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  • Easy way to set up global API hooks

    Discover an easy way to set up system-wide global API hooks using AppInit_DLLs registry key for DLL injection and Mhook library for API hooking. To illustrate this technique we will show how to easily hide calc.exe from the list of running processes.

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  • Set Up A Wii Internet Connection

    If you have a Nintendo Wii Internet connection, it will allow you to play games with friends across the world, download games, update your system, send email to friends, and more. With these given st... [Author: Susan Brown - Computers and Internet - May 08, 2010]

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  • GParted detects entire disk as UNALLOCATED SPACE + hd0 out of disk

    - by msPeachy
    Good day to everyone. I hope someone can help me with my problem. I have a dual boot Windows and Ubuntu system. I recently encountered an hd0 out of disk error and wasn't able to boot Ubuntu. So I booted into Windows. After 2 to 3 times of booting and rebooting Windows, I tried booting Ubuntu again but still I get the same hd0 out of disk error. I decided to run Ubuntu from LIVEUSB to try to fix my Ubuntu partition using GParted, but when I run GParted, it shows my entire disk as UNALLOCATED SPACE! The strange thing is that Nautilus still shows and mounts my partitions. Also every time I boot into Windows , my partitions exists and I am able to read and write to them. I have no idea what is wrong. Please help! I can't stand using Windows since most of the tools I use are in Ubuntu. I don't mind reinstalling Ubuntu. In fact I already tried reinstalling using the LIVEUSB but since GParted or the Ubuntu installer itself does not recognize my partitions and shows the entire disk as unallocated space, I decided not to continue. I am currently running Ubuntu from LIVEUSB. Here's the outpuf of sudo fdisk -l Disk /dev/sda: 320.1 GB, 320072933376 bytes 255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xb30ab30a Device Boot Start End Blocks Id System /dev/sda1 * 2048 104869887 52433920 83 Linux /dev/sda2 104869888 105074687 102400 7 HPFS/NTFS/exFAT /dev/sda3 105074688 156149759 25537536 7 HPFS/NTFS/exFAT /dev/sda4 156151800 625153409 234500805 f W95 Ext'd (LBA) /dev/sda5 156151808 169156591 6502392 82 Linux swap / Solaris /dev/sda6 169158656 294991871 62916608 7 HPFS/NTFS/exFAT /dev/sda7 294993920 471037944 88022012+ 7 HPFS/NTFS/exFAT /dev/sda8 471041928 625121152 77039612+ 7 HPFS/NTFS/exFAT When I run, sudo parted -l, I got this error message: ubuntu@ubuntu:~$ sudo parted -l Error: Can't have a partition outside the disk! UPDATE I think I might know the problem. The total sectors of sda is 625142448 but the extended partition (sda4) ends at 625153409. Now, my question is, how do I fix this or modify the extended partition (sda4) to matched the total number of sectors? Anyone, please??? UPDATE I was able to fix the unallocated space issue with the help of Rod Smith's tool called fixparts I am now able to view my partitions via GParted in LiveUSB. But the error: hd0 out of disk. Press any key to continue... still persists on reboot. I still can't boot into Ubuntu. Can someone help me please???

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  • How to change the menu icon of mate desktop menu applet?

    - by donschoe
    I am using the Mate Desktop Environment v-1.4.1 and having a Mate-Menu applet in the bottom panel: Shutdown [ICON] Applications Places System. See screenshot below. Is there any way to change or remove the [ICON] on the left of the Applications menu? Where does Mate take this from? I noticed the inon changes when using different icon-themes but I don't understand how to customize only this single icon.

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  • adapting a Unity gravitational script to allow moons

    - by PartyMix
    I'm using this script: http://wiki.unity3d.com/index.php/Simple_planetary_orbits to get a solar system going in Unity, but it doesn't seem to support creating bodies that orbit other moving bodies (or I am using it incorrectly). Any idea about how to modify it so that it does (or just use it correctly)? I've been beating my head against this problem for a couple hours, and I really don't feel like I have any idea what I'm doing. Thanks in advance.

