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  • Entity Framework does not map 2 columns from a SqlQuery calling a stored procedure

    - by user1783530
    I'm using Code First and am trying to call a stored procedure and have it map to one of my classes. I created a stored procedure, BOMComponentChild, that returns details of a Component with information of its hierarchy in PartsPath and MyPath. I have a class for the output of this stored procedure. I'm having an issue where everything except the two columns, PartsPath and MyPath, are being mapped correctly with these two properties ending up as Nothing. I searched around and from my understanding the mapping bypasses any Entity Framework name mapping and uses column name to property name. The names are the same and I'm not sure why it is only these two columns. The last part of the stored procedure is: SELECT t.ParentID ,t.ComponentID ,c.PartNumber ,t.PartsPath ,t.MyPath ,t.Layer ,c.[Description] ,loc.LocationID ,loc.LocationName ,CASE WHEN sup.SupplierID IS NULL THEN 1 ELSE sup.SupplierID END AS SupplierID ,CASE WHEN sup.SupplierName IS NULL THEN 'Scinomix' ELSE sup.SupplierName END AS SupplierName ,c.Active ,c.QA ,c.IsAssembly ,c.IsPurchasable ,c.IsMachined ,t.QtyRequired ,t.TotalQty FROM BuildProducts t INNER JOIN [dbo].[BOMComponent] c ON c.ComponentID = t.ComponentID LEFT JOIN [dbo].[BOMSupplier] bsup ON bsup.ComponentID = t.ComponentID AND bsup.IsDefault = 1 LEFT JOIN [dbo].[LookupSupplier] sup ON sup.SupplierID = bsup.SupplierID LEFT JOIN [dbo].[LookupLocation] loc ON loc.LocationID = c.LocationID WHERE (@IsAssembly IS NULL OR IsAssembly = @IsAssembly) ORDER BY t.MyPath and the class it maps to is: Public Class BOMComponentChild Public Property ParentID As Nullable(Of Integer) Public Property ComponentID As Integer Public Property PartNumber As String Public Property MyPath As String Public Property PartsPath As String Public Property Layer As Integer Public Property Description As String Public Property LocationID As Integer Public Property LocationName As String Public Property SupplierID As Integer Public Property SupplierName As String Public Property Active As Boolean Public Property QA As Boolean Public Property IsAssembly As Boolean Public Property IsPurchasable As Boolean Public Property IsMachined As Boolean Public Property QtyRequired As Integer Public Property TotalQty As Integer Public Property Children As IDictionary(Of String, BOMComponentChild) = New Dictionary(Of String, BOMComponentChild) End Class I am trying to call it like this: Me.Database.SqlQuery(Of BOMComponentChild)("EXEC [BOMComponentChild] @ComponentID, @PathPrefix, @IsAssembly", params).ToList() When I run the stored procedure in management studio, the columns are correct and not null. I just can't figure out why these won't map as they are the important information in the stored procedure. The types for PartsPath and MyPath are varchar(50).

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  • Could someone explain gtk2hs drag and drop to me, the listDND.hs demo just isn't doing it for me?

    - by Tom Carstens
    As the title says, I just don't get DND (or rather I understand the concept and I understand the order of callbacks, I just don't understand how to setup DND for actual usage.) I'd like to say that I've done DND stuff before in C, but considering I never really got that working... So I'm trying (and mostly succeeding, save DND) to write a text editor (using gtksourceview, because it has built in code highlighting.) Reasons are below if you want them. Anyways, there's not really a good DND demo or tutorial available for gtk2hs (listDND.hs just doesn't translate well in my head.) So what I'm asking is for code that demonstrates simple DND on a window widget (for example.) Ideally, it should accept drops from other windows (such as Thunar) and print out the information in string form. I think I can take it from there... Reasons: I'm running a fairly light weight setup, dwm and a few gtk+2 programs. I really don't want to have to pull in gtk+3 to get the current gedit from the repos (Arch Linux.) Currently, I'm using geany for all of my text editing needs, however, geany is a bit heavy for editing config files. Further, geany doesn't care for my terminal of choice (st;) so I don't even get the benefit of using it as an IDE. Meaning I'd like a lightweight text editor with syntax highlighting. I could configure emacs or vim or something, but that seems to me to be more of a hack then a proper solution. Thus my project was born. It's mostly working (aside from DND, all that's left is proper multi-tab support.) Admittedly, I could probably work this out if I wrote it in C, but there isn't that much state in a text editor so Haskell's been working fine with almost no need for mutable variables.

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  • Atomic operations on several transactionless external systems

    - by simendsjo
    Say you have an application connecting 3 different external systems. You need to update something in all 3. In case of a failure, you need to roll back the operations. This is not a hard thing to implement, but say operation 3 fails, and when rolling back, the rollback for operation 1 fails! Now the first external system is in an invalid state... I'm thinking a possible solution is to shut down the application and forcing a manual fix of the external system, but then again... It might already have used this information (and perhaps that's why it failed), or we might not have sufficient access. Or it might not even be a good way to rollback the action! Are there some good ways of handling such cases? EDIT: Some application details.. It's a multi user web application. Most of the work is done with scheduled jobs (through Quartz.Net), so most operations is run in it's own thread. Some user actions should trigger jobs that update several systems though. The external systems are somewhat unstable. I Was thinking of changing the application to use the Command and Unit Of Work pattern

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  • What OpenGL functions are not GPU accelerated?

