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  • Eclipse Check for Updates issue

    - by Nicholas Ryan Bowers
    I install Eclipse from the Software Center so it links up and will be updated with the rest of my software. Because I am developing for Android, however, I have to install the ADT Plugin within Eclipse by going to Help Install new software (or something to that effect). Now, I do understand that I can update Eclipse through the actual Ubuntu software center/system, but in order to update plugins and extensions within Eclipse, I have to go to Help Check for Updates (which then scans all plugins for updates). The only issue, is that when I installed through the software center, the owner became root, and whenever I run it without root, I'm not able to update - I get the error message "Insufficient access privileges to apply this update." When I run it as root, all of my plugins disappear, because I guess I installed them as myself, not as root. I tried to install the plugins as root, but the Install New Software choice would not work. Ubuntu 12.04 and Eclipse 3.7.2-1

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  • Developer Dashboard in SharePoint 2010

    - by jcortez
    Introducing the Developer Dashboard As a SharePoint developer (or IT Professional), how many times have you had the pleasure of figuring out why a particular page on your site is taking too long to render? I'm sure one of the techniques you have employed in troubleshooting is the process of elimination - removing individual web parts from the page hoping to identify which web part is misbehaving. One of the new features of SharePoint 2010 is the Developer Dashboard. This dashboard provides tracing and performance information that can be useful when you are trying to troubleshoot pages that are loading too slow. The Developer Dashboard is turned off by default and I'll go over 3 different ways to display it. Here is a screenshot of what the Developer Dashboard looks like when displayed at the bottom of the page:   You can see on the left side the different events that fired during the page processing pipeline and how long these events took. This is where you will see individual web parts being processed and how long it took to complete (obviously the kind of processing depends on what the web part does). On the right side you would see the different database calls issued through the SharePoint Object Model to process the page. You will notice that each of these database queries are actually a hyperlink and clicking on it displays a pop-up window that shows the actual SQL Query Text, the Call Stack that triggered the database call, and the IO statistics of that query. Enabling the Developer Dashboard Option 1: Managed Code   The Developer Dashboard is a farm-wide setting and the code above won't work if it is used within a web part hosted on any non-Central Admin site. The SPDeveloperDashboardLevel enum has three possible values: On, Off, and OnDemand. Setting it to On will always display the Developer Dashboard at the bottom of the page. Setting it Off will hide the Developer Dashboard. Setting it to OnDemand will add an icon at the top right corner of the page (see screenshot below) where a Site Collection Admin can toggle the display of the Developer Dashboard for a particular site collection. In my opinion, OnDemand is the best setting when troubleshooting a page or during development since a Site Collection Admin can turn it on or off and for a particular site only. The first cool thing about this is that the Site Collection Admin that turned it on will be the only one to see the Developer Dashboard output. Everyday users won't see the Developer Dashboard output even if it was turned on by a Site Collection Admin. If you need more flexibility on who gets to see the Developer Dashboard output, you can set the SPDeveloperDashboardSettings.RequiredPermissions to control which group of users will have the permission to see the output. Option 2: Using stsadm Using stsadm, you can run the following command to configure the Developer Dashboard: STSADM –o setproperty –pn developer-dashboard –pv OnDemand To successfully execute this command, be sure you that are running as a Farm Admin. Option 3: Using PowerShell For all scripts in SharePoint 2010, I prefer writing them as PowerShell scripts. Though the stsadm command is less verbose, the PowerShell equivalent is pretty straightforward and uses the SharePoint Object Model: You can of course parameterized the value that gets assigned to the DisplayLevel property so you can turn it On, Off or OnDemand depending on the parameter. Events and the Developer Dashboard  Now, don't assume that all the code inside your web part or page will show up in the Developer Dashboard complete with all the great troubleshooting information. Only a finite set of events are monitored by default (for a web part it will events in the base web part class). Let's say you have a click event that could take some time, for example a web service call. And you want to include troubleshooting information for this event in the Developer Dashboard. Enter SPMonitoredScope which is also a new feature in SharePoint 2010. In SharePoint 2010, everything is executed within a "Monitored Scope". And each scope has a set of "Monitors" that measures and counts calls and timings which appears in the Developer Dashboard. Below is an example on how to get your custom code to get included in the Developer Dashboard by wrapping it inside a new monitored scope: The code above would include your new scope "My long web service call" into the Developer Dashboard and would log the time it took to complete processing. In my opinion, wrapping your custom code in a SPMonitoredScope is a SharePoint development best practice since it provides you visibility and a better understanding on the performance of your components.

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  • Visual Studio 2010 SP1 Beta supports IIS Express

    - by DigiMortal
    Visual Studio 2010 SP1 Beta and ASP.NET MVC 3 RC2 were both announced today. I made a little test on one of my web applications to see how Visual Studio 2010 works with IIS Express. In this posting I will show you how to make your ASP.NET MVC 3 application work with IIS Express. Installing new stuff You can install IIS Express using Web Platform Installer. It is not part of WebMatrix anymore and you can just install IIS Express without WebMatrix. NB! You have to install IIS Express using Web Platform installer because IIS Express is not installed by SP1. After installing Visual Studio 2010 SP1 Beta on my machine (it took a long-long-long time to install) I installed also ASP.NET MVC 3 RC2. If you have Async CTP installed on your machine you have to uninstall it to get ASP.NET MVC 3 RC2 installed and run without problems. Screenshot on right shows what kinf of horrors my old laptop had to survive to get all new stuff installer. Setting IIS Express as server for web application Now, when you right-click on some web project you should see new menu item in context menu – Use IIS Express…. If you click on it you are asked for confirmation and if you say Yes then your web application is reconfigured to use IIS Express. After configuration you will see dialog box like this. And you are done. You can run your application now. Running web application When you run your application it is run on IIS Express. You can see IIS Express icon on taskbar and when you click it you can open IIS Express settings. If you closed your application in browser you can open it again from IIS Express icon. Modifying IIS Express settings for web application You can modify IIS Express settings for your application. Just open your project properties and move to Web tab. IIS and IIS Express are using same settings. The difference is if you make check to Use IIS Express checkbox or not. Switching back to Visual Studio Development Server If you don’t want or you can’t use IIS Express for some reason you can easily switch back to Visual Studio Development Server. Just right-click on your web application project and select Use Visual Studio Development Server from context menu. Conclusion IIS Express is more independent than full version of IIS and it can be also installed and run on machines where are very strict rules (some corporate and academic environments by example). IIS Express was previously part of WebMatrix package but now it is separate product and Visual Studio 2010 has very nice support for it thanks to SP1. You can easily make your web applications use IIS Express and if you want to switch back to development server it is also very easy.

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  • Guarding against CSRF Attacks in ASP.NET MVC2

    - by srkirkland
    Alongside XSS (Cross Site Scripting) and SQL Injection, Cross-site Request Forgery (CSRF) attacks represent the three most common and dangerous vulnerabilities to common web applications today. CSRF attacks are probably the least well known but they are relatively easy to exploit and extremely and increasingly dangerous. For more information on CSRF attacks, see these posts by Phil Haack and Steve Sanderson. The recognized solution for preventing CSRF attacks is to put a user-specific token as a hidden field inside your forms, then check that the right value was submitted. It's best to use a random value which you’ve stored in the visitor’s Session collection or into a Cookie (so an attacker can't guess the value). ASP.NET MVC to the rescue ASP.NET MVC provides an HTMLHelper called AntiForgeryToken(). When you call <%= Html.AntiForgeryToken() %> in a form on your page you will get a hidden input and a Cookie with a random string assigned. Next, on your target Action you need to include [ValidateAntiForgeryToken], which handles the verification that the correct token was supplied. Good, but we can do better Using the AntiForgeryToken is actually quite an elegant solution, but adding [ValidateAntiForgeryToken] on all of your POST methods is not very DRY, and worse can be easily forgotten. Let's see if we can make this easier on the program but moving from an "Opt-In" model of protection to an "Opt-Out" model. Using AntiForgeryToken by default In order to mandate the use of the AntiForgeryToken, we're going to create an ActionFilterAttribute which will do the anti-forgery validation on every POST request. First, we need to create a way to Opt-Out of this behavior, so let's create a quick action filter called BypassAntiForgeryToken: [AttributeUsage(AttributeTargets.Method, AllowMultiple=false)] public class BypassAntiForgeryTokenAttribute : ActionFilterAttribute { } Now we are ready to implement the main action filter which will force anti forgery validation on all post actions within any class it is defined on: [AttributeUsage(AttributeTargets.Class, AllowMultiple = false)] public class UseAntiForgeryTokenOnPostByDefault : ActionFilterAttribute { public override void OnActionExecuting(ActionExecutingContext filterContext) { if (ShouldValidateAntiForgeryTokenManually(filterContext)) { var authorizationContext = new AuthorizationContext(filterContext.Controller.ControllerContext);   //Use the authorization of the anti forgery token, //which can't be inhereted from because it is sealed new ValidateAntiForgeryTokenAttribute().OnAuthorization(authorizationContext); }   base.OnActionExecuting(filterContext); }   /// <summary> /// We should validate the anti forgery token manually if the following criteria are met: /// 1. The http method must be POST /// 2. There is not an existing [ValidateAntiForgeryToken] attribute on the action /// 3. There is no [BypassAntiForgeryToken] attribute on the action /// </summary> private static bool ShouldValidateAntiForgeryTokenManually(ActionExecutingContext filterContext) { var httpMethod = filterContext.HttpContext.Request.HttpMethod;   //1. The http method must be POST if (httpMethod != "POST") return false;   // 2. There is not an existing anti forgery token attribute on the action var antiForgeryAttributes = filterContext.ActionDescriptor.GetCustomAttributes(typeof(ValidateAntiForgeryTokenAttribute), false);   if (antiForgeryAttributes.Length > 0) return false;   // 3. There is no [BypassAntiForgeryToken] attribute on the action var ignoreAntiForgeryAttributes = filterContext.ActionDescriptor.GetCustomAttributes(typeof(BypassAntiForgeryTokenAttribute), false);   if (ignoreAntiForgeryAttributes.Length > 0) return false;   return true; } } The code above is pretty straight forward -- first we check to make sure this is a POST request, then we make sure there aren't any overriding *AntiForgeryTokenAttributes on the action being executed. If we have a candidate then we call the ValidateAntiForgeryTokenAttribute class directly and execute OnAuthorization() on the current authorization context. Now on our base controller, you could use this new attribute to start protecting your site from CSRF vulnerabilities. [UseAntiForgeryTokenOnPostByDefault] public class ApplicationController : System.Web.Mvc.Controller { }   //Then for all of your controllers public class HomeController : ApplicationController {} What we accomplished If your base controller has the new default anti-forgery token attribute on it, when you don't use <%= Html.AntiForgeryToken() %> in a form (or of course when an attacker doesn't supply one), the POST action will throw the descriptive error message "A required anti-forgery token was not supplied or was invalid". Attack foiled! In summary, I think having an anti-CSRF policy by default is an effective way to protect your websites, and it turns out it is pretty easy to accomplish as well. Enjoy!

