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  • Is programming too easy if compared to other fields?

    - by Shashank jain
    I have been programming since some years and I won't say its a piece of cake but in this field, you know how to do things. You can always google up resources, tutorials. There are tons of already written code to help you with - frameworks, libraries but if you compare it to other innovation fields like "Electronics". Its not too easy to get started with, the community might not be too large on the internet, getting the things right plus lets not forget there is nothing to tell you where the error might be. I have wanted many times but not be able to get into, like, building some kind of robot because I don't know how to start. So my question is that, does programming tends to be easy compared rest of the fields or is it just my intrest that makes it easy?

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  • Microsoft Office 2010 : une nouvelle tarification pour les étudiants

    Microsoft Office 2010 : une nouvelle tarification pour les étudiants Face à la hausse des prix constatée des packs étudiants lors de l'annonce des fiches tarifaires d'Office 2010, Microsoft a décidé de revoir sa copie et de proposer une offre dématérialisée plus attractive à 69 Euros contre 109 Euros pour la version boîte (se rapprochant ainsi du prix d'un jeu vidéo nouvellement sorti) D'autre part, Franck Halmaert, en charge du lancement Office 2010 chez Microsoft tient à préciser LA bonne affaire du moment pour les étudiants qui permet l'acquisition de Microsoft Office 2010 pour deux PC pour 52 Euros en achetant dès à présent Office 2007 via le programme étudiant et en optant pour la migration gratuite à la sortie commerciale d'Office 2010.

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  • Can somebody guide me asto how I can make a game for playing cards [closed]

    - by user2558
    In college me and my friends use to play cards all the time. I want to make a game for that. It's quite similar to hearts, a kind of modified hearts which we made up. I want to make a multiplayer game which could be played over the internet. Plus there should also be an option for computer to play if less players availiable at the time. I don't want to make a exe. I want to play in browser. How should I go about it.

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  • Good PPA for ffmpeg

    - by teeks99
    Its annoying that the default ffmpeg in ubuntu's repositories is outdated and hobbled for legal reasons, however, there's a great page on the forums that walks you through building it from scratch: http://ubuntuforums.org/showthread.php?t=786095 (I also add in support for --enable-libdc1394 --enable-libgsm --enable-libopenjpeg --enable-libschroedinger --enable-libspeex when I build, which is nice, but not essential.) Anyway, I'm getting set to setup a computer lab running ubuntu for a multimedia class I'm teaching, and I was wondering if there was PPA out there that did something similar to what is available when building from scratch. The things I absolutely need from it are up-to-date libxvid, libx264, libfaac, and libmp3lame support plus the un-encumbered stuff (vorbis, theora, vpx). Is there a PPA out there that provides something like this?

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  • Firefox 4 : pas de 13ème beta, le problème lié à Hotmail est résolu

    Firefox 4 : pas de 13ème beta Le problème lié à Hotmail est résolu Mise à jour du 25/02/11 Contrairement à ce que l'équipe de développement de Firefox avait laissé entendre, il n'y aura pas de 13ème beta pour Firefox 4. Christian Legnitto (Release Manager de Firefox), vient de publier une précision importante : « La beta 12 de Firefox 4 est la dernière prévue. Le fait que les nightly builds (NDR : versions de développement les plus récentes compiléee chaque soir) après la 12ème beta soit nommées 2.0b13 peut être source de confusion. Mais le nom des versions est automatisé. Cela ne signifie PAS que nous sortirons une 13ème bêta ». ...

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  • Software development life cycle in the industry

    - by jiewmeng
    I am taking a module called "Requirements Analysis & Design" in a local university. Common module, I'd say (on software development life cycle (SDLC) and UML). But there is a lot of things I wonder if they are actually (strictly) practiced in the industry. For example, will a domain class diagram, an not anything extra (from design class), be strictly the output from Analysis or Discovery phase? I'm sure many times you will think a bit about the technical implementation too? Else you might end up with a design class diagram later that is very different from the original domain class diagram? I also find it hard to remember what diagrams are from Initiation, Discovery, Design etc etc. Plus these phases vary from SDLC to SDLC, I believe? So I usually will create a diagram when I think will be useful. Is it the wrong way?

