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  • assign operator to variable in python?

    - by abhilashm86
    Usual method of applying mathematics to variables is a * b Is it able to calculate and manipulate two operands like this? a = input('enter a value') b = input('enter a value') op = raw_input('enter a operand') then how do i connect op and two variables a and b?? i know i can compare op to +, -, %, $ and then assign and compute.... but can i do something like a op b , how to tell compiler that op is an operator?? any tweaks possible?

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  • Books recommendation to learn about java networking

    - by elec
    In order to cover for my (glaring) lack of knowledge in the basics of networking, I'm looking for a book which would ideally cover: - 1 or 2 chapters on the transport layer: tcp, udp... - 1 or 2 chapters on the application layer: http, dns... - rest of the book would be devoted to pratical way of sending data across the wire using Java-related technologies. This would involve discussions about existing products (eg. hessian, protobuf, thrift, tibco...) , performances comparisons, case studies...etc.. Does such a book exist ?

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  • How should I start playing with 3D

    - by MarceloRamires
    I'm a developer for just about 6 months now, and since I enjoy programming I make a couple of little programs. I've started making encripters, calculators, tools, stuff to play with DropBox (hehe), stuff that play with bitmaps, drawing graphics, and even a program to update the MSN display image according to the artwork of the music you're listening yo on iTunes. Now I kind of ran off ideas of programs to deal with information, and I've had an idea: play around with 3d! so I've read a little about it and figured I'd have to have good notions on position and math on point spacial position (which I do, from my 3d modelling experience), but I don't know how to use API's for it, so I've 'simulated' simple 3d with a simple program I've made (it's just a spinning cube, please, first one to open it, comment here stating that it's safe, i've got no reason to harm anyone's pc.) One of my other hobbies is 3d modelling (completly amateur) and I'd like to mix these hobbies together! Here are some questions: 1) What would be a nice 3d development tool for a .NET programmer like me? 2) Is there a way of using 3d models made in 3DS Max ? (I intend on modelling characters) 3) What knowledges should I have in order to render it, and move it areound ? 4) Which API should I use ? NOTE: Not a dupe, I'm asking for directions specific for .NET development possibly using 3ds MAX, and there are no questions about it!

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  • Why isn't my algorithm for find the biggest and smallest inputs working?

    - by Matt Ellen
    I have started a new job, and with it comes a new language: Ironpython. Thankfully a good language :D Before starting I got to grips with Python on the whole, but that was only a week's worth of learning. Now I'm writing actual code. I've been charged with writing an algorithm that finds the best input parameter to collect data with. The basic algorithm is (as I've been instructed): Set the input parameter to a good guess Start collecting data When data is available stop collecting find the highest point If the point before this (i.e. for the previous parameter value) was higher and the point before that was lower then we've found the max otherwise the input parameter is increased by the initial guess. goto 2 If the max is found then the min needs to be found. To do this the algorithm carries on increasing the input, but by 1/10 of the max, until the current point is greater than the previous point and the point before that is also greater. Once the min is found then the algorithm stops. Currently I have a simplified data generator outputting the sin of the input, so that I know that the min value should be PI and the max value should be PI/2 The main Python code looks like this (don't worry, this is just for my edification, I don't write real code like this): import sys sys.path.append(r"F:\Programming Source\C#\PythonHelp\PythonHelp\bin\Debug") import clr clr.AddReferenceToFile("PythonHelpClasses.dll") import PythonHelpClasses from PHCStruct import Helper from System import Math helper = Helper() def run(): b = PythonHelpClasses.Executor() a = PythonHelpClasses.HasAnEvent() b.Input = 0.0 helper.__init__() def AnEventHandler(e): b.Stop() h = helper h.lastLastVal, h.lastVal, h.currentVal = h.lastVal, h.currentVal, e.Number if h.lastLastVal < h.lastVal and h.currentVal < h.lastVal and h.NotPast90: h.NotPast90 = False h.bestInput = h.lastInput inputInc = 0.0 if h.NotPast90: inputInc = Math.PI/10.0 else: inputInc = h.bestInput/10.0 if h.lastLastVal > h.lastVal and h.currentVal > h.lastVal and h.NotPast180: h.NotPast180 = False if h.NotPast180: h.lastInput, b.Input = b.Input, b.Input + inputInc b.Start(a) else: print "Best input:", h.bestInput print "Last input:", h.lastInput b.Stop() a.AnEvent += AnEventHandler b.Start(a) PHCStruct.py: class Helper(): def __init__(self): self.currentVal = 0 self.lastVal = 0 self.lastLastVal = 0 self.NotPast90 = True self.NotPast180 = True self.bestInput = 0 self.lastInput = 0 PythonHelpClasses has two small classes I wrote in C# before I realised how to do it in Ironpython. Executor runs a delegate asynchronously while it's running member is true. The important code: public void Start(HasAnEvent hae) { running = true; RunDelegate r = new RunDelegate(hae.UpdateNumber); AsyncCallback ac = new AsyncCallback(UpdateDone); IAsyncResult ar = r.BeginInvoke(Input, ac, null); } public void Stop() { running = false; } public void UpdateDone(IAsyncResult ar) { RunDelegate r = (RunDelegate)((AsyncResult)ar).AsyncDelegate; r.EndInvoke(ar); if (running) { AsyncCallback ac = new AsyncCallback(UpdateDone); IAsyncResult ar2 = r.BeginInvoke(Input, ac, null); } } HasAnEvent has a function that generates the sin of its input and fires an event with that result as its argument. i.e.: public void UpdateNumber(double val) { AnEventArgs e = new AnEventArgs(Math.Sin(val)); System.Threading.Thread.Sleep(1000); if (null != AnEvent) { AnEvent(e); } } The sleep is in there just to slow things down a bit. The problem I am getting is that the algorithm is not coming up with the best input being PI/2 and the final input being PI, but I can't see why. Also the best and final inputs are different each time I run the programme. Can anyone see why? Also when the algorithm terminates the best and final inputs are printed to the screen multiple times, not just once. Can someone explain why?

