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  • Bootstrap Modal & rails remote

    - by Kevin Brown
    Using this bootstrap modal extension and animate.css for fun, how can I take a make an easy ajax modal using :remote => true to fill in the modal box? Also, how would I use the bootstrap modal default "submit/cancel" buttons to interact with a form that's loaded? I'm looking for a more dynamic solution instead of hard-html-ing every modal into the page or using a bunch of jquery ajax calls for each dialog. I've done a few quick searches, but they've turned up nil for this particular solution.

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  • Async call Objective C iphone

    - by Sam
    Hi guys, I'm trying to get data from a website- xml. Everything works fine. But the UIButton remains pressed until the xml data is returned and thus if theres a problem with the internet service, it cant be corrected and the app is virtually unusable. here are the calls: { AppDelegate *appDelegate = (AppDelegate *)[[UIApplication sharedApplication] delegate]; if(!appDelegate.XMLdataArray.count > 0){ [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; [appDelegate GetApps]; //function that retrieves data from Website and puts into the array - XMLdataArray. } XMLViewController *controller = [[XMLViewController alloc] initWithNibName:@"MedGearsApps" bundle:nil]; [self.navigationController pushViewController:controller animated:YES]; [controller release]; } It works fine, but how can I make the view buttons functional with getting stuck. In other words, I just want the UIButton and other UIButtons to be functional whiles the thing works in the background. I heard about performSelectorInMainThread but i cant put it to practice correctly any help is appreciated :)

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  • Keep a reference to an NSThread around and message its objects?

    - by RickiG
    Hi I am a bit uncertain on how to do this: I start a "worker-thread" that runs for the duration of my apps "life". [NSThread detachNewThreadSelector:@selector(updateModel) toTarget:self withObject:nil]; then - (void) updateModel { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; BackgroundUpdate *update = [[BackgroundUpdate alloc] initWithTimerInterval:5]; [[NSRunLoop currentRunLoop] run]; //keeps it going 'forever' [update release]; [pool release]; } Now the thread "wakes" up every 5 seconds(initWithTimerInterval) to see if there are any tasks it can do. All the tasks in the BackGroundUpdate Class are only time dependent for now. I would like to have a few that were "event dependent". e.g. I would like to call the Background Object from my main thread and tell it to "speedUp", "slowDown", "reset" or any method on the object. To do this I guess I need something like performSelectorOnThread but how to get a reference to the NSthread and the Background Object?

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  • iPhone SDK Objective-C __DATE__ (compile date) can't be converted to an NSDate

    - by Janice
    //NSString *compileDate = [NSString stringWithFormat:@"%s", __DATE__]; NSString *compileDate = [NSString stringWithUTF8String:__DATE__]; NSDateFormatter *df = [[[NSDateFormatter alloc] init] autorelease]; [df setDateFormat:@"MMM d yyyy"]; //[df setDateFormat:@"MMM dd yyyy"]; NSDate *aDate = [df dateFromString:compileDate]; Ok, I give up. Why would aDate sometimes return as nil? Should it matter if I use the commented-out lines... or their matching replacement lines?

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  • Stuck with luasec LUA secure socket

    - by PeterMmm
    This example code fails: require("socket") require("ssl") -- TLS/SSL server parameters local params = { mode = "server", protocol = "sslv23", key = "server.key", certificate = "server.crt", cafile = "server.key", password = "123456", verify = {"peer", "fail_if_no_peer_cert"}, options = {"all", "no_sslv2"}, ciphers = "ALL:!ADH:@STRENGTH", } local socket = require("socket") local server = socket.bind("*", 8888) local client = server:accept() client:settimeout(10) -- TLS/SSL initialization local conn,emsg = ssl.wrap(client, params) print(emsg) conn:dohandshake() -- conn:send("one line\n") conn:close() request https://localhost:8888/ output error loading CA locations ((null)) lua: a.lua:25: attempt to index local 'conn' (a nil value) stack traceback: a.lua:25: in main chunk [C]: ? Not very much info. Any idea how to trace down to the problem ?

