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  • Tip: Replacing Html.Encode Calls With New Html Encoding Syntax

    Like the well disciplined secure developer that you are, when you built your ASP.NET MVC 1.0 application, you remembered to call Html.Encode every time you output a value that came from user input. Didnt you? Well, in ASP.NET MVC 2 running on ASP.NET 4, those calls can be replaced with the new HTML encoding syntax (aka code nugget). Ive written a three part series on the topic. Html Encoding Code Blocks With ASP.NET 4 Html Encoding Nuggets With ASP.NET MVC 2 Using AntiXss as the default...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Clockwork: A 40,000 Piece K’Nex Ball Machine [Video]

    - by Jason Fitzpatrick
    You may have built a simple marble raceway out of construction toys like LEGO or K’Nex at some point in your life. No matter how grand a raceway it was, we can assure you it had nothing on this 40,000 piece room-sized monster. The creator, Austron, writes: This is Clockwork, my fifth major K’nex ball machine, and my largest and most complex K’nex structure to date. It took 8 months to build, has over 40,000 pieces, over 450 feet of track, 21 different paths, 8 motors, 5 lifts, and a one-of-a-kind computer-controlled crane, as well as two computer-controlled illuminated K’nex balls. For a more in-depth look at the construction we suggest checking out both his YouTube channel and his build blog. [via Make] How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It

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  • SEO consequences for merging country sites in a .com

    - by Pekka
    I am in the process of refactoring a number of rental portals I've built for a company with locations in Austria, Germany, Switzerland, and the Netherlands. Instead of the current setting of each country site running under its own domain name: www.companyname.de www.companyname.ch www.companyname.at I would love to merge them all in this way: www.companyname.com/de www.companyname.com/ch www.companyname.com/at with the country TLDs doing a 301 redirect to the respective .com address. However, I have been repeatedly told not to do this due to likely problems with SEO - the business is very SEO dependent, and being a rental chain, needs to be strong in local results. So the question is: Is there an unavoidable hit in Search Engine Optimization when redirecting to a central .com domain? What measures can be taken to soften the blow? What comes to my mind is explicitly specifying a lang attribute in the html tag. Are there any other ways to specifically point out geographical location for sub-directories?

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  • Team Foundation Server – How to pass ReferencePath argument to MSBuild

    - by Gopinath
    When we manually build a .NET project using Visual Studio, the reference paths set in Project Properties are picked up by Visual Studio for referring to dependent DLLs. But the project is built using TFS, the reference path’s specified in project properties are not considered. This is because Reference Paths are user specific settings and they are not stored in .proj files(they are stored in user settings files). The TFS build may break if it does not find the required DLLs in GAC. We can solve the problem by passing ReferencePath parameter to MSBuild in TFS build configurations. Go to Team Explorer Select Build Defintion >> Edit Build Definition Switch to Process tab Navigate to Advanced Section and locate MSBuild Arguments Add the following: /p:ReferencePath=”{File path}”

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  • WIF

    - by kaleidoscope
    Windows Identity Foundation (WIF) enables .NET developers to externalize identity logic from their application, improving developer productivity, enhancing application security, and enabling interoperability. It is a framework for implementing claims-based identity in your applications. With WIF one can create more secure applications by reducing custom implementations and using a single simplified identity model based on claims. Windows Identity Foundation is part of Microsoft's identity and access management solution built on Active Directory that also includes: · Active Directory Federation Services 2.0 (formerly known as "Geneva" Server): a security token service for IT that issues and transforms claims and other tokens, manages user access and enables federation and access management for simplified single sign-on · Windows CardSpace 2.0 (formerly known as Windows CardSpace "Geneva"): for helping users navigate access decisions and developers to build customer authentication experiences for users. Reference : http://msdn.microsoft.com/en-us/security/aa570351.aspx Geeta

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  • Online Multiplayer Game Architecture [on hold]

    - by Eric
    I am just starting to research online multiplayer game development and I have a high-level architectural question regarding how online multiple games function. I have server-side and client-side programming experience, and I understand how AJAX-esque transfer protocol operates. What I don't understand yet is how online multiple fits into all of that. For example, an online Tetris multiplayer game. Would both players have the entire Tetris game built out on their client-side and then get pushed "moves" from the other player via some AJAX-esque mechanism, in which case each client would have to be constantly listening via JavaScript for inbound "moves" and update the client appropriately? Or would each client build out the aesthetics and run a virtual server per game to which each client connects and thus pull and push commands in real-time via something like web sockets? I apologize if this question is too high-level and general, but I couldn't find anything online that offered this high-level of a perspective on the topic.

