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  • Compact Framework : Read a SQL CE database on a PDA from a PC

    - by CF_Maintainer
    Hello, I have tasked with upgrading a CF Framework 1.1 suite of apps. Currently, the PC starts a server [after confirming via RAPI that the device exists and is connected] and spawns a app on the PDA as the client. The client process on the PDA talks with the db on the PDA and returns records to the PC app [using SQL CE 2.0. OpenNETCF 1.4 for communication/io]. I have a chance to upgrade the PC and PDA suite of apps to Framework 3.5 & CF 3.5 respectively. Due to a business requirement, I cannot get rid of workflow requiring the PC app to show a preview of the work done on the PDA. Question : Are there better ways to achieve the above in general with the constraints I have? I would really appreciate any Ideas/advice.

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  • Accesing WinCE ComboBox DroppedDown property (.NET CF 2.0)

    - by PabloG
    I'm implementing custom behavior sub-classing the form controls, but I cannot manage to access the DroppedDown property of the ComboBox. Looking in the help, it's supposed to be supported in CF.NET 2.0: using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Windows.Forms; namespace xCustomControls { public partial class xComboBox : System.Windows.Forms.ComboBox { private ComboBox comboBox1; public xComboBox() { InitializeComponent(); this.KeyDown += new KeyEventHandler(this.KeyDownHandler); } private void KeyDownHandler(object sender, KeyEventArgs e) { // DroppedDown doesn't appear in the IntelliSense of ComboBox. // or this.comboBox1. if (((ComboBox)sender).DroppedDown) // fail! return; switch (e.KeyData) { case Keys.Up: case Keys.Enter: case Keys.Down: e.Handled = true; this.Parent.SelectNextControl((Control)sender, e.KeyData != Keys.Up, true, true, true); ... fails with 'System.Windows.Forms.ComboBox' does not contain a definition for 'DroppedDown' and no extension method 'DroppedDown' accepting a first argument of type 'System.Windows.Forms.ComboBox' could be found How can I access the property? TIA, Pablo

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  • iOS LocationManager is not updating location (Titanium Appcelerator module)

    - by vale4674
    I've made Appcelerator Titanium Module for fetching device's rotaion and location. Source can be found on GitHub. The problem is that it fetches only one cached location but device motion data is OK and it is refreshing. I don't use delegate, I pull that data in my Titanium Javascript Code. If I set "City Run" in Simulator - Debug - Location nothing happens. The same cached location is returning. Pulling of location is OK because I tried with native app wich does this: textView.text = [NSString stringWithFormat:@"%f %f\n%@", locationManager.location.coordinate.longitude, locationManager.location.coordinate.latitude, textView.text]; And it is working in simulator and on device. But the same code as you can see on GitHub is not working as Titanium module. Any ideas? EDIT: I am looking at GeolocationModule src and I see nothing special there. As I said, my code in my module has to work since it is working in native app. "Only" problem is that it is not updating location and it always returns me that cached location.

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  • TileGroup does not fill the container

    - by Luo Yong
    I put a TileGroup in a BorderContainer and set the width to 100%, but the content in the TileGroup did not fill the parent container, it leaves a big chunk of blank on the right part. The code is: <s:BorderContainer width="100%" height="100%"> <s:TileGroup width="100%" requestedColumnCount="2"> <s:Button> button1 </s:Button> <s:Button> button2 </s:Button> <s:Button> button3 </s:Button> </s:TileGroup> </s:BorderContainer> and the result is like this: http://i.minus.com/iN39P7Us4cBm1.png The width is already set to 100% but it does not work. Is there any way to make the TileGroup fill the container like GridLayout does in Java swing? http://www.java2s.com/Code/JavaImages/GridLayoutPane.PNG Thank you very much.

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  • Android app works on emulator but not on phone ("Can't dispatch DDM chunk XXXX: no handler defined")

    - by JR_vv2
    Hey all, I made a very simple application to start playing around with Android development. It works fine on the emulator, but it gives me the following error when I try to install it on my HTC Hero (v1.5): Sorry! The application Simple Dial (process com.foo.simpledial) has stopped unexpectedly. Please try again. (Force Close button) and on in the Eclipse console, I get the following message: [2010-06-14 23:10:52 - Simple Dial] Uploading Simple Dial.apk onto device 'HT9BSHF00222' [2010-06-14 23:10:53 - Simple Dial] Installing Simple Dial.apk... [2010-06-14 23:10:56 - Simple Dial] Success! [2010-06-14 23:10:56 - Simple Dial] Starting activity com.alanvaghti.simpledial.DialActivity on device [2010-06-14 23:10:57 - Simple Dial] ActivityManager: Can't dispatch DDM chunk 46454154: no handler defined [2010-06-14 23:10:57 - Simple Dial] ActivityManager: Can't dispatch DDM chunk 4d505251: no handler defined [2010-06-14 23:10:57 - Simple Dial] ActivityManager: Starting: Intent { action=android.intent.action.MAIN categories={android.intent.category.LAUNCHER} comp={com.alanvaghti.simpledial/com.alanvaghti.simpledial.DialActivity} } I did put 'android:debuggable="true"' inside the application tag on the manifest.xml Any ideas on what is going on?? Thanks in advance.