    - by Xavier Ho
    I was shocked when I read this (from the OpenGL wiki): glTranslate, glRotate, glScale Are these hardware accelerated? No, there are no known GPUs that execute this. The driver computes the matrix on the CPU and uploads it to the GPU. All the other matrix operations are done on the CPU as well : glPushMatrix, glPopMatrix, glLoadIdentity, glFrustum, glOrtho. This is the reason why these functions are considered deprecated in GL 3.0. You should have your own math library, build your own matrix, upload your matrix to the shader. For a very, very long time I thought most of the OpenGL functions use the GPU to do computation. I'm not sure if this is a common misconception, but after a while of thinking, this makes sense. Old OpenGL functions (2.x and older) are really not suitable for real-world applications, due to too many state switches. This makes me realise that, possibly, many OpenGL functions do not use the GPU at all. So, the question is: Which OpenGL function calls don't use the GPU? I believe knowing the answer to the above question would help me become a better programmer with OpenGL. Please do share some of your insights.

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  • Open closed prinicple, problem

    - by Marcus
    Hi, I'm trying to apply OCP to a code snippet I have that in it's current state is really smelly, but I feel I'm not getting all the way to the end. Current code: public abstract class SomeObject {} public class SpecificObject1 : SomeObject {} public class SpecificObject2 : SomeObject {} // Smelly code public class Model { public void Store(SomeObject someObject) { if (someObject is SpecificObject1) {} else if (someObject is SpecificObject2) {} } } That is really ugly, my new approach looks like this: // No so smelly code public class Model { public void Store(SomeObject someObject) { throw new Expception("Not allowed!"); } public void Store(SpecificObject1 someObject) {} public void Store(SpecificObject2 someObject) {} } When a new SomeObject type comes along I must implement how that specific object is stored, this will break OCP cause I need to alter the Model-class. To move the store logic to SomeObject also feels wrong cause then I will violate SRP (?), becuase in this case the SomeObject is almost like a DTO, it's resposibility it not how to know to store itself. If a new implementation to SomeObject comes along who's store implementation is missing I will get a runtime error due to exception in Store method in Model class, it also feels like a code smell. This is because calling code will in the form of IEnumerable<SomeObject> sequence; I will not know the specific types of the sequence objects. I can't seem to grasp the OCP-concept. Anyone has any concrete examples or links that is a bit more than just some Car/Fruit example?

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  • How can I use a meter-style progress bar?

    - by Yadyn
    In Vista/7, the Windows Explorer shell window makes use of a special kind of static progress bar to display hard drive space. With default styles, this bar is blue colored and non-animated. It also turns red colored when it gets close to being full (low disk space). Using messaging, I can tell the Windows Forms ProgressBar control to update its state to Paused and Error (yellow and red colored, respectively), which works fine, but these are still specific to progress. In the Windows User Experience Guidelines, it specifically points out this "meter" variant of the Progress Bar: This pattern isn't a progress bar, but it is implemented using the progress bar control. Meters have a distinct look to differentiate them from true progress bars. They say it "is implemented using the progress bar control", so... how? What message could I send to the control to have it behave this way? I've seen that you can send messages for setting the bar color, but the documentation says these calls are ignored when visual styles are enabled. Nothing else in the Windows API documentation for raw ProgressBar controls seemed to suggest a way to do this. Am I just stuck making a custom drawn bar? I'd really like to utilize the OS whenever possible so that the application will appear consistent throughout different OS versions. I realize that pre-Vista versions probably won't support this, though. I'm looking for a Windows Forms solution, but I wonder if it is even exposed at all via Win32 API.

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  • How not to lose binding source updates?

    - by Fyodor Soikin
    Suppose I have a modal dialog with a textbox and OK/Cancel buttons. And it is built on MVVM - i.e. it has a ViewModel object with a string property that the textbox is bound to. Say, I enter some text in the textbox and then grab my mouse and click "OK". Everything works fine: at the moment of click, the textbox loses focus, which causes the binding engine to update the ViewModel's property. I get my data, everybody's happy. Now suppose I don't use my mouse. Instead, I just hit Enter on the keyboard. This also causes the "OK" button to "click", since it is marked as IsDefault="True". But guess what? The textbox doesn not lose focus in this case, and therefore, the binding engine remains innocently ignorant, and I don't get my data. Dang! Another variation of the same scenario: suppose I have a data entry form right in the main window, enter some data into it, and then hit Ctrl+S for "Save". Guess what? My latest entry doesn't get saved! This may be somewhat remedied by using UpdateSourceTrigger=PropertyChanged, but that is not always possible. One obvious case would be the use of StringFormat with binding - the text keeps jumping back into "formatted" state as I'm trying to enter it. And another case, which I have encountered myself, is when I have some time-consuming processing in the viewmodel's property setter, and I only want to perform it when the user is "done" entering text. This seems like an eternal problem: I remember trying to solve it systematically from ages ago, ever since I've started working with interactive interfaces, but I've never quite succeeded. In the past, I always ended up using some sort of hacks - like, say, adding an "EnsureDataSaved" method to every "presenter" (as in "MVP") and calling it at "critical" points, or something like that... But with all the cool technologies, as well as empty hype, of WPF, I expected they'd come up with some good solution.

