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  • c# Multi diemention (array, arraylist, or hashtable) ?

    - by Data-Base
    hello, I'm trying to figure out how to build a multi dimensional "array" that is: flexible size use 2 keys 1st key is int (flexible) 2nd key is string (kind of limited) the use will be like console.writelen(array[0]["firstname"]); console.writelen(array[0]["lastname"]); console.writelen(array[0]["phone"]); console.writelen(array[1]["firstname"]); console.writelen(array[1]["lastname"]); console.writelen(array[1]["phone"]); ..... ..... console.writelen(array[x]["firstname"]); console.writelen(array[x]["lastname"]); console.writelen(array[x]["phone"]); something like this

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  • Using methods on 2 input files - 2nd is printing multiple times - Java

    - by Aaa
    I have the following code to read in text, store in a hashmap as bigrams (with other methods to sort them by frequency and do v. v. basic additive smoothing. I had it working great for one language input file (english) and then I want to expand it for the second language input file (japanese - doens;t matter what it is I suppose) using the same methods but the Japanese bigram hashmap is printing out 3 times in a row with diff. values. I've tried using diff text in the input file, making sure there are no gaps in text etc. I've also put print statements at certain places in the Japanese part of the code to see if I can get any clues but all the print statements are printing each time so I can't work out if it is looping at a certain place. I have gone through it with a fine toothcomb but am obviously missing something and slowly going crazy here - any help would be appreciated. thanks in advance... package languagerecognition2; import java.lang.String; import java.io.InputStreamReader; import java.util.*; import java.util.Iterator; import java.util.List.*; import java.util.ArrayList; import java.util.AbstractMap.*; import java.lang.Object; import java.io.*; import java.util.Enumeration; import java.util.Arrays; import java.lang.Math; public class Main { /** public static void main(String[] args) { //training English ----------------------------------------------------------------- File file = new File("english1.txt"); StringBuffer contents = new StringBuffer(); BufferedReader reader = null; try { reader = new BufferedReader(new FileReader(file)); String test = null; //test = reader.readLine(); // repeat until all lines are read while ((test = reader.readLine()) != null) { test = test.toLowerCase(); char[] charArrayEng = test.toCharArray(); HashMap<String, Integer> hashMapEng = new HashMap<String, Integer>(bigrams(charArrayEng)); LinkedHashMap<String, Integer> sortedListEng = new LinkedHashMap<String, Integer>(sort(hashMapEng)); int sizeEng=sortedListEng.size(); System.out.println("Total count of English bigrams is " + sizeEng); LinkedHashMap<String, Integer> smoothedListEng = new LinkedHashMap<String, Integer>(smooth(sortedListEng, sizeEng)); //print linkedHashMap to check values Set set= smoothedListEng.entrySet(); Iterator iter = set.iterator ( ) ; System.out.println("Beginning English"); while ( iter.hasNext()) { Map.Entry entry = ( Map.Entry ) iter.next ( ) ; Object key = entry.getKey ( ) ; Object value = entry.getValue ( ) ; System.out.println( key+" : " + value); } System.out.println("End English"); }//end while }//end try catch (FileNotFoundException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } finally { try { if (reader != null) { reader.close(); } } catch (IOException e) { e.printStackTrace(); } } //End training English----------------------------------------------------------- //Training japanese-------------------------------------------------------------- File file2 = new File("japanese1.txt"); StringBuffer contents2 = new StringBuffer(); BufferedReader reader2 = null; try { reader2 = new BufferedReader(new FileReader(file2)); String test2 = null; //repeat until all lines are read while ((test2 = reader2.readLine()) != null) { test2 = test2.toLowerCase(); char[] charArrayJap = test2.toCharArray(); HashMap<String, Integer> hashMapJap = new HashMap<String, Integer>(bigrams(charArrayJap)); //System.out.println( "bigrams stage"); LinkedHashMap<String, Integer> sortedListJap = new LinkedHashMap<String, Integer>(sort(hashMapJap)); //System.out.println( "sort stage"); int sizeJap=sortedListJap.size(); //System.out.println("Total count of Japanese bigrams is " + sizeJap); LinkedHashMap<String, Integer> smoothedListJap = new LinkedHashMap<String, Integer>(smooth(sortedListJap, sizeJap)); System.out.println( "smooth stage"); //print linkedHashMap to check values Set set2= smoothedListJap.entrySet(); Iterator iter2 = set2.iterator(); System.out.println("Beginning Japanese"); while ( iter2.hasNext()) { Map.Entry entry2 = ( Map.Entry ) iter2.next ( ) ; Object key = entry2.getKey ( ) ; Object value = entry2.getValue ( ) ; System.out.println( key+" : " + value); }//end while System.out.println("End Japanese"); }//end while }//end try catch (FileNotFoundException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } finally { try { if (reader2 != null) { reader2.close(); } } catch (IOException e) { e.printStackTrace(); } } //end training Japanese--------------------------------------------------------- } //end main (inner)

