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  • After installing Meld on 32-bit Karmic on 64-bit machine: "Meld requires pygtk 2.8.0 or higher."

    - by Lynx
    I got this error after installing Meld on a new Karmic installation: ~$ meld No module named pygtk Meld requires pygtk 2.8.0 or higher. I installed the latest version of python-gtk with aptitude but I'm not sure what version is actually installed. My python version is 2.6. This is weird because I have another machine that runs Karmic and Meld without a problem. The only difference between the two machines is the one with the error is a 64-bit machine running a 32-bit installation of Karmic. Could that be the problem?

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  • How to debug xsane "no devices available" error on 64 bit Ubuntu 10.04

    - by BD at Rivenhill
    I have a Brother MFC-J615W printer/scanner and I wish to use the scanning feature across a network with a computer running 64-bit Ubuntu 10.04. I have installed the drivers from the Brother website and followed all of the instructions, and printing works fine, but xsane (installed from repositories) produces a popup with the message "no devices available" on startup. I recently had success with a similar approach when installing drivers for a Brother MFC-495CW on 32-bit Unbuntu 9.10, so I am aware of issues such as requiring root access if the driver permissions are not set correctly, but running xsane as root does not solve this problem. Are there any tools available to debug this problem further or does anyone have advice on how to proceed?

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  • EICAR like antivirus test for Windows 64 bits

    - by PabloG
    I'm trying to check my antivirus protection downloading the EICAR test program as usual. The antivirus pops up an alert on the download (that's ok), but I cannot run the EICAR.COM program because it's an 16-bit program and I'm running Win7 64bit. I can run the program on DosBox but it's not the same thing as running it directly from the OS. Is there any antivirus test program like EICAR for 64 bit Windows? TIA, Pablo

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  • Unset the system immutable bit in Mac OS X

    - by skylarking
    In theory I believe you can unlock and remove the system immutable bit with: chflags noschg /Path/To/File But how can you do this when you've set the bit as root? I have a file that is locked, and even running this command as root will not work as the operation is not permitted. I tried logging in as Single-User mode to no avail. I seem to remember that even though you are in as root you are in at level '1'. And to be able to remove the system-immutable flag you need to be logged in at level '0'. Does this have something to do with this issue?

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  • How to stop processes from going into the page file

    - by Not a Name
    I have a server, and windows vista, 64-bit, 4gb ram. Sometimes the server randomly drops into the page file, and disconnects everyone who was online. Only after I click the cmd.exe window does it comes back out. How do I mark a program as not eligible for the page file? If this is relevant, I'm using a Minecraft server with the following command line arguments: java -server -Xmx256M -Xms256M -XX:+UseConcMarkSweepGC -XX:+DisableExplicitGC -XX:+UseAdaptiveGCBoundary -XX:MaxGCPauseMillis=200 -XX:-UseGCOverheadLimit -XX:SurvivorRatio=16 -Xnoclassgc -XX:UseSSE=3 -XX:ParallelGCThreads=3 -jar minecraft_server.jar nogui

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  • Command line, determine 64 or 32 bit?

    - by svnpenn
    I need to reinstall Windows on a laptop. I have the product key (its on the laptop), and I know it is Windows 7 Home Premium. I need a way to determine if 64-bit or 32-bit Windows is installed, so that I can download the correct one from Microsoft. The computer is messed up so I do not have access to Windows to check it with systeminfo. I took out the hard drive and hooked it to another computer, but when I run systeminfo it just gives information for the host computer, I did not see a way to change this.

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  • How do I determine if an unbootable copy of Windows is a 64-bit or 32-bit installation?

    - by svnpenn
    I need to reinstall Windows on a laptop. I have the product key (its on the laptop), and I know it is Windows 7 Home Premium. I need a way to determine if 64-bit or 32-bit Windows is installed, so that I can download the correct one from Microsoft. The computer is messed up so I do not have access to Windows to check it with systeminfo. I took out the hard drive and hooked it to another computer, but when I run systeminfo it just gives information for the host computer, I did not see a way to change this.

