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  • Jetty RewriteHandler and RewriteRegexRule

    - by Justin
    I'm trying to rewrite a URL for a servlet. The URL gets rewritten correctly, but the context doesn't match after that. Any idea how to get this to work? RewriteHandler rewriteHandler = new RewriteHandler(); rewriteHandler.setRewriteRequestURI(true); rewriteHandler.setRewritePathInfo(true); rewriteHandler.setOriginalPathAttribute("requestedPath"); RewriteRegexRule rewriteRegexRule = new RewriteRegexRule(); rewriteRegexRule.setRegex("/r/([^/]*).*"); rewriteRegexRule.setReplacement("/r?z=$1"); rewriteHandler.addRule(rewriteRegexRule); ContextHandlerCollection contextHandlerCollection = new ContextHandlerCollection(); Context servletContext = new Context(contextHandlerCollection, "/"); servletContext.addServlet(new ServletHolder(new RedirectServlet()), "/r"); So basically /r/asdf gets rewritten to /r?z=asdf. However, the rewritten /r?z=asdf is now not processed by the servlet. Also, /r?z=asdf does work if called directly.

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  • Can/Should you throw exceptions in a c# switch statement?

    - by Kettenbach
    Hi All, I have an insert query that returns an int. Based on that int I may wish to throw an exception. Is this appropriate to do within a switch statement? switch (result) { case D_USER_NOT_FOUND: throw new ClientException(string.Format("D User Name: {0} , was not found.", dTbx.Text)); case C_USER_NOT_FOUND: throw new ClientException(string.Format("C User Name: {0} , was not found.", cTbx.Text)); case D_USER_ALREADY_MAPPED: throw new ClientException(string.Format("D User Name: {0} , is already mapped.", dTbx.Text)); case C_USER_ALREADY_MAPPED: throw new ClientException(string.Format("C User Name: {0} , is already mapped.", cTbx.Text)); default: break; } I normally add break statements to switches but they will not be hit. Is this a bad design? Please share any opinions/suggestions with me. Thanks, ~ck in San Diego

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  • Calling data from different model in Rails

    - by Danny McClelland
    Hi Everyone, I need to be able to call data from a different model - not just one field, but any of them. At the moment I have the following models: kase person company party I can call information from the company to the kase and from the person to the kase using this: <li>Client Company Address: <span class="address"><%=h @kase.company.companyaddress %></span></li> <li>Case Handler: <span><%=h @kase.person.personname %></span></li> Those two work, however if I add the following: <li>Client Company Fax: <span><%=h @kase.company.companyfax %></span></li> <li>Case Handler Tel: <span><%=h @kase.person.personmobile %></span></li> <li>Case Handler Email: <span><%=h @kase.person.personemail %></span></li> Any idea whats wrong? Thanks, Danny EDIT: I get the following error message: NoMethodError in Kases#show Showing app/views/kases/show.html.erb where line #37 raised: You have a nil object when you didn't expect it! The error occurred while evaluating nil.personname The lines that are noted are as follows: 34: <div id="clientinfo_showhide" style="display:none"> 35: <li>Client Company Address: <span class="address"><%=h @kase.company.companyaddress %></span></li> 36: <li>Client Company Fax: <span><%=h @kase.company.companyfax %></span></li> 37: <li>Case Handler: <span><%=h @kase.person.personname %></span></li> 38: <li>Case Handler Tel: <span><%=h @kase.person.personmobile %></span></li> 39: <li>Case Handler Email: <span><%=h @kase.person.personemail %></span></li> 40: </div> The model for the kase is as follows: class Kase belongs_to :company # foreign key: company_id belongs_to :person # foreign key in join table The model for the person is as follows: class Person has_many :kases # foreign key in join table belongs_to :company The model for the company is as follows: class Company has_many :kases has_many :people def to_s; companyname; end Hope this helps!

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  • does the concept of flow apply to tcp as well as udp?

    - by liv2hak
    I have a very large network trace file which contains both tcp and udp packets.I want to find out the flows in the trace file.For that I have a hash function which takes in source ip address,destination ip address,source port,destination port and protocol.In case of TCP I can understand that the flow means all the packets which have the same 5 parameters same.But what does it mean in case of UDP.how does the concept of flow apply in case of UDP.? I am a novice in packet processing.

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  • need more complex index !

    - by silversky
    I'm sorry if it's not an appropriate question for this site, and if it's necesary I'll close this question. But maybe someone could give me an ideea: I'm trying to find a more complex index to make an hierarchy. For example: 5 votes from 6 = 83% AND 500 votes from 600 = 83%; 10 votes from 600 = 1.66% If I make a hierarchy with the %, first two will be on the same place, but I think that 83% from 600 it's more valuable than the first one. I could compare 5, 10, 500, but again it's not fair because the third case (10 votes) will be in front of the first case (5 votes), wich it's not fair beacuse the third case has only 1.66% Maybe someone could give me an ideea how to give more weight for the second case but in the same time let the let the new entries have a fair chance.

