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  • Accessing appropriate array of double arrays in order of last created.

    - by Zach
    I have an array of double arrays, they are within a specified time window (8am-5pm), and are in order of last created over a period of several days. They are all timestamped and as such I have access to all C# DateTime methods. I then have a different iterative function that goes in the same order of the array of double arrays, however it isn't within a specified time window, it's 24/7. I want to access from this iterative function, the appropriate double array from the one within the window. Let's say that it's 4:30PM on DayOfYear 52, I'd like to access the last double array less than or equal to 4:30PM on DayOfYear 52. I'd expect the same double array if the time were 12:30AM on DayOfYear 53. However, if it were 9:00 AM of DayOfYear 53, well then I'd expect it to return something from the DayOfYear 53, less than or equal to 9:00AM. I think you get the idea. So I'm a having a bit of trouble grokking how to do this. Is anyone willing to offer a starting point or how they'd approach it? Edit: It is not a literal double[][], it is exactly as Anthony Pegram says: Dictionary<DateTime, double[]>

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  • Better way of coding this if statment?

    - by HadlowJ
    Hi. I have another question for you very helpful people. I use a lot of if statements many of which are just repeated and im sure could be shortened. This is my current bit of code if (Globals.TotalStands <= 1) { ScoreUpdate.StandNo2.Visible = false; ScoreUpdate.ScoreStand2.Visible = false; ScoreUpdate.ScoreOutOf2.Visible = false; } if (Globals.TotalStands <= 2) { ScoreUpdate.StandNo3.Visible = false; ScoreUpdate.ScoreStand3.Visible = false; ScoreUpdate.ScoreOutOf3.Visible = false; } if (Globals.TotalStands <= 3) { ScoreUpdate.StandNo4.Visible = false; ScoreUpdate.ScoreStand4.Visible = false; ScoreUpdate.ScoreOutOf4.Visible = false; } if (Globals.TotalStands <= 4) { ScoreUpdate.StandNo5.Visible = false; ScoreUpdate.ScoreStand5.Visible = false; ScoreUpdate.ScoreOutOf5.Visible = false; } if (Globals.TotalStands <= 5) { ScoreUpdate.StandNo6.Visible = false; ScoreUpdate.ScoreStand6.Visible = false; ScoreUpdate.ScoreOutOf6.Visible = false; } if (Globals.TotalStands <= 6) { ScoreUpdate.StandNo7.Visible = false; ScoreUpdate.ScoreStand7.Visible = false; ScoreUpdate.ScoreOutOf7.Visible = false; } if (Globals.TotalStands <= 7) { ScoreUpdate.StandNo8.Visible = false; ScoreUpdate.ScoreStand8.Visible = false; ScoreUpdate.ScoreOutOf8.Visible = false; } as you can see there is a huge amount of code to do something simple (which i do on a few other forms as well and im sure there must be a better way of coding this that gets the same result? Im a code noob so please be gentle, code is c# and software is visual studio 2008 pro. Thanks

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  • problem with a very simple tile based game

    - by newbieguy
    Hello, I am trying to create a pacman-like game. I have an array that looks like this: array: 1111111111111 1000000000001 1111110111111 1000000000001 1111111111111 1 = Wall, 0 = Empty space I use this array to draw tiles that are 16x16 in size. The Game character is 32x32. Initially I represented the character's position in array indexes, [1,1] etc. I would update his position if array[character.new_y][charater.new_x] == 0 Then I translated these array coordinates to pixels, [y*16, x*16] to draw him. He was lining up nicely, wouldn't go into walls, but I noticed that since I was updating him by 16 pixels each, he was moving very fast. I decided to do it in reverse, to store the game character's position in pixels instead, so that he could use less than 16 pixels per move. I thought that a simple if statement such as this: if array[(character.new_pixel_y)/16][(character.new_pixel_x)/16] == 0 would prevent him from going into walls, but unfortunately he eats a bit of the bottom and right side walls. Any ideas how would I properly translate pixel position to the array indexes? I guess this is something simple, but I really can't figure it out :(