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  • Android Frame based animation memory problem

    - by madsleejensen
    Hi all Im trying to create a animation on top of a Camera Surface view. The animation if a box rotating, and to enable transparency i made a bunch of *.png files that i want to just switch out on top of the Camera view. The problem is Android wont allow me to allocate so many images (too much memory required) so the AnimationDrawable is not an option. Will i be able to allocate all the *.png bitmaps if i use OpenGL instead? then i would store all the *.png's as Textures and just make my own animation logic? is am i under the same restrictions there? Any ideas on how to solve this problem ? Ive made a Custom view that loads the image resource on every frame and discards it when next frame is to be displayed. But the performance is terrible. import android.app.Activity; import android.content.res.Resources; import android.graphics.drawable.Drawable; import android.os.SystemClock; import android.util.Log; import android.widget.ImageView; public class FrameAnimationView extends ImageView { private int mFramesPerSecond = 10; private int mTimeBetweenFrames = (1000 / mFramesPerSecond); private int mCurrentFrame = 1; private String[] mFrames; private Thread mAnimationThread; private Resources mResources; private String mIdentifierPrefix; private Activity mContext; private boolean mIsAnimating = false; private Integer[] mDrawableIndentifiers; public FrameAnimationView(Activity context, String[] frames) { super(context); mContext = context; mResources = context.getResources(); mFrames = frames; mIdentifierPrefix = context.getPackageName() + ":drawable/"; mDrawableIndentifiers = new Integer[frames.length]; } private void initAnimationThread() { mAnimationThread = new Thread(new Runnable() { @Override public void run() { while (mIsAnimating) { final int frameToShow = (mCurrentFrame - 1); //Log.e("frame", Integer.toString(frameToShow)); mContext.runOnUiThread(new Runnable() { @Override public void run() { if (mDrawableIndentifiers[frameToShow] == null) { String frameId = mFrames[frameToShow]; int drawableResourceId = mResources.getIdentifier(mIdentifierPrefix + frameId, null, null); mDrawableIndentifiers[frameToShow] = drawableResourceId; } Drawable frame = getResources().getDrawable(mDrawableIndentifiers[frameToShow]); setBackgroundDrawable(frame); if (mCurrentFrame < mFrames.length) { mCurrentFrame++; } else { mCurrentFrame = 1; } } }); try { Thread.sleep(mTimeBetweenFrames); } catch (InterruptedException e) { e.printStackTrace(); } } } }); } public void setFramesPerSecond(int fps) { mFramesPerSecond = fps; mTimeBetweenFrames = (1000 / mFramesPerSecond); } public void startAnimation() { if (mIsAnimating) return; mIsAnimating = true; initAnimationThread(); mAnimationThread.start(); } public void stopAnimation() { if (mIsAnimating) { Thread oldThread = mAnimationThread; mAnimationThread = null; oldThread.interrupt(); mIsAnimating = false; } } }

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  • Imageview ontop of another imageview

    - by Joelbitar
    I have a listlayout with items in it that looks like this: There is firs an ImageView (the light) and then two textViews. All of this inside a TableLayout. (source here: http://code.google.com/p/switchctrl/source/browse/trunk/android/res/layout/device_switch.xml) I want to have a rotating animation of a loading indicator Ontop of this light when this particular device (light) performs an action or an action is performed on it. How do I put an animation ontop of this light imageview?

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  • OpenGl glutIdleFunc(void (*func)(void))

    - by PHENOMERICAN
    I'm trying to design very simple animation in OpenGL such as rotating and translating objects. In the red book, I found that using GLUT's glutIdleFunc() is okay for a simple animation. How many times does glutIdleFunc(...) call the function in one second? Thank you.

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  • UIDisplayLink stops updating when UIScrollView scrolled

    - by Tricky
    Title is quite self explanatory, but I have some animation being done in a loop triggered by UIDisplayLink. However, as soon as I scroll a UIScrollView I have added to my view hierarchy, the animation stops immediately, only to return again when scrolling has completely stopped and come to a standstill.... Anyway to cancel this behaviour?

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  • Can anyone explain why my crypto++ decrypted file 16 bytes short?

