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  • An Interactive Console I/O Wrapper/Interceptor in C# - What is the issue?

    - by amazedsaint
    I was trying to put together an interactive Console interceptor/wrapper in C# over the weekend, by re-mixing few code samples I've found in SO and other sites. With what I've as of now, I'm unable to read back from the console reliably. Any quick pointers? public class ConsoleInterceptor { Process _interProc; public event Action<string> OutputReceivedEvent; public ConsoleInterceptor() { _interProc = new Process(); _interProc.StartInfo = new ProcessStartInfo("cmd"); InitializeInterpreter(); } public ConsoleInterceptor(string command) { _interProc = new Process(); _interProc.StartInfo = new ProcessStartInfo(command); InitializeInterpreter(); } public Process InterProc { get { return _interProc; } } private void InitializeInterpreter() { InterProc.StartInfo.RedirectStandardInput = true; InterProc.StartInfo.RedirectStandardOutput = true; InterProc.StartInfo.RedirectStandardError = true; InterProc.StartInfo.CreateNoWindow = true; InterProc.StartInfo.UseShellExecute = false; InterProc.StartInfo.WindowStyle = ProcessWindowStyle.Hidden; bool started = InterProc.Start(); Redirect(InterProc.StandardOutput); Redirect(InterProc.StandardError); } private void Redirect(StreamReader input) { new Thread((a) => { var buffer = new char[1]; while (true) { if (input.Read(buffer, 0, 1) > 0) OutputReceived(new string(buffer)); }; }).Start(); } private void OutputReceived(string text) { if (OutputReceivedEvent != null) OutputReceivedEvent(text); } public void Input(string input) { InterProc.StandardInput.WriteLine(input); InterProc.StandardInput.Flush(); } }

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  • Static Variables in Overloaded Functions

    - by BSchlinker
    I have a function which does the following: When the function is called and passed a true bool value, it sets a static bool value to true When the function is called and passed a string, if the static bool value is set to true, it will do something with that string Here is my concern -- will a static variable remain the same between two overloaded functions? If not, I can simply create a separate function designed to keep track of the bool value, but I try to keep things simple.

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  • NHibernate : delete error

    - by MadSeb
    Hi, Model: I have a model in which one Installation can contain multiple "Computer Systems". Database: The table Installations has two columns Name and Description. The table ComputerSystems has three columsn Name, Description and InstallationId. Mappings: I have the following mapping for Installation: <?xml version="1.0" encoding="utf-8"?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="myProgram.Core" namespace="myProgram"> <class name="Installation" table="Installations" lazy="true"> <id name="Id" column="Id" type="int"> <generator class="native" /> </id> <property name="Name" column="Name" type="string" not-null="true" /> <property name="Description" column="Description" type="string" /> <bag name="ComputerSystems" inverse="true" lazy="true" cascade="all-delete-orphan"> <key column="InstallationId" /> <one-to-many class="ComputerSystem" /> </bag> </class> </hibernate-mapping> I have the following mapping for ComputerSystem: <?xml version="1.0" encoding="utf-8"?> <id name="Id" column="ID" type="int"> <generator class="native" /> </id> <property name="Name" column="Name" type="string" not-null="true" /> <property name="Description" column="Description" type="string" /> <many-to-one name="Installation" column="InstallationID" cascade="save-update" not-null="true" /> Classes: The Installation class is: public class Installation { public virtual String Description { get; set; } public virtual String Name { get; set; } public virtual IList<ComputerSystem> ComputerSystems { get { if (_computerSystemItems== null) { lock (this) { if (_computerSystemItems== null) _computerSystemItems= new List<ComputerSystem>(); } } return _computerSystemItems; } set { _computerSystemItems= value; } } protected IList<ComputerSystem> _computerSystemItems; public Installation() { Description = ""; Name= ""; } } The ComputerSystem class is: public class ComputerSystem { public virtual String Name { get; set; } public virtual String Description { get; set; } public virtual Installation Installation { get; set; } } The issue is that I get an error when trying to delete an installation that contains a ComputerSystem. The error is: "deleted object would be re-saved by cascade (remove deleted object from associations)". Can anyone help ? Regards, Seb

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  • VBA: How to refer to the right worksheet

    - by stanigator
    Sub Macro1() ' ' Macro1 Macro ' ' Worksheets("Drop-down").Select n = Cells(1, 1).End(xlDown).Row For i = 1 To n ActiveSheet.Cells(i, 2).Select If Worksheets("Misc").Cells(2, i).Value <> "" Then If Worksheets("Misc").Cells(3, i).Value <> "" Then Set validationRange = Range(Worksheets("Misc").Cells(2, i), Worksheets("Misc").Cells(2, i).End(xlDown)) Else Set validationRange = Worksheets("Misc").Cells(2, i) End If With Selection.Validation .Delete .Add Type:=xlValidateList, AlertStyle:=xlValidAlertStop, Operator:= _ xlBetween, Formula1:=validationRange.Address .IgnoreBlank = True .InCellDropdown = True .InputTitle = "" .ErrorTitle = "" .InputMessage = "" .ErrorMessage = "" .ShowInput = True .ShowError = True End With End If Next i End Sub The lines after ActiveSheet.Cells(i,2).select within the for loop is not referring to the correct worksheet I want when I rechecked the settings for the validation drop-down menu. What is the easiest way of correcting this setback? Thanks in advance.

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  • Can games be considered real-time systems?

