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  • How do I play back a WAV in ActionScript?

    - by Jeremy White
    Please see the class I have created at http://textsnip.com/51013f for parsing a WAVE file in ActionScript 3.0. This class is correctly pulling apart info from the file header & fmt chunks, isolating the data chunk, and creating a new ByteArray to store the data chunk. It takes in an uncompressed WAVE file with a format tag of 1. The WAVE file is embedded into my SWF with the following Flex embed tag: [Embed(source="some_sound.wav", mimeType="application/octet-stream")] public var sound_class:Class; public var wave:WaveFile = new WaveFile(new sound_class()); After the data chunk is separated, the class attempts to make a Sound object that can stream the samples from the data chunk. I'm having issues with the streaming process, probably because I'm not good at math and don't really know what's happening with the bits/bytes, etc. Here are the two documents I'm using as a reference for the WAVE file format: http://www.lightlink.com/tjweber/StripWav/Canon.html https://ccrma.stanford.edu/courses/422/projects/WaveFormat/ Right now, the file IS playing back! In real time, even! But...the sound is really distorted. What's going on?

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  • C# Static constructors design problem - need to specify parameter

    - by Neil Dobson
    I have a re-occurring design problem with certain classes which require one-off initialization with a parameter such as the name of an external resource such as a config file. For example, I have a corelib project which provides application-wide logging, configuration and general helper methods. This object could use a static constructor to initialize itself but it need access to a config file which it can't find itself. I can see a couple of solutions, but both of these don't seem quite right: 1) Use a constructor with a parameter. But then each object which requires corelib functionality should also know the name of the config file, so this has to be passed around the application. Also if I implemented corelib as a singleton I would also have to pass the config file as a parameter to the GetInstance method, which I believe is also not right. 2) Create a static property or method to pass through the config file or other external parameter. I have sort of used the latter method and created a Load method which initializes an inner class which it passes through the config file in the constructor. Then this inner class is exposed through a public property MyCoreLib. public static class CoreLib { private static MyCoreLib myCoreLib; public static void Load(string configFile) { myCoreLib = new MyCoreLib(configFile); } public static MyCoreLib MyCoreLib { get { return myCoreLib; } } public class MyCoreLib { private string configFile; public MyCoreLib(string configFile) { this.configFile = configFile; } public void DoSomething() { } } } I'm still not happy though. The inner class is not initialized until you call the load method, so that needs to be considered anywhere the MyCoreLib is accessed. Also there is nothing to stop someone calling the load method again. Any other patterns or ideas how to accomplish this?

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  • Using HAML with custom filters

    - by Guard
    Hi everybody. I feel quite excited about HAML and CoffeeScript and am working on tutorial showing how to use them in non-Rails environment. So, haml has easy to use command-line utility haml input.haml output.html. And, what is great, there exist a project (one of many forks: https://github.com/aussiegeek/coffee-haml-filter) aimed at providing custom filter that converts CoffeeScript into JS inside of HAML files. Unfortunately (or am I missing something?) haml doesn't allow specifying custom filters on the command line or with some configuration file. I (not being a Ruby fan or even knowing it enough) managed to solve it (based on some clever suggestion somewhere on SO) with this helper script: haml.rb require 'rubygems' require 'active_support/core_ext/object/blank' require 'haml' require 'haml/filters/coffee' template = ARGV.length > 0 ? File.read(ARGV.shift) : STDIN.read haml_engine = Haml::Engine.new(template) file = ARGV.length > 0 ? File.open(ARGV.shift, 'w') : STDOUT file.write(haml_engine.render) file.close Which is quite straightforward, except of requires in the beginning. Now, the questions are: 1) should I really use it, or is there another way to have on-demand HAML to HTML compilation with custom filters? 2) What about HAML watch mode? It's great and convenient. I can, of course, create a polling script in python that will watch the directory changes and call this .rb script, but it looks like a dirty solution.

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  • CSS Caching and User-CUstomized CSS - Any Suggestions?

