Search Results

Search found 133312 results on 5333 pages for 'using'.

Page 77/5333 | < Previous Page | 73 74 75 76 77 78 79 80 81 82 83 84  | Next Page >

  • The Importance of Using !important in CSS Styles

    - by Ken Cox [MVP]
    I just lost time trying to hide a CSS border in a third-party control, so it’s worth a quick post to help others avoid similar frustration. I could plainly see in the Internet Explorer 8 developer tool that an unwanted border in the Telerik RadRotator   was coming from the style classes named .RadRotator_Web20 and .rrClipRegion. So, to remove the border, I inserted my own style in the page as an override: .RadRotator_Web20 .rrClipRegion {     border: 0px; } No change! WTF??? Okay...(read more)

    Read the article

  • Unable to sync time using `ntpdate`, error: "no server suitable for synchronization found"

    - by William Ting
    My ntp.conf file: user@pc[0][07:37:40]:/etc$ cat /etc/ntp.conf idriftfile /var/lib/ntp/ntp.drift server 0.pool.ntp.org server 1.pool.ntp.org server 2.pool.ntp.org server pool.ntp.org Command output: user@pc[0][07:37:24]:/etc$ sudo ntpdate -dv pool.ntp.org 18 Jun 07:37:35 ntpdate[10737]: ntpdate [email protected] Tue Apr 19 07:15:05 UTC 2011 (1) Looking for host pool.ntp.org and service ntp host found : conquest.kjsl.com transmit(198.137.202.16) transmit(216.45.57.38) transmit(64.6.144.6) transmit(198.137.202.16) transmit(216.45.57.38) transmit(64.6.144.6) transmit(198.137.202.16) transmit(216.45.57.38) transmit(64.6.144.6) transmit(198.137.202.16) transmit(216.45.57.38) transmit(64.6.144.6) transmit(198.137.202.16) transmit(216.45.57.38) transmit(64.6.144.6) 198.137.202.16: Server dropped: no data 216.45.57.38: Server dropped: no data 64.6.144.6: Server dropped: no data server 198.137.202.16, port 123 stratum 0, precision 0, leap 00, trust 000 refid [198.137.202.16], delay 0.00000, dispersion 64.00000 transmitted 4, in filter 4 reference time: 00000000.00000000 Thu, Feb 7 2036 0:28:16.000 originate timestamp: 00000000.00000000 Thu, Feb 7 2036 0:28:16.000 transmit timestamp: d1a71a93.1f16c1e3 Sat, Jun 18 2011 7:37:39.121 filter delay: 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 filter offset: 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 delay 0.00000, dispersion 64.00000 offset 0.000000 server 216.45.57.38, port 123 stratum 0, precision 0, leap 00, trust 000 refid [216.45.57.38], delay 0.00000, dispersion 64.00000 transmitted 4, in filter 4 reference time: 00000000.00000000 Thu, Feb 7 2036 0:28:16.000 originate timestamp: 00000000.00000000 Thu, Feb 7 2036 0:28:16.000 transmit timestamp: d1a71a93.524a05dd Sat, Jun 18 2011 7:37:39.321 filter delay: 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 filter offset: 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 delay 0.00000, dispersion 64.00000 offset 0.000000 server 64.6.144.6, port 123 stratum 0, precision 0, leap 00, trust 000 refid [64.6.144.6], delay 0.00000, dispersion 64.00000 transmitted 4, in filter 4 reference time: 00000000.00000000 Thu, Feb 7 2036 0:28:16.000 transmitted 4, in filter 4 reference time: 00000000.00000000 Thu, Feb 7 2036 0:28:16.000 originate timestamp: 00000000.00000000 Thu, Feb 7 2036 0:28:16.000 transmit timestamp: d1a71a93.524a05dd Sat, Jun 18 2011 7:37:39.321 filter delay: 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 filter offset: 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 delay 0.00000, dispersion 64.00000 offset 0.000000 server 64.6.144.6, port 123 stratum 0, precision 0, leap 00, trust 000 refid [64.6.144.6], delay 0.00000, dispersion 64.00000 transmitted 4, in filter 4 reference time: 00000000.00000000 Thu, Feb 7 2036 0:28:16.000 originate timestamp: 00000000.00000000 Thu, Feb 7 2036 0:28:16.000 transmit timestamp: d1a71a93.857c6fbd Sat, Jun 18 2011 7:37:39.521 filter delay: 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 filter offset: 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 delay 0.00000, dispersion 64.00000 offset 0.000000 18 Jun 07:37:40 ntpdate[10737]: no server suitable for synchronization found

