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  • Fastest approach to 3D animation

    - by HappyFerret
    I'm currently tasked with designing a small HTML5 game. Having done everything by myself so far (3D models, codebase, game design, etc) I'm now at a point where I'm running out of time. I've less than a day to animate and bind everything together. However, that's exactly my problem. I was under the naive impression that everything would be easier if I went with pre-rendered 3D models. However, I didn't consider the most difficult part. Animation. After having spent over an hour trying to figure out messiahStudio, I figured it's time to ask for outside help. Is there any easier solution to 3D animation than 3D rigging? What I'm basically looking for is some sort of tool that allows me to simply grab and move/deform select polygons. It doesn't have to be as life-like and accurate as rigging, just efficient enough. Were the circumstances any different, I might just learn how to rig. But that's sorely out of scope right now. PS:The models were created in Sculptris but are fairly low-poly.

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  • Should a software developer get a yearly equipment budget?

    - by CrazyDart
    I am looking at a new position with a new company. I have talked to some people in the past (in general, not at this company) that they had been given a yearly budget to buy new computer stuff to keep up to date. Now why I feel this question is worth asking here is that Joel comes right out and says an employer should pay for the best equipment money can buy... within reason of course. From The Joel Test: 12 Steps to Better Code 9. Do you use the best tools money can buy? Writing code in a compiled language is one of the last things that still can't be done instantly on a garden variety home computer... Top notch development teams don't torture their programmers. Even minor frustrations caused by using underpowered tools add up, making programmers grumpy and unhappy. And a grumpy programmer is an unproductive programmer... Does anyone know if the industry has such a standard to offer an allowance or budget? I have never worked for a company like this, but I am thinking I should toss this in the ring for negotiations. Seems reasonable. How do bigger companies like MS, Google, and Apple handle this? If you say yes, give a range... I have been told numbers from $5k to $10k. Seems high to me, but hey I would gladly take it.

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  • How to join the World of Programming? [closed]

    - by litebread
    Name's Vlad and I am currently on my third year of Community College, studying Computer Science with emphasis on Programming in C++ and Networking. I have completed a few programming courses with general ease, but have not gained advanced understanding of programming through school. None of my friends are serious programmers working in the industry. Being an active lurker on many programming websites, and in general tech oriented sites I have noticed how little I know about the industry, the lingo and terminology. (I have no clue how Git hub works, but I generally understand what its for). So I am looking for help as to where I should look for information on the programming world and the industry in which I a very interested. By that I mean, what sites I should utilize to gain information on programming practices, introduction to advanced C++ and resources that simply introduce a 20some programming noob. I like programming, but I haven't dug my hands deep into it yet, I want to start to do so before I transfer to a University. All in all, where do I find information on becoming an actual programmer (Information that lays out a path). Thank you for reading. Have a great day!

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  • Should I make up my own HTTP status codes? (a la Twitter 420: Enhance Your Calm)

    - by Max Bucknell
    I'm currently implementing an HTTP API, my first ever. I've been spending a lot of time looking at the Wikipedia page for HTTP status codes, because I'm determined to implement the right codes for the right situations. Listed on that page is a code with number 420, which is a custom code that Twitter used to use for rate limiting. There is already a code for rate limiting, though. It's 429. This led me to wonder why they would set a custom one, when there is already a use case. Is that just being cute? And if so, then which circumstances would make it acceptable to return a different status code, and what, if any problems may clients have with it? I read somewhere that Mozilla doesn't implement the joke 418: I’m a teapot response, which makes me think that clients choose which status codes they implement. If that's true, then I can imagine Twitter's funny little enhance your calm code being problematic. Unless I'm mistaken, and we can appropriate any code number to mean whatever we like, and that only convention dictates that 404 means not found, and 429 means take it easy.

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  • Correct way to inject dependencies in Business logic service?