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  • Java: how to get all subdirs recursively?

    - by HH
    Before debugging the late-hour-out-of-bound-recursive-function: is there a command to get subdirs? giveMeSubDirs(downToPath)? // WARNING: RECURSION out of bound public HashSet<FileObject> getAllDirs(String path) { HashSet<FileObject> checkedDirs = new HashSet<FileObject>(); HashSet<FileObject> allDirs = new HashSet<FileObject>(); String startingPath = path; File fileThing = new File(path); FileObject fileObject = new FileObject(fileThing); for (FileObject dir : getDirsInDir(path)) { // SUBDIR while ( !checkedDirs.contains(dir) && !(getDirsInDir(dir.getFile().getParent()).size() == 0)) { // DO NOT CHECK TOP DIRS if any bottom dir UNCHECKED! while ( uncheckedDirsOnLevel(path, checkedDirs).size() > 0) { while (getDirsInDir(path).size() == 0 || (numberOfCheckedDirsOnLevel(path, checkedDirs)==getDirsInDir(path).size())) { allDirs.add(new FileObject(new File(path))); checkedDirs.add(new FileObject(new File(path))); if(traverseDownOneLevel(path) == startingPath ) return allDirs; //get nearer to the root path = traverseDownOneLevel(path); } path = giveAnUncheckedDir(path, checkedDirs); if ( path == "NoUnchecked.") { checkedDirs.add(new FileObject( (new File(path)).getParentFile() )); break; } } } } return allDirs; }

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  • what is the point of escaping quotation marks in php

    - by Jacksta
    Here is a validation script from a book I am learning, Why is escaping the quotation marks necassery? e.g. <option value=\"char\">char</option> <?php //validate important input if ((!$_POST[table_name]) || (!$_POST[num_fields])) { header( "location: show_createtable.html"); exit; } //begin creating form for display $form_block = " <form action=\"do_createtable.php\" method=\"post\"> <input name=\"table_name\" type=\"hidden\" value=\"$_POST[table_name]\"> <table cellspacing=\"5\" cellpadding=\"5\"> <tr> <th>Field Name</th><th>Field Type</th><th>Table Length</th> </tr>"; //count from 0 until you reach the number fo fields for ($i = 0; $i <$_POST[num_fields]; $i++) { $form_block .=" <tr> <td align=center><input type=\"texr\" name=\"field name[]\" size=\"30\"></td> <td align=center> <select name=\"field_type[]\"> <option value=\"char\">char</option> <option value=\"date\">date</option> <option value=\"float\">float</option> <option value=\"int\">int</option> <option value=\"text\">text</option> <option value=\"varchar\">varchar</option> </select> </td> <td align=center><input type=\"text\" name=\"field_length[]\" size=\"5\"> </td> </tr>"; } //finish up the form $form_block .= " <tr> <td align=center colspan=3><input type =\"submit\" value=\"create table\"> </td> </tr> </table> </form>"; ?> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Create a database table: Step 2</title> </head> <body> <h1>defnie fields for <? echo "$_POST[table_name]"; ?> </h1> <? echo "$form_block"; ?> </body> </html>