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  • Toggle image based on cookie value

    - by danit
    Im using a couple of JS functions to set a cookie named 'visible' with the value of either yes or no. Essentially Im using these values to decide if a <div> is visible or hidden. I've only just added the cookie, previously I had been using two images 1. Show 2. Hide as a button to hide and show the <div> like this: HTML: <img class="show" title="Show" alt="Show" src="images/show.png" /> <img class="hide" title="Hide" alt="Hide" src="images/hide.png" /> JQUERY: $("#tool").click(function() { $(".help").slideToggle(); $("#wrapper").animate({ opacity: 1.0 },200).slideToggle(200, function() { $("#tool img").toggle(); }); }); However I have now added the Cookie into the mix: $("#tool").click(function() { if(get_cookie('visible')== null) { set_cookie('visible','no'); } else { delete_cookie('visible'); } $(".help").slideToggle(); $("#wrapper").animate({ opacity: 1.0 },200).slideToggle(200, function() { $("#slider img").toggle(); }); }); So the .toggle() no longer matches the state of the <div> When the cookie value = no the show.png should be visible When the cookie value = yes then the hide.png should be visible Can anyone suggest how i can ammend this?

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  • Complex SQL design, help/advice needed

    - by eugeneK
    Hi, i have few questions for SQL gurus in here ... Briefly this is ads management system where user can define campaigns for different countries, categories, languages. I have few questions in mind so help me with what you can. Generally i'm using ASP.NET and i want to cache all result set of certain user once he asks for statistics for the first time, this way i will avoid large round-trips to server. any help is welcomed Click here for diagram with all details you need for my questions 1.Main issue of this application is to show to the user how many clicks/impressions were and how much money he spent on campaign. What is the easiest way to get this information for him? I will also include filtering by date, date ranges and few other params in this statistics table. 2.Other issue is what happens when user will try to edit campaign. Old campaign will die this means if user set 0.01$ as campaignPPU (pay-per-unit) and next day updates it to 0.05$ all will be reset to 0.05$. 3.If you could re-design some parts of table design so it would be more flexible and easier to modify, how would you do it? Thanks... sorry for so large job but it may interest some SQL guys in here

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  • Implementing a scrabble trainer (cheater)

    - by bstullkid
    Hello, I've recently been playing alot of online scrabble so I decided to make a program that quickly searches through a dictionary of 200,000+ words with an input of up to any 26 letters. My first attempt was fail as it took a while when you input 8 or more letters (just a basic look through dictionary and cancel out a letter if its found kind of thing), so I made a tree like structure containing only an array of 26 of the same structure and a flag to indicate the end of a word, doing that It can output all possible words in under a second even with an input of 26 characters. But it seems that when I input 12 or more letters with some of the same characters repeated i get duplicates; can anyone see why I would be getting duplicates with this code? (ill post my program at the bottom) Also, the next step once the duplicates are weeded out is to actually be able to input the letters on the game board and then have it calculate the best word you can make on a given board. I am having trouble trying to figure out a good algorithm that can analyze a scrabble board and an input of letters and output a result; the possible words that could be made I have no problem with but actually checking a board efficiently (ie can this word fit here, or here etc... without creating a non dictionary word in the process on some other string of letters) Anyone have a idea for an approach at that? (given a scrabble board, and an input of 7 letters, find all possible valid words or word sets that you can make) lol crap i forgot to email myself the code from my other computer thats in another state... ill post it on monday when I get back there! btw the dictionary im using is sowpods (http://www.calvin.edu/~rpruim/scrabble/ospd3.txt)

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  • Appropriate uses of Monad `fail` vs. MonadPlus `mzero`

    - by jberryman
    This is a question that has come up several times for me in the design code, especially libraries. There seems to be some interest in it so I thought it might make a good community wiki. The fail method in Monad is considered by some to be a wart; a somewhat arbitrary addition to the class that does not come from the original category theory. But of course in the current state of things, many Monad types have logical and useful fail instances. The MonadPlus class is a sub-class of Monad that provides an mzero method which logically encapsulates the idea of failure in a monad. So a library designer who wants to write some monadic code that does some sort of failure handling can choose to make his code use the fail method in Monad or restrict his code to the MonadPlus class, just so that he can feel good about using mzero, even though he doesn't care about the monoidal combining mplus operation at all. Some discussions on this subject are in this wiki page about proposals to reform the MonadPlus class. So I guess I have one specific question: What monad instances, if any, have a natural fail method, but cannot be instances of MonadPlus because they have no logical implementation for mplus? But I'm mostly interested in a discussion about this subject. Thanks! EDIT: One final thought occured to me. I recently learned (even though it's right there in the docs for fail) that monadic "do" notation is desugared in such a way that pattern match failures, as in (x:xs) <- return [] call the monad's fail. It seems like the language designers must have been strongly influenced by the prospect of some automatic failure handling built in to haskell's syntax in their inclusion of fail in Monad.