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  • Changing type of object in a conditional

    - by David Doria
    I'm having a bit of trouble with dynamic_casting. I need to determine at runtime the type of an object. Here is a demo: include include class PersonClass { public: std::string Name; virtual void test(){}; //it is annoying that this has to be here... }; class LawyerClass : public PersonClass { public: void GoToCourt(){}; }; class DoctorClass : public PersonClass { public: void GoToSurgery(){}; }; int main(int argc, char *argv[]) { PersonClass* person = new PersonClass; if(true) { person = dynamic_cast(person); } else { person = dynamic_cast(person); } person-GoToCourt(); return 0; } I would like to do the above. The only legal way I found to do it is to define all of the objects before hand: PersonClass* person = new PersonClass; LawyerClass* lawyer; DoctorClass* doctor; if(true) { lawyer = dynamic_cast(person); } else { doctor = dynamic_cast(person); } if(true) { lawyer-GoToCourt(); } The main problem with this (besides having to define a bunch of objects that won't be use) is that I have to change the name of the 'person' variable. Is there a better way? (I am not allowed to change any of the classes (Person, Lawyer, or Doctor) because they are part of a library that people who will use my code have and won't want to change). Thanks, Dave

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  • Is this method of static file serving safe in node.js? (potential security hole?)

    - by MikeC8
    I want to create the simplest node.js server to serve static files. Here's what I came up with: fs = require('fs'); server = require('http').createServer(function(req, res) { res.end(fs.readFileSync(__dirname + '/public/' + req.url)); }); server.listen(8080); Clearly this would map http://localhost:8080/index.html to project_dir/public/index.html, and similarly so for all other files. My one concern is that someone could abuse this to access files outside of project_dir/public. Something like this, for example: http://localhost:8080/../../sensitive_file.txt I tried this a little bit, and it wasn't working. But, it seems like my browser was removing the ".." itself. Which leads me to believe that someone could abuse my poor little node.js server. I know there are npm packages that do static file serving. But I'm actually curious to write my own here. So my questions are: Is this safe? If so, why? If not, why not? And, if further, if not, what is the "right" way to do this? My one constraint is I don't want to have to have an if clause for each possible file, I want the server to serve whatever files I throw in a directory.

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  • Trial vs free with limited functionality

    - by Morten K
    Hi everyone, Not a programming question as such, but a bit more business oriented question about software product development. We have just released a small app, and is offering a free, fully functional trial which lasts for 15 days. I have the gut feeling however, that to reach any kind of penetration on the web, we'd need to offer a version which is free forever, but then has a few limitations in terms of functionality (still quite usable, but not full-throttle). For example, the Roboform browser plugin is somewhat similar in purpose to ours. Not functionality wise, but it's basically a little util that saves time and removes some repetitive-action pain. They offer a free version with limitations and then a pro version for around 30 USD. Roboform has gotten very much attention over the years, and I can't help to think that this is because they have a product which is obviously good, but also free, thus adoption becomes much higher than if they had only offered a 15 day trial. I am wondering if any of you have experience in a similar scenario? Or any thoughts on the two models? Again, I know it's not directly programming related, but it's still a question I feel best answered by a community of developers.

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  • Legacy application creates dialogs in non-ui thread.

    - by Frater
    I've been working support for a while on a legacy application and I've noticed a bit of a problem. The system is an incredibly complex client/server with standard and custom frameworks. One of the custom frameworks built into the application involves validating workflow actions. It finds potential errors, separates them into warnings and errors, and passes the results back to the client. The main difference between warnings and errors is that warnings ask the user if they wish to ignore the error. The issue I have is that the dialog for this prompt is created on a non-ui thread, and thus we get cross-threading issues when the dialog is shown. I have attempted to invoke the showing of the dialog, however this fails because the window handle has not been created. (InvokeRequired returns false, which I assume in this case means it cannot find a decent handle in its parent tree, rather than that it doesn't require it.) Does anyone have any suggestions for how I can create this dialog and get the UI thread to set it up and call it?

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  • What does the Kernel Virtual Memory of each process contain?