    - by Joe
    I'm just trying to figure out the best approach here... my consideration is that I'd like my users to be able to customize the colors of certain elements on the page. These are not pre-made css they can choose from, but rather styles that can be edited using javascript to change the style, so they cannot be "pre-made" into separate style sheets. I am also generating the css into a cache directory since I am generating the css through a PHP script. I am thinking that, perhaps I should: 1) If cached css file doesn't exist, create css file using the website default style settings. 2) If cached css file does exist, check if user has custom settings, if so, edit the cache file before displaying it. Btw, when I refer to "cached file" I mean the PHP generated css document. My goal is to prevent the need to have PHP re-generate the css file each time, whilst still allowing users, when logged in, to have their customized css settings applied. I will store these settings in a database most likely so when they return it is saved for them when they login.

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  • identation control while developing a small python like language

    - by sap
    Hello, Im developing a small python like language using flex, byacc (for lexical and parsing) and C++, but i have a few questions regarding scope control. just as python it uses white spaces (or tabs) for identation, not only that but i want to implement index breaking like for instance if you type "break 2" inside a while loop thats inside another while loop it would not only break from the last one but from the first loop as well (hence the number 2 after break) and so on. example: while 1 while 1 break 2 end end #after break 2 it would jump right here but since i dont have an "anti" tab character to check when a scope ends (like C for example i would just use the '}' char) i was wondering if this method would the the best: i would define a global variable, like "int tabIndex" on my yacc file that i would access in my lex file using extern. then everytime i find a tab character on my lex file i would increment that variable by 1. when parsing on my yacc file if i find a "break" keyword i would decrement by the amount typed after it from the tabIndex variable, and when i reach and EOF after compiling and i get a tabIndex != 0 i would output compilation error. now the problem is, whats the best way to see if the identation got reduced, should i read \b (backspace) chars from lex and then reduce the tabIndex variable (when the user doesnt use break)? another method to achieve this? also just another small question, i want every executable to have its starting point on the function called start() should i hardcode this onto my yacc file? sorry for the long question any help is greatly appretiated. also if someone can provide an yacc file for python would be nice as a guideline (tried looking on google and had no luck). thanks in advance.

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  • Com server build using Python on 64-bit Windows 7 machine

    - by Vijayendra Bapte
    Original post is here: http://mail.python.org/pipermail/python-win32/2010-December/011011.html I am using: OS: 64 bit Windows 7 Professional Python: python-2.7.1.amd64 Python win32 extensions: pywin32-214.win-amd64-py2.7 Py2exe: py2exe-0.6.9.win64-py2.7.amd64 I am trying to build icon overlay for Windows. It has worked fine on 32 bit Windows but not working on 64 bit Windows 7. Here are the Python modules I have created for testing: test_icon_overlay.py: ( http://mail.python.org/pipermail/python-win32/attachments/20101229/bb8c78a4/attachment-0002.obj ) com server created in Python for icon overlay which adds check mark overlay icon(C:\icons\test.ico) on "C:\icons" folder setup_VI.py: ( http://mail.python.org/pipermail/python-win32/attachments/20101229/bb8c78a4/attachment-0003.obj ) setup file which creates test_icon_overlay.dll for distribution. icons.zip: ( http://mail.python.org/pipermail/python-win32/attachments/20101229/bb8c78a4/attachment-0001.zip ) for testing you should extract icons.zip inside C:\ Icon overlay appears on C:\icons folder when I execute python test_icon_overlay.py on Windows command prompt and restarts explorer.exe. But its not working with the dll file created using setup_VI.py I have created dll file using python setup_VI.py py2exe and then tried to register it using regsvr32 test_icon_overlay.dll. Registration fails with windows error message Error 0x80040201 while registering shell extension. Then I turned on logger in Python27/Lib/site-packages/py2exe/boot_com_servers.py and here is the traceback which I am getting in comerror.txt on regsvr32 test_icon_overlay.dll PATH is ['C:\\root\\avalon\\module\\sync\\python\\src\\dist\\library.zip'] Traceback (most recent call last): File "boot_com_servers.py", line 37, in <module> pywintypes.error: (126, 'GetModuleFileName', 'The specified module could not be found.') Traceback (most recent call last): File "<string>", line 1, in <module> NameError: name 'DllRegisterServer' is not defined Looks like there might be a problem with win32api.GetModuleFileName(sys.frozendllhandle) or with the dll build on 64-bit Windows 7. Also, I saw that installation of pywin32-214.win-amd64-py2.7 on 64-bit Windows 7 finish with the error message: Snapshot close failed in file object destructor: sys.excepthook is missing lost sys.stderr Is there anything which I am doing wrong? Any help on this is highly appreciated.