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  • Map a Network Drive from XP to Windows 7

    - by Mysticgeek
    We’ve received a lot of questions about mapping a drive from XP to Windows 7 to access data easily. Today we look at how to map a drive in Windows 7, and how to map to an XP drive from Windows 7. With the new Homegroup feature in Windows 7, it makes sharing data between computers a lot easier. But you might need to map a network drive so you can go directly into a folder to access its contents. Mapping a network drive may sound like “IT talk”, but the process is fairly easy. Map Network Drive in Windows 7 Note: All of the computers used in this article are part of the same workgroup on a home network. In this first example we’re mapping to another Windows 7 drive on the network. Open Computer and from the toolbar click on Map Network Drive. Alternately in Computer you can hit “Alt+T” to pull up the toolbar and click on Tools \ Map Network Drive. Now give it an available drive letter, type in the path or browse to the folder you want to map to. Check the box next to Reconnect at logon if you want it available after a reboot, and click Finish. If both machines aren’t part of the same Homegroup, you may be prompted to enter in a username and password. Make sure and check the box next to Remember my credentials if you don’t want to log in every time to access it. The drive will map and the contents of the folder will open up. When you look in Computer, you’ll see the drive under network location. This process works if you want to connect to a server drive as well. In this example we map to a Home Server drive. Map an XP Drive to Windows 7 There might be times when you need to map a drive on an XP machine on your network. There are extra steps you’ll need to take to make it work however. Here we take a look at the problem you’ll encounter when trying to map to an XP machine if things aren’t set up correctly. If you try to browse to your XP machine you’ll see a message that you don’t have permission. Or if you try to enter in the path directly, you’ll be prompted for a username and password, and the annoyance is, no matter what credentials you put in, you can’t connect. To solve the problem we need to set up the Windows 7 machine as a user on the XP machine and make them part of the Administrators group. Right-click My Computer and select Manage. Under Computer Management expand Local Users and Groups and click on the Users folder. Right-click an empty area and click New User. Add in the user credentials, uncheck User must change password at next logon, then check Password never expires then click Create. Now you see the new user you created in the list. After the user is added you might want to reboot before proceeding to the next step.   Next we need to make the user part of the Administrators group. So go back into Computer Management \ Local Users and Groups \ Groups then double click on Administrators. Click the Add button in Administrators Properties window. Enter in the new user you created and click OK. An easy way to do this is to enter the name of the user you created then click Check Names and the path will be entered in for you. Now you see the user as a member of the Administrators group. Back on the Windows 7 machine we’ll start the process of mapping a drive. Here we’re browsing to the XP Media Center Edition machine. Now we can enter in the user name and password we just created. If you only want to access specific shared folders on the XP machine you can browse to them. Or if you want to map to the entire drive, enter in the drive path where in this example it’s “\\XPMCE\C$” –Don’t forget the “$” sign after the local drive letter. Then login… Again the contents of the drive will open up for you to access. Here you can see we have two drives mapped. One to another Windows 7 machine on the network, and the other one to the XP computer.   If you ever want to disconnect a drive, just right-click on it and then Disconnect. There are several scenarios where you might want to map a drive in Windows 7 to access specific data. It takes a little bit of work but you can map to an XP drive from Windows 7 as well. This comes in handy where you have a network with different versions of Windows running on it. Similar Articles Productive Geek Tips Find Your Missing USB Drive on Windows XPMake Vista Index Your Network ConnectionsEasily Backup & Import Your Wireless Network Settings in Windows 7Quickly Open Network Connections List in Windows 7 or VistaHow To Find Drives Easily with Desk Drive TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Kill Processes Quickly with Process Assassin Need to Come Up with a Good Name? Try Wordoid StockFox puts a Lightweight Stock Ticker in your Statusbar Explore Google Public Data Visually The Ultimate Excel Cheatsheet Convert the Quick Launch Bar into a Super Application Launcher

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  • Batch Best Practices and Technical Best Practices Updated

    - by ACShorten
    The Batch Best Practices for Oracle Utilities Application Framework based products (Doc Id: 836362.1) and Technical Best Practices for Oracle Utilities Application Framework Based Products (Doc Id: 560367.1) have been updated with updated and new advice for the various versions of the Oracle Utilities Application Framework based products. These documents cover the following products: Oracle Utilities Customer Care And Billing (V2 and above) Oracle Utilities Meter Data Management (V2 and above) Oracle Utilities Mobile Workforce Management (V2 and above) Oracle Utilities Smart Grid Gateway (V2 and above) – All editions Oracle Enterprise Taxation Management (all versions) Oracle Enterprise Taxation and Policy Management (all versions) Whilst there is new advice, some of which has been posted on this blog, a lot of sections have been updated for advice based upon feedback from customers, partners, consultants, our development teams and our hard working Support personnel. All whitepapers are available from My Oracle Support.

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  • 14+ Real Estate WordPress Themes

    - by Aditi
    If you are looking for a great WordPress real estate theme. Below is a list of some of the best wordpress real estate themes, so you can find one, which is the best suited for you and be at par with increasing industry demands in real estates business.We have covered only the best themes available. The Themes are flexible & can be used by anybody in real estate business. If you are realtor, agent, appraiser or realty these can be modified as per your use. Estate It is an immensely powerful and simple to manage business theme. It offers advanced SEO control, clean code and styling modification features. It has new “Properties” management facility when installed – proving it’s far more than just a WordPress theme. It offers flexible page templates, an advanced search facility that allows you to drill down into properties based on very specific criteria, Google Maps integration and smart property images management. It is a complete web solution. It also has IDX functionality due to dsIDXpress plugin integration, which allows multi-listing services. Price: $200 View Demo Download ElegantEstate It makes your WordPress blog into a full-feature real estate website. The theme makes browsing your listings easy, and adds special integration features for property info, photos, Google Maps and more. Help increase sales by establishing an elegant and professional online presence today. It has opera compatibility, Netscape compatibility, Safari compatibility, WordPress 3.0 compatibility. It comes with five color schemes, threaded comments, optional blog-style structure, Gravatar ready, firefox compatible, IE8 + IE7 + IE6 compatible, advertisement ready, widget ready sidebars, theme options page, custom thumbnail images, PSD files, valid XHTML + CSS, smooth table less design, ePanel theme options, page templates, complete localization and many more features. Price: $39 (Package includes more than 55 themes) View Demo Download Open House Open House is fully compatible with WordPress 3.0+ and a highly customizable Real Estate WordPress theme. It has Google Maps Integration with Street View. It has a professional look for Agents and Realtors both. It is best suited for all markets and countries with theme localization, translation and internationalization. It provides for English, Spanish and Portuguese language files in the Developer Package. It has custom scripts, which makes it easy to add/delete/modify listings. It also includes photo gallery with a lightbox effect, gorgeous photo fade animations and automatic Google Maps integration. The theme can be used as a single or multi-agent website with individual Agent-Realtor pages with listings and biography information, Agent photo uploader, financing calculator.There is Multi Category search for potential customers to locate the house they want. Price: $39.95 essential | $69.95 standard | $99.95 premium View Demo Download Residence Real Estate It is a WordPress 3.0+ compatible stunning real estate theme. It has a dynamic real estate framework management module for easy edit-delete-add more features options, which makes this theme super easy to customize to the market needs. It allows you to add your own labels and values in your own language and switch the theme to your own language with English and Spanish files included with the ability to add your own language. It offers Multi-Category search with breadcrumb filtered results, easy photo gallery management with drag-drop sorting of images. It allows you to build your own multi-category search section menu with custom labels-choices and unlimited dropdown menus. They have been presented in a professional module with search results in breadcrumb navigation. Price: $39.95 essential | $69.95 standard | $99.95 premium View Demo Download Smooth Smooth is a WordPress Real Estate theme. It is a complete theme, which comes with Multi Category Search, Google Maps Integration, Agent Photo and Logo uploader that offers a professional and extremely affordable solution for Realtors and Agents to showcase their properties with ease. You can add your listings with the extremely easy and flexible Dynamic Real Estate Framework, edit-add-modify-delete all features, labels and values within the WordPress administration and upload unlimited photos to your galleries with latest WordPress 3.0+ features. It is a complete solution for real estate sites. Price: $39.95 essential | $69.95 standard | $99.95 premium View Demo Download Homeowners It is another WordPress Real Estate theme, which is a fast loading optimized theme with Google Maps Integration, fully compatible with WordPress 3.0 features and all Real Estate markets. It has a professional clean look and it is full of features extremely easy to modify. It also provides for 12 new styles provided. English, Spanish and Portuguese language files are provided in the Developer Package. Homeowners WordPress Real Estate features custom scripts that make add/delete/modify listings an easy task with an included photo gallery with a lightbox effect and automatic Google Map integration with street view (New) Agents will have access only to their own listings and add the listing management for their account making this theme an ideal affordable solution for Realtors and Real Estate agencies. The theme can be used as a single or multi-agent website with individual Agent-Realtor pages with listings and biography information, Agent photo uploader, financing calculator. Multi category search has also been provided. Price: $39.95 essential | $69.95 standard | $99.95 premium View Demo Download Real Agent Real Estate This theme is a WordPress 3.0+ compatible clean grid based real estate theme. It has a dynamic real estate framework management module for easy edit-delete-add more features options. It is easy to customize according to market. It allows you to add your own labels and values in your own language switch the theme to your own language with English and Spanish files included with the ability to add your own language. Multi-Category search with breadcrumb filtered results, easy photo gallery management with drag-drop sorting of images. You can upload property photos in bulk with the native WordPress uploader and the new image editing and resizing options in WordPress 3.0+. The theme features 5 different color styles, blue, black, red, green and purple with professional layouts, logo and agent photo uploaders. This theme is best suited for individual or multiple agents both. Price: $39.95 essential | $69.95 standard | $99.95 premium View Demo Download Agent Press The AgentPress theme is an ideal solution for real estate agents. It offers multiple page templates that can be used to create a complete real estate website. You can create from single property templates to a custom homepage easily with it. It is compatible to WordPress 3.0 and 3.1. It has custom background/header, property template, 6 layout options, fixed width, threaded comments and many more features. Price: $99.95 View Demo Download Real Estate It is one of the best Real Estate themes. It offers single click auto install of the site, Allow user to pay & submit properties on your site, Multi-agent site with profiles, Strategically built real estate site with professional design, User dashboard to edit/renew their submissions, Auto generated Google Maps and Image Slideshows and many more unique features. Once the users search property as per their criteria, the properties are listed with all the necessary parameters that let them select the property of their choice. Users can also add the property to favorite so they can check the property later from their member area dashboard. Admin may display different sidebar on this page and add widgets of their choice. This theme is full of custom, dynamic widgets such as top agents, finance calculator, user login; advertise blocks, testimonials and so on. There is a property details page where users can see the actual property. The agent details is displayed with the full contact details and appropriate links so the visitor can get all info about the property being sold, seller and may contact them by filling out a simple form. The email will be sent directly to the person who listed the property. Price: $89.95 Single | $159.95 Developer View Demo Download Broker Real Estate It is also a WordPress 3.0+ compatible real estate theme. It has a featured property slideshow, dynamic real estate framework management module for easy edit-delete-add more features. You can add your own labels and values in your own language. It offers multi-category search with breadcrumb-filtered results, easy photo gallery management with drag-drop sorting of images. You can also build your own multi-category search section menu with custom labels-choices and unlimited dropdown menus. Price: $39.95 essential | $69.95 standard | $99.95 premium View Demo Download Decasa It has custom search panel that lets your user easily browse your properties by keyword search or category select drop downs. It offers the property exposé, which is a user-friendly overview over the most important details of each real estate object. You can easily add this data through a post settings meta box on the post edit screen. You can easily create a real estate image gallery. Its theme options panel makes it easy to make the basic theme settings. It supports the new WordPress post thumbnail feature. When uploading an image file the theme will automatically create all the necessary image size. You can also create your own custom menu easily and fast with drag and drop without touching any code. Price: 39 € View Demo Download RealtorPress A real estate premium WordPress theme from PremiumPress. Versatile WordPress Theme that can be used by individual agents or real estate companies. The theme allows you to easily add property listings via the custom backend admin area or import CSV spreadsheets. It features customisable search options, Google maps integration, real estate data custom field creator, image management tools and more. Price: $79 | Premium Collection: $259 (all PremiumPress themes) View Demo Download Related posts:21+ WordPress Photo Blog & Portfolio Themes 14+ WordPress Portfolio Themes Professional WordPress Business Themes

