilege level 15 for users, in order to not have to use enable each time?

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  • Junk files appeared in my OSX root folder?

    - by user68732
    I see a bunch of junk files in the root folder of my hard drive running Snow Leopard. Here is a screen shot of the files: If I inspect these files, they appear to contain XML with DeviceCertificate, DevicePublicKey, and SystemBUID information, among other XML elements. I do iOS development on this machine. Can anyone explain from where these files came, and if they are an indication of anything serious, such as malware or spyware?

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  • Xcode Link Frameworks "Relative to Current SDK" Doesn't Work When Mixing Mac Framework and iPhone St

    - by bl4th3rsk1t3
    I have a framework of code I maintain. It's got mac and iphone objective-c code. And some of it is shared. I'm not having any problems with code. It's a problem with Xcode. Let's just call my framework "AwesomeKit" for this problem. The first thing I did was create an xcode Framework project called "AwesomeKit". Add source files to it, link against the common mac frameworks: foundation, cocoa, carbon, etc. It compiles fine. Then, add a new "static library" target, let's call it "AwesomeKit-iPhone" and set the base SDK in the build settings to iphone device 3.1.3. The problem comes when I try to add "Existing Frameworks" to the AweseomKit-iPhone target. -First change the current build target to AwesomeKit-iPhone. -Right click on any group and select "Add Existing Frameworks..." -Choose UIKit.framework UIKit will immediately be highlighted red, as if it's missing. It is indeed missing because Xcode uses the "Relative SDK" setting from the "Mac OS 10.6" SDK. When it should be using it relative to the current target's base sdk iphone device 3.1.3. What the heck? Has anyone experienced this? This is really annoying.

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  • Adding SDK-specific frameworks to Xcode

    - by Haentz
    Hi, Xcode 3.2 kind of broke the build process of my iPhone app. I need to add a new framework to my project (MediaPlayer.framework). So I go into my Target settings and try to add it to the "Linked Libraris" by hitting the [+] button. In the list the MediaPlayer.framework is missing, as well as other frameworks, such as UIKit, CoreGraphic and others. Some frameworks are still there. I can add the frameworks by adding the SDK-specific ones (going into /Developer/Platforms/iPhoneOs.platform/...yadayadayada../frameworkd/) but then of course I can only compile for the iPhone platform and not for the simulator any more. So basically I wonder how I can get Xcode back to chose the appropriate framework, depending on platform and SDK version for me? Thanks and kind regards, Hans Schneider Edit: Things I tried: Setting the Base SDK to 3.0 (was still 2.2.1), reinstalling 3.0 iPhone and Simulator SDK from the "packages" directory of the Xcode 3.2 DMG. Didn't help. The frameworks still wont show up in the list... Edit 2: Ok, I now have the frameworks back in the list, I was previously in my AdHoc configuration. In Debug I have the frameworks back. But it still wont compile for the Simualtor (lots of Symbols(s) not found errors). Looks like the linker doesn't choose the correct libraries and always uses the iPhoneOs3.0 path for the frameworks.

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  • Android SDK not recognizing debug-able device.

    - by kal.zekdor
    I'm new to Android development, and am attempting to run a test application on my actual device. I followed the instructions at http://developer.android.com/guide/developing/device.html (and related links), but the Android Debug Bridge (adb) doesn't recognize my connected device. Some quick background info, I'm running WinXP, developing with Eclipse, with a Motorola Droid running Android 2.1 as my physical device. An overview of the steps I've taken: Installed the Android SDK, downloading all necessary packages. Enabled USB Debugging on my device. Connected Device via USB, installing the driver from the SDK folder. I'll stop here (though I continued to setup my application to be debug-able in Eclipse), because I at this point I noticed a problem. Running "sdk\tools\adb devices" at this point (at least, by my understanding), should list my device as connected. However, running this yields only: List of devices attached My device recognizes that it's connected to a computer in debug mode, and my computer recognizes the device. However, I can't seem to get the sdk to recognize it. I'll leave out the steps I used to setup Eclipse for debugging on a device, as it doesn't seem relevant to the problem. I'll include them if requested. If anyone has any ideas, I'd greatly appreciate some assistance. Thanks in advance for your time.