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  • Layers of Images using UIImageView

    - by Taimur Hamza
    Hi everyone, I just wanted to confirm, is it possible that we add layers of images using UImageView, one as background and other on top of it. I mean i want to use 2 images one has to be in the background and the other on top of it. ( the size of both these images is 320 x 480 ). Through the attributes inspector we cant do it. Is there any we can do it through code. Maybe using subview or something. Thanks Geeks :) Taimur Ajmal

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  • Dynamic validation in jquery

    - by mansoor
    $(document).ready(function(){ $('a[rel=addhint]').click(function(){ var html='<div><label>Hint</label>'; html+='<span class="input"><input type="text" size="30" class="text" name="hint"/><a href="#" rel="delhint">delete</a></span><br class="clear" /></div>'; $('div#hintTextContainer').append(html); bindDelHintAll(); return false; }); I want when a new text area include vadition of required field and max length will also apply on it.

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  • Loading large amounts of data to an Oracle SQL Database

    - by James
    Hey all, I was wondering if anyone had any experience with what I am about to embark on. I have several csv files which are all around a GB or so in size and I need to load them into a an oracle database. While most of my work after loading will be read-only I will need to load updates from time to time. Basically I just need a good tool for loading several rows of data at a time up to my db. Here is what I have found so far: I could use SQL Loader t do a lot of the work I could use Bulk-Insert commands Some sort of batch insert. Using prepared statement somehow might be a good idea. I guess I was wondering what everyone thinks is the fastest way to get this insert done. Any tips?

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  • Java - Optimize finding a string in a list

    - by Mark
    I have an ArrayList of objects where each object contains a string 'word' and a date. I need to check to see if the date has passed for a list of 500 words. The ArrayList could contain up to a million words and dates. The dates I store as integers, so the problem I have is attempting to find the word I am looking for in the ArrayList. Is there a way to make this faster? In python I have a dict and mWords['foo'] is a simple lookup without looping through the whole 1 million items in the mWords array. Is there something like this in java? for (int i = 0; i < mWords.size(); i++) { if ( word == mWords.get(i).word ) { mLastFindIndex = i; return mWords.get(i); } }

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  • Issues with dynamically allocating a string array

    - by Jason Block
    Brand new to C. I am trying to dynamically allocate the array frags2 of size numberOfFrags and copy over the contents of the original array to it. I have tried numerous approaches and searching and do not understand what is going wrong here. Sizeof on the new array returns 0 instead of what I thought I malloc'd. Any help would be much appreciated! int main(int argc, const char* argv[]) { char* frags[MAX_FRAG_COUNT]; FILE* fp = fopen(argv[1], "r"); int numberOfFrags = ReadAllFragments(fp, frags, MAX_FRAG_COUNT); fclose(fp); char** frags2 = (char**)malloc(numberOfFrags * sizeof(char*)); for (int i = 0; i < numberOfFrags; i++) { frags2[i] = frags[i]; } qsort(frags2, sizeof(frags2) / sizeof(char *), sizeof(char*), cstring_cmp);