    - by Sri Harsha Velicheti
    Currently the structure of my application is as below Web App -- WCF Service (just a facade) -- Business Logic Services -- Repository - Entity Framework Datacontext Now each of my Business logic service is dependent on more than 5 repositories ( I have interfaces defined for all the repos) and I am doing a Constructor injection right now(poor mans DI instead of using a proper IOC as it was determined that it would be a overkill for our project). Repositories have references to EF datacontexts. Now some of the methods in the Business logic service require only one of the 5 repositories, so If I need to call that method I would end up instantiating a Service which will instatiate all 5 repositories which is a waste. An example: public class SomeService : ISomeService { public(IFirstRepository repo1, ISecondRepository repo2, IThirdRepository repo3) {} // My DoSomething method depends only on repo1 and doesn't use repo2 and repo3 public DoSomething() { //uses repo1 to do some stuff, doesn't use repo2 and repo3 } public DoSomething2() { //uses repo2 and repo3 to do something, doesn't require repo1 } public DoSomething3() { //uses repo3 to do something, doesn't require repo1 and repo2 } } Now if my I have to use DoSomething method on SomeService I end up creating both IFirstRepository,ISecondRepository and IThirdRepository but using only IFirstRepository, now this is bugging me, I can seem to accept that I am un-necessarily creating repositories and not using them. Is this a correct design? Are there any better alternatives? Should I be looking at Lazy instantiation Lazy<T> ?

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  • Learning how to design knowledge and data flow [closed]

    - by max
    In designing software, I spend a lot of time deciding how the knowledge (algorithms / business logic) and data should be allocated between different entities; that is, which object should know what. I am asking for advice about books, articles, presentations, classes, or other resources that would help me learn how to do it better. I code primarily in Python, but my question is not really language-specific; even if some of the insights I learn don't work in Python, that's fine. I'll give a couple examples to clarify what I mean. Example 1 I want to perform some computation. As a user, I will need to provide parameters to do the computation. I can have all those parameters sent to the "main" object, which then uses them to create other objects as needed. Or I can create one "main" object, as well as several additional objects; the additional objects would then be sent to the "main" object as parameters. What factors should I consider to make this choice? Example 2 Let's say I have a few objects of type A that can perform a certain computation. The main computation often involves using an object of type B that performs some interim computation. I can either "teach" A instances what exact parameters to pass to B instances (i.e., make B "dumb"); or I can "teach" B instances to figure out what needs to be done when looking at an A instance (i.e., make B "smart"). What should I think about when I'm making this choice?

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  • More efficient in range checking

    - by Mob
    I am going to use a specific example in my question, but overall it is pretty general. I use java and libgdx. I have a ship that moves through space. In space there is debris that the ship can tractor beam in and and harvest. Debris is stored in a list, and the object contains it own x and y values. So currently there is no way to to find the debris's location without first looking at the debris object. Now at any given time there can be a huge (1000+) amount of debris in space, and I figure that calculating the distance between the ship and every single piece of debris and comparing it to maximum tractor beam length is rather inefficient. I have thought of dividing space into sectors, and have each sector contain a list of every object in it. This way I could only check nearby sectors. However this essentially doubles memory for the list. (I would reference the same object so it wouldn't double overall. I am not CS major, but I doubt this would be hugely significant.) This also means anytime an object moves it has to calculate which sector it is in, again not a huge problem. I also don't know if I can use some sort of 2D MAP that uses x and y values as keys. But since I am using float locations this sounds more trouble than its worth. I am kind of new to programming games, and I imagined there would be some eloquent solution to this issue.

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  • The Oracle Architects Training: 40 training sessions for our EMEA partners to build their Oracle Applications and Technical skills

    - by Richard Lefebvre
    There is a lot more to Oracle technology than meets the eye. Sure, you already belong to a small circle of our most experienced and committed partners. But are you making the best use possible of our technology solutions? Put it to the test. Join the “Oracle Partner Architects Training”. It is aimed at providing your experts, architects and consultants with in-depth architectural knowledge about Oracle technology. Here is your chance to learn from the best. Seasoned speakers, exclusive content and no product marketing. Oracle technology beyond the obvious. Mark your calendar The Oracle Partner Architects Training is an online training program. Sign up for the live Webex sessions (scheduled from January 2013 till April 2013) or watch replays as they become available. Feel free to follow training sessions at your own pace. Also, last year’s sessions are still very accurate and very available on architects.oraevents.eu NOTE: Looking to get your consultants Oracle certified? One more reason to join the Oracle Partner Architects Training. It is the fast track to getting their expertise validated with an Oracle certificate.