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  • CoreData: Same predicate (IN) returns different fetched results after a Save operation

    - by Jason Lee
    I have code below: NSArray *existedTasks = [[TaskBizDB sharedInstance] fetchTasksWatchedByMeOfProject:projectId]; [context save:&error]; existedTasks = [[TaskBizDB sharedInstance] fetchTasksWatchedByMeOfProject:projectId]; NSArray *allTasks = [[TaskBizDB sharedInstance] fetchTasksOfProject:projectId]; First line returns two objects; Second line save the context; Third line returns just one object, which is contained in the 'two objects' above; And the last line returns 6 objects, containing the 'two objects' returned at the first line. The fetch interface works like below: WXModel *model = [WXModel modelWithEntity:NSStringFromClass([WQPKTeamTask class])]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"(%@ IN personWatchers) AND (projectId == %d)", currentLoginUser, projectId]; [model setPredicate:predicate]; NSArray *fetchedTasks = [model fetch]; if (fetchedTasks.count == 0) return nil; return fetchedTasks; What confused me is that, with the same fetch request, why return different results just after a save? Here comes more detail: The 'two objects' returned at the first line are: <WQPKTeamTask: 0x1b92fcc0> (entity: WQPKTeamTask; id: 0x1b9300f0 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p9> ; data: { projectId = 372004; taskId = 338001; personWatchers = ( "0xf0bf440 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WWPerson/p1>" ); } <WQPKTeamTask: 0xf3f6130> (entity: WQPKTeamTask; id: 0xf3cb8d0 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p11> ; data: { projectId = 372004; taskId = 340006; personWatchers = ( "0xf0bf440 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WWPerson/p1>" ); } And the only one object returned at third line is: <WQPKTeamTask: 0x1b92fcc0> (entity: WQPKTeamTask; id: 0x1b9300f0 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p9> ; data: { projectId = 372004; taskId = 338001; personWatchers = ( "0xf0bf440 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WWPerson/p1>" ); } Printing description of allTasks: <_PFArray 0xf30b9a0>( <WQPKTeamTask: 0xf3ab9d0> (entity: WQPKTeamTask; id: 0xf3cda40 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p6> ; data: <fault>), <WQPKTeamTask: 0xf315720> (entity: WQPKTeamTask; id: 0xf3c23a0 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p7> ; data: <fault>), <WQPKTeamTask: 0xf3a1ed0> (entity: WQPKTeamTask; id: 0xf3cda30 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p8> ; data: <fault>), <WQPKTeamTask: 0x1b92fcc0> (entity: WQPKTeamTask; id: 0x1b9300f0 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p9> ; data: { projectId = 372004; taskId = 338001; personWatchers = ( "0xf0bf440 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WWPerson/p1>" ); }), <WQPKTeamTask: 0xf325e50> (entity: WQPKTeamTask; id: 0xf343820 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p10> ; data: <fault>), <WQPKTeamTask: 0xf3f6130> (entity: WQPKTeamTask; id: 0xf3cb8d0 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p11> ; data: { projectId = 372004; taskId = 340006; personWatchers = ( "0xf0bf440 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WWPerson/p1>" ); }) ) UPDATE 1 If I call the same interface fetchTasksWatchedByMeOfProject: in: #pragma mark - NSFetchedResultsController Delegate - (void)controllerDidChangeContent:(NSFetchedResultsController *)controller { I will get 'two objects' as well. UPDATE 2 I've tried: NSPredicate *predicate = [NSPredicate predicateWithFormat:@"(ANY personWatchers == %@) AND (projectId == %d)", currentLoginUser, projectId]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"(ANY personWatchers.personId == %@) AND (projectId == %d)", currentLoginUserId, projectId]; Still the same result. UPDATE 3 I've checked the save:&error, error is nil.

