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  • iphone encode problem with ffmpeg

    - by samantha
    Hi, I need to encode a video from image. I use ffmpeg and compiling rigth. My problem is that when i try to opne video with quicktime on iphone, this give me a message "this movie format is not supported". I create a file mp4 with this parameter on context: context-time_base.num = 1; context-time_base.den = 15; context-codec_type = CODEC_TYPE_VIDEO; context-codec_id = CODEC_ID_H264; context-bit_rate = 1000000; context-width = width; context-height = height; context-keyint_min = 10; context-i_quant_factor = 0.71; context-bit_rate_tolerance = 20000; context-rc_max_rate = 100000; context-rc_buffer_size = 8835000; context-qcompress = 0.6; context-qmin = 10; context-qmax = 30; context-max_qdiff = 4; context-gop_size = 30; context->time_base.num = 1; context-time_base.den = 30; context-sample_aspect_ratio = av_d2q(1, 255); context-profile = 30; context-pix_fmt = PIX_FMT_YUV420P; context-flags |= CODEC_FLAG_LOOP_FILTER; where is my mistake?? thanks

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  • Rails 3.0 console won't run

    - by Waheedi
    bash-3.2# rails console /opt/local/lib/ruby1.9/1.9.1/irb/completion.rb:9:in `require': dlopen(/opt/local/lib/ruby1.9/1.9.1/i386-darwin10/readline.bundle, 9): Library not loaded: /opt/local/lib/libncurses.5.dylib (LoadError) Referenced from: /opt/local/lib/ruby1.9/1.9.1/i386-darwin10/readline.bundle Reason: no suitable image found. Did find: /opt/local/lib/libncurses.5.dylib: no matching architecture in universal wrapper /usr/lib/libncurses.5.dylib: no matching architecture in universal wrapper - /opt/local/lib/ruby1.9/1.9.1/i386-darwin10/readline.bundle from /opt/local/lib/ruby1.9/1.9.1/irb/completion.rb:9:in `<top (required)>' from /opt/local/lib/ruby1.9/gems/1.9.1/gems/railties-3.0.0.beta3/lib/rails/commands/console.rb:3:in `require' from /opt/local/lib/ruby1.9/gems/1.9.1/gems/railties-3.0.0.beta3/lib/rails/commands/console.rb:3:in `<top (required)>' from /opt/local/lib/ruby1.9/gems/1.9.1/gems/railties-3.0.0.beta3/lib/rails/commands.rb:32:in `require' from /opt/local/lib/ruby1.9/gems/1.9.1/gems/railties-3.0.0.beta3/lib/rails/commands.rb:32:in `<top (required)>' from script/rails:9:in `require' from script/rails:9:in `<main>' while "rails server" works pretty well any help would be appreciated.

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  • Is it possible to write map/reduce jobs for Amazon Elastic MapReduce using .NET?

    - by Chris
    Is it possible to write map/reduce jobs for Amazon Elastic MapReduce (http://aws.amazon.com/elasticmapreduce/) using .NET languages? In particular I would like to use C#. Preliminary research suggests not. The above URL's marketing text suggests you have a "choice of Java, Ruby, Perl, Python, PHP, R, or C++", without mentioning .NET languages. This Amazon thread (http://developer.amazonwebservices.com/connect/thread.jspa?messageID=136051 -- "Support for C# / F# map/reducers") explicitly says that "currently Amazon Elastic MapReduce does not support Mono platform or languages such as C# or F#." The above suggests that it can't be done. I'm wondering if there are any workarounds, though. For example, can I modify the Elastic MapReduce machine image for my account, and install Mono on there? An alternative, suggested by Amazon FAQs "Using Other Software Required by Your Jar" (http://docs.amazonwebservices.com/ElasticMapReduce/latest/DeveloperGuide/index.html?CHAP_AdvancedTopics.html) and "How to Use Additional Files and Libraries With the Mapper or Reducer" (http://docs.amazonwebservices.com/ElasticMapReduce/latest/DeveloperGuide/index.html?addl_files.html), is to make the first step of the Map/Reduce job be to install Mono on the local instance. That sounds kind of inefficient, but maybe it could work? Maybe a saner alternative would be to try to forgo the convenience of Elastic MapReduce, and manually set up my own Hadoop cluster on EC2. Then I assume I could install Mono without difficulty.