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  • Using Ant to merge two different properties files

    - by Justin
    I have a default properties file, and some deployment specific properties files that override certain settings from the default, based on deployment environment. I would like my Ant build script to merge the two properties files (overwriting default values with deployment specific values), and then output the resulting properties to a new file. I tried doing it like so but I was unsuccessful: <target depends="init" name="configure-target-environment"> <filterset id="application-properties-filterset"> <filtersfile file="${build.config.path}/${target.environment}/application.properties" /> </filterset> <copy todir="${web-inf.path}/conf" file="${build.config.path}/application.properties" overwrite="true" failonerror="true" > <filterset refid="application-properties-filterset" /> </copy> </target>

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  • MS Access 2003 - Failure to create MDE file: error VBA is corrupt?

    - by Justin
    Ok so this is a brand new snag I have run into. I am trying to launch a new MDE from my source MDB file, and it is locking up Access. So in my mdb, I am first compacting and repairing, and then selecting create a new mde (just as I have done many times before). It looks like it is starting the process, but never gets to where it compacts when it is done, and access is not responding. So after I force close the app, I look in the folder where I am trying to create the MDE to and I see there is a new access db1 file there. If I try to open that it gives me an error that says file not found, and then it says the Visual Basic for Applications is corrupt. The thing is, I just made a very simple adjustment to the code since last launching an mde, and after this I double and triple checked it...its not that because its just a simple open this form and close this one addition. I did however have my source mdb file on a disc that I copied to my laptop, and then tried to re link the tables to the network drive (had them linked to other tables on my local drive so that I could develop offline)?? PLEASE HELP!!!

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  • Break a while loop without using If or Break

    - by Justin
    I need to create a program that uses while to find the volume of a cylinder. I need the while loop to break if the user inputs a negative value for the height. My code looks like this: double sentinel=1, h=1, v=0, r, count=0; // declares all variables needed final double PI=3.14159; boolean NotNegative=true; while(NotNegative){// && count==0){ // while both the height is positive AND the total times run is 0 System.out.print("Enter height (Use negative to exit): "); // has the user input the height h=Double.parseDouble(br.readLine()); sentinel=h; // save sentinel as the inputted height while(sentinel>0){ System.out.print("Enter radius: "); // have the user input the radius r=Double.parseDouble(br.readLine()); v=PI*(r*r)*h; // find the volume System.out.println("The volume is " + v); // print out the volume count++; // increase the count each time this runs NotNegative=true; sentinel=-1; } } Any help?

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  • The Classic jQuery Tabs with Bing Maps Issue

    - by Justin
    Hello, I know that there are multiple issues with jQuery Tabs and using Maps. And I have seen the multiple fixes and I am half-way there. But I have the most obscure issue and hoping that someone might understand why. This is my code for the tabs $("#contactTabs").tabs({ spinner: 'Loading <img src="../images/icons/ajax-loader.gif" />' }); $('#contactTabs').bind('tabsshow', function(event, ui) { if (ui.panel.id == "Map") { GetMap(); } }); Which currently does not work. But I was doing some testing and added in an ALERT() to see if the "GetMap()" was even attempting to be loaded... so this was the code that I tested with, and it works just fine. $("#contactTabs").tabs({ spinner: 'Loading <img src="../images/icons/ajax-loader.gif" />' }); $('#contactTabs').bind('tabsshow', function(event, ui) { if (ui.panel.id == "Map") { alert("load map"); GetMap(); } }); So I haven't a clue why adding the ALERT() causes the map to load and removing the ALERT just doesn't load the map at all. Is there any clarification that someone can give me on this issue? Thank you in advance!

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  • I am having issues with django test

    - by Mohamed
    I have this test case def test_loginin_student_control_panel(self): c = Client() c.login(username="tauri", password="gaul") response = c.get('/student/') self.assertEqual(response.status_code, 200) the view associated with the test case is this @login_required def student(request): return render_to_response('student/controlpanel.html') so my question is why the above test case redirects user to login page? should not c.login suppose to take care authenticating user?

