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  • Adventures in MVVM &ndash; ViewModel Location and Creation

    - by Brian Genisio's House Of Bilz
    More Adventures in MVVM In this post, I am going to explore how I prefer to attach ViewModels to my Views.  I have published the code to my ViewModelSupport project on CodePlex in case you'd like to see how it works along with some examples.  Some History My approach to View-First ViewModel creation has evolved over time.  I have constructed ViewModels in code-behind.  I have instantiated ViewModels in the resources sectoin of the view. I have used Prism to resolve ViewModels via Dependency Injection. I have created attached properties that use Dependency Injection containers underneath.  Of all these approaches, I continue to find issues either in composability, blendability or maintainability.  Laurent Bugnion came up with a pretty good approach in MVVM Light Toolkit with his ViewModelLocator, but as John Papa points out, it has maintenance issues.  John paired up with Glen Block to make the ViewModelLocator more generic by using MEF to compose ViewModels.  It is a great approach, but I don’t like baking in specific resolution technologies into the ViewModelSupport project. I bring these people up, not to name drop, but to give them credit for the place I finally landed in my journey to resolve ViewModels.  I have come up with my own version of the ViewModelLocator that is both generic and container agnostic.  The solution is blendable, configurable and simple to use.  Use any resolution mechanism you want: MEF, Unity, Ninject, Activator.Create, Lookup Tables, new, whatever. How to use the locator 1. Create a class to contain your resolution configuration: public class YourViewModelResolver: IViewModelResolver { private YourFavoriteContainer container = new YourFavoriteContainer(); public YourViewModelResolver() { // Configure your container } public object Resolve(string viewModelName) { return container.Resolve(viewModelName); } } Examples of doing this are on CodePlex for MEF, Unity and Activator.CreateInstance. 2. Create your ViewModelLocator with your custom resolver in App.xaml: <VMS:ViewModelLocator x:Key="ViewModelLocator"> <VMS:ViewModelLocator.Resolver> <local:YourViewModelResolver /> </VMS:ViewModelLocator.Resolver> </VMS:ViewModelLocator> 3. Hook up your data context whenever you want a ViewModel (WPF): <Border DataContext="{Binding YourViewModelName, Source={StaticResource ViewModelLocator}}"> This example uses dynamic properties on the ViewModelLocator and passes the name to your resolver to figure out how to compose it. 4. What about Silverlight? Good question.  You can't bind to dynamic properties in Silverlight 4 (crossing my fingers for Silverlight 5), but you CAN use string indexing: <Border DataContext="{Binding [YourViewModelName], Source={StaticResource ViewModelLocator}}"> But, as John Papa points out in his article, there is a silly bug in Silverlight 4 (as of this writing) that will call into the indexer 6 times when it binds.  While this is little more than a nuisance when getting most properties, it can be much more of an issue when you are resolving ViewModels six times.  If this gets in your way, the solution (as pointed out by John), is to use an IndexConverter (instantiated in App.xaml and also included in the project): <Border DataContext="{Binding Source={StaticResource ViewModelLocator}, Converter={StaticResource IndexConverter}, ConverterParameter=YourViewModelName}"> It is a bit uglier than the WPF version (this method will also work in WPF if you prefer), but it is still not all that bad.  Conclusion This approach works really well (I suppose I am a bit biased).  It allows for composability from any mechanisim you choose.  It is blendable (consider serving up different objects in Design Mode if you wish... or different constructors… whatever makes sense to you).  It works in Cider.  It is configurable.  It is flexible.  It is the best way I have found to manage View-First ViewModel hookups.  Thanks to the guys mentioned in this article for getting me to something I love using.  Enjoy.

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  • In GLSL is it possible to offset vertices based on height map colour?

    - by Rob
    I am attempting to generate some terrain based upon a heightmap. I have generated a 32 x 32 grid and a corresponding height map - In my vertex shader I am trying to offset the position of the Y axis based upon the colour of the heightmap, white vertices being higher than black ones. //Vertex Shader Code #version 330 uniform mat4 modelMatrix; uniform mat4 viewMatrix; uniform mat4 projectionMatrix; uniform sampler2D heightmap; layout (location=0) in vec4 vertexPos; layout (location=1) in vec4 vertexColour; layout (location=3) in vec2 vertexTextureCoord; layout (location=4) in float offset; out vec4 fragCol; out vec4 fragPos; out vec2 fragTex; void main() { // Retreive the current pixel's colour vec4 hmColour = texture(heightmap,vertexTextureCoord); // Offset the y position by the value of current texel's colour value ? vec4 offset = vec4(vertexPos.x , vertexPos.y + hmColour.r, vertexPos.z , 1.0); // Final Position gl_Position = projectionMatrix * viewMatrix * modelMatrix * offset; // Data sent to Fragment Shader. fragCol = vertexColour; fragPos = vertexPos; fragTex = vertexTextureCoord; } However the code I have produced only creates a grid with none of the y vertices higher than any others. This is the C++ code that generates the grid and texture co-orientates which I believe to be correct as the texture is mapped to the grid, hence the white blob in the middle. The grid-lines are generated in the fragment shader, sorry for any confusion. I have tried multiplying the r value of hmColour by 1000 unfortunately that had no effect. The only other problem it could be is that the texture coordinate data is incorrect ? for (int z = 0; z < MAP_Z ; z++) { for(int x = 0; x < MAP_X ; x++) { //Generate Vertex Buffer vertexData[iVertex++] = float (x) * MAP_X; vertexData[iVertex++] = 0; vertexData[iVertex++] = -(float) (z) * MAP_Z; //Colour Buffer NOT NEEDED colourData[iColour++] = 255.0f; // R colourData[iColour++] = 1.0f; // G colourData[iColour++] = 0.0f; // B //Texture Buffer textureData[iTexture++] = (float ) x * (1.0f / MAP_X); textureData[iTexture++] = (float ) z * (1.0f / MAP_Z); } } The heightmap texture I am trying to use appears like so (without grid-lines). This is the corresponding fragment shader // Fragment Shader Code #version 330 uniform sampler2D hmTexture; layout (location=0) out vec4 fragColour; in vec2 fragTex; in vec4 pos; void main(void) { vec2 line = fragTex * 32; // Without Gridlines fragColour = texture(hmTexture,fragTex); // With grid lines // + mix(vec4(0.0, 0.0, 1.0, 0.0), vec4(1.0, 1.0, 1.0, 1.0), // smoothstep(0.05,fract(line.y), 0.99) * smoothstep(0.05,fract(line.x),0.99)); }

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  • problem with network-manager-pptp

    - by Riuzaki90
    I've a problema with the VPA CAble connection of my university... on the website of the university there's a .sh file that set all the variables of the connection in ETC/PPP/PEERS and another .sh file that call the connection...I'm on ubuntu 11.10 and when I run the setup.sh I have this error: impossible to find network-manager-pptp these are the two file that I had talk about: #!/bin/bash echo "Creazione della connessione in corso attendere........." apt-get update apt-get install pptp-linux network-manager-pptp echo -n "Digitare la propria Username: " read USERNAME echo -n "Digitare la propria Password: " read PASSWORD pptpsetup --create UNICAL_Campus_Access --server 160.97.73.253 --username $USERNAME --password $PASSWORD echo 'pty "pptp 160.97.73.253 --nolaunchpppd"' >/etc/ppp/peers/UNICAL_Campus_Access echo 'require-mppe-128' >>/etc/ppp/peers/UNICAL_Campus_Access echo 'file /etc/ppp/options.pptp'>>/etc/ppp/peers/UNICAL_Campus_Access echo 'name '$USERNAME''>>/etc/ppp/peers/UNICAL_Campus_Access echo 'remotename PPTP'>>/etc/ppp/peers/UNICAL_Campus_Access echo 'ipparam UNICAL_Campus_Access'>>/etc/ppp/peers/UNICAL_Campus_Access echo $USERNAME' PPTP '$PASSWORD' *'>>/etc/ppp/chap-secrets rm /etc/ppp/options.pptp echo '###############################################################################'>/etc/ppp/options.pptp echo '# $Id: options.pptp,v 1.3 2006/03/26 23:11:05 quozl Exp $'>>/etc/ppp/options.pptp echo '#'>>/etc/ppp/options.pptp echo '# Sample PPTP PPP options file /etc/ppp/options.pptp'>>/etc/ppp/options.pptp echo '# Options used by PPP when a connection is made by a PPTP client.'>>/etc/ppp/options.pptp echo '# This file can be referred to by an /etc/ppp/peers file for the tunnel.'>>/etc/ppp/options.pptp echo '# Changes are effective on the next connection. See "man pppd".'>>/etc/ppp/options.pptp echo '#'>>/etc/ppp/options.pptp echo '# You are expected to change this file to suit your system. As'>>/etc/ppp/options.pptp echo '# packaged, it requires PPP 2.4.2 or later from http://ppp.samba.org/'>>/etc/ppp/options.pptp echo '# and the kernel MPPE module available from the CVS repository also on'>>/etc/ppp/options.pptp echo '# http://ppp.samba.org/, which is packaged for DKMS as kernel_ppp_mppe.'>>/etc/ppp/options.pptp echo '###############################################################################'>>/etc/ppp/options.pptp echo '# Lock the port'>>/etc/ppp/options.pptp echo 'lock'>>/etc/ppp/options.pptp echo '# Authentication'>>/etc/ppp/options.pptp echo '# We do not need the tunnel server to authenticate itself'>>/etc/ppp/options.pptp echo 'noauth'>>/etc/ppp/options.pptp echo '#We won"t do PAP, EAP, CHAP, or MSCHAP, but we will accept MSCHAP-V2'>>/etc/ppp/options.pptp echo '#(you may need to remove these refusals if the server is not using MPPE)'>>/etc/ppp/options.pptp echo 'refuse-pap'>>/etc/ppp/options.pptp echo 'refuse-eap'>>/etc/ppp/options.pptp echo 'refuse-chap'>>/etc/ppp/options.pptp echo 'refuse-mschap'>>/etc/ppp/options.pptp echo '# Compression Turn off compression protocols we know won"t be used'>>/etc/ppp/options.pptp echo 'nobsdcomp'>>/etc/ppp/options.pptp echo 'nodeflate'>>/etc/ppp/options.pptp echo '# Encryption'>>/etc/ppp/options.pptp echo '# (There have been multiple versions of PPP with encryption support,'>>/etc/ppp/options.pptp echo '# choose with of the following sections you will use. Note that MPPE'>>/etc/ppp/options.pptp echo '# requires the use of MSCHAP-V2 during authentication)'>>/etc/ppp/options.pptp echo '# http://ppp.samba.org/ the PPP project version of PPP by Paul Mackarras'>>/etc/ppp/options.pptp echo '# ppp-2.4.2 or later with MPPE only, kernel module ppp_mppe.o'>>/etc/ppp/options.pptp echo '#{{{'>>/etc/ppp/options.pptp echo '# Require MPPE 128-bit encryption'>>/etc/ppp/options.pptp echo '#require-mppe-128'>>/etc/ppp/options.pptp echo '#}}}'>>/etc/ppp/options.pptp echo '# http://polbox.com/h/hs001/ fork from PPP project by Jan Dubiec'>>/etc/ppp/options.pptp echo '#ppp-2.4.2 or later with MPPE and MPPC, kernel module ppp_mppe_mppc.o'>>/etc/ppp/options.pptp echo '#{{{'>>/etc/ppp/options.pptp echo '# Require MPPE 128-bit encryption'>>/etc/ppp/options.pptp echo '#mppe required,stateless'>>/etc/ppp/options.pptp echo '# }}}'>>/etc/ppp/options.pptp echo "setup di 'UNICAL Campus Access' terminato correttamente" echo "per connettersi eseguire lo script 'UNICAL_Campus_Access.sh' " and the second: #!/bin/bash echo "Connessione alla Rete del Centro Residenziale in corso attendere........." modprobe ppp_mppe pppd call UNICAL_Campus_Access sleep 30 tail -n 8 /var/log/messages echo "Connessione Stabilita" echo -n "Per terminare la connessione premere invio (in alternativa eseguire il commando 'killall pppd'):----> " read CONN killall pppd echo "Connessione terminata" I've correctly installed network-manager-pptp to the latest version...help?