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  • How to Force Graphics Options in PC Games with NVIDIA, AMD, or Intel Graphics

    - by Chris Hoffman
    PC games usually have built-in graphics options you can change. But you’re not limited to the options built into games — the graphics control panels bundled with graphics drivers allow you to tweak options from outside PC games. For example, these tools allow you to force-enabling antialiasing to make old games look better, even if they don’t normally support it. You can also reduce graphics quality to get more performance on slow hardware. If You Don’t See These Options If you don’t have the NVIDIA Control Panel, AMD Catalyst Control Center, or Intel Graphics and Media Control Panel installed, you may need to install the appropriate graphics driver package for your hardware from the hardware manufacturer’s website. The drivers provided via Windows Update don’t include additional software like the NVIDIA Control Panel or AMD Catalyst Control Center. Drivers provided via Windows Update are also more out of date. If you’re playing PC games, you’ll want to have the latest graphics drivers installed on your system. NVIDIA Control Panel The NVIDIA Control Panel allows you to change these options if your computer has NVIDIA graphics hardware. To launch it, right-click your desktop background and select NVIDIA Control Panel. You can also find this tool by performing a Start menu (or Start screen) search for NVIDIA Control Panel or by right-clicking the NVIDIA icon in your system tray and selecting Open NVIDIA Control Panel. To quickly set a system-wide preference, you could use the Adjust image settings with preview option. For example, if you have old hardware that struggles to play the games you want to play, you may want to select “Use my preference emphasizing” and move the slider all the way to “Performance.” This trades graphics quality for an increased frame rate. By default, the “Use the advanced 3D image settings” option is selected. You can select Manage 3D settings and change advanced settings for all programs on your computer or just for specific games. NVIDIA keeps a database of the optimal settings for various games, but you’re free to tweak individual settings here. Just mouse-over an option for an explanation of what it does. If you have a laptop with NVIDIA Optimus technology — that is, both NVIDIA and Intel graphics — this is the same place you can choose which applications will use the NVIDIA hardware and which will use the Intel hardware. AMD Catalyst Control Center AMD’s Catalyst Control Center allows you to change these options on AMD graphics hardware. To open it, right-click your desktop background and select Catalyst Control Center. You can also right-click the Catalyst icon in your system tray and select Catalyst Control Center or perform a Start menu (or Start screen) search for Catalyst Control Center. Click the Gaming category at the left side of the Catalyst Control Center window and select 3D Application Settings to access the graphics settings you can change. The System Settings tab allows you to configure these options globally, for all games. Mouse over any option to see an explanation of what it does. You can also set per-application 3D settings and tweak your settings on a per-game basis. Click the Add option and browse to a game’s .exe file to change its options. Intel Graphics and Media Control Panel Intel integrated graphics is nowhere near as powerful as dedicated graphics hardware from NVIDIA and AMD, but it’s improving and comes included with most computers. Intel doesn’t provide anywhere near as many options in its graphics control panel, but you can still tweak some common settings. To open the Intel graphics control panel, locate the Intel graphics icon in your system tray, right-click it, and select Graphics Properties. You can also right-click the desktop and select Graphics Properties. Select either Basic Mode or Advanced Mode. When the Intel Graphics and Media Control Panel appears, select the 3D option. You’ll be able to set your Performance or Quality setting by moving the slider around or click the Custom Settings check box and customize your Anisotropic Filtering and Vertical Sync preference. Different Intel graphics hardware may have different options here. We also wouldn’t be surprised to see more advanced options appear in the future if Intel is serious about competing in the PC graphics market, as they say they are. These options are primarily useful to PC gamers, so don’t worry about them — or bother downloading updated graphics drivers — if you’re not a PC gamer and don’t use any intensive 3D applications on your computer. Image Credit: Dave Dugdale on Flickr     