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  • So my employer wants me to do less programming and focus on IT support

    - by Rich
    I was hired into a non tech company's IT department as a programmer a few years back, and after several rounds of lay offs, we're down to a skeleton crew. I've saved the company hundreds of thousands of dollars with my projects and management has been happy with them (although most of the stakeholders have since left the company). Management now wants me to limit the programming that I do and spend most of my time on IT support: putting out fires, dealing with vendors, outsourced contractors, supporting company systems, managing projects, etc. I am a little burnt out on programming since I've been pushed pretty hard for the past several years. However, I'm not sure if this is a good career move in the long run. I'm a decent programmer (and also good with databases) but not obsessed with it to the point of coding outside of work. I'm approaching my mid 30s and there's potential ageism to deal with down the line. While I'm fortunate to have survived the lay offs, it sorta feels like my job is being "dumbed down". I have both good technical skills and people skills...but it doesn't take a genius to do what I'm doing now. And my success is being increasingly linked to others' performance rather than my own... Just looking for some advice. Is it time to move on? That's not really an easy thing to do since I'd likely have to move to another area to find another comparable tech job. Should I go after another pure technical role? Or should I stay and try to make this work? People say do what you "enjoy" but it doesn't really matter to me as long as I'm getting paid. Also the ageism thing is on the horizon and could be an issue eventually. I'm making a decent (but not great) salary. Should I chase money and maximize my income while I still have a chance? Or be happy with a moderate salary and 40 hour work week?

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  • display driver problem

    - by Robert
    I just recently installed Ubuntu 12.10 on my laptop and am keeping windows 7 as a back up for when I get stuck like now..... After I installed Ubuntu I got on line and was reading about some of the things to do after Installing for the first time. One of them was looking for additional drivers witch I did and found two display drivers. Both drivers were from Ubuntu. However after install and a reboot I can't see any of my menu bars.....no app bar on the side.....no bar at the top of the display...nothing. I did have a file on the desktop that I was able to open. And I just learned that ctrl+alt+T gets me a form of command prompt. this worked but I don't know how to use it. How do I get my menu bars back?? is there a way to uninstall the drivers? I am really new to Ubuntu and like it so far but am having problems getting over the learning curve.

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  • Creating deterministic key pairs in javascript for use in encrypting/decrypting/signing messages

    - by SlickTheNick
    So I have been searching everywhere and havn't been able to find anything with the sufficient information I need.. so Im a bit stumped on this one at the moment What I am trying to do is create a public/private key pair (like PGP) upon a users account creation, based on their passphrase and a random seed. The public key would be saved on the server, and ideally the private key would never be seen by the server whatsoever. The user could then sign in, and send a message to another user. Before the message is sent, the senders key pair would be re-generated on the fly based on their credentials (and maybe a password prompt) and used to encrypt the message. The receiver would then use their own re-generated private key to decrypt said message. The server itself should never see any plaintext passwords, private keys or readable messages. Bit unsure how on how I could go about implementing this. Iv been looking into PGP, specifically openPGP.js. The main trouble I am having is being able to regenerate the key-pair based off a specific seed. PGP seems to have a random output even if the inputs are the same. Storing the private key in a cookie or in HTML5 storage or something also isnt really an option, too unreliable. Can anyone point me in the right direction?