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  • Geek Fun: Virtualized Old School Windows – Windows 95

    - by Matthew Guay
    Last week we enjoyed looking at Windows 3.1 running in VMware Player on Windows 7.  Today, let’s upgrade our 3.1 to 95, and get a look at how most of us remember Windows from the 90’s. In this demo, we’re running the first release of Windows 95 (version 4.00.950) in VMware Player 3.0 running on Windows 7 x64.  For fun, we ran the 95 upgrade on the 3.1 virtual machine we built last week. Windows 95 So let’s get started.  Here’s the first setup screen.  For the record, Windows 95 installed in about 15 minutes or less in VMware in our test. Strangely, Windows 95 offered several installation choices.  They actually let you choose what extra parts of Windows to install if you wished.  Oh, and who wants to run Windows 95 on your “Portable Computer”?  Most smartphones today are more powerful than the “portable computers” of 95. Your productivity may vastly increase if you run Windows 95.  Anyone want to switch? No, I don’t want to restart … I want to use my computer! Welcome to Windows 95!  Hey, did you know you can launch programs from the Start button? Our quick spin around Windows 95 reminded us why Windows got such a bad reputation in the ‘90’s for being unstable.  We didn’t even get our test copy fully booted after installation before we saw our first error screen.  Windows in space … was that the most popular screensaver in Windows 95, or was it just me? Hello Windows 3.1!  The UI was still outdated in some spots.   Ah, yes, Media Player before it got 101 features to compete with iTunes. But, you couldn’t even play CDs in Media Player.  Actually, CD player was one program I used almost daily in Windows 95 back in the day. Want some new programs?  This help file about new programs designed for Windows 95 lists a lot of outdated names in tech.    And, you really may want some programs.  The first edition of Windows 95 didn’t even ship with Internet Explorer.   We’ve still got Minesweeper, though! My Computer had really limited functionality, and by default opened everything in a new window.  Double click on C:, and it opens in a new window.  Ugh. But Explorer is a bit more like more modern versions. Hey, look, Start menu search!  If only it found the files you were looking for… Now I’m feeling old … this shutdown screen brought back so many memories … of shutdowns that wouldn’t shut down! But, you still have to turn off your computer.  I wonder how many old monitors had these words burned into them? So there’s yet another trip down Windows memory lane.  Most of us can remember using Windows 95, so let us know your favorite (or worst) memory of it!  At least we can all be thankful for our modern computers and operating systems today, right?  Similar Articles Productive Geek Tips Geek Fun: Remember the Old-School SkiFree Game?Geek Fun: Virtualized old school Windows 3.11Stupid Geek Tricks: Tile or Cascade Multiple Windows in Windows 7Stupid Geek Tricks: Select Multiple Windows on the TaskbarHow to Delete a System File in Windows 7 or Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Enable Check Box Selection in Windows 7 OnlineOCR – Free OCR Service Betting on the Blind Side, a Vanity Fair article 30 Minimal Logo Designs that Say More with Less LEGO Digital Designer – Free Create a Personal Website Quickly using Flavors.me

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  • Geek Fun: Virtualized Old School Windows – Windows 95

    - by Matthew Guay
    Last week we enjoyed looking at Windows 3.1 running in VMware Player on Windows 7.  Today, let’s upgrade our 3.1 to 95, and get a look at how most of us remember Windows from the 90’s. In this demo, we’re running the first release of Windows 95 (version 4.00.950) in VMware Player 3.0 running on Windows 7 x64.  For fun, we ran the 95 upgrade on the 3.1 virtual machine we built last week. Windows 95 So let’s get started.  Here’s the first setup screen.  For the record, Windows 95 installed in about 15 minutes or less in VMware in our test. Strangely, Windows 95 offered several installation choices.  They actually let you choose what extra parts of Windows to install if you wished.  Oh, and who wants to run Windows 95 on your “Portable Computer”?  Most smartphones today are more powerful than the “portable computers” of 95. Your productivity may vastly increase if you run Windows 95.  Anyone want to switch? No, I don’t want to restart … I want to use my computer! Welcome to Windows 95!  Hey, did you know you can launch programs from the Start button? Our quick spin around Windows 95 reminded us why Windows got such a bad reputation in the ‘90’s for being unstable.  We didn’t even get our test copy fully booted after installation before we saw our first error screen.  Windows in space … was that the most popular screensaver in Windows 95, or was it just me? Hello Windows 3.1!  The UI was still outdated in some spots.   Ah, yes, Media Player before it got 101 features to compete with iTunes. But, you couldn’t even play CDs in Media Player.  Actually, CD player was one program I used almost daily in Windows 95 back in the day. Want some new programs?  This help file about new programs designed for Windows 95 lists a lot of outdated names in tech.    And, you really may want some programs.  The first edition of Windows 95 didn’t even ship with Internet Explorer.   We’ve still got Minesweeper, though! My Computer had really limited functionality, and by default opened everything in a new window.  Double click on C:, and it opens in a new window.  Ugh. But Explorer is a bit more like more modern versions. Hey, look, Start menu search!  If only it found the files you were looking for… Now I’m feeling old … this shutdown screen brought back so many memories … of shutdowns that wouldn’t shut down! But, you still have to turn off your computer.  I wonder how many old monitors had these words burned into them? So there’s yet another trip down Windows memory lane.  Most of us can remember using Windows 95, so let us know your favorite (or worst) memory of it!  At least we can all be thankful for our modern computers and operating systems today, right?  Similar Articles Productive Geek Tips Geek Fun: Remember the Old-School SkiFree Game?Geek Fun: Virtualized old school Windows 3.11Stupid Geek Tricks: Tile or Cascade Multiple Windows in Windows 7Stupid Geek Tricks: Select Multiple Windows on the TaskbarHow to Delete a System File in Windows 7 or Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Enable Check Box Selection in Windows 7 OnlineOCR – Free OCR Service Betting on the Blind Side, a Vanity Fair article 30 Minimal Logo Designs that Say More with Less LEGO Digital Designer – Free Create a Personal Website Quickly using Flavors.me

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  • Upgrade existing WinForms applications to use the latest RadControls

    Upgrading projects to new versions can be a pain, especially when you have to update several assemblies from a single version, as is the case with RadControls for WinForms. Q1 2010 simplifies this process a lot, by giving a couple of ways (one new and one updated) to upgrade existing applications to the latest and greatest version of RadControls for WinForms: By using the new Visual Studio Extensions (VSX), available in VS2005, VS2008 and VS2010 RC; By using the updated Project Upgrade Utility. Here are the steps: Upgrading a classic Windows Forms application to the latest RadControls for WinForms by using the Visual Studio Extensions Install RadControls for WinForms Q1 2010 Open the classic Windows Forms application (VB or C#) Open the Telerik Menu and select RadControls for WinForms --> Convert to Telerik WinForms Application     Select the Telerik controls you plan to use in the application, as well as a theme, and click OK. The VSX package will add the needed assemblies to your project automatically for you.     Replace the standard controls on your form with the respective Telerik controls.     Run the application to see the result. Upgrading an older RadControls application to the latest RadControls for WinForms by using the Visual Studio Extensions Install RadControls for WinForms Q1 2010. Open your current RadControls application (VB or C#), which uses pre-Q1 2010 assembly versions. Open the Telerik Menu and select RadControls for WinForms --> Upgrade Wizard   Choose to either use the online downloader of the latest version, or to use the currently installed version. The VSX package will check what assemblies you use in your project and will upgrade them automatically.     Run the application to see the result. Upgrading an older RadControls application to the latest RadControls for WinForms by using the Project Upgrade Utility The Q1 2010 Project Upgrade Utility now features upgrading not only a single project, but all projects in a directory/solution (recursively). The tool is quite intuitive - simply choose your solution folder (or a folder with several projects)m and click Update. Feel free to leave a comment. Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • PowerShell Script to Deploy Multiple VM on Azure in Parallel #azure #powershell