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  • Austin Group Prepares for Linux Against Poverty

    <b>Blog of Helios:</b> "For those that do not know, Linux Against Poverty is an annual event organized by Lynn Bender that gathers some of the top tech people in the area and assembles them to evaluate, triage, repair and then install the Linux Operating System on those computers."

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  • Can I use VirtualBox as a sandbox for 12.04?

    - by Stephen Myall
    I am quite a cautious person though not afraid to experiment. I currently have 11.10 Unity and 12.04 Beta 2 running on different partitions (no problems). I have learned here that Unity can run in VirtuaBox. When I upgrade to 12.04 LTS later this month, I am curious to understand if I could also run 12.04 in Virtual Box for experimentation and test some things before I implement them into my system? Maybe there is a better way to achieve this, without partitioning my hard drive.

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  • Fedora 13 Alpha released

    <b>Test-Announce:</b> " The Fedora 13 "Goddard" Alpha release is available! What's next for the free operating system that shows off the best new technology of tomorrow? You can see the future now..."

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  • Why I Am Against Software Patents

    <b>Redmonk:</b> "I am against software patents because it is not reasonable to expect that the current patent system, nor even one designed to improve or replace it, will ever be able to accurately determine what might be considered legitimately patentable..."

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  • Inventory Management concepts in XNA game

