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  • DatagridView Background does not refresh. Traces left behind.

    - by Curchy
    I have a DataGridView bound on a generic list, in .NET 3.5. When this grid is resized, there is a residual traces that is left behind on the background of the grid where there is no items. This only occurs where there is some columns that have the WrapMode attribute set to True. It seems that only the content that is wrapped is not refreshed on the background of the grid. Anybody have a workaround or a resolution for this problem?

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  • Java: how to read BufferedReader faster

    - by Cata
    Hello, I want to optimize this code: InputStream is = rp.getEntity().getContent(); BufferedReader reader = new BufferedReader(new InputStreamReader(is)); String text = ""; String aux = ""; while ((aux = reader.readLine()) != null) { text += aux; } The thing is that i don't know how to read the content of the bufferedreader and copy it in a String faster than what I have above. I need to spend as little time as possible. Thank you

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  • HTML footer problem

    - by Sir Psycho
    Hello Is it possible to create a footer div that sits at the bottom of a site regardless of how much information is present in the middle? Currently the div I have is positioned depending on how much content i have in the body. See also: http://stackoverflow.com/questions/42294/how-do-you-get-the-footer-to-stay-at-the-bottom-of-a-web-page

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  • Log4j: Issues about the FallbackErrorHandler

    - by rdogpink
    I am working on a client-server-application and wanted to implement a flexible Loggingframework, so I chose log4j, which doesn´t really evolve anymore, but it is still handy framework. Because the Logging happens along the network, i wanted a solution for the case, that the network drive isn´t available, so the Logger has to change its destination file(s). Now I wanted to use the FallbackErrorHandler (configured with a XML-File) from the Log4j-library and the implementation worked: When my network drive isn´t available, it switches to a local Logfile, so no logging should be lost. But I headded two problems since yesterday and couldn´t figure or find out, how to solve it. No return to initial Logging Configuration: When the network drive is on again and the Logger could write to the old destinations, log4j still logs at the local drive and I can´t figure out, how to notify the original (primary) Logger to start again. I also tried to attach a second Appender to the ErrorHandler, which should mirror the failed primary Logger, that it tries to write on the network destination and when the network is on again, it logs in both files, on the local and on the network drive. But unfortunately it didn´t work out, I only got a failure message that the ErrorHandler-content doesn´t fit. log4j:WARN The content of element type "errorHandler" must match "(param*,root-ref?,logger-ref*,appender-ref?)". This is the responsible code. <appender name="TraceAppender" class="org.apache.log4j.DailyRollingFileAppender"> <!-- The second appender-ref "TestAppender" leads to the error. --> <errorHandler class="org.apache.log4j.varia.FallbackErrorHandler"> <logger-ref ref="com.idoh"/> <appender-ref ref="TraceFallbackAppender"/> <appender-ref ref="TestAppender"/> </errorHandler> <param name="datePattern" value=".yyyy-MM-dd" /> <param name="file" value="logs/Trace.txt" /> <layout class="org.apache.log4j.PatternLayout"> <param name="ConversionPattern" value="%-6r %d{HH:mm:ss,SSS} [%t] %-5p - %m%n"/> </layout> </appender> So, how could I trigger log4j to reset to initial configuration or hold a second appender parallel to the "Local-Logger". My Application should work by itself and shouldn´t have to be restarted often. First Error message is swallowed: I recognized, that the first message, which leads to the switching between the primary logger and the FallbackErrorHandler (for example a logging-request to a readonly-File), is swallowed, so neither the primary logger logs it (because it can´t) nor the backup-Logger knows what it missed. So anybody else ran in this problem and could solve it? Or has any suggestions?

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  • How to output image via php from another domain

    - by Beck
    Image tag inside email message: <img src="http://www.mydomain.com/image.php?lastest=1"> Part of image.php script: case 'image/gif': header('Content-type: image/gif');$img=@imagecreatefromgif($image['src']);if($img) {imagegif($img);imagedestroy($img);} break; But how i can do the same with this image? http://www.anotherdomain.com/image.gif Thanks.

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  • scraping blog contents

    - by goh
    Hi lads, After obtaining the urls for various blogspots, tumblr and wordpress pages, I faced some problems processing the html pages. The thing is, i wish to distinguish between the content,title and date for each blog post. I might be able to get the date through regex, but there are so many custom scripts people are using now that the html classes and structure is so different. Does anyone has a solution that may help?