    Read the article

  • Rotation of bitmap using a frame by frame animation

    - by pengume
    Hey every one I know this has probably been asked a ton of times but I just wanted to clarify if I am approaching this correctly, since I ran into some problems rotating a bitmap. So basically I have one large bitmap that has four frames drawn on it and I only draw one at a time by looping through the bitmap by increments to animate walking. I can get the bitmap to rotate correctly when it is not moving but once the animation starts it starts to cut off alot of the image and sometimes becomes very fuzzy. I have tried public void draw(Canvas canvas,int pointerX, int pointerY) { Matrix m; if (setRotation){ // canvas.save(); m = new Matrix(); m.reset(); // spriteWidth and spriteHeight are for just the current frame showed m.setTranslate(spriteWidth / 2, spriteHeight / 2); //get and set rotation for ninja based off of joystick m.preRotate((float) GameControls.getRotation()); //create the rotated bitmap flipedSprite = Bitmap.createBitmap(bitmap , 0, 0,bitmap.getWidth(),bitmap.getHeight() , m, true); //set new bitmap to rotated ninja setBitmap(flipedSprite); // canvas.restore(); Log.d("Ninja View", "angle of rotation= " +(float) GameControls.getRotation()); setRotation = false; } And then the Draw Method here // create the destination rectangle for the ninjas current animation frame // pointerX and pointerY are from the joystick moving the ninja around destRect = new Rect(pointerX, pointerY, pointerX + spriteWidth, pointerY + spriteHeight); canvas.drawBitmap(bitmap, getSourceRect(), destRect, null); The animation is four frames long and gets incremented by 66 (the size of one of the frames on the bitmap) for every frame and then back to 0 at the end of the loop.

    Read the article

  • Salesforce deployment guideline using Sandbox

    - by ybbest
    Create Deployment connection Enable the inbound change set settings on the destination Environment you would like to deploy the solution to. Enable the outbound change set settings on the source Environment where you package your application. The best practice is to Package everything in the changeset and salesforce will only deploy the change into your destination environment. If you only package the change, you could miss some of the changes. You can clone the change set on the source destination however the initial packaging takes some time as you need to go through everything and select the components manually. After the change set is packaged, you need to upload the chagneset so that destination environment can see the change set in its incoming change set list. Click Validate the change set before deployment. References: Development Lifecycle Guide Change Sets Best Practices

    Read the article

  • Using IComparable<T> Interface

    - by Pawan_Mishra
    Level : Beginner to Intermediate C# language has constantly evolved over a constant period of time.Each new version introduced new features which changed the way we programmed and solved the problems. Whether it was introduction of generics in C# 2.0 , LINQ in C# 3.0 or concept of dynamic programming in C# 4.0 , each of them had or will have greater impact on our programming style.As a developer we don’t have much option but to evolve and redefine our self in this constantly changing environment...(read more)