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  • Eclipse RCP and JFace: Problems with Images in Context menu and TreeViewer

    - by Juri
    I'm working on an Eclipse RCP application. Today I experienced some troubles when displaying images in the context menu. What I wanted to do is to add a column to my table containing images of stars for representing a user rating. On Windows, this causes some problems, since the star images are squeezed up on the left corner of the table cell instead of expanding on the whole cell, but I'll solve that somehow. In addition I have a context menu on the table, with an entry called "rate" where again the different stars from 1 to 5 (representing the rating level) are shown, such that the user can click on it for choosing different ratings. That works fine on Windows. Now I switched to Linux (Ubuntu) to see how it works out there, and strangely, the stars in the table cell are layed out perfectly, while the stars on the context menu don't even show up. On the context menu I'm using an action class where I'm setting the image descriptor for the star images: public class RateAction extends Action { private final int fRating; private IStructuredSelection fSelection; public RateAction(int rating, IStructuredSelection selection) { super("", AS_CHECK_BOX); fRating = rating; fSelection = selection; setImageDescriptor(createImageDescriptor()); } /** * Creates the correct ImageDescriptor depending on the given rating * @return */ private ImageDescriptor createImageDescriptor() { ImageDescriptor imgDescriptor = null; switch (fRating) { case 0: return OwlUI.NEWS_STARON_0; case 1: return OwlUI.NEWS_STARON_1; case 2: return OwlUI.NEWS_STARON_2; case 3: return OwlUI.NEWS_STARON_3; case 4: return OwlUI.NEWS_STARON_4; case 5: return OwlUI.NEWS_STARON_5; default: break; } return imgDescriptor; } /* * @see org.eclipse.jface.action.Action#getText() */ @Override public String getText() { //return no text, since the images of the stars will be displayed return ""; } ... } Does somebody know why this strange behaviour appears? Thanks a lot. (For some strange reason, the images don't appear. Here are the direct URLs: http://img187.imageshack.us/img187/4427/starsratingho4.png http://img514.imageshack.us/img514/8673/contextmenuproblemgt1.png) //Edit: I did some tries and it seems as if the images just don't appear when using a Checkbox style for the context menu (see constructor of the RateAction). When I switched to a PushButton style, the images appeared, although not correctly scaled, but at least they were shown.

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  • Codeigniter URI Routing

    - by justin
    I have check the codeigniter user guide, But I was not lucky to solve my problem. I have created a webpage on my localhost. When I go to http://localhost/webpage/ it is okay. It will go to the default controller. My default controller is Homepage and there are methods named index, guarantee and about When I go to my routes.php, I added this: $route['guarantee'] = "homepage/guarantee"; $route['about_us'] = "homepage/about"; Then try to access it http://localhost/webpage/guarantee and http://localhost/webpage/about_us it show ERROR 404 But when I do it like this $route['default_controller'] = "homepage/guarantee"; The guarantee page will be displayed. Can anyone help me with this issue? Thanks.

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  • Improve my php image resizer to support alpha png and transparent GIFs

    - by David
    Hi, I use this function to resize images but i end up with ugly creepy image with a black background if it's a transparent GIF or PNG with alpha, however it works perfectly for jpg and normal png. function cropImage($nw, $nh, $source, $stype, $dest) { $size = getimagesize($source); $w = $size[0]; $h = $size[1]; switch($stype) { case 'gif': $simg = imagecreatefromgif($source); break; case 'jpg': $simg = imagecreatefromjpeg($source); break; case 'png': $simg = imagecreatefrompng($source); break; } $dimg = imagecreatetruecolor($nw, $nh); switch ($stype) { case "png": imagealphablending( $dimg, false ); imagesavealpha( $dimg, true ); $transparent = imagecolorallocatealpha($dimg, 255, 255, 255, 127); imagefilledrectangle($dimg, 0, 0, $nw, $nh, $transparent); break; case "gif": // integer representation of the color black (rgb: 0,0,0) $background = imagecolorallocate($simg, 0, 0, 0); // removing the black from the placeholder imagecolortransparent($simg, $background); break; } $wm = $w/$nw; $hm = $h/$nh; $h_height = $nh/2; $w_height = $nw/2; if($w> $h) { $adjusted_width = $w / $hm; $half_width = $adjusted_width / 2; $int_width = $half_width - $w_height; imagecopyresampled($dimg,$simg,-$int_width,0,0,0,$adjusted_width,$nh,$w,$h); } elseif(($w <$h) || ($w == $h)) { $adjusted_height = $h / $wm; $half_height = $adjusted_height / 2; $int_height = $half_height - $h_height; imagecopyresampled($dimg,$simg,0,-$int_height,0,0,$nw,$adjusted_height,$w,$h); } else { imagecopyresampled($dimg,$simg,0,0,0,0,$nw,$nh,$w,$h); } imagejpeg($dimg,$dest,100); } I use php 5.3.2 and the GD library bundled (2.0.34 compatible) Thanks

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  • Prevent TEXTAREAs scroll by themselves on IE8

