Search Results

Search found 3162 results on 127 pages for 'compiled'.

Page 76/127 | < Previous Page | 72 73 74 75 76 77 78 79 80 81 82 83  | Next Page >

  • Dynamically load a type from an external assembly

    - by Water Cooler v2
    From managed code, how do I load a managed type from another assembly at runtime, assuming the calling code does not have a static reference to the assembly? To clarify, let's say I have class Lib in Lib.cs compiled into Lib.dll. I want to write a class Foo in a separate assembly called Foo.dll, that does not have a reference to Lib.dll statically, but instead loads Lib.dll and then reflects on for the presence of the class Lib and then calls a method on it. Sorry for such an obvious question on Reflection. I figure it'll take much lesser time to get the answer on a forum that to read a few articles.

    Read the article

  • Javascript function question

    - by Raj
    I searched but couldn't find an answer to this seemingly easy question, so... Suppose I have a loop in which I need to set callbacks. My callback function looks like this: function callback(var1) { // code } Now my loop is something like this: for( //condition) { var x = something_different_each_time; document.getElementById('foo').addEventListener('click', function() { callback(x); }, false); } Now it looks like even if the loop runs n times, the anonymous function is compiled only once -- and hence every invocation of callback is called with the same argument (even though x varies in the loop every time). I must be missing something here.. any help is greatly appreciated! :)

    Read the article

  • Reuse C++ Header files

    - by Amrish
    Guys, I have a Visual C++ solution with 2 projects AlgorithmA & AlgorithmB and both share a common header file RunAlgo.h with the class declaration. Each project in the solution has its own unique implementation for the header file. I am trying to compile a DLL out of the common header file RunAlgo.h and add reference to this DLL in the projects AlgorithmA & AlgorithmB. I have then included separate RunAlgo.cpp definition file in both my projects. The problem is that I am getting linker errors while compiling the new DLL project which has only the header file. So, the question is Can a header file with only class declaration be compiled into a DLL (Similar to class library containing an Interface in C#)? For the above scenario, is there a better approach to reuse the common Header file among projects? Should the above method work (re-check my code?)

    Read the article

  • c++ normalizing data sizes across systems

    - by Bocochoco
    I have a struct with three variables: two unsigned ints and an unsigned char. From my understanding, a c++ char is always 1 byte regardless of what operating system it is on. The same can't be said for other datatypes. I am looking for a way to normalize POD's so that when saved into a binary file, the resulting file is readable on any operating system that the code is compiled for. I changed my struct to use a 1-byte alignment by adding #pragma as follows: #pragma pack(push, 1) struct test { int a; } #pragma pack(pop) but that doesn't necessarily mean that int a is exactly 4 bytes on every os, I don't think? Is there a way to ensure that a file saved from my code will always be readable?

    Read the article

  • looking for a good vc++ profiler, already checked previous posts

    - by coreSOLO
    I'm looking for a good profiler for vs2008 professional edition, free or reasonably priced. I've already checked previous posts and tried about 8 profilers, but most of them are too basic or too detailed. Kindly suggest something, my requirements are as follows: It can be compiled, so that its well integrated with my application. I'm not shying away from instrumenting my methods. The output should be simple, i only need call count and time taken by methods and nothing else. I am mostly concerned about things INSIDE a method, you may call it line by line profiling. I want to select a method and know which line (expression / method call) is eating most of the time.

    Read the article

  • I would like to learn C++, what is the first step ?

    - by Cesar
    My actual experience comes from PHP and Delphi(Borland) and recently also from Obj-C (iPhone sdk). In the past I also used Java, Python, VB 6 and some other scripting language. I would like to learn C++ because i need a standard tool for write compiled applications with good performance but i have no idea about witch environment i have to choose (Ex: Borland, Microsoft, Eclipse+MinGW, ...). Based those parameters: Most useful more opensource project or work requests Most standard not a proprietary versions Biggest community documentation, manuals, tutorials, forums... Better IDE add-ons, highlight, debug, cross platform, autocomplete... Easy setup A simple setup, to focus on learning the basics Actually I'm on OSX but I can use a VM if needed. Advices about tutorial or books are welcome. I hope it's not too generic as question.

    Read the article

  • Database Schema Validation - deployable/compilable

    - by boomhauer
    Looking for a tool that will allow building database schema validation that can be compiled into a standalong tool or as a module to be used in another application. The scenario is - a client/server application that is sold to customers, and maintained through service releases. The service releases include database scripts to updated the database with any schema changes etc. However, since this is a database and the customer could either run upgrade scripts incorrectly, or tinker around and mess up something in the DB I would like to have this tool available with each release so we can verify the struture, and possibly some data, is valid. Also to have it available for remote debugging when a customer has a service ticket. Schema compare tools I've researched work great for comparing local databases, but I haven't seen something that can generate something that is deployable with our application. Thanks!