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  • Question about modeling with MVC (the pattern, not the MS stuff / non web)

    - by paul
    I'm working on an application in which I'm looking to employ the MVC pattern, but I've come up against a design decision point I could use some help with. My application is going to deal with the design of state-machines. Currently the MVC model holds information about the machine's states, inputs, outputs, etc. The view is going to show a diagram for the machine, graphically allowing the user to add new states, establish transitions, and put the states in a pleasing arrangement, among other things. I would like to store part of the diagram's state (e.g. the x and y state positions) when the machine information is stored for later retrieval, and am wondering how best to go about structuring the model(s?) for this. It seems like this UI information is more closely related to the view than to the state-machine model, so I was thinking that a secondary model might be in order, but I am reluctant to pursue this route because of the added complexity. Adding this information to the current model doesn't seem the right way to go about it either. This is the my first time using the MVC pattern so I'm still figuring things out. Any input would be appreciated.

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  • JavaScript and the User Experience

    5 sites I commonly vist at home: Google.com Gmail.com Linkedin.com Capella.edu Codeplex.com All of the top 5 sites I visit at home use JavaScript and is applied in various ways for various reasons. Gmail and Google make use of Ajax to retrieve information without the user having to call another page. In addition, all 5 of the websites use JavaScript to enhance a user's experience. Examples of this can be found in content rotation on Capella's main site and the displaying and hiding of specific content sections from within our course room. Codeplex uses Ajax and JavaScript to show dynamic content on its homepage and allow users to page through the data. I think there use of JavaScript is well placed and enhances the viewing experience of the user because it reduces the amount of interaction a user has to perform for them to obtain information they are looking to see. I have used JavaScript in various ways. One of the most memorable ways was to enable an HTML table to be able to have its rows paged and sorted based on the values in each table row.  

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  • OpenGL : sluggish performance in extracting texture from GPU

    - by Cyan
    I'm currently working on an algorithm which creates a texture within a render buffer. The operations are pretty complex, but for the GPU this is a simple task, done very quickly. The problem is that, after creating the texture, i would like to save it. This requires to extract it from GPU memory. For this operation, i'm using glGetTexImage(). It works, but the performance is sluggish. No, i mean even slower than that. For example, an 8MB texture (uncompressed) requires 3 seconds (yes, seconds) to be extracted. That's mind puzzling. I'm almost wondering if my graphic card is connected by a serial link... Well, anyway, i've looked around, and found some people complaining about the same, but no working solution so far. The most promising advise was to "extract data in the native format of the GPU". Which i've tried and tried, but failed so far. Edit : by moving the call to glGetTexImage() in a different place, the speed has been a bit improved for the most dramatic samples : looking again at the 8MB texture, it knows requires 500ms, instead of 3sec. It's better, but still much too slow. Smaller texture sizes were not affected by the change (typical timing remained into the 60-80ms range). Using glFinish() didn't help either. Note that, if i call glFinish() (without glGetTexImage), i'm getting a fixed 16ms result, whatever the texture size or complexity. It really looks like the timing for a frame at 60fps. The timing is measured for the full rendering + saving sequence. The call to glGetTexImage() alone does not really matter. That being said, it is this call which changes the performance. And yes, of course, as stated at the beginning, the texture is "created into the GPU", hence the need to save it.

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  • How do i impress employers with my resume?

    - by acidzombie24
    I built a entire website from scratch in 10days which looks and feels professional with the site being unique. The site has features like logging in, sending activation emails, tag/content search (lucence.net), syntax highlighting (prettify) and a diff (one of the js diffs), markup for comments all on this site and autocomplete in a textbox (remember, 10days). I wrote i have 5+ years of C# experience (i could lie and say more but smart employers will know its only 8 years old and 1.1 is very different from what we use now). I had employers REPEATEDLY say they are looking for someone who has more C# experience... wtf. Maybe they don't read my CV, maybe they dont believe it or ignore me because i am not yet a graduate. I laughed when i first read Steve Yegge The Five Essential Phone Screen Questions as i knew all of that (although i still never used graph datastruct nor know much about it). I'm pretty sure competency wise i can do the job. I am also positive no one noticed i have markup, a diff, autocomplete nor email activation/forget password (i offer a test user account). So maybe my site/example work isnt impressive bc you dont realize what is in it. In short i dont think they read my CV or notice my site. How do i impress employers? PS: The problem is i dont get to the interview. I had one and ruined it by speaking too technical to the PM because i was nervous. The other 25+ jobs either didnt contact me or was kind enough to send a rejection email.