    - by Tom Williams
    I suspect it might be too much to hope for, but can anyone with experience with crypto++ explain why the "decrypted.out" file created by main() is 16 characters short (which probably not coincidentally is the block size)? I think the issue must be in CryptStreamBuffer::GetNextChar(), but I've been staring at it and the crypto++ documentation for hours. Any other comments about how crummy or naive my std::streambuf implementation are also welcome ;-) And I've just noticed I'm missing some calls to delete so you don't have to tell me about those. Thanks, Tom // Runtime Includes #include <iostream> // Crypto++ Includes #include "aes.h" #include "modes.h" // xxx_Mode< > #include "filters.h" // StringSource and // StreamTransformation #include "files.h" using namespace std; class CryptStreamBuffer: public std::streambuf { public: CryptStreamBuffer(istream& encryptedInput, CryptoPP::StreamTransformation& c); CryptStreamBuffer(ostream& encryptedOutput, CryptoPP::StreamTransformation& c); protected: virtual int_type overflow(int_type ch = traits_type::eof()); virtual int_type uflow(); virtual int_type underflow(); virtual int_type pbackfail(int_type ch); virtual int sync(); private: int GetNextChar(); int m_NextChar; // Buffered character CryptoPP::StreamTransformationFilter* m_StreamTransformationFilter; CryptoPP::FileSource* m_Source; CryptoPP::FileSink* m_Sink; }; // class CryptStreamBuffer CryptStreamBuffer::CryptStreamBuffer(istream& encryptedInput, CryptoPP::StreamTransformation& c) : m_NextChar(traits_type::eof()), m_StreamTransformationFilter(0), m_Source(0), m_Sink(0) { m_StreamTransformationFilter = new CryptoPP::StreamTransformationFilter(c); m_Source = new CryptoPP::FileSource(encryptedInput, false, m_StreamTransformationFilter); } CryptStreamBuffer::CryptStreamBuffer(ostream& encryptedOutput, CryptoPP::StreamTransformation& c) : m_NextChar(traits_type::eof()), m_StreamTransformationFilter(0), m_Source(0), m_Sink(0) { m_Sink = new CryptoPP::FileSink(encryptedOutput); m_StreamTransformationFilter = new CryptoPP::StreamTransformationFilter(c, m_Sink); } CryptStreamBuffer::int_type CryptStreamBuffer::overflow(int_type ch) { return m_StreamTransformationFilter->Put((byte)ch); } CryptStreamBuffer::int_type CryptStreamBuffer::uflow() { int_type result = GetNextChar(); // Reset the buffered character m_NextChar = traits_type::eof(); return result; } CryptStreamBuffer::int_type CryptStreamBuffer::underflow() { return GetNextChar(); } CryptStreamBuffer::int_type CryptStreamBuffer::pbackfail(int_type ch) { return traits_type::eof(); } int CryptStreamBuffer::sync() { if (m_Sink) { m_StreamTransformationFilter->MessageEnd(); } } int CryptStreamBuffer::GetNextChar() { // If we have a buffered character do nothing if (m_NextChar != traits_type::eof()) { return m_NextChar; } // If there are no more bytes currently available then pump the source // *** I SUSPECT THE PROBLEM IS HERE *** if (m_StreamTransformationFilter->MaxRetrievable() == 0) { m_Source->Pump(1024); } // Retrieve the next byte byte nextByte; size_t noBytes = m_StreamTransformationFilter->Get(nextByte); if (0 == noBytes) { return traits_type::eof(); } // Buffer up the next character m_NextChar = nextByte; return m_NextChar; } void InitKey(byte key[]) { key[0] = -62; key[1] = 102; key[2] = 78; key[3] = 75; key[4] = -96; key[5] = 125; key[6] = 66; key[7] = 125; key[8] = -95; key[9] = -66; key[10] = 114; key[11] = 22; key[12] = 48; key[13] = 111; key[14] = -51; key[15] = 112; } void DecryptFile(const char* sourceFileName, const char* destFileName) { ifstream ifs(sourceFileName, ios::in | ios::binary); ofstream ofs(destFileName, ios::out | ios::binary); byte key[CryptoPP::AES::DEFAULT_KEYLENGTH]; InitKey(key); CryptoPP::ECB_Mode<CryptoPP::AES>::Decryption decryptor(key, sizeof(key)); if (ifs) { if (ofs) { CryptStreamBuffer cryptBuf(ifs, decryptor); std::istream decrypt(&cryptBuf); int c; while (EOF != (c = decrypt.get())) { ofs << (char)c; } ofs.flush(); } else { std::cerr << "Failed to open file '" << destFileName << "'." << endl; } } else { std::cerr << "Failed to open file '" << sourceFileName << "'." << endl; } } void EncryptFile(const char* sourceFileName, const char* destFileName) { ifstream ifs(sourceFileName, ios::in | ios::binary); ofstream ofs(destFileName, ios::out | ios::binary); byte key[CryptoPP::AES::DEFAULT_KEYLENGTH]; InitKey(key); CryptoPP::ECB_Mode<CryptoPP::AES>::Encryption encryptor(key, sizeof(key)); if (ifs) { if (ofs) { CryptStreamBuffer cryptBuf(ofs, encryptor); std::ostream encrypt(&cryptBuf); int c; while (EOF != (c = ifs.get())) { encrypt << (char)c; } encrypt.flush(); } else { std::cerr << "Failed to open file '" << destFileName << "'." << endl; } } else { std::cerr << "Failed to open file '" << sourceFileName << "'." << endl; } } int main(int argc, char* argv[]) { EncryptFile(argv[1], "encrypted.out"); DecryptFile("encrypted.out", "decrypted.out"); return 0; }