    - by harry
    I've been reading up on real-time systems and how they work etc. I was looking at the wikipedia article as well that said a game of Chess with a timer per move can be considered a real-time system because the program MUST compute a move in that time. What about other games? As we know, games generally try and run at 25+ FPS, could it be considered a soft real-time system since if it falls under 25 (I'm using 25 as a pre-defined threshold btw) it's not the end of the world, just a hit to the performance that we wanted? Also - games have events they must handle as well. The user uses the keyboard/mouse and the system must answer those events accordingly within (again) a pre-defined time, before the game is considered to have "failed". Oh, and I'm talking single-player for now to keep things simple. It sounds like games fit the soft real-time system criteria, but I'd like to know if I'm missing anything... thanks.

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  • What is the difference between the Boolean object and the Boolean data type in JavaScript?

    - by DarkLightA
    The Boolean type has two literal values: true and false. Do not confuse the primitive Boolean values true and false with the true and false values of the Boolean object. The Boolean object is a wrapper around the primitive Boolean data type. See Boolean Object for more information. What does this mean? What's the difference between the Boolean object and the Boolean data type??

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  • Replace a div content with PHP

    - by Zakaria
    hi everybody, yesterday, I posted a question about "Hom to change a DIV id with a php function" and someone found the right answer with a regular expression. The problem is that I wanted to use this answer to aplly the method on other same problems. But, as I'm very bad at regular expressions, I couldn't. So the problem is that I upload some videos with FCKEditor and put the video script in my database and the result is like that: <div id="player959093-parent" style="text-align: center;float: left;"> <div style="border-style: none; height: 160px; width: 270px; overflow: hidden; background-color: rgb(220, 220, 220); background-image: url(http://localhost/fckeditor/editor/plugins/flvPlayer/flvPlayer.gif); background-repeat:no-repeat; background-position:center;"><script src="http://localhost/fckeditor/editor/plugins/flvPlayer/swfobject.js" type="text/javascript"></script> <div id="player959093"><a href="http://www.macromedia.com/go/getflashplayer">Get the Flash Player</a> to see this player. <div id="player959093-config" style="display: none;visibility: hidden;width: 0px;height:0px;overflow: hidden;">url=/editeur/images/flash/FOO.flv width=270 height=160 loop=false play=false downloadable=false fullscreen=true displayNavigation=true displayDigits=true align=left dispPlaylist=none playlistThumbs=false</div> </div> <script type="text/javascript"> var s1 = new SWFObject("http://localhost/editeur/javascript/fckeditor/editor/plugins/flvPlayer/mediaplayer.swf","single","270","160","7"); s1.addVariable("width","270"); s1.addVariable("height","160"); s1.addVariable("autostart","false"); s1.addVariable("file","/editeur/images/flash/FOO.flv"); s1.addVariable("repeat","false"); s1.addVariable("image",""); s1.addVariable("showdownload","false"); s1.addVariable("link","/editeur/images/flash/FOO.flv"); s1.addParam("allowfullscreen","true"); s1.addVariable("showdigits","true"); s1.addVariable("shownavigation","true"); s1.addVariable("logo",""); s1.write("player959093"); </script></div> </div> When I echo this content once in my PHP page, It works great. More than once, the videos doesn't appear. Which is obvious because of the unique ID. As you can see, the content has these ids: div id="player959093-parent" div id="player959093" div id="player959093-config s1.write("player959093"); So my question is: Is there a function that can replace the string "player959093" or concatenate it with some other string to resolve the display problem? Thank you very much, Regards.

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  • Why .NET Boolean has TrueLiteral and TrueString?

    - by user309937
    Why in Boolean type there are two fields with the same value? internal const int True = 1; internal const int False = 0; internal const string TrueLiteral = "True"; internal const string FalseLiteral = "False"; and public static readonly string TrueString; public static readonly string FalseString; static Boolean() { TrueString = "True"; FalseString = "False"; } in reflector generated code, methods don't use those strings but: public string ToString(IFormatProvider provider) { if (!this) { return "False"; } return "True"; } would't it be better to use those const values?

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  • What Are Basic Tools For A New Project?

    - by Morgan Cheng
    For a long time, I thought that to start a new project we only need 3 basic tools. 1) A Build System (e.g. Maven & CruiseControl) 2) A Version Control System (e.g. CVS & SVN & GIT) 3) A Bug Tracking System (e.g. Bugzilla) Yesterday, a senior guy told me that we need at least one thing more. That is KPI(Key Performance Index). Without KPI, it is impossible to measure whether the project is progressing well or not. KPI is kind of SOFT tool compared to Maven/SVN/Bugzilla. I believe since I missed SOFT tools, there must be some other kind of tools I missed. So, anybody get some ideas what other basic tools necessary for a new project?

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  • How to make jquery hover event fire repeatedly.

    - by clinthorner
    I have a infinite carousel that I want to move when I hover over the next and previous buttons. Right now hover only fires this once. I want the carousel to continue moving while the mouse is within the next or previous buttons. Any Suggestions? jQuery.fn.carousel = function(previous, next, options){ var sliderList = jQuery(this).children()[0]; if (sliderList) { var increment = jQuery(sliderList).children().outerWidth("true"), elmnts = jQuery(sliderList).children(), numElmts = elmnts.length, sizeFirstElmnt = increment, shownInViewport = Math.round(jQuery(this).width() / sizeFirstElmnt), firstElementOnViewPort = 1, isAnimating = false; for (i = 0; i < shownInViewport; i++) { jQuery(sliderList).css('width',(numElmts+shownInViewport)*increment + increment + "px"); jQuery(sliderList).append(jQuery(elmnts[i]).clone()); } jQuery(previous).hover(function(event){ if (!isAnimating) { if (firstElementOnViewPort == 1) { jQuery(sliderList).css('left', "-" + numElmts * sizeFirstElmnt + "px"); firstElementOnViewPort = numElmts; } else { firstElementOnViewPort--; } jQuery(sliderList).animate({ left: "+=" + increment, y: 0, queue: true }, "swing", function(){isAnimating = false;}); isAnimating = true; } }); jQuery(next).hover(function(event){ if (!isAnimating) { if (firstElementOnViewPort > numElmts) { firstElementOnViewPort = 2; jQuery(sliderList).css('left', "0px"); } else { firstElementOnViewPort++; } jQuery(sliderList).animate({ left: "-=" + increment, y: 0, queue: true }, "swing", function(){isAnimating = false;}); isAnimating = true; } }); } };

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  • What am I missing in this ASP.NET XSS Security Helper class?