    Read the article

  • C# private (hidden) base class

    - by Loadmaster
    It is possible to make a C# base class accessible only within the library assembly it's compiled into, while making other subclasses that inherit from it public? For example: using System.IO; class BaseOutput: Stream // Hidden base class { protected BaseOutput(Stream o) { ... } ...lots of common methods... } public class MyOutput: BaseOutput // Public subclass { public BaseOutput(Stream o): base(o) { ... } public override int Write(int b) { ... } } Here I'd like the BaseOutput class to be inaccessible to clients of my library, but allow the subclass MyOutput to be completely public. I know that C# does not allow base classes to have more restrictive access than subclasses, but is there some other legal way of achieving the same effect?

    Read the article

  • From xcode not able to execute DISTINCT keyword for sqlite

    - by mac
    -(void) readProductsFromDatabase { // Setup the database object sqlite3 *database; // Init the animals Array products = [[NSMutableArray alloc] init]; // Open the database from the users filessytem if(sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) { NSLog(@"db opened"); // Setup the SQL Statement and compile it for faster access const char *sqlStatement = "SELECT DISTINCT productname FROM iphone "; sqlite3_stmt *compiledStatement; if(sqlite3_prepare_v2(database, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) { // Loop through the results and add them to the feeds array while(sqlite3_step(compiledStatement) == SQLITE_ROW) { NSLog(@"inside sqlite3 prepare"); // Read the data from the result row NSString *aName = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 2)]; } } // Release the compiled statement from memory sqlite3_finalize(compiledStatement); } sqlite3_close(database); } My problem is const char *sqlStatement = "SELECT DISTINCT productname FROM iphone "; This line not executing ,i am using sqlite3, thanks in advance,

    Read the article

  • Lib Files and Defines

    - by Paul
    I'm using a couple of external libraries and I'd rather not have to include all their source and header files in my main source directory or in my project file. One option would be to compile the libraries as lib files and link them like that. However I'm not sure the defines get evaluated before or after the lib file gets created (which one is it?). If it's before then obviously I can't just pack them because they might not work properly on different compilers or systems. So if I can't pack the libraries as lib files, is there any way for me to link in the c or cpp source files? Probably not, since they would have to be compiled first, but maybe I'm wrong. Edit: Here's a follow-up question, based on answers. Do you think it'd be too much of a hassle to have a makefile that creates the lib files? I'd still rather not add the sources to my project or in my source directory.

    Read the article

  • Version resource in DLL not visible with right-click

    - by abunetta
    I'm trying to do something which is very easy to do in the regular MSVC, but not supported easily in VC++ Express. There is no resource editor in VC++ Express. So I added a file named version.rc into my DLL project. The file has the below content, which is compiled by the resource compiler and added to the final DLL. This resource is viewable in the DLL using reshacker, though not when right-clicking the DLL in Windows Explorer. What is missing from my RC file to make it appear when right-clicking? VS_VERSION_INFO VERSIONINFO FILEVERSION 1,0,0,1 PRODUCTVERSION 1,0,0,1 FILEFLAGSMASK 0x17L #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x4L FILETYPE 0x1L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904b0" BEGIN VALUE "FileDescription", "something Application" VALUE "FileVersion", "1, 0, 0, 1" VALUE "InternalName", "something" VALUE "LegalCopyright", "Copyright (C) 2008 Somebody" VALUE "OriginalFilename", "something.exe" VALUE "ProductName", "something Application" VALUE "ProductVersion", "1, 0, 0, 1" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END

    Read the article

  • Does iOS 4 Have "Real" Multitasking?

    - by pkulak
    Ever since the first beta came out I've been trying to find out if "real" multitasking is possible. I.E., can you put a program in the background and have it hang on to a network connection indefinitely? I'm thinking about IM or IRC apps, for example. I've compiled an app myself on OS 4, and without changing a thing it appeared to stay running in the background, but for all I know it was just suspended to memory. The docs say the best you can do is request up to 10 minutes, but in the developer presentation they showed off Skype sitting in the background and then notifying the user that a call was coming in. Does anyone know for sure how this is all going to work?

    Read the article

  • A Simple C# DLL - how do I call it from Excel, Access, VBA, VB6 ?

    - by divinci
    Hi all, I have a simple class library written in c#. using System; namespace TestDll { public class Test { public string HelloWorld { get { return "Hello World"; } } } } My question is how can I call this HelloWorld function from Microsoft Office Visual Basic (which I think is VB6)? My first step was to add the DLL as a reference - but on browsing and selecting the compiled DLL the message "Can't add a reference to the specified file." was thrown. Can anyone point me in the right direction as to why/how to get this working? Thanks in advance SO!

