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  • calculating time duration of a file

    - by RV
    Dupe of calculate playing time of a .mp3 file im reading a audio file(for ex:wav,mp3 etc) and get a long value as duration.now i want to convert that long value into correct time duration(like,00:05:32)

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  • HOW-TO Make computer sing

    - by Ofir
    Hi, I'm trying to develop an online application where the user writes some text and the software sings it back to the user. I can currently generate the audio file with the words spoken by the computer using espeak, but I have no idea how to make it sound like a song, how to add rhythm to it. I'm able to change the pitch and tempo using rubberband, but that's as far as I've gotten. Does anyone have a clue how to make this happen?

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  • AudioConverterConvertBuffer problem with insz error

    - by Samuel
    Hi Codegurus, I have a problem with the this function AudioConverterConvertBuffer. Basically I want to convert from this format _ streamFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked |0 ; _streamFormat.mBitsPerChannel = 16; _streamFormat.mChannelsPerFrame = 2; _streamFormat.mBytesPerPacket = 4; _streamFormat.mBytesPerFrame = 4; _streamFormat.mFramesPerPacket = 1; _streamFormat.mSampleRate = 44100; _streamFormat.mReserved = 0; to this format _streamFormatOutput.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked|0 ;//| kAudioFormatFlagIsNonInterleaved |0; _streamFormatOutput.mBitsPerChannel = 16; _streamFormatOutput.mChannelsPerFrame = 1; _streamFormatOutput.mBytesPerPacket = 2; _streamFormatOutput.mBytesPerFrame = 2; _streamFormatOutput.mFramesPerPacket = 1; _streamFormatOutput.mSampleRate = 44100; _streamFormatOutput.mReserved = 0; and what i want to do is to extract an audio channel(Left channel or right channel) from an LPCM buffer based on the input format to make it mono in the output format. Some logic code to convert is as follows This is to set the channel map for PCM output file SInt32 channelMap[1] = {0}; status = AudioConverterSetProperty(converter, kAudioConverterChannelMap, sizeof(channelMap), channelMap); and this is to convert the buffer in a while loop AudioBufferList audioBufferList; CMBlockBufferRef blockBuffer; CMSampleBufferGetAudioBufferListWithRetainedBlockBuffer(sampBuffer, NULL, &audioBufferList, sizeof(audioBufferList), NULL, NULL, 0, &blockBuffer); for (int y=0; y<audioBufferList.mNumberBuffers; y++) { AudioBuffer audioBuffer = audioBufferList.mBuffers[y]; //frames = audioBuffer.mData; NSLog(@"the number of channel for buffer number %d is %d",y,audioBuffer.mNumberChannels); NSLog(@"The buffer size is %d",audioBuffer.mDataByteSize); numBytesIO = audioBuffer.mDataByteSize; convertedBuf = malloc(sizeof(char)*numBytesIO); status = AudioConverterConvertBuffer(converter, audioBuffer.mDataByteSize, audioBuffer.mData, &numBytesIO, convertedBuf); char errchar[10]; NSLog(@"status audio converter convert %d",status); if (status != 0) { NSLog(@"Fail conversion"); assert(0); } NSLog(@"Bytes converted %d",numBytesIO); status = AudioFileWriteBytes(mRecordFile, YES, countByteBuf, &numBytesIO, convertedBuf); NSLog(@"status for writebyte %d, bytes written %d",status,numBytesIO); free(convertedBuf); if (numBytesIO != audioBuffer.mDataByteSize) { NSLog(@"Something wrong in writing"); assert(0); } countByteBuf = countByteBuf + numBytesIO; But the insz problem is there... so it cant convert. I would appreciate any input Thanks in advance

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  • How to programmatically generate an MP3 podcast file with chapters and text track?

    - by adib
    Hi Anybody know how to programmatically generate MP3 files with bookmarks that can be used in iTunes / iPod / iPhone / iPod touch? Specifically text bookmarks (bookmarks with titles) that the listener can skip to a specific point in time in the audio file. Also how to add the text transcription of the podcast's content. Even better if you have an example Cocoa code or library to write the MP3 file. Thanks.