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  • Autoscaling in a modern world&hellip;. last chapter

    - by Steve Loethen
    As we all know as coders, things like logging are never important.  Our code will work right the first time.  So, you can understand my surprise when the first time I deployed the autoscaling worker role to the actual Azure fabric, it did not scale.  I mean, it worked on my machine.  How dare the datacenter argue with that.  So, how did I track down the problem?  (turns out, it was not so much code as lack of the right certificate)  When I ran it local in the developer fabric, I was able to see a wealth of information.  Lots of periodic status info every time the autoscalar came around to check on my rules and decide to act or not.  But that information was not making it to Azure storage.  The diagnostics were not being transferred to where I could easily see and use them to track down why things were not being cooperative.  After a bit of digging, I discover the problem.  You need to add a bit of extra configuration code to get the correct information stored for you.  I added the following to my app.config: Code Snippet <system.diagnostics>     <sources>         <source name="Autoscaling General"switchName="SourceSwitch"           switchType="System.Diagnostics.SourceSwitch" >         <listeners>           <add name="AzureDiag" />             <remove name="Default"/>         </listeners>       </source>         <source name="Autoscaling Updates"switchName="SourceSwitch"           switchType="System.Diagnostics.SourceSwitch" >         <listeners>           <add name="AzureDiag" />             <remove name="Default"/>         </listeners>       </source>     </sources>     <switches>       <add name="SourceSwitch"           value="Verbose, Information, Warning, Error, Critical" />     </switches>     <sharedListeners>       <add type="Microsoft.WindowsAzure.Diagnostics.DiagnosticMonitorTraceListener,Microsoft.WindowsAzure.Diagnostics, Version=1.0.0.0, Culture=neutral,PublicKeyToken=31bf3856ad364e35" name="AzureDiag"/>     </sharedListeners>     <trace>       <listeners>         <add             type="Microsoft.WindowsAzure.Diagnostics.DiagnosticMonitorTraceListener,Microsoft.WindowsAzure.Diagnostics, Version=1.0.0.0, Culture=neutral,PublicKeyToken=31bf3856ad364e35" name="AzureDiagnostics">           <filter type="" />         </add>       </listeners>     </trace>   </system.diagnostics> Suddenly all the rich tracing info I needed was filling up my storage account.  After a few cycles of trying to attempting to scale, I identified the cert problem, uploaded a correct certificate, and away it went.  I hope this was helpful.

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  • how do i fix this: the networking and wireless are enabled. but list of networks under wireless networks not available

    - by Ayesha Ahmad
    i started working with ubuntu 11.10 last year. i upgraded to 12.04 a week back. since then i have had all sorts of problems with network connection. first had to install the new driver. the hardware switch somehow got disabled then the above problem arrived. even tho the options are all enabled, the OS is not able to detect scan available network connections. also i have to bring to notice that once in a while it does get connected, can not explain how it happens. I want to fix this problem once and for all. please help. ifconfig: eth0 Link encap:Ethernet HWaddr f0:4d:a2:51:b3:c8 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:44 eth1 Link encap:Ethernet HWaddr 1c:65:9d:67:d5:e1 inet6 addr: fe80::1e65:9dff:fe67:d5e1/64 Scope:Link UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:170 TX packets:0 errors:27 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:17 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:344 errors:0 dropped:0 overruns:0 frame:0 TX packets:344 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:20336 (20.3 KB) TX bytes:20336 (20.3 KB) lshw -c network *-network description: Wireless interface product: BCM4313 802.11b/g/n Wireless LAN Controller vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:03:00.0 logical name: eth1 version: 01 serial: 1c:65:9d:67:d5:e1 width: 64 bits clock: 33MHz capabilities: bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=wl0 driverversion=5.100.82.38 latency=0 multicast=yes wireless=IEEE 802.11 resources: irq:17 memory:f0500000-f0503fff *-network description: Ethernet interface product: AR8152 v1.1 Fast Ethernet vendor: Atheros Communications Inc. physical id: 0 bus info: pci@0000:04:00.0 logical name: eth0 version: c1 serial: f0:4d:a2:51:b3:c8 capacity: 100Mbit/s width: 64 bits clock: 33MHz capabilities: bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=atl1c driverversion=1.0.1.0-NAPI firmware=N/A latency=0 multicast=yes port=twisted pair resources: irq:44 memory:f0400000-f043ffff ioport:2000(size=128) iwconfig lo no wireless extensions. eth1 IEEE 802.11 Access Point: Not-Associated Link Quality:5 Signal level:0 Noise level:196 Rx invalid nwid:0 invalid crypt:0 invalid misc:0 eth0 no wireless extensions. lspci 00:00.0 Host bridge: Intel Corporation Core Processor DRAM Controller (rev 18) 00:02.0 VGA compatible controller: Intel Corporation Core Processor Integrated Graphics Controller (rev 18) 00:16.0 Communication controller: Intel Corporation 5 Series/3400 Series Chipset HECI Controller (rev 06) 00:1a.0 USB controller: Intel Corporation 5 Series/3400 Series Chipset USB2 Enhanced Host Controller (rev 06) 00:1b.0 Audio device: Intel Corporation 5 Series/3400 Series Chipset High Definition Audio (rev 06) 00:1c.0 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 1 (rev 06) 00:1c.1 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 2 (rev 06) 00:1c.5 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 6 (rev 06) 00:1d.0 USB controller: Intel Corporation 5 Series/3400 Series Chipset USB2 Enhanced Host Controller (rev 06) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev a6) 00:1f.0 ISA bridge: Intel Corporation Mobile 5 Series Chipset LPC Interface Controller (rev 06) 00:1f.2 SATA controller: Intel Corporation 5 Series/3400 Series Chipset 6 port SATA AHCI Controller (rev 06) 00:1f.3 SMBus: Intel Corporation 5 Series/3400 Series Chipset SMBus Controller (rev 06) 00:1f.6 Signal processing controller: Intel Corporation 5 Series/3400 Series Chipset Thermal Subsystem (rev 06) 03:00.0 Network controller: Broadcom Corporation BCM4313 802.11b/g/n Wireless LAN Controller (rev 01) 04:00.0 Ethernet controller: Atheros Communications Inc. AR8152 v1.1 Fast Ethernet (rev c1) ff:00.0 Host bridge: Intel Corporation Core Processor QuickPath Architecture Generic Non-core Registers (rev 05) ff:00.1 Host bridge: Intel Corporation Core Processor QuickPath Architecture System Address Decoder (rev 05) ff:02.0 Host bridge: Intel Corporation Core Processor QPI Link 0 (rev 05) ff:02.1 Host bridge: Intel Corporation Core Processor QPI Physical 0 (rev 05) ff:02.2 Host bridge: Intel Corporation Core Processor Reserved (rev 05) ff:02.3 Host bridge: Intel Corporation Core Processor Reserved (rev 05) I hope this information is of some help.

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  • Using Managed Beans with your ADF Mobile Client Applications

    - by [email protected]
    Did you know it's easy to extend your ADF Mobile Client application with a Managed Bean just like it is with an ADF web application?  Here's how: Using the New Gallery (File -> New), create a new Java class.  This class should extend oracle.adfnmc.el.utils.BeanResolver.         Add this java class as a managed bean: Go to your task flow, select the Overview tab at the bottom and go to the Managed Bean section.  Add an entry and name your new Managed Bean and point to the java class you just created.        Add your custom methods and properties to your java class   Since reflection is not supported in the J2ME version on some platforms (BlackBerry), you need to provide dispatch code if you want to invoke/access any of your methods/properties from EL.  Here's a sample:  MyBeanClass.java    Use Expression Language (EL) to access your properties and invoke your methods on your MCX pages.  Here's an sample:     <?xml version="1.0" encoding="UTF-8" ?><amc:view xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"          xmlns:amc="http://xmlns.oracle.com/jdev/amc">  <amc:form id="form0">    <amc:menuControl refId="menu0"/>    <amc:panelGroupLayout id="panelGroupLayout1" width="100%">      <amc:panelGroupLayout id="panelGroupLayout2" layout="horizontal"                            width="100%">        <amc:image id="image1" source="logo_sm.png"/>        <amc:outputText value="Home" id="outputText1" verticalAlign="center"                        fontSize="20" fontWeight="bold"                        foregroundColor="#ff0000"/>      </amc:panelGroupLayout>      <amc:commandLink text="#{MyBean.property1}" id="commandLink1"                       actionListener="#{MyBean.doFoo}"                       foregroundColor="#0000ff" action="patientlist"/>    </amc:panelGroupLayout>  </amc:form>  <amc:menu type="main" id="menu0">    <amc:menuGroup id="menuGroup1">      <amc:commandMenuItem id="commandMenuItem1" action="exit" label="Exit"                           index="1" weight="0"/>    </amc:menuGroup>  </amc:menu></amc:view> 

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  • Android - passing data between Activities