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  • openGL ES retina support

    - by Bryan
    I'm trying to get the avTouch sample code app to run on the retina display. Has anyone done this? In the CALevelMeter class, I've tried the following: - (id)initWithCoder:(NSCoder *)coder { if (self = [super initWithCoder:coder]) { CGFloat f = self.contentScaleFactor; if ([self respondsToSelector:@selector(contentScaleFactor)]) { self.contentScaleFactor = [[UIScreen mainScreen] scale]; } f = self.contentScaleFactor; _showsPeaks = YES; _channelNumbers = [[NSArray alloc] initWithObjects:[NSNumber numberWithInt:0], nil]; _vertical = NO; _useGL = YES; _meterTable = new MeterTable(kMinDBvalue); [self layoutSubLevelMeters]; [self registerForBackgroundNotifications]; } return self; } and it sets the contentScaleFactor to "2". Great, that was expected. But then in the layoutSubviews, CALevelMeter frame is still 1/2 of what it should be. Any ideas?

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  • Implicit parameter in Scalaz

    - by Thomas Jung
    I try to find out why the call Ø in scalaz.ListW.<^> works def <^>[B: Zero](f: NonEmptyList[A] => B): B = value match { case Nil => Ø case h :: t => f(Scalaz.nel(h, t)) } My minimal theory is: trait X[T]{ def y : T } object X{ implicit object IntX extends X[Int]{ def y = 42 } implicit object StringX extends X[String]{ def y = "y" } } trait Xs{ def ys[T](implicit x : X[T]) = x.y } class A extends Xs{ def z[B](implicit x : X[B]) : B = ys //the call Ø } Which produces: import X._ scala> new A().z[Int] res0: Int = 42 scala> new A().z[String] res1: String = y Is this valid? Can I achieve the same result with fewer steps?

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  • awakeFromNib and loadView execute for different instances

    - by Kamchatka
    Hi, I'm trying to understand why: NSLog(@"self = %p", self); in awakeFromNib prints a different value than the same NSLog in viewDidLoad? This isn't a huge problem because I don't need the awakeFromNib but I would like to understand how it works. The code that creates the controller is the following: MyViewController *myViewController = [[MyViewController alloc] initWithNibName:@"MyViewController" bundle:nil]; myViewController.image = tmpImage; [self.navigationController pushViewController:myViewController animated:YES]; [myViewController release]; Thanks for any advices!

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  • Cancel a UIView animation?

    - by Phil Nash
    Is it possible to cancel a UIView animation while it is in progress? Or would I have to drop to the CA level? i.e. I've done something like this (maybe setting an end animation action too): [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:duration]; [UIView setAnimationCurve: UIViewAnimationCurveLinear]; // other animation properties // set view properties [UIView commitAnimations]; But before the animation completes and I get the animation ended event, I want to cancel it (cut it short). Is this possible? Googling around finds a few people asking the same question with no answers - and one or two people speculating that it can't be done.

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  • iOS - playing a youtube video from a webview thumbnail

    - by soleil
    Was about to finally submit an app when I realized that the youtube videos I'm playing play from the iPhone, but not the iPad. Here's the code I'm using: NSString *embedHTML = @"\ <html><head>\ <style type=\"text/css\">\ body {\ background-color: transparent;\ color: white;\ }\ </style>\ </head><body style=\"margin:0\">\ <embed id=\"yt\" src=\"%@\" type=\"application/x-shockwave-flash\" \ width=\"%0.0f\" height=\"%0.0f\"></embed>\ </body></html>"; NSString *html = [NSString stringWithFormat:embedHTML, [videoItem objectForKey:@"URL"], thumb.frame.size.width, thumb.frame.size.height]; UIWebView *videoView = [[UIWebView alloc] initWithFrame:thumb.frame]; [videoView loadHTMLString:html baseURL:nil]; [videoContainer addSubview:videoView]; Is there any reason this would work on the iPhone and not the iPad? I'm testing on a 1st generation iPad. The videos play on both iPhone models I've tested (3GS and 4S). Nothing happens at all when I tap on the webviews on the iPad.