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  • C# Image saving from onPaint method

    - by cheesebunz
    Hi anyone knows how to save an image from the rectangle i created? protected override void OnPaint(PaintEventArgs e) { Bitmap bitmap = new Bitmap(@"Pictures/testing.jpg"); Image img = bitmap; int width = testing.Width / 3; int height = testing.Height / 3; Rectangle destrect = new Rectangle(0, 0, width, height); GraphicsUnit units = GraphicsUnit.Pixel; System.Drawing.Imaging.ImageAttributes imageAttr= new System.Drawing.Imaging.ImageAttributes(); //1.1.jpg// //e.Graphics.DrawImage(img,destrect,0,0, width, height, units, imageAttr); //1.2.jpg// e.Graphics.DrawImage(img, destrect, width, 0,width, height, units, imageAttr); base.OnPaint(e); } I have the desired image that is cropped but i don't know how to save .. Would greatly appreciate any help .

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  • Form submitted via dialog opens dialog again

    - by VikingGoat
    I have a form in a jquerymobile dialog box that I am submitting via jQuery Ajax. Currently my problem is that once the form is submitted the same dialog box is opened again on top of the original dialogbox. So that my url reads before submission: url/index.php#&ui-state=dialog and then after submission: url/index.php#&ui-state=dialog#&ui-state=dialog&ui-state=dialog Has anyone ever encountered something like this before? [edit added code example] $(function(){ $("#form").submit(function(e){ e.preventDefault(); var dataString = $("#form").serialize(); errorInput = $("input[name=valOne]#valOne").val(); $.ajax({ type: "GET", url: "formHandler.php", data: dataString, dataType: "text", success: function(data){ if(data.toLowerCase().indexOf("error") >= 0){ alert(data); $(".ui-dialog").dialog("close"); $("#valOne").val(errorInput); //the reentering info so user doesn't have to }else{ $(".ui-dialog").dialog("close"); location.href="index.php"; } }, error:function (xhr, ajaxOptions, thrownError){ alert(thrownError); } }); }); });

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  • how to create partition on windows CE device

    - by mack369
    Is there any tool to create a new partition on windows CE device? Device has a NAND flash memory and initially there were two partitions. Using Storage manager in Control Panel I was able to delete one partition but when I want to create it again, I get an error message: "Unable to create partition".

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  • How can I create a finger scrollable Textbox in WM 6.5?

    - by Papajohn
    Hi everybody. I just noticed something weird in WM 6.5 emulators. Unlike 6.1 where finger panning kind of worked, the only way to scroll a Textbox appears to be through scrollbars. This behaviour is in contrast to what they have done for comboboxes: they are now gesture-friendly without the programmer's intervention. I.e. the user can select a choice from a standard drop down menu by panning and scrolling. Previously, you had to use the embedded scrollbar. The combobox's case implies that MS took some measures to provide standard gesture support for classic finger gestures, yet I cannot see something similar for textboxes. This makes me ask the following: Is there anything that can be done to make textboxes finger scrollabe easily? Note that I refer to managed .NET CF development. It is my understanding that in native development I could use the new Gestures API to achieve the scrolling effect. Yet, I am not sure if there is an easier and more straightforward method that I have missed.

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  • How to unlock a phone? [closed]

    - by Rocker
    Hi everyone. I am not sure here is a good place to ask about how to unlock a phone. But I just try anyway. I have a locked sony ecrison T707 phone. How can I unlock it by code? or any techniques to unlock it? Please give me a hand.... thanks in advance.

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  • How can I use Java to communicate to device through USB port?

    - by Bopha
    I just recently learn Java and try to communicate to the device through USB port connection. I've have used C# with OpenNETCF which allows me to send file and retrieve file on the device through USB port; how can I achieve this with java? I seearch on stackoverflow thread, http://stackoverflow.com/questions/544507/how-to-communicate-with-a-usb-device-under-windows-and-java, the comment made by christoffer is to hack the native code, but I don't quite which native code api that he referred to. RAPI, maybe?

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  • Why my custom CStatic derived control does not receive WM_SIZE message?

    - by Michael P
    Hello everyone! I'm currently developing a custom control that derives from CStatic MFC class (Smart Device C++ project). I have created the control class using VC++ MFC class wizard, selecting CStatic class as its base class. I have used Class View to add OnSize event handler for my control class (I have selected WM_SIZE message from messages list), and new OnSize method has been created by Visual Studio along with ON_WM_SIZE() statement between BEGIN_MESSAGE_MAP(...) and END_MESSAGE_MAP(). The problem is that my control does not receive WM_SIZE thus OnSize method is never called - I used MoveWindow to change size of my control - its size changes as I have seen on dialog window but WM_SIZE message is never being sent. When I send WM_SIZE through SendMessage or PostMessage function - the control OnSize method is called normally. What do I wrong? I've read MSDN docs about CStatic control and there is no information that WM_SIZE message is never sent to a static control window. Sorry for my bad English.