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  • Looking for ideas on automatically arranging a set of objects (furniture) in a virtual room in AS3

    - by raf
    First of all, I don't want to visually arrange 3D models dragging them with the mouse, all I want is: Given a room of certain dimensions (L,W,H) and given a set of elements like beds, chairs, etc (with L,W,H dimensions, of course) I want to automatically arrange those elements to take advantage of the space as much as I can. So I want to be able to put as much furniture as I can in a given room. At the end I need to represent the arranged items visually, inside the room. My first thought was to use an array of items and sorting it with array.sortOn(["l","w","h"] Array.NUMERIC) and then define a gap between the objects and make the maths to put the objects one next to another, etc. but that isn't a good approach because some items may be placed on top of another ones (boxes of the same size, boxes on top of tables, etc). I really don't have experience on 3D programming, that's why I'm asking for help. Thanks in advance.

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  • AngularJS, changing the data in a view without div disappearing

    - by Jascination
    I'm making a little wizard/survey in AngularJS which loads in data to a variable, $scope.styles. I've set up a plunkr for ease of use here: http://plnkr.co/edit/1S542YE7xlO2P4zyhzu0?p=preview Pretty simple. I show each object to the user in succession, which loads in the pertinent images and displays them for the user. clicking "yes/no" at the bottom of the images it loads in the next gallery. There is a big of lag between the refresh here (Plunkr seems to be loading it quite quickly, but this is not the case on my production server so it's even more noticable) which causes the window size to momentarily be much smaller plus all the content below the ng-repeat jumps to the top of the screen. What's the best way to prevent this from happening? Is CSS the only solution here?

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  • ListView created programmatically - emptyView doesn't show

    - by Yorick
    I've created custom ListView programmatically, and set view to show when ListAdapter is empty but nothing shows on the screen in that case, what can be wrong? public PlayerList(Context context, Activity activity) { super(context); mParent = activity; setOnItemClickListener( new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { ... } }; List<PlayerInfo> players; players = getPlayerList(); // here size of players == 0 setAdapter(new PlayersAdapter(this.getContext(), R.id.player_name, players)); LayoutInflater vi = (LayoutInflater)mParent.getSystemService(Context.LAYOUT_INFLATER_SERVICE); emptyView = vi.inflate(R.layout.empty_view, null); // emptyView is View, and member of PlayerList this.setEmptyView(emptyView); }

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  • 2D pixel array rotation and scaling

    - by Betamoo
    Hi I am working on C# program to process images ( given as int[,] ).. So I have 2D array of pixels, and I need to rotate them around a point, then scale them down to fit the original array.. I already found articles about using matrix to transform to a point and rotate then transform back.. What remains is to scale the resultant image to fit an array of original size.. How that can be done? (preferably with 2 equations one for x and one for y ) Thanks in advance

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  • Using Python, How to copy files in 'temporary internet files' folder in Windows

    - by pythBegin
    I am using this code to find files recursively in a folder , with size greater than 50000 bytes. def listall(parent): lis=[] for root, dirs, files in os.walk(parent): for name in files: if os.path.getsize(os.path.join(root,name))>500000: lis.append(os.path.join(root,name)) return lis This is working fine. But when I used this on 'temporary internet files' folder in windows, am getting this error. Traceback (most recent call last): File "<pyshell#4>", line 1, in <module> listall(a) File "<pyshell#2>", line 5, in listall if os.path.getsize(os.path.join(root,name))>500000: File "C:\Python26\lib\genericpath.py", line 49, in getsize return os.stat(filename).st_size WindowsError: [Error 123] The filename, directory name, or volume label syntax is incorrect: 'C:\\Documents and Settings\\khedarnatha\\Local Settings\\Temporary Internet Files\\Content.IE5\\EDS8C2V7\\??????+1[1].jpg' I think this is because windows gives names with special characters in this specific folder... Please help to sort out this issue.