    - by Marco Russo (SQLBI)
    This blog is usually dedicated to Business Intelligence and SQL Server, but I didn’t found easily on the web simple PowerShell scripts to help me deploying a number of virtual machines on Azure that I use for testing and development. Since I need to deploy, start, stop and remove many virtual machines created from a common image I created (you know, Tabular is not part of the standard images provided by Microsoft…), I wanted to minimize the time required to execute every operation from my Windows Azure PowerShell console (but I suggest you using Windows PowerShell ISE), so I also wanted to fire the commands as soon as possible in parallel, without losing the result in the console. In order to execute multiple commands in parallel, I used the Start-Job cmdlet, and using Get-Job and Receive-Job I wait for job completion and display the messages generated during background command execution. This technique allows me to reduce execution time when I have to deploy, start, stop or remove virtual machines. Please note that a few operations on Azure acquire an exclusive lock and cannot be really executed in parallel, but only one part of their execution time is subject to this lock. Thus, you obtain a better response time also in these scenarios (this is the case of the provisioning of a new VM). Finally, when you remove the VMs you still have the disk containing the virtual machine to remove. This cannot be done just after the VM removal, because you have to wait that the removal operation is completed on Azure. So I wrote a script that you have to run a few minutes after VMs removal and delete disks (and VHD) no longer related to a VM. I just check that the disk were associated to the original image name used to provision the VMs (so I don’t remove other disks deployed by other batches that I might want to preserve). These examples are specific for my scenario, if you need more complex configurations you have to change and adapt the code. But if your need is to create multiple instances of the same VM running in a workgroup, these scripts should be good enough. I prepared the following PowerShell scripts: ProvisionVMs: Provision many VMs in parallel starting from the same image. It creates one service for each VM. RemoveVMs: Remove all the VMs in parallel – it also remove the service created for the VM StartVMs: Starts all the VMs in parallel StopVMs: Stops all the VMs in parallel RemoveOrphanDisks: Remove all the disks no longer used by any VMs. Run this script a few minutes after RemoveVMs script. ProvisionVMs # Name of subscription $SubscriptionName = "Copy the SubscriptionName property you get from Get-AzureSubscription"   # Name of storage account (where VMs will be deployed) $StorageAccount = "Copy the Label property you get from Get-AzureStorageAccount"   function ProvisionVM( [string]$VmName ) {     Start-Job -ArgumentList $VmName {         param($VmName) $Location = "Copy the Location property you get from Get-AzureStorageAccount" $InstanceSize = "A5" # You can use any other instance, such as Large, A6, and so on $AdminUsername = "UserName" # Write the name of the administrator account in the new VM $Password = "Password"      # Write the password of the administrator account in the new VM $Image = "Copy the ImageName property you get from Get-AzureVMImage" # You can list your own images using the following command: # Get-AzureVMImage | Where-Object {$_.PublisherName -eq "User" }         New-AzureVMConfig -Name $VmName -ImageName $Image -InstanceSize $InstanceSize |             Add-AzureProvisioningConfig -Windows -Password $Password -AdminUsername $AdminUsername|             New-AzureVM -Location $Location -ServiceName "$VmName" -Verbose     } }   # Set the proper storage - you might remove this line if you have only one storage in the subscription Set-AzureSubscription -SubscriptionName $SubscriptionName -CurrentStorageAccount $StorageAccount   # Select the subscription - this line is fundamental if you have access to multiple subscription # You might remove this line if you have only one subscription Select-AzureSubscription -SubscriptionName $SubscriptionName   # Every line in the following list provisions one VM using the name specified in the argument # You can change the number of lines - use a unique name for every VM - don't reuse names # already used in other VMs already deployed ProvisionVM "test10" ProvisionVM "test11" ProvisionVM "test12" ProvisionVM "test13" ProvisionVM "test14" ProvisionVM "test15" ProvisionVM "test16" ProvisionVM "test17" ProvisionVM "test18" ProvisionVM "test19" ProvisionVM "test20"   # Wait for all to complete While (Get-Job -State "Running") {     Get-Job -State "Completed" | Receive-Job     Start-Sleep 1 }   # Display output from all jobs Get-Job | Receive-Job   # Cleanup of jobs Remove-Job *   # Displays batch completed echo "Provisioning VM Completed" RemoveVMs # Name of subscription $SubscriptionName = "Copy the SubscriptionName property you get from Get-AzureSubscription"   function RemoveVM( [string]$VmName ) {     Start-Job -ArgumentList $VmName {         param($VmName)         Remove-AzureService -ServiceName $VmName -Force -Verbose     } }   # Select the subscription - this line is fundamental if you have access to multiple subscription # You might remove this line if you have only one subscription Select-AzureSubscription -SubscriptionName $SubscriptionName   # Every line in the following list remove one VM using the name specified in the argument # You can change the number of lines - use a unique name for every VM - don't reuse names # already used in other VMs already deployed RemoveVM "test10" RemoveVM "test11" RemoveVM "test12" RemoveVM "test13" RemoveVM "test14" RemoveVM "test15" RemoveVM "test16" RemoveVM "test17" RemoveVM "test18" RemoveVM "test19" RemoveVM "test20"   # Wait for all to complete While (Get-Job -State "Running") {     Get-Job -State "Completed" | Receive-Job     Start-Sleep 1 }   # Display output from all jobs Get-Job | Receive-Job   # Cleanup Remove-Job *   # Displays batch completed echo "Remove VM Completed" StartVMs # Name of subscription $SubscriptionName = "Copy the SubscriptionName property you get from Get-AzureSubscription"   function StartVM( [string]$VmName ) {     Start-Job -ArgumentList $VmName {         param($VmName)         Start-AzureVM -Name $VmName -ServiceName $VmName -Verbose     } }   # Select the subscription - this line is fundamental if you have access to multiple subscription # You might remove this line if you have only one subscription Select-AzureSubscription -SubscriptionName $SubscriptionName   # Every line in the following list starts one VM using the name specified in the argument # You can change the number of lines - use a unique name for every VM - don't reuse names # already used in other VMs already deployed StartVM "test10" StartVM "test11" StartVM "test11" StartVM "test12" StartVM "test13" StartVM "test14" StartVM "test15" StartVM "test16" StartVM "test17" StartVM "test18" StartVM "test19" StartVM "test20"   # Wait for all to complete While (Get-Job -State "Running") {     Get-Job -State "Completed" | Receive-Job     Start-Sleep 1 }   # Display output from all jobs Get-Job | Receive-Job   # Cleanup Remove-Job *   # Displays batch completed echo "Start VM Completed"   StopVMs # Name of subscription $SubscriptionName = "Copy the SubscriptionName property you get from Get-AzureSubscription"   function StopVM( [string]$VmName ) {     Start-Job -ArgumentList $VmName {         param($VmName)         Stop-AzureVM -Name $VmName -ServiceName $VmName -Verbose -Force     } }   # Select the subscription - this line is fundamental if you have access to multiple subscription # You might remove this line if you have only one subscription Select-AzureSubscription -SubscriptionName $SubscriptionName   # Every line in the following list stops one VM using the name specified in the argument # You can change the number of lines - use a unique name for every VM - don't reuse names # already used in other VMs already deployed StopVM "test10" StopVM "test11" StopVM "test12" StopVM "test13" StopVM "test14" StopVM "test15" StopVM "test16" StopVM "test17" StopVM "test18" StopVM "test19" StopVM "test20"   # Wait for all to complete While (Get-Job -State "Running") {     Get-Job -State "Completed" | Receive-Job     Start-Sleep 1 }   # Display output from all jobs Get-Job | Receive-Job   # Cleanup Remove-Job *   # Displays batch completed echo "Stop VM Completed" RemoveOrphanDisks $Image = "Copy the ImageName property you get from Get-AzureVMImage" # You can list your own images using the following command: # Get-AzureVMImage | Where-Object {$_.PublisherName -eq "User" }   # Remove all orphan disks coming from the image specified in $ImageName Get-AzureDisk |     Where-Object {$_.attachedto -eq $null -and $_.SourceImageName -eq $ImageName} |     Remove-AzureDisk -DeleteVHD -Verbose  

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  • Dec 5th Links: ASP.NET, ASP.NET MVC, jQuery, Silverlight, Visual Studio

    - by ScottGu
    Here is the latest in my link-listing series.  Also check out my VS 2010 and .NET 4 series for another on-going blog series I’m working on. [In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu] ASP.NET ASP.NET Code Samples Collection: J.D. Meier has a great post that provides a detailed round-up of ASP.NET code samples and tutorials from a wide variety of sources.  Lots of useful pointers. Slash your ASP.NET compile/load time without any hard work: Nice article that details a bunch of optimizations you can make to speed up ASP.NET project load and compile times. You might also want to read my previous blog post on this topic here. 10 Essential Tools for Building ASP.NET Websites: Great article by Stephen Walther on 10 great (and free) tools that enable you to more easily build great ASP.NET Websites.  Highly recommended reading. Optimize Images using the ASP.NET Sprite and Image Optimization Framework: A nice article by 4GuysFromRolla that discusses how to use the open-source ASP.NET Sprite and Image Optimization Framework (one of the tools recommended by Stephen in the previous article).  You can use this to significantly improve the load-time of your pages on the client. Formatting Dates, Times and Numbers in ASP.NET: Scott Mitchell has a great article that discusses formatting dates, times and numbers in ASP.NET.  A very useful link to bookmark.  Also check out James Michael’s DateTime is Packed with Goodies blog post for other DateTime tips. Examining ASP.NET’s Membership, Roles and Profile APIs (Part 18): Everything you could possibly want to known about ASP.NET’s built-in Membership, Roles and Profile APIs must surely be in this tutorial series. Part 18 covers how to store additional user info with Membership. ASP.NET with jQuery An Introduction to jQuery Templates: Stephen Walther has written an outstanding introduction and tutorial on the new jQuery Template plugin that the ASP.NET team has contributed to the jQuery project. Composition with jQuery Templates and jQuery Templates, Composite Rendering, and Remote Loading: Dave Ward has written two nice posts that talk about composition scenarios with jQuery Templates and some cool scenarios you can enable with them. Using jQuery and ASP.NET to Build a News Ticker: Scott Mitchell has a nice tutorial that demonstrates how to build a dynamically updated “news ticker” style UI with ASP.NET and jQuery. Checking All Checkboxes in a GridView using jQuery: Scott Mitchell has a nice post that covers how to use jQuery to enable a checkbox within a GridView’s header to automatically check/uncheck all checkboxes contained within rows of it. Using jQuery to POST Form Data to an ASP.NET AJAX Web Service: Rick Strahl has a nice post that discusses how to capture form variables and post them to an ASP.NET AJAX Web Service (.asmx). ASP.NET MVC ASP.NET MVC Diagnostics Using NuGet: Phil Haack has a nice post that demonstrates how to easily install a diagnostics page (using NuGet) that can help identify and diagnose common configuration issues within your apps. ASP.NET MVC 3 JsonValueProviderFactory: James Hughes has a nice post that discusses how to take advantage of the new JsonValueProviderFactory support built into ASP.NET MVC 3.  This makes it easy to post JSON payloads to MVC action methods. Practical jQuery Mobile with ASP.NET MVC: James Hughes has another nice post that discusses how to use the new jQuery Mobile library with ASP.NET MVC to build great mobile web applications. Credit Card Validator for ASP.NET MVC 3: Benjii Me has a nice post that demonstrates how to build a [CreditCard] validator attribute that can be used to easily validate credit card numbers are in the correct format with ASP.NET MVC. Silverlight Silverlight FireStarter Keynote and Sessions: A great blog post from John Papa that contains pointers and descriptions of all the great Silverlight content we published last week at the Silverlight FireStarter.  You can watch all of the talks online.  More details on my keynote and Silverlight 5 announcements can be found here. 31 Days of Windows Phone 7: 31 great tutorials on how to build Windows Phone 7 applications (using Silverlight).  Silverlight for Windows Phone Toolkit Update: David Anson has a nice post that discusses some of the additional controls provided with the Silverlight for Windows Phone Toolkit. Visual Studio JavaScript Editor Extensions: A nice (and free) Visual Studio plugin built by the web tools team that significantly improves the JavaScript intellisense support within Visual Studio. HTML5 Intellisense for Visual Studio: Gil has a blog post that discusses a new extension my team has posted to the Visual Studio Extension Gallery that adds HTML5 schema support to Visual Studio 2008 and 2010. Team Build + Web Deployment + Web Deploy + VS 2010 = Goodness: Visual blogs about how to enable a continuous deployment system with VS 2010, TFS 2010 and the Microsoft Web Deploy framework.  Visual Studio 2010 Emacs Emulation Extension and VIM Emulation Extension: Check out these two extensions if you are fond of Emacs and VIM key bindings and want to enable them within Visual Studio 2010. Hope this helps, Scott