    Read the article

  • Know if a Visual Studio Website project is recompiling itself in the background?

    - by jdk
    A number of team members update a central ASP.NET dev site (Website project, not a Web application type). Some kinds of changes cause a recompile/rebuild in it. The large website takes a while to recompile and we've noticed it will still seemingly serve out dynamic pages before everything is internally updated. During the site's "gestation" period, our mileage varies while hitting it. Sometimes we get a correct page, sometimes an compilation error page that will eventually be served up without a compilation error, and at other times an unexpected hybrid. Is it possible to query an ASP.NET website application to see if it's currently compiling or rebuilding itself? If so I would write a status page that the team could reference when they're getting weird behaviour, so they would know to wait. Update: Our team often edit files manually on the dev server. For production we'd make pre-compiled pushes. The dev environment is a little more malleable and ever-changing so I'm looking for a solution to reducing the "confusion" there.

    Read the article

  • Trying to read keyboard input without blocking (Windows, C++)

    - by Adam E
    I'm trying to write a Windows console application (in C++ compiled using g++) that will execute a series of instructions in a loop until finished OR until ctrl-z (or some other keystroke) is pressed. The code I'm currently using to catch it isn't working (otherwise I wouldn't be asking, right?): if(kbhit() && getc(stdin) == 26) //The code to execute when ctrl-z is pressed If I press a key, it is echoed and the application waits until I press Enter to continue on at all. With the value 26, it doesn't execute the intended code. If I use something like 65 for the value to catch, it will reroute execution if I press A then Enter afterward. Is there a way to passively check for input, throwing it out if it's not what I'm looking for or properly reacting when it is what I'm looking for? ..and without having to press Enter afterward?

    Read the article

  • Profiling Java running by JNI calls

    - by Guy
    Hi, I have a C++ code that upon execution: Loads JVM (I have full control on how to load the JVM), and call Java methods (from loaded classes) using C JNI code. The Java code has no Main() and it is actually not a standard Java application. it is mainly a static code that compiled and compacted into Jar file, the code is being called by the C++ module. Is it possible to profile this Java code being executed by YourKit (have license for it)? If so I'll be glad to know how. Thanks, Guy

    Read the article

  • list all functions on CRAN

    - by baptiste
    Suppose I'm trying to run a script of unknown origin, and one of the functions is from a package that is not loaded by the script (an oversight, maybe it was loaded in the .Rprofile of the person who wrote it). How can I find in which package this function resides? There's some information compiled on CRAN, that doesn't require the user to download/install all R packages locally; however as far as I could tell it only gives access to the DESCRIPTION files. RSiteSearch, and its web equivalent, seem to access an online database of all CRAN packages, where presumably a list of all functions would be available. Is there some way of accessing this information? Thanks. Edit: I know sos::findFn, utils::RSiteSearch and search.r-project; what I would like is to get the raw data that these tools use.

    Read the article

  • .NET - Verify and Install .NET Framework 3.5 before running application

    - by Tufo
    PLEASE READ THE FULL QUESTION BEFORE POST YOUR ANSWER Hello guys! I'm currently developing a "Extremelly customized Installer Application" in C# for installing a old classic ASP application. It'll be used during the 2.0 version is developed (ASP.NET MVC with C#). As its so different from the efault install packages, I've made it as normal windows application, not as setup application (a setup application don't let us customize so much as I need). And here is the problem: As its a windows application, I must "Release" it and send the compiled .EXE with the .DLLs, I must not "Publish" because if i do so, the published .EXE will "install the installer" and not my application. I need a way to verify and install the .NET Framework 3.5 like a bootstrap package prerequisite used in publishing option, but remember that I'm not publishing, I'm doing a "Release" build. Thanks for any help!

    Read the article

  • How to correctly hook and return GetDlgItemTextA from C++ to C# to C++ from EasyHook

    - by Gbps
    I'm using EasyHook, a C# library for injecting and detouring functions from unmanaged applications. I'm trying to hook onto GetDlgItemTextA, which takes the arguments: UINT WINAPI GetDlgItemText( __in HWND hDlg, __in int nIDDlgItem, __out LPTSTR lpString, __in int nMaxCount );` In my hook, I am casting it as: [DllImport("user32.dll", // CharSet = CharSet.Unicode, SetLastError = true, CallingConvention = CallingConvention.StdCall)] static extern uint GetDlgItemTextA(IntPtr hWin, int nIDDlgItem, StringBuilder text, int MaxCount); And my hook is: static uint DGetDlgItemText_Hooked(IntPtr hWin, int nIDDlgItem, StringBuilder text, int MaxCount) { // call original API... uint ret = GetDlgItemTextA(hWin, nIDDlgItem, text, MaxCount); MessageBox.Show(text.ToString()); return ret; } Unfortunately, the moment this is called, the hooked application crashes. Is there a better cast I can use to successfully hook onto this function? Thanks! I've compiled, editted, and confirmed the working condition of my EasyHook setup. This is just casing and hooking only.

