Search Results

Search found 51747 results on 2070 pages for 'oracle database in memory'.

Page 858/2070 | < Previous Page | 854 855 856 857 858 859 860 861 862 863 864 865  | Next Page >

  • 3GB RAM Installed and Detected by BIOS, Windows Vista 32bit Only Sees 2GB

    - by Nathan Taylor
    I am attempting to install more RAM on a Windows Vista 32bit machine which is using a X6DAL-XG motherboard and the RAM amount reported in the BIOS is 3GB+, but Windows is only reporting 2GB installed. The motherboard has 6 RAM bays which I have populated with various combinations of 4 1GB sticks, and 2 512mb sticks, but no matter how I configure them Windows doesn't see more than 2GB. I realize of course 32-bit Windows has a 3gb cap on memory, but that doesn't explain why it will only report 2GB when there are in fact (currently) 5GB installed. I should think I would be able to see at least 3GB. According to the spec list for the motherboard the minimum RAM requirements are DDR333/266mhz installed in pairs. I have done this exactly, and the BIOS isn't reporting any problems at POST. RAM Configuration (according to CPU-Z): Slot #1: Kingston 128mx72D266C25 - 1024mb PC2100 (133mhz) Slot #2: Kingston KVR266X72RC25/1024 - 1024mb PC2100 (133mhz) Slot #3: PQI - 512mb PC2700 (166mhz) Slot #4: Kingston 128mx72D266C25 - 1024mb PC2100 (133mhz) Slot #5: Kingston KVR266X72RC25/1024 - 1024mb PC2100 (133mhz) Slot #6: PQI - 512mb PC2700 (166mhz) I'm not sure if memory specs above conflict with this statement in the motherboard manual or not: Memory Support The X6DAL-XG supports up to 12GB/24GB of registered ECC DDR333/266 (PC2700/PC2100) memory. The motherboard was designed to support 4GB (PC2100) modules in each slot, but only the 2GB modules have been tested. When using registered ECC DDR333 (PC2700) memory, installing four pieces of double-banked memory or six pieces of single-banked memory is supported. So, am I doing something wrong with the RAM I have now, or is there some sort of compatibility problem which I am missing? Thanks!

    Read the article

  • Weblogic JDBC datasource,java.sql.SQLException: Cannot obtain XAConnection weblogic.common.resourcep

    - by gauravkarnatak
    I am using weblogic JDBC datasource and my DB is oracle 10g,below is the configuration. It used to work fine but suddenly it started giving problem,please see below exception. Weblogic JDBC datasource,java.sql.SQLException: Cannot obtain XAConnection weblogic.common.resourcepool.ResourceLimitException: No resources currently available in pool <?xml version="1.0" encoding="UTF-8"?> <jdbc-data-source xmlns="http://www.bea.com/ns/weblogic/90" xmlns:sec="http://www.bea.com/ns/weblogic/90/security" xmlns:wls="http://www.bea.com/ns/weblogic/90/security/wls" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.bea.com/ns/weblogic/920 http://www.bea.com/ns/weblogic/920.xsd" XL-Reference-DS jdbc:oracle:oci:@abc.COM oracle.jdbc.driver.OracleDriver user DEV_260908 password password dll ocijdbc10 protocol oci oracle.jdbc.V8Compatible true baseDriverClass oracle.jdbc.driver.OracleDriver 1 100 1 true SQL SELECT 1 FROM DUAL DataJndi OnePhaseCommit This exception is coming on dev environment where connected user is only one. I know, this is related to pool max size but I also suspect this could be due to oracle,might be oracle isn't able to create connections. below are my queries Is there any debug/logging parameter to enable datasource logging,so that I can check no of connections acquired,released and unused in logs ? How to check oracle connection limit for a particular user ?

    Read the article

  • How to force two process to run on the same CPU?