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  • Read File/Directory properties with java

    - by Pizza
    How can I read the file information (for example size, line count, last modification, etc) from a file in the file-system or the directory content with JAVA? I need it for a linux operating system. Thanks Ps. This is my first question, althought I have user this forum for a while so please be kind :P

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  • sIFR load before rest of page?

    - by hfidgen
    Hiya, Is it possible to have sIFR "preload" or load before the rest of the page content? At present it is the last thing to load (due to the text position) and as it's quite an obvious part of the page I get a huge mash-up of text replacement all in a quick flurry which is not very appealing. It looks like the site is having an epileptic fit. Once loaded, all is fine though :) Any work-arounds to the load-fitting? Cheers Hugh

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  • how to read and edit a doc file in asp.net?

    - by Nimesh
    I have a .doc or .docx file where in after the booking of the hotel room i wanna give the agreement and the receipt in a .doc file. for this i have a text file, To, [NAME] [ADDRESS] Dear.... ...Content;;;... This will be my .doc file. My idea is to read this .doc file and replace the tags, say.([NAME] and [ADDRESS]) with the user's name and address. How can i do this in ASP.NET?

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  • Thesis theme adding a div

    - by rag
    how to add a div between headerarea and content area of a thesis theme. what is the code i need to be write in custom_functions.php file for these attempt...or which page i need to edit for that ....anybody please give an asnwer to me..

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  • Perl ftp question, like the previous ones ...

    - by Jerry Scott
    I need to move or copy a simple text file from one web site to another web site. I have administrator rights to both web sites. The first web site has a large data file (again, just a text file), certain records are selected and written to a team file (for entry into a tournament). Next I go through paypal and pay for the entries. The second site is for the the club running the tournament and I use IPN to return to a script on their site and if it verified, I add the team memebers into the master file for the tournament. I am limited to the ONE IPN script on the tournament site because I have a ton of other entries that come in from all over. The first site has the rosters for the state and no need to type all that data from each club, use the rosters like I use for all the non-paypal tounamenmts. I can ftp the team file to the second server and place it in the folder just like it was created from scratch from that server originally and everything should go fine but I took the examples and tried them and nothing. Here's the code section: my $custom = $in->param('custom'); my $filename = "$ENV{DOCUMENT_ROOT}/database/$custom"; my $usjochost = '208.109.14.105'; my $okserieshost = '208.109.181.196'; my $usjocuser = 'teamentry'; my $okseriesuser = 'okwaentry'; my $usjocpw = 'Password1'; my $okseriespw = 'Password1'; my $file = $custom; my $usjocpath ='/home/content/u/s/j/usjoc/html/database/'; my $okseriespath ='/home/content/o/k/s/okseries/html/database/'; $ftp = Net::FTP->new($okserieshost, Debug => 0) or die "Could not connect to '$okserieshost': $@"; $ftp->login($okseriesuser, $okseriespw) or die sprintf "Could not login: %s", $ftp->message; #$ftp->cwd(/database) or die sprintf "Could not login: %s", $ftp->message; $ftp->get($filename); #$ftp = Net::FTP->new($usjochost, Debug => 0) or die "Could not connect to '$usjochost': $@"; $ftp->quit; I NEED to READ the file on the first web site (okseries.com) and write the file on the second web site (usjoc.com). I have no problem reading and writing the file on the server, is sending the file to the second server. HELP! I'm not a genius at PERL.

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  • Performance issues in android game