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  • How to permanently remove xcuserdata under the project.xcworkspace and resolve uncommitted changes

    - by JeffB6688
    I am struggling with a problem with a merge conflict (see Cannot Merge due to conflict with UserInterfaceState.xcuserstate). Based on feedback, I needed to remove the UserInterfaceState.xcuserstate using git rm. After considerable experimentation, I was able to remove the file with "git rm -rf project.xcworkspace/xcuserdata". So while I was on the branch I was working on, it almost immediately came back as a file that needed to be committed. So I did the git rm on the file again and just switched back to the master. Then I performed a git rm on the file again. The operation again removed the file. But I am still stuck. If I try to merge the branch into the master branch, it again says that I have uncommitted changes. So I go to commit the change. But this time, it shows UserInterfaceState.xcuserstate as the file to commit, but the box is unchecked and it can't be checked. So I can't move forward. Is there a way to use 'git rm' to permanently remove xcuserdata under the project.xcworkspace? Help!! Any ideas?

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  • ifstream Open function not working

    - by Dave Swersky
    I've been all over the ifstream questions here on SO and I'm still having trouble reading a simple text file. I'm working with Visual Studio 2008. Here's my code: // CPPFileIO.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <fstream> #include <conio.h> #include <iostream> #include <string> using namespace std; int _tmain(int argc, _TCHAR* argv[]) { ifstream infile; infile.open("input.txt", ifstream::in); if (infile.is_open()) { while (infile.good()) cout << (char) infile.get(); } else { cout << "Unable to open file."; } infile.close(); _getch(); return 0; } I have confirmed that the input.txt file is in the correct "working directory" by checking the value of argv[0]. The Open method just won't work. I'm also having trouble debugging- should I not be able to set a watch on "infile.good()" or "infile.is_open()"? I keep getting "Error: member function not present." EDIT: Updated code listing with full code from .CPP file. UPDATE: The file was NOT in the Current Working Directory. This is the directory where the project file is located. Moved it there and it works when debugging in VS.NET.

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  • F# and .Net versions

    - by rwallace
    I'm writing a program in F# at the moment, which I specified in the Visual Studio project setup to target .Net 3.5, this being the highest offered, on the theory that I might as well get the best available. Then I tried just now running the compiled program on an XP box, not expecting it to work, but just to see what would happen. Unsurprisingly I just got an error message demanding an appropriate version of the framework, but surprisingly it wasn't 3.5 it demanded, but 2.0.50727. An additional puzzle is the version of MSBuild I'm using to compile the release version of the program, which I found in the framework 3.5 directory but claims to be framework 2.0 and build engine 3.5. I just guessed it was the right version of MSBuild to use because it seemed to correspond with the highest framework version F# seems to be able to target, but should I be using a different version? Anyone have any idea what's going on? C:\Windows>dir/s msbuild.exe Volume in drive C is OS Volume Serial Number is 0422-C2D0 Directory of C:\Windows\Microsoft.NET\Framework\v2.0.50727 27/07/2008 19:03 69,632 MSBuild.exe 1 File(s) 69,632 bytes Directory of C:\Windows\Microsoft.NET\Framework\v3.5 29/07/2008 23:40 91,136 MSBuild.exe 1 File(s) 91,136 bytes Directory of C:\Windows\Microsoft.NET\Framework\v4.0.30319 18/03/2010 16:47 132,944 MSBuild.exe 1 File(s) 132,944 bytes Directory of C:\Windows\winsxs\x86_msbuild_b03f5f7f11d50a3a_6.0.6000.16386_none_815e96e1b0e084be 20/10/2006 02:14 69,632 MSBuild.exe 1 File(s) 69,632 bytes Directory of C:\Windows\winsxs\x86_msbuild_b03f5f7f11d50a3a_6.0.6000.16720_none_81591d45b0e55432 27/07/2008 19:00 69,632 MSBuild.exe 1 File(s) 69,632 bytes Directory of C:\Windows\winsxs\x86_msbuild_b03f5f7f11d50a3a_6.0.6000.20883_none_6a9133e9ca879925 27/07/2008 18:55 69,632 MSBuild.exe 1 File(s) 69,632 bytes C:\Windows>cd Microsoft.NET\Framework\v3.5 C:\Windows\Microsoft.NET\Framework\v3.5>msbuild /ver Microsoft (R) Build Engine Version 3.5.30729.1 [Microsoft .NET Framework, Version 2.0.50727.3053] Copyright (C) Microsoft Corporation 2007. All rights reserved. 3.5.30729.1

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  • What vertex shader code should be used for a pixel shader used for simple 2D SpriteBatch drawing in XNA?