    - by kovan
    Context: I'm programming a software system that consists of multiple processes. It is programmed in C++ under Linux. and they communicate among them using Linux shared memory. Usually, in software development, is in the final stage when the performance optimization is made. Here I came to a big problem. The software has high performance requirements, but in machines with 4 or 8 CPU cores (usually with more than one CPU), it was only able to use 3 cores, thus wasting 25% of the CPU power in the first ones, and more than 60% in the second ones. After many research, and having discarded mutex and lock contention, I found out that the time was being wasted on shmdt/shmat calls (detach and attach to shared memory segments). After some more research, I found out that these CPUs, which usually are AMD Opteron and Intel Xeon, use a memory system called NUMA, which basically means that each processor has its fast, "local memory", and accessing memory from other CPUs is expensive. After doing some tests, the problem seems to be that the software is designed so that, basically, any process can pass shared memory segments to any other process, and to any thread in them. This seems to kill performance, as process are constantly accessing memory from other processes. Question: Now, the question is, is there any way to force pairs of processes to execute in the same CPU?. I don't mean to force them to execute always in the same processor, as I don't care in which one they are executed, altough that would do the job. Ideally, there would be a way to tell the kernel: If you schedule this process in one processor, you must also schedule this "brother" process (which is the process with which it communicates through shared memory) in that same processor, so that performance is not penalized.

    Read the article

  • Best practice PHP Form Action

    - by Rob
    Hi there i've built a new script (from scratch not a CMS) and i've done alot of work on reducing memory usage and the time it takes for the page to be displayed (caching HTML etc) There's one thing that i'm not sure about though. Take a simple example of an article with a comments section. If the comment form posts to another page that then redirects back to the article page I won't have the problem of people clicking refresh and resending the information. However if I do it that way, I have to load up my script twice use twice as much memory and it takes twice as long whilst i'm still only displaying the page once. Here's an example from my load log. The first load of the article is from the cache, the second rebuilds the page after the comment is posted. Example 1 0 queries using 650856 bytes of memory in 0.018667 - domain.com/article/1/my_article.html 9 queries using 1325723 bytes of memory in 0.075825 - domain.com/article/1/my_article/newcomment.html 0 queries using 650856 bytes of memory in 0.029449 - domain.com/article/1/my_article.html Example 2 0 queries using 650856 bytes of memory in 0.023526 - domain.com/article/1/my_article.html 9 queries using 1659096 bytes of memory in 0.060032 - domain.com/article/1/my_article.html Obviously the time fluctuates so you can't really compare that. But as you can see with the first method I use more memory and it takes longer to load. BUT the first method avoides the refresh problem. Does anyone have any suggestions for the best approach or for alternative ways to avoid the extra load (admittadely minimal but i'd still like to avoid it) whilst also avoiding the refresh problem?

    Read the article

  • Interchange structured data between Haskell and C

    - by Eonil
    First, I'm a Haskell beginner. I'm planning integrating Haskell into C for realtime game. Haskell does logic, C does rendering. To do this, I have to pass huge complexly structured data (game state) from/to each other for each tick (at least 30 times per second). So the passing data should be lightweight. This state data may laid on sequential space on memory. Both of Haskell and C parts should access every area of the states freely. In best case, the cost of passing data can be copying a pointer to a memory. In worst case, copying whole data with conversion. I'm reading Haskell's FFI(http://www.haskell.org/haskellwiki/FFICookBook#Working_with_structs) The Haskell code look specifying memory layout explicitly. I have a few questions. Can Haskell specify memory layout explicitly? (to be matched exactly with C struct) Is this real memory layout? Or any kind of conversion required? (performance penalty) If Q#2 is true, Any performance penalty when the memory layout specified explicitly? What's the syntax #{alignment foo}? Where can I find the document about this? If I want to pass huge data with best performance, how should I do that? *PS Explicit memory layout feature which I said is just C#'s [StructLayout] attribute. Which is specifying in-memory position and size explicitly. http://www.developerfusion.com/article/84519/mastering-structs-in-c/ I'm not sure Haskell has matching linguistic construct matching with fields of C struct.