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  • Partition tool with console UI (as in server installation)?

    - by lepe
    Back in 2006, Ray (3DLover) posted the same question in: http://ubuntuforums.org/showthread.php?t=309680 but none of the answers were really useful. Now with a little help from AskUbuntu community, I would like to repeat his question again to see if this time it can be answered correctly. So this is the question (and what I wish too): I'm looking for a UI tool for managing partitions in a console. I have installed Ubuntu Server, so I don't have X Windows at all. fdisk and sfdisk are entirely command line. parted is slightly better, but it's not really a UI. cfdisk has somewhat of a UI, but it only works on one disk at a time, and there's no advanced options like configuring LVM or RAID. Just partitioning. I love the partition tool that is available during the OS install procedure. You can partition, configure RAID's and LMV sets. It can format the partitions with several different file systems, it can set labels, mount options and it can insert your volumes into your fstab. Is this tool available as a stand-alone program? I can't find it anywhere. I think it's called parted_server, but I can't find much information about where to get it. In the past, I have run the Ubuntu install procedure just to use the partition manager that comes with it. (canceling the install after making my partition edits) Anyone help me on this? Thanks -Ray Thanks in advance.

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  • How often do you look for code examples?

    - by Newly Insecure
    I am a comp sci student with several years of experience in C and C++, and for the last few years I've been constantly working with Java/Objective C doing app dev and now I have switched to web dev and am mainly focused on ruby on rails and I came to the realization that (as with app dev, really) I reference other code wayyyy too much. I constantly google functionality for lots of things I imagine I should be able to do from scratch and it's really cracked my confidence a bit. Basic fundamentals are not an issue, I hate to use this as an example but I can run through javabat in both java/python at a sprint - obviously not an accomplishment and but what I mean to say is I have a strong base for the fundamentals I think? I was wondering how often you guys reference other code and does it just boil down to a lack of memorization of intricate tasks on my part? I know what I need to use typically but reference syntax constantly. Would love some advice and input on this, as it has been holding me back pretty solidly in terms of looking for work in this field even though I'm finishing my degree. My main reason for asking is not really about employment, but more that I don't want to be the only guy at a hackathon not hammering out nonstop code and sitting there with 20 google/github tabs open, and I have refrained from attending any due to a slight lack of confidence... tl;dr: I google for code examples for basically ALL semi advanced/advanced functionality, how to fix this and do you do as well?

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  • How can I make this arcade-highscore game more fun/interesting?

    - by j-a
    I'm having difficulties getting the fun factor into this iPhone game, and I am looking for some ideas or advice. I was asked to generalize the question a bit. What are some techniques for arcade highscore games that can be applied to this game in order to: Make each second of the game fun and challenging, from the first second to the end of the game. Regardless of skill level. Make the player want to try again and again to beat the high score. Briefly about the game: you aim using your finger and pull the bow chord and release by lifting your finger. That part feels quite nice how the bow interacts with the finger. The game idea: hearts fall down and you get 1 pt for each heart you shoot. You start with a few arrows and every now and then a bag of arrow comes down which - if you hit it, you get more arrows. Once your out of arrows the game is over. So it is all about beating your previous high score or your friends high scores. Unfortunately I don't find it that fun. Thankful for any ideas/suggestions/thoughts on how to make it more fun/interesting.

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  • Can observer pattern be represented by cars and traffic lights?

    - by eeerahul
    I wanted to verify with all of you, if I have a correct Observer Pattern analogy. The scenario is as follows: Consider, at a junction, there is a traffic signal, having red, yellow and green lights respectively. There are vehicles facing the traffic signal post. When it shows red, the vehicles stop, when it shows green, the vehicles move on. In case, it is yellow, the driver must decide whether to go or to stop, depending on whether he/she has crossed the stop line or not. At the same time, there are vehicles that do not care about the signal. They would do as they like. The similarities are that, the Traffic Signal happens to be the subject, notifying its states by glowing the appropriate lights. Those looking at it and following the signal are the ones subscribed to it, and behave according to the state of the subject. Those who do not care about it, are sort-of un-subscribed from the traffic signal. Please tell me, if you think this is a correct analogy or not?