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  • C# performance methods of receiving data from a socket?

    - by Daniel
    Lets assume we have a simple internet socket, and its going to send 10 megabytes (because i want to ignore memory issues) of random data through. Is there any performance difference or a best practice method that one should use for receiving data? The final output data should be represented by a byte[]. Yes i know writing an arbitrary amount of data to memory is bad, and if I was downloading a large file i wouldn't be doing it like this. But for argument sake lets ignore that and assume its a smallish amount of data. I also realise that the bottleneck here is probably not the memory management but rather the socket receiving. I just want to know what would be the most efficient method of receiving data. A few dodgy ways can think of is: Have a List and a buffer, after the buffer is full, add it to the list and at the end list.ToArray() to get the byte[] Write the buffer to a memory stream, after its complete construct a byte[] of the stream.Length and read it all into it in order to get the byte[] output. Is there a more efficient/better way of doing this?

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  • how to programatically compare permissions of login/user in sql server 2005

    - by titanium
    There's a login/user in SQL Server who is having a problem importing accounts in production server. I don't have an idea what method he is doing this. According to the one importing, this import is working fine in development server. But when he did the same import in production it is giving him errors. Below are the errors he is getting for each accounts. 2009-06-05 18:01:05.8254 ERROR [engine-1038] Task [1038:00001 - Members]: Step 1.0 [<Insert step description>]: Task.RunStep(): StoreRow has failed 2009-06-05 18:01:05.9035 ERROR [engine-1038] Task [1038:00001 - Members]: Step 1.0 [<Insert step description>]: Task.RunStep(): StoreRow exception: Exception caught while storing Data. [Microsoft][ODBC SQL Server Driver][SQL Server]'ACCOUNT1' is not a valid login or you do not have permission. Please note that 'ACCOUNT1' is not the real account name. I just changed it for security reason. Using SQL Server Management Studio (SSMS), I viewed/checked the permissions of the user/login who is performing the import from development server and production for comparison. I found no difference. My question is: Is there a way to programmatically query permissions in server and database level of a particular login/user so I can compare/contrast for any differences?

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  • Which OpenGL functions are not GPU-accelerated?

    - by Xavier Ho
    I was shocked when I read this (from the OpenGL wiki): glTranslate, glRotate, glScale Are these hardware accelerated? No, there are no known GPUs that execute this. The driver computes the matrix on the CPU and uploads it to the GPU. All the other matrix operations are done on the CPU as well : glPushMatrix, glPopMatrix, glLoadIdentity, glFrustum, glOrtho. This is the reason why these functions are considered deprecated in GL 3.0. You should have your own math library, build your own matrix, upload your matrix to the shader. For a very, very long time I thought most of the OpenGL functions use the GPU to do computation. I'm not sure if this is a common misconception, but after a while of thinking, this makes sense. Old OpenGL functions (2.x and older) are really not suitable for real-world applications, due to too many state switches. This makes me realise that, possibly, many OpenGL functions do not use the GPU at all. So, the question is: Which OpenGL function calls don't use the GPU? I believe knowing the answer to the above question would help me become a better programmer with OpenGL. Please do share some of your insights.

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  • In XSLT, how can you sort using an indirect key?

    - by edholder
    I am having trouble getting xsl:sort to understand the scope of the attributes I am referencing. Here is an XML sample document to illustrate: <Root> <DrinkSelections> <Drink id=1000 name="Coffee"/> <Drink id=1001 name="Water"/> <Drink id=1002 name="Tea"/> <Drink id=1003 name="Almost But Not Quite Entirely Unlike Tea"/> </DrinkSelections> <CustomerOrder> <Drinks> <Drink oid="1001"/> <Drink oid="1002"/> <Drink oid="1003"/> </Drinks> </CustomerOrder </Root> I want to produce a list of drinks (sorted by name) contained in the CustomerOrder. Here is the XSLT code I am fiddling with: <xsl:for-each select="/Root/CustomerOrder/Drinks/Drink"> <xsl:sort select="/Root/DrinkSelections/Drink[@id = @oid]/@name"/> <xsl:variable name=var_oid select="@oid"/> <xsl:value-of select="/Root/DrinkSelections/Drink[@id = $var_oid]/@name"/> </xsl:for-each> Apparently, the xsl:sort command is trying to apply the "oid" attribute to the Drink elements in DrinkSelections, rather than local Drink element. I can get around this using a variable, as in the xsl:value-of statement. But since xsl:sort must be the first statement after the xsl:for-each statement, I can't insert the xsl:variable statement before xsl:sort. Is there a way to explicitly state that the attribute value should be taken from the "local" element?