    - by Bill Osuch
    (To follow along with this, you should understand the basics of starting new activities: Link ) The easiest way to pass data from one activity to another is to create your own custom bundle and pass it to your new class. First, create two new activities called Search and SearchResults (make sure you add the second one you create to the AndroidManifest.xml file!), and create xml layout files for each. Search's file should look like this: <?xml version="1.0" encoding="utf-8"?> <LinearLayout     xmlns:android="http://schemas.android.com/apk/res/android"     android:layout_width="fill_parent"     android:layout_height="fill_parent"     android:orientation="vertical">     <TextView          android:layout_width="fill_parent"      android:layout_height="wrap_content"      android:text="Name:"/>     <EditText                android:id="@+id/edittext"         android:layout_width="fill_parent"         android:layout_height="wrap_content"/>     <TextView          android:layout_width="fill_parent"         android:layout_height="wrap_content"         android:text="ID Number:"/>     <EditText                android:id="@+id/edittext2"                android:layout_width="fill_parent"                android:layout_height="wrap_content"/>     <Button           android:id="@+id/btnSearch"          android:layout_width="fill_parent"         android:layout_height="wrap_content"         android:text="Search" /> </LinearLayout> and SearchResult's should look like this: <?xml version="1.0" encoding="utf-8"?> <LinearLayout     xmlns:android="http://schemas.android.com/apk/res/android"     android:layout_width="fill_parent"     android:layout_height="fill_parent"     android:orientation="vertical">     <TextView          android:id="@+id/txtName"         android:layout_width="fill_parent"         android:layout_height="wrap_content"/>     <TextView          android:id="@+id/txtState"         android:layout_width="fill_parent"         android:layout_height="wrap_content"         android:text="No data"/> </LinearLayout> Next, we'll override the OnCreate method of Search: @Override public void onCreate(Bundle savedInstanceState) {     super.onCreate(savedInstanceState);     setContentView(R.layout.search);     Button search = (Button) findViewById(R.id.btnSearch);     search.setOnClickListener(new View.OnClickListener() {         public void onClick(View view) {                           Intent intent = new Intent(Search.this, SearchResults.class);              Bundle b = new Bundle();                           EditText txt1 = (EditText) findViewById(R.id.edittext);             EditText txt2 = (EditText) findViewById(R.id.edittext2);                                      b.putString("name", txt1.getText().toString());             b.putInt("state", Integer.parseInt(txt2.getText().toString()));                              //Add the set of extended data to the intent and start it             intent.putExtras(b);             startActivity(intent);          }     }); } This is very similar to the previous example, except here we're creating our own bundle, adding some key/value pairs to it, and adding it to the intent. Now, to retrieve the data, we just need to grab the Bundle that was passed to the new Activity and extract our values from it: @Override public void onCreate(Bundle savedInstanceState) {     super.onCreate(savedInstanceState);     setContentView(R.layout.search_results);     Bundle b = getIntent().getExtras();     int value = b.getInt("state", 0);     String name = b.getString("name");             TextView vw1 = (TextView) findViewById(R.id.txtName);     TextView vw2 = (TextView) findViewById(R.id.txtState);             vw1.setText("Name: " + name);     vw2.setText("State: " + String.valueOf(value)); }

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  • Announcement: Employee Info Starter Kit (v5.0) is Released

    - by Mohammad Ashraful Alam
    Ever wanted to have a simple jQuery menu bound with ASP.NET web site map file? Ever wanted to have cool css design stuffs implemented on your ASP.NET data bound controls? Ever wanted to let Visual Studio generate logical layers for you, which can be easily tested, customized and bound with ASP.NET data controls? If your answers with respect to above questions are ‘yes’, then you will probably happy to try out latest release (v5.0) of Employee Starter Kit, which is intended to address different types of real world challenges faced by web application developers when performing common CRUD operations. Using a single database table ‘Employee’, the current release illustrates how to utilize Microsoft ASP.NET 4.0 Web Form Data Controls, Entity Framework 4.0 and Visual Studio 2010 effectively in that context. Employee Info Starter Kit is an open source ASP.NET project template that is highly influenced by the concept ‘Pareto Principle’ or 80-20 rule, where it is targeted to enable a web developer to gain 80% productivity with 20% of effort with respect to learning curve and production. This project template is titled as “Employee Info Starter Kit”, which was initially hosted on Microsoft Code Gallery and been downloaded 1, 50,000+ of copies afterword.  The latest version of this starter kit is hosted in Codeplex. Release Highlights User End Functional Specification The user end functionalities of this starter kit are pretty simple and straight forward that are focused in to perform CRUD operation on employee records as described below. Creating a new employee record Read existing employee records Update an existing employee record Delete existing employee records Architectural Overview Simple 3 layer architecture (presentation, business logic and data access layer) ASP.NET web form based user interface Built-in code generators for logical layers, implemented in Visual Studio default template engine (T4) Built-in Entity Framework entities as business entities (aka: data containers) Data Mapper design pattern based Data Access Layer, implemented in C# and Entity Framework Domain Model design pattern based Business Logic Layer, implemented in C# Object Model for Cross Cutting Concerns (such as validation, logging, exception management) Minimum System Requirements Visual Studio 2010 (Web Developer Express Edition) or higher Sql Server 2005 (Express Edition) or higher Technology Utilized Programming Languages/Scripts Browser side: JavaScript Web server side: C# Code Generation Template: T-4 Template Frameworks .NET Framework 4.0 JavaScript Framework: jQuery 1.5.1 CSS Framework: 960 grid system .NET Framework Components .NET Entity Framework .NET Optional/Named Parameters (new in .net 4.0) .NET Tuple (new in .net 4.0) .NET Extension Method .NET Lambda Expressions .NET Anonymous Type .NET Query Expressions .NET Automatically Implemented Properties .NET LINQ .NET Partial Classes and Methods .NET Generic Type .NET Nullable Type ASP.NET Meta Description and Keyword Support (new in .net 4.0) ASP.NET Routing (new in .net 4.0) ASP.NET Grid View (CSS support for sorting - (new in .net 4.0)) ASP.NET Repeater ASP.NET Form View ASP.NET Login View ASP.NET Site Map Path ASP.NET Skin ASP.NET Theme ASP.NET Master Page ASP.NET Object Data Source ASP.NET Role Based Security Getting Started Guide To see Employee Info Starter Kit in action is pretty easy! Download the latest version. Extract the file. From the extracted folder click the C# project file (Eisk.Web.csproj) to open it in Visual Studio 2010 Hit Ctrl+F5! The current release (v5.0) of Employee Info Starter Kit is properly packaged, fully documented and well tested. If you want to learn more about it in details, just check the following links: Release Home Page Installation Walkthrough Hand on Coding Walkthrough Technical Reference Enjoy!

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  • What packages do I need to compile .tex documents using XeLaTeX?

    - by maria
    Hi I'm aware of the existence of similar threads on this forum. But any of replies mach to my problem. I'm using Ubuntu 10.4 and I hadn't problems with fonts till I've decided to use XeLaTeX instead of LaTeX (cf http://tex.stackexchange.com/questions/12347/typesetting-a-document-using-arabic-script/12358#12358). The problem is that I'm not able to compile any .tex document using XeLaTeX, as well as properly display XeLaTeX documentation. As I've learn thanks to mentioned thread, XeLaTeX uses the fonts availables in general in the system. I was trying yo read fontspec documentation, but it opens in pdf with a lot of white gaps and terminal output (quite long) consist mostly of errors. This are just few lines of it: Error: Missing language pack for 'Adobe-Japan1' mapping Error: Unknown font tag 'F5.1' Error (24124): No font in show Error: Unknown font tag 'F5.1' I was trying to compile simple XeLaTeX file: \documentclass{article} \usepackage{fontspec} \setmainfont{Linux Libertine O} \begin{document} Hello World! \end{document} without succes. This is terminal output of compilation: This is XeTeX, Version 3.1415926-2.2-0.9995.2 (TeX Live 2009/Debian) restricted \write18 enabled. entering extended mode (./ex.tex LaTeX2e <2009/09/24> Babel <v3.8l> and hyphenation patterns for english, usenglishmax, dumylang, noh yphenation, polish, loaded. (/usr/share/texmf-texlive/tex/latex/base/article.cls Document Class: article 2007/10/19 v1.4h Standard LaTeX document class (/usr/share/texmf-texlive/tex/latex/base/size10.clo)) (/usr/share/texmf-texlive/tex/xelatex/fontspec/fontspec.sty (/usr/share/texmf-texlive/tex/generic/ifxetex/ifxetex.sty) (/usr/share/texmf-texlive/tex/latex/tools/calc.sty) (/usr/share/texmf-texlive/tex/latex/xkeyval/xkeyval.sty (/usr/share/texmf-texlive/tex/generic/xkeyval/xkeyval.tex (/usr/share/texmf-texlive/tex/generic/xkeyval/keyval.tex))) (/usr/share/texmf-texlive/tex/latex/base/fontenc.sty (/usr/share/texmf-texlive/tex/xelatex/euenc/eu1enc.def) (/usr/share/texmf-texlive/tex/xelatex/euenc/eu1lmr.fd)) fontspec.cfg loaded. (/usr/share/texmf-texlive/tex/xelatex/fontspec/fontspec.cfg))kpathsea: Invalid fontname `Linux Libertine O', contains ' ' ! Font \zf@basefont="Linux Libertine O" at 10.0pt not loadable: Metric (TFM) fi le or installed font not found. \zf@fontspec ...ntname \zf@suffix " at \f@size pt \unless \ifzf@icu \zf@set@... l.3 \setmainfont{Linux Libertine O} ? I can't find Linux Libertine O. Searching for otf- by aptitude gives as result: maria@maria-laptop:/etc/fonts$ aptitude search otf p emdebian-rootfs - emdebian root filesystem support p libotf-bin - A Library for handling OpenType Font - utilities p libotf-dev - A Library for handling OpenType Font - development i libotf0 - A Library for handling OpenType Font - runtime p libotf0-dbg - The libotf libraries and debugging symbols p libpam-dotfile - A PAM module which allows users to have more than one password p livecd-rootfs - construction script for the livecd rootfs p makebootfat - Utility to create a bootable FAT filesystem p otf-ipaexfont - Japanese OpenType font, IPAexFont (IPAexGothic/Mincho) p otf-ipaexfont-gothic - Japanese OpenType font, IPAexFont (IPAexGothic) p otf-ipaexfont-mincho - Japanese OpenType font, IPAexFont (IPAexMincho) p otf-ipafont - Japanese OpenType font set, IPAfont p otf-ipafont-gothic - Japanese OpenType font set, IPA Gothic font p otf-ipafont-mincho - Japanese OpenType font set, IPA Mincho font p otf-stix - the Scientific and Technical Information eXchange fonts p otf-thai-tlwg - Thai fonts in OpenType format p otf-yozvox-yozfont - Japanese proportional Handwriting OpenType font p otf2bdf - generate BDF bitmap fonts from OpenType outline fonts p robotfindskitten - Zen Simulation of robot finding kitten So font in question is not just uninstalled, but not available, if I'm not wrong. Does it mean that I lack some repositoires? I was trying also to apply solution from the thread How do I reinstall default fonts?, but the result is: maria@maria-laptop:~$ sudo apt-get install msttcorefonts [sudo] password for maria: Reading package lists... Done Building dependency tree Reading state information... Done Note, selecting ttf-mscorefonts-installer instead of msttcorefonts ttf-mscorefonts-installer is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. maria@maria-laptop:~$ It seems that is not a usual problem for use of XeLaTeX; nobody in the mentioned thread suggested instalation of anything else than TeX Live. Thanks in advance