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  • Oracle Transportation Management (Lead) Functional Consultant in Germany

    - by user769227
    My name is Giovanni and I lead the practice of OTM (Oracle Transportation Management) consultants in Western Europe. I currently have a role open for an OTM Lead Consultant to join my international team in Germany. Oracle Transportation Management is the leading TMS application software in the market, as confirmed by Gartner’s classification as LEADER of its TMS Magic Quadrant with the highest rating among vendors. The OTM Consulting practice is a team of OTM functional and technical specialists located across Europe whose broad objective is to assist companies in the implementation of their TMS solution based on OTM. These companies are leading Shippers of various industries and Logistic Service Providers. Key requirements for this role are: relevant experience with Supply Chain or Transportation Management in other consulting organizations or large enterprises, the drive to learn the leading TMS application software in today’s market and the interest to join a truly international team. We offer the opportunity to work for a leader of the IT Industry and assist international clients to realize their business transformation initiatives through innovation. If you have an entrepreneurial spirit, and are you looking for a work culture where innovation is the goal, hard work is expected, and creativity is rewarded then please visit this link for more information.

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  • F# Application Entry Point

    - by MarkPearl
    Up to now I have been looking at F# for modular solutions, but have never considered writing an end to end application. Today I was wondering how one would even start to write an end to end application and realized that I didn’t even know where the entry point is for an F# application. After browsing MSDN a bit I got a basic example of a F# application with an entry point [<EntryPoint>] let main args = printfn "Arguments passed to function : %A" args // Return 0. This indicates success. 0 Pretty simple stuff… but what happens when you have a few modules in a program – so I created a F# project with two modules and a main module as illustrated in the image below… When I try to compile my program I get a build error… A function labeled with the 'EntryPointAttribute' attribute must be the last declaration in the last file in the compilation sequence, and can only be used when compiling to a .exe… What does this mean? After some more reading I discovered that the Program.fs needs to be the last file in the F# application – the order of the files in a F# solution are important. How do I move a source file up or down? I tried dragging the Program.fs file below ModuleB.fs but it wouldn’t allow me to. Then I thought to right click on a source file and got the following menu.   Wala… to move the source file to the bottom of the solution you can select the “Move Up” or “Move Down” option. Now that I got this right I decided to put some code in ModuleA & ModuleB and I have the start of a basic application structure. ModuleA Code namespace MyApp module ModuleA = let PrintModuleA = printf "hello a \n" ()   ModuleB Code namespace MyApp module ModuleB = let PrintModuleB = printf "hello b \n" ()   Program Code // Learn more about F# at http://fsharp.net #light namespace MyApp module Main = open System [<EntryPoint>] let main args = ModuleA.PrintModuleA let endofapp = Console.ReadKey() 0

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  • Predictive firing (in a tile-based game)

    - by n00bster
    I have a (turn-based) tile-based game, in which you can shoot at entities. You can move around with mouse and keyboard, it's all tile-based, except that bullets move "freely". I've got it all working just fine except that when I move, and the creatures shoot towards the player, they shoot towards the previous tiles.. resulting in ugly looking "miss hits" or lag. I think I need to implement some kind of predictive firing based on the bullet speed and the distance, but I don't quite know how to implement such a thing... Here's a simplified snip of my firing code. class Weapon { public void fire(int x, int y) { ... ... ... Creature owner = getOwner(); Tile targetTile = Zone.getTileAt(x, y); float dist = Vector.distance(owner.getCenterPosition(), targetTile.getCenterPosition()); Bullet b = new Bullet(); b.setPosition(owner.getCenterPosition()); // Take dist into account in the duration to get constant speed regardless of distance float duration = dist / 600f; // Moves the bullet to the centre of the target tile in the given amount of time (in seconds) b.moveTo(targetTile.getCenterPosition(), duration); // This is what I'm after // Vector v = predict the position // b.moveTo(v, duration); Zone.add(bullet); // Now the bullet gets "ticked" and moveTo will be implemented } } Movement of creatures is as simple as setting the position variable. If you need more information, just ask.