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  • Robots &amp; Pencils Bring iOS Dev Camp/Dev School to Winnipeg

    - by D'Arcy Lussier
    My buddy Paul Thorsteinson from Robots and Pencils has come up with an elaborate way to collect his Mac power adaptor that I keep forgetting to mail to him – he’s coming to town with Jonathan Rasmusson to run an iPhone Dev Camp and two-day Dev School here in Winnipeg! From the email he sent me: We are going to be bringing our successful iOS dev school out to the 'Peg in October as well has hosting a dev camp on the Friday night (comparable to a .net user group type deal).  If you know any peeps in Manitoba who are interested in these, please pass along!  .Net developers are welcome to come and heckle as well ;) Winnipeg iPhone Dev Camp October 26th Marlborough Hotel, 5:30pm Cost: $10 http://ios-dev-camp-winnipeg-eorg.eventbrite.com/ ^for devs of any level interested in meeting other devs hearing talks of all levels.  Food and networking Winnipeg iPhone Dev School October 27th, 28th, Marlborough Hotel Cost: $899 + GST http://academy.robotsandpencils.com/training ^For devs looking to get their feet wet in iOS dev Paul has spoken at Prairie Dev Con before and is vastly knowledgeable in mobile development. You can see his work in Spy vs Spy, Catch the Princess, World Explorer for Minecraft, Deco Windshield (yes they run their entire business on their iPad), Anthm, Own This World and too many other apps. If you’re into iOS development, looking to get in, or wanting to improve your skills, consider these great professional development opportunities! D

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  • Build and test on 2.2.1 iPod Touch with XCode 3.2.2?

    - by slewis
    I've just installed Xcode 3.2.2 with iPhone SDK 3.2 Beta 5 (Snow Leopard) This version of Xcode didn't come with any iPhone SDKs older than 3.0. But I want to create an app that runs on all devices from iPhone OS 2.2.1 - 3.1.3. I managed to add older SDKs into Xcode by downloading iPhone 3.1.3 with Xcode 3.1.4 and installing each 2.x SDK from the 'Packages' folder in the .dmg. So now I can select 2.2.1 as 'iPhone OS Deployment Target' and the 'Base SDK' as 3.1.3, and the app will build (thus letting me use 3.1.3 APIs with conditional coding whilst still running on 2.2.1 devices). But the problem is the app will not install and run on my 2.2.1 iPod Touch. Instead, Xcode tells me 'No provisioned iPhone OS device is connected'. If I bring up the Organizer, in the left column, the iPod Touch has an orange sphere next to it, instead of green, and clicking on this reveals: 'The version of iPhone OS on “iPod touch” is too old for use with this version of the iPhone SDK. Please restore the device to a version of the OS listed below' I'm not sure how to get this version of the SDK to support 2.2.1. (It needs to be this download of XCode/iPhone SDK because I also want it to be a universal binary so it runs on the iPad with a minimum of fuss).

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  • Add 1.6.0 Cordova plugin to 2.2.0 Cordova project

    - by BlackFlam3
    How do I add a cordova plugin made on 1.6.0 to a 2.2.0 cordova project for iOS? Upgrade the 1.6.0 project to 1.7.0, then 1.8.0 and so on (doesn't feel right)? Or how do I resolve the current callback signature on the new Cordova(2.2.0) that uses "(CDInvokedURL *)command" as parameter instead of (NSDictionary *)options? More specifically, I am trying to add the Calendar Plugin for iOS to a Cordova 2.2.0 project.

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  • EKCalendar not added to iCal