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  • Run function in infinite loop

    - by zac
    I am creating a background color animation with jQuery and the color animation plugin http://plugins.jquery.com/project/color How do I have a function stay in a loop repeating itself each time it has finished running? I tried this but it did not work : function colorLoop(){ $("#window") .animate({ backgroundColor: "orange" }, 11000) .animate({ backgroundColor: "violet" }, 1000) .animate({ backgroundColor: "red" }, 1000, colorLoop); };

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  • How to put overlay NSImageView and keep it at the top of a WebView?

    - by frankish
    How to put overlay view (NSImageView) and keep it at the top in front of a WebView ( which runs core animation or )? Standard ordering in interface builder does not help.. imageview is shown in front of the webview but when i load the contents of webview with a tag or only just an html opacity animation, suddently webview takeovers the top position and shows over the imageview. Can't i do this?

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  • What is this effect called? 'Grow/shrink'? 'Fly-out/fly-in'? ...

    - by Majid
    Hi all, I have seen links that open modal windows AND have a nice animation effect that create the illusion that the window grows out of the link clicked. On closing the window a similar animation shows that the window shrinks and disappears in the link which originally opened it. I remember I saw it on some jquery page but don't remember where and don't know what this effect is called. Have you seen this? Examples?

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  • Can anyone explain why my crypto++ decrypted file is 16 bytes short?