    - by Michael
    Preface First of all, why is a vertex shader required for a SilverlightEffect (.slfx file) in Silverlight 5? I'm trying to port a simple 2D XNA game to Silverlight 5 RC, and I would like to use a basic pixel shader. This shader works great in XNA for Windows and Xbox, but I can't get it to compile with Silverlight as a SilverlightEffect. The MS blog for the Silverlight Toolkit says that "there is no difference between .slfx and .fx", but apparently this isn't quite true -- or at least SpriteBatch is working some magic for us in "regular XNA", and it isn't in "Silverlight XNA". If I try to directly copy my pixel shader file into a Silverlight project (and change it to the supported "Effect - Silverlight" importer/processor), when I try to compile I see the following error message: Invalid effect file. Unable to find vertex shader in pass "P0" Indeed, there isn't a vertex shader in my pixel shader file. I haven't needed one with my other 2D XNA apps since I'm just doing basic SpriteBatch drawing. I tried adding a vertex shader to my shader file, using Remi Gillig's comment on this Shawn Hargreaves blog post for guidance, but it doesn't quite work. The shader file successfully compiles, and I see some semblance of my game on screen, but it's tiny, twisted, repeated, and all jumbled up. So clearly something's not quite right. The Real Question So that brings me to my real question: Since a vertex shader is required, is there a basic vertex shader function that works for simple 2D SpriteBatch drawing? And if the vertex shader requires world/view/project matricies as parameters, what values am I supposed to use for a 2D game? Can any shader pros help? Thanks!

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  • How to Create Deterministic Guids

    - by desigeek
    In our application we are creating Xml files with an attribute that has a Guid value. This value needed to be consistent between file upgrades. So even if everything else in the file changes, the guid value for the attribute should remain the same. One obvious solution was to create a static dictionary with the filename and the Guids to be used for them. Then whenever we generate the file, we look up the dictionary for the filename and use the corresponding guid. But this is not feasible coz we might scale to 100's of files and didnt want to maintain big list of guids. So another approach was to make the Guid the same based on the path of the file. Since our file paths and application directory structure are unique, the Guid should be unique for that path. So each time we run an upgrade, the file gets the same guid based on its path. I found one cool way to generate such 'Deterministic Guids' (Thanks Elton Stoneman). It basically does this: private Guid GetDeterministicGuid(string input) { //use MD5 hash to get a 16-byte hash of the string: MD5CryptoServiceProvider provider = new MD5CryptoServiceProvider(); byte[] inputBytes = Encoding.Default.GetBytes(input); byte[] hashBytes = provider.ComputeHash(inputBytes); //generate a guid from the hash: Guid hashGuid = new Guid(hashBytes); return hashGuid; } So given a string, the Guid will always be the same. Are there any other approaches or recommended ways to doing this? What are the pros or cons of that method?

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  • Precompiled headers question

    - by Kotti
    Hello! I am right now reorganizing my project and what recently was a simple application now became a pair of C++ projects - static library and real application. I would like to share one precompiled header between two projects, but face some troubles with setting up the .pdb file paths. Assume my first project is called Library and builds it's .lib file with a corresponding Library.pdb file. Now, the second project is called Application and builds everything into the same folder (.exe and another Application.pdb file). Right now my both projects create their own precompiled headers file (Library.pch and Application.pch) based on one actual header file. It works, but I think it's a waste of time and I also think there should be a way to share one precompiled header between two projects. If in my Application project I try to set the Use Precompiled Header (/Yu) option and set it to Library.pch, it wouldn't work, because of the following error: error C2858: command-line option 'program database name "Application.pdb" inconsistent with precompiled header, which used "Library.pdb". So, does anyone know some trick or way to share one precompiled header between two projects preserving proper debug information?