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  • Javascript Rich Display Component/Methodology

    - by Laramie
    quick back story-- I am working on ASP.Net based template editor that lets authors create text templates using Javascript inserted placeholder tags that will be filled in with dynamic text when the templates are used to display the final results. For example the author might create a template like The word [%12#add] was generated dynamically. The application would eventually replace the tag with a dynamic word down the road (though it's not specifically relevant to this post) The word foo was generated dynmamically. Depending on the circumstances, the template may be created in a text input, textarea or a modified version of the Ajax Control Toolkit HTML Editor. There might be 40 or more of these editable elements on the page, so using lots of stripped down or modified HTML editors would probably bog the page down too much. The problem is that the tags such as [%12#add] are displayed inline with the user text and the result is confusing and aesthetically gross. The goal is parse the contens of the source element and when a tags such as [%12#add] are encountered, display something prettier and less cryptic to the user such as a stylable element or image wherever tags such as [%12#add] occur. The application still needs the template text with the tags on postback. So the user might see The word tag placeholder was generated dynamically. but the original template would still be the value of the text input box The word [%12#add] was generated dynamically. It seems HTML editors like the ACT version and FckEditor accomplish this by rendering their output in an IFrame, but rather than kill myself trying to roll a lighter specialized version myself, I thought I'd ask if anyone knows of an existing free component or approach that has already tackled this. With good reason, I don't think S.O. allows HTML formatting, but the bold "tag placeholder" above would ideally be something like tag placeholder.

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  • Upload two files at once

    - by Keyo
    I am trying to upload two files at once (two file fields) with codeigniters upload class. Despite having provided the field name codeigniter produces errors on the second field. I this a limitation of codeigniter, php or html or am I simply using the class incorectly? $this->upload->do_upload('video_file') $this->upload->do_upload('image_file') Produces this on the image field: The filetype you are attempting to upload is not allowed. Here are my two functions function upload_image() { $thumb_size = 94; $config['upload_path'] = './assets/uploads/images/'; $config['allowed_types'] = 'jpg|png|gif'; $config['max_size'] = '2048'; $config['file_name'] = 'video_' . rand(999999, 999999999); $this->load->library('upload', $config); if (!$this->upload->do_upload('image_file')) { $error = array('error' => $this->upload->display_errors()); return $error; } else { function upload_video() { $config['upload_path'] = './assets/uploads/videos/'; $config['allowed_types'] = 'flv'; $config['max_size'] = '0'; $config['file_name'] = 'video_' . rand(999999, 999999999); $this->load->library('upload', $config); if (!$this->upload->do_upload('video_file')) { $error = array('error' => $this->upload->display_errors()); return $error; } else {

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  • How should I start to play with 3D

    - by MarceloRamires
    I'm a developer for just about 6 months now, and since I enjoy programming I make a couple of little programs. I've startedmaking encripters, calculators, tools, stuff to play with DropBox (hehe), stuff that play with bitmaps, drawing graphics, and even a program to update the MSN display image according to the artwork of the music you're listening yo on iTunes. Now I kind of ran off ideas of programs to deal with information, and I've had an idea: play around with 3d! so I've read a little about it and figured I'd have to have good notions on position and math on point spacial position (which I do, from my 3d modelling experience), but I don't know how to use API's for it, so I've 'simulated' simple 3d with a simple program I've made (it's just a spinning cube, please, first one to open it, comment here stating that it's safe, i've got no reason to harm anyone's pc.) One of my other hobbies is 3d modelling (completly amateur) and I'd like to mix these hobbies together! Here are some questions: 1) What would be a nice 3d development tool for a .NET programmer like me? 2) Is there a way of using 3d models made in 3DS Max ? (I intend on modelling characters) 3) What knowledges should I have in order to render it, and move it areound ? 4) Which API should I use ? NOTE: Not a dupe, I'm asking for directions specific for .NET development possibly using 3ds MAX, and there's no question about it!