    - by claws
    When say 3 programs (executables) are loaded into memory the layout might look something like this: I've following questions: Is the concept of Virtual Memory limited to user processes? Because, I am wondering where does the Operating System Kernel, Drivers live? How is its memory layout? I know its operating system specific make your choice (windows/linux). They say, on a 32 bit machine in a 4GB address space. Half of it (or more recently 1GB) is occupied by kernel. I can see in this diagram that "Kernel Virtual memory" is occupying 0xc0000000 - 0xffffffff (= 1 GB). Are they talking about this? or is it something else? Just want to confirm. What exactly does the Kernel Virtual Memory of each of these processes contain? What is its layout? When we do IPC we talk about shared memory. I don't see any memory shared between these processes. Where does it live? Resources (files, registries in windows) are global to all processes. So, the resource/file handle table must be in some global space. Which area would that be in? Where can I know more about this kernel side stuff.

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  • How to get the real, actual duration of an MP3 file (VBR or CBR) server-side

    - by Cummander Checkov
    I used to calculate the duration of MP3 files server-side using ffmpeg - which seemed to work fine. Today i discovered that some of the calculations were wrong. Somehow, for some reason, ffmpeg will miscalculate the duration and it seems to happen with variable bit rate mp3 files only. When testing this locally, i noticed that ffmpeg printed two extra lines in green. Command used: ffmpeg -i song_9747c077aef8.mp3 ffmpeg says: [mp3 @ 0x102052600] max_analyze_duration 5000000 reached at 5015510 [mp3 @ 0x102052600] Estimating duration from bitrate, this may be inaccurate After a nice, warm google session, i found some posts on this, but no solution was found. I then tried to increase the maximum duration: ffmpeg -analyzeduration 999999999 -i song_9747c077aef8.mp3 After this, ffmpeg returned only the second line: [mp3 @ 0x102052600] Estimating duration from bitrate, this may be inaccurate But in either case, the calculated duration was just plain wrong. Comparing it to VLC i noticed that here the duration is correct. After more research i stumbled over mp3info - which i installed and used. mp3info -p "%S" song_9747c077aef8.mp3 mp3info then returned the CORRECT duration, but only as an integer, which i cannot use as i need a more accurate number here. The reason for this was explained in a comment below, by user blahdiblah - mp3info is simply pulling ID3 info from the file and not actually performing any calculations. I also tried using mplayer to retrieve the duration, but just as ffmpeg, mplayer is returning the wrong value. Now i ran out of options. If somebody knows how to get around this, any hints, tips, guides or corrections are welcome! Thank You!

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  • Where should my "filtering" logic reside with Linq-2-SQL and ASP.NET-MVC in View or Controller?

    - by Nate Bross
    I have a main Table, with several "child" tables. TableA and TableAChild1 and TableAChild2. I have a view which shows the information in TableA, and then has two columns of all items in TableAChild1 and TableAChild2 respectivly, they are rendered with Partial views. Both child tables have a bit field for VisibleToAll, and depending on user role, I'd like to either display all related rows, or related rows where VisibleToAll = true. This code, feels like it should be in the controller, but I'm not sure how it would look, because as it stands, the controller (limmited version) looks like this: return View("TableADetailView", repos.GetTableA(id)); Would something like this be even work, and would it be bad what if my DataContext gets submitted, would that delete all the rows that have VisibleToAll == false? var tblA = repos.GetTableA(id); tblA.TableAChild1 = tblA.TableAChild1.Where(tmp => tmp.VisibleToAll == true); tblA.TableAChild2 = tblA.TableAChild2.Where(tmp => tmp.VisibleToAll == true); return View("TableADetailView", tblA); It would also be simple to add that logic to the RendarPartial call from the main view: <% Html.RenderPartial("TableAChild1", Model.TableAChild1.Where(tmp => tmp.VisibleToAll == true); %>

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  • synchronize threads - no UI