    - by smartcaveman
    I need a generic method for preventing XSS attacks in ASP.NET. The approach I came up with is a ValidateRequest method that evaluates the HttpRequest for any potential issues, and if issues are found, redirect the user to the same page, but in a away that is not threatening to the application. (Source code below) While I know this method will prevent most XSS attacks, I am not certain that I am adequately preventing all possible attacks while also minimizing false positives. So, what is the most effective way to adequately prevent all possible attacks, while minimizing false positives? Are there changes I should make to the helper class below, or is there an alternative approach or third party library that offers something more convincing? public static class XssSecurity { public const string PotentialXssAttackExpression = "(http(s)*(%3a|:))|(ftp(s)*(%3a|:))|(javascript)|(alert)|(((\\%3C) <)[^\n]+((\\%3E) >))"; private static readonly Regex PotentialXssAttackRegex = new Regex(PotentialXssAttackExpression, RegexOptions.IgnoreCase); public static bool IsPotentialXssAttack(this HttpRequest request) { if(request != null) { string query = request.QueryString.ToString(); if(!string.IsNullOrEmpty(query) && PotentialXssAttackRegex.IsMatch(query)) return true; if(request.HttpMethod.Equals("post", StringComparison.InvariantCultureIgnoreCase)) { string form = request.Form.ToString(); if (!string.IsNullOrEmpty(form) && PotentialXssAttackRegex.IsMatch(form)) return true; } if(request.Cookies.Count > 0) { foreach(HttpCookie cookie in request.Cookies) { if(PotentialXssAttackRegex.IsMatch(cookie.Value)) { return true; } } } } return false; } public static void ValidateRequest(this HttpContext context, string redirectToPath = null) { if(context == null || !context.Request.IsPotentialXssAttack()) return; // expire all cookies foreach(HttpCookie cookie in context.Request.Cookies) { cookie.Expires = DateTime.Now.Subtract(TimeSpan.FromDays(1)); context.Response.Cookies.Set(cookie); } // redirect to safe path bool redirected = false; if(redirectToPath != null) { try { context.Response.Redirect(redirectToPath,true); redirected = true; } catch { redirected = false; } } if (redirected) return; string safeUrl = context.Request.Url.AbsolutePath.Replace(context.Request.Url.Query, string.Empty); context.Response.Redirect(safeUrl,true); } }

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  • How do I add a trailing slash for Django MPTT-based categorization app?

    - by Patrick Beeson
    I'm using Django-MPTT to develop a categorization app for my Django project. But I can't seem to get the regex pattern for adding a trailing slash that doesn't also break on child categories. Here's an example URL: http://mydjangoapp.com/categories/parentcat/childcat/ I'd like to be able to use http://mydjangoapp.com/categories/parentcat and have it redirect to the trailing slash version. The same should apply to http://mydjangoapp.com/categories/parentcat/childcat (it should redirect to http://mydjangoapp.com/categories/parentcat/childcat/). Here's my urls.py: from django.conf.urls.defaults import patterns, include, url from django.views.decorators.cache import cache_page from storefront.categories.models import Category from storefront.categories.views import SimpleCategoryView urlpatterns = patterns('', url(r'^(?P<full_slug>[-\w/]+)', cache_page(SimpleCategoryView.as_view(), 60 * 15), name='category_view'), ) And here is my view: from django.core.exceptions import ImproperlyConfigured from django.core.urlresolvers import reverse from django.views.generic import TemplateView, DetailView from django.views.generic.detail import SingleObjectTemplateResponseMixin, SingleObjectMixin from django.utils.translation import ugettext as _ from django.contrib.syndication.views import Feed from storefront.categories.models import Category class SimpleCategoryView(TemplateView): def get_category(self): return Category.objects.get(full_slug=self.kwargs['full_slug']) def get_context_data(self, **kwargs): context = super(SimpleCategoryView, self).get_context_data(**kwargs) context["category"] = self.get_category() return context def get_template_names(self): if self.get_category().template_name: return [self.get_category().template_name] else: return ['categories/category_detail.html'] And finally, my model: from django.db import models from mptt.models import MPTTModel from mptt.fields import TreeForeignKey class CategoryManager(models.Manager): def get(self, **kwargs): defaults = {} defaults.update(kwargs) if 'full_slug' in defaults: if defaults['full_slug'] and defaults['full_slug'][-1] != "/": defaults['full_slug'] += "/" return super(CategoryManager, self).get(**defaults) class Category(MPTTModel): title = models.CharField(max_length=255) description = models.TextField(blank=True, help_text='Please use <a href="http://daringfireball.net/projects/markdown/syntax">Markdown syntax</a> for all text-formatting and links. No HTML is allowed.') slug = models.SlugField(help_text='Prepopulates from title field.') full_slug = models.CharField(max_length=255, blank=True) template_name = models.CharField(max_length=70, blank=True, help_text="Example: 'categories/category_parent.html'. If this isn't provided, the system will use 'categories/category_detail.html'. Use 'categories/category_parent.html' for all parent categories and 'categories/category_child.html' for all child categories.") parent = TreeForeignKey('self', null=True, blank=True, related_name='children') objects = CategoryManager() class Meta: verbose_name = 'category' verbose_name_plural = 'categories' def save(self, *args, **kwargs): orig_full_slug = self.full_slug if self.parent: self.full_slug = "%s%s/" % (self.parent.full_slug, self.slug) else: self.full_slug = "%s/" % self.slug obj = super(Category, self).save(*args, **kwargs) if orig_full_slug != self.full_slug: for child in self.get_children(): child.save() return obj def available_product_set(self): """ Returns available, prioritized products for a category """ from storefront.apparel.models import Product return self.product_set.filter(is_available=True).order_by('-priority') def __unicode__(self): return "%s (%s)" % (self.title, self.full_slug) def get_absolute_url(self): return '/categories/%s' % (self.full_slug)