    - by user1446632
    I am making an android game, but however, the game is functioning like it should, but i am experiencing some performance issues. I think it has something to do with the sound. Cause each time i touch the screen, it makes a sound. I am using the standard MediaPlayer. The method is onTouchEvent() and onPlaySound1(). Could you please help me with an alternate solution for playing the sound? Thank you so much in advance! It would be nice if you also came up with some suggestions on how i can improve my code. Take a look at my code here: package com.mycompany.mygame; import java.util.ArrayList; import android.content.Context; import android.content.Intent; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.media.MediaPlayer; import android.os.Handler; import android.os.Message; import android.util.Log; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; import android.view.MotionEvent; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.View; import android.webkit.WebView; import android.widget.TextView; import android.widget.Toast; public class ExampleView extends SurfaceView implements SurfaceHolder.Callback { class ExampleThread extends Thread { private ArrayList<Parachuter> parachuters; private Bitmap parachuter; private Bitmap background; private Paint black; private boolean running; private SurfaceHolder mSurfaceHolder; private Context mContext; private Context mContext1; private Handler mHandler; private Handler mHandler1; private GameScreenActivity mActivity; private long frameRate; private boolean loading; public float x; public float y; public float x1; public float y1; public MediaPlayer mp1; public MediaPlayer mp2; public int parachuterIndexToResetAndDelete; public int canvasGetWidth; public int canvasGetWidth1; public int canvasGetHeight; public int livesLeftValue; public int levelValue = 1; public int levelValue1; public int parachutersDown; public int difficultySet; public boolean isSpecialAttackAvailible; public ExampleThread(SurfaceHolder sHolder, Context context, Handler handler) { mSurfaceHolder = sHolder; mHandler = handler; mHandler1 = handler; mContext = context; mActivity = (GameScreenActivity) context; parachuters = new ArrayList<Parachuter>(); parachuter = BitmapFactory.decodeResource(getResources(), R.drawable.parachuteman); black = new Paint(); black.setStyle(Paint.Style.FILL); black.setColor(Color.GRAY); background = BitmapFactory.decodeResource(getResources(), R.drawable.gamescreenbackground); running = true; // This equates to 26 frames per second. frameRate = (long) (1000 / 26); loading = true; mp1 = MediaPlayer.create(getContext(), R.raw.bombsound); } @Override public void run() { while (running) { Canvas c = null; try { c = mSurfaceHolder.lockCanvas(); synchronized (mSurfaceHolder) { long start = System.currentTimeMillis(); doDraw(c); long diff = System.currentTimeMillis() - start; if (diff < frameRate) Thread.sleep(frameRate - diff); } } catch (InterruptedException e) { } finally { if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } } } protected void doDraw(Canvas canvas) { canvas.drawRect(0, 0, canvas.getWidth(), canvas.getHeight(), black); //Draw for (int i = 0; i < parachuters.size(); i++) { canvas.drawBitmap(parachuter, parachuters.get(i).getX(), parachuters.get(i).getY(), null); parachuters.get(i).tick(); } //Remove for (int i = 0; i < parachuters.size(); i++) { if (parachuters.get(i).getY() > canvas.getHeight()) { parachuters.remove(i); onPlaySound(); checkLivesLeftValue(); checkAmountOfParachuters(); } else if(parachuters.get(i).isTouched()) { parachuters.remove(i); } else{ //Do nothing } } } public void loadBackground(Canvas canvas) { //Load background canvas.drawBitmap(background, 0, 0, black); } public void checkAmountOfParachuters() { mHandler.post(new Runnable() { @Override public void run() { if(parachuters.isEmpty()) { levelValue = levelValue + 1; Toast.makeText(getContext(), "New level! " + levelValue, 15).show(); if (levelValue == 3) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); } else if (levelValue == 5) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); } else if (levelValue == 7) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); } else if (levelValue == 9) { //Draw 7 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); drawParachutersGroup1(); } else if (levelValue > 9) { //Draw 7 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); drawParachutersGroup1(); } else { //Draw normal 3 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); } } else { //Do nothing } } }); } private void checkLivesLeftValue() { mHandler.post(new Runnable() { @Override public void run() { Log.d("checkLivesLeftValue", "lives = " + livesLeftValue); // TODO Auto-generated method stub if (livesLeftValue == 3) { //Message to display: "You lost! Log.d("checkLivesLeftValue", "calling onMethod now"); parachuters.removeAll(parachuters); onMethod(); } else if (livesLeftValue == 2) { Toast.makeText(getContext(), "Lives left=1", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } else if (livesLeftValue == 1) { Toast.makeText(getContext(), "Lives left=2", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } else { //Set livesLeftValueText 3 Toast.makeText(getContext(), "Lives left=3", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } } }); } public void onMethod() { mHandler.post(new Runnable() { @Override public void run() { try { Toast.makeText(getContext(), "You lost!", 15).show(); livesLeftValue = 0; //Tell the user that he lost: android.content.Context ctx = mContext; Intent i = new Intent(ctx, playerLostMessageActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.putExtra("KEY","You got to level " + levelValue + " And you shot down " + parachutersDown + " parachuters"); i.putExtra("levelValue", levelValue); ctx.startActivity(i); System.exit(0); } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); //Exit activity and start playerLostMessageActivity Toast.makeText(getContext(), "You lost!", 15).show(); livesLeftValue = 0; //Tell the user that he lost: android.content.Context ctx = mContext; Intent i = new Intent(ctx, playerLostMessageActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.putExtra("KEY","You got to level " + levelValue + " And you shot down " + parachutersDown + " parachuters"); i.putExtra("levelValue", levelValue); System.exit(0); ctx.startActivity(i); System.exit(0); } } }); } public void onPlaySound() { try { mp1.start(); } catch (Exception e) { e.printStackTrace(); mp1.release(); } } public void onDestroy() { try { parachuters.removeAll(parachuters); mp1.stop(); mp1.release(); } catch (Exception e) { e.printStackTrace(); } } public void onPlaySound1() { try { mp2 = MediaPlayer.create(getContext(), R.raw.airriflesoundeffect); mp2.start(); } catch (Exception e) { e.printStackTrace(); mp2.release(); } } public boolean onTouchEvent(MotionEvent event) { if (event.getAction() != MotionEvent.ACTION_DOWN) releaseMediaPlayer(); x1 = event.getX(); y1 = event.getY(); checkAmountOfParachuters(); removeParachuter(); return false; } public void releaseMediaPlayer() { try { mp1.release(); } catch (Exception e) { e.printStackTrace(); } } public void removeParachuter() { try { for (Parachuter p: parachuters) { if (x1 > p.getX() && x1 < p.getX() + parachuter.getWidth() && y1 > p.getY() && y1 < p.getY() + parachuter.getHeight()) { p.setTouched(true); onPlaySound1(); parachutersDown = parachutersDown + 1; p.setTouched(false); } } } catch (Exception e) { e.printStackTrace(); } } public void initiateDrawParachuters() { drawParachutersGroup1(); } public void drawParachutersGroup1() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 75; y = 77; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 14; y = 28; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 250; y = 94; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 275; y = 80; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 280; y = 163; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 125; y = 118; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 126; y = 247; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 123; y = 77; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup2() { // TODO Auto-generated method stub //Parachuter group nr. 2 //Parachuter nr. 5 x = 153; y = 166; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 133; y = 123; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 170; y = 213; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 190; y = 121; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup3() { // TODO Auto-generated method stub //Parachuter group nr. 3 //Parachuter nr. 2 x = 267; y = 115; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 255; y = 183; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 170; y = 280; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 116; y = 80; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 67; y = 112; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 260; y = 89; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 260; y = 113; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 178; y = 25; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup4() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 75; y = 166; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 118; y = 94; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 38; y = 55; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 57; y = 18; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 67; y = 119; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 217; y = 113; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 245; y = 234; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 239; y = 44; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup5() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 59; y = 120; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 210; y = 169; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 199; y = 138; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 22; y = 307; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 195; y = 22; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 157; y = 132; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 150; y = 183; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 130; y = 20; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup6() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 10; y = 10; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 20; y = 20; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 30; y = 30; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 60; y = 60; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 90; y = 90; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 120; y = 120; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 150; y = 150; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 180; y = 180; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachuters() { Parachuter p = new Parachuter(x, y); parachuters.add(p); Toast.makeText(getContext(), "x=" + x + " y=" + y, 15).show(); } public void setRunning(boolean bRun) { running = bRun; } public boolean getRunning() { return running; } } /** Handle to the application context, used to e.g. fetch Drawables. */ private Context mContext; /** Pointer to the text view to display "Paused.." etc. */ private TextView mStatusText; /** The thread that actually draws the animation */ private ExampleThread eThread; public ExampleView(Context context) { super(context); // register our interest in hearing about changes to our surface SurfaceHolder holder = getHolder(); holder.addCallback(this); // create thread only; it's started in surfaceCreated() eThread = new ExampleThread(holder, context, new Handler() { @Override public void handleMessage(Message m) { // mStatusText.setVisibility(m.getData().getInt("viz")); // mStatusText.setText(m.getData().getString("text")); } }); setFocusable(true); } @Override public boolean onTouchEvent(MotionEvent event) { return eThread.onTouchEvent(event); } public ExampleThread getThread() { return eThread; } @Override public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) { // TODO Auto-generated method stub } public void surfaceCreated(SurfaceHolder holder) { if (eThread.getState() == Thread.State.TERMINATED) { eThread = new ExampleThread(getHolder(), getContext(), getHandler()); eThread.start(); } else { eThread.start(); } } @Override public void surfaceDestroyed(SurfaceHolder holder) { boolean retry = true; eThread.setRunning(false); while (retry) { try { eThread.join(); retry = false; } catch (InterruptedException e) { } } } }