    - by user1332755
    I am trying to code the inventory system in my first real game so I have very little experience in both c# and game engine development. Basically, I need some general guidance and tips with how to structure and organize these sorts of systems. Please tell me if I am on the right track or not before I get too deep into making some badly structured system. It's fine if you don't feel like looking through my code, suggestions about general structure would also be appreciated. What I am aiming to end up with is some sort of system like Minecraft or Terraria. It must include: main inventory GUI (items can be dragged and placed in whatever slot desired Itembar outside of the main inventory which can be assigned to certain items the ability to use items from either location So far, I have 4 main classes: Inventory holds the general info and methods, inventoryslot holds info for individual slots, Itembar holds all info and methods for itself, and finally, ItemManager to manage interactions between the two and hold a master list of items. So far, my itembar works perfectly and interacts well with mousedragging items into and out of it as well as activating the item effect. Here is the code I have so far: (there is a lot but I will try to keep it relevant) This is the code for the itembar on the main screen: class Itembar { public Texture2D itembarfull, iSelected; public static Rectangle itembar = new Rectangle(5, 218, 40, 391); public Rectangle box1 = new Rectangle(itembar.X, 218, 40, 40); //up to 10 Rectangles for each slot public int Selected = 0; private ItemManager manager; public Itembar(Texture2D texture, Texture2D texture3, ItemManager mann) { itembarfull = texture; iSelected = texture3; manager = mann; } public void Update(GameTime gametime) { } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw( itembarfull, new Vector2 (itembar.X, itembar.Y), null, Color.White, 0.0f, Vector2.Zero, 1.0f, SpriteEffects.None, 1.0f); if (Selected == 1) spriteBatch.Draw(iSelected, new Rectangle(box1.X-3, box1.Y-3, box1.Width+6, box1.Height+6), Color.White); //goes up to 10 slots } public int Box1Query() { foreach (Item item in manager.items) { if(box1.Contains(item.BoundingBox)) return manager.items.IndexOf(item); } return 999; } //10 different box queries It is working fine right now. I just put an Item in there and the box will query things like the item's effects, stack number, consumable or not etc...This one is basically almost complete. Here is the main inventory class: class Inventory { public bool isActive; public List<Rectangle> mainSlots = new List<Rectangle>(24); public List<InventorySlot> mainSlotscheck = new List<InventorySlot>(24); public static Rectangle inv = new Rectangle(841, 469, 156, 231); public Rectangle invfull = new Rectangle(inv.X, inv.Y, inv.Width, inv.Height); public Rectangle inv1 = new Rectangle(inv.X + 4, inv.Y +3, 32, 32); //goes up to inv24 resulting in a 6x4 grid of Rectangles public Inventory() { mainSlots.Add(inv1); mainSlots.Add(inv2); mainSlots.Add(inv3); mainSlots.Add(inv4); //goes up to 24 foreach (Rectangle slot in mainSlots) mainSlotscheck.Add(new InventorySlot(slot)); } //update and draw methods are empty because im not too sure what to put there public int LookforfreeSlot() { int slotnumber = 999; for (int x = 0; x < mainSlots.Count; x++) { if (mainSlotscheck[x].isFree) { slotnumber = x; break; } } return slotnumber; } } } LookforFreeSlot() method is meant to be called when I do AddtoInventory(). I'm kinda stumped about what other things I need to put in this class. Here is the inventorySlot class: (its main purpose is to check the bool "isFree" to see whether or not something already occupies the slot. But i guess it can also do other stuff like get item info.) class InventorySlot { public int X, Y; public int Width = 32, Height = 32; public Vector2 Position; public int slotnumber; public bool free = true; public int? content = null; public bool isFree { get { return free; } set { free = value; } } public InventorySlot(Rectangle slot) { slot = new Rectangle(X, Y, Width, Height); } } } Finally, here is the ItemManager (I am omitting the master list because it is too long) class ItemManager { public List<Item> items = new List<Item>(20); public List<Item> inventory1 = new List<Item>(24); public List<Item> inventory2 = new List<Item>(24); public List<Item> inventory3 = new List<Item>(24); public List<Item> inventory4 = new List<Item>(24); public Texture2D icon, filta; private Rectangle msRect; MouseState mouseState; public int ISelectedIndex; Inventory inventory; SpriteFont font; public void GenerateItems() { items.Add(new Item(new Rectangle(0, 0, 32, 32), icon, font)); items[0].name = "Grass Chip"; items[0].itemID = 0; items[0].consumable = true; items[0].stackable = true; items[0].maxStack = 99; items.Add(new Item(new Rectangle(32, 0, 32, 32), icon, font)); //master list continues. it will generate all items in the game; } public ItemManager(Inventory inv, Texture2D itemsheet, Rectangle mouseRectt, MouseState ms, Texture2D fil, SpriteFont f) { icon = itemsheet; msRect = mouseRectt; filta = fil; mouseState = ms; inventory = inv; font = f; } //once again, no update or draw public void mousedrag() { items[0].DestinationRect = new Rectangle (msRect.X, msRect.Y, 32, 32); items[0].dragging = true; } public void AddtoInventory(Item item) { int index = inventory.LookforfreeSlot(); if (index == 999) return; item.DestinationRect = inventory.mainSlots[index]; inventory.mainSlotscheck[index].content = item.itemID; inventory.mainSlotscheck[index].isFree = false; item.IsActive = true; } } } The mousedrag works pretty well. AddtoInventory doesn't work because LookforfreeSlot doesn't work. Relevant code from the main program: When I want to add something to the main inventory, I do something like this: foreach (Particle ether in ether1.ethers) { if (ether.isCollected) itemmanager.AddtoInventory(itemmanager.items[14]); } This turned out to be much longer than I had expected :( But I hope someone is interested enough to comment.

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  • Ensure your view and function meta data is upto date.

    - by simonsabin
    You will see if you use views and functions that SQL Server holds the rowset metadata for this in system tables. This means that if you change the underlying tables, columns and data types your views and functions can be out of sync. This is especially the case with views and functions that use select * To get the metadata to be updated you need to use sp_refreshsqlmodule. This forces the object to be “re run” into the database and the meta data updated. Thomas mentioned sp_refreshview which is a...(read more)

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  • Installing the Wacom Bamboo Pen & Touch

    - by federico
    I would like to use the Wacom Bamboo "Pen & Touch" with Ubuntu Maverick and I don't have any idea how to do this. In addition, when I see "change or add kernel" I become really scared. :-) I would really appreciate your help. Thanks in advance I saw answers for the Wacom Bamboo "pen" but I don't know if the installation instructions are the same or if some different additions need to be made to my system.