    - by Tom Williams
    I suspect it might be too much to hope for, but can anyone with experience with crypto++ explain why the "decrypted.out" file created by main() is 16 characters short (which probably not coincidentally is the block size)? I think the issue must be in CryptStreamBuffer::GetNextChar(), but I've been staring at it and the crypto++ documentation for hours. Any other comments about how crummy or naive my std::streambuf implementation are also welcome ;-) And I've just noticed I'm missing some calls to delete so you don't have to tell me about those. Thanks, Tom // Runtime Includes #include <iostream> // Crypto++ Includes #include "aes.h" #include "modes.h" // xxx_Mode< > #include "filters.h" // StringSource and // StreamTransformation #include "files.h" using namespace std; class CryptStreamBuffer: public std::streambuf { public: CryptStreamBuffer(istream& encryptedInput, CryptoPP::StreamTransformation& c); CryptStreamBuffer(ostream& encryptedOutput, CryptoPP::StreamTransformation& c); protected: virtual int_type overflow(int_type ch = traits_type::eof()); virtual int_type uflow(); virtual int_type underflow(); virtual int_type pbackfail(int_type ch); virtual int sync(); private: int GetNextChar(); int m_NextChar; // Buffered character CryptoPP::StreamTransformationFilter* m_StreamTransformationFilter; CryptoPP::FileSource* m_Source; CryptoPP::FileSink* m_Sink; }; // class CryptStreamBuffer CryptStreamBuffer::CryptStreamBuffer(istream& encryptedInput, CryptoPP::StreamTransformation& c) : m_NextChar(traits_type::eof()), m_StreamTransformationFilter(0), m_Source(0), m_Sink(0) { m_StreamTransformationFilter = new CryptoPP::StreamTransformationFilter(c); m_Source = new CryptoPP::FileSource(encryptedInput, false, m_StreamTransformationFilter); } CryptStreamBuffer::CryptStreamBuffer(ostream& encryptedOutput, CryptoPP::StreamTransformation& c) : m_NextChar(traits_type::eof()), m_StreamTransformationFilter(0), m_Source(0), m_Sink(0) { m_Sink = new CryptoPP::FileSink(encryptedOutput); m_StreamTransformationFilter = new CryptoPP::StreamTransformationFilter(c, m_Sink); } CryptStreamBuffer::int_type CryptStreamBuffer::overflow(int_type ch) { return m_StreamTransformationFilter->Put((byte)ch); } CryptStreamBuffer::int_type CryptStreamBuffer::uflow() { int_type result = GetNextChar(); // Reset the buffered character m_NextChar = traits_type::eof(); return result; } CryptStreamBuffer::int_type CryptStreamBuffer::underflow() { return GetNextChar(); } CryptStreamBuffer::int_type CryptStreamBuffer::pbackfail(int_type ch) { return traits_type::eof(); } int CryptStreamBuffer::sync() { if (m_Sink) { m_StreamTransformationFilter->MessageEnd(); } } int CryptStreamBuffer::GetNextChar() { // If we have a buffered character do nothing if (m_NextChar != traits_type::eof()) { return m_NextChar; } // If there are no more bytes currently available then pump the source // *** I SUSPECT THE PROBLEM IS HERE *** if (m_StreamTransformationFilter->MaxRetrievable() == 0) { m_Source->Pump(1024); } // Retrieve the next byte byte nextByte; size_t noBytes = m_StreamTransformationFilter->Get(nextByte); if (0 == noBytes) { return traits_type::eof(); } // Buffer up the next character m_NextChar = nextByte; return m_NextChar; } void InitKey(byte key[]) { key[0] = -62; key[1] = 102; key[2] = 78; key[3] = 75; key[4] = -96; key[5] = 125; key[6] = 66; key[7] = 125; key[8] = -95; key[9] = -66; key[10] = 114; key[11] = 22; key[12] = 48; key[13] = 111; key[14] = -51; key[15] = 112; } void DecryptFile(const char* sourceFileName, const char* destFileName) { ifstream ifs(sourceFileName, ios::in | ios::binary); ofstream ofs(destFileName, ios::out | ios::binary); byte key[CryptoPP::AES::DEFAULT_KEYLENGTH]; InitKey(key); CryptoPP::ECB_Mode<CryptoPP::AES>::Decryption decryptor(key, sizeof(key)); if (ifs) { if (ofs) { CryptStreamBuffer cryptBuf(ifs, decryptor); std::istream decrypt(&cryptBuf); int c; while (EOF != (c = decrypt.get())) { ofs << (char)c; } ofs.flush(); } else { std::cerr << "Failed to open file '" << destFileName << "'." << endl; } } else { std::cerr << "Failed to open file '" << sourceFileName << "'." << endl; } } void EncryptFile(const char* sourceFileName, const char* destFileName) { ifstream ifs(sourceFileName, ios::in | ios::binary); ofstream ofs(destFileName, ios::out | ios::binary); byte key[CryptoPP::AES::DEFAULT_KEYLENGTH]; InitKey(key); CryptoPP::ECB_Mode<CryptoPP::AES>::Encryption encryptor(key, sizeof(key)); if (ifs) { if (ofs) { CryptStreamBuffer cryptBuf(ofs, encryptor); std::ostream encrypt(&cryptBuf); int c; while (EOF != (c = ifs.get())) { encrypt << (char)c; } encrypt.flush(); } else { std::cerr << "Failed to open file '" << destFileName << "'." << endl; } } else { std::cerr << "Failed to open file '" << sourceFileName << "'." << endl; } } int main(int argc, char* argv[]) { EncryptFile(argv[1], "encrypted.out"); DecryptFile("encrypted.out", "decrypted.out"); return 0; }