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  • Disable button after submit

    - by Chris Philpotts
    I'm trying to disable a button when a user submits a payment form and the code to post the form is causing a double post in firefox. This problem does not occur when the code is removed, and does not occur in any browser other than firefox. Any idea how to prevent the double post here? System.Text.StringBuilder sb = new StringBuilder(); sb.Append("if (typeof(Page_ClientValidate) == 'function') { "); sb.Append("if (Page_ClientValidate() == false) { return false; }} "); sb.Append("this.value = 'Please wait...';"); sb.Append("this.disabled = true;"); sb.Append(Page.GetPostBackEventReference(btnSubmit )); sb.Append(";"); btnSubmit.Attributes.Add("onclick", sb.ToString()); it's the sb.Append(Page.GetPostBackEventReference(btnSubmit )) line that's causing the issue Thanks EDIT: Here's the c# of the button: <asp:Button ID="cmdSubmit" runat="server" Text="Submit" /> here's the html This code posts twice (and disables the submit button and verifies input): <input type="submit" name="ctl00$MainContent$cmdSubmit" value="Submit" onclick="if (typeof(Page_ClientValidate) == 'function') { if (Page_ClientValidate() == false) { return false; }} this.value = 'Please wait...';this.disabled = true;document.getElementById('ctl00_MainContent_cmdBack').disabled = true;__doPostBack('ctl00$MainContent$cmdSubmit','');" id="ctl00_MainContent_cmdSubmit" /> This code posts twice (but doesn’t disable the submit button): <input type="submit" name="ctl00$MainContent$cmdSubmit" value="Submit" onclick="__doPostBack('ctl00$MainContent$cmdSubmit','');" id="ctl00_MainContent_cmdSubmit" /> This code posts once (but doesn’t verify the user input and doesn’t disable the submit button): <input type="submit" name="ctl00$MainContent$cmdSubmit" value="Submit" id="ctl00_MainContent_cmdSubmit" /> This code posts once (but doesn’t disable submit button): <input type="submit" name="ctl00$MainContent$cmdSubmit" value="Submit" onclick="javascript:WebForm_DoPostBackWithOptions(new WebForm_PostBackOptions(&quot;ctl00$MainContent$cmdSubmit&quot;, &quot;&quot;, true, &quot;&quot;, &quot;&quot;, false, false))" id="ctl00_MainContent_cmdSubmit" /> This code doesn’t post at all: <input type="submit" name="ctl00$MainContent$cmdSubmit" value="Submit" onclick="this.disabled = true;WebForm_DoPostBackWithOptions(new WebForm_PostBackOptions(&quot;ctl00$MainContent$cmdSubmit&quot;, &quot;&quot;, true, &quot;&quot;, &quot;&quot;, false, false))" id="ctl00_MainContent_cmdSubmit" /> Obviously it’s the disabling of the submit button that’s posing the problem. Do you have any ideas how we can disable the submit to avoid multiple clicking?

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  • Toottip data issue in jquery flot

    - by Muhammad
    I am using Jquery plot.Every thing is working except tooltip data. Total data shown on a line is 190 which is equal to total published PLUS total unpublished.Total Published is 51 which is shown in tooltip.Now the other portion of tooltip shows 190 instead of 190-51 = 139 here is my code var options1 = { series: {stack: stack, lines: { show: lines, fill: false, steps: steps }, bars: { show: bars, barWidth: 0.4 }, points: { show: true} }, grid: { hoverable: true //IMPORTANT! this is needed for tooltip to work }, tooltip: true, tooltipOpts: { content: "%s : %y", shifts: { x: -60, y: 25 } }, legend:{'position':'ne','show':true,'margin':[-3, -20],'backgroundOpacity':0.1, 'noColumns': 4, 'container': null}, xaxis: {ticks: dest4 ,}, }; what i should do with this line to show exact data content: "%s : %y",

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  • jquery-infinite-carousel - jump 3 items instead of one