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  • Converting "A* Search" code from C++ to Java [on hold]

    - by mr5
    Updated! I get this code from this site It's A* Search Algorithm(finding shortest path with heuristics) I modify most of variable names and some if conditions from the original version to satisfy my syntactic taste. It works in C++ (as I can't see any trouble with it) but fails in Java version. Java Code: String findPath(int startX, int startY, int finishX, int finishY) { @SuppressWarnings("unchecked") LinkedList<Node>[] nodeList = (LinkedList<Node>[]) new LinkedList<?>[2]; nodeList[0] = new LinkedList<Node>(); nodeList[1] = new LinkedList<Node>(); Node n0; Node m0; int nlIndex = 0; // queueList index // reset the node maps for(int y = 0;y < ROW_COUNT; ++y) { for(int x = 0;x < COL_COUNT; ++x) { close_nodes_map[y][x] = 0; open_nodes_map[y][x] = 0; } } // create the start node and push into list of open nodes n0 = new Node( startX, startY, 0, 0 ); n0.updatePriority( finishX, finishY ); nodeList[nlIndex].push( n0 ); open_nodes_map[startY][startX] = n0.getPriority(); // mark it on the open nodes map // A* search while( !nodeList[nlIndex].isEmpty() ) { LinkedList<Node> pq = nodeList[nlIndex]; // get the current node w/ the highest priority // from the list of open nodes n0 = new Node( pq.peek().getX(), pq.peek().getY(), pq.peek().getIterCount(), pq.peek().getPriority()); int x = n0.getX(); int y = n0.getY(); nodeList[nlIndex].pop(); // remove the node from the open list open_nodes_map[y][x] = 0; // mark it on the closed nodes map close_nodes_map[y][x] = 1; // quit searching when the goal state is reached //if((*n0).estimate(finishX, finishY) == 0) if( x == finishX && y == finishY ) { // generate the path from finish to start // by following the directions String path = ""; while( !( x == startX && y == startY) ) { int j = dir_map[y][x]; int c = '0' + ( j + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; path = (char)c + path; x += DIR_X[j]; y += DIR_Y[j]; } return path; } // generate moves (child nodes) in all possible directions for(int i = 0; i < Node.DIRECTION_COUNT; ++i) { int xdx = x + DIR_X[i]; int ydy = y + DIR_Y[i]; // boundary check if (!(xdx >= 0 && xdx < COL_COUNT && ydy >= 0 && ydy < ROW_COUNT)) continue; if ( ( gridMap.getData( ydy, xdx ) == GridMap.WALKABLE || gridMap.getData( ydy, xdx ) == GridMap.FINISH) && close_nodes_map[ydy][xdx] != 1 ) { // generate a child node m0 = new Node( xdx, ydy, n0.getIterCount(), n0.getPriority() ); m0.nextLevel( i ); m0.updatePriority( finishX, finishY ); // if it is not in the open list then add into that if( open_nodes_map[ydy][xdx] == 0 ) { open_nodes_map[ydy][xdx] = m0.getPriority(); nodeList[nlIndex].push( m0 ); // mark its parent node direction dir_map[ydy][xdx] = ( i + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; } else if( open_nodes_map[ydy][xdx] > m0.getPriority() ) { // update the priority info open_nodes_map[ydy][xdx] = m0.getPriority(); // update the parent direction info dir_map[ydy][xdx] = ( i + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; // replace the node // by emptying one queueList to the other one // except the node to be replaced will be ignored // and the new node will be pushed in instead while( !(nodeList[nlIndex].peek().getX() == xdx && nodeList[nlIndex].peek().getY() == ydy ) ) { nodeList[1 - nlIndex].push( nodeList[nlIndex].pop() ); } nodeList[nlIndex].pop(); // remove the wanted node // empty the larger size queueList to the smaller one if( nodeList[nlIndex].size() > nodeList[ 1 - nlIndex ].size() ) nlIndex = 1 - nlIndex; while( !nodeList[nlIndex].isEmpty() ) { nodeList[1 - nlIndex].push( nodeList[nlIndex].pop() ); } nlIndex = 1 - nlIndex; nodeList[nlIndex].push( m0 ); // add the better node instead } } } } return ""; // no route found } Output1: Legends . = PATH ? = START X = FINISH 3,2,1 = OBSTACLES (Misleading path) Output2: Changing these lines: n0 = new Node( a, b, c, d ); m0 = new Node( e, f, g, h ); to n0.set( a, b, c, d ); m0.set( e, f, g, h ); I get (I'm really confused) C++ Code: std::string A_Star::findPath(int startX, int startY, int finishX, int finishY) { typedef std::queue<Node> List_Container; List_Container nodeList[2]; // list of open (not-yet-tried) nodes Node n0; Node m0; int pqIndex = 0; // nodeList index // reset the node maps for(int y = 0;y < ROW_COUNT; ++y) { for(int x = 0;x < COL_COUNT; ++x) { close_nodes_map[y][x] = 0; open_nodes_map[y][x] = 0; } } // create the start node and push into list of open nodes n0 = Node( startX, startY, 0, 0 ); n0.updatePriority( finishX, finishY ); nodeList[pqIndex].push( n0 ); open_nodes_map[startY][startX] = n0.getPriority(); // mark it on the open nodes map // A* search while( !nodeList[pqIndex].empty() ) { List_Container &pq = nodeList[pqIndex]; // get the current node w/ the highest priority // from the list of open nodes n0 = Node( pq.front().getX(), pq.front().getY(), pq.front().getIterCount(), pq.front().getPriority()); int x = n0.getX(); int y = n0.getY(); nodeList[pqIndex].pop(); // remove the node from the open list open_nodes_map[y][x] = 0; // mark it on the closed nodes map close_nodes_map[y][x] = 1; // quit searching when the goal state is reached //if((*n0).estimate(finishX, finishY) == 0) if( x == finishX && y == finishY ) { // generate the path from finish to start // by following the directions std::string path = ""; while( !( x == startX && y == startY) ) { int j = dir_map[y][x]; char c = '0' + ( j + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; path = c + path; x += DIR_X[j]; y += DIR_Y[j]; } return path; } // generate moves (child nodes) in all possible directions for(int i = 0; i < DIRECTION_COUNT; ++i) { int xdx = x + DIR_X[i]; int ydy = y + DIR_Y[i]; // boundary check if (!( xdx >= 0 && xdx < COL_COUNT && ydy >= 0 && ydy < ROW_COUNT)) continue; if ( ( pGrid->getData(ydy,xdx) == WALKABLE || pGrid->getData(ydy, xdx) == FINISH) && close_nodes_map[ydy][xdx] != 1 ) { // generate a child node m0 = Node( xdx, ydy, n0.getIterCount(), n0.getPriority() ); m0.nextLevel( i ); m0.updatePriority( finishX, finishY ); // if it is not in the open list then add into that if( open_nodes_map[ydy][xdx] == 0 ) { open_nodes_map[ydy][xdx] = m0.getPriority(); nodeList[pqIndex].push( m0 ); // mark its parent node direction dir_map[ydy][xdx] = ( i + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; } else if( open_nodes_map[ydy][xdx] > m0.getPriority() ) { // update the priority info open_nodes_map[ydy][xdx] = m0.getPriority(); // update the parent direction info dir_map[ydy][xdx] = ( i + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; // replace the node // by emptying one nodeList to the other one // except the node to be replaced will be ignored // and the new node will be pushed in instead while ( !( nodeList[pqIndex].front().getX() == xdx && nodeList[pqIndex].front().getY() == ydy ) ) { nodeList[1 - pqIndex].push( nodeList[pqIndex].front() ); nodeList[pqIndex].pop(); } nodeList[pqIndex].pop(); // remove the wanted node // empty the larger size nodeList to the smaller one if( nodeList[pqIndex].size() > nodeList[ 1 - pqIndex ].size() ) pqIndex = 1 - pqIndex; while( !nodeList[pqIndex].empty() ) { nodeList[1-pqIndex].push(nodeList[pqIndex].front()); nodeList[pqIndex].pop(); } pqIndex = 1 - pqIndex; nodeList[pqIndex].push( m0 ); // add the better node instead } } } } return ""; // no route found } Output: Legends . = PATH ? = START X = FINISH 3,2,1 = OBSTACLES (Just right) From what I read about Java's documentation, I came up with the conclusion: C++'s std::queue<T>::front() == Java's LinkedList<T>.peek() Java's LinkedList<T>.pop() == C++'s std::queue<T>::front() + std::queue<T>::pop() What might I be missing in my Java version? In what way does it became different algorithmically from the C++ version?