    - by UshaP
    I'm trying to write multithreading code and facing some synchronization questions. I know there are lots of posts here but I couldn't find anything that fits. I have a System.Timers.Timer that elapsed every 30 seconds it goes to the db and checks if there are any new jobs. If he finds one, he executes the job on the current thread (timer open new thread for every elapsed). While the job is running I need to notify the main thread (where the timer is) about the progress. Notes: I don't have UI so I can't do beginInvoke (or use background thread) as I usually do in winforms. I thought to implement ISynchronizeInvoke on my main class but that looks a little bit overkill (maybe I'm wrong here). I have an event in my job class and the main class register to it and I invoke the event whenever I need but I'm worrying it might cause blocking. Each job can take up to 20 minutes. I can have up to 20 jobs running concurrently. My question is: What is the right way to notify my main thread about any progress in my job thread? Thanks for any help.

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  • Why can’t PHP script write a file on server 2008 via command line or task scheduler?

    - by rg89
    I created a question on serverfault.com, and it was recommended that I ask here. http://serverfault.com/questions/140669/why-cant-php-script-write-a-file-on-server-2008-via-command-line-or-task-schedul I have a PHP script. It runs well when I use a browser. It writes an XML file in the same directory. The script takes ~60 seconds to run, and the resulting XML file is ~16 MB. I am running PHP 5.2.13 via FastCGI on Windows Server Web edition SP1 64 bit. The code pulls inventory from SQL server, runs a loop to build an XML file for a third party. I created a task in task scheduler to run c:\php5\php.exe "D:\inetpub\tools\build.php" The task scheduler shows a time lapse of about a minute, which is how long the script takes to run in a browser. No error returned, but no file created. Each time I make a change to the scheduled task properties, a user password box comes up and I enter the administrator account password. If I run this same path and argument at a command line it does not error and does not create the file. When I right click run command prompt as an administrator, the file is still not created. I get my echo statement "file published" that is after the file creation and no error is returned. I am doing a simple fopen fwrite fclose to save the contents of a php variable to a .xml file, and the file only gets created when the script is run through the browser. Here's what happens after the xml-building loop: $feedContent .= "</feed"; sqlsrv_close( $conn ); echo "<p>feed built</p>"; $feedFile = "feed.xml"; $handler = fopen($feedFile, 'w'); fwrite( $handler, $feedContent ); fclose( $handler ); echo "<p>file published</p>"; Thanks

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  • Simple JPG/HTML Not Showing Up in iPhone

    - by Jascha
    I'm not familiar with iPhones wants and needs, nor do I have one, but a client wants a screen cap of his site to show up when an iPhone user comes around so I created an .htaccess redirect to an iPhone specific page with this bit of code... RewriteEngine on RewriteCond %{HTTP_USER_AGENT} iPhone RewriteCond %{REQUEST_URI} !^/iPhone/ RewriteRule .* /iPhone/ [R] And the html of the iPhone page... <html> <head> <title>Eatamadedia</title> </head> <body style="background-color:#858384;margin:0 auto;"> <img src="../images/iPhonePage.jpg"> </body> </html> The page redirects just fine, but the .jpg doesn't show up. I can't imagine a simpler page. Anyone know what could be preventing the image from displaying? Does the iPhone require headers? The site in question is http://eatamedida.com Thank you in advance for your input. -J

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  • Pass object from JSON into MVC Controller - its always null ?

    - by SteveCl
    Hi I have seen a few questions on here related to the a similar issue, I have read them, followed them, but still i have the same problem. I am basically creating an object in javascript and trying to call a method on the controller that will return a string of html. Not JSON. I've been playing around with dataType and contentType but still no joy. So apologies if the code snippets are a bit messy. Build the object in JS. function GetCardModel() { var card = {}; card.CardTitle = $("#CardTitle").val(); card.TopicTitle = $("#TopicTitle").val(); card.TopicBody = $("#TopicBody").data("tEditor").value(); card.CardClose = $("#CardClose").val(); card.CardFromName = $("#CardFromName").val(); return card; } Take a look at the object - all looks good and as it should in JSON. var model = GetCardModel(); alert(JSON.stringify(GetCardModel())); Make the call... $.ajax({ type: "POST", url: "/Postcard/Create/Preview/", dataType: "json", //contentType: "application/json", date: GetCardModel(), processData: true, success: function (data) { alert("im back"); alert(data); }, error: function (xhr, ajaxOptions, error) { alert(xhr.status); alert("Error: " + xhr.responseText); //alert(error); } }); Always when I step into the controller, the object is ALWAYS there, but with null values for all the properties.