    - by Rob B
    Successfully used jquery-infinite-carousel in the past but for my current project I need it to loop forever AND also jump 3 items at a time. Example of how it works jumping 1 at a time here. jQuery.fn.carousel = function(previous, next, options){ var sliderList = jQuery(this).children()[0]; if (sliderList) { var increment = jQuery(sliderList).children().outerWidth("true"), elmnts = jQuery(sliderList).children(), numElmts = elmnts.length, sizeFirstElmnt = increment, shownInViewport = Math.round(jQuery(this).width() / sizeFirstElmnt), firstElementOnViewPort = 1, isAnimating = false; //console.log("increment = " + increment); //console.log("numElmts = " + numElmts); //console.log("shownInViewport = " + shownInViewport); for (i = 0; i < shownInViewport; i++) { jQuery(sliderList).css('width',(numElmts+shownInViewport)*increment + increment + "px"); jQuery(sliderList).append(jQuery(elmnts[i]).clone()); } jQuery(previous).click(function(event){ if (!isAnimating) { if (firstElementOnViewPort == 1) { jQuery(sliderList).css('left', "-" + numElmts * sizeFirstElmnt + "px"); firstElementOnViewPort = numElmts; console.log("firstElementOnViewPort = " + firstElementOnViewPort); } else { firstElementOnViewPort--; } jQuery(sliderList).animate({ left: "+=" + increment, y: 0, queue: true }, "swing", function(){isAnimating = false;}); isAnimating = true; } }); jQuery(next).click(function(event){ if (!isAnimating) { if (firstElementOnViewPort > numElmts) { firstElementOnViewPort = 2; jQuery(sliderList).css('left', "0px"); } else { firstElementOnViewPort++; } jQuery(sliderList).animate({ left: "-=" + (increment), y: 0, queue: true }, "swing", function(){isAnimating = false;}); isAnimating = true; } }); } };

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  • PHP & cUrl - POST problems in while loop.

    - by Max Hoff
    I have a while loop, with cUrl inside. (I can't use curl_multi for various reasons.) The problem is that cUrl seems to save the data it POSTS after each loop traversal. For instance, if parameter X is One the first loop through, and if it's Two the second loop through, cUrl posts: "One,Two". It should just POST "Two".(This is despite closing and unsetting the curl handle.) Here's a simplified version of the code (with unecessary info stripped out): while(true){ // code to form the $url. this code is local to the loop. so the variables should be "erased" and made new for each loop through. $ch = curl_init(); $userAgent = 'Googlebot/2.1 (http://www.googlebot.com/bot.html)'; curl_setopt($ch,CURLOPT_USERAGENT, $userAgent); curl_setopt($ch,CURLOPT_URL,$url); curl_setopt($ch,CURLOPT_POST,count($fields)); curl_setopt($ch,CURLOPT_POSTFIELDS,$fields_string); curl_setopt($ch, CURLOPT_FAILONERROR, true); curl_setopt($ch, CURLOPT_FOLLOWLOCATION, true); curl_setopt($ch, CURLOPT_AUTOREFERER, true); curl_setopt($ch, CURLOPT_RETURNTRANSFER,true); curl_setopt($ch, CURLOPT_TIMEOUT, 10); $html = curl_exec($ch); curl_close($ch); unset($ch); $dom = new DOMDocument(); @$dom->loadHTML($html); $xpath = new DOMXPath($dom); $resultTable = $xpath->evaluate("/html/body//table"); // $resultTable is 20 the first time through the loop, and 0 everytime thereafter becauset he POSTing doesn't work right with the "saved" parameters. What am I doing wrong here?

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  • Why my events aren't registered after postback?

    - by lucian.jp
    I have a problem where I have a page with a checkbox : <asp:CheckBox runat="server" ID="chkSelectAll" OnCheckedChanged="chkSelectAll_CheckedChanged" EnableViewState="true" Text='<%# CommonFunctions.GetText(Page, "CreateTask", "chkSelectAll.text") %>' AutoPostBack="true" /> First I had the problem that when the event was raised the checkbox wasn't keeping the checked property value. This is still strange because nowhere in the application we set the EnableViewState to false and by default it should be true. Well this behavior was fixed by puting EnableViewState="true". So now, I have a checkbox that when I first load the page, wworks correctly. I check the box, the event is raised Checked property valu is good and the method is executed. Postback completes and renders the page. I check the box back to false, the event is not triggered and the page is reloaded with the previous data but the Checked Property stays at true. So after the first postback I seem to loose behavior of event and ViewState. We suspect the fact that we move dynamically the controls in the page (See answer here) But this suspicion doesn't explain why everything works perfectly after the first load and stops working after first PostBack. EDIT CODE SAMPLE I created a test project where you can experience my problem. At load if you check any checkbox both raise their respective event. After postback only the second raise both events. I seem to have a problem when I register the events after moving control.

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  • Finds in Rails 3 and ActiveRelation

    - by TheDelChop
    Guys, I'm trying to understand the new arel engine in Rails 3 and I've got a question. I've got two models, User and Task class User < ActiveRecord::Base has_many :tasks end class Task < ActiveRecord::Base belongs_to :user end here is my routes to imply the relation: resources :users do resources :tasks end and here is my Tasks controller: class TasksController < ApplicationController before_filter :load_user def new @task = @user.tasks.new end private def load_user @user = User.where(:id => params[:user_id]) end end Problem is, I get the following error when I try to invoke the new action: NoMethodError: undefined method `tasks' for #<ActiveRecord::Relation:0x3dc2488> I am sure my problem is with the new arel engine, does anybody understand what I'm doing wrong? Sorry guys, here is my schema.db file: ActiveRecord::Schema.define(:version => 20100525021007) do create_table "tasks", :force => true do |t| t.string "name" t.integer "estimated_time" t.datetime "created_at" t.datetime "updated_at" t.integer "user_id" end create_table "users", :force => true do |t| t.string "email", :default => "", :null => false t.string "encrypted_password", :limit => 128, :default => "", :null => false t.string "password_salt", :default => "", :null => false t.string "reset_password_token" t.string "remember_token" t.datetime "remember_created_at" t.integer "sign_in_count", :default => 0 t.datetime "current_sign_in_at" t.datetime "last_sign_in_at" t.string "current_sign_in_ip" t.string "last_sign_in_ip" t.datetime "created_at" t.datetime "updated_at" t.string "username" end add_index "users", ["email"], :name => "index_users_on_email", :unique => true add_index "users", ["reset_password_token"], :name => "index_users_on_reset_password_token", :unique => true add_index "users", ["username"], :name => "index_users_on_username", :unique => true end Thank you, Joe