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  • Development-led security vs administration-led security in a software product?

    - by haylem
    There are cases where you have the opportunity, as a developer, to enforce stricter security features and protections on a software, though they could very well be managed at an environmental level (ie, the operating system would take care of it). Where would you say you draw the line, and what elements do you factor in your decision? Concrete Examples User Management is the OS's responsibility Not exactly meant as a security feature, but in a similar case Google Chrome used to not allow separate profiles. The invoked reason (though it now supports multiple profiles for a same OS user) used to be that user management was the operating system's responsibility. Disabling Web-Form Fields A recurrent request I see addressed online is to have auto-completion be disabled on form fields. Auto-completion didn't exist in old browsers, and was a welcome feature at the time it was introduced for people who needed to fill in forms often. But it also brought in some security concerns, and so some browsers started to implement, on top of the (obviously needed) setting in their own preference/customization panel, an autocomplete attribute for form or input fields. And this has now been introduced into the upcoming HTML5 standard. For browsers that do not listen to this attribute, strange hacks* are offered, like generating unique IDs and names for fields to avoid them from being suggested in future forms (which comes with another herd of issues, like polluting your local auto-fill cache and not preventing a password from being stored in it, but instead probably duplicating its occurences). In this particular case, and others, I'd argue that this is a user setting and that it's the user's desire and the user's responsibility to enable or disable auto-fill (by disabling the feature altogether). And if it is based on an internal policy and security requirement in a corporate environment, then substitute the user for the administrator in the above. I assume it could be counter-argued that the user may want to access non-critical applications (or sites) with this handy feature enabled, and critical applications with this feature disabled. But then I'd think that's what security zones are for (in some browsers), or the sign that you need a more secure (and dedicated) environment / account to use these applications. * I obviously don't deny the ingeniosity of the people who were forced to find workarounds, just the necessity of said workarounds. Questions That was a tad long-winded, so I guess my questions are: Would you in general consider it to be the application's (hence, the developer's) responsiblity? Where do you draw the line, if not in the "general" case?

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  • AnkhSVN

    - by csharp-source.net
    AnkhSVN is a Visual Studio .NET addin for the Subversion version control system. It allows you to perform the most common version control operations directly from inside the VS.NET IDE. Not all the functionality provided by SVN is (yet) supported, but the majority of operations that support the daily workflow are implemented.

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  • How would you rank these programming skills in order of learning them? [closed]

    - by mumtaz
    As a general purpose programmer, what should you learn first and what should you learn later on? Here are some skills I wonder about... SQL Regular Expressions Multi-threading / Concurrency Functional Programming Graphics The mastery of your mother programming language's syntax/semantics/featureset The mastery of your base class framework libraries Version Control System Unit Testing XML Do you know other important ones? Please specify them... On which skills should I focus first?

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  • Happy Birthday

    Today marks a special day for us on the App Engine team. It was just thirty-six years ago today that IBM announced the IBM System/360 . As Wikipedia...

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  • Empty tooltips in MATLAB

    - by GriffinPeterson
    I am running MATLAB R2013b. Under Unity, the built-in editor of MATLAB shows empty tooltips, as seen here: http://imgur.com/4VSq6i8 Under xfce the tooltips are showing up just fine. My system: Ubuntu 14.04, Intel i7 4770K. The question has already been posted somewhere else (http://stackoverflow.com/questions/21915939/matlab-code-analyzer-produces-empty-tooltips, http://www.mathworks.com/matlabcentral/answers/116987-empty-tooltips-in-code-analyzer ), but I think this is a Unity-specific problem. Any ideas?

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  • Monitor won't enter power save mode

    - by Adam Monsen
    My LCD monitor won't enter power save mode. I've gone into System ? Preferences ? Screensaver, clicked Power Management, then set Put display to sleep when inactive for: to 10 minutes (for both On AC Power and On Battery Power), but the monitor still doesn't enter power save mode, even after an hour. Anyone have ideas on what to try? I'm using Ubuntu 10.04.1 LTS 64-bit desktop on a Dell Latitude E6400 laptop.