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  • JavaScript Exception/Error Handling Not Working

    - by Seán Hayes
    This might be a little hard to follow. I've got a function inside an object: f_openFRHandler: function(input) { console.debug('f_openFRHandler'); try{ //throw 'foo'; DragDrop.FileChanged(input); //foxyface.window.close(); } catch(e){ console.error(e); jQuery('#foxyface_open_errors').append('<div>Max local storage limit reached, unable to store new images in your browser. Please remove some images and try again.</div>'); } }, inside the try block it calls: this.FileChanged = function(input) { // FileUploadManager.addFileInput(input); console.debug(input); var files = input.files; for (var i = 0; i < files.length; i++) { var file = files[i]; if (!file.type.match(/image.*/)) continue; var reader = new FileReader(); reader.onload = (function(f, isLast) { return function(e) { if (files.length == 1) { LocalStorageManager.addImage(f.name, e.target.result, false, true); LocalStorageManager.loadCurrentImage(); //foxyface.window.close(); } else { FileUploadManager.addFileData(f, e.target.result); // add multiple files to list if (isLast) setTimeout(function() { LocalStorageManager.loadCurrentImage() },100); } }; })(file, i == files.length - 1); reader.readAsDataURL(file); } return true; LocalStorageManager.addImage calls: this.setItem = function(data){ localStorage.setItem('ImageStore', $.json_encode(data)); } localStorage.setItem throws an error if too much local storage has been used. I want to catch that error in f_openFRHandler (first code sample), but it's being sent to the error console instead of the catch block. I tried the following code in my Firebug console to make sure I'm not crazy and it works as expected despite many levels of function nesting: try{ (function(){ (function(){ throw 'foo' })() })() } catch(e){ console.debug(e) } Any ideas?

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  • How to develop modular web UIs with Django?

    - by nh2
    When doing larger sites in "big business", you most probalbly work in a team with several developers. Let's say dev A makes a form to insert new user data, B creates a user list, C makes some privilege administration and D does crazy statistic graphs work with image generation and so on. Each dev begins to develop his own component, creates a view and a template and tests that independently, until each component works. Now, the client wants to have all those components on one bit HTML page. How to achieve this? How to assemble different views/templates in a form of composition so that they remain modular and can be developed and tested independently? It seems inheritance is not the way to go because all of those UI components are equal and there is no hierarchy. The idea of the assembling template is something like <html> <head> // include the css for the components and their assembly </head> <body> // include user data form here <some containers, images, and so on> // show user list // show privilege administration in this part // and finally, the nice statistic graphs // perhaps, we want to display some other components here in future </body> </html> I have not found an answer on the net yet. Most people come up with one big template which just implements all of the UI functionality, removing all modularity. Each component shall have its own template and view dealing only with that component developed by one person each, and they then shall be sticked together just like bricks. I would highly appreciate any hints!

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  • jQuery slideDown: Parent element doesn't expand?

    - by bobsoap
    Hi, This issue occurs in our beloved Internet Explorer 7: I have a list of items, each with a hidden child div. When user clicks the "expand" button in any list item, the hidden div will expand downwards and push all content beneith it lower. This works just as it should in FF, Chrome, IE8 - but IE7 will not expand the parent element along with its children. This is noticeable because the top-most parent container has an absolutely positioned image at the very bottom (yea... rounded corners) - that doesn't get pushed down when the content expands. I'm guessing that's because of the absolute positioning... Just wondering whether I should attempt to code up some huge workaround in jQuery just for that (assuming I'm able to), or if this is a known issue of some sort. My HTML: <div id="container"> <ul> <li>Click here to expand <div class="hide"></div> </li> <li>Click here to expand <div class="hide"></div> </li> <li>Click here to expand <div class="hide"></div> </li> </ul> <div id="containerbottom"></div> </div> The CSS: #container { position:relative; } #container #containerbottom { position:absolute; bottom:0px; left:0px; } The jQuery is pretty much your everyday slide function: $('ul li').click(function() { $(this).children('.hide').slideDown(200); }); Any ideas?