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  • Pondering New Technology

    - by MOSSLover
    So I have been standing at the end of a fork for a year peering down a corner looking at this way and that way trying to figure out where I fit in.  I was so enthusiastic and excited about Silverlight when it came out.  It was this amazing awesome technology that had this really cool animation and webcam/multimedia piece.  I thought if I put my money on Silverlight it’s going somewhere, then HTML 5 came out and the wind shifted.  I realized times were changing. I have been working with web technologies since I was 15 years old.  Playing with html and javascript and even css back when it first came out.  In tech years 15 years is forever.  Things change so quickly and so often.  So I guess the question is where am I heading?  The answer is mobile technology.  For some reason I was resisting change and I have no idea why.  I guess I really wanted to see more than one player.  I didn’t quite feel that Microsoft was ready with Windows Phone 7.  It was a great start, but it just didn’t feel like they went all the way.  Now with Windows 8 it feels like they are at version 2.0.  It’s like hitting Silverlight 2.0 where they finally added the .Net bits.  The path is paved, but we don’t know where it’s leading.  Then we had 3.0, 4.0, and 5.0 to mature the technology into what it is today (man I’m hoping they are going to roll some of the cool bits into other tech if they don’t exist). Anyway, I’m on board, but I’m not buying a Windows Tablet just yet.  I was hoping for a 7 inch screen from Apple around $300 or just above and a 7 inch screen from the MS side around the same price.  What I got was the Apple side, but nothing from Microsoft.  I was pretty disappointed with the $500 market price on the RT version.  I realized Microsoft is close, but not quite where Apple is today.  Yes the devices have Office that they are offering, but the sticker is just too much for a first generation device.  If you guys remember correctly the first generation iPad was quite expensive.  I guess for a 1st generation device $500 is pretty good. So I guess what I’m trying to say is that I am shifting my focus entirely away from Silverlight and more towards mobile.  I will be doing a lot of postings on iOS, Windows 8, and Windows Phone 8 with SharePoint 2013.  Since I don’t have a tablet and don’t foresee myself buying one just yet it might be mostly on the phones for right now.  I want to do a bunch of testing on various devices on what needs to be done in apps on each device.  I might add a bit on porting code from one to the other.  I think it’s going to be a lot of fun and make things flow a little better for me.  In a way it’s kind of like Star Trek 6 where they talk about the Undiscovered Country.  I’m going to jump forward completely and see where I land. Technorati Tags: SharePoint 2013,Mobile,Windows 8,iOS

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  • Rules and advice for logging?

    - by Nick Rosencrantz
    In my organization we've put together some rules / guildelines about logging that I would like to know if you can add to or comment. We use Java but you may comment in general about loggin - rules and advice Use the correct logging level ERROR: Something has gone very wrong and need fixing immediately WARNING: The process can continue without fixing. The application should tolerate this level but the warning should always get investigated. INFO: Information that an important process is finished DEBUG. Is only used during development Make sure that you know what you're logging. Avoid that the logging influences the behavior of the application The function of the logging should be to write messages in the log. Log messages should be descriptive, clear, short and concise. There is not much use of a nonsense message when troubleshooting. Put the right properties in log4j Put in that the right method and class is written automatically. Example: Datedfile -web log4j.rootLogger=ERROR, DATEDFILE log4j.logger.org.springframework=INFO log4j.logger.waffle=ERROR log4j.logger.se.prv=INFO log4j.logger.se.prv.common.mvc=INFO log4j.logger.se.prv.omklassning=DEBUG log4j.appender.DATEDFILE=biz.minaret.log4j.DatedFileAppender log4j.appender.DATEDFILE.layout=org.apache.log4j.PatternLayout log4j.appender.DATEDFILE.layout.ConversionPattern=%d{HH:mm:ss,SSS} %-5p [%C{1}.%M] - %m%n log4j.appender.DATEDFILE.Prefix=omklassning. log4j.appender.DATEDFILE.Suffix=.log log4j.appender.DATEDFILE.Directory=//localhost/WebSphereLog/omklassning/ Log value. Please log values from the application. Log prefix. State which part of the application it is that the logging is written from, preferably with something for the project agreed prefix e.g. PANDORA_DB The amount of text. Be careful so that there is not too much logging text. It can influence the performance of the app. Loggning format: -There are several variants and methods to use with log4j but we would like a uniform use of the following format, when we log at exceptions: logger.error("PANDORA_DB2: Fel vid hämtning av frist i TP210_RAPPORTFRIST", e); In the example above it is assumed that we have set log4j properties so that it automatically write the class and the method. Always use logger and not the following: System.out.println(), System.err.println(), e.printStackTrace() If the web app uses our framework you can get very detailed error information from EJB, if using try-catch in the handler and logging according to the model above: In our project we use this conversion pattern with which method and class names are written out automatically . Here we use two different pattents for console and for datedfileappender: log4j.appender.CONSOLE.layout.ConversionPattern=%d{ABSOLUTE} %5p %c{1}:%L - %m%n log4j.appender.DATEDFILE.layout.ConversionPattern=%d [%t] %-5p %c - %m%n In both the examples above method and class wioll be written out. In the console row number will also be written our. toString() Please have a toString() for every object. EX: @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append(" DwfInformation [ "); sb.append("cc: ").append(cc); sb.append("pn: ").append(pn); sb.append("kc: ").append(kc); sb.append("numberOfPages: ").append(numberOfPages); sb.append("publicationDate: ").append(publicationDate); sb.append("version: ").append(version); sb.append(" ]"); return sb.toString(); } instead of special method which make these outputs public void printAll() { logger.info("inbet: " + getInbetInput()); logger.info("betdat: " + betdat); logger.info("betid: " + betid); logger.info("send: " + send); logger.info("appr: " + appr); logger.info("rereg: " + rereg); logger.info("NY: " + ny); logger.info("CNT: " + cnt); } So is there anything you can add, comment or find questionable with these ways of using the logging? Feel free to answer or comment even if it is not related to Java, Java and log4j is just an implementation of how this is reasoned.

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  • Why some links appear in a new tab, others in a new window?

    - by SAMIR BHOGAYTA
    Originally, it was made to resolve problems on IE8 32 bits when you use a 32 bits OS. I changed "%ProgramFiles(x86)%" var, and now my issue is resolved for IE8 32 bits on my Windows 7 64 bits. Please try it, and tell me if everything work for you. For Win 7 64 bits : 1 - Create a new notepad document and paste this text : @echo off echo. echo IEREREG Version 1.07 for IE8 27.03.2009 echo by Kai Schaetzl http://iefaq.info echo installs and registers (if suitable) all DLLs known to be used by IE8. echo should only take a few seconds, but please be patient echo. REM ****************************** echo registering IE files REM IE files (= part of setup) regsvr32 /s /i browseui.dll REM regsvr32 /s /i browseui.dll,NI (unnecessary) regsvr32 /s corpol.dll regsvr32 /s dxtmsft.dll regsvr32 /s dxtrans.dll REM simple HTML Mail API regsvr32 /s "%ProgramFiles(x86)%\internet explorer\hmmapi.dll" REM group policy snap-in regsvr32 /s ieaksie.dll REM smart screen regsvr32 /s ieapfltr.dll REM ieak branding regsvr32 /s iedkcs32.dll REM dev tools regsvr32 /s "%ProgramFiles(x86)%\internet explorer\iedvtool.dll" regsvr32 /s iepeers.dll REM Symptom: IE8 closes immediately on launch, missing from IE7 regsvr32 /s "%ProgramFiles(x86)%\internet explorer\ieproxy.dll" REM no install point anymore REM regsvr32 /s /i iesetup.dll REM no reg point anymore REM regsvr32 /s imgutil.dll regsvr32 /s /i /n inetcpl.cpl REM no install point anymore REM regsvr32 /s /i inseng.dll regsvr32 /s jscript.dll REM license manager regsvr32 /s licmgr10.dll REM regsvr32 /s msapsspc.dll REM regsvr32 /s mshta.exe REM VS debugger regsvr32 /s msdbg2.dll REM no install point anymore REM regsvr32 /s /i mshtml.dll regsvr32 /s mshtmled.dll regsvr32 /s msident.dll REM no reg point anymore REM regsvr32 /s msrating.dll REM multimedia timer regsvr32 /s mstime.dll REM no install point anymore REM regsvr32 /s /i occache.dll REM process debug manager regsvr32 /s "%ProgramFiles(x86)%\internet explorer\pdm.dll" REM no reg point anymore REM regsvr32 /s pngfilt.dll REM regsvr32 /s /i setupwbv.dll (not there anymore!) regsvr32 /s tdc.ocx regsvr32 /s /i urlmon.dll REM regsvr32 /s /i urlmon.dll,NI,HKLM regsvr32 /s vbscript.dll REM VML renderer regsvr32 /s "%CommonProgramFiles%\microsoft shared\vgx\vgx.dll" REM no install point anymore REM regsvr32 /s /i webcheck.dll regsvr32 /s /i /n wininet.dll REM ****************************** echo registering system files REM additional system dlls known to be used by IE REM added 11.05.2006 Symptom: Add-Ons-Manager menu entry is present but nothing happens regsvr32 /s extmgr.dll REM added 12.05.2006 Symptom: Javascript links don't work (Robin Walker) .NET hub file regsvr32 /s mscoree.dll REM added 23.03.2009 Symptom: Find on this page is blank regsvr32 /s oleacc.dll REM added 24.03.2009 Symptom: Printing problems, open in new window regsvr32 /s ole32.dll REM mscorier.dll REM mscories.dll REM Symptom: open in new tab/window not working regsvr32 /s actxprxy.dll regsvr32 /s asctrls.ocx regsvr32 /s cdfview.dll regsvr32 /s comcat.dll regsvr32 /s /i /n comctl32.dll regsvr32 /s cryptdlg.dll regsvr32 /s /i /n digest.dll regsvr32 /s dispex.dll regsvr32 /s hlink.dll regsvr32 /s mlang.dll regsvr32 /s mobsync.dll regsvr32 /s /i msieftp.dll REM regsvr32 /s msnsspc.dll #no entry point regsvr32 /s msr2c.dll regsvr32 /s msxml.dll regsvr32 /s oleaut32.dll REM regsvr32 /s plugin.ocx #no entry point regsvr32 /s proctexe.ocx REM plus DllRegisterServerEx ExA ExW ... ? regsvr32 /s /i scrobj.dll REM shdocvw.dll hasn't been updated for IE7 and IE8, it still registers itself for the Windows Internet Controls regsvr32 /s /i shdocvw.dll regsvr32 /s sendmail.dll REM ****************************** REM PKI/crypto functionality REM initpki can take very long to run and is rarely a problem REM if there are problems with crypto, SSL, certificates REM remove the three following REMs from the lines REM echo We are almost done except one crypto file REM echo but this will take very long, be patient! REM regsvr32 /s /i:A initpki.dll REM ****************************** REM tabbed browser, do at the end, why originally with /n ? regsvr32 /s /i ieframe.dll REM ****************************** echo correcting bugs in the registry REM do some corrective work REM Symptom: new tabs page cannot display content because it cannot access the controls (added 27. 3.2009) REM This is a result of a bug in shdocvw.dll (see above), probably only on Windows XP reg add "HKCR\TypeLib\{EAB22AC0-30C1-11CF-A7EB-0000C05BAE0B}\1.1\0\win32" /ve /t REG_SZ /d %systemroot%\system32\ieframe.dll /f REM ****************************** echo all tasks have been finished echo. pause 2 - Close all your IE windows and processes. 3 - Save your document on your Desktop by example, with the .bat extension. Right-click on it, and select "Run as administrator". 4 - Test if this tip resolved your issue by openning IE. If you use a Windows 32 bits version, please replace %ProgramFiles(x86)% by %ProgramFiles% in your .bat file.