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  • IE9 jouira d'excellentes capacités d'accélération, et supportera de nouveaux standards

    Mise à jour du 17.03.2010 par Katleen Internet Explorer 9 disponible en préversion, Microsoft attend vos retours En direct du Mix à Las Vegas, qui se passe la nuit pour nous, Microsoft vient d'annoncer la mise en ligne d'une préversion d'Internet Explorer 9. Cette version test permettra d'essayer les nouvelles fonctionnalités du navigateur, mais elle n'est pas adaptée au grand public (par exemple, absence de barre d'adresse, il faut saisir les URLs via le menu Page). En général, Microsoft délivre ce type de produits lorsque le développement en est à un stade plus avancé, mais il est clair que cette fois, exception est faite et que l'éditeur espère bien s'appuyer sur le feedback des utilisateur...

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  • Lower Your Application Infrastructure Costs w/Oracle Database 11g

    - by john.brust
    Oracle Database 11g is designed to support enterprise applications, including Oracle E-Business Suite, Oracle PeopleSoft, and Oracle Siebel. And every Oracle customer can benefit from the performance, reliability, and security that Oracle Database 11g brings to these applications. Plus, Oracle Database 11g, helps you drive down your IT infrastructure costs. Join us next Friday for a webcast conversation with database expert Mark Townsend, Vice President of Oracle's Server Technology Division, to learn how you can benefit from running your applications on Oracle Database 11g. At the end of the presentation, we'll open up for live Q&A for approximately 30 minutes. Register now for our Friday, April 23rd, 2010 9:30am PT | 12:30pm ET live webcast.

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  • TTS on App Engine

    - by yati sagade
    I have written a small front-end to the Festival TTS system using Python/Django. I wish to deploy it on the Google App Engine cloud. A few questions: My application uses the Festival app 'text2wave'. Will is work on the cloud? I have used Python primitives like subprocess.call() to invoke the aforementioned program. Will that work? If your answer to any or both of (1) and (2) is no, is there a free api on the web that I can use (from the appengine)? I read somewhere about placing calls from Phono to a Voxeo backend, but I'm not sure what that means. I am aware of the Google Translate extension that allows translation using an HTTP GET (REST) request, but here the text is limited to 100 chars. Bad. Plus, they may take it down any point of time.

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  • Can a new idea for a software project be an intellectual property?

    - by Wesley Khan
    I have to do my final year project and I am going to do some kind of stuff that no one has yet attempted to do, though the completion of the project involves some things that have already been done but I am extending those ideas to do something that no one has yet done. In simple words I have an idea that needs combination of two ideas plus something from my own. Can I claim this idea to be an intellectual property of mine so that no one else attempts to do it while I am doing the project?If Anybody does it after my project, will he need a license from me?

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  • What is the intention behind asking weight of plane?

    - by AKS
    I was asked this question "How would you find weight of Aeroplane" in an interview and I am not sure why this question was one of the two question asked in the interview. I tried to answer it using all possible ways but could not give the correct answer.(found the correct answer after google search) How much such questions decide your selection in the interview? Here was my approach: 1. If measurement of plane is given then i will calculate volume and multiply by density, will consider fuel weight plus other dead weight. 2. Using water displacement method if i can put plane in water and somehow measure how much water is displaced. But found using google search that right approach was to put place on a ship and mark the level of water on the hull, then remove plane and then ship will go up. And start putting weight on the ship till marked hull reaches the water level.

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  • « ASP.NET et Web Tools 2012.2 » sort en RC, avec de nouvelles fonctionnalités pour WebForms, MVC, WebAPI et SignalR

    « ASP.NET et Web Tools 2012.2 » sort en RC avec de nouvelles fonctionnalités pour WebForms, MVC, WebAPI et SignalR Le Web évolue rapidement, et Microsoft est conscient de cela. L'éditeur a ainsi adopté un cycle de mise à jour pour ASP.NET plus rapide que celui de Visual Studio. La société compte donc publier une mise à jour pour sa plateforme de développement Web ASP.NET en début d'année prochaine. Les développeurs qui veulent commencer à « jouer » avec les nouvelles fonctionnalités de cette mise à jour peuvent déjà télécharger sa version Release Candidate (RC) qui vient d'être publiée par les équipes ASP.NET et Visual Web Developer de Microsoft.

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  • Which simple Java JPA ORM tool to use ?