    - by Alex75
    I have a strange behavior on my iPhone. I'm creating an application that uses calendar events (EventKit). The class that use is as follows: the .h one #import "GenericManager.h" #import <EventKit/EventKit.h> #define oneDay 60*60*24 #define oneHour 60*60 @protocol CalendarManagerDelegate; @interface CalendarManager : GenericManager /* * metodo che aggiunge un evento ad un calendario di nome Name nel giorno onDate. * L'evento da aggiungere viene recuperato tramite il dataSource che è quindi * OBBLIGATORIO (!= nil). * * Restituisce YES solo se il delegate è conforme al protocollo CalendarManagerDataSource. * NO altrimenti */ + (BOOL) addEventForCalendarWithName:(NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate withDelegate:(id<CalendarManagerDelegate>) delegate; /* * metodo che aggiunge un evento per giorno compreso tra fromDate e toDate ad un * calendario di nome Name. L'evento da aggiungere viene recuperato tramite il dataSource * che è quindi OBBLIGATORIO (!= nil). * * Restituisce YES solo se il delegate è conforme al protocollo CalendarManagerDataSource. * NO altrimenti */ + (BOOL) addEventsForCalendarWithName:(NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate withDelegate:(id<CalendarManagerDelegate>) delegate; @end @protocol CalendarManagerDelegate <NSObject> // viene inviato quando il calendario necessita informazioni sull' evento da aggiungere - (void) calendarManagerDidCreateEvent:(EKEvent *) event; @end the .m one // // CalendarManager.m // AppCampeggioSingolo // // Created by CreatiWeb Srl on 12/17/12. // Copyright (c) 2012 CreatiWeb Srl. All rights reserved. // #import "CalendarManager.h" #import "Commons.h" #import <objc/message.h> @interface CalendarManager () @end @implementation CalendarManager + (void)requestToEventStore:(EKEventStore *)eventStore delegate:(id)delegate fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate name:(NSString *)name { if([eventStore respondsToSelector:@selector(requestAccessToEntityType:completion:)]) { // ios >= 6.0 [eventStore requestAccessToEntityType:EKEntityTypeEvent completion:^(BOOL granted, NSError *error) { if (granted) { [self addEventForCalendarWithName:name fromDate: fromDate toDate: toDate inEventStore:eventStore withDelegate:delegate]; } else { } }]; } else if (class_getClassMethod([EKCalendar class], @selector(calendarIdentifier)) != nil) { // ios >= 5.0 && ios < 6.0 [self addEventForCalendarWithName:name fromDate:fromDate toDate:toDate inEventStore:eventStore withDelegate:delegate]; } else { // ios < 5.0 EKCalendar *myCalendar = [eventStore defaultCalendarForNewEvents]; EKEvent *event = [self generateEventForCalendar:myCalendar fromDate: fromDate toDate: toDate inEventStore:eventStore withDelegate:delegate]; [eventStore saveEvent:event span:EKSpanThisEvent error:nil]; } } /* * metodo che recupera l'identificativo del calendario associato all'app o nil se non è mai stato creato. */ + (NSString *) identifierForCalendarName: (NSString *) name { NSString * confFileName = [self pathForFile:kCurrentCalendarFileName]; NSDictionary *confCalendar = [NSDictionary dictionaryWithContentsOfFile:confFileName]; NSString *currentIdentifier = [confCalendar objectForKey:name]; return currentIdentifier; } /* * memorizza l'identifier del calendario */ + (void) saveCalendarIdentifier:(NSString *) identifier andName: (NSString *) name { if (identifier != nil) { NSString * confFileName = [self pathForFile:kCurrentCalendarFileName]; NSMutableDictionary *confCalendar = [NSMutableDictionary dictionaryWithContentsOfFile:confFileName]; if (confCalendar == nil) { confCalendar = [NSMutableDictionary dictionaryWithCapacity:1]; } [confCalendar setObject:identifier forKey:name]; [confCalendar writeToFile:confFileName atomically:YES]; } } + (EKCalendar *)getCalendarWithName:(NSString *)name inEventStore:(EKEventStore *)eventStore withLocalSource: (EKSource *)localSource forceCreation:(BOOL) force { EKCalendar *myCalendar; NSString *identifier = [self identifierForCalendarName:name]; if (force || identifier == nil) { NSLog(@"create new calendar"); if (class_getClassMethod([EKCalendar class], @selector(calendarForEntityType:eventStore:)) != nil) { // da ios 6.0 in avanti myCalendar = [EKCalendar calendarForEntityType:EKEntityTypeEvent eventStore:eventStore]; } else { myCalendar = [EKCalendar calendarWithEventStore:eventStore]; } myCalendar.title = name; myCalendar.source = localSource; NSError *error = nil; BOOL result = [eventStore saveCalendar:myCalendar commit:YES error:&error]; if (result) { NSLog(@"Saved calendar %@ to event store. %@",myCalendar,eventStore); } else { NSLog(@"Error saving calendar: %@.", error); } [self saveCalendarIdentifier:myCalendar.calendarIdentifier andName:name]; } // You can also configure properties like the calendar color etc. The important part is to store the identifier for later use. On the other hand if you already have the identifier, you can just