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  • Thread safe lazy contruction of a singleton in C++

    - by pauldoo
    Is there a way to implement a singleton object in C++ that is: Lazily constructed in a thread safe manner (two threads might simultaneously be the first user of the singleton - it should still only be constructed once). Doesn't rely on static variables being constructed beforehand (so the singleton object is itself safe to use during the construction of static variables). (I don't know my C++ well enough, but is it the case that integral and constant static variables are initialized before any code is executed (ie, even before static constructors are executed - their values may already be "initialized" in the program image)? If so - perhaps this can be exploited to implement a singleton mutex - which can in turn be used to guard the creation of the real singleton..) Excellent, it seems that I have a couple of good answers now (shame I can't mark 2 or 3 as being the answer). There appears to be two broad solutions: Use static initialisation (as opposed to dynamic initialisation) of a POD static varible, and implementing my own mutex with that using the builtin atomic instructions. This was the type of solution I was hinting at in my question, and I believe I knew already. Use some other library function like pthread_once or boost::call_once. These I certainly didn't know about - and am very grateful for the answers posted.

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  • jQuery: Stop browser scrolling on event update beyond the fold?

    - by neezer
    I have several links at the bottom of my page that update content at the top of my page (more than a viewport away). Here's the gist of what the update looks like: $('#private-photo div').fadeOut(function() { $(this).html('<%= escape_javascript(image_tag current_user.private_photo.image.url(:profile)) %>'); }).fadeIn(); Basically it's just fading out the old content and fading in the new content. My problem is that when this happens, the browser window automatically scrolls up just far enough so that the bottom of the updated content (#private-photo div) appears at the top of the browser viewport. I do not want this to happen. I want the content to be updated (still fading in and out), but without the browser viewport realigning its focus. I want to keep the animation because if the user has a big enough screen, or if they are using a link closer to the top of the page, I still want them to see the animation. Any ideas about how to prevent the browser from scrolling as described? If not, any suggestions for workarounds? FYI, I have this same problem in Safari 4, Chrome (for Mac), & Firefox 3.5. EDIT: Here's the link that calls the update action, which is itself inside a Colorbox: $('a.edit-photo').colorbox({ title: function() { return 'Edit Photo in ' + $(this).attr('rel'); }, overlayClose: false, onComplete: function() { $('#edit-photo-modal').submit(function(e) { $('#photo_submit').after('<span id="saving">Saving...</span>'); e.preventDefault(); $.post($(this).attr('action'), $(this).serialize(), function() { $('#edit-photo-modal #saving').text('Saved!'); }, "script"); }); } }); The lightbox opens, presents a form fetched through an AJAX request, then (on submit) triggers the update action mentioned above. I had these links outside of the Colorbox in an earlier design revision, and they exhibited the same problem, so I've ruled out Colorbox itself as a cause. If you need anymore info, let me know!

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  • Browser relative positioning with jQuery and CutyCapt

    - by Acoustic
    I've been using CutyCapt to take screen shots of several web pages with great success. My challenge now is to paint a few dots on those screen shots that represent where a user clicked. CutyCapt goes through a process of resizing the web page to the scroll width before taking a screen shot. That's extremely useful because you only get content and not much (if any) of the page's background. My challenge is trying to map a user's mouse X coordinates to the screen shot. Obviously users have different screen resolutions and have their browser window open to different sizes. The image below shows 3 examples with the same logo. Assume, for example, that the logo is 10 pixels to the left edge of the content area (in red). In each of these cases, and for any resolution, I need a JavaScript routine that will calculate that the logo's X coordinate is 10. Again, the challenge (I think) is differing resolutions. In the center-aligned examples, the logo's position, as measured from the left edge of the browser (in black), differs with changing browser size. The left-aligned example should be simple as the logo never moves as the screen resizes. Can anyone think of a way to calculate the scrollable width of a page? In other words, I'm looking for a JavaScript solution to calculate the minimum width of the browser window before a horizontal scroll bar shows up. Thanks for your help!