    Read the article

  • Are programming languages and methods inefficient? (assembler and C knowledge needed)

    - by b-gen-jack-o-neill
    Hi, for a long time, I am thinking and studying output of C language compiler in assembler form, as well as CPU architecture. I know this may be silly to you, but it seems to me that something is very ineffective. Please, don´t be angry if I am wrong, and there is some reason I do not see for all these principles. I will be very glad if you tell me why is it designed this way. I actually truly believe I am wrong, I know the genius minds of people which get PCs together knew a reason to do so. What exactly, do you ask? I´ll tell you right away, I use C as a example: 1: Stack local scope memory allocation: So, typical local memory allocation uses stack. Just copy esp to ebp and than allocate all the memory via ebp. OK, I would understand this if you explicitly need allocate RAM by default stack values, but if I do understand it correctly, modern OS use paging as a translation layer between application and physical RAM, when address you desire is further translated before reaching actual RAM byte. So why don´t just say 0x00000000 is int a,0x00000004 is int b and so? And access them just by mov 0x00000000,#10? Because you wont actually access memory blocks 0x00000000 and 0x00000004 but those your OS set the paging tables to. Actually, since memory allocation by ebp and esp use indirect addressing, "my" way would be even faster. 2: Variable allocation duplicity: When you run application, Loader load its code into RAM. When you create variable, or string, compiler generates code that pushes these values on the top o stack when created in main. So there is actual instruction for do so, and that actual number in memory. So, there are 2 entries of the same value in RAM. One in form of instruction, second in form of actual bytes in the RAM. But why? Why not to just when declaring variable count at which memory block it would be, than when used, just insert this memory location?

    Read the article

  • How to create view model without sorting collections in memory.

    - by Chevex
    I have a view model (below). public class TopicsViewModel { public Topic Topic { get; set; } public Reply LastReply { get; set; } } I want to populate an IQueryable<TopicsViewModel> with values from my IQueryable<Topic> collection and IQueryable<Reply> collection. I do not want to use the attached entity collection (i.e. Topic.Replies) because I only want the last reply for that topic and doing Topic.Replies.Last() loads the entire entity collection in memory and then grabs the last one in the list. I am trying to stay in IQueryable so that the query is executed in the database. I also don't want to foreach through topics and query replyRepository.Replies because looping through IQueryable<Topic> will start the lazy loading. I'd prefer to build one expression and have all the leg work done in the lower layers. I have the following: IQueryable<TopicsViewModel> topicsViewModel = from x in topicRepository.Topics from y in replyRepository.Replies where y.TopicID == x.TopicID orderby y.PostedDate ascending select new TopicsViewModel { Topic = x, LastReply = y }; But this isn't working. Any ideas how I can populate an IQueryable or IEnumerable of TopicsViewModel so that it queries the database and grabs topics and that topic's last reply? I am trying really hard to avoid grabbing all replies related to that topic. I only want to grab the last reply. Thank you for any insight you have to offer.

    Read the article

  • Are programming languages and methods ineffective? (assembler and C knowledge needed)

    - by b-gen-jack-o-neill
    Hi, for a long time, I am thinking and studying output of C language compiler in asemlber form, as well as CPU architecture. I know this may be silly to you, but it seems to me that something is very ineffective. Please, don´t be angry if I am wrong, and there is some reason I do not see for all these principles. I will be very glad if you tell me why is it designed this way. I actually trully believe I am wrong, I know the genius minds of people which get PCs together knew a reason to do so. What exactly, do you ask? I´ll tell you right away, I use C as a example: 1, Stack local scope memory allocation: So, typical local memory allocation uses stack. Just copy esp to ebp and than allocate all the memory via ebp. OK, I would understand this if you explicitly need allocate RAM by default stack values, but if I do understand it correctly, modern OS use paging as a translation layer between application and physical RAM, when adress you desire is further translated before reaching actuall RAM byte. So why don´t just say 0x00000000 is int a,0x00000004 is int b and so? And access them just by mov 0x00000000,#10? Becouse you wont actually access memory blocks 0x00000000 and 0x00000004 but those your OS set the paging tables to. Actually, since memory allocation by ebp and esp use indirect adressing, "my" way would be even faster. 2, Variable allocation duplicitly: When you run aaplication, Loader load its code into RAM. When you create variable, or string, compiler generates code that pushes these values on the top o stack when created in main. So there is actuall instruction for do so, and that actuall number in memory. So, there are 2 entries of the same value in RAM. One in fomr of instruction, second in form of actuall bytes in the RAM. But why? Why not to just when declaring variable count at which memory block it would be, than when used, just insert this memory location?