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  • WPF layout calls MeasureOverride repeatedly in increments of 2?

    - by Scott Whitlock
    I've run into a case where I have a custom Panel (inherits from Panel) and I'm using it as an ItemsPanel in a ListView. When I resize the container that it's in, if I resize it smaller, my panel's MeasureOverride function gets called once, but if I resize it larger (let's say from 100 to 300), it calls MeasureOverride and ArrangeOverride for every value between 100 and 300, in increments of 2 (so 102, 104, etc.). The weird thing is that the container resizes right away (its size gets to 300 immediately). It doesn't seem to matter what I return from MeasureOverride - it just does this. I wish I could make it happen in a really small application and post it here, but I haven't been able to reproduce it like that yet. I can reproduce it all day in my app though. Does anyone know what could cause this?

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  • deleting unaccessed files using python

    - by damon
    My django app parses some files uploaded by the user.It is possible that the file uploaded by the user may remain in the server for a long time ,without it being parsed by the app.This can increase in size if a lot of users upload a lot of files. I need to delete those files not recently parsed by the app -say not accessed for last 24 hours.I tried like this import os import time dirname = MEDIA_ROOT+my_folder filenames = os.listdir(dirname) filenames = [os.path.join(dirname,filename) for filename in filenames] for filename in filenames: last_access = os.stat(filename).st_atime #secs since epoch rtime = time.asctime(time.localtime(last_access)) print filename+'----'+rtime This shows the last accessed times for each file..But I am not sure how I can test if the file access time was within the last 24 hours..Can somebody help me out?

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  • JQuery Tabs; Google Map is shown with just one tile

    - by java_dude
    Yes this problem is common and I have seen numerous solution on this site but none of them were helpful. I know that re-sizing will fix the problem. Not a jQuery expert and I don't know how to re-size the map after the page has been loaded and Headline 3 is active. I have created a JFiddle example. Any help is appreciated. http://jsfiddle.net/KhwZS/1300/ Thanks Ignore the top comment and the links provided by @Dr.Molle as these links do not provide the solution that I have been looking for, check out the solution I have accepted.

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  • Simple Question:Output of below Java program

    - by Abhishek Jain
    public class abc1 { private String s; public abc1(String s){this.s=s;} public static void main(String args[]) { HashSet<Object> hs=new HashSet<Object>(); abc1 a1= new abc1("abc"); abc1 a2= new abc1("abc"); String s1= new String("abc"); String s2= new String("abc"); hs.add(a1); hs.add(a2); hs.add(s1); hs.add(s2); System.out.println(hs.size()); } } Why above program output is 3?

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  • OpenGL texture shifted somewhat to the left when applied to a quad