    Read the article

  • RPi and Java Embedded GPIO: Sensor Reading using Java Code

    - by hinkmond
    And, now to program the Java code for reading the fancy-schmancy static electricity sensor connected to your Raspberry Pi, here is the source code we'll use: First, we need to initialize ourselves... /* * Java Embedded Raspberry Pi GPIO Input app */ package jerpigpioinput; import java.io.FileWriter; import java.io.RandomAccessFile; import java.text.DateFormat; import java.text.SimpleDateFormat; import java.util.Calendar; /** * * @author hinkmond */ public class JerpiGPIOInput { static final String GPIO_IN = "in"; // Add which GPIO ports to read here static String[] GpioChannels = { "7" }; /** * @param args the command line arguments */ public static void main(String[] args) { try { /*** Init GPIO port(s) for input ***/ // Open file handles to GPIO port unexport and export controls FileWriter unexportFile = new FileWriter("/sys/class/gpio/unexport"); FileWriter exportFile = new FileWriter("/sys/class/gpio/export"); for (String gpioChannel : GpioChannels) { System.out.println(gpioChannel); // Reset the port unexportFile.write(gpioChannel); unexportFile.flush(); // Set the port for use exportFile.write(gpioChannel); exportFile.flush(); // Open file handle to input/output direction control of port FileWriter directionFile = new FileWriter("/sys/class/gpio/gpio" + gpioChannel + "/direction"); // Set port for input directionFile.write(GPIO_IN); directionFile.flush(); } And, next we will open up a RandomAccessFile pointer to the GPIO port. /*** Read data from each GPIO port ***/ RandomAccessFile[] raf = new RandomAccessFile[GpioChannels.length]; int sleepPeriod = 10; final int MAXBUF = 256; byte[] inBytes = new byte[MAXBUF]; String inLine; int zeroCounter = 0; // Get current timestamp with Calendar() Calendar cal; DateFormat dateFormat = new SimpleDateFormat("yyyy/MM/dd HH:mm:ss.SSS"); String dateStr; // Open RandomAccessFile handle to each GPIO port for (int channum=0; channum Then, loop forever to read in the values to the console. // Loop forever while (true) { // Get current timestamp for latest event cal = Calendar.getInstance(); dateStr = dateFormat.format(cal.getTime()); // Use RandomAccessFile handle to read in GPIO port value for (int channum=0; channum Rinse, lather, and repeat... Compile this Java code on your host PC or Mac with javac from the JDK. Copy over the JAR or class file to your Raspberry Pi, "sudo -i" to become root, then start up this Java app in a shell on your RPi. That's it! You should see a "1" value get logged each time you bring a statically charged item (like a balloon you rub on the cat) near the antenna of the sensor. There you go. You've just seen how Java Embedded technology on the Raspberry Pi is an easy way to access sensors. Hinkmond

    Read the article

  • Reduce Repetitive Initialization Code in C++ Applications by Using Delegating Constructors

    You're often required to repeat identical pieces of initialization code in every constructor of a class that declares multiple constructors. That's because unlike a few other programming languages, The C++ programming language doesn't allow a constructor to call another constructor of the same class. Luckily, this problem is about to disappear with the recent approval of a new C++0x feature called delegating constructors which are explained in this C++ tutorial.

    Read the article

  • Increasing Traffic to Your Website Using SEO and SEM Services

    Whenever one has a new website that offers various services to users over the internet, it's usually a tormenting task to generate a lot of traffic to the site since it's new, and most people have no clue what it's about or even the slightest idea that it exists. When it comes to finding anything on the internet, the most commonly used search engines are either Yahoo or Google.

    Read the article

  • Using polygons instead of quads on Cocos2d

    - by rraallvv
    I've been looking under the hood of Cocos2d, and I think (please correct me if I'm wrong) that although working with quads is a key feature of the engine, it should't be dificult to make it work with arrays of vertices (aka polygons) instead of quads, being the quads a special case of an array of four vertices by the way, does anyone have any code that makes cocos2d render a texture filled polygon inside a batch node? the code posted here (http://www.cocos2d-iphone.org/forum/topic/8142/page/2#post-89393) does a nice job rendering a texture filled polygon but the class doesn't work with batch nodes

    Read the article

  • Using ISO Image with a Local Repository for updating Exadata Compute nodes

    - by Rene Kundersma
    For systems that cannot connect directly to Oracle ULN to build a local repository an ISO image file is made available by Oracle. This ISO image can be mounted and used as a local repository. The ISO image contains a file system that contains only the latest (x86_64) ULN channel and cannot be used to update the database servers to any other release than release 11.2.3.1.1. ISO and instructions can be found here  Rene Kundersma

    Read the article

  • problems using evolution Contacts with an DavMail LDAP Proxy for an Exchange server

    - by WegDamit
    i have an davmail proxy setup for accessing an Exchnage 200x server. eMail works fine in Thunderbird and Evolution (IMAP...) LDAP Contacts/Address Book works in TB, but not on Evolution. It seems that Evolution does not try the given credentials. The entered LDAP Auth is never send to the DaVMail Proxy. anonymous access to ou=people forbidden davmail.ui.tray.DavGatewayTray.displayMessage(DavGatewayTray.java:96) It the same conf for TB and in Evolution so i looks like an issue with Evolution to me. Does it take some different cponfig than TB for the credentials? Anybody got this conf workin an can give me some hints? Thanks, WegDamit

    Read the article

  • force users to activate account before using service?