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  • Is there a recommended way to communicate scientific/engineering programming to C developers?

    - by ggkmath
    Hi, I have a lot of MATLAB code that needs to get ported to C (execution speed is critical for this work) as part of a back-end process for a web application. When I attempt to outsource this code to a C developer, I assume (correct me if I'm wrong) few C developers also understand MATLAB code (things like indexing and memory management are different, etc.). I wonder if there are any C developers out there that can recommend a procedure for me to follow to best communicate what the code does? For example, should I provide the MATLAB code and explain what it's doing line by line? Or, should I just provide the math/algorithm, explain it in plain English, and let the C developer implement it with this understanding in his/her own way (e.g. can I assume the developer understands how to work with complex math (i.e. imaginary numbers), how to generate histograms, perform an FFT, etc.)? Or, is there a better method? I expect I'm not the first to need to do this, so I wonder if any C developers out there ran into this situation and can share any conventional wisdom how they'd like this task to be transferred? Thanks in advance for any comments.

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  • close file with fopen() but file still in use

    - by Marco
    Hi all, I've got a problem with deleting/overwriting a file using my program which is also being used(read) by my program. The problem seems to be that because of the fact my program is reading data from the file (output.txt) it puts the file in a 'in use' state which makes it impossible to delete or overwrite the file. I don't understand why the file stays 'in use' because I close the file after use with fclose(); this is my code: bool bBool = true while(bBool){ //Run myprogram.exe tot generate (a new) output.txt //Create file pointer and open file FILE* pInputFile = NULL; pInputFile = fopen("output.txt", "r"); // //then I do some reading using fscanf() // //And when I'm done reading I close the file using fclose() fclose(pInputFile); //The next step is deleting the output.txt if( remove( "output.txt" ) == -1 ){ //ERROR }else{ //Succesfull } } I use fclose() to close the file but the file remains in use by my program until my program is totally shut down. What is the solution to free the file so it can be deleted/overwrited? In reality my code isn't a loop without an end ; ) Thanks in advance! Marco

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  • How to combine these two PHP arrays ?