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  • Choosing circle radius to fully fill a rectangle

    - by Andy
    Hi, the pixman image library can draw radial color gradients between two circles. I'd like the radial gradient to fill a rectangular area defined by "width" and "height" completely. Now my question, how should I choose the radius of the outer circle? My current parameters are the following: A) inner circle (start of gradient) center pointer of inner circle: (width*0.5|height*0.5) radius of inner circle: 1 color: black B) outer circle (end of gradient) center pointer of outer circle: (width*0.5|height*0.5) radius of outer circle: ??? color: white How should I choose the radius of the outer circle to make sure that the outer circle will entirely fill my bounding rectangle defined by width*height. There shall be no empty areas in the corners, the area shall be completely covered by the circle. In other words, the bounding rectangle width,height must fit entirely into the outer circle. Choosing outer_radius = max(width, height) * 0.5 as the radius for the outer circle is obviously not enough. It must be bigger, but how much bigger? Thanks!

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  • Problem storing a hash in DB using Storable::nfreeze in Perl

    - by Sam
    I want to insert a hash in the db using Storable::nfreeze but the data is not inserted properly. My code is as follows: %rec=(); $rec{'name'} = 'my name'; $rec{'address'} = 'my address'; my $order1 = new Order(); $order1->set_session(\%rec); $self->createOrder($order1); sub createOrder { my $self = $_[0]; my $order = $_[1]; # Retrieve the fields to insert into the database. my $st = $dbh->prepare("insert into order (session,.......) values(?,........)"); my $session = %{$order->get_session()}; $st->execute(&Storable::nfreeze(\%session),.....); $st->finish(); } sub getOrder { ... my $session = &Storable::thaw( $ref->{'session'} ); ..... } The thaw is working fine because I tested it withe some rows that have been inserted correctly, but when I try to get a row that was inserted using the createOrder subroutine, I get an error saying: Storable binary image v36.65 more recent than I am (v2.7) at blib/lib/Storable.pm (autosplit into blib/lib/auto/Storable/thaw.al) line 415 The error comes from the line that have thaw. The nfreeze did not store the hash properly. Can someone point me to what I'm doing wrong in the createOrder subroutine? I know the module version have nothing to do with the problem.

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  • Python - Why use anything other than uuid4() for unique strings?

    - by orokusaki
    I see quit a few implementations of unique string generation for things like uploaded image names, session IDs, et al, and many of them employ the usage of hashes like SHA1, or others. I'm not questioning the legitimacy of using custom methods like this, but rather just the reason. If I want a unique string, I just say this: >>> import uuid >>> uuid.uuid4() 07033084-5cfd-4812-90a4-e4d24ffb6e3d And I'm done with it. I wasn't very trusting before I read up on uuid, so I did this: >>> import uuid >>> s = set() >>> for i in range(5000000): # That's 5 million! >>> s.add(uuid.uuid4()) ... ... >>> len(s) 5000000 Not one repeater (I didn't expect one considering the odds are like 1.108e+50, but it's comforting to see it in action). You could even half the odds by just making your string by combining 2 uuid4()s. So, with that said, why do people spend time on random() and other stuff for unique strings, etc? Is there an important security issue or other regarding uuid?

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  • c#: how do i search for a string with quotes