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  • Dynamically creating page definitions in Cherrypy

    - by Hugh
    Hi, I've been looking around the CherryPy documentation, but can't quite get my head around what I want to do. I suspect it might be more of a Python thing than a CherryPy thing... My current class looks something like this: import managerUtils class WebManager: def A(self, **kwds): return managerUtils.runAction("A", kwds) A.enabled = True def B(self, **kwds): return managerUtils.runAction("B", kwds) B.enabled = True def C(self, **kwds): return managerUtils.runAction("C", kwds) C.enabled = True Obviously there's a lot of repetition in here. in managerUtils.py, I have a dict that's something like: actions = {'A': functionToRunForA, 'B': functionToRunForB, 'C': functionToRunForC} Okay, so that's a slightly simplistic view of it, but I'm sure you get the idea. I want to be able to do something like: import managerUtils class WebManager: def __init__(self): for action in managerUtils.actions: f = registerFunction(action) f.enabled = True Any ideas of how to do this?

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  • PHP image resize and rounded image corners dynamically

    - by Dan
    I'm working of a script that dynamically ads rounded edges to an image then crops it down to a certain size. At the moment the script ads the rounded edges to the picture but i cannot get it so the original image is resized to fit within the dimensons of the final outputted image (140px x 120px) The problem is that the orginal uploaded image depending on it's orginal dimensions change the size it is in the final PNG { $image_file = $_FILES['image']['tmp_name']; $corner_radius = isset($_GET['radius']) ? $_GET['radius'] : 20; // The default corner radius is set to 20px $topleft = (isset($_GET['topleft']) and $_GET['topleft'] == "no") ? false : true; // Top-left rounded corner is shown by default $bottomleft = (isset($_GET['bottomleft']) and $_GET['bottomleft'] == "no") ? false : true; // Bottom-left rounded corner is shown by default $bottomright = (isset($_GET['bottomright']) and $_GET['bottomright'] == "no") ? false : true; // Bottom-right rounded corner is shown by default $topright = (isset($_GET['topright']) and $_GET['topright'] == "no") ? false : true; // Top-right rounded corner is shown by default $imagetype=$_FILES['image']['type']; $endsize=$corner_radius; $startsize=$endsize*3-1; $arcsize=$startsize*2+1; if (($imagetype=='image/jpeg') or ($imagetype=='jpg')) { $image = imagecreatefromjpeg($image_file); } else { if (($imagetype=='GIF') or ($imagetype=='gif')) { $image = imagecreatefromgif($image_file); } else { $image = imagecreatefrompng($image_file); } } $forecolor ='#ffffff'; $size = getimagesize($image_file); // Top-left corner $background = imagecreatetruecolor($size[0],$size[1]); imagecopymerge($background, $image, 0, 0, 0, 0, $size[0], $size[1], 100); $startx=$size[0]*2-1; $starty=$size[1]*2-1; $im_temp = imagecreatetruecolor($startx,$starty); imagecopyresampled($im_temp, $background, 0, 0, 0, 0, $startx, $starty, $size[0], $size[1]); $bg = imagecolorallocate($im_temp, 255,255,255); $fg = imagecolorallocate($im_temp, 255,255,255); if ($topleft == true) { if(!imagearc($im_temp, $startsize, $startsize, $arcsize, $arcsize, 180,270,$bg))echo "nope"; imagefilltoborder($im_temp,0,0,$bg,$bg); } // Bottom-left corner // Top-right corner if ($topright == true) { imagearc($im_temp, $startx-$startsize, $startsize,$arcsize, $arcsize, 270,360,$bg); imagefilltoborder($im_temp,$startx,0,$bg,$bg); } $image = imagecreatetruecolor(140,120); imagecopyresampled($image, $im_temp, 0, 0, 0, 0, $size[0],$size[1],$starty+1310,$startx+1500); // Output final image if(!imagepng($image,'hello.png')) echo "boo"; if(!imagedestroy($image)) echo "2"; if(!imagedestroy($background)) echo "3"; if(!imagedestroy($im_temp)) echo "4"; } EDIT: My question is how to get the orginal image reized so it fits into the 140 x 120 image that is processed with the rounded edges?

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  • Finding Palindromes in an Array

    - by Jack L.
    For this assignemnt, I think that I got it right, but when I submit it online, it doesn't list it as correct even though I checked with Eclipse. The prompt: Write a method isPalindrome that accepts an array of Strings as its argument and returns true if that array is a palindrome (if it reads the same forwards as backwards) and /false if not. For example, the array {"alpha", "beta", "gamma", "delta", "gamma", "beta", "alpha"} is a palindrome, so passing that array to your method would return true. Arrays with zero or one element are considered to be palindromes. My code: public static void main(String[] args) { String[] input = new String[6]; //{"aay", "bee", "cee", "cee", "bee", "aay"} Should return true input[0] = "aay"; input[1] = "bee"; input[2] = "cee"; input[3] = "cee"; input[4] = "bee"; input[5] = "aay"; System.out.println(isPalindrome(input)); } public static boolean isPalindrome(String[] input) { for (int i=0; i<input.length; i++) { // Checks each element if (input[i] != input[input.length-1-i]){ return false; // If a single instance of non-symmetry } } return true; // If symmetrical, only one element, or zero elements } As an example, {"aay", "bee", "cee", "cee", "bee", "aay"} returns true in Eclipse, but Practice-It! says it returns false. What is going on?