    - by fxuser
    i am not sure if this is the correct SE site to post this, but ill go on... So at the moment i force my users to activate their account upon registration if they want to sign in. I see some decent sites let their users sign in and use their features even their account is not activated and just show a message on top of the page letting them know that their account is not yet activated and that you need to activate it. So which practice is best? Should i stick with that i have or change it?

    Read the article

  • How to center and scale Silverlight applications using ViewBox control

    - by Jacek Ciereszko
    There are many ways to make your application scalable in Web Browser window and align it in the center. Usually we use two Grid controls to align and panel control (like Canvas) to scale our apps. Not the best solution <UserControl … >     <Grid x:Name="LayoutRoot" Background="White">         <Grid HorizontalAlignment="Center" VerticalAlignment="Center">             <Canvas x:Name="scalePanel" VerticalAlignment="Top" HorizontalAlignment="Center">                 …             </Canvas>         </Grid>     </Grid> </UserControl>               The example above usually works but there are better ways. How? Use ViewBox. ViewBox control contains scale mechanisms with some stretching options. So ViewBox together with Grid control is all what we need to align and scale our applications. Good solution <UserControl … >     <Grid x:Name="LayoutRoot" Background="White">         <Viewbox>             ...         </Viewbox>     </Grid> </UserControl> How to find ViewBox control For those applications created in Silverlight 4, ViewBox is available in plug-in. For applications created in Silverlight 3 you can find it in Microsoft Silverlight Toolkit. Demo Let’s create a simple application that will contain: Button, TextBlock and red Rectangle. It will also have some Margin settings. This application won’t be in the center of window and it will not scale. <UserControl … >     <Grid x:Name="LayoutRoot">         <Grid Margin="100, 50, 100, 20">                 <StackPanel Orientation="Horizontal">                     <Button Width="100" Height="100" Content="test"/>                     <TextBlock Text="Button" Width="100" Height="100" />                     <Rectangle Width="100" Height="100" Fill="Red"/>                 </StackPanel>         </Grid> </Grid> </UserControl>   Run demo: RUN But If we use ViewBox control, we will got centered and always scaled application.    <Grid x:Name="LayoutRoot">         <Viewbox>             <Grid Margin="100, 50, 100, 20">                     <StackPanel Orientation="Horizontal">                         <Button Width="100" Height="100" Content="test"/>                         <TextBlock Text="bottom" Width="100" Height="100" />                         <Rectangle Width="100" Height="100" Fill="Red"/>                     </StackPanel>             </Grid>         </Viewbox>     </Grid> Link to application: RUN (try to resize application’s window) Link to source code: SilverlightCenterApplication.zip References ViewBox for Silverlight 3 http://silverlight.codeplex.com/    Polish version: http://jacekciereszko.pl/2010/05/jak-wysrodkowac-i-skalowac-aplikacje.html Jacek Ciereszko

    Read the article

  • Using tar, the entire folder structure is including, I don't want that

    - by Blankman
    I am taring a folder and for some reason the entire directory structure that preceds the folder I am tarring is included. I am doing this in a script like: 'tar czf ' + dir + '/asdf.tgz ' + dir + 'asdf/' Where dir is like: /Downloads/archive/ In the man pages, I see I can fix this but I can't get it to work. I tried: tar czf -C dir ... But now I have some kind of a file -C in my folder (which I can't seem to delete btw!). Please help!

    Read the article

  • Problem using glm::lookat

    - by omikun
    I am trying to rotate a sprite so it is always facing a 3D camera. Object GLfloat vertexData[] = { // X Y Z U V 0.0f, 0.8f, 0.0f, 0.5f, 1.0f, -0.8f,-0.8f, 0.0f, 0.0f, 0.0f, 0.8f,-0.8f, 0.0f, 1.0f, 0.0f, }; Per frame transform glm::mat4 newTransform = glm::lookAt(glm::vec3(0), gCamera.position(), gCamera.up()); shaders->setUniform("camera", gCamera.matrix()); shaders->setUniform("model", newTransform); In the vertex shader: gl_Position = camera * model * vec4(vert, 1); The object will track the camera if I move the camera up or down, but if I move the camera left/right (spin the camera around the object's y axis), it will rotate in the other direction so I end up seeing its front twice and its back twice as I rotate around it 360. If I use -gCamera.up() instead, it would track the camera side to side, but spin the opposite direction when I move the camera up/down. What am I doing wrong?