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  • Simple wave generator with SDL in c++

    - by Vlad Popescu
    i am having problems understanding how the audio part of the sdl library works now, i know that when you initialize it, you have to specify the frequency and a callback<< function, which i think is then called automatically at the given frequency. can anyone who worked with the sdl library write a simple example that would use sdl_audio to generate a 440 hz square wave (since it is the simplest waveform) at a sampling frequency of 44000 hz? thanks in advance

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  • Mixing two wav music files of different size

    - by iphoneDev
    Hi, I want to mix audio files of different size into a one single .wav file. There is a sample through which we can mix files of same size [(http://www.modejong.com/iOS/#ex4 )(Example 4)]. I modified the code to get the mixed file as a .wav file. But I am not able to understand that how to modify this code for unequal sized files. If someone can help me out with some code snippet,i'll be really thankful.

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  • Best way to play wav files in the browser?

    - by Splatzone
    I have no choice but to play wav files directly in the browser (serverside encoding to mp3 isn't an option, unfortunately.) What's the best way to do this? I'd really like to take advantage of the HTML 5 audio tag but my target audience includes many, many teens using IE6. As far as I'm aware flash isn't an option, but speedy playback really is critical. Thanks.

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  • how to get the css keys and values for any html tag

    - by artsince
    I would like to dump all css key/value pairs for an html tag. In particular, I would like to learn the css properties for <audio> tag, so I can try to customize the look. document.getElementById('myaudio').style returns a CSSStyleDeclaration object but length returns 0 and I cannot figure out to iterate over the key/value pairs. Thank you

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  • playing two streams on android

    - by Yanush
    Hello, I'm looking for a way (or at least to be pointed in the right direction) to play two streams of audio on android simultaneously but each on a different channel (e.g one in the speaker and one through the headphones) I'm not even sure its possible hardware wise. Any thoughts, clues ? Y

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  • MP3 and OGG tags in PHP

    - by Quamis
    Except http://us3.php.net/manual/en/book.ktaglib.php and http://getid3.sourceforge.net/ does anyone know of any other way to work from PHP with tags on audio files? I need to read and write them, and KTagLib seems a little too much for the job, and also don't really get the documentation, and getID3 seems to only write ID3v1 tags.

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  • How do I tell if the master volume is muted?

    - by John_Sheares
    I am using the following to mute/unmute the master audio on my computer. Now, I am looking for a way to determine the mute state. Is there a just as easy way to do this in C#? private const int APPCOMMAND_VOLUME_MUTE = 0x80000; private const int WM_APPCOMMAND = 0x319; [DllImport("user32.dll")] public static extern IntPtr SendMessageW(IntPtr hWnd, int Msg, IntPtr wParam, IntPtr lParam);

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  • Play an AudioBufferSourceNode twice?

    - by alltom
    Should I be able to use the same AudioBufferSourceNode to play a sound multiple times? For some reason, calling noteGrainOn a second time doesn't play audio, even with an intervening noteOff. This code only plays the sound once: var node = audioContext.createBufferSource() node.buffer = audioBuffer node.connect(audioContext.destination) var now = audioContext.currentTime node.noteGrainOn(now, 0, 2) node.noteOff(now + 2) node.noteGrainOn(now + 3, 0, 2) node.noteOff(now + 5)

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  • how to save Audiorecorded file to another location? i m trying but i got exception...

    - by rakesh-bhatt99
    NSString recordFile = [NSTemporaryDirectory() stringByAppendingPathComponent: (NSString)inRecordFile]; NSArray *docPaths=NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,NSUserDomainMask,YES); NSString docDir=[[docPaths objectAtIndex:0]stringByAppendingPathComponent: (NSString)inRecordFile]; url = CFURLCreateWithString(kCFAllocatorDefault, (CFStringRef)docPaths, NULL); // create the audio file XThrowIfError(AudioFileCreateWithURL(url, kAudioFileCAFType, &mRecordFormat, kAudioFileFlags_EraseFile, &mRecordFile), "AudioFileCreateWithURL failed"); CFRelease(url);

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  • Access to iTunes Sound Check Results on iPhone

    - by Baldoph
    I would like to propose to the user some songs whose volume doesn't exceed a certain level. Is there any way to access to the results of the 'Sound Check' option, from the iPhone ? If not, do you know if I can calculate that with the audio tools in the iPhone SDK ? Thanks a lot.