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  • Webcast Replay Available: Technical Preview of EBS 12.2 Online Patching

    - by BillSawyer
    I am pleased to release the replay and presentation for ATG Live Webcast: Technical Preview of EBS 12.2 Online Patching (Presentation) Kevin Hudson, Senior Director and one of the Online Patching architects, discussed one of the cornerstone new features in our upcoming Oracle E-Business Suite 12.2 release. This ground-breaking feature is based upon Edition-Based Redefinition, a new 11gR2 Database feature that was built to Oracle Applications division specifications to allow the E-Business Suite's database tier to be patched while the environment is running.  Online Patching combines the use of Edition-Based Redefinition and new E-Business Suite technologies to allow patching to the E-Business Suite's database and application tier servers while the environment is being actively used by its end-users. (June 2012) Finding other recorded ATG webcastsThe catalog of ATG Live Webcast replays, presentations, and all ATG training materials is available in this blog's Webcasts and Training section.

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  • How to Share Files Online with Ubuntu One

    - by Chris Hoffman
    Ubuntu One, Ubuntu’s built-in cloud file storage service, allows you to make files publically available online or share them privately with others. You can share files over the Internet right from Ubuntu’s file browser. Ubuntu One has two file-sharing methods: Publish, which makes a file publically available on the web to anyone who knows its address, and Share, which shares a folder with other Ubuntu One users. HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux

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  • Oracle VM Templates Enable Oracle Real Application Clusters Deployment Up to 10 Times Faster than VMware vSphere

    - by Angela Poth
    Oracle VM - Quantifying the Value of Application-Driven DeploymentThe recently published report by the Evaluator Group, “Oracle VM – Quantifying The Value of Application-Driven Virtualization,“ validates Oracle’s ease of use and time savings over VMware vSphere 5. The report found that users can deploy Oracle Real Application Clusters up to 10 times faster with Oracle VM templates than VMware vSphere. Using Oracle VM templates users can deploy E-Business Suites nearly 7 times faster than VMware vSphere."Oracle VM’s application-driven architecture was built to enable rapid deployment of enterprise applications, with simplified integrated lifecycle management, to fully support Oracle applications. Our testing has demonstrated 90 percent improvement deploying Oracle Real Application Clusters 11g R2 using Oracle VM Templates and a similar improvement of 85 percent for the Oracle E-Business Suite 12.1.1. This clearly shows that Templates can provide real value to customers and should become an essential component for enabling rapid enterprise application deployment and management," said Leah Schoeb, Senior Partner, Evaluator Group.Read the Press Release Get a copy of the Evaluator Group Report: Oracle VM – Quantifying The Value of Application-Driven Virtualization

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  • Ogre Specific libraries

    - by Molmasepic
    i have a simple question. For people that know and built ogre3D from source as a Static library, What is the order of which the libraries should be linked? The libraries I need to be organized are: Ogre Plugins 'libOgreMain.a' Ogre RenderSystems Boost(version 1.47)link Ogre's Dependencies The reason im asking is because in the Ogre forums, I have asked about this and didnt get a good reply...yet. The other reason is because even though i link to the boost library, i get this error: undefined reference to '_imp___ZN5boost6thread20hardware_concurrencyEv' My compiler is MinGW with CodeBlocks as the IDE And my Main Computer Im building on is Windows Vista 32 bit

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  • Messaging technologies between applications ?

    - by Samuel
    Recently, I had to create a program to send messages between two winforms executable. I used a tool with simple built-in functionalities to prevent having to figure out all the ins and outs of this vast quantity of protocols that exist. But now, I'm ready to learn more about the internals difference between each of theses protocols. I googled a couple of them but it would be greatly appreciate to have a good reference book that gives me a clean idea of how each protocol works and what are the pros and cons in a couple of context. Here is a list of nice protocols that I found: Shared memory TCP List item Named Pipe File Mapping Mailslots MSMQ (Microsoft Queue Solution) WCF I know that all of these protocols are not specific to a language, it would be nice if example could be in .net. Thank you very much.