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  • Chrooting Apache2 With mod_chroot On Fedora 12

    <b>Howtoforge:</b> "This guide explains how to set up mod_chroot with Apache2 on a Fedora 12 system. With mod_chroot, you can run Apache2 in a secure chroot environment and make your server less vulnerable to break-in attempts that try to exploit vulnerabilities in Apache2 or your installed web applications."

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  • Oracle University Nuevos cursos (Week 14)

    - by swalker
    Oracle University ha publicado recientemenete las siguentes formaciones (o versiones) nuevos: Database Oracle Data Modeling and Relational Database Design (4 days) Fusion Middleware Oracle Directory Services 11g: Administration (5 days) Oracle Unified Directory 11g: Services Deployment Essentials (2 days) Oracle GoldenGate 11g Management Pack: Overview (1 day) Business Intelligence & Datawarehousing Oracle Database 11g: Data Mining Techniques (2 days) Oracle Solaris Oracle Solaris 10 System Administration for HP-UX Administrators (5 days) E-Business Suite R12.x Oracle Time and Labor Fundamentals Póngase en contacto con el equipo local de Oracle University para conocer las fechas y otros detalles de los cursos. Manténgase conectado a Oracle University: LinkedIn OracleMix Twitter Facebook Google+

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  • Idera SQL Doctor 3.0 and MS SQL Changes

    New features worth mentioning in SQL doctor 3.0 begin with a new server dashboard that not only gives a comprehensive overview of a SQL Server instance's current health, but also several key details to help database administrators. Some of the details include recommendations on how to optimize server configuration, how to fix certain security issues, and how to get rid of performance bottlenecks. The latest version of SQL doctor also supplies users with key server information. The status of system parameters known to affect SQL Server performance, such as processes, disk partitions, cache, m...

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  • Reasoner Conversion Problems:

    - by Annalyne
    I have this code right here in Java and I wanted to translate it in C++, but I had some problems going: this is the java code: import java.io.*; import java.util.*; public class ClueReasoner { private int numPlayers; private int playerNum; private int numCards; private SATSolver solver; private String caseFile = "cf"; private String[] players = {"sc", "mu", "wh", "gr", "pe", "pl"}; private String[] suspects = {"mu", "pl", "gr", "pe", "sc", "wh"}; private String[] weapons = {"kn", "ca", "re", "ro", "pi", "wr"}; private String[] rooms = {"ha", "lo", "di", "ki", "ba", "co", "bi", "li", "st"}; private String[] cards; public ClueReasoner() { numPlayers = players.length; // Initialize card info cards = new String[suspects.length + weapons.length + rooms.length]; int i = 0; for (String card : suspects) cards[i++] = card; for (String card : weapons) cards[i++] = card; for (String card : rooms) cards[i++] = card; numCards = i; // Initialize solver solver = new SATSolver(); addInitialClauses(); } private int getPlayerNum(String player) { if (player.equals(caseFile)) return numPlayers; for (int i = 0; i < numPlayers; i++) if (player.equals(players[i])) return i; System.out.println("Illegal player: " + player); return -1; } private int getCardNum(String card) { for (int i = 0; i < numCards; i++) if (card.equals(cards[i])) return i; System.out.println("Illegal card: " + card); return -1; } private int getPairNum(String player, String card) { return getPairNum(getPlayerNum(player), getCardNum(card)); } private int getPairNum(int playerNum, int cardNum) { return playerNum * numCards + cardNum + 1; } public void addInitialClauses() { // TO BE IMPLEMENTED AS AN EXERCISE // Each card is in at least one place (including case file). for (int c = 0; c < numCards; c++) { int[] clause = new int[numPlayers + 1]; for (int p = 0; p <= numPlayers; p++) clause[p] = getPairNum(p, c); solver.addClause(clause); } // If a card is one place, it cannot be in another place. // At least one card of each category is in the case file. // No two cards in each category can both be in the case file. } public void hand(String player, String[] cards) { playerNum = getPlayerNum(player); // TO BE IMPLEMENTED AS AN EXERCISE } public void suggest(String suggester, String card1, String card2, String card3, String refuter, String cardShown) { // TO BE IMPLEMENTED AS AN EXERCISE } public void accuse(String accuser, String card1, String card2, String card3, boolean isCorrect) { // TO BE IMPLEMENTED AS AN EXERCISE } public int query(String player, String card) { return solver.testLiteral(getPairNum(player, card)); } public String queryString(int returnCode) { if (returnCode == SATSolver.TRUE) return "Y"; else if (returnCode == SATSolver.FALSE) return "n"; else return "-"; } public void printNotepad() { PrintStream out = System.out; for (String player : players) out.print("\t" + player); out.println("\t" + caseFile); for (String card : cards) { out.print(card + "\t"); for (String player : players) out.print(queryString(query(player, card)) + "\t"); out.println(queryString(query(caseFile, card))); } } public static void main(String[] args) { ClueReasoner cr = new ClueReasoner(); String[] myCards = {"wh", "li", "st"}; cr.hand("sc", myCards); cr.suggest("sc", "sc", "ro", "lo", "mu", "sc"); cr.suggest("mu", "pe", "pi", "di", "pe", null); cr.suggest("wh", "mu", "re", "ba", "pe", null); cr.suggest("gr", "wh", "kn", "ba", "pl", null); cr.suggest("pe", "gr", "ca", "di", "wh", null); cr.suggest("pl", "wh", "wr", "st", "sc", "wh"); cr.suggest("sc", "pl", "ro", "co", "mu", "pl"); cr.suggest("mu", "pe", "ro", "ba", "wh", null); cr.suggest("wh", "mu", "ca", "st", "gr", null); cr.suggest("gr", "pe", "kn", "di", "pe", null); cr.suggest("pe", "mu", "pi", "di", "pl", null); cr.suggest("pl", "gr", "kn", "co", "wh", null); cr.suggest("sc", "pe", "kn", "lo", "mu", "lo"); cr.suggest("mu", "pe", "kn", "di", "wh", null); cr.suggest("wh", "pe", "wr", "ha", "gr", null); cr.suggest("gr", "wh", "pi", "co", "pl", null); cr.suggest("pe", "sc", "pi", "ha", "mu", null); cr.suggest("pl", "pe", "pi", "ba", null, null); cr.suggest("sc", "wh", "pi", "ha", "pe", "ha"); cr.suggest("wh", "pe", "pi", "ha", "pe", null); cr.suggest("pe", "pe", "pi", "ha", null, null); cr.suggest("sc", "gr", "pi", "st", "wh", "gr"); cr.suggest("mu", "pe", "pi", "ba", "pl", null); cr.suggest("wh", "pe", "pi", "st", "sc", "st"); cr.suggest("gr", "wh", "pi", "st", "sc", "wh"); cr.suggest("pe", "wh", "pi", "st", "sc", "wh"); cr.suggest("pl", "pe", "pi", "ki", "gr", null); cr.printNotepad(); cr.accuse("sc", "pe", "pi", "bi", true); } } how can I convert this? there are too many errors I get. for my C++ code (as a commentor asked for) #include <iostream> #include <cstdlib> #include <string> using namespace std; void Scene_Reasoner() { int numPlayer; int playerNum; int cardNum; string filecase = "Case: "; string players [] = {"sc", "mu", "wh", "gr", "pe", "pl"}; string suspects [] = {"mu", "pl", "gr", "pe", "sc", "wh"}; string weapons [] = {"kn", "ca", "re", "ro", "pi", "wr"}; string rooms[] = {"ha", "lo", "di", "ki", "ba", "co", "bi", "li", "st"}; string cards [0]; }; void Scene_Reason_Base () { numPlayer = players.length; // Initialize card info cards = new String[suspects.length + weapons.length + rooms.length]; int i = 0; for (String card : suspects) cards[i++] = card; for (String card : weapons) cards[i++] = card; for (String card : rooms) cards[i++] = card; cardNum = i; }; private int getCardNum (string card) { for (int i = 0; i < numCards; i++) if (card.equals(cards[i])) return i; cout << "Illegal card: " + card <<endl; return -1; }; private int getPairNum(String player, String card) { return getPairNum(getPlayerNum(player), getCardNum(card)); }; private int getPairNum(int playerNum, int cardNum) { return playerNum * numCards + cardNum + 1; }; int main () { return 0; }