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  • Saving image with Date and Time

    - by Meko
    I am trying to save image captured from web cam with current time.Like 06.06.2010 22:29:52.jpg But compiler does not allow time format 22:20:30 . I searched but I could not find how to write time like 22.29.59 or how can solve this problem ? String photoTime = DateTime.Now.ToString(); String SuspiciousPath = Path.Combine(PhotoPath+"//suspicious",photoTime+".jpg"); FirstPersonTestImage.Save(SuspiciousPath);

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  • how to bind the click event of a button and the selecteditemchanged of a listbox to a viewmodel in m

    - by Michel
    Hi, i'm just starting with the mvvm model in Silverlight. In step 1 i got a listbox bound to my viewmodel, but now i want to propagate a click in a button and a selecteditemchanged of the listbox back to the viewmodel. I guess i have to bind the click event of the button and the selecteditemchanged of the listbox to 2 methods in my viewmodel somehow? For the selecteditemchanged of the listbox i think there must also be a 'return call' possible when the viewmodel tries to set the selecteditem to another value? i come from a asp.net (mvc) background, but can't figure out how to do it in silverlight.

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  • How to add if statement in SQL ?

    - by shin
    I have a following MySQL with two parameters, $catname and $limit=1. And it is working fine. SELECT P.*, C.Name AS CatName FROM omc_product AS P LEFT JOIN omc_category AS C ON C.id = P.category_id WHERE C.Name = '$catname' AND p.status = 'active' ORDER BY RAND() LIMIT 0, $limit Now I want to add another parameter $order. $order can be either ODER BY RAND() or ORDER BY product_order in the table omc_product. Could anyone tell me how to write this query please? Thanks in advance.

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  • Python OOP and lists

    - by Mikk
    Hi, I'm new to Python and it's OOP stuff and can't get it to work. Here's my code: class Tree: root = None; data = []; def __init__(self, equation): self.root = equation; def appendLeft(self, data): self.data.insert(0, data); def appendRight(self, data): self.data.append(data); def calculateLeft(self): result = []; for item in (self.getLeft()): if (type(item) == type(self)): data = item.calculateLeft(); else: data = item; result.append(item); return result; def getLeft(self): return self.data; def getRight(self): data = self.data; data.reverse(); return data; tree2 = Tree("*"); tree2.appendRight(44); tree2.appendLeft(20); tree = Tree("+"); tree.appendRight(4); tree.appendLeft(10); tree.appendLeft(tree2); print(tree.calculateLeft()); It looks like tree2 and tree are sharing list "data"? At the moment I'd like it to output something like [[20,44], 10, 4], but when I tree.appendLeft(tree2) I get RuntimeError: maximum recursion depth exceeded, and when i even won't appendLeft(tree2) it outputs [10, 20, 44, 4] (!!!). What am I missing here? I'm using Portable Python 3.0.1. Thank you

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  • Type hinting in Python

    - by pingvinus
    I'm studying Python after a lot of PHP experience and it would be handy to have type-hinting in Python. Looks like eclipse + pydev doesn't support this. Any suggestions? For example, I want my IDE to show function docstrings and types, when I use it, like: def f(x: int) -> int: r"""Adds 3 to x""" return x + 3 f( #and now IDE shows everything about types

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  • Frustration with generics