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  • VirtualBox

    - by DesigningCode
    I was wanting to play around with something in a VM the other day.  I was curious what was available for free, if anything, for windows.   I quickly came across Virtual Box  ( http://www.virtualbox.org/ ).   Downloaded, Installed. No Problem!  Works really nicely.   It was commercial software (by sun (now oracle)) that turned open source.   In terms of a license it says :- In summary, the VirtualBox PUEL allows you to use VirtualBox free of charge for personal use or, alternatively, for product evaluation. An interesting feature it has is built in RDP.   Which is useful if you have a guest OS that doesn’t support RDP.   Speaking of RDP…..  which I will in my next blog post… I learnt something REALLY useful the other day.

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  • Switching the layout in Orchard CMS

    - by Bertrand Le Roy
    The UI composition in Orchard is extremely flexible, thanks in no small part to the usage of dynamic Clay shapes. Every notable UI construct in Orchard is built as a shape that other parts of the system can then party on and modify any way they want. Case in point today: modifying the layout (which is a shape) on the fly to provide custom page structures for different parts of the site. This might actually end up being built-in Orchard 1.0 but for the moment it’s not in there. Plus, it’s quite interesting to see how it’s done. We are going to build a little extension that allows for specialized layouts in addition to the default layout.cshtml that Orchard understands out of the box. The extension will add the possibility to add the module name (or, in MVC terms, area name) to the template name, or module and controller names, or module, controller and action names. For example, the home page is served by the HomePage module, so with this extension you’ll be able to add an optional layout-homepage.cshtml file to your theme to specialize the look of the home page while leaving all other pages using the regular layout.cshtml. I decided to implement this sample as a theme with code. This way, the new overrides are only enabled as the theme is activated, which makes a lot of sense as this is going to be where you’ll be creating those additional layouts. The first thing I did was to create my own theme, derived from the default TheThemeMachine with this command: codegen theme CustomLayoutMachine /CreateProject:true /IncludeInSolution:true /BasedOn:TheThemeMachine .csharpcode, .csharpcode pre { font-size: 12px; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Once that was done, I worked around a known bug and moved the new project from the Modules solution folder into Themes (the code was already physically in the right place, this is just about Visual Studio editing). The CreateProject flag in the command-line created a project file for us in the theme’s folder. This is only necessary if you want to run code outside of views from that theme. The code that we want to add is the following LayoutFilter.cs: using System.Linq; using System.Web.Mvc; using System.Web.Routing; using Orchard; using Orchard.Mvc.Filters; namespace CustomLayoutMachine.Filters { public class LayoutFilter : FilterProvider, IResultFilter { private readonly IWorkContextAccessor _wca; public LayoutFilter(IWorkContextAccessor wca) { _wca = wca; } public void OnResultExecuting(ResultExecutingContext filterContext) { var workContext = _wca.GetContext(); var routeValues = filterContext.RouteData.Values; workContext.Layout.Metadata.Alternates.Add( BuildShapeName(routeValues, "area")); workContext.Layout.Metadata.Alternates.Add( BuildShapeName(routeValues, "area", "controller")); workContext.Layout.Metadata.Alternates.Add( BuildShapeName(routeValues, "area", "controller", "action")); } public void OnResultExecuted(ResultExecutedContext filterContext) { } private static string BuildShapeName( RouteValueDictionary values, params string[] names) { return "Layout__" + string.Join("__", names.Select(s => ((string)values[s] ?? "").Replace(".", "_"))); } } } This filter is intercepting ResultExecuting, which is going to provide a context object out of which we can extract the route data. We are also injecting an IWorkContextAccessor dependency that will give us access to the current Layout object, so that we can add alternate shape names to its metadata. We are adding three possible shape names to the default, with different combinations of area, controller and action names. For example, a request to a blog post is going to be routed to the “Orchard.Blogs” module’s “BlogPost” controller’s “Item” action. Our filters will then add the following shape names to the default “Layout”: Layout__Orchard_Blogs Layout__Orchard_Blogs__BlogPost Layout__Orchard_Blogs__BlogPost__Item Those template names get mapped into the following file names by the system (assuming the Razor view engine): Layout-Orchard_Blogs.cshtml Layout-Orchard_Blogs-BlogPost.cshtml Layout-Orchard_Blogs-BlogPost-Item.cshtml This works for any module/controller/action of course, but in the sample I created Layout-HomePage.cshtml (a specific layout for the home page), Layout-Orchard_Blogs.cshtml (a layout for all the blog views) and Layout-Orchard_Blogs-BlogPost-Item.cshtml (a layout that is specific to blog posts). Of course, this is just an example, and this kind of dynamic extension of shapes that you didn’t even create in the first place is highly encouraged in Orchard. You don’t have to do it from a filter, we only did it this way because that was a good place where we could get the context that we needed. And of course, you can base your alternate shape names on something completely different from route values if you want. For example, you might want to create your own part that modifies the layout for a specific content item, or you might want to do it based on the raw URL (like it’s done in widget rules) or who knows what crazy custom rule. The point of all this is to show that extending or modifying shapes is easy, and the layout just happens to be a shape. In other words, you can do whatever you want. Ain’t that nice? The custom theme can be found here: Orchard.Theme.CustomLayoutMachine.1.0.nupkg Many thanks to Louis, who showed me how to do this.