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  • Speeding up procedural texture generation

    - by FalconNL
    Recently I've begun working on a game that takes place in a procedurally generated solar system. After a bit of a learning curve (having neither worked with Scala, OpenGL 2 ES or Libgdx before), I have a basic tech demo going where you spin around a single procedurally textured planet: The problem I'm running into is the performance of the texture generation. A quick overview of what I'm doing: a planet is a cube that has been deformed to a sphere. To each side, a n x n (e.g. 256 x 256) texture is applied, which are bundled in one 8n x n texture that is sent to the fragment shader. The last two spaces are not used, they're only there to make sure the width is a power of 2. The texture is currently generated on the CPU, using the updated 2012 version of the simplex noise algorithm linked to in the paper 'Simplex noise demystified'. The scene I'm using to test the algorithm contains two spheres: the planet and the background. Both use a greyscale texture consisting of six octaves of 3D simplex noise, so for example if we choose 128x128 as the texture size there are 128 x 128 x 6 x 2 x 6 = about 1.2 million calls to the noise function. The closest you will get to the planet is about what's shown in the screenshot and since the game's target resolution is 1280x720 that means I'd prefer to use 512x512 textures. Combine that with the fact the actual textures will of course be more complicated than basic noise (There will be a day and night texture, blended in the fragment shader based on sunlight, and a specular mask. I need noise for continents, terrain color variation, clouds, city lights, etc.) and we're looking at something like 512 x 512 x 6 x 3 x 15 = 70 million noise calls for the planet alone. In the final game, there will be activities when traveling between planets, so a wait of 5 or 10 seconds, possibly 20, would be acceptable since I can calculate the texture in the background while traveling, though obviously the faster the better. Getting back to our test scene, performance on my PC isn't too terrible, though still too slow considering the final result is going to be about 60 times worse: 128x128 : 0.1s 256x256 : 0.4s 512x512 : 1.7s This is after I moved all performance-critical code to Java, since trying to do so in Scala was a lot worse. Running this on my phone (a Samsung Galaxy S3), however, produces a more problematic result: 128x128 : 2s 256x256 : 7s 512x512 : 29s Already far too long, and that's not even factoring in the fact that it'll be minutes instead of seconds in the final version. Clearly something needs to be done. Personally, I see a few potential avenues, though I'm not particularly keen on any of them yet: Don't precalculate the textures, but let the fragment shader calculate everything. Probably not feasible, because at one point I had the background as a fullscreen quad with a pixel shader and I got about 1 fps on my phone. Use the GPU to render the texture once, store it and use the stored texture from then on. Upside: might be faster than doing it on the CPU since the GPU is supposed to be faster at floating point calculations. Downside: effects that cannot (easily) be expressed as functions of simplex noise (e.g. gas planet vortices, moon craters, etc.) are a lot more difficult to code in GLSL than in Scala/Java. Calculate a large amount of noise textures and ship them with the application. I'd like to avoid this if at all possible. Lower the resolution. Buys me a 4x performance gain, which isn't really enough plus I lose a lot of quality. Find a faster noise algorithm. If anyone has one I'm all ears, but simplex is already supposed to be faster than perlin. Adopt a pixel art style, allowing for lower resolution textures and fewer noise octaves. While I originally envisioned the game in this style, I've come to prefer the realistic approach. I'm doing something wrong and the performance should already be one or two orders of magnitude better. If this is the case, please let me know. If anyone has any suggestions, tips, workarounds, or other comments regarding this problem I'd love to hear them.

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  • SQL Developer Data Modeler v3.3 Early Adopter: Search

    - by thatjeffsmith
    photo: Stuck in Customs via photopin cc The next version of Oracle SQL Developer Data Modeler is now available as an Early Adopter (read, beta) release. There are many new major feature enhancements to talk about, but today’s focus will be on the brand new Search mechanism. Data, data, data – SO MUCH data Google has made countless billions of dollars around a very efficient and intelligent search business. People have become accustomed to having their data accessible AND searchable. Data models can have thousands of entities or tables, each having dozens of attributes or columns. Imagine how hard it could be to find what you’re looking for here. This is the challenge we have tackled head-on in v3.3. Same location as the Search toolbar in Oracle SQL Developer (and most web browsers) Here’s how it works: Search as you type – wicked fast as the entire model is loaded into memory Supports regular expressions (regex) Results loaded to a new panel below Search across designs, models Search EVERYTHING, or filter by type Save your frequent searches Save your search results as a report Open common properties of object in search results and edit basic properties on-the-fly Want to just watch the video? We have a new Oracle Learning Library resource available now which introduces the new and improved Search mechanism in SQL Developer Data Modeler. Go watch the video and then come back. Some Screenshots This will be a pretty easy feature to pick up. Search is intuitive – we’ve already learned how to do search. Now we just have a better interface for it in SQL Developer Data Modeler. But just in case you need a couple of pointers… The SYS data dictionary in model form with Search Results If I type ‘translation’ in the search dialog, then the results will come up as hits are ‘resolved.’ By default, everything is searched, although I can filter the results after-the-fact. You can see where the search finds a match in the ‘Content’ column Save the Results as a Report If you limit the search results to a category and a model, then you can save the results as a report. All of the usual suspects You can optionally include the search string, which displays in the top of of the report as ‘PATTERN.’ You can save you common reporting setups as a template and reuse those as well. Here’s a sample HTML report: Yes, I like to search my search results report! Two More Ways to Search You can search ‘in context’ by opening the ‘Find’ dialog from an active design. You can do this using the ‘Search’ toolbar button or from a model context menu. Searching a specific model Instead of bringing up the old modal Find dialog, you now get to use the new and improved Search panel. Notice there’s no ‘Model’ drop-down to select and that the active Search form is now in the Search panel versus the search toolbar up top. What else is new in SQL Developer Data Modeler version 3.3? All kinds of goodies. You can send your model to Excel for quick edits/reviews and suck the changes back into your model, you can share objects between models, and much much more. You’ll find new videos and blog posts on the subject in the new few days and weeks. Enjoy! If you have any feedback or want to report bugs, please visit our forums.

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  • BlueTooth not working on my HP Probook 4720s

    - by mtrento
    the blue tooth on my ubuntu 11.10 does not work. When i try to ad a device it scans indefinitely and never find anything. Wireless is working perfeclty and with windows 7 it is detected. As i read somewhere , the bluetooth is not listed in the usb devices. Is it supported under ubuntu? here are the output of the various debug command i tested : hciconfig -a hci0: Type: BR/EDR Bus: USB BD Address: E0:2A:82:7A:8B:04 ACL MTU: 310:10 SCO MTU: 64:8 UP RUNNING PSCAN ISCAN RX bytes:1895 acl:0 sco:0 events:70 errors:0 TX bytes:1986 acl:0 sco:0 commands:64 errors:0 Features: 0xff 0xff 0x8f 0xfe 0x9b 0xff 0x59 0x83 Packet type: DM1 DM3 DM5 DH1 DH3 DH5 HV1 HV2 HV3 Link policy: RSWITCH HOLD SNIFF PARK Link mode: SLAVE ACCEPT Name: 'PC543host-0' Class: 0x5a0100 Service Classes: Networking, Capturing, Object Transfer, Telephony Device Class: Computer, Uncategorized HCI Version: 2.1 (0x4) Revision: 0x149c LMP Version: 2.1 (0x4) Subversion: 0x149c Manufacturer: Cambridge Silicon Radio (10) hcitool scan hcitool scan Scanning ... lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 001 Device 002: ID 8087:0020 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 002: ID 8087:0020 Intel Corp. Integrated Rate Matching Hub Bus 001 Device 003: ID 04f2:b1ac Chicony Electronics Co., Ltd Bus 002 Device 003: ID 413c:3010 Dell Computer Corp. Optical Wheel Mouse Bus 002 Device 004: ID 148f:1000 Ralink Technology, Corp. lsmod | grep -i bluetooth bluetooth 166112 23 bnep,rfcomm,btusb dmesg | grep -i bluetooth [ 18.543947] Bluetooth: Core ver 2.16 [ 18.544017] Bluetooth: HCI device and connection manager initialized [ 18.544020] Bluetooth: HCI socket layer initialized [ 18.544021] Bluetooth: L2CAP socket layer initialized [ 18.545469] Bluetooth: SCO socket layer initialized [ 18.548890] Bluetooth: Generic Bluetooth USB driver ver 0.6 [ 30.204776] Bluetooth: RFCOMM TTY layer initialized [ 30.204782] Bluetooth: RFCOMM socket layer initialized [ 30.204784] Bluetooth: RFCOMM ver 1.11 [ 30.247291] Bluetooth: BNEP (Ethernet Emulation) ver 1.3 [ 30.247295] Bluetooth: BNEP filters: protocol multicast lspci 00:00.0 Host bridge: Intel Corporation Core Processor DRAM Controller (rev 02) 00:01.0 PCI bridge: Intel Corporation Core Processor PCI Express x16 Root Port (rev 02) 00:16.0 Communication controller: Intel Corporation 5 Series/3400 Series Chipset HECI Controller (rev 06) 00:1a.0 USB Controller: Intel Corporation 5 Series/3400 Series Chipset USB2 Enhanced Host Controller (rev 05) 00:1b.0 Audio device: Intel Corporation 5 Series/3400 Series Chipset High Definition Audio (rev 05) 00:1c.0 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 1 (rev 05) 00:1c.1 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 2 (rev 05) 00:1c.3 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 4 (rev 05) 00:1c.5 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 6 (rev 05) 00:1d.0 USB Controller: Intel Corporation 5 Series/3400 Series Chipset USB2 Enhanced Host Controller (rev 05) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev a5) 00:1f.0 ISA bridge: Intel Corporation Mobile 5 Series Chipset LPC Interface Controller (rev 05) 00:1f.2 SATA controller: Intel Corporation 5 Series/3400 Series Chipset 6 port SATA AHCI Controller (rev 05) 00:1f.6 Signal processing controller: Intel Corporation 5 Series/3400 Series Chipset Thermal Subsystem (rev 05) 01:00.0 VGA compatible controller: ATI Technologies Inc Manhattan [Mobility Radeon HD 5400 Series] 01:00.1 Audio device: ATI Technologies Inc Manhattan HDMI Audio [Mobility Radeon HD 5000 Series] 44:00.0 Network controller: Ralink corp. RT3090 Wireless 802.11n 1T/1R PCIe 45:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 03) ff:00.0 Host bridge: Intel Corporation Core Processor QuickPath Architecture Generic Non-core Registers (rev 02) ff:00.1 Host bridge: Intel Corporation Core Processor QuickPath Architecture System Address Decoder (rev 02) ff:02.0 Host bridge: Intel Corporation Core Processor QPI Link 0 (rev 02) ff:02.1 Host bridge: Intel Corporation Core Processor QPI Physical 0 (rev 02) ff:02.2 Host bridge: Intel Corporation Core Processor Reserved (rev 02) ff:02.3 Host bridge: Intel Corporation Core Processor Reserved (rev 02) rfkill list 0: phy0: Wireless LAN Soft blocked: no Hard blocked: no 1: hci0: Bluetooth Soft blocked: no Hard blocked: no 2: hp-wifi: Wireless LAN Soft blocked: no Hard blocked: no 3: hp-bluetooth: Bluetooth Soft blocked: no Hard blocked: no