    Read the article

  • CentOS RPM database trashed, "rpm --rebuilddb" won't fix, can I recover using /var/lib/rpm/ from a 2

    - by user18330
    My RPM database is shot, neither rpm or yum works. Supposedly "rpm --rebuilddb" will fix it, but it doesn't in my case. This server has three sister servers that are basically identical, and have working RPM databases. I tried copying /var/lib/rpm/ from working server to the sick one, but that didn't fix it. Any ideas of how I can use good server's rpm to fix the sick one?

    Read the article

  • iPhone: How to store a location (CLLocationCoordinate2D) inside a class w/o leaking memory?

    - by Henry
    I am creating a library which contains an API for setting the current location based off some value collected by the GPS. I want to store this location in my class and later, change the behavior of my library if it is set. What I had in mind was: @interface myLib { @property (nonatomic, retain) CLLocationCoordinate2D *location; } @implementation myLib { @synthesize location = _location; - (void)setLocation:(CLLocationCoordinate2D *)loc { location = loc; } - (void)someFunc { if (location != nil) ... } } However, retain isn't a valid property for a CLLocationCoordinate2D object. So, what is the proper way to save CLLocationCoordinate2D for later use w/o wasting memory? Thanks in advance!

    Read the article

  • Ofice for Mac 2011 does not start, how do I repair the database?

    - by RomanT
    After a TimeMachine restore; Office 2011 is having kittens over permissions it would seem. Having attempted a 'repair' out of Disk Utility, am still seeing: there is a problem with the Office database upon startup, after which Word/Excel work without issues. Outlook on the other hand won't even start. Given the obvious message here "You do not have write access to the Outlook application folder" – where is the DB located to check?

    Read the article

  • Can the Windows Media Player COM control play AVI files from memory (instead of from a file)?

    - by MusiGenesis
    I have a C# app, and I'm looking at using the Windows Media Player COM control to play animation and audio. So far, the only way I see of programatically controlling what the control is playing is to set its URL property to point to some file (I assume there's some way to pass in a playlist). Is there any way the WMP can render an AVI that is entirely in-memory, like a MemoryStream or something? If so, can WMP skip from one AVI to the next seamlessly (i.e. no glitch in either the audio or the video as it transitions from one to the next)? If WMP only plays files, is there some way to cue up a list of the files in advance of play start? If so, can WMP be made to skip from one file to the next without a brief interruption? Any knowledge or links to knowledge would be much appreciated.

    Read the article

  • How to implement a memory transaction scope in C#?

    - by theburningmonk
    Hi, we have a cache which I would like to put some transaction scopes around so that any process have to explicitly 'commit' the changes it wants to do to the cached objects and make it possible to rollback any changes when the process fails halfway as well. Right now, we're deep cloning the cached objects on get requests, it works but it's not a clean solution and involves a fair bit of maintenance too. I remember hearing about some MTS (memory transaction scope) solution on .NetRocks a while back but can't remember the name of it! Does anyone know of a good MTS framework out there? Alternatively, if I was to implement my own, are there any good guidelines/patterns on how to do this? Thanks,

    Read the article

  • Using Parallel Extensions with ThreadStatic attribute. Could it leak memory?

    - by the-locster
    I'm using Parallel Extensions fairly heavily and I've just now encountered a case where using thread locla storrage might be sensible to allow re-use of objects by worker threads. As such I was lookign at the ThreadStatic attribute which marks a static field/variable as having a unique value per thread. It seems to me that it would be unwise to use PE with the ThreadStatic attribute without any guarantee of thread re-use by PE. That is, if threads are created and destroyed to some degree would the variables (and thus objects they point to) remain in thread local storage for some indeterminate amount of time, thus causing a memory leak? Or perhaps the thread storage is tied to the threads and disposed of when the threads are disposed? But then you still potentially have threads in a pool that are longed lived and that accumulate thread local storage from various pieces of code the threads are used for. Is there a better approach to obtaining thread local storage with PE? Thankyou.