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  • Is there a way for -webkit-animtion-timing-function to apply to the entire animation instead of each keyframe?

    - by Ken Sykora
    I'm a bit new to animation, so forgive me if I'm missing a huge concept here. I need to animate an arrow that is pointing to a point on a curve, let's just say it's a cubic curve for the sake of this post. The arrow moves along the curve's line, always pointing a few pixels below it. So what I did, is I setup keyframes along the curve's line using CSS3: @-webkit-keyframes ftch { 0% { opacity: 0; left: -10px; bottom: 12px; } 25% { opacity: 0.25; left: 56.5px; bottom: -7px; } 50% { opacity: 0.5; left: 143px; bottom: -20px; } 75% { opacity: 0.75; left: 209.5px; bottom: -24.5px; } 100% { opacity: 1; left: 266px; bottom: -26px; } } However, when I run this animation using -webkit-animation-timing-function: ease-in, it applies that easing to each individual keyframe, which is definitely not what I want. I want the easing to apply to the entire animation. Is there a different way that I should be doing this? Is there some property to apply the easing to the entire sequence rather than each keyframe?

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  • Two Objects created with the same Address in Flex

    - by James
    Hi, I have an issue in flex which is causing a bit of a headache! I am adding objects to an ArrayCollection but in doing so, another ArrayCollection is also picking up these changes even though there is no binding occurring. I can see from the debug that the two ACs have the same address but for the life of me can't figure out why. I have two Array Collections: model.index.rows //The main array collection model.index.holdRows //The array collection that imitates the above This phantom data binding occurs only for the first iteration in the loop and for all others it will just write it the once. The reason this is proving troublesome is that it creates duplicate entries in my datagrid. public override function handleMessage(message:IMessage):void { super.handleMessage(message); if (message is IndexResponse) { var response:IndexResponse = message as IndexResponse; model.index.rows.removeAll(); model.index.indexIsEmpty = response.nullIndex; if (model.index.indexIsEmpty !== true) { //Update the index model from the response. Note: each property of the row object will be shown in the UI as a column in the grid response.index.forEach(function(entry:EntryData, i:int, a:Array):void { var row:Object = { fileID: entry.fileID, dadName: entry.dadName }; entry.tags.forEach(function(tag:Tag, i:int, a:Array):void { row[tag.name] = tag.value; }); model.index.rows.addItem(row); }); if(model.index.indexForNetworkView == true){ model.index.holdRows.source = model.index.holdRows.source.concat(model.index.rows.source); model.index.indexCounter++; model.index.indexForNetworkView = false; controller.indexController.showNetwork(model.index.indexCounter); } model.index.rows.refresh(); controller.networkController.show(); } } Has anyone else who has encountered something simillar propose a solution?

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  • Why can't we just use a hash of passphrase as the encryption key (and IV) with symmetric encryption algorithms?

    - by TX_
    Inspired by my previous question, now I have a very interesting idea: Do you really ever need to use Rfc2898DeriveBytes or similar classes to "securely derive" the encryption key and initialization vector from the passphrase string, or will just a simple hash of that string work equally well as a key/IV, when encrypting the data with symmetric algorithm (e.g. AES, DES, etc.)? I see tons of AES encryption code snippets, where Rfc2898DeriveBytes class is used to derive the encryption key and initialization vector (IV) from the password string. It is assumed that one should use a random salt and a shitload of iterations to derive secure enough key/IV for the encryption. While deriving bytes from password string using this method is quite useful in some scenarios, I think that's not applicable when encrypting data with symmetric algorithms! Here is why: using salt makes sense when there is a possibility to build precalculated rainbow tables, and when attacker gets his hands on hash he looks up the original password as a result. But... with symmetric data encryption, I think this is not required, as the hash of password string, or the encryption key, is never stored anywhere. So, if we just get the SHA1 hash of password, and use it as the encryption key/IV, isn't that going to be equally secure? What is the purpose of using Rfc2898DeriveBytes class to generate key/IV from password string (which is a very very performance-intensive operation), when we could just use a SHA1 (or any other) hash of that password? Hash would result in random bit distribution in a key (as opposed to using string bytes directly). And attacker would have to brute-force the whole range of key (e.g. if key length is 256bit he would have to try 2^256 combinations) anyway. So either I'm wrong in a dangerous way, or all those samples of AES encryption (including many upvoted answers here at SO), etc. that use Rfc2898DeriveBytes method to generate encryption key and IV are just wrong.