    - by Annan
    I have two arrays in php that are part of an image management system. weighted_images A multidimensional array. Each sub array is an associative array with keys of 'weight' (for ordering by) and 'id' (the id of the image). array( 156 => array('weight'=>1, 'id'=>156), 784 => array('weight'=>-2, 'id'=>784), ) images This array is user input. It's an array of image ids. array(784, 346, 748) I want to combine them in to a single array of ids ordered by the weight of the image. If an image doesn't have a weight append to the end. It's not a particularly hard problem however my solution is far from elegant and can't help thinking that there must be a better way to do this. $t_images = array(); foreach ($weighted_images as $wi) { if ( in_array($wi['id'], $images) ) { $t_images[$wi['weight']] = $wi['id']; } } foreach ($images as $image) { if ( !$weighted_images[$image] ) { $t_images[] = $image; } } $images = $t_images; Question: Is there a better way to do this?

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  • This is a great job opportunity!!! [closed]

    - by Stuart Gordon
    ASP.NET MVC Web Developer / London / £450pd / £25-£50,000pa / Interested contact [email protected] ! As a web developer within the engineering department, you will work with a team of enthusiastic developers building a new ASP.NET MVC platform for online products utilising exciting cutting edge technologies and methodologies (elements of Agile, Scrum, Lean, Kanban and XP) as well as developing new stand-alone web products that conform to W3C standards. Key Responsibilities and Objectives: Develop ASP.NET MVC websites utilising Frameworks and enterprise search technology. Develop and expand content management and delivery solutions. Help maintain and extend existing products. Formulate ideas and visions for new products and services. Be a proactive part of the development team and provide support and assistance to others when required. Qualification/Experience Required: The ideal candidate will have a web development background and be educated to degree level in a Computer Science/IT related course plus ASP.NET MVC experience. The successful candidate needs to be able to demonstrate commercial experience in all or most of the following skills: Essential: ASP.NET MVC with C# (Visual Studio), Castle, nHibernate, XHTML and JavaScript. Experience of Test Driven Development (TDD) using tools such as NUnit. Preferable: Experience of Continuous Integration (TeamCity and MSBuild), SQL Server (T-SQL), experience of source control such as Subversion (plus TortioseSVN), JQuery. Learn: Fluent NHibernate, S#arp Architecture, Spark (View engine), Behaviour Driven Design (BDD) using MSpec. Furthermore, you will possess good working knowledge of W3C web standards, web usability, web accessibility and understand the basics of search engine optimisation (SEO). You will also be a quick learner, have good communication skills and be a self-motivated and organised individual.

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  • What to call factory-like (java) methods used with immutable objects

    - by StaxMan
    When creating classes for "immutable objects" immutable meaning that state of instances can not be changed; all fields assigned in constructor) in Java (and similar languages), it is sometimes useful to still allow creation of modified instances. That is, using an instance as base, and creating a new instance that differs by just one property value; other values coming from the base instance. To give a simple example, one could have class like: public class Circle { final double x, y; // location final double radius; public Circle(double x, double y, double r) { this.x = x; this.y = y; this.r = r; } // method for creating a new instance, moved in x-axis by specified amount public Circle withOffset(double deltaX) { return new Circle(x+deltaX, y, radius); } } So: what should method "withOffset" be called? (note: NOT what its name ought to be -- but what is this class of methods called). Technically it is kind of a factory method, but somehow that does not seem quite right to me, since often factories are just given basic properties (and are either static methods, or are not members of the result type but factory type). So I am guessing there should be a better term for such methods. Since these methods can be used to implement "fluent interface", maybe they could be "fluent factory methods"? Better suggestions? EDIT: as suggested by one of answers, java.math.BigDecimal is a good example with its 'add', 'subtract' (etc) methods. Also: I noticed that there's this question (by Jon Skeet no less) that is sort of related (although it asks about specific name for method)

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  • The correct usage of nested #pragma omp for directives

    - by GoldenLee
    The following code runs like a charm before OpenMP parallelization was applied. In fact, the following code was in a state of endless loop! I'm sure that's result from my incorrect use to the OpenMP directives. Would you please show me the correct way? Thank you very much. #pragma omp parallel for for (int nY = nYTop; nY <= nYBottom; nY++) { for (int nX = nXLeft; nX <= nXRight; nX++) { // Use look-up table for performance dLon = theApp.m_LonLatLUT.LonGrid()[nY][nX] + m_FavoriteSVISSRParams.m_dNadirLon; dLat = theApp.m_LonLatLUT.LatGrid()[nY][nX]; // If you don't want to use longitude/latitude look-up table, uncomment the following line //NOMGeoLocate.XYToGEO(dLon, dLat, nX, nY); if (dLon > 180 || dLat > 180) { continue; } if (Navigation.GeoToXY(dX, dY, dLon, dLat, 0) > 0) { continue; } // Skip void data scanline dY = dY - nScanlineOffset; // Compute coefficients as well as its four neighboring points' values nX1 = int(dX); nX2 = nX1 + 1; nY1 = int(dY); nY2 = nY1 + 1; dCx = dX - nX1; dCy = dY - nY1; dP1 = pIRChannelData->operator [](nY1)[nX1]; dP2 = pIRChannelData->operator [](nY1)[nX2]; dP3 = pIRChannelData->operator [](nY2)[nX1]; dP4 = pIRChannelData->operator [](nY2)[nX2]; // Bilinear interpolation usNomDataBlock[nY][nX] = (unsigned short)BilinearInterpolation(dCx, dCy, dP1, dP2, dP3, dP4); } }