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  • Percent-Encoded Percent in URI

    - by Lukas
    In our application, it is possible for a user to upload files then download them later. We don't restrict them from having any special characters in the file name. The problem comes in when we create the link for the user to download the file. I use the Java URL encoder to encode the file name that gets put into the href of the link, but I'm still having problems with percent (%) signs. For example, if the user uploads a file named fi%le.jpg, the href that gets generated is fi%25le.jpg, and everything is fine. The problem is when the percent sign is right before the period (i.e., file%.jpg, which gets converted to file%25.jpg). When the user clicks on the link, they get a 404 (Not Found) error. The strange thing is that it is not a problem if the two characters following the percent sign are hex characters.... Weird, eh? Any help is appreciated. I am using Tomcat/Struts. Could the built-in URL decoder have anything to do with this problem?

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  • Parsing large delimited files with dynamic number of columns

    - by annelie
    Hi, What would be the best approach to parse a delimited file when the columns are unknown before parsing the file? The file format is Rightmove v3 (.blm), the structure looks like this: #HEADER# Version : 3 EOF : '^' EOR : '~' #DEFINITION# AGENT_REF^ADDRESS_1^POSTCODE1^MEDIA_IMAGE_00~ // can be any number of columns #DATA# agent1^the address^the postcode^an image~ agent2^the address^the postcode^^~ // the records have to have the same number of columns as specified in the definition, however they can be empty etc #END# The files can potentially be very large, the example file I have is 40Mb but they could be several hundred megabytes. Below is the code I had started on before I realised the columns were dynamic, I'm opening a filestream as I read that was the best way to handle large files. I'm not sure my idea of putting every record in a list then processing is any good though, don't know if that will work with such large files. List<string> recordList = new List<string>(); try { using (FileStream fs = new FileStream(path, FileMode.Open, FileAccess.Read)) { StreamReader file = new StreamReader(fs); string line; while ((line = file.ReadLine()) != null) { string[] records = line.Split('~'); foreach (string item in records) { if (item != String.Empty) { recordList.Add(item); } } } } } catch (FileNotFoundException ex) { Console.WriteLine(ex.Message); } foreach (string r in recordList) { Property property = new Property(); string[] fields = r.Split('^'); // can't do this as I don't know which field is the post code property.PostCode = fields[2]; // etc propertyList.Add(property); } Any ideas of how to do this better? It's C# 3.0 and .Net 3.5 if that helps. Thanks, Annelie

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  • PHP, jQuery and Ajax Object Orientation

    - by pastylegs
    I'm a fairly experienced programmer getting my head around PHP and Ajax for the first time, and I'm having a bit of trouble figuring out how to incorperate object oriented PHP into my ajax webapp. I have an admin page (admin.php) that will load and write information (info.xml) from an XML file depending on the users selection of a form on the admin page. I have decided to use an object (ContentManager.php) to manage the loading and writing of the XML file to disk, i.e : class ContentManager{ var $xml_attribute_1 ... function __construct(){ //load the xml file from disk and save its contents into variables $xml_attribute = simplexml_load_file(/path/to/xml) } function get_xml_contents(){ return xml_attribute; } function write_xml($contents_{ } function print_xml(){ } } I create the ContentManager object in admin.php like so <?php include '../includes/CompetitionManager.php'; $cm = new CompetitionManager() ?> <script> ...all my jquery </script> <html> ... all my form elements </html> So now I want to use AJAX to allow the user to retrieve information from the XML file via the ContentManger app using an interface (ajax_handler.php) like so <?php if(_POST[]=="get_a"){ }else if() } ... ?> I understand how this would work if I wasn't using objects, i.e. the hander php file would do a certain action depending on a variable in the .post request, but with my setup, I can't see how I can get a reference to the ContentManager object I have created in admin.php in the ajax_handler.php file? Maybe my understanding of php object scope is flawed. Anyway, if anyone can make sense of what I'm trying to do, I would appreciate some help!

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  • WDK build-process hooks: need incremental build with auto-versioning

    - by Mystagogue
    I've previously gotten incremental builds with auto-versioning working in a team build setting for user-mode code, but now I'm dealing with the builds of WDK device drivers. It's a whole new ball-game. I need to know what extension point, or hook, is available in the WDK build that occurs after the driver has been selected to be incrementally built, but before it actually starts building the object files. More specifically, I have a .rc file that contains the version of the device driver. I need to update the version in that file ONLY IF the driver is going to be built anyway. If I bump the value in the .rc file prematurely, it will cause the incremental build to kick-off (that is bad). If I wait too long, then the incremental build won't see that I've changed the .rc file. Either way, I do need the WDK to realize that the new version I've placed into the .rc file needs to be built into a new .res file and linked. How do I do this? What suggested extension points should I play with? Is there a link-tutorial on the WDK build process that is particularly revealing regarding this topic?