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  • Need to know the origin and coordinates for 2d texture and 2d/3d vertices in webgl

    - by mathacka
    Long story short, I know my coordinates are off and I believe my indices might be off. I'm trying to render a simple 2d rectangle with a texture in webgl here's the code I have for the vbo/ibo: rectVertices.vertices = new Float32Array( [ -0.5, -0.5, // Vertice 1, bottom / left 0.0, 0.0, // UV 1 -0.5, 0.5, // Vertice 2, top / left 0.0, 1.0, // UV 2 0.5, 0.5, // Vertice 3, top / right 1.0, 1.0, // UV 3 0.5, -0.5, // Vertice 4, bottom / right 1.0, 0.0, // UV 4 ]); rectVertices.indices = new Int16Array([ 1,2,3,1,3,4 ]); /* I'm assuming the vertices go like this (-0.5, 0.5) ------ ( 0.5, 0.5) | | | | (-0.5,-0.5) ------ ( 0.5,-0.5) with the origin in the middle and the texture coordinates go like this: ( 0.0, 1.0) ------ ( 1.0, 1.0) | | | | ( 0.0, 0.0) ------ ( 1.0, 0.0) so as you can see I'm all messed up. I'm also using: gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, true); */ So, I need to know the origins.

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  • Dynamic connection for LINQ to SQL DataContext

    - by Steve Clements
    If for some reason you need to specify a specific connection string for a DataContext, you can of course pass the connection string when you initialise you DataContext object.  A common scenario could be a dev/test/stage/live connection string, but in my case its for either a live or archive database.   I however want the connection string to be handled by the DataContext, there are probably lots of different reasons someone would want to do this…but here are mine. I want the same connection string for all instances of DataContext, but I don’t know what it is yet! I prefer the clean code and ease of not using a constructor parameter. The refactoring of using a constructor parameter could be a nightmare.   So my approach is to create a new partial class for the DataContext and handle empty constructor in there. First from within the LINQ to SQL designer I changed the connection property to None.  This will remove the empty constructor code from the auto generated designer.cs file. Right click on the .dbml file, click View Code and a file and class is created for you! You’ll see the new class created in solutions explorer and the file will open. We are going to be playing with constructors so you need to add the inheritance from System.Data.Linq.DataContext public partial class DataClasses1DataContext : System.Data.Linq.DataContext    {    }   Add the empty constructor and I have added a property that will get my connection string, you will have whatever logic you need to decide and get the connection string you require.  In my case I will be hitting a database, but I have omitted that code. public partial class DataClasses1DataContext : System.Data.Linq.DataContext {    // Connection String Keys - stored in web.config    static string LiveConnectionStringKey = "LiveConnectionString";    static string ArchiveConnectionStringKey = "ArchiveConnectionString";      protected static string ConnectionString    {       get       {          if (DoIWantToUseTheLiveConnection) {             return global::System.Configuration.ConfigurationManager.ConnectionStrings[LiveConnectionStringKey].ConnectionString;          }          else {             return global::System.Configuration.ConfigurationManager.ConnectionStrings[ArchiveConnectionStringKey].ConnectionString;          }       }    }      public DataClasses1DataContext() :       base(ConnectionString, mappingSource)    {       OnCreated();    } }   Now when I new up my DataContext, I can just leave the constructor empty and my partial class will decide which one i need to use. Nice, clean code that can be easily refractored and tested.   Share this post :

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  • Parallelism in .NET – Part 7, Some Differences between PLINQ and LINQ to Objects

    - by Reed
    In my previous post on Declarative Data Parallelism, I mentioned that PLINQ extends LINQ to Objects to support parallel operations.  Although nearly all of the same operations are supported, there are some differences between PLINQ and LINQ to Objects.  By introducing Parallelism to our declarative model, we add some extra complexity.  This, in turn, adds some extra requirements that must be addressed. In order to illustrate the main differences, and why they exist, let’s begin by discussing some differences in how the two technologies operate, and look at the underlying types involved in LINQ to Objects and PLINQ . LINQ to Objects is mainly built upon a single class: Enumerable.  The Enumerable class is a static class that defines a large set of extension methods, nearly all of which work upon an IEnumerable<T>.  Many of these methods return a new IEnumerable<T>, allowing the methods to be chained together into a fluent style interface.  This is what allows us to write statements that chain together, and lead to the nice declarative programming model of LINQ: double min = collection .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Other LINQ variants work in a similar fashion.  For example, most data-oriented LINQ providers are built upon an implementation of IQueryable<T>, which allows the database provider to turn a LINQ statement into an underlying SQL query, to be performed directly on the remote database. PLINQ is similar, but instead of being built upon the Enumerable class, most of PLINQ is built upon a new static class: ParallelEnumerable.  When using PLINQ, you typically begin with any collection which implements IEnumerable<T>, and convert it to a new type using an extension method defined on ParallelEnumerable: AsParallel().  This method takes any IEnumerable<T>, and converts it into a ParallelQuery<T>, the core class for PLINQ.  There is a similar ParallelQuery class for working with non-generic IEnumerable implementations. This brings us to our first subtle, but important difference between PLINQ and LINQ – PLINQ always works upon specific types, which must be explicitly created. Typically, the type you’ll use with PLINQ is ParallelQuery<T>, but it can sometimes be a ParallelQuery or an OrderedParallelQuery<T>.  Instead of dealing with an interface, implemented by an unknown class, we’re dealing with a specific class type.  This works seamlessly from a usage standpoint – ParallelQuery<T> implements IEnumerable<T>, so you can always “switch back” to an IEnumerable<T>.  The difference only arises at the beginning of our parallelization.  When we’re using LINQ, and we want to process a normal collection via PLINQ, we need to explicitly convert the collection into a ParallelQuery<T> by calling AsParallel().  There is an important consideration here – AsParallel() does not need to be called on your specific collection, but rather any IEnumerable<T>.  This allows you to place it anywhere in the chain of methods involved in a LINQ statement, not just at the beginning.  This can be useful if you have an operation which will not parallelize well or is not thread safe.  For example, the following is perfectly valid, and similar to our previous examples: double min = collection .AsParallel() .Select(item => item.SomeOperation()) .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); However, if SomeOperation() is not thread safe, we could just as easily do: double min = collection .Select(item => item.SomeOperation()) .AsParallel() .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); In this case, we’re using standard LINQ to Objects for the Select(…) method, then converting the results of that map routine to a ParallelQuery<T>, and processing our filter (the Where method) and our aggregation (the Min method) in parallel. PLINQ also provides us with a way to convert a ParallelQuery<T> back into a standard IEnumerable<T>, forcing sequential processing via standard LINQ to Objects.  If SomeOperation() was thread-safe, but PerformComputation() was not thread-safe, we would need to handle this by using the AsEnumerable() method: double min = collection .AsParallel() .Select(item => item.SomeOperation()) .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .AsEnumerable() .Min(item => item.PerformComputation()); Here, we’re converting our collection into a ParallelQuery<T>, doing our map operation (the Select(…) method) and our filtering in parallel, then converting the collection back into a standard IEnumerable<T>, which causes our aggregation via Min() to be performed sequentially. This could also be written as two statements, as well, which would allow us to use the language integrated syntax for the first portion: var tempCollection = from item in collection.AsParallel() let e = item.SomeOperation() where (e.SomeProperty > 6 && e.SomeProperty < 24) select e; double min = tempCollection.AsEnumerable().Min(item => item.PerformComputation()); This allows us to use the standard LINQ style language integrated query syntax, but control whether it’s performed in parallel or serial by adding AsParallel() and AsEnumerable() appropriately. The second important difference between PLINQ and LINQ deals with order preservation.  PLINQ, by default, does not preserve the order of of source collection. This is by design.  In order to process a collection in parallel, the system needs to naturally deal with multiple elements at the same time.  Maintaining the original ordering of the sequence adds overhead, which is, in many cases, unnecessary.  Therefore, by default, the system is allowed to completely change the order of your sequence during processing.  If you are doing a standard query operation, this is usually not an issue.  However, there are times when keeping a specific ordering in place is important.  If this is required, you can explicitly request the ordering be preserved throughout all operations done on a ParallelQuery<T> by using the AsOrdered() extension method.  This will cause our sequence ordering to be preserved. For example, suppose we wanted to take a collection, perform an expensive operation which converts it to a new type, and display the first 100 elements.  In LINQ to Objects, our code might look something like: // Using IEnumerable<SourceClass> collection IEnumerable<ResultClass> results = collection .Select(e => e.CreateResult()) .Take(100); If we just converted this to a parallel query naively, like so: IEnumerable<ResultClass> results = collection .AsParallel() .Select(e => e.CreateResult()) .Take(100); We could very easily get a very different, and non-reproducable, set of results, since the ordering of elements in the input collection is not preserved.  To get the same results as our original query, we need to use: IEnumerable<ResultClass> results = collection .AsParallel() .AsOrdered() .Select(e => e.CreateResult()) .Take(100); This requests that PLINQ process our sequence in a way that verifies that our resulting collection is ordered as if it were processed serially.  This will cause our query to run slower, since there is overhead involved in maintaining the ordering.  However, in this case, it is required, since the ordering is required for correctness. PLINQ is incredibly useful.  It allows us to easily take nearly any LINQ to Objects query and run it in parallel, using the same methods and syntax we’ve used previously.  There are some important differences in operation that must be considered, however – it is not a free pass to parallelize everything.  When using PLINQ in order to parallelize your routines declaratively, the same guideline I mentioned before still applies: Parallelization is something that should be handled with care and forethought, added by design, and not just introduced casually.