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  • LinearLayout as custom button, OnClickListener never called

    - by ohra
    I've been using the common Android Button with both icon (drawableTop) and text. It works really poorly if you want to have a non-standard size button, so I decided to make a custom button with a LinearLayout having the following layout: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" style="@style/ButtonHoloDark" android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="center" android:clickable="true" android:focusable="true" android:orientation="vertical" > <ImageView android:id="@+id/buttonIcon" android:layout_width="fill_parent" android:layout_height="wrap_content" android:duplicateParentState="true" /> <TextView android:id="@+id/buttonText" android:layout_width="fill_parent" android:layout_height="wrap_content" android:duplicateParentState="true" android:gravity="center" android:textColor="@color/white" /> </LinearLayout> The layout is used by a custom class: public class CustomIconButton extends LinearLayout { public CustomIconButton(Context context, AttributeSet attrs) { super(context, attrs); setAttributes(context, attrs); LayoutInflater.from(context).inflate(R.layout.custom_icon_button, this, true); } ... But when I set an OnClickListener on my button in its parent layout it never gets called. I can only receive clicks if a set the listener to the ImageView and/or TextView. This leads to two possible effects when the button is clicked: The click is inside the ImageView or the TextView. The click is registered ok, but the buttons state drawable doesn't change i.e. it doesn't appear depressed. The click is inside the "empty area" of the button. The click is not registered, but the state drawable works ok. Neither of these is feasible. I've played around with the following attributes on the LinearLayout or its children, but none really seem to have any effect whether true or false: duplicateParentState clickable focusable There doesn't seem to be any reasonable way to get the LinearLayout parent receive clicks instead of its children. I've seen some possible solutions overriding dispatchTouchEvent or onInterceptTouchEvent on the custom component itself, but that really seems like a big mess if I have to start analyzing touch events to identify proper clicks. So OnClickListener on a LinearLayout with children = no go?

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  • foreignkey problem

    - by realshadow
    Hey, Imagine you have this model: class Category(models.Model): node_id = models.IntegerField(primary_key = True) type_id = models.IntegerField(max_length = 20) parent_id = models.IntegerField(max_length = 20) sort_order = models.IntegerField(max_length = 20) name = models.CharField(max_length = 45) lft = models.IntegerField(max_length = 20) rgt = models.IntegerField(max_length = 20) depth = models.IntegerField(max_length = 20) added_on = models.DateTimeField(auto_now = True) updated_on = models.DateTimeField(auto_now = True) status = models.IntegerField(max_length = 20) node = models.ForeignKey(Category_info, verbose_name = 'Category_info', to_field = 'node_id' The important part is the foreignkey. When I try: Category.objects.filter(type_id = 15, parent_id = offset, status = 1) I get an error that get returned more than category, which is fine, because it is supposed to return more than one. But I want to filter the results trough another field, which would be type id (from the second Model) Here it is: class Category_info(models.Model): objtree_label_id = models.AutoField(primary_key = True) node_id = models.IntegerField(unique = True) language_id = models.IntegerField() label = models.CharField(max_length = 255) type_id = models.IntegerField() The type_id can be any number from 1 - 5. I am desparately trying to get only one result where the type_id would be number 1. Here is what I want in sql: SELECT c.*, ci.* FROM category c JOIN category_info ci ON (c.node_id = ci.node_id) WHERE c.type_id = 15 AND c.parent_id = 50 AND ci.type_id = 1 Any help is GREATLY appreciated. Regards

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  • wglCreateContext in C# failing but not in managed C++