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  • SQL Server 2005 standard filegroups / files for performance on SAN

    - by Blootac
    Ok so I've just been on a SQL Server course and we discussed the usage scenarios of multiple filegroups and files when in use over local RAID and local disks but we didn't touch SAN scenarios so my question is as follows; I currently have a 250 gig database running on SQL Server 2005 where some tables have a huge number of writes and others are fairly static. The database and all objects reside in a single file group with a single data file. The log file is also on the same volume. My interpretation is that separate data files should be used across different disks to lessen disk contention and that file groups should be used for partitioning of data. However, with a SAN you obviously don't really have the same issue of disk contention that you do with a small RAID setup (or at least we don't at the moment), and standard edition doesn't support partitioning. So in order to improve parallelism what should I do? My understanding of various Microsoft publications is that if I increase the number of data files, separate threads can act across each file separately. Which leads me to the question how many files should I have. One per core? Should I be putting tables and indexes with high levels of activity in separate file groups, each with the same number of data files as we have cores? Thank you

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  • Ajax call to parent window after form submission

    - by David
    Hi all, Pardon the complicated title. Here's my situation: I'm working on a Grails app, and using jQuery for some of the more complex UI stuff. The way the system is set up, I have an item, which can have various files (user-supplied) associated with it. On my Item/show view, there is a link to add a file. This link pops up a jQuery modal dialog, which displays my file upload form (a remote .gsp). So, the user selects the file and enters a comment, and when the form is submitted, the dialog gets closed, and the list of files on the Item/show view is refreshed. I was initially accomplishing this by adding onclick="javascript:window.parent.$('#myDialog').dialog('close');" to my submit button. This worked fine, but when submitting some larger files, I end up with a race condition where the dialog closes and the file list is refreshed before the new file is saved, and so the list of files is out of date (the file still gets saved properly). So my question is, what is the best way to ensure that the dialog is not closed until after the form submit operation completes? I've tried using the <g:formRemote tag in Grails, and closing the dialog in the "after" attribute (according to the Grails docs, the script is called after form submission), but I receive an error (taken from FireBug) stating that window.parent.$('#myDialog').dialog is not a function Is this a simple JavaScript/Grails syntax issue that I'm missing here, or am I going about this entirely wrong? Thanks so much for your time and assistance!

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  • video streaming over http in blackberry

    - by ysnky
    hi all, while i was searching video player over http, i found the article which is located at this url; http://www.blackberry.com/knowledgecenterpublic/livelink.exe/fetch/2000/348583/800332/1089414/Stream ing_media_-_Start_to_finish.html?nodeid=2456737&ve rnum=0 i can run by adding ";deviceside=true" at the end of url. it works fine in the jde4.5 simulator. it gets 3gp videos from my local server. i tested with 580kb files and works fine. but when i get the same file from my server (not local, real server) i have problems with big files (e.g 580 kb). it plays 180kb files (but sometimes it does not play this file either) but not plays 580kb file. and also i deployed my application to my 9000 device it sometimes plays small file (180kb) but never plays big file (580kb). why it plays if it is on my local file, not play in real world? i ve stucked for days. hope you help me. and also the code at the url given below is not work, the only code i ve found is the above. blackberry.com/knowledgecenterpublic/livelink.exe/fetch/2000/348583/800332/1089414/How_To _-_Play_video_within_a_BlackBerry_smartphone_appli cation.html?nodeid=1383173&vernum=0 btw, there is no method such as resize(long param) of CircularByteBuffer class. so i comment relavent line (buffer.resize(buffer.getSize() + (buffer.getSize() * percent / 100)); as shown below. public void increaseBufferCapacity(int percent) { if(percent < 0){ log(0, "FAILED! SP.setBufferCapacity() - " + percent); throw new IllegalArgumentException("Increase factor must be positive.."); } synchronized(readLock){ synchronized(connectionLock){ synchronized(userSeekLock){ synchronized(mediaIStream){ log(0, "SP.setBufferCapacity() - " + percent); //buffer.resize(buffer.getSize() + (buffer.getSize() * percent / 100)); this.bufferCapacity = buffer.getSize(); } } } } } thanks in advance.