    Read the article

  • Using a DisplayLink USB video adapter on Ubuntu 12.10

    - by Jason R
    The line of USB video adapters made by DisplayLink has a somewhat sordid history under Linux. In past Ubuntu releases, the process of getting them to work has been somewhat difficult, inspiring a number of past questions on this site: example 1 example 2 example 3 However, there are some indications that version 3.5 of the Linux kernel (which is used by 12.10) contains better support for these adapters, which should make them easier to use. I currently have a single-GPU machine (it is an Nvidia adapter) with dual monitor outputs. I would like to add the DisplayLink adapter to drive a third external monitor. How can I set this up on Ubuntu 12.10?

    Read the article

  • SQL Server Integration Services 2008: Importing Excel Data Using Derived Column Transformation

    The complexity involved in transferring data between Excel and SQL Server results from different and sometimes incompatible data types. The Import and Export wizard mitigates potential issues introduced by these incompatibilities by taking advantage of Data Conversion Transformation. Marcin Policht describes another approach that produces an equivalent outcome by employing Derived Column Transformation instead.

    Read the article

  • Using Exception Handler in an ADF Task Flow

    - by anmprs
    Problem Statement: Exception thrown in a task flow gets wrapped in an exception that gives an unintelligible error message to the user. Figure 1 Solution 1. Over-writing the error message with a user-friendly error message. Figure 2 Steps to code 1. Generating an exception: Write a method that throws an exception and drop it in the task flow.2. Adding an Exception Handler: Write a method (example below) to overwrite the Error in the bean or data control and drop the method in the task flow. Figure 3 This method is marked as the Exception Handler by Right-Click on method > Mark Activity> Exception Handler or by the button that is displayed in this screenshot Figure 4 The Final task flow should look like this. This will overwrite the exception with the error message in figure 2. Note: There is no need for a control flow between the two method calls (as shown below). Figure 5 Solution 2: Re-Routing the task flow to display an error page Figure 6 Steps to code 1. This is the same as step 1 of solution 1.2. Adding an Exception Handler: The Exception handler is not always a method; in this case it is implemented on a task flow return.  The task flow looks like this. Figure 7 In the figure below you will notice that the task flow return points to a control flow ‘error’ in the calling task flow. Figure 8 This control flow in turn goes to a view ‘error.jsff’ which contains the error message that one wishes to display.  This can be seen in the figure below. (‘withErrorHandling’ is a  call to the task flow in figure 7) Figure 9

    Read the article

  • Help deploying using Capistrano to HostGator

    - by Kyle Macey
    My company uses HostGator to host our web sites, and I'm having a heck of a time figuring out what my final steps are to get a functioning RoR app up there. I've got all the way up to configuring mongrel (I think?) and being able to run deploy:cold without any errors. However, I can't seem to get the app to show up in the designated CPanel area (HG says the name "current" is already reserved for another application), and I'm not sure which port was allowed for me to use. I've opened tickets with Customer Support just to be told that "You can't access the database with root"... Totally unrelated to my question... So I think I'm in the final stretch and if anyone has any insight or experience with HostGator, please cue me in.

    Read the article

  • Bash script using eyeD3 to remove extra tags from mp3 files

    - by jaguare22
    I found what looks like the perfect script for this but getting errors. Hoping someone can see problem. I am running 12.04 Server. Error is - awk: line 0: regular expression compile failed (missing '(') ): awk: line 0: regular expression compile failed (missing '(') ) The following tags have been found in the mp3s: These tags are to be stripped: Here is a the script obtained from savvyadmin !/bin/bash Script name: strip-tags.sh Original Author: Ian of DarkStarShout Blog Site: http://darkstarshout.blogspot.com/ Options slightly modified to liking of SavvyAdmin.com oktags="TALB APIC TCON TPE1 TPE2 TPE3 TIT2 TRCK TYER TCOM TPOS" indexfile=mktemp Determine tags present: find . -iname "*.mp3" -exec eyeD3 --no-color -v {} \; $indexfile tagspresent=sort -u $indexfile | awk -F\): '/^<.*$/ {print $1}' \ | uniq | awk -F\)\> '{print $1}' | awk -F\( '{print $(NF)}' \ | awk 'BEGIN {ORS=" "} {print $0}' rm $indexfile Determine tags to strip: tostrip=echo -n $tagspresent $oktags $oktags \ | awk 'BEGIN {RS=" "; ORS="\n"} {print $0}' | sort | uniq -u \ | awk 'BEGIN {ORS=" "} {print $0}' Confirm action: echo echo The following tags have been found in the mp3s: echo $tagspresent echo These tags are to be stripped: echo $tostrip echo echo -n Press enter to confirm, or Ctrl+C to cancel... read dummy Strip 'em stripstring=echo $tostrip \ | awk 'BEGIN {FS="\n"; RS=" "} {print "--set-text-frame=" $1 ": "}' First pass copies any v1.x tags to v2.3 and strips unwanted tag data. Second pass removes v1.x tags, since I don't like to use them. Without --no-tagging-time-frame, a new unwanted tag is added. :-) find . -iname "*.mp3" \ -exec eyeD3 --to-v2.3 --no-tagging-time-frame $stripstring {} \; \ -exec eyeD3 --remove-v1 --no-tagging-time-frame {} \; echo "Script complete!"