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  • Array::include? on ActiveRecord collection not calling op== ?

    - by tribalvibes
    Given a collection of named Foos from ActiveRecord, why does Array.include? not seem to call Foo.== but yet index does? class Foo < ActiveRecord::Base def ==(s) self.name == s end end class Bar < ActiveRecord::Base has_many :foos end bar.foos << Foo.new( :name = 'hmm' ) bar.foos.all.include?('hmm') # does select all from db every time = true bar.foos.include?('hmm') # does not go to db, but does not find the Foo! = false bar.foos.index('hmm') # does not go to db, but does find the Foo[0] ! = 0 bar.foos.index('eh') # no such object = nil I understand shallow about the proxies, but (without a detour into the AR source) why is index seemingly behaving correctly but include? is not !? Is this a bug in the proxy behavior, and/or is this behavior documented somewhere ? Thanks.

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  • Drawing information from relational databases in Rails

    - by Trip
    I am trying to pull the name of the Artist from the Albums database. These are my two models class Album < ActiveRecord::Base belongs_to :artist validates_presence_of :title validates_length_of :title, :minimum => 5 end class Artist < ActiveRecord::Base has_many :albums end And here is the Albums Controller def index @ albums = Album.all respond_to do |format| format.html # index.html.erb format.xml { render :xml => @albums } end end And the View from the index: <% @albums.each do |album| %> <tr> <td><%=h album.id %></td> <td><%=h album.title %></td> <td><%=h album.artist.name %></td> </tr <% end %> My end result html is coming out like this for the artist field! # and if i set it to artist.name I get this: undefined method `name' for nil:NilClass

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  • Objective-c class initializer executes multiple times

    - by apisip
    Unless I misunderstood it, this LINK from Apple's documentation clearly states that the class initializer, "+ (void)initialize)", only executes once per class. Here is the excerpt: Special Considerations initialize it is invoked only once per class. If you want to perform independent initialization for the class and for categories of the class, you should implement load methods. However, I'm getting a weird behavior on my project and the initializer is being executed twice. So I have to check if _classContext is null. I only got one class that has this method. What are the possible reasons why this is happening? I'm using XCode 4.5.2 and OS X 10.8.2. I got multiple iOS simulators, iPhone 5.1 and 6.0. + (void) initialize { num++; NSLog([NSString stringWithFormat:@"Times: %i", num]); if(_classContext == nil) _classContext = [[myClass alloc] init]; }

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  • Accepting drag operations in an NSCollectionView subclass

    - by andyvn22
    I've subclassed NSCollectionView and I'm trying to receive dragged files from the Finder. I'm receiving draggingEntered: and returning an appropriate value, but I'm never receiving prepareForDragOperation: (nor any of the methods after that in the process). Is there something obvious I'm missing here? Code: - (void)awakeFromNib { [self registerForDraggedTypes:[NSArray arrayWithObjects:NSFilenamesPboardType, nil]]; } - (NSDragOperation)draggingEntered:(id <NSDraggingInfo>)sender { NSLog(@"entered"); //Happens NSPasteboard *pboard; NSDragOperation sourceDragMask; sourceDragMask = [sender draggingSourceOperationMask]; pboard = [sender draggingPasteboard]; if ([[pboard types] containsObject:NSFilenamesPboardType]) { NSLog(@"copy"); //Happens return NSDragOperationCopy; } return NSDragOperationNone; } - (BOOL)prepareForDragOperation:(id <NSDraggingInfo>)sender { NSLog(@"prepare"); //Never happens return YES; }

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  • Problem adding UIBarButtonItems to a ToolBar