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  • How to work with CTE. There is some error related to anchor.

    - by Shantanu Gupta
    I am creating a hierarchy representaion of a column. But an error occurs Details are Msg 240, Level 16, State 1, Line 1 Types don't match between the anchor and the recursive part in column "DISPLAY" of recursive query "CTE". I know there is some typecasting error. But I dont know how to remove error. Please just dont only sort out my error. I need explanation why this error is coming. When this error occurs. I am trying to sort table on the basis of sort col that i m introducing. I want to add '-' at every level and want to sort accordingly. Please help WITH CTE (PK_CATEGORY_ID, [DESCRIPTION], FK_CATEGORY_ID, DISPLAY, SORT, DEPTH) AS ( SELECT PK_CATEGORY_ID, [DESCRIPTION], FK_CATEGORY_ID, '-' AS DISPLAY, '--' AS SORT, 0 AS DEPTH FROM dbo.L_CATEGORY_TYPE WHERE FK_CATEGORY_ID IS NULL UNION ALL SELECT T.PK_CATEGORY_ID, T.[DESCRIPTION], T.FK_CATEGORY_ID, CAST(DISPLAY+T.[DESCRIPTION] AS VARCHAR(1000)), '--' AS SORT, C.DEPTH +1 FROM dbo.L_CATEGORY_TYPE T JOIN CTE C ON C.PK_CATEGORY_ID = T.FK_CATEGORY_ID --SELECT T.PK_CATEGORY_ID, C.SORT+T.[DESCRIPTION], T.FK_CATEGORY_ID --, CAST('--' + C.SORT AS VARCHAR(1000)) AS SORT, CAST(DEPTH +1 AS INT) AS DEPTH --FROM dbo.L_CATEGORY_TYPE T JOIN CTE C ON C.FK_CATEGORY_ID = T.PK_CATEGORY_ID ) SELECT PK_CATEGORY_ID, [DESCRIPTION], FK_CATEGORY_ID, DISPLAY, SORT, DEPTH FROM CTE ORDER BY SORT

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  • Coordinating typedefs and structs in std::multiset (C++)

    - by Sarah
    I'm not a professional programmer, so please don't hesitate to state the obvious. My goal is to use a std::multiset container (typedef EventMultiSet) called currentEvents to organize a list of structs, of type Event, and to have members of class Host occasionally add new Event structs to currentEvents. The structs are supposed to be sorted by one of their members, time. I am not sure how much of what I am trying to do is legal; the g++ compiler reports (in "Host.h") "error: 'EventMultiSet' has not been declared." Here's what I'm doing: // Event.h struct Event { public: bool operator < ( const Event & rhs ) const { return ( time < rhs.time ); } double time; int eventID; int hostID; }; // Host.h ... void calcLifeHist( double, EventMultiSet * ); // produces compiler error ... void addEvent( double, int, int, EventMultiSet * ); // produces compiler error // Host.cpp #include "Event.h" ... // main.cpp #include "Event.h" ... typedef std::multiset< Event, std::less< Event > > EventMultiSet; EventMultiSet currentEvents; EventMultiSet * cePtr = &currentEvents; ... Major questions Where should I include the EventMultiSet typedef? Are my EventMultiSet pointers obviously problematic? Is the compare function within my Event struct (in theory) okay? Thank you very much in advance.

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  • Deploy to web container, bundle web container or embed web container...

    - by Jason
    I am developing an application that needs to be as simple as possible to install for the end user. While the end users will likely be experience Linux users (or sales engineers), they don't really know anything about Tomcat, Jetty, etc, nor do I think they should. So I see 3 ways to deploy our applications. I should also state that this is the first app that I have had to deploy that had a web interface, so I haven't really faced this question before. First is to deploy the application into an existing web container. Since we only deploy to Suse or RedHat this seems easy enough to do. However, we're not big on the idea of multiple apps running in one web container. It makes it harder to take down just one app. The next option is to just bundle Tomcat or Jetty and have the startup/shutdown scripts launch our bundled web container. Or 3rd, embed.. This will probably provide the same user experience as the second option. I'm curious what others do when faced with this problem to make it as fool proof as possible on the end user. I've almost ruled out deploying into an existing web container as we often like to set per application resource limits and CPU affinity, which I believe would affect all apps deployed into a web container/app server and not just a specific application. Thank you.

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