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  • Mobile opera have background sound support?

    - by Mark
    I make browser/html/js games. One of my biggest pains in the arse is the lack of background sound support in mobile safari. This lack of support makes high value games pretty much impossible. Does anyone know if opera mini supports html5 audio, or any mobile browser for that matter. If not, what are some alternatives methods.

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  • AVFoundation: Video to OpenGL texture working - How to play and sync audio?

    - by j00hi
    I've managed to load a video-track of a movie frame by frame into a OpenGL texture with AVFoundation. I followed the steps described in the answer here: iOS4: how do I use video file as an OpenGL texture? and took some code from the GLVideoFrame sample from WWDC2010 which can be downloaded here: http://bit.ly/cEf0rM How do I play the audio-track of the movie synchronously to the video. I think it would not be a good idea to play it in a separate player, but to use the audio-track of the same AVAsset. AVAssetTrack* audioTrack = [[asset tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0]; I retrieve a videoframe and it's timestamp in the CADisplayLink-callback via CMSampleBufferRef sampleBuffer = [self.readerOutput copyNextSampleBuffer]; CMTime timestamp = CMSampleBufferGetPresentationTimeStamp( sampleBuffer ); where readerOutput is of type AVAssetReaderTrackOutput* How to get the corresponding audio-samples? And how to play them? Edit: I've looked around a bit and I think, best would be to use AudioQueue from the AudioToolbox.framework using the approach described here: AVAssetReader and Audio Queue streaming problem There is also an audio-player in the AVFoundation: AVAudioPlayer. But I don't know exactly how I should pass data to it's initWithData-initializer which expects NSData. Furthermore I don't think it's the best choice for my case because a new AVAudioPlayer-instance would have to be created for every new chunk of audio samples, as I understand it. Any other suggestions? What's the best way to play the raw audio samples which i get from the AVAssetReaderTrackOutput?

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  • XForms and multiple inputs for same model tag

    - by iHeartGreek
    Hi! I apologize ahead of time if I am not asking this properly.. it is hard to put into words what I am asking.. I have XForms model such as: <file> <criteria> <criterion></criterion> </criteria> </file> I want to have multiple input text boxes that create a new criterion tag. user interface such as: <xf:input ref="/file/criteria/criterion" model="select_data"> <xf:label>Select</xf:label> </xf:input> <xf:input ref="/file/criteria/criterion" model="select_data"> <xf:label>Select</xf:label> </xf:input> <xf:input ref="/file/criteria/criterion" model="select_data"> <xf:label>Select</xf:label> </xf:input> And I would like the XML output to look like this (once user has entered in info): <file> <criteria> <criterion>AAA</criterion> <criterion>BBB</criterion> <criterion>CCC</criterion> </criteria> </file> The way I have it doesn't work, as it sees the 3 input fields to be referring all to the same criterion tag. How do I differentiate? Thanks! I hope that made some sense! BEGIN FIRST EDIT Thanks for the responses for the basic text box! However, I now need to do this with a listbox. But for the life of me, I can't figure out how. I read somewhere to use with the xforms:select and deselect events.. but I didn't know where to place them, and the places I tried gave me very weird behaviour. I am currently implementing the following: <xf:select ref="instance('criteria_data')/criteria/criterion" selection="" appearance="compact" > <xf:label>Choose criteria</xf:label> <xf:itemset nodeset="instance('criteria_choices')/choice"> <xf:label ref="@label"></xf:label> <xf:value ref="."></xf:value> </xf:itemset> </xf:select> However when multiple choices are submitted, all selection values are inserted into the same node, separated by spaces. For example: If AAA and BBB and FFF were selected from listbox, it would result in the following XML: <criterion>AAA BBB FFF</criterion> How do I change my code to have each selection be in a separate node? i.e. I want it to look like this: <criterion>AAA</criterion> <criterion>BBB</criterion> <criterion>FFF</criterion> Thanks! END FIRST EDIT BEGIN SECOND EDIT: For the listboxes (ie xf:select appearance="compact") I ended up allowing the spaces to occur in the same node and then just transformed that xml using xsl to generate a properly formatted new xml doc (with separate individual nodes). Unfortunately, I did not find a less cumbersome solution by inserting them originally into separate nodes. The selected answer works very well for text boxes however, hence why I selected it as the answer. END SECOND EDIT