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  • Help me understand this C code

    - by Benjamin
    INT GetTree (HWND hWnd, HTREEITEM hItem, HKEY *pRoot, TCHAR *pszKey, INT nMax) { TV_ITEM tvi; TCHAR szName[256]; HTREEITEM hParent; HWND hwndTV = GetDlgItem (hWnd, ID_TREEV); memset (&tvi, 0, sizeof (tvi)); hParent = TreeView_GetParent (hwndTV, hItem); if (hParent) { // Get the parent of the parent of the... GetTree (hWnd, hParent, pRoot, pszKey, nMax); // Get the name of the item. tvi.mask = TVIF_TEXT; tvi.hItem = hItem; tvi.pszText = szName; tvi.cchTextMax = dim(szName); TreeView_GetItem (hwndTV, &tvi); //send the TVM_GETITEM message? lstrcat (pszKey, TEXT ("\\")); lstrcat (pszKey, szName); } else { *pszKey = TEXT ('\0'); szName[0] = TEXT ('\0'); // Get the name of the item. tvi.mask = TVIF_TEXT | TVIF_PARAM; tvi.hItem = hItem; tvi.pszText = szName; tvi.cchTextMax = dim(szName); if (TreeView_GetItem (hwndTV, &tvi)) //*pRoot = (HTREEITEM)tvi.lParam; //original hItem = (HTREEITEM)tvi.lParam; else { INT rc = GetLastError(); } } return 0; } The block of code that begins with the comment "Get the name of the item" does not make sense to me. If you are getting the listview item why does the code set the parameters of the item being retrieved? If you already had the values there would be no need to retrieve them. Secondly near the comment "original" is the original line of code which will compile with a warning under embedded visual c++ 4.0, but if you copy the exact same code into visual studio 2008 it will not compile. Since I did not write any of this code, and am trying to learn, is it possible the original author made a mistake on this line? The *pRoot should point to HKEY type yet he is casting to an HTREEITEM type which should never work since the data types don't match?

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  • Recommendations for SMS gateways with API-support

    - by knorv
    I'm building a web application that needs to send notifications by SMS. What SMS gateway service providers with API support fulfill the following requirements: Reliable Global delivery - I will send globally with no specific region being sent to more than others Ideally cheap What are your recommendations? Why?

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  • Trying to make E-commerce android application like E-bay

    - by kaibuki
    Hi All!! I am newbie to android development, and I have got assignment, of creating an android based shopping application something like bestbuy or ebay. so far the challenges I see in it are : 1) how to connect to SQL Server and get the data from there and show it on device. 2) how to do the ordering and other transactions kind of stuff. 3) really is it possible to make such application, as I am alone working on this assignment. looking forward for help from you guys and also any issues which might pop up while developing such application. Thanks regards KAI

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  • What is faster with PictureBox? Many small redraws or complete redraw.

    - by kornelijepetak
    I have a PictureBox (WinMobile 6 WinForm) on which I draw some images. There is a background image that goes in the background and it does not change. However objects that are drawn on the picturebox are moving during the application so I need to refresh the background. Since items that are redrawn fill from 50% to 80% of the surface, the question is which of the two is faster: 1) Redraw only parts of the background image that have been changed (previous+next location of the moving object). 2) Redraw complete background and then draw all the objects in their current position. Now, the reason for asking is because I am not sure how much of processor power is needed for a single drawImage operation and what are the time consuming factors. I am aware if there is almost complete coverage of the background, it would be stupid to redraw portions of it, because by drawing portions I will have drawn the complete picture. But since sometimes only half of the image had changed (some objects remained in their old position), it may (perhaps) be benefitial to redraw only those regions. But I need your insight on this... Thanks.

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  • Range of inputs on Blackberry's accelerometer

    - by AD
    I am looking at using the accelerometer as an input channel for controlling a game on the Blackberry. However, I only want to respond to it when the user makes a violent motion to the left or the right. So my question is: what is the range of input to expect from a user holding the device in their hands and what threshold should I set to be sure I don't respond to normal movement during play?

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  • try-catch in JavaScript : how to get stack trace or line number of the original error

    - by Greg Bala
    When using TRY-CATCH in JavaScript, how to get the line number of the line that caused the error? On many browsers, the below code will work great and I will get the stack trace that points to the actual line that throw the exception. However, some browsers do not have "e.stack". Iphone's safari is one example. Is there someway to get the line number that will work for all browsers? try { // lots of code here var i = v.WillGenerateError; // how to get this line number in catch?? // lots of code here } catch (e) { alert (e.stack) // this will not work on iPhone, for example } Many thanks!

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