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  • How to draw shadows that don't suck?

    - by mystify
    A CAShapeLayer uses a CGPathRef to draw it's stuff. So I have a star path, and I want a smooth drop shadow with a radius of about 15 units. Probably there is some nice functionality in some new iPhone OS versions, but I need to do it myself for a old aged version of 3.0 (which most people still use). I tried to do some REALLY nasty stuff: I created a for-loop and sequentially created like 15 of those paths, transform-scaling them step by step to become bigger. Then assigning them to a new created CAShapeLayer and decreasing it's alpha a little bit on every iteration. Not only that this scaling is mathematically incorrect and sucks (it should happen relative to the outline!), the shadow is not rounded and looks really ugly. That's why nice soft shadows have a radius. The tips of a star shouldn't appear totally sharp after a shadow size of 15 units. They should be soft like cream. But in my ugly solution they're just as s harp as the star itself, since all I do is scale the star 15 times and decrease it's alpha 15 times. Ugly. I wonder how the big guys do it? If you had an arbitrary path, and that path must throw a shadow, how does the algorithm to do that work? Probably the path would have to be expanded like 30 times, point-by-point relative to the tangent of the outline away from the filled part, and just by 0.5 units to have a nice blending. Before I re-invent the wheel, maybe someone has a handy example or link?

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  • How to access web.config connection string in C#?

    - by salvationishere
    I have a 32-bit XP running VS 2008 and I am trying to decrypt my connection string from my web.config file in my C# ASPX file. Even though there are no errors returned, my current connection string doesn't display contents of my selected AdventureWorks stored procedure. I entered it: C:\Program Files\Microsoft Visual Studio 9.0\VC>Aspnet_regiis.exe -pe "connectionStrings" -app "/AddFileToSQL2" Then it said "Succeeded". And my web.config section looks like: <connectionStrings> <add name="Master" connectionString="server=MSSQLSERVER;database=Master; Integrated Security=SSPI" providerName="System.Data.SqlClient" /> <add name="AdventureWorksConnectionString" connectionString="Data Source=SIDEKICK;Initial Catalog=AdventureWorks;Integrated Security=True" providerName="System.Data.SqlClient" /> <add name="AdventureWorksConnectionString2" connectionString="Data Source=SIDEKICK;Initial Catalog=AdventureWorks;Persist Security Info=true; " providerName="System.Data.SqlClient" /> </connectionStrings> And my C# code behind looks like: string connString = ConfigurationManager.ConnectionStrings["AdventureWorksConnectionString2"].ConnectionString; Is there something wrong with the connection string in the web.config or C# code behind file?

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  • an algorhithm for filtering out raw txt files

    - by Roman Luštrik
    Imagine you have a .txt file of the following structure: >>> header >>> header >>> header K L M 200 0.1 1 201 0.8 1 202 0.01 3 ... 800 0.4 2 >>> end of file 50 0.1 1 75 0.78 5 ... I would like to read all the data except lines denoted by >>> and lines below the >>> end of file line. So far I've solved this using read.table(comment.char = ">", skip = x, nrow = y) (x and y are currently fixed). This reads the data between the header and >>> end of file. However, I would like to make my function a bit more plastic regarding the number of rows. Data may have values larger than 800, and consequently more rows. I could scan or readLines the file and see which row corresponds to the >>> end of file and calculate the number of lines to be read. What approach would you use?