    - by user308226
    I'm a bit new to OpenGL and I've been having a problem with using textures. The texture seems to load fine, but when I run the program, the texture displays shifted a couple pixels to the left, with the section cut off by the shift appearing on the right side. I don't know if the problem here is in the my TGA loader or if it's the way I'm applying the texture to the quad. Here is the loader: #include "texture.h" #include <iostream> GLubyte uncompressedheader[12] = {0,0, 2,0,0,0,0,0,0,0,0,0}; GLubyte compressedheader[12] = {0,0,10,0,0,0,0,0,0,0,0,0}; TGA::TGA() { } //Private loading function called by LoadTGA. Loads uncompressed TGA files //Returns: TRUE on success, FALSE on failure bool TGA::LoadCompressedTGA(char *filename,ifstream &texturestream) { return false; } bool TGA::LoadUncompressedTGA(char *filename,ifstream &texturestream) { cout << "G position status:" << texturestream.tellg() << endl; texturestream.read((char*)header, sizeof(header)); //read 6 bytes into the file to get the tga header width = (GLuint)header[1] * 256 + (GLuint)header[0]; //read and calculate width and save height = (GLuint)header[3] * 256 + (GLuint)header[2]; //read and calculate height and save bpp = (GLuint)header[4]; //read bpp and save cout << bpp << endl; if((width <= 0) || (height <= 0) || ((bpp != 24) && (bpp !=32))) //check to make sure the height, width, and bpp are valid { return false; } if(bpp == 24) { type = GL_RGB; } else { type = GL_RGBA; } imagesize = ((bpp/8) * width * height); //determine size in bytes of the image cout << imagesize << endl; imagedata = new GLubyte[imagesize]; //allocate memory for our imagedata variable texturestream.read((char*)imagedata,imagesize); //read according the the size of the image and save into imagedata for(GLuint cswap = 0; cswap < (GLuint)imagesize; cswap += (bpp/8)) //loop through and reverse the tga's BGR format to RGB { imagedata[cswap] ^= imagedata[cswap+2] ^= //1st Byte XOR 3rd Byte XOR 1st Byte XOR 3rd Byte imagedata[cswap] ^= imagedata[cswap+2]; } texturestream.close(); //close ifstream because we're done with it cout << "image loaded" << endl; glGenTextures(1, &texID); // Generate OpenGL texture IDs glBindTexture(GL_TEXTURE_2D, texID); // Bind Our Texture glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); // Linear Filtered glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, type, width, height, 0, type, GL_UNSIGNED_BYTE, imagedata); delete imagedata; return true; } //Public loading function for TGA images. Opens TGA file and determines //its type, if any, then loads it and calls the appropriate function. //Returns: TRUE on success, FALSE on failure bool TGA::loadTGA(char *filename) { cout << width << endl; ifstream texturestream; texturestream.open(filename,ios::binary); texturestream.read((char*)header,sizeof(header)); //read 6 bytes into the file, its the header. //if it matches the uncompressed header's first 6 bytes, load it as uncompressed LoadUncompressedTGA(filename,texturestream); return true; } GLubyte* TGA::getImageData() { return imagedata; } GLuint& TGA::getTexID() { return texID; } And here's the quad: void Square::show() { glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, texture.texID); //Move to offset glTranslatef( x, y, 0 ); //Start quad glBegin( GL_QUADS ); //Set color to white glColor4f( 1.0, 1.0, 1.0, 1.0 ); //Draw square glTexCoord2f(0.0f, 0.0f); glVertex3f( 0, 0, 0 ); glTexCoord2f(1.0f, 0.0f); glVertex3f( SQUARE_WIDTH, 0, 0 ); glTexCoord2f(1.0f, 1.0f); glVertex3f( SQUARE_WIDTH, SQUARE_HEIGHT, 0 ); glTexCoord2f(0.0f, 1.0f); glVertex3f( 0, SQUARE_HEIGHT, 0 ); //End quad glEnd(); //Reset glLoadIdentity(); }

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  • C/C++ memory usage API in Linux/Windows

    - by minjang
    I'd like to obtain memory usage information for both per process and system wide. In Windows, it's pretty easy. GetProcessMemoryInfo and GlobalMemoryStatusEx do these jobs greatly and very easily. For example, GetProcessMemoryInfo gives "PeakWorkingSetSize" of the given process. GlobalMemoryStatusEx returns system wide available memory. However, I need to do it on Linux. I'm trying to find Linux system APIs that are equivalent GetProcessMemoryInfo and GlobalMemoryStatusEx. I found 'getrusage'. However, max 'ru_maxrss' (resident set size) in struct rusage is just zero, which is not implemented. Also, I have no idea to get system-wide free memory. Current workaround for it, I'm using "system("ps -p %my_pid -o vsz,rsz");". Manually logging to the file. But, it's dirty and not convenient to process the data. I'd like to know some fancy Linux APIs for this purpose.

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  • Iterate over a list and put data in hashmap

    - by sarah
    I am having a list where i need to loop over it and put its data in hashmap,i am using this approach for(int i=0;i<list.size();i++) { HashMap hMap=new HashMap(); hMap.put("Data", list); } But when i need to read the value from hMap i am doing in this way Collection c = hMap.values(); Iterator itr = c.iterator(); while(itr.hasNext()) { System.out.println("next val is--"+itr.next()); } next vali is--- is printed in com.bean.xyz@23032bc[id=1] format ,i need the exact data,how will i do this ?