    Read the article

  • Using Shader causes triangle to disappear

    - by invisal
    The following is my rendering code. Private Sub GameRender() GL.Clear(ClearBufferMask.ColorBufferBit + ClearBufferMask.DepthBufferBit) GL.ClearColor(Color.SkyBlue) GL.UseProgram(theProgram) GL.EnableClientState(ArrayCap.VertexArray) GL.EnableClientState(ArrayCap.ColorArray) GL.BindBuffer(BufferTarget.ArrayBuffer, vertexPositionID) GL.DrawArrays(BeginMode.Triangles, 0, 3) GL.DisableClientState(ArrayCap.ColorArray) GL.DisableClientState(ArrayCap.VertexArray) GlControl1.SwapBuffers() End Sub This is screenshot without GL.UseProgram(theProgram) This is screenshot with GL.UseProgram(theProgram) Here are my shader code that I picked from online tutorial. Vertex Shader #version 330 layout(location = 0) in vec4 position; void main() { gl_Position = position; } Fragment Shader #version 330 out vec4 outputColor; void main() { outputColor = vec4(1.0f, 1.0f, 1.0f, 1.0f); } These are my shader creation code. '' Initialize Shader Dim shaderList(1) As Integer shaderList(0) = CreateShader(ShaderType.VertexShader, strVertexShader) shaderList(1) = CreateShader(ShaderType.FragmentShader, strFragShader) theProgram = CreateProgram(shaderList) GL.DeleteShader(shaderList(0)) GL.DeleteShader(shaderList(1)) Here are my helper functions Private Function CreateShader(ByVal shaderType As ShaderType, ByVal code As String) Dim shader As Integer = GL.CreateShader(shaderType) GL.ShaderSource(shader, code) GL.CompileShader(shader) Dim status As Integer GL.GetShader(shader, ShaderParameter.CompileStatus, status) If status = False Then MsgBox(GL.GetShaderInfoLog(shader)) End If Return shader End Function Private Function CreateProgram(ByVal shaderList() As Integer) As Integer Dim program As Integer = GL.CreateProgram() For i As Integer = 0 To shaderList.Length - 1 GL.AttachShader(program, shaderList(i)) Next GL.LinkProgram(program) Dim status As Integer GL.GetProgram(program, ProgramParameter.LinkStatus, status) If status = False Then MsgBox(GL.GetProgramInfoLog(program)) End If For i As Integer = 0 To shaderList.Length - 1 GL.DetachShader(program, shaderList(i)) Next Return program End Function

    Read the article

  • Using DLLEXPORT to export DLL function With Class to C#

    - by SICGames2013
    In my previous revision game engine I deported major functions for the game editor for C#. Now, I'm beginning to revise the game engine with a static library. There's a already dynamic library created in C++ to use DLLEXPORT for C#. Just now I want to test out the newer functions and created a DLL file from C++. Because the DLL contains classes I was wondering how would I be able to use DLL Export. Would I do this: [DLLEXPORT("GameEngine.dll", EntryPoint="SomeClass", Conventional=_stdcall)] static extern void functionFromClass(); I have a feeling it's probably DLLImport and not DLLExport. I was wondering how would I go about this? Another way I was thinking was because I already have the DLL in C++ prepared already to go the C# Class Library. I could just keep the new engine as a lib, and link the lib with the old DLL C++ file. Wouldn't the EntryPoint be able to point to the class the function is in?

    Read the article

< Previous Page | 73 74 75 76 77 78 79 80 81 82 83 84  | Next Page >