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  • Access violation in DirectX OMSetRenderTargets

    - by IDWMaster
    I receive the following error (Unhandled exception at 0x527DAE81 (d3d11_1sdklayers.dll) in Lesson2.Triangles.exe: 0xC0000005: Access violation reading location 0x00000000) when running the Triangle sample application for DirectX 11 in D3D_FEATURE_LEVEL_9_1. This error occurs at the OMSetRenderTargets function, as shown below, and does not happen if I remove that function from the program (but then, the screen is blue, and does not render the triangle) //// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF //// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO //// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A //// PARTICULAR PURPOSE. //// //// Copyright (c) Microsoft Corporation. All rights reserved #include #include #include "DirectXSample.h" #include "BasicMath.h" #include "BasicReaderWriter.h" using namespace Microsoft::WRL; using namespace Windows::UI::Core; using namespace Windows::Foundation; using namespace Windows::ApplicationModel::Core; using namespace Windows::ApplicationModel::Infrastructure; // This class defines the application as a whole. ref class Direct3DTutorialViewProvider : public IViewProvider { private: CoreWindow^ m_window; ComPtr m_swapChain; ComPtr m_d3dDevice; ComPtr m_d3dDeviceContext; ComPtr m_renderTargetView; public: // This method is called on application launch. void Initialize( _In_ CoreWindow^ window, _In_ CoreApplicationView^ applicationView ) { m_window = window; } // This method is called after Initialize. void Load(_In_ Platform::String^ entryPoint) { } // This method is called after Load. void Run() { // First, create the Direct3D device. // This flag is required in order to enable compatibility with Direct2D. UINT creationFlags = D3D11_CREATE_DEVICE_BGRA_SUPPORT; #if defined(_DEBUG) // If the project is in a debug build, enable debugging via SDK Layers with this flag. creationFlags |= D3D11_CREATE_DEVICE_DEBUG; #endif // This array defines the ordering of feature levels that D3D should attempt to create. D3D_FEATURE_LEVEL featureLevels[] = { D3D_FEATURE_LEVEL_11_1, D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_1, D3D_FEATURE_LEVEL_10_0, D3D_FEATURE_LEVEL_9_3, D3D_FEATURE_LEVEL_9_1 }; ComPtr d3dDevice; ComPtr d3dDeviceContext; DX::ThrowIfFailed( D3D11CreateDevice( nullptr, // specify nullptr to use the default adapter D3D_DRIVER_TYPE_HARDWARE, nullptr, // leave as nullptr if hardware is used creationFlags, // optionally set debug and Direct2D compatibility flags featureLevels, ARRAYSIZE(featureLevels), D3D11_SDK_VERSION, // always set this to D3D11_SDK_VERSION &d3dDevice, nullptr, &d3dDeviceContext ) ); // Retrieve the Direct3D 11.1 interfaces. DX::ThrowIfFailed( d3dDevice.As(&m_d3dDevice) ); DX::ThrowIfFailed( d3dDeviceContext.As(&m_d3dDeviceContext) ); // After the D3D device is created, create additional application resources. CreateWindowSizeDependentResources(); // Create a Basic Reader-Writer class to load data from disk. This class is examined // in the Resource Loading sample. BasicReaderWriter^ reader = ref new BasicReaderWriter(); // Load the raw vertex shader bytecode from disk and create a vertex shader with it. auto vertexShaderBytecode = reader-ReadData("SimpleVertexShader.cso"); ComPtr vertexShader; DX::ThrowIfFailed( m_d3dDevice-CreateVertexShader( vertexShaderBytecode-Data, vertexShaderBytecode-Length, nullptr, &vertexShader ) ); // Create an input layout that matches the layout defined in the vertex shader code. // For this lesson, this is simply a float2 vector defining the vertex position. const D3D11_INPUT_ELEMENT_DESC basicVertexLayoutDesc[] = { { "POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0 }, }; ComPtr inputLayout; DX::ThrowIfFailed( m_d3dDevice-CreateInputLayout( basicVertexLayoutDesc, ARRAYSIZE(basicVertexLayoutDesc), vertexShaderBytecode-Data, vertexShaderBytecode-Length, &inputLayout ) ); // Load the raw pixel shader bytecode from disk and create a pixel shader with it. auto pixelShaderBytecode = reader-ReadData("SimplePixelShader.cso"); ComPtr pixelShader; DX::ThrowIfFailed( m_d3dDevice-CreatePixelShader( pixelShaderBytecode-Data, pixelShaderBytecode-Length, nullptr, &pixelShader ) ); // Create vertex and index buffers that define a simple triangle. float3 triangleVertices[] = { float3(-0.5f, -0.5f,13.5f), float3( 0.0f, 0.5f,0), float3( 0.5f, -0.5f,0), }; D3D11_BUFFER_DESC vertexBufferDesc = {0}; vertexBufferDesc.ByteWidth = sizeof(float3) * ARRAYSIZE(triangleVertices); vertexBufferDesc.Usage = D3D11_USAGE_DEFAULT; vertexBufferDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; vertexBufferDesc.CPUAccessFlags = 0; vertexBufferDesc.MiscFlags = 0; vertexBufferDesc.StructureByteStride = 0; D3D11_SUBRESOURCE_DATA vertexBufferData; vertexBufferData.pSysMem = triangleVertices; vertexBufferData.SysMemPitch = 0; vertexBufferData.SysMemSlicePitch = 0; ComPtr vertexBuffer; DX::ThrowIfFailed( m_d3dDevice-CreateBuffer( &vertexBufferDesc, &vertexBufferData, &vertexBuffer ) ); // Once all D3D resources are created, configure the application window. // Allow the application to respond when the window size changes. m_window-SizeChanged += ref new TypedEventHandler( this, &Direct3DTutorialViewProvider::OnWindowSizeChanged ); // Specify the cursor type as the standard arrow cursor. m_window-PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0); // Activate the application window, making it visible and enabling it to receive events. m_window-Activate(); // Enter the render loop. Note that tailored applications should never exit. while (true) { // Process events incoming to the window. m_window-Dispatcher-ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent); // Specify the render target we created as the output target. ID3D11RenderTargetView* targets[1] = {m_renderTargetView.Get()}; m_d3dDeviceContext-OMSetRenderTargets( 1, targets, NULL // use no depth stencil ); // Clear the render target to a solid color. const float clearColor[4] = { 0.071f, 0.04f, 0.561f, 1.0f }; //Code fails here m_d3dDeviceContext-ClearRenderTargetView( m_renderTargetView.Get(), clearColor ); m_d3dDeviceContext-IASetInputLayout(inputLayout.Get()); // Set the vertex and index buffers, and specify the way they define geometry. UINT stride = sizeof(float3); UINT offset = 0; m_d3dDeviceContext-IASetVertexBuffers( 0, 1, vertexBuffer.GetAddressOf(), &stride, &offset ); m_d3dDeviceContext-IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Set the vertex and pixel shader stage state. m_d3dDeviceContext-VSSetShader( vertexShader.Get(), nullptr, 0 ); m_d3dDeviceContext-PSSetShader( pixelShader.Get(), nullptr, 0 ); // Draw the cube. m_d3dDeviceContext-Draw(3,0); // Present the rendered image to the window. Because the maximum frame latency is set to 1, // the render loop will generally be throttled to the screen refresh rate, typically around // 60Hz, by sleeping the application on Present until the screen is refreshed. DX::ThrowIfFailed( m_swapChain-Present(1, 0) ); } } // This method is called before the application exits. void Uninitialize() { } private: // This method is called whenever the application window size changes. void OnWindowSizeChanged( _In_ CoreWindow^ sender, _In_ WindowSizeChangedEventArgs^ args ) { m_renderTargetView = nullptr; CreateWindowSizeDependentResources(); } // This method creates all application resources that depend on // the application window size. It is called at app initialization, // and whenever the application window size changes. void CreateWindowSizeDependentResources() { if (m_swapChain != nullptr) { // If the swap chain already exists, resize it. DX::ThrowIfFailed( m_swapChain-ResizeBuffers( 2, 0, 0, DXGI_FORMAT_R8G8B8A8_UNORM, 0 ) ); } else { // If the swap chain does not exist, create it. DXGI_SWAP_CHAIN_DESC1 swapChainDesc = {0}; swapChainDesc.Stereo = false; swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapChainDesc.Scaling = DXGI_SCALING_NONE; swapChainDesc.Flags = 0; // Use automatic sizing. swapChainDesc.Width = 0; swapChainDesc.Height = 0; // This is the most common swap chain format. swapChainDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; // Don't use multi-sampling. swapChainDesc.SampleDesc.Count = 1; swapChainDesc.SampleDesc.Quality = 0; // Use two buffers to enable flip effect. swapChainDesc.BufferCount = 2; // We recommend using this swap effect for all applications. swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; // Once the swap chain description is configured, it must be // created on the same adapter as the existing D3D Device. // First, retrieve the underlying DXGI Device from the D3D Device. ComPtr dxgiDevice; DX::ThrowIfFailed( m_d3dDevice.As(&dxgiDevice) ); // Ensure that DXGI does not queue more than one frame at a time. This both reduces // latency and ensures that the application will only render after each VSync, minimizing // power consumption. DX::ThrowIfFailed( dxgiDevice-SetMaximumFrameLatency(1) ); // Next, get the parent factory from the DXGI Device. ComPtr dxgiAdapter; DX::ThrowIfFailed( dxgiDevice-GetAdapter(&dxgiAdapter) ); ComPtr dxgiFactory; DX::ThrowIfFailed( dxgiAdapter-GetParent( __uuidof(IDXGIFactory2), &dxgiFactory ) ); // Finally, create the swap chain. DX::ThrowIfFailed( dxgiFactory-CreateSwapChainForImmersiveWindow( m_d3dDevice.Get(), DX::GetIUnknown(m_window), &swapChainDesc, nullptr, // allow on all displays &m_swapChain ) ); } // Once the swap chain is created, create a render target view. This will // allow Direct3D to render graphics to the window. ComPtr backBuffer; DX::ThrowIfFailed( m_swapChain-GetBuffer( 0, __uuidof(ID3D11Texture2D), &backBuffer ) ); DX::ThrowIfFailed( m_d3dDevice-CreateRenderTargetView( backBuffer.Get(), nullptr, &m_renderTargetView ) ); // After the render target view is created, specify that the viewport, // which describes what portion of the window to draw to, should cover // the entire window. D3D11_TEXTURE2D_DESC backBufferDesc = {0}; backBuffer-GetDesc(&backBufferDesc); D3D11_VIEWPORT viewport; viewport.TopLeftX = 0.0f; viewport.TopLeftY = 0.0f; viewport.Width = static_cast(backBufferDesc.Width); viewport.Height = static_cast(backBufferDesc.Height); viewport.MinDepth = D3D11_MIN_DEPTH; viewport.MaxDepth = D3D11_MAX_DEPTH; m_d3dDeviceContext-RSSetViewports(1, &viewport); } }; // This class defines how to create the custom View Provider defined above. ref class Direct3DTutorialViewProviderFactory : IViewProviderFactory { public: IViewProvider^ CreateViewProvider() { return ref new Direct3DTutorialViewProvider(); } }; [Platform::MTAThread] int main(array^) { auto viewProviderFactory = ref new Direct3DTutorialViewProviderFactory(); Windows::ApplicationModel::Core::CoreApplication::Run(viewProviderFactory); return 0; }