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  • jquery run function in infinite loop

    - by zac
    I am creating a background color animation with jQuery and the color animation plugin http://plugins.jquery.com/project/color How do I have a function stay in a loop repeating itself each time it has finished running? I tried this but it did not work : $(document).ready(function(){ function colorLoop(){ $("#window") .animate({ backgroundColor: "orange" }, 11000) .animate({ backgroundColor: "yellow" }, 1000) .animate({ backgroundColor: "green" }, 1000) .animate({ backgroundColor: "blue" }, 1000) .animate({ backgroundColor: "indigo" }, 1000) .animate({ backgroundColor: "violet" }, 1000) .animate({ backgroundColor: "red" }, 1000, colorLoop); }; });

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  • Disable animations when ending search in iPhone

    - by camilo
    Hi. A quicky: is there a way to dismiss the keyboard and the searchDisplayController without animation? I was able to do it when the user presses "Cancel", but when the user presses the black "window thingy" above search field (only visible while the user hasn't inserted any text), the animation always occurs, even when I change the delegate functions. Is there a way to control this, or as an alternative, to disable the user to end searching by pressing the black window? Thanks in advance.

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  • how to learn "Animations in COCOS2D"

    - by iPhone Fun
    hi all friends, I am new to cocos2d animations and I want to learn it , as always I stops at the point of animation while making iPhone games in cocos2d. Can any one suggest me the way to learn such animations, so that games animation creating will become easy to make. Thanks.

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  • Android: Screen goes black behind interstitial ad while it slides in

    - by Scienceprodigy
    I show interstitial ads in my app, and I have defined a translation animation that is set to slide the ad in from right to left. The ad slides in just fine, but when the animation starts, the underlying Activity becomes completely black while the ad slides in. I would like to be able to see the underlying Activity and have the ad slide in over it. How do I keep the underlying Activity from being covered with black?

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  • CADisplayLink stops updating when UIScrollView scrolled

    - by Tricky
    Title is quite self explanatory, but I have some animation being done in a loop triggered by CADisplayLink. However, as soon as I scroll a UIScrollView I have added to my view hierarchy, the animation stops immediately, only to return again when scrolling has completely stopped and come to a standstill.... Anyway to cancel this behaviour?

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  • What is this effect called?

    - by Majid
    Hi all, I have seen links that open modal windows AND have a nice animation effect that create the illusion that the window grows out of the link clicked. On closing the window a similar animation shows that the window shrinks and disappears in the link which originally opened it. I remember I saw it on some jquery page but don't remember where and don't know what this effect is called. Have you seen this? Examples?

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  • Host system resets (crashes) when using VMWare or VirtualBox and 64-bit guest systems

    - by sinni800
    I have been trying to install virtual systems on VMWare for a while now and encountered strange behaviour from my PC. The behaviour is as follows: On "automatic" virtualization mode it either outputs a cryptic error message (can MAYBE give later, if I can reproduce) right on startup (before even the BIOS) or it resets the complete HOST system (blackscreen, bios...) If I install a Windows XP on it it works well on "binary translation" mode. If I try installing Linux on it, in "binary translation" mode it crashes 1 or 2 seconds after I hit enter on the GRUB selection screen (after the first page of kernel messages rolled in) Using VirtualBox it crashes right in the BIOS. It gave me a Bluescreen though! 0x00000101: CLOCK_WATCHDOG_TIMEOUT: a clock interrupt was not received on a secondary processor within the allocated time interval NEWS: I tried VirtualBox again and it did not completely crash the computer this time. It gave me a critical error and a log file: http://pastebin.com/yKZSDs91 In conclusion, it will crash instantly if VT-x is activated. If not, it seemingly only crashed if I try to install something with 64 bits. Another update: Yes, it ONLY crashes when the guest is 64 bit! What I tried: Reinstalling Windows (my Windows installation was quite broken so it seemed natural. Didn't work though.) New BIOS What I am certain of: Virtualization extensions are activated in the BIOS What my computer specs are: ASUS P8P67 LE mainboard, newest BIOS/EFI firmware Intel Core i5 2500k Ati Radeon HD 5770 16 GB Corsair 1333mhz DDR3 RAM, 4 X 4 GB

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