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  • Strategy to find bottleneck in a network

    - by Simone
    Our enterprise is having some problem when the number of incoming request goes beyond a certain amount. To make things simpler, we have N websites that uses, amongst other, a local web service. This service is hosted by IIS, and it's a .NET 4.0 (C#) application executed in a farm. It's REST-oriented, built around OpenRasta. As already mentioned, by stress testing it with JMeter, we've found that beyond a certain amount of request the service's performance drop. Anyway, this service is, amongst other, a client itself of other 3 distinct web services and also a client for a DB server, so it's not very clear what really is the culprit of this abrupt decay. In turn, these 3 other web services are installed in our farm too, and client of other DB servers (and services, possibly, that are out of my team control). What strategy do you suggest to try to locate where the bottleneck(s) are? Do you have any high-level suggestions?

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  • Understanding The Very Nature Of Linux - Becoming Core Programmer

    - by MrWho
    Well, I want to know how I should exactly start and get into the right path to become a core programmer and also get decent understanding of Linux infrastructure and fundamentals. I know my question may seem general or something but that's not because of my inability to ask a question.I'm just confused, I've programmed in a few languages and have got my hand dirty to code so I'm aware of the big picture of what the programmers actually do.Now, I want to get deeper and start my studies in a different level than I used to learn before, I want to become advanced core programmer and learn where it really start from.I'd like to know the bit by bit of what the today's operating systems like linux have been built on. I DO really need good references, books would be preferred for learning the fundamentals.If someone tell me the general path of what I'm supposed to do, it would be really appreciated.

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  • Zelda Adventure is an Epic Legend of Zelda Minecraft Game

    - by Jason Fitzpatrick
    What do you get when you combine a passion for The Legend of Zelda and Minecraft? A playable Zelda epic built entirely within Minecraft. Minecraft enthusiast Gary520 has invested some serious time into an amazing rendition of the Legend of Zelda universe done entirely in Minecraft. Zelda Adventure combines elements from across the Legend of Zelda games including characters, weapons, quests, and more. Watch the trailer above to see it in action. Currently the game is not in public release but you can grab a beta release with the first five dungeons on the Minecraft forums here (the Minecraft site seems to be down for maintenance, if anyone has a mirror to the file throw a link in the comments section). Zelda Adventure Trailer [YouTube via Wired] What is a Histogram, and How Can I Use it to Improve My Photos?How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is Compromised

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  • How is technical debt best measured? What metric(s) are most useful?

    - by throp
    If I wanted to help a customer understand the degree of technical debt in his application, what would be the best metric to use? I've stumbled across Erik Doernenburg's code toxicity, and also Sonar's technical debt plugin, but was wondering what others exist. Ideally, I'd like to say "system A has a score of 100 whereas system B has a score of 50, so system A will most likely be more difficult to maintain than system B". Obviously, I understand that boiling down a complex concepts like "technical debt" or "maintainability" into a single number might be misleading or inaccurate (in some cases), however I need a simple way to convey the to a customer (who is not hands-on in the code) roughly how much technical debt is built into their system (relative to other systems), for the goal of building a case for refactoring/unit tests/etc. Again, I'm looking for one single number/graph/visualization, and not a comprehensive list of violations (e.g. CheckStyle, PMD, etc.).