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  • Check if the internet cannot be accessed in Python

    - by Sridhar Ratnakumar
    I have an app that makes a HTTP GET request to a particular URL on the internet. But when the network is down (say, no public wifi - or my ISP is down, or some such thing), I get the following traceback at urllib.urlopen: 70, in get u = urllib2.urlopen(req) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/urllib2.py", line 126, in urlopen return _opener.open(url, data, timeout) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/urllib2.py", line 391, in open response = self._open(req, data) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/urllib2.py", line 409, in _open '_open', req) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/urllib2.py", line 369, in _call_chain result = func(*args) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/urllib2.py", line 1161, in http_open return self.do_open(httplib.HTTPConnection, req) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/urllib2.py", line 1136, in do_open raise URLError(err) URLError: <urlopen error [Errno 8] nodename nor servname provided, or not known> I want to print a friendly error to the user telling him that his network maybe down instead of this unfriendly "nodename nor servname provided" error message. Sure I can catch URLError, but that would catch every url error, not just the one related to network downtime. I am not a purist, so even an error message like "The server example.com cannot be reached; either the server is indeed having problems or your network connection is down" would be nice. How do I go about selectively catching such errors? (For a start, if DNS resolution fails at urllib.urlopen, that can be reasonably assumed as network inaccessibility? If so, how do I "catch" it in the except block?)

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  • Titanium Appcelerator - After enabling cloud services I get UnicodeDecodeError when compiling for Android

    - by Shahar Zrihen
    I've got an app that has a UTF8 name (hebrew). I use the platform/android/AndroidManifest.xml file for this. I've managed to narrow it down to the Ti.cloudpush module. only when I enable this module I get the error. I used to be able to compile it to android without any issues but as soon as I enable cloud services I get this error - [ERROR] Exception occured while building Android project: [ERROR] Traceback (most recent call last): [ERROR] File "/Users/Shahar/Library/Application Support/Titanium/mobilesdk/osx/2.1.0.GA/android/builder.py", line 2218, in <module> [ERROR] s.build_and_run(True, None, key, password, alias, output_dir) [ERROR] File "/Users/Shahar/Library/Application Support/Titanium/mobilesdk/osx/2.1.0.GA/android/builder.py", line 1970, in build_and_run [ERROR] self.manifest_changed = self.generate_android_manifest(compiler) [ERROR] File "/Users/Shahar/Library/Application Support/Titanium/mobilesdk/osx/2.1.0.GA/android/builder.py", line 1195, in generate_android_manifest [ERROR] custom_manifest_contents = fill_manifest(custom_manifest_contents) [ERROR] File "/Users/Shahar/Library/Application Support/Titanium/mobilesdk/osx/2.1.0.GA/android/builder.py", line 1122, in fill_manifest [ERROR] manifest_source = manifest_source.replace(ti_permissions,permissions_required_xml) [ERROR] UnicodeDecodeError: 'ascii' codec can't decode byte 0xd7 in position 501: ordinal not in range(128) and this is my manifest file with the part that causes the issues. If I remove the hebrew name, it compiles without any issues <application android:icon="@drawable/appicon" android:label="??????" android:name="QuestionnaireApplication" android:debuggable="false" > <activity android:name=".QuestionnaireActivity" android:label="??????" android:theme="@style/Theme.Titanium" android:screenOrientation="portrait" android:configChanges="keyboardHidden" > Any suggestions?

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  • C# StreamReader.EndOfStream produces IOException

    - by Ziplin
    I'm working on an application that accepts TCP connections and reads in data until an </File> marker is read and then writes that data to the filesystem. I don't want to disconnect, I want to let the client sending the data to do that so they can send multiple files in one connection. I'm using the StreamReader.EndOfStream around my outter loop, but it throws an IOException when the client disconnects. Is there a better way to do this? private static void RecieveAsyncStream(IAsyncResult ar) { TcpListener listener = (TcpListener)ar.AsyncState; TcpClient client = listener.EndAcceptTcpClient(ar); // init the streams NetworkStream netStream = client.GetStream(); StreamReader streamReader = new StreamReader(netStream); StreamWriter streamWriter = new StreamWriter(netStream); while (!streamReader.EndOfStream) // throws IOException { string file= ""; while (file!= "</File>" && !streamReader.EndOfStream) { file += streamReader.ReadLine(); } // write file to filesystem } listener.BeginAcceptTcpClient(RecieveAsyncStream, listener); }