    Read the article

  • How to measure sum of collected memory of Young Generation?

    - by Marcel
    Hi, I'd like to measure memory allocation data from my java application, i.e. the sum of the size of all objects that were allocated. Since object allocation is done in young generation this seems to be the right place. I know jconsole and I know the JMX beans but I just can't find the right variable... Right at the moment we are parsing the gc log output file but that's quite hard. Ideally we'd like to measure it via JMX... How can I get this value? Thanks, Marcel

    Read the article

  • Office for Mac 2011 does not start, how do I repair the database?

    - by RomanT
    After a TimeMachine restore; Office 2011 is having kittens over permissions it would seem. Having attempted a 'repair' out of Disk Utility, am still seeing: there is a problem with the Office database upon startup, after which Word/Excel work without issues. Outlook on the other hand won't even start. Given the obvious message here "You do not have write access to the Outlook application folder" – where is the DB located to check?

    Read the article

  • Does `throw` cause stack variables (full types) to be freed from memory in C++?

    - by nbolton
    I'm pondering a question on Brainbench. I actually realised that I could answer my question easily by compiling the code, but it's an interesting question nonetheless, so I'll ask the question anyway and answer it myself shortly. Take a look at this snippet: The question considers what happens when we throw from a destructor (which causes terminate() to be called). It's become clear to me by asking the question that the memory is indeed freed and the destructor is called, but, is this before or after throw is called from foo? Perhaps the issue here is that throw is used while the stack is unwinding that is the problem... Actually this is slightly confusing.

    Read the article

  • When to use an MS SQL instance vs. different database on same instance

    - by BoxerBucks
    We have some MS SQL servers that are setup with different instances on the same server to separate applciation DB's as well as some servers that are setup with all DB's on the same instance, just separated with security settings. When is it advisable to create a new instance for SQL server and install your DB's in that instance as opposed to just creating a new DB on the same instance and putting security around the database itself? Is there more to the decision that just a security aspect?

    Read the article

  • Count of memory copies in *nix systems between packet at NIC and user application?

    - by Michael_73
    Hi there, This is just a general question relating to some high-performance computing I've been wondering about. A certain low-latency messaging vendor speaks in its supporting documentation about using raw sockets to transfer the data directly from the network device to the user application and in so doing it speaks about reducing the messaging latency even further than it does anyway (in other admittedly carefully thought-out design decisions). My question is therefore to those that grok the networking stacks on Unix or Unix-like systems. How much difference are they likely to be able to realise using this method? Feel free to answer in terms of memory copies, numbers of whales rescued or areas the size of Wales ;) Their messaging is UDP-based, as I understand it, so there's no problem with establishing TCP connections etc. Any other points of interest on this topic would be gratefully thought about! Best wishes, Mike

    Read the article

  • Does `throw` cause stack variables to be freed from memory in C++?

    - by nbolton
    I'm pondering a question on Brainbench. I actually realised that I could answer my question easily by compiling the code, but it's an interesting question nonetheless, so I'll ask the question anyway and answer it myself shortly. Take a look at this snippet: The question considers what happens when we throw from a destructor (which causes terminate() to be called). It's become clear to me by asking the question that the memory is indeed freed and the destructor is called, but, is this before or after throw is called from foo? Perhaps the issue here is that throw is used while the stack is unwinding that is the problem... Actually this is slightly confusing.

    Read the article

  • How to move the files of a replicated database (SQL Server 2008 R2) to a different drive

    - by ileon
    I would appreciate if someone could help me with the following problem: We use two SQL Server 2008 R2 databases under transactional replication: transactional publication with updatable subscriptions. because we run out of disk space we need to move the database files into a new drive. But I don't want to break the replication. What I'm looking for are the required steps that will help me to move the files to the new drive. Thanks

    Read the article

< Previous Page | 854 855 856 857 858 859 860 861 862 863 864 865  | Next Page >