    Read the article

  • Including external C++ libraries in version control

    - by m0tive
    I'm currently starting a project which is going to be developed on a few different computer and I'm keeping in sync with bzr. In the project I'm using a couple of 3rd party libraries, like SDL. In the past I've just pushed a copy of the compiled library to my version control, but that usually seems to massively inflate the size of the branch and generally seem like a bad idea. Is that the normal practice, just pushing the required libraries, or is there a better way of added libraries to distributed version control like bzr or git? (I know on svn you can use svn:external to do something similar to this)

    Read the article

  • Templates --> How to decipher, decide if necessary and create?

    - by ML
    Hi All, I have a few classes in a project that I inherited that are really old, last I knew they compiled with CodeWarrior 8. I am not in XCode 3.2 Here is an example of what I struggle with: template <class registeredObject> typename std::vector<registeredObject>::iterator FxRegistry<registeredObject>::begin(void) { return mRegistryList.begin(); } The errors are: no 'typename std::vector<registeredObject, std::allocator<_CharT> >::iterator FxRegistry<registeredObject>::begin()' member function declared in class 'FxRegistry<registeredObject>' template definition of non-template 'typename std::vector<registeredObject, std::allocator<_CharT> >::iterator FxRegistry<registeredObject>::begin()' How do I decide how to solve these and where do I start looking?

    Read the article

  • How can I send email from my application ?

    - by srikanth rongali
    I want to attach a video and send email from my application. I downloaded apples example code MailComposer. I compiled it. I did not get any errors or warnings. I sent the mail to my mail id. But, I could not see any mail in my inbox. I am working on simulator. I did not set any senders email id in simulator. How can I know whether the code is working or not ? Thank You.

    Read the article

  • sqrt(int_value + 0.0) ? The point?

    - by Earlz
    Hello, while doing some homework in my very strange C++ book, which I've been told before to throw away, had a very peculiar code segment. I know homework stuff always throws in extra "mystery" to try to confuse you like indenting 2 lines after a single-statement for-loop. But this one I'm confused on because it seems to serve some real-purpose. basically it is like this: int counter=10; ... if(pow(floor(sqrt(counter+0.0)),2) == counter) ... I'm interested in this part especially: sqrt(counter+0.0) Is there some purpose to the +0.0? Is this the poormans way of doing a static cast to a double? Does this avoid some compiler warning on some compiler I do not use? The entire program printed the exact same thing and compiled without warnings on g++ whenever I left out the +0.0 part. Maybe I'm not using a weird enough compiler?

    Read the article

  • Build config file into executable?

    - by REM
    I am currently working on a little graphics demo (using DirectX) which is primarily based around an HLSL shader I am working on. Using the D3DX10CreateEffectFromFile I am loading (and compiling the shader) at runtime as I find it easier for tweaking. However, once I am done I'd like to do some combination of the following: Pre-compile the shader so the demo starts up faster for the user Bury (compile into the executable) the compiled shader (or maybe just the source if necessary) Primarily, I want to do this because I want the demo to just be one file that can be very easily copied around. One thing I could easily do is just put the source text right into a cpp but that would be very tedious I needed to update it later. Is it possible to do something like this (using Visual Studio, DirectX, HLSL)?

    Read the article

  • Postgresql error: could not open segment 1 of relation base/20983/2416

    - by kokonut
    I'm running a Postgresql query and getting the following error: ActiveRecord::StatementInvalid (PGError: ERROR: could not open segment 1 of relation base/20983/24161 (target block 5046584): No such file or directory The query is of the format 'SELECT "locations".* FROM "locations" WHERE ("locations"."id" IN (115990, 78330, 77891, 78248, ...)' with about 600 ids in the IN clause - not an optimal query I know but it's what I have to work with for the moment! The server is running PostgreSQL 8.4.6 on x86_64-pc-linux-gnu, compiled by GCC gcc-4.4.real (Ubuntu 4.4.1-4ubuntu9) 4.4.1, 64-bit. Postgis 1.5 is also installed, and the locations table contains a geometry column. Anyone have any idea what could be causing the error? Thanks!

    Read the article

< Previous Page | 72 73 74 75 76 77 78 79 80 81 82 83  | Next Page >