    - by every_answer_gets_a_point
    i am searching for this string: <!--m--><li class="g w0"><h3 class=r> within the html source of this link: "http://www.google.com/search?sourceid=chrome&ie=UTF-8&q=Santarus Inc?" this is how i am searching for it: d=html.IndexOf(@"<!--m--><li class=""g w0""><h3 class=r><a href=""",1); for some reason it is finding an occurence of it that is incorrect. (it says that it is at position 45 (another words d=45) but this incorrect here are the first couple hundred characters of the string html: <!doctype html><head><title>Santarus Inc&#8206; - Google Search</title><script>window.google={kEI:\"b6jES5nPD4rysQOokrGDDQ\",kEXPI:\"23729,24229,24249,24260,24414,24457\",kCSI:{e:\"23729,24229,24249,24260,24414,24457\",ei:\"b6jES5nPD4rysQOokrGDDQ\",expi:\"23729,24229,24249,24260,24414,24457\"},ml:function(){},kHL:\"en\",time:function(){return(new Date).getTime()},log:function(b,d,c){var a=new Image,e=google,g=e.lc,f=e.li;a.onerror=(a.onload=(a.onabort=function(){delete g[f]}));g[f]=a;c=c||\"/gen_204?atyp=i&ct=\"+b+\"&cad=\"+d+\"&zx=\"+google.time();a.src=c;e.li=f+1},lc:[],li:0,Toolbelt:{}};\nwindow.google.sn=\"web\";window.google.timers={load:{t:{start:(new Date).getTime()}}};try{}catch(u){}window.google.jsrt_kill=1;\n</script><style>body{background:#fff;color:#000;margin:3px 8px}#gbar,#guser{font-size:13px;padding-top:1px !important}#gbar{float:left;height:22px}#guser{padding-bottom:7px !important;text-align:right}.gbh,.gbd{border-top:1px solid #c9d7f1;font-size:1px}.gbh

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  • Modify Jquery UI slider control

    - by Jean-Yves Deman
    I use the Jquery UI slider control. My slider has a width of 200px. I would like the center of my left handle is shifted 14px to the right and the center of my right handle is offset to the left of 14px. So, my good slider will more than 172px (200-14-14). The background-image measure good 200px. The length of 14px is calculated as follows: width of the handle (28px) / 2. Can you help me solve this mystery? Thank you in advance. .ui-slider .ui-slider-handle { width:28px; height:28px; background:url(images/bulle.png) no-repeat 0 0; overflow: hidden; position:absolute; margin-left:0px; top: -7px; border-style:none; cursor:help; }? I use "margin-left:0px;" to delete the "margin-left:-14px" by default. But, my right handle spring 28px to the right ! Help me please !

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  • Performance of map overlay in conjunction with ItemizedOverlay is very poor

    - by oviroa
    I am trying to display one png (drawable) on a map in about 300 points. I am retrieving the coordinates from a Sqlite table, dumping them in a cursor. When I try to display them by parsing through the cursor, it takes for ever for the images to be drawn, about .5 second per image. I find that to be suspiciously slow, so some insight on how I can increase performance would help. Here is the snippet of my code that does the rendering: while (!mFlavorsCursor.isAfterLast()) { Log.d("cursor",""+(i++)); point = new GeoPoint( (int)(mFlavorsCursor.getFloat(mFlavorsCursor.getColumnIndex(DataBaseHelper.KEY_LATITUDE))*1000000), (int)(mFlavorsCursor.getFloat(mFlavorsCursor.getColumnIndex(DataBaseHelper.KEY_LONGITUDE))*1000000)); overlayitem = new OverlayItem(point, "", ""); itemizedoverlay.addOverlay(overlayitem); itemizedoverlay.doPopulate(); mFlavorsCursor.moveToNext(); } mapOverlays.add(itemizedoverlay); I tried to isolate all the steps and it looks like the slow one is this: itemizedoverlay.doPopulate(); This is a public method in my class that extends ItemizedOverlay that runs the private populate() method.

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  • android dynamical binding

    - by yoav.str
    I want to work dynamically therefore I want to bind text views dynamically I think an example would explain me the best assuming I want to bind 7 image views i can do it like this : Country = (EditText)findViewById(R.id.CountryEditText); City = (EditText)findViewById(R.id.CityEditText); LivinigCreture = (EditText)findViewById(R.id.LivingCretureE); Nature =(EditText)findViewById(R.id.NatureEditText); Inanimate = (EditText)findViewById(R.id.InanimateEditText); KnowenPersonality = (EditText)findViewById(R.id.KnowenPersonalityEditText); Occupation = (EditText)findViewById(R.id.OccupationEditText); but lets change 7 with NUMOFFILEDS as a final where i want to do the previous ? myImages = new ImageView [7]; for (int i = 0; i<7;i++,????) myImages[i] = (ImageView)findViewById(R.id.initialImageView01); notice : in my R file the R.id.initialImageView01 - R.id.initialImageView07 are not generate in a cont gap between them therefore I don't know how to make this architecture possible . and if there's a way can someone show me an example how to work dynmiclly (like using jsp on android combined way or something ?) id its possiable to do so constant times is it possible to build an the same xml constant num of times like jsp does thank u pep:)