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  • Oracle Fusion Middleware (OFM) 11g (11.1.1.7) Starter Kit available & Customizable Demos

    - by JuergenKress
    OFM PS6 starter kit is now available from Global Sales Engineering (GSE, formerly DSS).  OFM Starter Kit provides a basic foundation to design and develop middleware demos. It is based on plug and play architecture and designed to use optimal hardware resources.  The starter kit is easily extendable to incorporate more Oracle Fusion Middleware components. New Features Built on the "Build your own demos (POC)" concept Starter Kit comes with core OFM Components Oracle Unified Directory (OUD, SOA, WebCenter Content and WebCenter Spaces) Starter Kit is available over the Internet and is tuned for optimal performance Portable/Downloadable version of the Starter Kit will be available soon. Please check Demos Corner. For and questions/feedback please contact chandan Das or Anand Prasad. Call to Action Review the Release Notes. & Visit the GSE Website and book the “OFM 11.1.1.7.0 Base Platform” customizable instance. Further information about this platform is available on this page. This announcement will appear in the archive as number 412. Customizable Demos We are happy to announce the availability of the SOA 11.1.1.7.0 Platform.  SOA 11g (11.1.1.7) Platform is fully featured, built on Plug and Play architecture, and designed to develop best of breed SOA demos. New Features Built on the "Build your own demos" concept Fusion Middleware products SOA, BAM, OSB, OEP, OER, OSR, WebCenter Content and WebCenter Spaces are installed, configured, and tuned for better performance Demo instances are available over the Internet Portable version of the platform will be available soon. Please check Demos Corner For questions/feedback please contact Anvesh Baluguri or Anand Prasad. Call to Action Review the Release Notes & Visit the GSE Website and book the “SOA 11.1.1.7.0 Platform” customizable demo. Further information about this platform is available on this page.  This announcement will appear in the archive as number 413. To get access to the demo environment please contact OPN! Support If you need assistance or encounter any issues please submit a GSE Repository ticket or call the GSE Support Hotline for assistance. The GSE Support Hotline is available 24 hours a day, Monday through Friday, at: US/CAN: +1.650.506.8763 & EMEA: +44 118 9240808 & APAC: +65.6436.2150 & LAD: +1.650.506.8763 & Japan: +81-3-6834-6097. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Mix Forum Technorati Tags: OFM,demos,sales,marketing,dss,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Playing HTML5 Video with fall back for IE8/IE7 and earlier versions of other browsers using Silverlight

    - by Harish Ranganathan
    One of the popular HTML5 tags is the video tag.  The ability to play videos without depending on a plugin is something that excites web developers to a great extent and no wonder you end up seeing video demos in all HTML5 conferences. Now, coming to HTML5 Video, the tag itself is simply <video id=”ID” src=”FILENAME.mp4/ogv/webm” > in the simplest form.  This also means that the video needs to be H.256 encoded MP4 format or some of the other formats as mentioned above.  For a detailed specification on this, check this Wikipedia article HTML5 video is supported by all the modern browsers such as IE9 (currently in RC stage), Mozilla Firefox 4 and Chrome latest versions.  Here below is a simple example of a HTML5 video tag and the screen shot of how it looks like in IE9 RC <!DOCTYPE html> <head></head> <body> <h1>This is a sample of an HTML5 Video</h1> <video src="video.mp4" id="myvideo">Your browser doesn’t support this currently</video> </body> </html> You can add attributes to the video tag such as “autoplay” which will automatically start playing the video.  Also, you can specify “poster” to display an initial picture before the video starts playing etc., but I am not going into those for now. This would play well in the modern browsers as mentioned above.  However, if the end users are viewing this page from an earlier version of browsers such as IE8/IE7 or IE6, this video wouldn’t play.  Whatever text that is specified between the video tags, would just show up. Note: for demo purposes, I went to the IE9 developer toolbar and chose IE8 as Browser Mode to exhibit this legacy behaviour.  However, in the interest of serving the larger community of users who visit the site, we would like to have a fall back mechanism for playing videos on older version of browsers. Now, Silverlight is supported in IE6/7 & 8 and other browsers too.  If we can have the same video encoded for Silverlight, we can put the fall-back code, as follows:- <video src="videos/video.mp4" id="myvideo">     <object height="252" type="application/x-silverlight-2" width="448">         <param name="source" value="resources/player.xap">         <param name="initParams" value="deferredLoad=true, duration=0, m=http://localhost/DemoSite/videos/video.mp4, autostart=false, autohide=true, showembed=true, postid=0" />         <param name="background" value="#00FFFFFF" />     </object> </video>   Note, this sample uses a Silverlight XAP file with the same video and uses the object tag to embed it instead of the HTML5 video tag. So, when I now run this sample and switch to IE8 (using the IE9 Developer toolbar’s Browser Mode), I get and when clicking on the “Play” icon, Note, there are multiple ways to play videos in Silverlight and this is one of the ways.  For a complete list of Silverlight samples, visit http://www.silverlight.net/learn/  Also, we can use Flash to play video in the fall-back mechanism as well. Thus, we can create a fall-back mechanism for playing HTML5 videos for the older browsers and hence ensure that the end users get to experience the same. Cheers !!!

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  • Surface V2.0

    - by Dennis Vroegop
    It’s been quiet around here. And the reason for that is that it’s been quiet around Surface for a while. Now, a lot of people assume that when a product team isn’t making too much noise that must mean they stopped working on their product. Remember the PDC keynote in 2010? Just because they didn’t mention WPF there a lot of people had the idea that WPF was dead and abandoned for Silverlight. Of course, this couldn’t be farther from the truth. The same applies to Surface. While we didn’t hear much from the team in Redmond they were busy putting together the next version of the platform. And at the CES in January the world saw what they have been up to all along: Surface V2.0 as it’s commonly known. Of course, the product is still in development. It’s not here yet, we can’t buy one yet. However, more and more information comes available and I think this is a good time to share with you what it’s all about! The biggest change from an organizational point of view is that Microsoft decided to stop producing the hardware themselves. Instead, they have formed a partnership with Samsung who will manufacture the devices. This means that you as a buyer get the benefits of a large, worldwide supplier with all the services they can offer. Not that Microsoft didn’t do that before but since Surface wasn’t a ‘big’ product it was sometimes hard to get to the right people. The new device is officially called the “Samsung SUR 40 for Microsoft Surface” which is quite a mouthful. The software that runs the device is of course still coming from Microsoft. Let’s dive into the technical specs (note: all of this is preliminary, it’s still in the Alpha phase!): Audio out HDMI / StereoRCA / SPDIF / 2 times 3.5mm audio out jack Brightness 300 CD/m2 Communications 1GB Ethernet/802.11/Bluetooth Contrast Ratio 1:1000 CPU AMD Athlon X2 245e 2.9Ghz Dual Core Display Resolution Full HD 1080p 1920x1080 / 16:9 aspect ratio GPU AMD Radeon HD 6750 1GB GDDRS HDD 320 GB / 7200 RPM HDMI In / HDMI out Yes I/O Ports 4 USB, SD Card reader Operation System Embedded Windows 7 Professional 64 bits Panel Size 40” diagonal Protection Glass Gorilla Glass RAM 4 GB DD3 Weight / with standard legs 70.0 Kg / 154 lbs Weight / standalone 39.5 Kg / 87 lbs Height (without legs) 4 inch Contact points recognized > 50 Cool Factor Extremely   Ok, the last point is not official, but I do think it needs to be there. Let’s talk software. As noted, it runs Windows 7 Professional 64 bit, which means you can run Visual Studio 2010 on it. The software is going to be developed in WPF4.0 with the additional Surface SDK 2.0. It will contain all the things you’ve seen before plus some extra’s. They have taken some steps to align it more with the Surface Toolkit which you can download today, so if you do things right your software should be portable between a WPF4.0 Windows 7 Multi-touch app and the Surface v2 environment. It still uses infrared to detect contacts, so in that respect nothing much has changed conceptually. We still can differentiate between a finger, a tag or a blob. Of course, since the new platform has a much higher resolution (compared to the 1024x768 of the first version) you might need to look at your code again. I’ve seen a lot of applications on Surface that assume the old resolution and moving that to V2 is going to be some work. To be honest: as I am under NDA I cannot disclose much about the new software besides what I have told you here, but trust me: it’s going to blow people away. Now, the biggest question for me is: when can I get one? Until we can, have a look here: Tags van Technorati: surface,samsung,WPF

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  • Converting from mp4 to Xvid avi using avconv?