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  • Django deployment - can't import app.urls

    - by hora
    I just moved a django project to a deployment server from my dev server, and I'm having some issues deploying it. My apache config is as follows: <Location "/"> Order allow,deny Allow from all SetHandler python-program PythonHandler django.core.handlers.modpython SetEnv DJANGO_SETTINGS_MODULE project.settings PythonDebug On PythonPath "['/home/django/'] + sys.path" </Location> Django does work, since it renders the Django debug views, but I get the following error: ImportError at / No module named app.urls And here is all the information Django gives me: Request Method: GET Request URL: http://myserver.com/ Django Version: 1.1.1 Python Version: 2.6.5 Installed Applications: ['django.contrib.auth', 'django.contrib.contenttypes', 'django.contrib.sessions', 'django.contrib.sites', 'django.contrib.admin', 'django.contrib.admindocs', 'project.app'] Installed Middleware: ('django.middleware.common.CommonMiddleware', 'django.contrib.sessions.middleware.SessionMiddleware', 'django.contrib.auth.middleware.AuthenticationMiddleware') Traceback: File "/usr/lib64/python2.6/site-packages/django/core/handlers/base.py" in get_response 83. request.path_info) File "/usr/lib64/python2.6/site-packages/django/core/urlresolvers.py" in resolve 218. sub_match = pattern.resolve(new_path) File "/usr/lib64/python2.6/site-packages/django/core/urlresolvers.py" in resolve 216. for pattern in self.url_patterns: File "/usr/lib64/python2.6/site-packages/django/core/urlresolvers.py" in _get_url_patterns 245. patterns = getattr(self.urlconf_module, "urlpatterns", self.urlconf_module) File "/usr/lib64/python2.6/site-packages/django/core/urlresolvers.py" in _get_urlconf_module 240. self._urlconf_module = import_module(self.urlconf_name) File "/usr/lib64/python2.6/site-packages/django/utils/importlib.py" in import_module 35. __import__(name) Exception Type: ImportError at / Exception Value: No module named app.urls Any ideas as to why I get an import error?

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  • Add newline to a text field (Win32)

    - by user146780
    I'm making a Notepad clone. Right now my text loads fine but where their are newline characters, they do not make newlines in the text field. I load it like this: void LoadText(HWND ctrl,HWND parent) { int leng; char buf[330000]; char FileBuffer[500]; memset(FileBuffer,0,500); FileBuffer[0] = '*'; FileBuffer[1] = '.'; FileBuffer[2] = 't'; FileBuffer[3] = 'x'; FileBuffer[4] = 't'; OPENFILENAMEA ofn; memset(&ofn, 0, sizeof(OPENFILENAMEA)); ofn.lStructSize = sizeof(OPENFILENAMEA); ofn.hwndOwner = parent; ofn.lpstrFile = FileBuffer; ofn.nMaxFile = 500; ofn.lpstrFilter = "Filetype (*.txt)\0\0"; ofn.lpstrDefExt = "txt"; ofn.Flags = OFN_EXPLORER; if(!GetOpenFileNameA(&ofn)) { return; } ifstream *file; file = new ifstream(FileBuffer,ios::in); int lenn; lenn = 0; while (!file->eof()) { buf[lenn] = file->get(); lenn += 1; } buf[lenn - 1] = 0; file->read(buf,lenn); SetWindowTextA(ctrl,buf); file->close(); } How can I make it do the new line characters? Thanks

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  • How to pass binary data between two apps using Content Provider?

    - by Viktor
    I need to pass some binary data between two android apps using Content Provider (sharedUserId is not an option). I would prefer not to pass the data (a savegame stored as a file, small in size < 20k) as a file (ie. overriding openFile()) since this would necessitate some complicated temp-file scheme to cope with concurrency with several content provider accesses and a running game. I would like to read the file into memory under a mutex lock and then pass the binary array in the simplest way possible. How do I do this? It seems creating a file in memory is not a possibility due to the return type of openFile(). query() needs to return a Cursor. Using MatrixCursor is not possible since it applies toString() to all stored objects when reading it. What do I need to do? Implement a custom Cursor? This class has 30 abstract methods. Do I read the file, put it in a SQLite db and return the cursor? The complexity of this seemingly simple task is mindboggling.

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