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  • Is Linear Tape File System (LTFS) Best For Transportable Storage?

    - by rickramsey
    Those of us in tape storage engineering take a lot of pride in what we do, but understand that tape is the right answer to a storage problem only some of the time. And, unfortunately for a storage medium with such a long history, it has built up a few preconceived notions that are no longer valid. When I hear customers debate whether to implement tape vs. disk, one of the common strikes against tape is its perceived lack of usability. If you could go back a few generations of corporate acquisitions, you would discover that StorageTek engineers recognized this problem and started developing a solution where a tape drive could look just like a memory stick to a user. The goal was to not have to care about where files were on the cartridge, but to simply see the list of files that were on the tape, and click on them to open them up. Eventually, our friends in tape over at IBM built upon our work at StorageTek and Sun Microsystems and released the Linear Tape File System (LTFS) feature for the current LTO5 generation of tape drives as an open specification. LTFS is really a wonderful feature and we’re proud to have taken part in its beginnings and, as you’ll soon read, its future. Today we offer LTFS-Open Edition, which is free for you to use in your in Oracle Enterprise Linux 5.5 environment - not only on your LTO5 drives, but also on your Oracle StorageTek T10000C drives. You can download it free from Oracle and try it out. LTFS does exactly what its forefathers imagined. Now you can see immediately which files are on a cartridge. LTFS does this by splitting a cartridge into two partitions. The first holds all of the necessary metadata to create a directory structure for you to easily view the contents of the cartridge. The second partition holds all of the files themselves. When tape media is loaded onto a drive, a complete file system image is presented to the user. Adding files to a cartridge can be as simple as a drag-and-drop just as you do today on your laptop when transferring files from your hard drive to a thumb drive or with standard POSIX file operations. You may be thinking all of this sounds nice, but asking, “when will I actually use it?” As I mentioned at the beginning, tape is not the right solution all of the time. However, if you ever need to physically move data between locations, tape storage with LTFS should be your most cost-effective and reliable answer. I will give you a few use cases examples of when LTFS can be utilized. Media and Entertainment (M&E), Oil and Gas (O&G), and other industries have a strong need for their storage to be transportable. For example, an O&G company hunting for new oil deposits in remote locations takes very large underground seismic images which need to be shipped back to a central data center. M&E operations conduct similar activities when shooting video for productions. M&E companies also often transfers files to third-parties for editing and other activities. These companies have three highly flawed options for transporting data: electronic transfer, disk storage transport, or tape storage transport. The first option, electronic transfer, is impractical because of the expense of the bandwidth required to transfer multi-terabyte files reliably and efficiently. If there’s one place that has bandwidth, it’s your local post office so many companies revert to physically shipping storage media. Typically, M&E companies rely on transporting disk storage between sites even though it, too, is expensive. Tape storage should be the preferred format because as IDC points out, “Tape is more suitable for physical transportation of large amounts of data as it is less vulnerable to mechanical damage during transportation compared with disk" (See note 1, below). However, tape storage has not been used in the past because of the restrictions created by proprietary formats. A tape may only be readable if both the sender and receiver have the same proprietary application used to write the file. In addition, the workflows may be slowed by the need to read the entire tape cartridge during recall. LTFS solves both of these problems, clearing the way for tape to become the standard platform for transferring large files. LTFS is open and, as long as you’ve downloaded the free reader from our website or that of anyone in the LTO consortium, you can read the data. So if a movie studio ships a scene to a third-party partner to add, for example, sounds effects or a music score, it doesn’t have to care what technology the third-party has. If it’s written back to an LTFS-formatted tape cartridge, it can be read. Some tape vendors like to claim LTFS is a “standard,” but beauty is in the eye of the beholder. It’s a specification at this point, not a standard. That said, we’re already seeing application vendors create functionality to write in an LTFS format based on the specification. And it’s my belief that both customers and the tape storage industry will see the most benefit if we all follow the same path. As such, we have volunteered to lead the way in making LTFS a standard first with the Storage Network Industry Association (SNIA), and eventually through to standard bodies such as American National Standards Institute (ANSI). Expect to hear good news soon about our efforts. So, if storage transportability is one of your requirements, I recommend giving LTFS a look. It makes tape much more user-friendly and it’s free, which allows tape to maintain all of its cost advantages over disk! Note 1 - IDC Report. April, 2011. “IDC’s Archival Storage Solutions Taxonomy, 2011” - Brian Zents Website Newsletter Facebook Twitter