    - by Ricardo Gladwell
    I normally use avidemux to convert mp4s to Xvid AVI for my Philips Streamium SLM5500. Normally I select MPEG-4 ASP (Xvid) at Two Pass with an average bitrate f 1500kb/s for video and AC3 (lav) audio and it converts correctly. However, I'm trying to using avconv so I can automate the process with a script, but when I do this the video stutters and stops playing part way through. I have a suspicion its something to do with a faulty audio conversion. The commands I'm using are as follows: avconv -y -i video.mp4 -pass 1 -vtag xvid -c:a ac3 -b:a 128k -b:v 1500k -f avi /dev/null avconv -y -i video.mp4 -pass 2 -vtag xvid -c:a ac3 -b:a 128k -b:v 1500k -f avi video.avi There is a bewildering array of arguments for avconv. Is there something I'm doing wrong? Is there a way I can script avidemux from a headless server? Please see command line output: $ avconv -y -i video.mp4 -pass 1 -vtag xvid -an -b:v 1500k -f avi /dev/null avconv version 0.8.5-6:0.8.5-0ubuntu0.12.10.1, Copyright (c) 2000-2012 the Libav developers built on Jan 24 2013 14:49:20 with gcc 4.7.2 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'video.mp4': Metadata: major_brand : isom minor_version : 1 compatible_brands: isomavc1 creation_time : 2013-02-04 13:53:38 Duration: 00:44:09.16, start: 0.000000, bitrate: 669 kb/s Stream #0.0(und): Video: h264 (High), yuv420p, 720x404 [PAR 1:1 DAR 180:101], 538 kb/s, 25 fps, 25 tbr, 100 tbn, 50 tbc Metadata: creation_time : 2013-02-04 13:53:38 Stream #0.1(und): Audio: ac3, 44100 Hz, stereo, s16, 127 kb/s Metadata: creation_time : 2013-02-04 13:53:42 [buffer @ 0x7f4c40] w:720 h:404 pixfmt:yuv420p Output #0, avi, to '/dev/null': Metadata: major_brand : isom minor_version : 1 compatible_brands: isomavc1 creation_time : 2013-02-04 13:53:38 ISFT : Lavf53.21.1 Stream #0.0(und): Video: mpeg4, yuv420p, 720x404 [PAR 1:1 DAR 180:101], q=2-31, pass 1, 1500 kb/s, 25 tbn, 25 tbc Metadata: creation_time : 2013-02-04 13:53:38 Stream mapping: Stream #0:0 -> #0:0 (h264 -> mpeg4) Press ctrl-c to stop encoding frame=66227 fps=328 q=2.0 Lsize= 0kB time=2649.16 bitrate= 0.0kbits/s video:401602kB audio:0kB global headers:0kB muxing overhead -100.000000% $ avconv -y -i video.mp4 -pass 2 -vtag xvid -c:a ac3 -b:a 128k -b:v 1500k -f avi video.avi avconv version 0.8.5-6:0.8.5-0ubuntu0.12.10.1, Copyright (c) 2000-2012 the Libav developers built on Jan 24 2013 14:49:20 with gcc 4.7.2 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'video.mp4': Metadata: major_brand : isom minor_version : 1 compatible_brands: isomavc1 creation_time : 2013-02-04 13:53:38 Duration: 00:44:09.16, start: 0.000000, bitrate: 669 kb/s Stream #0.0(und): Video: h264 (High), yuv420p, 720x404 [PAR 1:1 DAR 180:101], 538 kb/s, 25 fps, 25 tbr, 100 tbn, 50 tbc Metadata: creation_time : 2013-02-04 13:53:38 Stream #0.1(und): Audio: ac3, 44100 Hz, stereo, s16, 127 kb/s Metadata: creation_time : 2013-02-04 13:53:42 [buffer @ 0x12b4f00] w:720 h:404 pixfmt:yuv420p Incompatible sample format 's16' for codec 'ac3', auto-selecting format 'flt' [mpeg4 @ 0x12b3ec0] [lavc rc] Using all of requested bitrate is not necessary for this video with these parameters. Output #0, avi, to 'video.avi': Metadata: major_brand : isom minor_version : 1 compatible_brands: isomavc1 creation_time : 2013-02-04 13:53:38 ISFT : Lavf53.21.1 Stream #0.0(und): Video: mpeg4, yuv420p, 720x404 [PAR 1:1 DAR 180:101], q=2-31, pass 2, 1500 kb/s, 25 tbn, 25 tbc Metadata: creation_time : 2013-02-04 13:53:38 Stream #0.1(und): Audio: ac3, 44100 Hz, stereo, flt, 128 kb/s Metadata: creation_time : 2013-02-04 13:53:42 Stream mapping: Stream #0:0 -> #0:0 (h264 -> mpeg4) Stream #0:1 -> #0:1 (ac3 -> ac3) Press ctrl-c to stop encoding Input stream #0:1 frame changed from rate:44100 fmt:s16 ch:2 to rate:44100 fmt:flt ch:2 frame=66227 fps=284 q=2.2 Lsize= 458486kB time=2649.13 bitrate=1417.8kbits/s video:413716kB audio:41393kB global headers:0kB muxing overhead 0.741969%

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  • SAB BizTalk Archiving Pipeline Component - Codeplex

    - by Stuart Brierley
    In an effort to give a little more to the BizTalk development community, I have created my first Codeplex project. The SAB BizTalk Archiving Pipeline Component was written using Visual Studio 2010 with BizTalk Server 2010 intended as the target platform.  It is currently at version 0.1, meaning that I have not yet completed all the intended functionality and have so far carried out a limited number of tests.  It does however archive files within the bounds of the functionailty so far implemented and seems to be stable in use. It is based on a recent evolution of a basic archiving component that I wrote in the past, and it is my hope that it will continue to evolve in the coming months. This work was inspired by some old posts by Gilles Zunino and Jeff Lynch.   You can download the documentation, source code or component dll from Codeplex, but to give you a taste here is the first section of the documentation to whet your appetite: SAB BizTalk Archiving Pipeline Component   The SAB BizTalk Archiving Pipeline Component has been developed to allow custom piplelines to be created that can archive messages at any stage of pipeline processing.   It works in both receive and send pipelines and will archive messages to file based on the configuration applied to the component in the BizTalk Administration Console.   The Archiving Pipeline Component has been coded for use with BizTalk Server 2010. Use with other versions of BizTalk has not been tested.   The Archiving Pipeline component is supplied as a dll file that should be placed in the BizTalk Server Pipeline Components folder. It can then be used when developing custom pipelines to be deployed as a part of your BizTalk Server applications.   This version of the component allows you to use a number of generic messaging macros and also a small number that are specific to the FILE adapter. It is intended to extend these macros to cover context properties from other adapters in future releases.     Archive Pipeline Parameters As with all pipeline components, the following parameters can be set when creating your custom pipeline and at runtime via the administration console.   Enabled:              Enables and disables the archive process.                                 True; messages will be archived.   False; messages will be passed to the next stage in the pipeline without performing any processing.   File Name:          The file name of the archived message.   Allows the component to build the archive filename at run-time; based on the values entered, the permitted macros and data extracted from the message context properties.   e.g.        %FileReceivedFileName%-%InterchangeSequenceNumber%   File Mask:           The extension to be added to the File Name following all Macro processing.   e.g.        .xml   File Path:             The path on which the archived message should be saved.   Allows the component to build the archive directory at run-time; based on the values entered, permitted macros and data extracted from the message context properties.   e.g.        C:\Archive\%ReceivePortName%\%Year%\%Month%\%Day%\                   \\ArchiveShare\%ReceivePortName%\%Date%\     Overwrite:          Enables and disables existing file overwrites.   True; any existing file with the same File Path/Name combination (following macro replacement) will be overwritten.   False; any existing file with the same File Path/Name combination (following macro replacement) will not be overwritten.  The current message will be archived with a GUID appended to the File Name.

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  • Do we still have a case against the goto statement? [closed]

    - by FredOverflow
    Possible Duplicate: Is it ever worthwhile using goto? In a recent article, Andrew Koenig writes: When asked why goto statements are harmful, most programmers will say something like "because they make programs hard to understand." Press harder, and you may well hear something like "I don't really know, but that's what I was taught." For that reason, I'd like to summarize Dijkstra's arguments. He then shows two program fragments, one without a goto and and one with a goto: if (n < 0) n = 0; Assuming that n is a variable of a built-in numeric type, we know that after this code, n is nonnegative. Suppose we rewrite this fragment: if (n >= 0) goto nonneg; n = 0; nonneg: ; In theory, this rewrite should have the same effect as the original. However, rewriting has changed something important: It has opened the possibility of transferring control to nonneg from anywhere else in the program. I emphasized the part that I don't agree with. Modern languages like C++ do not allow goto to transfer control arbitrarily. Here are two examples: You cannot jump to a label that is defined in a different function. You cannot jump over a variable initialization. Now consider composing your code of tiny functions that adhere to the single responsibility principle: int clamp_to_zero(int n) { if (n >= 0) goto n_is_not_negative: n = 0; n_is_not_negative: return n; } The classic argument against the goto statement is that control could have transferred from anywhere inside your program to the label n_is_not_negative, but this simply is not (and was never) true in C++. If you try it, you will get a compiler error, because labels are scoped. The rest of the program doesn't even see the name n_is_not_negative, so it's just not possible to jump there. This is a static guarantee! Now, I'm not saying that this version is better then the one without the goto, but to make the latter as expressive as the first one, we would at least have to insert a comment, or even better yet, an assertion: int clamp_to_zero(int n) { if (n < 0) n = 0; // n is not negative at this point assert(n >= 0); return n; } Note that you basically get the assertion for free in the goto version, because the condition n >= 0 is already written in line 1, and n = 0; satisfies the condition trivially. But that's just a random observation. It seems to me that "don't use gotos!" is one of those dogmas like "don't use multiple returns!" that stem from a time where the real problem were functions of hundreds or even thousand of lines of code. So, do we still have a case against the goto statement, other than that it is not particularly useful? I haven't written a goto in at least a decade, but it's not like I was running away in terror whenever I encountered one. 1 Ideally, I would like to see a strong and valid argument against gotos that still holds when you adhere to established programming principles for clean code like the SRP. "You can jump anywhere" is not (and has never been) a valid argument in C++, and somehow I don't like teaching stuff that is not true. 1: Also, I have never been able to resurrect even a single velociraptor, no matter how many gotos I tried :(

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  • Jersey non blocking client