    - by Justin Grant
    IE8 has a known bug (per connect.microsoft.com) where typing or pasting text into a TEXTAREA element will cause the textarea to scroll by itself. This is hugely annoying and shows up in many community sites, including Wikipedia. The repro is this: open the HTML below with IE8 (or use any long page on wikipedia which will exhibit the same problem until they fix it) size the browser full-screen paste a few pages of text into the TEXTAREA move the scrollbar to the middle position now type one character into the textarea Expected: nothing happens Actual: scrossing happens on its own, and the insertion point ends up near the bottom of the textarea! Below is repro HTML (can also see this live on the web here: http://en.wikipedia.org/w/index.php?title=Text_box&action=edit) <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <body> <div style="width: 80%"> <textarea rows="20" cols="80" style="width:100%;" ></textarea> </div> </body> </html>

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  • tastypie posting and full example

    - by Justin M
    Is there a full tastypie django example site and setup available for download? I have been wrestling with wrapping my head around it all day. I have the following code. Basically, I have a POST form that is handled with ajax. When I click "submit" on my form and the ajax request runs, the call returns "POST http://192.168.1.110:8000/api/private/client_basic_info/ 404 (NOT FOUND)" I have the URL configured alright, I think. I can access http://192.168.1.110:8000/api/private/client_basic_info/?format=json just fine. Am I missing some settings or making some fundamental errors in my methods? My intent is that each user can fill out/modify one and only one "client basic information" form/model. a page: {% extends "layout-column-100.html" %} {% load uni_form_tags sekizai_tags %} {% block title %}Basic Information{% endblock %} {% block main_content %} {% addtoblock "js" %} <script language="JavaScript"> $(document).ready( function() { $('#client_basic_info_form').submit(function (e) { form = $(this) form.find('span.error-message, span.success-message').remove() form.find('.invalid').removeClass('invalid') form.find('input[type="submit"]').attr('disabled', 'disabled') e.preventDefault(); var values = {} $.each($(this).serializeArray(), function(i, field) { values[field.name] = field.value; }) $.ajax({ type: 'POST', contentType: 'application/json', data: JSON.stringify(values), dataType: 'json', processData: false, url: '/api/private/client_basic_info/', success: function(data, status, jqXHR) { form.find('input[type="submit"]') .after('<span class="success-message">Saved successfully!</span>') .removeAttr('disabled') }, error: function(jqXHR, textStatus, errorThrown) { console.log(jqXHR) console.log(textStatus) console.log(errorThrown) var errors = JSON.parse(jqXHR.responseText) for (field in errors) { var field_error = errors[field][0] $('#id_' + field).addClass('invalid') .after('<span class="error-message">'+ field_error +'</span>') } form.find('input[type="submit"]').removeAttr('disabled') } }) // end $.ajax() }) // end $('#client_basic_info_form').submit() }) // end $(document).ready() </script> {% endaddtoblock %} {% uni_form form form.helper %} {% endblock %} resources from residence.models import ClientBasicInfo from residence.forms.profiler import ClientBasicInfoForm from tastypie import fields from tastypie.resources import ModelResource from tastypie.authentication import BasicAuthentication from tastypie.authorization import DjangoAuthorization, Authorization from tastypie.validation import FormValidation from tastypie.resources import ModelResource, ALL, ALL_WITH_RELATIONS from django.core.urlresolvers import reverse from django.contrib.auth.models import User class UserResource(ModelResource): class Meta: queryset = User.objects.all() resource_name = 'user' fields = ['username'] filtering = { 'username': ALL, } include_resource_uri = False authentication = BasicAuthentication() authorization = DjangoAuthorization() def dehydrate(self, bundle): forms_incomplete = [] if ClientBasicInfo.objects.filter(user=bundle.request.user).count() < 1: forms_incomplete.append({'name': 'Basic Information', 'url': reverse('client_basic_info')}) bundle.data['forms_incomplete'] = forms_incomplete return bundle class ClientBasicInfoResource(ModelResource): user = fields.ForeignKey(UserResource, 'user') class Meta: authentication = BasicAuthentication() authorization = DjangoAuthorization() include_resource_uri = False queryset = ClientBasicInfo.objects.all() resource_name = 'client_basic_info' validation = FormValidation(form_class=ClientBasicInfoForm) list_allowed_methods = ['get', 'post', ] detail_allowed_methods = ['get', 'post', 'put', 'delete'] Edit: My resources file is now: from residence.models import ClientBasicInfo from residence.forms.profiler import ClientBasicInfoForm from tastypie import fields from tastypie.resources import ModelResource from tastypie.authentication import BasicAuthentication from tastypie.authorization import DjangoAuthorization, Authorization from tastypie.validation import FormValidation from tastypie.resources import ModelResource, ALL, ALL_WITH_RELATIONS from django.core.urlresolvers import reverse from django.contrib.auth.models import User class UserResource(ModelResource): class Meta: queryset = User.objects.all() resource_name = 'user' fields = ['username'] filtering = { 'username': ALL, } include_resource_uri = False authentication = BasicAuthentication() authorization = DjangoAuthorization() #def apply_authorization_limits(self, request, object_list): # return object_list.filter(username=request.user) def dehydrate(self, bundle): forms_incomplete = [] if ClientBasicInfo.objects.filter(user=bundle.request.user).count() < 1: forms_incomplete.append({'name': 'Basic Information', 'url': reverse('client_basic_info')}) bundle.data['forms_incomplete'] = forms_incomplete return bundle class ClientBasicInfoResource(ModelResource): # user = fields.ForeignKey(UserResource, 'user') class Meta: authentication = BasicAuthentication() authorization = DjangoAuthorization() include_resource_uri = False queryset = ClientBasicInfo.objects.all() resource_name = 'client_basic_info' validation = FormValidation(form_class=ClientBasicInfoForm) #list_allowed_methods = ['get', 'post', ] #detail_allowed_methods = ['get', 'post', 'put', 'delete'] def apply_authorization_limits(self, request, object_list): return object_list.filter(user=request.user) I made the user field of the ClientBasicInfo nullable and the POST seems to work. I want to try updating the entry now. Would that just be appending the pk to the ajax url? For example /api/private/client_basic_info/21/? When I submit that form I get a 501 NOT IMPLEMENTED message. What exactly haven't I implemented? I am subclassing ModelResource, which should have all the ORM-related functions implemented according to the docs.