    - by SeeR
    I'm trying to use opengl in C#. I have following code which fails with error 2000 ERROR_INVALID_PIXEL_FORMAT First definitions: [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true, ExactSpelling = true)] public static extern IntPtr GetDC(IntPtr hWnd); [StructLayout(LayoutKind.Sequential)] public struct PIXELFORMATDESCRIPTOR { public void Init() { nSize = (ushort) Marshal.SizeOf(typeof (PIXELFORMATDESCRIPTOR)); nVersion = 1; dwFlags = PFD_FLAGS.PFD_DRAW_TO_WINDOW | PFD_FLAGS.PFD_SUPPORT_OPENGL | PFD_FLAGS.PFD_DOUBLEBUFFER | PFD_FLAGS.PFD_SUPPORT_COMPOSITION; iPixelType = PFD_PIXEL_TYPE.PFD_TYPE_RGBA; cColorBits = 24; cRedBits = cRedShift = cGreenBits = cGreenShift = cBlueBits = cBlueShift = 0; cAlphaBits = cAlphaShift = 0; cAccumBits = cAccumRedBits = cAccumGreenBits = cAccumBlueBits = cAccumAlphaBits = 0; cDepthBits = 32; cStencilBits = cAuxBuffers = 0; iLayerType = PFD_LAYER_TYPES.PFD_MAIN_PLANE; bReserved = 0; dwLayerMask = dwVisibleMask = dwDamageMask = 0; } ushort nSize; ushort nVersion; PFD_FLAGS dwFlags; PFD_PIXEL_TYPE iPixelType; byte cColorBits; byte cRedBits; byte cRedShift; byte cGreenBits; byte cGreenShift; byte cBlueBits; byte cBlueShift; byte cAlphaBits; byte cAlphaShift; byte cAccumBits; byte cAccumRedBits; byte cAccumGreenBits; byte cAccumBlueBits; byte cAccumAlphaBits; byte cDepthBits; byte cStencilBits; byte cAuxBuffers; PFD_LAYER_TYPES iLayerType; byte bReserved; uint dwLayerMask; uint dwVisibleMask; uint dwDamageMask; } [Flags] public enum PFD_FLAGS : uint { PFD_DOUBLEBUFFER = 0x00000001, PFD_STEREO = 0x00000002, PFD_DRAW_TO_WINDOW = 0x00000004, PFD_DRAW_TO_BITMAP = 0x00000008, PFD_SUPPORT_GDI = 0x00000010, PFD_SUPPORT_OPENGL = 0x00000020, PFD_GENERIC_FORMAT = 0x00000040, PFD_NEED_PALETTE = 0x00000080, PFD_NEED_SYSTEM_PALETTE = 0x00000100, PFD_SWAP_EXCHANGE = 0x00000200, PFD_SWAP_COPY = 0x00000400, PFD_SWAP_LAYER_BUFFERS = 0x00000800, PFD_GENERIC_ACCELERATED = 0x00001000, PFD_SUPPORT_DIRECTDRAW = 0x00002000, PFD_DIRECT3D_ACCELERATED = 0x00004000, PFD_SUPPORT_COMPOSITION = 0x00008000, PFD_DEPTH_DONTCARE = 0x20000000, PFD_DOUBLEBUFFER_DONTCARE = 0x40000000, PFD_STEREO_DONTCARE = 0x80000000 } public enum PFD_LAYER_TYPES : byte { PFD_MAIN_PLANE = 0, PFD_OVERLAY_PLANE = 1, PFD_UNDERLAY_PLANE = 255 } public enum PFD_PIXEL_TYPE : byte { PFD_TYPE_RGBA = 0, PFD_TYPE_COLORINDEX = 1 } [DllImport("gdi32.dll", CharSet = CharSet.Auto, SetLastError = true, ExactSpelling = true)] public static extern int ChoosePixelFormat(IntPtr hdc, [In] ref PIXELFORMATDESCRIPTOR ppfd); [DllImport("gdi32.dll", CharSet = CharSet.Auto, SetLastError = true, ExactSpelling = true)] public static extern bool SetPixelFormat(IntPtr hdc, int iPixelFormat, ref PIXELFORMATDESCRIPTOR ppfd); [DllImport("opengl32.dll", CharSet = CharSet.Auto, SetLastError = true, ExactSpelling = true)] public static extern IntPtr wglCreateContext(IntPtr hDC); And now the code that fails: IntPtr dc = Win.GetDC(hwnd); var pixelformatdescriptor = new GL.PIXELFORMATDESCRIPTOR(); pixelformatdescriptor.Init(); var pixelFormat = GL.ChoosePixelFormat(dc, ref pixelformatdescriptor); if(!GL.SetPixelFormat(dc, pixelFormat, ref pixelformatdescriptor)) throw new Win32Exception(Marshal.GetLastWin32Error()); IntPtr hglrc; if((hglrc = GL.wglCreateContext(dc)) == IntPtr.Zero) throw new Win32Exception(Marshal.GetLastWin32Error()); //<----- here I have exception the same code in managed C++ is working HDC dc = GetDC(hWnd); PIXELFORMATDESCRIPTOR pf; pf.nSize = sizeof(PIXELFORMATDESCRIPTOR); pf.nVersion = 1; pf.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER | PFD_SUPPORT_COMPOSITION; pf.cColorBits = 24; pf.cRedBits = pf.cRedShift = pf.cGreenBits = pf.cGreenShift = pf.cBlueBits = pf.cBlueShift = 0; pf.cAlphaBits = pf.cAlphaShift = 0; pf.cAccumBits = pf.cAccumRedBits = pf.cAccumGreenBits = pf.cAccumBlueBits = pf.cAccumAlphaBits = 0; pf.cDepthBits = 32; pf.cStencilBits = pf.cAuxBuffers = 0; pf.iLayerType = PFD_MAIN_PLANE; pf.bReserved = 0; pf.dwLayerMask = pf.dwVisibleMask = pf.dwDamageMask = 0; int ipf = ChoosePixelFormat(dc, &pf); SetPixelFormat(dc, ipf, &pf); HGLRC hglrc = wglCreateContext(dc); I've tried it on VIsta 64-bit with ATI graphic card and on Windows XP 32-bit with Nvidia with the same result in both cases. Also I want to mention that I don't want to use any already written framework for it. Can anyone show me where is the bug in C# code that is causing the exception?

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  • pysvn client.log() returning empty dictionary

    - by nashr rafeeg
    i have the following script that i am using to get the log messages from svn import pysvn class svncheck(): def __init__(self, svn_root="http://10.11.25.3/svn/Moodle/modules", svn_user=None, svn_password=None): self.user = svn_user self.password = svn_password self.root = svn_root def diffrence(self): client = pysvn.Client() client.commit_info_style = 1 client.callback_notify = self.notify client.callback_get_login = self.credentials log = client.log( self.root, revision_start=pysvn.Revision( pysvn.opt_revision_kind.number, 0), revision_end=pysvn.Revision( pysvn.opt_revision_kind.number, 5829), discover_changed_paths=True, strict_node_history=True, limit=0, include_merged_revisions=False, ) print log def notify( event_dict ): print event_dict return def credentials(realm, username, may_save): return True, self.user, self.password, True s = svncheck() s.diffrence() when i run this script its returning a empty dictionary object [<PysvnLog ''>, <PysvnLog ''>, <PysvnLog ''>,.. any idea what i am doing wrong here ? i am using pysvn version 1.7.2 built again svn version 1.6.5 cheers Nash

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