    - by Pavel Bucek
    Although Jersey already have support for making asynchronous requests, it is implemented by standard blocking way - every asynchronous request is handled by one thread and that thread is released only after request is completely processed. That is OK for lots of cases, but imagine how that will work when you need to do lots of parallel requests. Of course you can limit (and its really wise thing to do, you do want control your resources) number of threads used for asynchronous requests, but you'll get another maybe not pleasant consequence - obviously processing time will incerase. There are few projects which are trying to deal with that problem, commonly named as async http clients. I didn't want to "re-implement a wheel" and I decided I'll use AHC - Async Http Client made by Jeanfrancois Arcand. There is also interesting implementation from Apache - HttpAsyncClient, but it is still in "very early stages of development" and others haven't been in similar or better shape as AHC. How this works? Non-blocking clients allow users to make same asynchronous requests as we can do with standard approach but implementation is different - threads are better utilized, they don't spend most of time in idle state. Simply described - when you make a request (send it over the network), you are waiting for reply from other side. And there comes main advantage of non-blocking approach - it uses these threads for further work, like making other requests or processing responses etc.. Idle time is minimized and your resources (threads) will be far better used. Who should consider using this? Everyone who is making lots of asynchronous requests. I haven't done proper benchmark yet, but some simple dumb tests are showing huge improvement in cases where lots of concurrent asynchronous requests are made in short period. Last but not least - this module is still experimental, so if you don't like something or if you have ideas for improvements/any feedback, feel free to comment this blog post, send mail to [email protected] or contact me personally. All feedback is greatly appreciated! maven dependency (will be present in java.net maven 2 repo by the end of the day): link: http://download.java.net/maven/2/com/sun/jersey/experimental/jersey-non-blocking-client <dependency> <groupId>com.sun.jersey.experimental</groupId> <artifactId>jersey-non-blocking-client</artifactId> <version>1.9-SNAPSHOT</version> </dependency> code snippet: ClientConfig cc = new DefaultNonBlockingClientConfig(); cc.getProperties().put(NonBlockingClientConfig.PROPERTY_THREADPOOL_SIZE, 10); // default value, feel free to change Client c = NonBlockingClient.create(cc); AsyncWebResource awr = c.asyncResource("http://oracle.com"); Future<ClientResponse> responseFuture = awr.get(ClientResponse.class); // or awr.get(new TypeListener<ClientResponse>(ClientResponse.class) { @Override public void onComplete(Future<ClientResponse> f) throws InterruptedException { ... } }); javadoc (temporary location, won't be updated): http://anise.cz/~paja/jersey-non-blocking-client/

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  • Use Case Actors - Primary versus Secondary

    - by Dave Burke
    The Unified Modeling Language (UML1) defines an Actor (from UseCases) as: An actor specifies a role played by a user or any other system that interacts with the subject. In Alistair Cockburn’s book “Writing Effective Use Cases” (2) Actors are further defined as follows: Primary Actor: The primary actor of a use case is the stakeholder that calls on the system to deliver one of its services. It has a goal with respect to the system – one that can be satisfied by its operation. The primary actor is often, but not always, the actor who triggers the use case. Supporting Actors: A supporting actor in a use case in an external actor that provides a service to the system under design. It might be a high-speed printer, a web service, or humans that have to do some research and get back to us. In a 2006 article (3) Cockburn refined the definitions slightly to read: Primary Actors: The Actor(s) using the system to achieve a goal. The Use Case documents the interactions between the system and the actors to achieve the goal of the primary actor. Secondary Actors: Actors that the system needs assistance from to achieve the primary actor’s goal. Finally, the Oracle Unified Method (OUM) concurs with the UML definition of Actors, along with Cockburn’s refinement, but OUM also includes the following: Secondary actors may or may not have goals that they expect to be satisfied by the use case, the primary actor always has a goal, and the use case exists to satisfy the primary actor. Now that we are on the same “page”, let’s consider two examples: A bank loan officer wants to review a loan application from a customer, and part of the process involves a real-time credit rating check. Use Case Name: Review Loan Application Primary Actor: Loan Officer Secondary Actors: Credit Rating System A Human Resources manager wants to change the job code of an employee, and as part of the process, automatically notify several other departments within the company of the change. Use Case Name: Maintain Job Code Primary Actor: Human Resources Manager Secondary Actors: None The first example is quite straight forward; we need to define the Secondary Actor because without the “Credit Rating System” we cannot successfully complete the Use Case. In other words, the goal of the Primary Actor is to successfully complete the Loan Application, but they need the explicit “help” of the Secondary Actor (Credit Rating System) to achieve this goal. The second example is where people sometimes get confused. Within OUM we would not include the “other departments” as Secondary Actors and therefore not include them on the Use Case diagram for the following reasons: The other departments are not required for the successful completion of the Use Case We are not expecting any response from the other departments (at least within the bounds of the Use Case under discussion) Having said that, within the detail of the Use Case Specification Main Success Scenario, we would include something like: “The system sends a notification to the related department heads (ref. Business Rule BR101)” Now let’s consider one final example. A Procurement Manager wants to place a “bid” for some goods using an On-Line Trading Community (B2B version of eBay) Use Case Name: Create Bid Primary Actor: Procurement Manager Secondary Actors: On-Line Trading Community You might wonder why the Trading Community is listed as a Secondary Actor, i.e. if all we are going to do is place a bid for a specific quantity of goods at a given price and send that off to the Trading Community, then why would the Trading Community need to “assist” in that Use Case? Well, once again, it comes back to the “User Experience” and how we want to optimize that when we think about our Use Case, and ultimately, when the developer comes to assembling some code. In this final example, the Procurement Manager cannot successfully complete the “Create Bid” Use Case until they receive an affirmative confirmation back from the Trading Community that the Bid has been accepted. Therefore, the Trading Community must become a Secondary Actor and be referenced both on the Use Case diagram and Use Case Specification. Any astute readers who are wondering about the “single sitting” rule will have to wait for a follow-up Blog entry to find out how that consideration can be factored in!!! Happy Use Case writing! (1) OMG Unified Modeling LanguageTM (OMG UML), Superstructure Version 2.4.1 (2) Cockburn, A, 2000, Writing Effective Use Case, Addison-Wesley Professional; Edition 1 (3) Cockburn, A, 2006 “Use Case fundamentals” viewed 20th March 2012, http://alistair.cockburn.us/Use+case+fundamentals

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  • Windows Azure Emulators On Your Desktop

    - by BuckWoody
    Many people feel they have to set up a full Azure subscription online to try out and develop on Windows Azure. But you don’t have to do that right away. In fact, you can download the Windows Azure Compute Emulator – a “cloud development environment” – right on your desktop. No, it’s not for production use, and no, you won’t have other people using your system as a cloud provider, and yes, there are some differences with Production Windows Azure, but you’ll be able code, run, test, diagnose, watch, change and configure code without having any connection to the Internet at all. The best thing about this approach is that when you are ready to deploy the code you’ve been testing, a few clicks deploys it to your subscription when you make one.   So what deep-magic does it take to run such a thing right on your laptop or even a Virtual PC? Well, it’s actually not all that difficult. You simply download and install the Windows Azure SDK (you can even get a free version of Visual Studio for it to run on – you’re welcome) from here: http://msdn.microsoft.com/en-us/windowsazure/cc974146.aspx   This SDK will also install the Windows Azure Compute Emulator and the Windows Azure Storage Emulator – and then you’re all set. Right-click the icon for Visual Studio and select “Run as Administrator”:    Now open a new “Cloud” type of project:   Add your Web and Worker Roles that you want to code:   And when you’re done with your design, press F5 to start the desktop version of Azure:   Want to learn more about what’s happening underneath? Right-click the tray icon with the Azure logo, and select the two emulators to see what they are doing:          In the configuration files, you’ll see a “Use Development Storage” setting. You can call the BLOB, Table or Queue storage and it will all run on your desktop. When you’re ready to deploy everything to Windows Azure, you simply change the configuration settings and add the storage keys and so on that you need.   Want to learn more about all this?   Overview of the Windows Azure Compute Emulator: http://msdn.microsoft.com/en-us/library/gg432968.aspx Overview of the Windows Azure Storage Emulator: http://msdn.microsoft.com/en-us/library/gg432983.aspx January 2011 Training Kit: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=413E88F8-5966-4A83-B309-53B7B77EDF78&displaylang=en      

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  • Five geeky things you must do with your Android Smartphone

    - by Gopinath
    Android is the Windows of next generation. Its open, free, widely adopted and smart enough to outsmart Apple’s iOS. It’s a stolen product and cheap imitation of iOS, but Steve Job’s once quoted saying good artists copy and great artists steal. Alright, this post is not about Android vs iOS or is it really stolen or not. Android is a great OS for mobile devices and it lets you do amazing through mobiles.  In this post I want to write about the geeky things we can do with an Android Smartphone. Control your computer using mobile Assume that it is a lazy weekend and you are on a couch watching movies on a laptop which is a meter away. Now you want to adjust volume or skip a scene/song. How to control your laptop without moving out of couch? Just install Universal Remote free app on your smartphone and start control your computer using phone. Universal Remove app controls computers over Wifi or Bluetooth networks with dedicated remote controls for various media players and applications like YouTube, VLC & Spotify.  The application is very easy to use and works amazingly well in controlling computers. Few of the remote controls provided in the app are – Mouse, Keyboard, Media Controls, Power, Start, Windows Media Player, VLC Player,  YouTube. There is also paid version of this app with additional remotes, but for most of the users Free version is good enough. Stream YouTube videos playing on you mobile to computer You can stream YouTube videos playing on your mobile to computer/smart tv. This is something similar to Apple’s most popular AirPlay feature, but works only with YouTube videos. To start streaming videos install Google’s YouTube Remote on your smartphone, open youtube.com/leanback on your computer  and pair up mobile with computer. Once the pairing is done, videos played on YouTube Remote app will be streamed on to your computer. Access your mobile using any web browser – send/receive SMS, view photos/call logs, etc. Want to control your mobile phone using a computer? Install AirDroid app on your phone and start controlling your phone using computer browser – send and receive messages, view call logs, play music, upload/download files, edit contacts and many more. At times it’s lot of fun to access mobile using a big screen devices like laptops. Launch a webpage on your mobile browser using your computer With Google Chrome to Phone installed on your computer and mobile, you can send links and other information from Chrome browser to your Android device. With a click on Chrome browser, the current webpage of Chrome browser will be automatically launched on Android device. This is very handy when you want to send links, send driving direction to mobile using Google Maps and launch phone dialer with number selected on webpage. Install Apps on mobile using computer To install apps on your smartphone you really don’t need to touch it. Open any web browser, sing in to Google Play with your Google id that is associated with smartphone and start installing apps on to your phone right from the browser. As you browse apps on Google Play store, you find Install button and all you need to do is to just click Install. Google will automatically installs app on your mobile within few seconds.

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