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  • issue getting dynamic Config parameter in Grails taglib

    - by Mick Knutson
    I have a dynamic config parameter I want to get like: String srcProperty = "${attrs ['src']}.audio" + ((attrs['locale'])? "_${attrs['locale']}" : '') assert srcProperty == "prompt.welcomeMessageOverrideGreeting.audio" where my config has: prompt{ welcomeMessageOverrideGreeting { audio = "/en/someFileName.wav" txt = "Text alternative for /en/someFileName.wav" audio_es = "/es/promptFileName.wav" txt_es = "Texto alternativo para /es/someFileName.wav" } } While this works fine: String audio = "${config.prompt.welcomeMessageOverrideGreeting.audio}" and: assert "${config.prompt.welcomeMessageOverrideGreeting.audio}" == "/en/someFileName.wav" I can not get this to work: String audio = config.getProperty("prompt.welcomeMessageOverrideGreeting.audio")

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  • How to keep asm output from Linux kernel module build

    - by fastmonkeywheels
    I'm working on a Linux kernel module for a 2.6.x kernel and I need to view the assembly output, though it's currently being done as a temporary file an deleted afterwords. I'd like to have the assembly output mixed with my C source file so I can easily trace where my problem lies. This is for an ARMv6 core and apparently objdump doesn't support this architecture. I've included my makefile below. ETREP=/xxSourceTreexx/ GNU_BIN=$(ETREP)/arm-none-linux-gnueabi/bin CROSS_COMPILE := $(GNU_BIN)/arm-none-linux-gnueabi- ARCH := arm KDIR=$(ETREP)/linux-2.6.31/ MAKE= CROSS_COMPILE=$(CROSS_COMPILE) ARCH=$(ARCH) make obj-m += xxfile1xx.o all: $(MAKE) -C $(KDIR) M=$(PWD) modules clean: $(MAKE) -C $(KDIR) M=$(PWD) clean

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  • Having the output of a Console App in Visual Studio instead of the Console

    - by devoured elysium
    When doing "Console" apps in Java with Eclipse, I see the output being put in a text box on the IDE itself, instead of having a Console popping up like in Visual Studio. This comes in handy, as even after the program has exited, I can still make good use of the text that was written in it, as it doesn't get erased until I run it again. Is it possible to achieve anything like that with Visual Studio? I know that instead of doing System.Console.WriteLine(str); I can do System.Diagnostics.Debug.WriteLine(str); but it is not quite the same thing, as you get a lot of "junk" in the Output window, as all the loaded symbols and such. Even better, is it possible to have everything done in the IDE itself, when you run your app, instead of having the Console running? Thanks

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  • Ruby on Rails: having two xmlbuilder templates per action , one for errors one for regular output

    - by randombits
    What's the best way to handle having two templates (or should it be one, DRY?) for xml builder templates? I'm building a web api with Rails and wanted to see an example of how to have a view that does regular output vs one that does error output. I've been using @obj.to_xml for a while, but my requirements have changed and require me building my own error templates. do you typically have both views in one with a condition above for errors such as app/views/myresource/create.xml.builder unless @myobj.errors.empty? // xml for errors here? end // regular xml view

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