    - by Guillaume
    What Java ORM library implementing JPA that match following criteria would you recommend and why ? free & open source alive (at least bug fixes and a mailing list) with good documentation simple (simpler than hibernate) I need to select a simple ORM tool that can be set up in minutes, without too much configuration and easy to understand, for setting simple CRUD DAOs. A query builder will be an interesting plus. Later I can have to move to Hibernate, that's why being JPA compliant is a must. I have found some candidates on the web, but not so much feedback, so I will gladly take your advices on the topic. ----- EDIT --------- I have been successfully testing ebean/avaje with a small test cases. Any one has a feedback on using these tools in production ?

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  • Health problem of a programmer

    - by gunbuster363
    Hi all, I've been annoyed by this fingers ache for quite a long time, my fingers ache because of too much mouse clicking during office hour plus play games after work. I forget game for a while and my fingers are getting better, but still my right pointing finger would feel pressure when I click the mouse. I haven't go to a doctor because I afraid the fee would be high and he would just suggest me too get rest for the fingers, also, I don't know what kind of doctor should I go and see. My fingers get less pressure if I use my expensive deathadder ( what a shame, I bought this for gaming, but now I use it for rest ) at home because its buttons are softer, however I cannot have such expensive mouse at my office because I am afraid people would steal it. I use some trick when I am using the mouse such as single-click open a file, adding more shortcuts at desktop for common jobs, do you guys have some other tips for me? Thank you.

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  • Wordpress.com : les attaques subies par la plate-forme provenaient de Chine, les motivations seraient commerciales

    Wordpress.com : les attaques par déni de service provenaient de Chine Les motivations seraient commerciales Les attaques par Déni de Service de la fin de la semaine passée, les plus violentes jamais subies par la plateforme de blogues Wordpress.com, auraient eu comme point de départ la Chine et non pas le Moyen-Orient comme le laissaient entendre certains analystes. Les motivations des auteurs de ces attaques seraient par ailleurs commerciales et non pas politiques d'après les dernières déclarations à la presse des responsables d'Automattic, la société qui gère la plateforme aux 18 millions de sites. Automattic aurait découvert, en analysant la seconde attaque surv...

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  • Du heartbeat pour les assets

    - by P. Cendrowski
    Avant la version 4.6 du manager ASR, la notion de heartbeat s'entent uniquement entre le manager ASR et l'infrastructure Oracle. Il n'y avait pas de heartbeat au niveau de l'asset. Pour rappel, le heartbeat sert à assurer que la communication entre le manager ASR et l'infrastructure Oracle est toujours opérationnelle. Le manager ASR envoie quotidiennement un heartbeat. Si deux heartbeat consécutifs manquent à l'appel, les assets attachés passent en statut "No heartbeat" dans My Oracle Support (MOS), et un e-mail est envoyé au compte qui a servi à enregistré le manager ASR et aux contacts associés aux assets. La version 4.6 apporte une amélioration significative, dans la mesure ou elle introduit un heartbeat au niveau de l'asset, pour les telemetry sources suivantes : ILOM avec version de firmware 3.2.1.4 ou plus serveurs Fujitsu M-10 Solaris 11 via un Manager ASR relay Cette amélioration renforce la fiabilité de l'outil et mérite vraiment de passer un petit peu de temps pour upgrader le manager ASR en 4.6 (pour upgrader un manager ASR, voir ce billet). Pour connaitre la version actuelle de votre manager ASR : # /opt/SUNWswasr/bin/asr show_version

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  • 2D Platformer Collision Handling