fetch the calendar: else { myCalendar = [eventStore calendarWithIdentifier:identifier]; NSLog(@"fetch an old-one = %@",myCalendar); } return myCalendar; } + (EKCalendar *)addEventForCalendarWithName: (NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate inEventStore:(EKEventStore *)eventStore withDelegate: (id<CalendarManagerDelegate>) delegate { // da ios 5.0 in avanti EKCalendar *myCalendar; EKSource *localSource = nil; for (EKSource *source in eventStore.sources) { if (source.sourceType == EKSourceTypeLocal) { localSource = source; break; } } @synchronized(self) { myCalendar = [self getCalendarWithName:name inEventStore:eventStore withLocalSource:localSource forceCreation:NO]; if (myCalendar == nil) myCalendar = [self getCalendarWithName:name inEventStore:eventStore withLocalSource:localSource forceCreation:YES]; NSLog(@"End synchronized block %@",myCalendar); } EKEvent *event = [self generateEventForCalendar:myCalendar fromDate:fromDate toDate:toDate inEventStore:eventStore withDelegate:delegate]; [eventStore saveEvent:event span:EKSpanThisEvent error:nil]; return myCalendar; } + (EKEvent *) generateEventForCalendar: (EKCalendar *) calendar fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate inEventStore:(EKEventStore *) eventStore withDelegate:(id<CalendarManagerDelegate>) delegate { EKEvent *event = [EKEvent eventWithEventStore:eventStore]; event.startDate=fromDate; event.endDate=toDate; [delegate calendarManagerDidCreateEvent:event]; [event setCalendar:calendar]; // ricerca dell'evento nel calendario, se ne trovo uno uguale non lo inserisco NSPredicate *predicate = [eventStore predicateForEventsWithStartDate:fromDate endDate:toDate calendars:[NSArray arrayWithObject:calendar]]; NSArray *matchEvents = [eventStore eventsMatchingPredicate:predicate]; if ([matchEvents count] > 0) { // ne ho trovati di gia' presenti, vediamo se uno e' quello che vogliamo inserire BOOL found = NO; for (EKEvent *fetchEvent in matchEvents) { if ([fetchEvent.title isEqualToString:event.title] && [fetchEvent.notes isEqualToString:event.notes]) { found = YES; break; } } if (found) { // esiste già e quindi non lo inserisco NSLog(@"OH NOOOOOO!!"); event = nil; } } return event; } #pragma mark - Public Methods + (BOOL) addEventForCalendarWithName:(NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate withDelegate:(id<CalendarManagerDelegate>) delegate { BOOL retVal = YES; EKEventStore *eventStore=[[EKEventStore alloc] init]; if ([delegate conformsToProtocol:@protocol(CalendarManagerDelegate)]) { [self requestToEventStore:eventStore delegate:delegate fromDate:fromDate toDate: toDate name:name]; } else { retVal = NO; } return retVal; } + (BOOL) addEventsForCalendarWithName:(NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate withDelegate:(id<CalendarManagerDelegate>) delegate { BOOL retVal = YES; NSDate *dateCursor = fromDate; EKEventStore *eventStore=[[EKEventStore alloc] init]; if ([delegate conformsToProtocol:@protocol(CalendarManagerDelegate)]) { while (retVal && ([dateCursor compare:toDate] == NSOrderedAscending)) { NSDate *finish = [dateCursor dateByAddingTimeInterval:oneDay]; [self requestToEventStore:eventStore delegate:delegate fromDate: dateCursor toDate: finish name:name]; dateCursor = [dateCursor dateByAddingTimeInterval:oneDay]; } } else { retVal = NO; } return retVal; } @end In practice, on my iphone I get the log: fetch an old-one = (null) 19/12/2012 11:33:09.520 AppCampeggioSingolo [730:8 b1b] create new calendar 19/12/2012 11:33:09.558 AppCampeggioSingolo [730:8 b1b] Saved calendar EKCalendar every time I add an event, then I look and I can not find it on iCal calendar event he added. On the iPhone of a friend of mine, however, everything is working correctly. I doubt that the problem stems from the code, but just do not understand what it could be. I searched all day yesterday and part of today on google but have not found anything yet. Any help will be greatly appreciated EDIT: I forgot the call wich is [CalendarManager addEventForCalendarWithName: @"myCalendar" fromDate:fromDate toDate: toDate withDelegate:self]; in the delegate method simply set title and notes of the event like this - (void) calendarManagerDidCreateEvent:(EKEvent *) event { event.title = @"the title"; event.notes = @"some notes"; }

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  • IOS4 UISplitViewController in Portrait Orientation with RootViewController showing like Landscape

    - by magic-c0d3r
    In IOS 3.2 I was able to display my UISplitViewController side by side like in landscape mode. In IOS 4.2 the RootViewController (MasterView) is not showing up in portrait mode. Does anyone know if we need to display the rootviewcontroll in a popover? Can we display it side by side like how it is in landscape mode? I want to avoid having to click on a button to show the masterview (when in portrait mode)

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