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  • Mixing RewriteRule and ProxyPass in Apache

    - by Taylor L
    I was working on debugging an issue today related to mixing mod_proxy and mod_rewrite together and I ended up having to use balancer://mycluster in the RewriteRule in order to stop receiving a 404 error from Apache. I have two questions: 1) Is there any other way to get the rewritten URL to go through the balancer without adding balancer://mycluster into the RewriteRule? 2) Is there a way to define all the parameters I defined in ProxyPass (stickysession=JSESSIONID|jsessionid scolonpathdelim=On lbmethod=bytraffic nofailover=Off) in either the <Proxy> or RewriteRule? I'm concerned the requests that match the new RewriteRule won't load balance in the same fashion as those that go through ProxyPass (like /app1/something.do)? Below are the relevant sections of the httpd.conf. I am using Apache 2.2. <Proxy balancer://mycluster> Order deny,allow Allow from all BalancerMember ajp://my.domain.com:8009 route=node1 BalancerMember ajp://my.domain.com:8009 route=node2 </Proxy> ProxyPass /app1 balancer://mycluster/app1 stickysession=JSESSIONID|jsessionid scolonpathdelim=On lbmethod=bytraffic nofailover=Off ProxyPassReverse /app1 ajp://my.domain.com:8009/app1 ... RewriteRule ^/static/cms/image/(.*)\.(.*) balancer://mycluster/app1/$1.$2 [P,L]

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  • jquery touch punch - draggable on ipad

    - by dshuta
    i am starting to work with the jquery touch punch extensions in order to allow draggability on ipad, but i am getting tripped up right away. probably something terribly dumb on my part. the draggable example from the developer works fine on my ipad: http://furf.com/exp/touch-punch/draggable.html but not for me: http://danshuta.com/touchpunch/ this works fine in my desktop browser, but on the ipad it just focuses on the block and scrolls the entire page as i drag, as if it were just an image or other normal embedded object. as this is what happens normally with jquery/ui on ipad, this makes me think it is not loading or otherwise ignoring the "punch" code from my site (though if i host the jquery files on my site via the same path, those load and function fine in desktop browser). here's the entire code, very basic: <!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8" /> <title>Touchpunchtest</title> <script src="http://code.jquery.com/jquery.min.js"></script> <script src="http://code.jquery.com/ui/1.8.17/jquery-ui.min.js"></script> <script src="js/jquery.ui.touch-punch.js"></script> </head> <body> <div id="draggybox" onclick="void(0)" style="width: 150px; height: 150px; background: green;"></div> <script>$('#draggybox').draggable();</script> </body> </html> what am i missing?!

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  • Gracefully handling screen orientation change during activity start

    - by Steve H
    I'm trying to find a way to properly handle setting up an activity where its orientation is determined from data in the intent that launched it. This is for a game where the user can choose levels, some of which are int portrait orientation and some are landscape orientation. The problem I'm facing is that setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE) doesn't take effect until the activity is fully loaded. This is a problem for me because I do some loading and image processing during startup, which I'd like to only have to do once. Currently, if the user chose a landscape level: the activity starts onCreate(), defaulting to portrait discovers from analysing its launching Intent that it should be in landscape orientation continues regardless all the way to onResume(), loading information and performing other setup tasks at this point setRequestedOrientation kicks in so the application runs through onPause() to onDestroy() it then again starts up from onCreate() and runs to onResume() repeating the setup from earlier Is there a way to avoid that and have it not perform the loading twice? For example, ideally, the activity would know before even onCreate was called whether it should be landscape or portrait depending on some property of the launching intent, but unless I've missed something that isn't possible. I've managed to hack together a way to avoid repeating the loading by checking a boolean before the time-consuming loading steps, but that doesn't seem like the right way of doing it. I imagine I could override onSaveInstanceState, but that would require a lot of additional coding. Is there a simple way to do this? Thanks!