    - by defender-zone
    Hello, everyone! I am trying to create a 2D platformer (Mario-type) game and I am some having some issues with handling collisions properly. I am writing this game in C++, using SDL for input, image loading, font loading, etcetera. I am also using OpenGL via the FreeGLUT library in conjunction with SDL to display graphics. My method of collision detection is AABB (Axis-Aligned Bounding Box), which is really all I need to start with. What I need is an easy way to both detect which side the collision occurred on and handle the collisions properly. So, basically, if the player collides with the top of the platform, reposition him to the top; if there is a collision to the sides, reposition the player back to the side of the object; if there is a collision to the bottom, reposition the player under the platform. I have tried many different ways of doing this, such as trying to find the penetration depth and repositioning the player backwards by the penetration depth. Sadly, nothing I've tried seems to work correctly. Player movement ends up being very glitchy and repositions the player when I don't want it to. Part of the reason is probably because I feel like this is something so simple but I'm over-thinking it. If anyone thinks they can help, please take a look at the code below and help me try to improve on this if you can. I would like to refrain from using a library to handle this (as I want to learn on my own) or the something like the SAT (Separating Axis Theorem) if at all possible. Thank you in advance for your help! void world1Level1CollisionDetection() { for(int i; i < blocks; i++) { if (de2dCheckCollision(ball,block[i],0.0f,0.0f)==true) { int up = 0; int left = 0; int right = 0; int down = 0; if(ball.coords[0] < block[i].coords[0] && block[i].coords[0] < ball.coords[2] && ball.coords[2] < block[i].coords[2]) { left = 1; } if(block[i].coords[0] < ball.coords[0] && ball.coords[0] < block[i].coords[2] && block[i].coords[2] < ball.coords[2]) { right = 1; } if(ball.coords[1] < block[i].coords[1] && block[i].coords[1] < ball.coords[3] && ball.coords[3] < block[i].coords[3]) { up = 1; } if(block[i].coords[1] < ball.coords[1] && ball.coords[1] < block[i].coords[3] && block[i].coords[3] < ball.coords[3]) { down = 1; } cout << left << ", " << right << ", " << up << ", " << down << ", " << endl; if (left == 1) { ball.coords[0] = block[i].coords[0] - 16.0f; ball.coords[2] = block[i].coords[0] - 0.0f; } if (right == 1) { ball.coords[0] = block[i].coords[2] + 0.0f; ball.coords[2] = block[i].coords[2] + 16.0f; } if (down == 1) { ball.coords[1] = block[i].coords[3] + 0.0f; ball.coords[3] = block[i].coords[3] + 16.0f; } if (up == 1) { ball.yspeed = 0.0f; ball.gravity = 0.0f; ball.coords[1] = block[i].coords[1] - 16.0f; ball.coords[3] = block[i].coords[1] - 0.0f; } } if (de2dCheckCollision(ball,block[i],0.0f,0.0f)==false) { ball.gravity = -0.5f; } } } To explain what some of this code means: The blocks variable is basically an integer that is storing the amount of blocks, or platforms. I am checking all of the blocks using a for loop, and the number that the loop is currently on is represented by integer i. The coordinate system might seem a little weird, so that's worth explaining. coords[0] represents the x position (left) of the object (where it starts on the x axis). coords[1] represents the y position (top) of the object (where it starts on the y axis). coords[2] represents the width of the object plus coords[0] (right). coords[3] represents the height of the object plus coords[1] (bottom). de2dCheckCollision performs an AABB collision detection. Up is negative y and down is positive y, as it is in most games. Hopefully I have provided enough information for someone to help me successfully. If there is something I left out that might be crucial, let me know and I'll provide the necessary information. Finally, for anyone who can help, providing code would be very helpful and much appreciated. Thank you again for your help!

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  • Why did ctrl-f stop working in LibreOffice?

    - by amandabee
    I've basically settled into Unity, but one constant that is kind of giving me agita is that in LibreOffice Calc (and Writer) ctrl-f does nothing. I can go to edit > find ... and the edit menu even suggests ctrl-f as a keyboard shortcut, but actually typing it doesn't do anything. ctrl-alt-f works fine. The only thing that doesn't work is ctrl-f. I had a really hard time getting settled with Unity (mostly trying to get my old Gnome-do and Compiz settings back) so I spent a lot of time monkeying with the Compiz Settings Manager. But I can't figure out where I would have unset/ overrode this. Plus, it isn't like ctrl-f does something unexpected. It just does nothing.

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  • Game thread, render thread, animation/inverse kinematics, and synchronization

    - by user782220
    In a multithreaded setup with a game logic thread and a render thread, with some kind of skin mesh animation with inverse kinematics plus etc how does animation work? Does the game logic thread just update a number saying time T in the animation and then the render thread infers Who owns the skin mesh animation, the game logic thread or the render thread? How is it stored in the scene graph if it is stored there at all? When the game logic updates does it do the computation of the skin mesh animation and the computation of the inverse kinematics and then store the result directly in the scene graph or is it stored indirectly and the render thread does the computation?

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  • Microsoft a-t-il sa place dans l'open source, que penser de sa présence à Solutions Linux ?