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  • What gaming keyboard(s) will work with Ubuntu?

    - by belacqua
    I've been looking at gaming keyboards to use on Ubuntu system. Microsoft has a few popular ones (e.g., Sidewinder X4, X6), but the programmable function keys appear to be unusable without the Windows software. (Though here's a post from someone who has a more recent project that uses usbmon and xdotool to add functions to some keys.) Another choice in my budget is the Cyborg V.05. It seems about right for my needs, but I would be depressed having a bunch of useless, nonprogrammable keys on it. Logitech has some models (e.g., the Logitech G110), though again I expect that the extensive macro capabilities (which I don't need) would be lost under Linux. There's a project called g15tools which has some code to work with older Logitech gaming models, but I don't know what the current status is. Last entry there was in March 2010. There are also a number of very old posts around the internet with regard to the Logitech G11 and G15. Compatibility with the current keyboards, Ubuntu version, and Linux kernel are suspect. I'm in the U.S., and so it appears that few of the Roccat keyboards are available, and they're over-priced. Support might be OK for these, though -- there's a short Phoronix article about Roccat improving their Linux support, and there's also a project and webpage for "Using Roccat Hardware with Linux". Honestly, the only feature I have to have is good backlighting for the keys, and if it's not wired (which is fine), the wireless capability should function. I could probably live with dead function keys, as long as they weren't in places that would interfere with things like Unity/compiz shortcuts. Any experience or suggestions? I've not seen much to inspire confidence with programmable/macro keys. There is a thread (with no solutions) on the Sidewinder X4 on ubuntuforums here. I'm also considering the Logitech Illuminated Keyboard as a possibility, even though it's not specifically a gaming keyboard. It is backlit, and it's supposed to be a nice keyboard.

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  • How to build a good service layer in ASP.NET?

    - by Swippen
    I have looked through some questions, technologies for building a good service layer but I have some questions regarding this that I need help with. First some information of what I have for requirements. We currently have a number of web applications that talk to each other in a spiderweb looking way (all talking to each other in a confusing way via webservices and database data). We want to change this so that all applications go through a service layer where we can work more with cache and encapsulate common functionality and more. We want this layer to also have a Web API so that 3rd party clients can consume information from the service. The problem I see is that if we build the service layer with say MVC4 Web API don't we need to communicate between the application using the webAPI meaning we have to construct URLs and consume JSON/Xml. That does not sound too effective. I assume a better method would be working with entities and WCF to communicate between the application but then we might loose the Web API magic? So the question is if there is a way to consume a service layer as both a Web API (JSON/XML) and as a more backend service layer with entities. If we are forced to use 2 different service layers we might have to duplicate some functionality and other bad things. Hope the question is clear enough and please ask if you need any more information.

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  • How to disguise a serverside mob as another?

    - by Shaun Wild
    I've been working a Minecraft sever mod and i want to be able to add a new entity to the server, but then make the server send the packets to the client, imitating another mob, for example.. Lets say say i have EntityPlayerNPC.class, what i want to do is have all of the packets that get sent to the client look like they are from that of another player which is on the player, therefore allowing me to add custom NPC's... Thinking about the theory i'm sure this can be done. I've tried looking around for where the packets are being sent from and whatnot, can anyone think up a solution? edit: i tried adding a new constructor to the Packet20NamedEntitySpawn class like so: public Packet20NamedEntitySpawn(String username, EntityLiving e){ this.entityId = 0; this.name = username; this.xPosition = MathHelper.floor_double(e.posX * 32.0D); this.yPosition = MathHelper.floor_double(e.posY * 32.0D); this.zPosition = MathHelper.floor_double(e.posZ * 32.0D); this.rotation = (byte)((int)(e.rotationYaw * 256.0F / 360.0F)); this.pitch = (byte)((int)(e.rotationPitch * 256.0F / 360.0F)); this.metadata = e.getDataWatcher(); } unfortunatley, that didn't work :(

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