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  • From where starts the process' memory space and where does it end?

    - by nhaa123
    Hi, I'm trying to dump memory from my application where the variables lye. Here's the function: void MyDump(const void *m, unsigned int n) { const unsigned char *p = reinterpret_cast<const unsigned char *(m); char buffer[16]; unsigned int mod = 0; for (unsigned int i = 0; i < n; ++i, ++mod) { if (mod % 16 == 0) { mod = 0; std::cout << " | "; for (unsigned short j = 0; j < 16; ++j) { switch (buffer[j]) { case 0xa: case 0xb: case 0xd: case 0xe: case 0xf: std::cout << " "; break; default: std::cout << buffer[j]; } } std::cout << "\n0x" << std::setfill('0') << std::setw(8) << std::hex << (long)i << " | "; } buffer[i % 16] = p[i]; std::cout << std::setw(2) << std::hex << static_cast<unsigned int(p[i]) << " "; if (i % 4 == 0 && i != 1) std::cout << " "; } } Now, how can I know from which address starts my process memory space, where all the variables are stored? And how do I now, how long the area is? For instance: MyDump(0x0000 /* <-- Starts from here? */, 0x1000 /* <-- This much? */); Best regards, nhaa123

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  • How to stop OpenGL from applying blending to certain content? (see pics)

    - by RexOnRoids
    Supporting Info: I use cocos2d to draw a sprite (graph background) on the screen (z:-1). I then use cocos2d to draw lines/points (z:0) on top of the background -- and make some calls to OpenGL blending functions before the drawing to SMOOTH out the lines. Problem: The problem is that: aside from producing smooth lines/points, calling these OpenGL blending functions seems to "degrade" the underlying sprite (graph background). As you can see from the images below, the "degraded" background seems to be made darker and less sharp in Case 2. So there is a tradeoff: I can either have (Case 1) a nice background and choppy lines/points, or I can have (Case 2) nice smooth lines/points and a degraded background. But obviously I need both. THE QUESTION: How do I set OpenGL so as to only apply the blending to the layer with the Lines/Points in it and thus leave the background alone? The Code: I have included code of the draw() method of the CCLayer for both cases explained above. As you can see, the code producing the difference between Case 1 and Case 2 seems to be 1 or 2 lines involving OpenGL Blending. Case 1 -- MainScene.h (CCLayer): -(void)draw{ int lastPointX = 0; int lastPointY = 0; GLfloat colorMAX = 255.0f; GLfloat valR; GLfloat valG; GLfloat valB; if([self.myGraphManager ready]){ valR = (255.0f/colorMAX)*1.0f; valG = (255.0f/colorMAX)*1.0f; valB = (255.0f/colorMAX)*1.0f; NSEnumerator *enumerator = [[self.myGraphManager.currentCanvas graphPoints] objectEnumerator]; GraphPoint* object; while ((object = [enumerator nextObject])) { if(object.filled){ /*Commenting out the following two lines induces a problem of making it impossible to have smooth lines/points, but has merit in that it does not degrade the background sprite.*/ //glEnable (GL_BLEND); //glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glHint (GL_LINE_SMOOTH_HINT, GL_DONT_CARE); glEnable (GL_LINE_SMOOTH); glLineWidth(1.5f); glColor4f(valR, valG, valB, 1.0); ccDrawLine(ccp(lastPointX, lastPointY), ccp(object.position.x, object.position.y)); lastPointX = object.position.x; lastPointY = object.position.y; glPointSize(3.0f); glEnable(GL_POINT_SMOOTH); glHint(GL_POINT_SMOOTH_HINT, GL_NICEST); ccDrawPoint(ccp(lastPointX, lastPointY)); } } } } Case 2 -- MainScene.h (CCLayer): -(void)draw{ int lastPointX = 0; int lastPointY = 0; GLfloat colorMAX = 255.0f; GLfloat valR; GLfloat valG; GLfloat valB; if([self.myGraphManager ready]){ valR = (255.0f/colorMAX)*1.0f; valG = (255.0f/colorMAX)*1.0f; valB = (255.0f/colorMAX)*1.0f; NSEnumerator *enumerator = [[self.myGraphManager.currentCanvas graphPoints] objectEnumerator]; GraphPoint* object; while ((object = [enumerator nextObject])) { if(object.filled){ /*Enabling the following two lines gives nice smooth lines/points, but has a problem in that it degrades the background sprite.*/ glEnable (GL_BLEND); glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glHint (GL_LINE_SMOOTH_HINT, GL_DONT_CARE); glEnable (GL_LINE_SMOOTH); glLineWidth(1.5f); glColor4f(valR, valG, valB, 1.0); ccDrawLine(ccp(lastPointX, lastPointY), ccp(object.position.x, object.position.y)); lastPointX = object.position.x; lastPointY = object.position.y; glPointSize(3.0f); glEnable(GL_POINT_SMOOTH); glHint(GL_POINT_SMOOTH_HINT, GL_NICEST); ccDrawPoint(ccp(lastPointX, lastPointY)); } } } }