    Microsoft a-t-il sa place dans l'open source, que penser de sa présence à Solutions Linux ? Alors que j'arpentais les allées du salon Solutions Linux, j'ai été frappée de voir que le plus grand sujet de discussion entre les personnes autour de moi était la présence de Microsoft. J'en ai été intriguée et j'ai décidé de prendre la température. Dans le programme de l'évènement, il y avait plusieurs parcours thématiques. J'ai donc sélectionné tous les stands du parcours Interopérabilité et je suis allée les voir, pour leur demander ce qu'ils pensaient de la présence de Microsoft sur le salon. Beaucoup n'étaient pas au courant de la contribution de Microsoft au noyau Linux. Comme vous le verrez, les avis divergent, mais i...

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  • Future of a ServiceStack based Solution in the Context of Licensing

    - by Harindaka
    I just want someone to clarify the following questions as Demis Bellot had announced a couple of weeks ago that ServiceStack would go commercial. Refer link below. https://plus.google.com/app/basic/stream/z12tfvoackvnx1xzd04cfrirpvybu1nje54 (Please note that when I say ServiceStack or SS I refer to all associated SS libraries such as ServiceStack.Text, etc.) If I have a solution already developed using ServiceStack today will I have to purchase a license once SS goes commercial even if I don't upgrade the SS binaries to the commercial release version? Will previous versions of SS (prior to commercial licensing) always be opensource and use the same license as before? If I fork SS today (prior to commercial licensing) on Github, would it be illegal to maintain that after SS goes commercial? If the answer to question 2 is yes, then would I still be able to fork a previous version after SS goes commercial without worrying about the commercial license (all the while maintaining and releasing the source to the public)?

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  • Flash Player et Acrobat Reader : vulnérabilité critique zero-day confirmée par Adobe, elle serait déjà exploitée

    Flash Player et Acrobat Reader : vulnérabilité critique zero-day confirmée Des pirates l'auraient déjà exploitée Adobe tire la sonnette d'alarme. Une faille critique non corrigée dans son lecteur Flash Player serait déjà exploitée par des pirates. Selon un avis de sécurité qui vient d'être publié par l'éditeur, la vulnérabilité pourrait être exploitée par des pirates distants pour provoquer un crash de l'application ou, plus préoccupant, pour prendre le contrôle du système affecté en intégrant des fichiers Flash infectés dans un document Microsoft Excel envoyé en pièce jointe. La vulnérabilité aurait déjà été utilisée pour des attaques ciblées. La vulnérabilité touche égale...

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  • Calculating the position of an object with regards to current position using OpenGL like matrices

    - by spartan2417
    i have a 1st person camera that collides with walls, i also have a small sphere in front of my camera denoted by the camera position plus the distance ahead. I cannot get the postion of the sphere but i have the position of my camera. e.g. i need to find the position of the point or at the very least find away of calculating the position using the camera positions. code: static Float P_z = 0; P_z = -15; PushMatrix(); LoadMatrix(&Inv); Material(SCEGU_AMBIENT, 0x00000066); TranslateXYZ(0,0,P_z); ScaleXYZ(0.1f,0.1f,0.1f); pointer.Render(); PopMatrix(); where Inv is the camera positions (Inv.w.x,Inv.w.z), pointer is the sphere.

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  • Ruby on Rails 3 bientôt terminé, une RC attendue pour début juin

    Mise à jour du 27/05/10 Ruby on Rails 3 bientôt terminé Une RC attendue pour début juin La version 3 du framework pour le développement web ne devrait plus tarder à débarquer. Une Release Candidate est en effet attendue dans un peu moins de deux semaines. Quant à la version finalisée devrait logiquement suivre assez rapidement. Le créateur du framework, David Heinemeier Hansson, a laissé entendre qu'il espérait pourvoir dévoiler une RC lors du RailsConf qui se tiendra à Baltimore le 7 juin prochain. Ruby on Rails 3 est actuellement disponible en beta. Pour mémoire, cette nouvelle version marque la fusion...

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  • Questions and Answers from Today's Upgrade Webcast with Roy Swonger

    - by margaret hamburger
    Thanks for attending today's live webcast, 3 Compelling Reasons to Upgrade to Oracle Database 11g with Oracle Database Upgrade Expert Roy Swonger. We had an amazing turnout this morning and responded to more than 40 of your upgrade questions that I just couldn't wait to share with you. Don't worry if you missed today's live webcast. You can register for the On-Demand version to learn about Oracle Database 11g upgrade best practices with real customer examples, plus loads of great upgrade resources for making database upgrades faster and easier. You can also download a copy of our webcast presentation.

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