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  • Browser: Continue gif animation after escape is pressed

    - by cottsak
    Firefox (and other browsers i believe) stop gif animation when you click the Stop button or invoke it via the Escape key. I have a text input that on change makes ajax requests to update other elements. As part of this ajaxyness i have an animated gif to show feedback. I also trap the escape key press in this input so as to clear the text field for better UX. My problem is after the escape key is pressed once, none of the ajax gifs animate anymore until the page is refreshed. Does anyone know a workaround? Stuff i've tried: I tried the e.stopPropagation(); and e.cancelBubble = true; in the function handling the e.keyCode == 27 and that didn't seem to work. I suspect that this stops trigging more js events and the browser catches the escape irrespective of js activity. I have the gif showing/hiding via adding/removing a css class so it's difficult to apply the "change gif url to reset" workaround. I dont even know if this works anyway - didn't test it. But it seems difficult. If anyone knows that this works and knows of an easy way to apply the hack with background-image: url(../images/ajax-loader_dotcirclel13x13.gif); css then please let me know.

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  • sum not working properly abap

    - by Eva Dias
    I'm trying to sum up some values but it keeps giving me weird values. I'm posting the code to help, and an image too of what is happening. at end of kunnr. soma-waers = <fs_main-waers. soma-wrbtr = <fs_main-wrbtr. soma-fwste = <fs_main-fwste. soma-hwaer = <fs_main-hwaer. soma-dmbtr = <fs_main-dmbtr. soma-hwste = <fs_main-hwste. APPEND soma TO it_soma. LOOP AT it_soma INTO soma. IF sy-tabix = 1. FORMAT COLOR COL_TOTAL INTENSIFIED OFF. SUM. WRITE: "/ sy-uline(137), / sy-vline NO-GAP, 'Subtotal' NO-GAP, '-' NO-GAP, soma-waers, 63 sy-vline NO-GAP, 64 soma-wrbtr NO-GAP, sy-vline NO-GAP, soma-fwste NO-GAP, sy-vline NO-GAP, soma-hwaer NO-GAP, sy-vline NO-GAP, soma-dmbtr NO-GAP, sy-vline NO-GAP, soma-hwste NO-GAP, sy-vline NO-GAP, / sy-uline(137). ELSE. ENDIF. ENDLOOP. ENDAT.

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  • "Link" against a SWC in Flex

    - by ggambett
    I'm trying to do a very simple app in Flash/Flex, that loads an image embedded in the swf itself and then shows it. The thing is I'm trying to do it using the command line only (mxmlc and compc) and without using @Embed, and failing miserably. I have a very simple Main.as : package { import flash.display.*; import flash.utils.*; public class Main extends Sprite { public function Main () : void { var pDef:Class = getDefinitionByName("icon_big.png") as Class; var _image:BitmapData = new pDef(0, 0); var pSprite:Sprite = new Sprite(); pSprite.graphics.beginBitmapFill(_image); pSprite.graphics.drawRect(0, 0, _image.width, _image.height); pSprite.graphics.endFill(); addChild(pSprite); } } } This works fine if I add icon_big.png to the Library using the Flash IDE, but I can't figure out how to do it from the command line. I'm using compc to put the png inside a swc : compc --include-file icon_big.png icon_big.png -output assets.swc This generates a 17 kb assets.swf, slightly bigger than icon_big.png. Then I try to compile and link Main.as : mxmlc -include-libraries+=assets.swc Main.as This produces a 944 byte Main.swf, which clearly doesn't include the asset, and fails at runtime. According to the mxmlc docs I found, -include-libraries should link with every class, including the ones not directly referenced by code (as is the case here, since I'm getting the class from code), and it unsurprisingly fails at runtime. Note that this same code (or, more precisely, quite equivalent code) works when used within a Flash project - I'm not looking to fix the code, but how to do in the command line whatever Flash does internally. I feel I'm just "not getting" something... any clues?

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