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  • Mysterious double execution of Click handler after change to Windows 2008 Server

    - by mjn
    After moving a Delphi 2009 application from a Windows 2003 / Citrix environment to a 64 bit Windows 2008 R2 environment (users now use RDP instead of Citrix), there are frequent runtime errors which are caused by a double exection of a menu item click handler. The first call of the event handler opens a modal form. Then the same event handler is triggered again and thus a runtime exception occurs since the visible form can not be made modal. The madExcept stack trace looks like this: main thread ($2dc): 004ffa88 +06c Ladelist.exe Forms TCustomForm.ShowModal 0052f4ff +0bb Ladelist.exe DB TDataSet.SetActive 008fc9a1 +089 Ladelist.exe u_ladeli 928 +16 TForm1.EditLoadingList 008fadec +070 Ladelist.exe u_ladeli 504 +5 TForm1.OpenLoadingListClick <----- 2 004d6e27 +0a7 Ladelist.exe Menus TMenuItem.Click 004d857f +0ef Ladelist.exe Menus DoClick 004d866b +087 Ladelist.exe Menus TMenu.IsShortCut 005001c1 +04d Ladelist.exe Forms TCustomForm.IsShortCut 004e8dc0 +068 Ladelist.exe Controls TWinControl.IsMenuKey 004e8f89 +011 Ladelist.exe Controls TWinControl.CNSysKeyDown 004e247e +2d2 Ladelist.exe Controls TControl.WndProc 004e6983 +513 Ladelist.exe Controls TWinControl.WndProc 004fb5e8 +594 Ladelist.exe Forms TCustomForm.WndProc 004e20a4 +024 Ladelist.exe Controls TControl.Perform 004856e0 +014 Ladelist.exe Classes StdWndProc 004e609c +02c Ladelist.exe Controls TWinControl.MainWndProc 004856e0 +014 Ladelist.exe Classes StdWndProc 775b00e3 +02b ntdll.dll KiUserCallbackDispatcher 008fc9a1 +089 Ladelist.exe u_ladeli 928 +16 TForm1.EditLoadingList 008fadec +070 Ladelist.exe u_ladeli 504 +5 TForm1.OpenLoadingListClick <----- 1 004d6e27 +0a7 Ladelist.exe Menus TMenuItem.Click 004d857f +0ef Ladelist.exe Menus DoClick 004d866b +087 Ladelist.exe Menus TMenu.IsShortCut 005001c1 +04d Ladelist.exe Forms TCustomForm.IsShortCut 004e8dc0 +068 Ladelist.exe Controls TWinControl.IsMenuKey 004e8e0d +01d Ladelist.exe Controls TWinControl.CNKeyDown 004e247e +2d2 Ladelist.exe Controls TControl.WndProc 004e6983 +513 Ladelist.exe Controls TWinControl.WndProc 004fb5e8 +594 Ladelist.exe Forms TCustomForm.WndProc 004e20a4 +024 Ladelist.exe Controls TControl.Perform 004e609c +02c Ladelist.exe Controls TWinControl.MainWndProc 004856e0 +014 Ladelist.exe Classes StdWndProc 775b00e3 +02b ntdll.dll KiUserCallbackDispatcher 753c3675 +010 kernel32.dll BaseThreadInitThunk

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  • Can a Snapshot transaction fail and only partially commit in a TransactionScope?