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  • Bind Icon depending on Enum in WPF Treeview

    - by phenevo
    Hi, I have at treeeview TextBox, and I want convert my Enum: <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=AcceptationStatusGlobalFlag}" /> public enum AcceptationStatusGlobalFlag { NotReady = 0, Ready = 1, AcceptedByAdmin=2 } To Icons. There will be 3 icons, let say ready.jpg, notready.jpg and AcceptedByAdmin.jpg Country and Region has pool AcceptationStatusGlobalFlag and on both I want to display this enum/Icon <TreeView Name="structureTree" SelectedItemChanged="structureTree_SelectedItemChanged" Grid.Row="0" Grid.Column="0" ItemsSource="{Binding}" Height="413" ScrollViewer.VerticalScrollBarVisibility="Visible" ScrollViewer.HorizontalScrollBarVisibility="Visible" Width="Auto" PreviewMouseRightButtonUp="structureTree_PreviewMouseRightButtonUp" FontFamily="Verdana" FontSize="12"> <TreeView.Resources> <HierarchicalDataTemplate DataType="{x:Type ServiceMy:Country}" ItemsSource="{Binding Path=ListOfRegions}"> <StackPanel Orientation="Horizontal"> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=Name}"/> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text=" H:"/> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=NumberOfHotels}"/> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text=" "/> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text=" FG:"/> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=AcceptationStatusGlobalFlag}" /> <!--<Button Name="BTNAddRegion" Height="20" Content="+" Click="BTNAddRegion_Click"></Button>--> </StackPanel> </HierarchicalDataTemplate> <HierarchicalDataTemplate DataType="{x:Type ServiceMy:Region}" ItemsSource="{Binding Path=ListOfProvinces}"> <StackPanel Orientation="Horizontal"> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=Name}"/> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text=" H:"/> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=NumberOfHotels}"/> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text=" "/> <!--<Button Name="BTNAddProvince" Height="20" Content="+" Click="BTNAddProvince_Click"></Button>--> </StackPanel> </DataTemplate> </TreeView.Resources> </TreeView> </GroupBox> </StackPanel> </Grid>

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  • Bitmap as button?

    - by Hwang
    How to set a bitmap as a button so that i can apply button mode and mouse-event stuff on it, without adding the bitmap to a Movie Clip? var bmpFull=new Bitmap(event.currentTarget.content.bitmapData); bmpFull.smoothing=true; bmpFull.name="photo"; bmpFull.alpha=0; //fullMC.buttonMode=true; fullMC.addChild(bmpFull);

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  • Use ASP.NET MVC for html brochure websites?

    - by Danny
    I have a project that will basically be a large brochure html website. Although some content could possibly be database driven in the future. I use ASP.NET MVC for any database driven websites usually, but not sure whether to use it for brochure html websites.

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  • Responsive grid, floated elements move underneath one another when min-width is reached

    - by Francesca
    I'm in the process of creating a responsive site (currently only working on the main content.) I've created two floated divs with percentage based widths. One contains an image which resizes with the browser resizing. The image has a min-width of 100px. Can anyone tell me why when put into a mobile sized width it doesn't drop down? How can I make the image stack underneath the text? JS Fiddle Live site

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  • DOM - More than 5 'window' objects on one page

    - by Sid
    Hi, I'm trying to extract data from one of my websites using Greasemonkey. Problem is, the script runs 6 times because apparently the page loads content from 6 different servers. So if I put in an alert ("Hey"); the code runs 6 times and I get 6 alerts. How can I wait for the entire page to load and then start playing with the DOM. Also, I'm using jQuery. Thanks

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  • How to select the IMG tag based on the attribute?

    - by Tejas
    <IMG height="160" alt="Web Content Image" src="../image/journal/article?img_id=16505&t=1273484793531" width="240" pngSet /> I have the this code for the image , and I want to select the image based on the attribute "pngSet" I am trying this , but not working. $("img[pngSet='']").css('border' ,'1px solid red');

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