    - by sbi
    I have a bunch of functions which are currently overloaded to operate on int and string: bool foo(int); bool foo(string); bool bar(int); bool bar(string); void baz(int p); void baz(string p); I then have a bunch of functions taking 1, 2, 3, or 4 arguments of either int or string, which call the aforementioned functions: void g(int p1) { if(foo(p1)) baz(p1); } void g(string p1) { if(foo(p1)) baz(p1); } void g(int p2, int p2) { if(foo(p1)) baz(p1); if(bar(p2)) baz(p2); } void g(int p2, string p2) { if(foo(p1)) baz(p1); if(bar(p2)) baz(p2); } void g(string p2, int p2) { if(foo(p1)) baz(p1); if(bar(p2)) baz(p2); } void g(string p2, string p2) { if(foo(p1)) baz(p1); if(bar(p2)) baz(p2); } // etc. (The implementation of the g() family is just a placeholder. actually they are more complicated.) More types than the current int or string might have to be introduced at any time. The same goes for functions with more arguments than 4. The current number of identical functions is barely manageable. Add one more variant in either dimension and the combinatoric explosion will be so huge, it might blow away the application. In C++, I'd templatize g() and be done. I understand that .NET generics are different. <sigh> But I have been fighting them for two hours trying to come up with a solution that doesn't involve too much copy&paste of code. To no avail. Surely, C#/.NET/generics/whatever won't require me to type out identical code for a family of functions taking five arguments of either of three types? So what am I missing here?

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  • I can't set a border around my StackPanel. Any help?

    - by Sergio Tapia
    Here's my XAML code: <Window x:Class="CarFinder.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Search for cars in TuMomo" Height="480" Width="600"> <DockPanel Margin="8"> <Border CornerRadius="6" BorderBrush="Gray" Background="LightGray" BorderThickness="2" Padding="8"> <StackPanel Orientation="Horizontal" DockPanel.Dock="Top" Height="25"> <TextBlock FontSize="14" Padding="0 0 8 0"> Search: </TextBlock> <TextBox x:Name="txtSearchTerm" Width="400" /> <Image Source="/CarFinder;component/Images/Chrysanthemum.jpg" /> </StackPanel> </Border> <StackPanel Orientation="Horizontal" DockPanel.Dock="Top" Height="25"> </StackPanel> </DockPanel> </Window> The border is set around the entire window. And also, when I create another StackPanel it's added to the right of my previous StackPanel instead of being added under it. What's the reason for this?

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  • Why is my simple recusive method's final return value always off by 1?

    - by FrankTheTank
    I'm attempting to create a text-based version of this game: http://www.cse.nd.edu/java/SameGame.html Here is the code I have so far: #include <iostream> #include <vector> #include <ctime> class Clickomania { public: Clickomania(); std::vector<std::vector<int> > board; int move(int, int); bool isSolved(); void print(); void pushDown(); bool isValid(); }; Clickomania::Clickomania() : board(12, std::vector<int>(8,0)) { srand((unsigned)time(0)); for(int i = 0; i < 12; i++) { for(int j = 0; j < 8; j++) { int color = (rand() % 3) + 1; board[i][j] = color; } } } void Clickomania::pushDown() { for(int i = 0; i < 8; i++) { for(int j = 0; j < 12; j++) { if (board[j][i] == 0) { for(int k = j; k > 0; k--) { board[k][i] = board[k-1][i]; } board[0][i] = 0; } } } } int Clickomania::move(int row, int col) { bool match = false; int totalMatches = 0; if (row > 12 || row < 0 || col > 8 || col < 0) { return 0; } int currentColor = board[row][col]; board[row][col] = 0; if ((row + 1) < 12) { if (board[row+1][col] == currentColor) { match = true; totalMatches++; totalMatches += move(row+1, col); } } if ((row - 1) >= 0) { if (board[row-1][col] == currentColor) { match = true; totalMatches++; totalMatches += move(row-1, col); } } if ((col + 1) < 8) { if (board[row][col+1] == currentColor) { match = true; totalMatches++; totalMatches += move(row, col+1); } } if ((col - 1) >= 0) { if (board[row][col-1] == currentColor) { match = true; totalMatches++; totalMatches += move(row, col-1); } } return totalMatches; } void Clickomania::print() { for(int i = 0; i < 12; i++) { for(int j = 0; j < 8; j++) { std::cout << board[i][j]; } std::cout << "\n"; } } int main() { Clickomania game; game.print(); int row; int col; std::cout << "Enter row: "; std::cin >> row; std::cout << "Enter col: "; std::cin >> col; int numDestroyed = game.move(row,col); game.print(); std::cout << "Destroyed: " << numDestroyed << "\n"; } The method that is giving me trouble is my "move" method. This method, given a pair of coordinates, should delete all the squares at that coordinate with the same number and likewise with all the squares with the same number connected to it. If you play the link I gave above you'll see how the deletion works on a click. int Clickomania::move(int row, int col) { bool match = false; int totalMatches = 0; if (row > 12 || row < 0 || col > 8 || col < 0) { return 0; } int currentColor = board[row][col]; board[row][col] = 0; if ((row + 1) < 12) { if (board[row+1][col] == currentColor) { match = true; totalMatches++; totalMatches += move(row+1, col); } } if ((row - 1) >= 0) { if (board[row-1][col] == currentColor) { match = true; totalMatches++; totalMatches += move(row-1, col); } } if ((col + 1) < 8) { if (board[row][col+1] == currentColor) { match = true; totalMatches++; totalMatches += move(row, col+1); } } if ((col - 1) >= 0) { if (board[row][col-1] == currentColor) { match = true; totalMatches++; totalMatches += move(row, col-1); } } return totalMatches; } My move() method above works fine, as in, it will delete the appropriate "blocks" and replace them with zeros. However, the number of destroyed (value returned) is always one off (too small). I believe this is because the first call of move() isn't being counted but I don't know how to differentiate between the first call or subsequent calls in that recursive method. How can I modify my move() method so it returns the correct number of destroyed blocks?