    - by Travis Brooks
    Greetings I stumbled onto a problem today that seems sort of impossible to me, but its happening...I'm calling some database code in c# that looks something like this: using(var tran = MyDataLayer.Transaction()) { MyDataLayer.ExecSproc(new SprocTheFirst(arg1, arg2)); MyDataLayer.CallSomethingThatEventuallyDoesLinqToSql(arg1, argEtc); tran.Commit(); } I've simplified this a bit for posting, but whats going on is MyDataLayer.Transaction() makes a TransactionScope with the IsolationLevel set to Snapshot and TransactionScopeOption set to Required. This code gets called hundreds of times a day, and almost always works perfectly. However after reviewing some data I discovered there are a handful of records created by "SprocTheFirst" but no corresponding data from "CallSomethingThatEventuallyDoesLinqToSql". The only way that records should exist in the tables I'm looking at is from SprocTheFirst, and its only ever called in this one function, so if its called and succeeded then I would expect CallSomethingThatEventuallyDoesLinqToSql would get called and succeed because its all in the same TransactionScope. Its theoretically possible that some other dev mucked around in the DB, but I don't think they have. We also log all exceptions, and I can find nothing unusual happening around the time that the records from SprocTheFirst were created. So, is it possible that a transaction, or more properly a declarative TransactionScope, with Snapshot isolation level can fail somehow and only partially commit?

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  • How to avoid concurrent execution of a time-consuming task without blocking?

    - by Diego V
    I want to efficiently avoid concurrent execution of a time-consuming task in a heavily multi-threaded environment without making threads wait for a lock when another thread is already running the task. Instead, in that scenario, I want them to gracefully fail (i.e. skip its attempt to execute the task) as fast as possible. To illustrate the idea considerer this unsafe (has race condition!) code: private static boolean running = false; public void launchExpensiveTask() { if (running) return; // Do nothing running = true; try { runExpensiveTask(); } finally { running = false; } } I though about using a variation of Double-Checked Locking (consider that running is a primitive 32-bit field, hence atomic, it could work fine even for Java below 5 without the need of volatile). It could look like this: private static boolean running = false; public void launchExpensiveTask() { if (running) return; // Do nothing synchronized (ThisClass.class) { if (running) return; running = true; try { runExpensiveTask(); } finally { running = false; } } } Maybe I should also use a local copy of the field as well (not sure now, please tell me). But then I realized that anyway I will end with an inner synchronization block, that still could hold a thread with the right timing at monitor entrance until the original executor leaves the critical section (I know the odds usually are minimal but in this case we are thinking in several threads competing for this long-running resource). So, could you think in a better approach?

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  • What is this: main:for(...){...} doing?

    - by David Murdoch
    I pulled up the NWmatcher source code for some light morning reading and noticed this odd bit of code I'd never seen in javascript before: main:for(/*irrelevant loop stuff*/){/*...*/} This snippet can be found in the compileGroup method on line 441 (nwmatcher-1.1.1) return new Function('c,s,d,h', 'var k,e,r,n,C,N,T,X=0,x=0;main:for(k=0,r=[];e=N=c[k];k++){' + SKIP_COMMENTS + source + '}return r;' ); Now I figured out what main: is doing on my own. If you have a loop within a loop and want to skip to the next iteration of the outer loop (without completing the inner OR the outer loop) you can execute continue main. Example: // This is obviously not the optimal way to find primes... function getPrimes(max) { var primes = [2], //seed sqrt = Math.sqrt, i = 3, j, s; outer: for (; i <= max; s = sqrt(i += 2)) { j = 3; while (j <= s) { if (i % j === 0) { // if we get here j += 2 and primes.push(i) are // not executed for the current iteration of i continue outer; } j += 2; } primes.push(i); } return primes; } What is this called? Are there any browsers that don't support it? Are there other uses for it other than continue?

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  • Java side scrolling game on android

    - by hanesjw
    I'm trying to make an easy side scrolling game just to learn the ropes of game programming on android. I came up with a solution of how to make it but I don't really think it is the most elegant solution. I wanted to get some different ideas on how to implement my game, as I really have no other solution right now. Here is a quick explanation of how it works.. I basically have blocks or objects fall from the top of the screen. The blocks are defined from a pre-defined string I create using a custom 'map-editor'. I create all the blocks at compile time, position them on or off the screen and simply increment their coordinates with each iteration of the gameloop. It is actually done a little bit better then that, but that gives a short easy explanation on the basic idea. I heard from a few people that instead of incrementing each block position, have the blocks stay there and simply change the viewable area. That makes sense, but I have no idea how to do it. Can anyone share some ideas or links on how I can implement something like this? I know my current solution isn't the greatest. Thanks!

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