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  • Floppy Autoloader Automatically Archives Thousands of Floppies

    - by Jason Fitzpatrick
    The thought of hand loading 5,000 floppy disks is more than enough to drive an inventive geek to create a better alternative–like this automated floppy disk archiver. DwellerTunes has several crates of floppy disks that contain old Amiga software and related material, personal programming projects, personal documents, and more. Realistically there’s no way he could devout time to hand loading and archiving thousands upon thousands of floppy disks so he built a automatic loader that accepts stacks of several hundred floppy disks at time. The loader not only loads and archives the floppy disks, but it photographs the label of each disk so that each archive includes a picture of the original label. Watch the video above to see it in action and then hit up the link below for more information. Converting All My Amiga Disks [DwellerTunes via Make] How to Own Your Own Website (Even If You Can’t Build One) Pt 2 How to Own Your Own Website (Even If You Can’t Build One) Pt 1 What’s the Difference Between Sleep and Hibernate in Windows?

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  • Do you develop with security in mind?

    - by MattyD
    I was listening to a podcast on Security Now and they mentioned about how a lot of the of the security problems found in Flash were because when flash was first developed it wasdn't built with security in mind because it didn't need to thus flash has major security flaws in its design etc. I know best practices state that you should build secure first etc. Some people or companies don't always follow 'best practice'... My question is do you develop to be secure or do you build with all the desired functionality etc then alter the code to be secure (Whatever the project maybe) (I realise that this question could be a possible duplicate of Do you actively think about security when coding? but it is different in the fact of actually process of building the software/application and design of said software/application)

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  • How do I handle a user story that I complete, but with compromise and need to revisit?

    - by ProfK
    I have just fulfilled (is that a good term?) two user stories out of a new project backlog I have just built. These are user registration and password reset, both requiring mail. I need to implement a substitute mail component because my initial choice, and a normally reliable one, wasn't working. Because I was focused on delivering the user stories, not debugging the mail component, I swapped it out to deliver working code at sprint end. Do I now log a new support issue for the mailer, or 're-insert' these stories into the backlog? If I do the latter, am I not introducing too much tech detail into user stories?

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  • 7 Ubuntu File Manager Features You May Not Have Noticed

    - by Chris Hoffman
    The Nautilus file manager included with Ubuntu includes some useful features you may not notice unless you go looking for them. You can create saved searches, mount remote file systems, use tabs in your file manager, and more. Ubuntu’s file manager also includes built-in support for sharing folders on your local network – the Sharing Options dialog creates and configures network shares compatible with both Linux and Windows machines. How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me?

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  • How to Send Custom data in ADF/XML format

    - by Kaidul Islam Sazal
    I have built a lead generator form Here which will send email in ADF/XML format.But all I found in internet about ADF that there are limited tags like contact, customer, vendors, vehicle and their corresponding sub tags.I have to send these information via ADF/XML : Your Company Name App Name Description for iTunes and Google Keywords Image or logo for icon First splash page image Second splash page image About Company work schedule List up to 10 services your company provide Company Email Company Phone Company Website Company Facebook Company Youtube Company Twitter Company Google Comments My question is that, how I can send all this data in ADF/XML ? what will be tags for these ? What will be format? I didn't find any specific answers on it in internet.

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  • Python library for scripting (C++ integration)

    - by Edward83
    Please advise me good wrapper/library for python. I need to implement simple scripting in c++ app; Under "good" I mean pretty understandable, well documented, no memory leaking, fast. For creating base interface of GameObject on Python and C++; Your own experience and useful links will be nice!!! I found link about it, but I need more specific within gamedev context. What combinations of libraries you used for python integration into c++? For example about ogre-python it said built using Py++ and Boost.Python library And one more question, maybe someone of you know how Python was integrated into BigWorld engine (it's own port or some library)? Thank you!!!

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