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  • Firefox 18 Metro Preview Release now Available for Download

    - by Asian Angel
    With Windows 8 general release fast approaching Mozilla has delivered a new nightly build of Firefox for the operating system. This new build delivers awesome browser goodness for both the Modern UI (Metro) and Desktop modes. Image shown above courtesy of Mozilla Blog. This is what the Modern UI Tile will look like on the Start Screen. Image shown below courtesy of Brian R. Bondy. 7 Ways To Free Up Hard Disk Space On Windows HTG Explains: How System Restore Works in Windows HTG Explains: How Antivirus Software Works

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  • Parallelism in .NET – Part 9, Configuration in PLINQ and TPL

    - by Reed
    Parallel LINQ and the Task Parallel Library contain many options for configuration.  Although the default configuration options are often ideal, there are times when customizing the behavior is desirable.  Both frameworks provide full configuration support. When working with Data Parallelism, there is one primary configuration option we often need to control – the number of threads we want the system to use when parallelizing our routine.  By default, PLINQ and the TPL both use the ThreadPool to schedule tasks.  Given the major improvements in the ThreadPool in CLR 4, this default behavior is often ideal.  However, there are times that the default behavior is not appropriate.  For example, if you are working on multiple threads simultaneously, and want to schedule parallel operations from within both threads, you might want to consider restricting each parallel operation to using a subset of the processing cores of the system.  Not doing this might over-parallelize your routine, which leads to inefficiencies from having too many context switches. In the Task Parallel Library, configuration is handled via the ParallelOptions class.  All of the methods of the Parallel class have an overload which accepts a ParallelOptions argument. We configure the Parallel class by setting the ParallelOptions.MaxDegreeOfParallelism property.  For example, let’s revisit one of the simple data parallel examples from Part 2: Parallel.For(0, pixelData.GetUpperBound(0), row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, we’re looping through an image, and calling a method on each pixel in the image.  If this was being done on a separate thread, and we knew another thread within our system was going to be doing a similar operation, we likely would want to restrict this to using half of the cores on the system.  This could be accomplished easily by doing: var options = new ParallelOptions(); options.MaxDegreeOfParallelism = Math.Max(Environment.ProcessorCount / 2, 1); Parallel.For(0, pixelData.GetUpperBound(0), options, row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); Now, we’re restricting this routine to using no more than half the cores in our system.  Note that I included a check to prevent a single core system from supplying zero; without this check, we’d potentially cause an exception.  I also did not hard code a specific value for the MaxDegreeOfParallelism property.  One of our goals when parallelizing a routine is allowing it to scale on better hardware.  Specifying a hard-coded value would contradict that goal. Parallel LINQ also supports configuration, and in fact, has quite a few more options for configuring the system.  The main configuration option we most often need is the same as our TPL option: we need to supply the maximum number of processing threads.  In PLINQ, this is done via a new extension method on ParallelQuery<T>: ParallelEnumerable.WithDegreeOfParallelism. Let’s revisit our declarative data parallelism sample from Part 6: double min = collection.AsParallel().Min(item => item.PerformComputation()); Here, we’re performing a computation on each element in the collection, and saving the minimum value of this operation.  If we wanted to restrict this to a limited number of threads, we would add our new extension method: int maxThreads = Math.Max(Environment.ProcessorCount / 2, 1); double min = collection .AsParallel() .WithDegreeOfParallelism(maxThreads) .Min(item => item.PerformComputation()); This automatically restricts the PLINQ query to half of the threads on the system. PLINQ provides some additional configuration options.  By default, PLINQ will occasionally revert to processing a query in parallel.  This occurs because many queries, if parallelized, typically actually cause an overall slowdown compared to a serial processing equivalent.  By analyzing the “shape” of the query, PLINQ often decides to run a query serially instead of in parallel.  This can occur for (taken from MSDN): Queries that contain a Select, indexed Where, indexed SelectMany, or ElementAt clause after an ordering or filtering operator that has removed or rearranged original indices. Queries that contain a Take, TakeWhile, Skip, SkipWhile operator and where indices in the source sequence are not in the original order. Queries that contain Zip or SequenceEquals, unless one of the data sources has an originally ordered index and the other data source is indexable (i.e. an array or IList(T)). Queries that contain Concat, unless it is applied to indexable data sources. Queries that contain Reverse, unless applied to an indexable data source. If the specific query follows these rules, PLINQ will run the query on a single thread.  However, none of these rules look at the specific work being done in the delegates, only at the “shape” of the query.  There are cases where running in parallel may still be beneficial, even if the shape is one where it typically parallelizes poorly.  In these cases, you can override the default behavior by using the WithExecutionMode extension method.  This would be done like so: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .Select(i => i.PerformComputation()) .Reverse(); Here, the default behavior would be to not parallelize the query unless collection implemented IList<T>.  We can force this to run in parallel by adding the WithExecutionMode extension method in the method chain. Finally, PLINQ has the ability to configure how results are returned.  When a query is filtering or selecting an input collection, the results will need to be streamed back into a single IEnumerable<T> result.  For example, the method above returns a new, reversed collection.  In this case, the processing of the collection will be done in parallel, but the results need to be streamed back to the caller serially, so they can be enumerated on a single thread. This streaming introduces overhead.  IEnumerable<T> isn’t designed with thread safety in mind, so the system needs to handle merging the parallel processes back into a single stream, which introduces synchronization issues.  There are two extremes of how this could be accomplished, but both extremes have disadvantages. The system could watch each thread, and whenever a thread produces a result, take that result and send it back to the caller.  This would mean that the calling thread would have access to the data as soon as data is available, which is the benefit of this approach.  However, it also means that every item is introducing synchronization overhead, since each item needs to be merged individually. On the other extreme, the system could wait until all of the results from all of the threads were ready, then push all of the results back to the calling thread in one shot.  The advantage here is that the least amount of synchronization is added to the system, which means the query will, on a whole, run the fastest.  However, the calling thread will have to wait for all elements to be processed, so this could introduce a long delay between when a parallel query begins and when results are returned. The default behavior in PLINQ is actually between these two extremes.  By default, PLINQ maintains an internal buffer, and chooses an optimal buffer size to maintain.  Query results are accumulated into the buffer, then returned in the IEnumerable<T> result in chunks.  This provides reasonably fast access to the results, as well as good overall throughput, in most scenarios. However, if we know the nature of our algorithm, we may decide we would prefer one of the other extremes.  This can be done by using the WithMergeOptions extension method.  For example, if we know that our PerformComputation() routine is very slow, but also variable in runtime, we may want to retrieve results as they are available, with no bufferring.  This can be done by changing our above routine to: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .WithMergeOptions(ParallelMergeOptions.NotBuffered) .Select(i => i.PerformComputation()) .Reverse(); On the other hand, if are already on a background thread, and we want to allow the system to maximize its speed, we might want to allow the system to fully buffer the results: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .WithMergeOptions(ParallelMergeOptions.FullyBuffered) .Select(i => i.PerformComputation()) .Reverse(); Notice, also, that you can specify multiple configuration options in a parallel query.  By chaining these extension methods together, we generate a query that will always run in parallel, and will always complete before making the results available in our IEnumerable<T>.

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  • jQuery Templates and Data Linking (and Microsoft contributing to jQuery)

    The jQuery library has a passionate community of developers, and it is now the most widely used JavaScript library on the web today. Two years ago I announced that Microsoft would begin offering product support for jQuery, and that wed be including it in new versions of Visual Studio going forward. By default, when you create new ASP.NET Web Forms and ASP.NET MVC projects with VS 2010 youll find jQuery automatically added to your project. A few weeks ago during my second keynote at the MIX...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Silverlight TV 15: Announcing Silverlight 4 RC at MIX 10

     John and Adam discuss Silverlight 4 RC, following up the MIX10 keynote announcement of Silverlight 4 RC by discussing what is new and what materials have been released on the Channel 9 learning center website. They cover their picks for some of the most impactful features in Silverlight 4 RC and review the concept behind the new two-day Building Business Applications course (check out the course via this link). You can also check out the 60+ page whitepaper that covers the full feature...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Show Notes: Architects in the Cloud

    - by Bob Rhubart
    Stephen G. Bennett and Archie Reed, the authors of Silver Clouds, Dark Linings: A Concise Guide to Cloud Computing,  discuss what’s new and what’s not so new about cloud computing, talk about how marketing hype has muddied understanding of what cloud is and what it can do, and explore other issues in the latest ArchBeat interview series. Listen to Part 1 Listen to Part 2 (December 22) Listen to Part 3 (December 29) Listen to Part 4 (January 5) Connect If you have questions, comments, or would otherwise like to interact directly with Steve or Archie, you can so through the following channels: Stephen G. Bennett Blog | Twitter | LinkedIn Archie Reed Blog | Twitter | LinkedIn Steve and Archie have also set up a Twitter account and blog specifically for their book: Twitter: @concisecloud Blog: concisecloud.com Of course, the book is available on Amazon: http://amzn.to/silverclouddarklinings Stay tuned: RSS Technorati Tags: oracle,otn,archbeat,cloud computing,podcast,. stephen bennett,archie reed del.icio.us Tags: oracle,otn,archbeat,cloud computing,podcast,. stephen bennett,archie reed

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  • When should I use Areas in TFS instead of Team Projects