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  • CakePHP: Missing database table

    - by Justin
    I have a CakePHP application that is running fine locally. I uploaded it to a production server and the first page that uses a database connection gives the "Missing Database Table" error. When I look at the controller dump, it's complaining about the first table. I've tried a variety of things to fix this problem, with no luck: I've confirmed that at the command line I can login with the given MySQL credentials in database.php I've confirmed this table exists I've tried using the MySQL root credentials (temporarily) to see if the problem lies with permissions of the user. The same error appeared. My debug level is currently set to 3 I've deleted the entire contents of /app/tmp/cache I've set 777 permissions on /app/tmp* I've confirmed that I can run DESCRIBE commands at the commant line MySQL when logged in with the MySQL credentials used by by the application I've verified that the CakePHP log file only contains the error I'm setting in the browser window. I've tried all the suggestions I could find in similar postings on SO I've Googled around and didn't find any other ideas I think I've eliminating the obvious problems and my research isn't turning anything up. I feel like I'm missing something obvious. Any ideas?

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  • Windows equalivalent to eth0

    - by Justin Fuller
    Is there a generic IP device name for windows similar to "eth0" used by Linux and Solaris? I am attempting to monitor SCTP traffic, which appears to be successful passing the ip address, but this means for every machine to use this application would changing to use the host address. Thanks

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  • What features would you like to see removed from C++?

    - by Justin Ethier
    This question was inspired by what-features-would-you-like-to-see-added-to-c. anBasically, C++ is a great general-purpose language. But perhaps too general and feature-rich... multiple inheritance, operator overloading, manual memory management, templates, smart pointers, virtual destructors, legacy frameworks (think MFC), and I could just go on. Is there any one feature / aspect of C++ that you would like taken away, to make our lives easier as C++ developers? One feature per answer, please.

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  • Null reading in stream images? Unable to start activity ComponentInfo