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  • Download Large Files using java

    - by angelina
    Dear All, I M building a application in which i want to download large files on handset (mobile),but if size of file is large i m getting exception socket exception-broken pipe . inputStream = new FileInputStream(path); byte[] buffer = new byte[1024]; int bytesRead = 0; do { bytesRead = inputStream.read(buffer, offset, buffer.length); resp.getOutputStream().write(buffer, 0, bytesRead); } while (bytesRead == buffer.length); resp.getOutputStream().flush(); }

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  • write cache and write sequence order

    - by excanoe
    ok, here i have some weird question: let say we have some binary file (.log), and sequence of write operations, for example log1, log2, log3 and each has some block size n (raw data). question: can I be sure that log1,log2 and log3 sequences can be written in the correct order in ONE file, even if i have few cache levels (disk hardware and os level)? update very interested in what will be with records order (not with records) if we have software or hardware failure (reboot or another reason). update there can be some percent of write failures, but main question is: will write order stay correct?

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  • css help , to create div

    - by 422
    Please see pic, this is what I want to do. I am really struggling to bloody do it lol. The master div, is 600px wide ( blue bg ) and need splitting into two areas, left for the image and right for the text etc. Ignore the vertical divider line The left hand div, is approx 200px wide, and need to specify a min-height of 100px, as the placeholder image which is centered to that div 50% 50% will change size, as I will be adding another div like this with larger image placeholder. The right part contains the header tag, description, button and second description. I have already constructed this and works fine in chrome and ff, but not in ie. So could you guys have a think, and give me some code that complies in all browsers. It is officially doing my head in now. Screenpic of it working in ff and chrome below:

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  • UILabel with custom font displays *wrong* custom font

    - by winsmith
    I'm using this method to embed custom fonts in my iPhone app. The embedding works: When I run the following code, the fonts are listed. (Currently, I'm embedding all family members of Myriad Pro in OTF format) for( NSString *familyName in [UIFont familyNames] ){ for( NSString *fntName in [UIFont fontNamesForFamilyName:familyName] ){ NSLog(@"%@", fntName); }} When I try to set the font of a label to MyriadPro or MyriadPro-Bold, this works just as expected. However, when I set the font to MyriadPro-BoldCond, the label is still set in MyriadPro-Bold instead of the condensed version. (The font names are correct, I checked.) My Code: [recommendationLabel setFont:[UIFont fontWithName:@"MyriadPro-BoldCond" size:140]]; recommendationLabel.adjustsFontSizeToFitWidth = YES; What's the deal?

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  • C++ a map to a 2 dimensional vector

    - by user1701545
    I want to create a C++ map where key is, say, int and value is a 2-D vector of double: map myMap; suppose I filled it and now I would like to update the second vector mapped by each key (for example divide each element by 2). How would I access that vector iteratively? The "itr-second[0]" syntax in the statement below is obviously wrong. What would be the right syntax for that action? for(std::map<in, vector<vector<double> > > itr = myMap.begin(); itr != myMap.end();++itr) { for(int i = 0;i < itr->second[0].size();++i) { itr->second[0][i] /= 2; } } thanks, rubi

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  • Recursively determine average value

    - by theva
    I have to calculate an average value of my simulation. The simulation is ongoing and I want (for each iteration) to print the current average value. How do I do that? I tried the code below (in the loop), but I do not think that the right value is calculated... int average = 0; int newValue; // Continuously updated value. if(average == 0) { average = newValue; } average = (average + newValue)/2; I also taught about store each newValue in an array and for each iteration summarize the whole array and do the calculation. However, I don't think that's a good solution, because the loop is an infinity loop so I can't really determine the size of the array. There is also a possibility that I am thinking too much and that the code above is actually correct, but I don't think so...

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