    - by Martin Hinshelwood
    Well, it depends…. If you are a small company that creates a finite number of internal projects then you will find it easier to create a single project for each of your products and have TFS do the heavy lifting with reporting, SharePoint sites and Version Control. But what if you are not… Update 9th March 2010 Michael Fourie gave me some feedback which I have integrated. Ed Blankenship via @edblankenship offered encouragement and a nice quote. Ewald Hofman gave me a couple of Cons, and maybe a few more soon. Ewald’s company, Avanade, currently uses Areas, but it looks like the manual management is getting too much and the project is getting cluttered. What if you are likely to have hundreds of projects, possibly with a multitude of internal and external projects? You might have 1 project for a customer or 10. This is the situation that most consultancies find themselves in and thus they need a more sustainable and maintainable option. What I am advocating is that we should have 1 “Team Project” per customer, and use areas to create “sub projects” within that single “Team Project”. "What you describe is what we generally do internally and what we recommend. We make very heavy use of area path to categorize the work within a larger project." - Brian Harry, Microsoft Technical Fellow & Product Unit Manager for Team Foundation Server   "We tend to use areas to segregate multiple projects in the same team project and it works well." - Tiago Pascoal, Visual Studio ALM MVP   "In general, I believe this approach provides consistency [to multi-product engagements] and lowers the administration and maintenance costs. All good." - Michael Fourie, Visual Studio ALM MVP   “@MrHinsh BTW, I'm very much a fan of very large, if not huge, team projects in TFS. Just FYI :) Use Areas & Iterations.” Ed Blankenship, Visual Studio ALM MVP   This would mean that SSW would have a single Team Project called “SSW” that contains all of our internal projects and consequently all of the Areas and Iteration move down one hierarchy to accommodate this. Where we would have had “\SSW\Sprint 1” we now have “\SSW\SqlDeploy\Sprint1” with “SqlDeploy” being our internal project. At the moment SSW has over 70 internal projects and more than 170 total projects in TFS. This method has long term benefits that help to simplify the support model for companies that often have limited internal support time and many projects. But, there are implications as TFS does not provide this model “out-of-the-box”. These implications stretch across Areas, Iterations, Queries, Project Portal and Version Control. Michael made a good comment, he said: I agree with your approach, assuming that in a multi-product engagement with a client, they are happy to adopt the same process template across all products. If they are not, then it’ll either be easy to convince them or there is a valid reason for having a different template - Michael Fourie, Visual Studio ALM MVP   At SSW we have a standard template that we use and this is applied across the board, to all of our projects. We even apply any changes to the core process template to all of our existing projects as well. If you have multiple projects for the same clients on multiple templates and you want to keep it that way, then this approach will not work for you. However, if you want to standardise as we have at SSW then this approach may benefit you as well. Implications around Areas Areas should be used for topological classification/isolation of work items. You can think of this as architecture areas, organisational areas or even the main features of your application. In our scenario there is an additional top level item that represents the Project / Product that we want to chop our Team Project into. Figure: Creating a sub area to represent a product/project is easy. <teamproject> <teamproject>\<Functional Area/module whatever> Becomes: <teamproject> <teamproject>\<ProjectName>\ <teamproject>\<ProjectName>\<Functional Area/module whatever> Implications around Iterations Iterations should be used for chronological classification/isolation of work items. This could include isolated time boxes, milestones or release timelines and really depends on the logical flow of your project or projects. Due to the new level in Area we need to add the same level to Iteration. This is primarily because it is unlikely that the sprints in each of your projects/products will start and end at the same time. This is just a reality of managing multiple projects. Figure: Adding the same Area value to Iteration as the top level item adds flexibility to Iteration. <teamproject>\Sprint 1 Or <teamproject>\Release 1\Sprint 1 Becomes: <teamproject>\<ProjectName>\Sprint 1 Or <teamproject>\<ProjectName>\Release 1\Sprint 1 Implications around Queries Queries are used to filter your work items based on a specified level of granularity. There are a number of queries that are built into a project created using the MSF Agile 5.0 template, but we now have multiple projects and it would be a pain to have to edit all of the work items every time we changed project, and that would only allow one team to work on one project at a time.   Figure: The Queries that are created in a normal MSF Agile 5.0 project do not quite suit our new needs. In order for project contributors to be able to query based on their project we need a couple of things. The first thing I did was to create an “_Area Template” folder that has a copy of the project layout with all the queries setup to filter based on the “_Area Template” Area and the “_Sprint template” you can see in the Area and Iteration views. Figure: The template is currently easily drag and drop, but you then need to edit the queries to point at the right Area and Iteration. This needs a tool. I then created an “Areas” folder to hold all of the area specific queries. So, when you go to create a new TFS Sub-Project you just drag “_Area Template” while holding “Ctrl” and drop it onto “Areas”. There is a little setup here. That said I managed it in around 10 minutes which is not so bad, and I can imagine it being quite easy to build a tool to create these queries Figure: These new queries can be configured in around 10 minutes, which includes setting up the Area and Iteration as well. Version Control What about your source code? Well, that is the easiest of the lot. Just create a sub folder for each of your projects/products.   Figure: Creating sub folders in source control is easy as “Right click | Create new folder”. <teamproject>\DEV\Main\ Becomes: <teamproject>\<ProjectName>\DEV\Main\ Conclusion I think it is up to each company to make a call on how you want to configure your Team Projects and it depends completely on how many projects/products you are going to have for each customer including yourself. If we decide to utilise this route it will require some configuration to get our 170+ projects into this format, and I will probably be writing some tools to help. Pros You only have one project to upgrade when a process template changes – After going through an upgrade of over 170 project prior to the changes in the RC I can tell you that that many projects is no fun. Standardises your Process Template – You will always have the same Process implementation across projects/products without exception You get tighter control over the permissions – Yes, you can do this on a standard Team Project, but it gets a lot easier with practice. You can “move” work items from one “product” to another – Have we not always wanted to do that. You can rename your projects – Wahoo: everyone wants to do this, now you can. One set of Reporting Services reports to manage – You set an area and iteration to run reports anyway, so you may as well set both. Simplified Check-In Policies– There is only one set of check-in policies per client. This simplifies administration of policies. Simplified Alerts – As alerts are applied across multiple projects this simplifies your alert rules as per client. Cons All of these cons could be mitigated by a custom tool that helps automate creation of “Sub-projects” within Team Projects. This custom tool could create areas, Iteration, permissions, SharePoint and queries. It just does not exist yet :) You need to configure the Areas and Iterations You need to configure the permissions You may need to configure sub sites for SharePoint (depends on your requirement) – If you have two projects/products in the same Team Project then you will not see the burn down for each one out-of-the-box, but rather a cumulative for the Team Project. This is not really that much of a problem as you would have to configure your burndown graphs for your current iteration anyway. note: When you create a sub site to a TFS linked portal it will inherit the settings of its parent site :) This is fantastic as it means that you can easily create sub sites and then set the Area and Iteration path in each of the reports to be the correct one. Every team wants their own customization (via Ewald Hofman) - small teams of 2 persons against teams of 30 – or even outsourcing – need their own process, you cannot allow that because everybody gets the same work item types. note: Luckily at SSW this is not a problem as our template is standardised across all projects and customers. Large list of builds (via Ewald Hofman) – As the build list in Team Explorer is just a flat list it can get very cluttered. note: I would mitigate this by removing any build that has not been run in over 30 days. The build template and workflow will still be available in version control, but it will clean the list. Feedback Now that I have explained this method, what do you think? What other pros and cons can you see? What do you think of this approach? Will you be using it? What tools would you like to support you?   Technorati Tags: Visual Studio ALM,TFS Administration,TFS,Team Foundation Server,Project Planning,TFS Customisation

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  • Naming PowerPoint Components With A VSTO Add-In

    - by Tim Murphy
    Note: Cross posted from Coding The Document. Permalink Sometimes in order to work with Open XML we need a little help from other tools.  In this post I am going to describe  a fairly simple solution for marking up PowerPoint presentations so that they can be used as templates and processed using the Open XML SDK. Add-ins are tools which it can be hard to find information on.  I am going to up the obscurity by adding a Ribbon button.  For my example I am using Visual Studio 2008 and creating a PowerPoint 2007 Add-in project.  To that add a Ribbon Visual Designer.  The new ribbon by default will show up on the Add-in tab. Add a button to the ribbon.  Also add a WinForm to collect a new name for the object selected.  Make sure to set the OK button’s DialogResult to OK. In the ribbon button click event add the following code. ObjectNameForm dialog = new ObjectNameForm(); Selection selection = Globals.ThisAddIn.Application.ActiveWindow.Selection;   dialog.objectName = selection.ShapeRange.Name;   if (dialog.ShowDialog() == DialogResult.OK) { selection.ShapeRange.Name = dialog.objectName; } This code will first read the current Name attribute of the Shape object.  If the user clicks OK on the dialog it save the string value back to the same place. Once it is done you can retrieve identify the control through Open XML via the NonVisualDisplayProperties objects.  The only problem is that this object is a child of several different classes.  This means that there isn’t just one way to retrieve the value.  Below are a couple of pieces of code to identify the container that you have named. The first example is if you are naming placeholders in a layout slide. foreach(var slideMasterPart in slideMasterParts) { var layoutParts = slideMasterPart.SlideLayoutParts; foreach(SlideLayoutPart slideLayoutPart in layoutParts) { foreach (assmPresentation.Shape shape in slideLayoutPart.SlideLayout.CommonSlideData.ShapeTree.Descendants<assmPresentation.Shape>()) { var slideMasterProperties = from p in shape.Descendants<assmPresentation.NonVisualDrawingProperties>() where p.Name == TokenText.Text select p;   if (slideMasterProperties.Count() > 0) tokenFound = true; } } } The second example allows you to find charts that you have named with the add-in. foreach(var slidePart in slideParts) { foreach(assmPresentation.Shape slideShape in slidePart.Slide.CommonSlideData.ShapeTree.Descendants<assmPresentation.Shape>()) { var slideProperties = from g in slidePart.Slide.Descendants<GraphicFrame>() where g.NonVisualGraphicFrameProperties.NonVisualDrawingProperties.Name == TokenText.Text select g;   if(slideProperties.Count() > 0) { tokenFound = true; } } } Together the combination of Open XML and VSTO add-ins make a powerful combination in creating a process for maintaining a template and generating documents from the template.

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  • Identifying Data Model Changes Between EBS 12.1.3 and Prior EBS Releases

    - by Steven Chan
    The EBS 12.1.3 Release Content Document (RCD, Note 561580.1) summarizes the latest functional and technology stack-related updates in a specific release.  The E-Business Suite Electronic Technical Reference Manual (eTRM) summarizes the database objects in a specific EBS release.  Those are useful references, but sometimes you need to find out which database objects have changed between one EBS release and another.  This kind of information about the differences or deltas between two releases is useful if you have customized or extended your EBS instance and plan to upgrade to EBS 12.1.3. Where can you find that information?Answering that question has just gotten a lot easier.  You can now use a new EBS Data Model Comparison Report tool:EBS Data Model Comparison Report Overview (Note 1290886.1)This new tool lists the database object definition changes between the following source and target EBS releases:EBS 11.5.10.2 and EBS 12.1.3EBS 12.0.4 and EBS 12.1.3EBS 12.1.1 and EBS 12.1.3EBS 12.1.2 and EBS 12.1.3For example, here's part of the report comparing Bill of Materials changes between 11.5.10.2 and 12.1.3:

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  • Silverlight 4 Training Kit

    We recently released a new free Silverlight 4 Training Kit that walks you through building business applications with Silverlight 4.  You can browse the training kit online or alternatively download an entire offline version of the training kit.  The training material is structured on teaching how to use the new Silverlight 4 features to build an end to end business application. The training kit includes 8 modules, 25 videos, and several hands on labs. Below is a breakdown and links...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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