    - by lasmith
    I have reviewed a lot of similar questions regarding not being able to launch an activity but they don't seem to quite match my problem. I am working on a simple black jack game but its force quitting. I suspect there is a problem with loading up the card png images I have. Stepping through the debugger it crashes right while in the resetGame() function. I'm sure I am doing something dumb. My Logcat: 10-15 20:21:43.309: E/AndroidRuntime(2863): FATAL EXCEPTION: main 10-15 20:21:43.309: E/AndroidRuntime(2863): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.smith.blackjack/com.smith.blackjack.Main}: java.lang.NullPointerException 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2059) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2084) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.ActivityThread.access$600(ActivityThread.java:130) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1195) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.os.Handler.dispatchMessage(Handler.java:99) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.os.Looper.loop(Looper.java:137) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.ActivityThread.main(ActivityThread.java:4745) 10-15 20:21:43.309: E/AndroidRuntime(2863): at java.lang.reflect.Method.invokeNative(Native Method) 10-15 20:21:43.309: E/AndroidRuntime(2863): at java.lang.reflect.Method.invoke(Method.java:511) 10-15 20:21:43.309: E/AndroidRuntime(2863): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:786) 10-15 20:21:43.309: E/AndroidRuntime(2863): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:553) 10-15 20:21:43.309: E/AndroidRuntime(2863): at dalvik.system.NativeStart.main(Native Method) 10-15 20:21:43.309: E/AndroidRuntime(2863): Caused by: java.lang.NullPointerException 10-15 20:21:43.309: E/AndroidRuntime(2863): at com.smith.blackjack.DeckOfCards.<init>(DeckOfCards.java:17) 10-15 20:21:43.309: E/AndroidRuntime(2863): at com.smith.blackjack.Main.resetGame(Main.java:98) 10-15 20:21:43.309: E/AndroidRuntime(2863): at com.smith.blackjack.Main.onCreate(Main.java:67) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.Activity.performCreate(Activity.java:5008) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1079) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2023) 10-15 20:21:43.309: E/AndroidRuntime(2863): ... 11 more My androidmanifest: <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.smith.blackjack" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="11" android:targetSdkVersion="15" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <activity android:name=".Main" android:label="@string/title_activity_main" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> Here is my Main.java package com.smith.blackjack; import android.os.Bundle; import android.app.Activity; import android.content.res.AssetManager; import android.graphics.drawable.Drawable; import java.io.IOException; import java.io.InputStream; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.ImageView; public class Main extends Activity { private ImageView dealerCard0; private ImageView dealerCard1; private ImageView dealerCard2; private ImageView dealerCard3; private ImageView playerCard0; private ImageView playerCard1; private ImageView playerCard2; private ImageView playerCard3; private ImageView imgResult; private Button btnDeal; private Button btnDraw; private Button btnHold; private DeckOfCards deckOfCards; private int[] dealerValues; private int dealerSum; private int dealerCardNumber; private int[] playerValues; private int playerSum; private int playerCardNumber; private InputStream dealerHiddenCard; private Card dealerCard; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); dealerCard0 = (ImageView) findViewById(R.id.dealerCard0); dealerCard1 = (ImageView) findViewById(R.id.dealerCard1); dealerCard2 = (ImageView) findViewById(R.id.dealerCard2); dealerCard3 = (ImageView) findViewById(R.id.dealerCard3); playerCard0 = (ImageView) findViewById(R.id.playerCard0); playerCard1 = (ImageView) findViewById(R.id.playerCard1); playerCard2 = (ImageView) findViewById(R.id.playerCard2); playerCard3 = (ImageView) findViewById(R.id.playerCard3); imgResult = (ImageView) findViewById(R.id.imgResult); btnDeal = (Button) findViewById(R.id.deal); btnDraw = (Button) findViewById(R.id.draw); btnHold = (Button) findViewById(R.id.hold); btnDeal.setOnClickListener(btnDealListener); btnDraw.setOnClickListener(btnDrawListener); btnHold.setOnClickListener(btnHoldListener); resetGame(); } private void resetGame(){ AssetManager assets = getAssets(); dealerValues = new int[4]; playerValues = new int[4]; dealerSum = 0; playerSum = 0; dealerCardNumber = 0; playerCardNumber = 0; for (int i = 0; i < 4; i++) { dealerValues[i] = 0; playerValues[i] = 0; } try { InputStream stream = assets.open("cardback.png"); // stream = assets.open("cardback.png"); Drawable cardImage = Drawable.createFromStream(stream, null); dealerCard0.setImageDrawable(cardImage); dealerCard1.setImageDrawable(cardImage); dealerCard2.setImageDrawable(cardImage); dealerCard3.setImageDrawable(cardImage); playerCard0.setImageDrawable(cardImage); playerCard1.setImageDrawable(cardImage); playerCard2.setImageDrawable(cardImage); playerCard3.setImageDrawable(cardImage); imgResult.setImageDrawable(cardImage); deckOfCards = new DeckOfCards(); deckOfCards.shuffle(); assets.close(); } catch (IOException e){ Log.e("Reset Game", "Error Loading", e); } } public OnClickListener btnDealListener = new OnClickListener() { // @Override public void onClick(View v) { try { AssetManager assets = getAssets(); InputStream stream; // first player card Card newCard; newCard = deckOfCards.dealCard(); playerValues[playerCardNumber] = newCard.faceValue; playerCardNumber++; stream = assets.open(newCard.File); Drawable cardImage = Drawable.createFromStream(stream, newCard.File); playerCard0.setImageDrawable(cardImage); assets.close(); // second player card newCard = deckOfCards.dealCard(); playerValues[playerCardNumber] = newCard.faceValue; playerCardNumber++; stream = assets.open(newCard.File); cardImage = Drawable.createFromStream(stream, newCard.File); playerCard1.setImageDrawable(cardImage); assets.close(); // first dealer card hidden newCard = deckOfCards.dealCard(); dealerCard = newCard; dealerValues[dealerCardNumber] = newCard.faceValue; dealerCardNumber++; dealerHiddenCard = assets.open(newCard.File); stream = assets.open("cardback.png"); cardImage = Drawable.createFromStream(stream, "cardback"); dealerCard0.setImageDrawable(cardImage); assets.close(); // second dealer card open newCard = deckOfCards.dealCard(); dealerValues[dealerCardNumber] = newCard.faceValue; dealerCardNumber++; stream = assets.open(newCard.File); cardImage = Drawable.createFromStream(stream, newCard.File); dealerCard1.setImageDrawable(cardImage); assets.close(); } catch (IOException e){ Log.e("Deal", "Error Loading", e); } }; }; public OnClickListener btnDrawListener = new OnClickListener() { // @Override public void onClick(View v) { try { AssetManager assets = getAssets(); InputStream stream; // get next player card Card newCard; newCard = deckOfCards.dealCard(); playerValues[playerCardNumber] = newCard.faceValue; playerCardNumber++; stream = assets.open(newCard.File); Drawable cardImage = Drawable.createFromStream(stream, newCard.File); switch (playerCardNumber){ case 3: playerCard2.setImageDrawable(cardImage); case 4: playerCard3.setImageDrawable(cardImage); } assets.close(); } catch (IOException e){ Log.e("Draw", "Error Loading", e); } }; }; public OnClickListener btnHoldListener = new OnClickListener() { // @Override public void onClick(View v) { Drawable cardImage; // evaluate player hand playerSum = evaluate(playerValues); if (playerSum > 21){ // player losses } // flip over the dealer hidden card cardImage = Drawable.createFromStream(dealerHiddenCard, dealerCard.File); Card newCard; InputStream stream; AssetManager assets = getAssets(); for (int i=2; i<4; i++){ dealerSum = evaluate(dealerValues); if (dealerSum < 16 ) { newCard = deckOfCards.dealCard(); dealerValues[dealerCardNumber] = newCard.faceValue; dealerCardNumber++; try { stream = assets.open(newCard.File); cardImage = Drawable.createFromStream(stream, newCard.File); switch (dealerCardNumber){ case 3: dealerCard2.setImageDrawable(cardImage); case 4: dealerCard3.setImageDrawable(cardImage); } assets.close(); } catch (IOException e){ Log.e("Draw", "Error Loading", e); } if (dealerSum < playerSum) { // player wins } if (dealerSum > playerSum){ // dealer wins } if (dealerSum == playerSum){ // it is a draw } } } }; }; public int evaluate (int[]values) { int sumCards = 0; for (int i = 0; i < 4; i++){ sumCards += values[i]; } if (sumCards > 21) { for (int i = 0; i < 4; i++){ if (values[i] == 11) { values[i] = 1; sumCards -= 10; continue; } } } return sumCards; } } My DeckOfCards class: package com.smith.blackjack; import java.util.Random; public class DeckOfCards { private Card [] deck; private int currentCard; private static final int NUMBER_OF_CARDS = 52; private static final Random randomNumbers = new Random(); public DeckOfCards () { deck = new Card[NUMBER_OF_CARDS]; currentCard = 0 ; for(int count = 0; count < deck.length; count++) { deck[count].faceValue = count + 1; } } public void shuffle () { currentCard = 0; for (int first = 0; first < deck.length; first ++){ int second = randomNumbers.nextInt(NUMBER_OF_CARDS); int temp = deck[first].faceValue; deck[first].faceValue=deck[second].faceValue; deck[second].faceValue = temp; } } public Card dealCard(){ Card temp = new Card(); temp.faceValue = 0; temp.File = ""; if(currentCard < deck.length) { temp.faceValue = deck[currentCard].faceValue / 4; int suit = deck[currentCard].faceValue % 4; String suitString = ""; switch (suit){ case 0: suitString = "c"; case 1: suitString = "d"; case 2: suitString = "h"; case 3: suitString = "s"; } Integer face = temp.faceValue / 4 ; String faceString = face.toString(); temp.File = faceString + suitString + ".png"; switch (temp.faceValue){ case 11: temp.faceValue = 10; case 12: temp.faceValue = 10; case 13: temp.faceValue = 10; } return temp; } else return temp; } }

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  • ACCESS 2003 Excel 2003 : VBA for opening Excel file from Access and copying a pictre from excel the

    - by Justin
    So I have an excel workbook that has a nice global map of shaperange objects. With some very simple code I can change the colors, group and ungroup collections of countries into arrays, etc...and it works pretty well. However, I would like to bring this into Access. So I could copy and paste all the shapes into an access form manually, but then they become pictures and I cannot change the colors of the countries (shaperange objects) to have the map act interactively as I can in excel. So I am thinking that I know how to use excel functions from access, and how to open excel from access. Is there a way to copy an object from excel (I know the file name and the shape name that i mean to copy everytime), and bringing it back to access to paste on a form? Atypical, I know, all my Access questions are. Thanks!

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