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  • Java ArrayList initialization

    - by Jonathan
    I am aware that you can initialize an array during instantiation as follows: String[] names = new String[] {"Ryan", "Julie", "Bob"}; Is there a way to do the same thing with an ArrayList? Or must I add the contents individually with array.add()? Thanks, Jonathan

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  • Simple PHP file

    - by Peter
    Here is my code <html> <body> <?php echo "<b>Hello World</b> <br />"; ?> </body> </html> I have named the file as test.php but I dont get the desired output in my firefox 3.6 browser. Output Hello World "; ?>

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  • mailbox in PHP How be designed

    - by sandy
    How do I design mailbox in my site ... I am new to the PHP language ... And asked me to design mailbox for each member in my site... As the site contains the members, personal page for each member and the incoming fund that in which he can read private messages as well as send new messages, and also keep the messages sent .. How do I do that ...???? I just want a guideline for the right way .... How do I start to design ..???

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  • return new string vs .ToString()

    - by Leroy Jenkins
    Take the following code: public static string ReverseIt(string myString) { char[] foo = myString.ToCharArray(); Array.Reverse(foo); return new string(foo); } I understand that strings are immutable, but what I dont understand is why a new string needs to be called return new string(foo); instead of return foo.ToString(); I have to assume it has something to do with reassembling the CharArray (but thats just a guess). Whats the difference between the two and how do you know when to return a new string as opposed to returning a System.String that represents the current object?

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  • xslt test if a variable value is contained in a node set

    - by Aamir
    I have the following two files: <?xml version="1.0" encoding="utf-8" ?> <!-- D E F A U L T H O S P I T A L P O L I C Y --> <xas DefaultPolicy="open" DefaultSubjectsFile="subjects.xss"> <rule id="R1" access="deny" object="record" subject="roles/*[name()!='Staff']"/> <rule id="R2" access="deny" object="diagnosis" subject="roles//Nurse"/> <rule id="R3" access="grant" object="record[@id=$user]" subject="roles/member[@id=$user]"/> </xas> and the other xml file called subjects.xss is: <?xml version="1.0" encoding="utf-8" ?> <subjects> <users> <member id="dupont" password="4A-4E-E9-17-5D-CE-2C-DD-43-43-1D-F1-3F-5D-94-71"> <name>Pierre Dupont</name> </member> <member id="durand" password="3A-B6-1B-E8-C0-1F-CD-34-DF-C4-5E-BA-02-3C-04-61"> <name>Jacqueline Durand</name> </member> </users> <roles> <Staff> <Doctor> <member idref="dupont"/> </Doctor> <Nurse> <member idref="durand"/> </Nurse> </Staff> </roles> </subjects> I am writing an xsl sheet which will read the subject value for each rule in policy.xas and if the currently logged in user (accessible as variable "user" in the stylesheet) is contained in that subject value (say roles//Nurse), then do something. I am not being able to test whether the currently logged in user ($user which is equal to say "durand") is contained in roles//Nurse in the subjects file (which is a different xml file). Hope that clarifies my question. Any ideas? Thanks in advance.

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