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  • Stairway to XML: Level 2 - The XML Data Type

    Robert Sheldon describes SQL Server's XML Data Type, and shows that it is as easy to configure a variable, column, or parameter with the XML data type as configuring one of these objects with any other datatype Keep your database and application development in syncSQL Connect is a Visual Studio add-in that brings your databases into your solution. It then makes it easy to keep your database in sync, and commit to your existing source control system. Find out more.

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  • Ubuntu won't display netbook's native resolution

    - by Daniel
    FYI: My Netbook model is HP Mini 210-1004sa, which comes with Intel Graphics Media Accelerator 3150, and has a display 10.1" Active Matrix Colour TFT 1024 x 600. I recently removed Windows 7 Starter from my netbook, and replaced it with Ubuntu 12.10. The problem is the OS doesn't seem to recognise the native display resolution of 1024x600 i.e. the bottom bits of Ubuntu is hidden beneath the screen & the only 2 available resolutions are: the default 1024x768 and 800x600. I've also thought about replacing Ubuntu with Lubuntu or Puppy Linux, as the system does run a bit slow, but I can't, as then I won't be able to access the taskbar and application menu which will be hidden beneath the screen. Only Ubuntu with Unity is currently usable, as the Unity Launcher is visible enough. I was able to define a custom resolution 1024x600 using the Q&A: How set my monitor resolution? but when I set that resolution, there appears a black band at the top of the screen and the desktop area is lowered, with bits of it hidden beneath the screen. I tried leaving it at this new resolution and restarting the system to see if the black band would disappear & the display will fit correctly, but it gets reset to 1024x768 at startup and displays following error: Could not apply the stored configuration for monitors none of the selected modes were compatible with the possible modes: Trying modes for CRTC 63 CRTC 63: trying mode 800x600@60Hz with output at 1024x600@60Hz (pass 0) CRTC 63: trying mode 800x600@56Hz with output at 1024x600@60Hz (pass 0) CRTC 63: trying mode 640x480@60Hz with output at 1024x600@60Hz (pass 0) CRTC 63: trying mode 1024x768@60Hz with output at 1024x600@60Hz (pass 1) CRTC 63: trying mode 800x600@60Hz with output at 1024x600@60Hz (pass 1) CRTC 63: trying mode 800x600@56Hz with output at 1024x600@60Hz (pass 1) CRTC 63: trying mode 640x480@60Hz with output at 1024x600@60Hz (pass 1) Trying modes for CRTC 64 CRTC 64: trying mode 1024x768@60Hz with output at 1024x600@60Hz (pass 0) CRTC 64: trying mode 800x600@60Hz with output at 1024x600@60Hz (pass 0) CRTC 64: trying mode 800x600@56Hz with output at 1024x600@60Hz (pass 0) CRTC 64: trying mode 640x480@60Hz with output at 1024x600@60Hz (pass 0) CRTC 64: trying mode 1024x768@60Hz with output at 1024x600@60Hz (pass 1) CRTC 64: trying mode 800x600@60Hz with output at 1024x600@60Hz (pass 1) CRTC 64: trying mode 800x600@56Hz with output at 1024x600@60Hz (pass 1) CRTC 64: trying mode 640x480@60Hz with output at 1024x600@60Hz (pass 1)

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