    - by Olivier de Jonge
    I have a UINavigationController with a UITableViewController in it. I want to show a ToolBar on the bottom with UIBarButtonItem's. The ToolBar is showing up, but the buttons won't appear. Anyone knows why? - (void)viewDidLoad { [super viewDidLoad]; [[self navigationItem] setTitle:@"Selections List"]; [[self navigationItem] setRightBarButtonItem:[[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addProjectSearch:)] autorelease]]; [[self navigationItem] setLeftBarButtonItem:[self editButtonItem]]; [[super tableView] setDataSource: self]; [[super tableView] setDelegate: self]; //Toolbar UIBarButtonItem * logoutButton = [[[UIBarButtonItem alloc] initWithTitle:@"Log out" style:UIBarButtonItemStylePlain target:self action:@selector(logOut:)]autorelease]; NSMutableArray * arr = [NSMutableArray arrayWithObjects:logoutButton, nil]; [[self navigationController] setToolbarHidden: NO animated:YES]; [[self navigationController] setToolbarItems:arr animated:YES]; }

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  • Getting Object allocation at UIBarButtons

    - by Rani
    Hi guys, I'm getting allocation at UIBarbutton that i added to toolbar. masterviewcontroller.h UIBarButtonItem *markReadItems; UIBarButtonItem *markUnReadItems; UIBarButtonItem *refreshItems masterviewcontroller.m -(id)init{ if(self = [super init]){ refreshItems = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemRefresh target:self action:@selector(refreshItems)]; markReadItems = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(markAllAsRead)]; markUnReadItems = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemStop target:self action:@selector(markAllAsUnRead)]; } return self; } -(UIToolbar*)getToolbar { NSArray *items = [NSArray arrayWithObjects:refreshItems,markReadItems,markUnReadItems,nil]; [__toolBar setItems:items animated:NO]; } - (void)dealloc { [refreshItems release]; [markReadItems release]; [markUnReadItems release]; } Can any one help me to solve this. Thanks in advance.

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  • iPhone: Using a Singleton with Tabview Controller and Navigation Controller

    - by malleswar
    Hi Friends, I have developed a small iPhone application by using singleton that I use to navigate through the views. Here is a sample method from my singleton class. + (void) loadMenuController:(NSMutableArray *)menuItems{ MenuViewController *menuViewControler = [[MenuViewController alloc] initWithNibName:@"MenuViewController" bundle:nil]; [menuViewControler setMenuItems:menuItems]; RootViewController *root = ( P2MAppDelegate *appDelegate = (P2MAppDelegate*) [[UIApplication sharedApplication] delegate]; UINavigationController *navController = [appDelegate navigationController]; [navController pushViewController:menuViewControler animated:YES]; [menuViewControler release]; } Now my requirement has changed to require a tab view controller . I could change my application delegate to a tabview controller but I still need to navigate inside each tab. I am unable get a clue how to navigate from my singleton class. Please guide me. Please let me know if my query is not clear. Thanks in advance. Regards, Malleswar

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  • Make dynamic changing background with last FM api

    - by user1854225
    I make some class. This class search some artist and return picture. After than I go to my class with player , where I create an instance of class and call the method and is passed artist. After i go to my tableview with audio So its doesn't work. Background still not changed and my app crashed. I don't know how I can fix that. http://pastebin.com/hUxqAuAh on this link my source code. Error like this ( 2012-11-27 17:00:57.846 VKMusic[4959:c07] * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'data parameter is nil' ) I want make like http://rghost.net/41831486.view on this picture. upd: I found first problem. I must do like this NSString *encodedText = [artist stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding];

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  • What is the correct way to add a subview to a new window, making it aware of its available window si

    - by favo
    Hi, This is some kind of a basic question: I am adding a new Subview to a window using: - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { viewController = [[myViewController alloc] initWithNibName:@"myNib" bundle:nil]; [window addSubview:viewController.view]; This displays the view at 100% on the window, having the Clock overlaying some pixels of that view on top. Rotating makes the view aware of the clock and resizes it to begin correctly below the clock without any overlay. What is the correct way to add a subview to a new window, making it aware of its available window size?

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  • Defined outlets, connected them, everything looks fine, nothing works.

    - by Tom
    Hi! I'm trying to play with a WebView. I made an outlet: IBOutlet UIWebView *browser; Defined it as a property: @property (nonatomic, retain) IBOutlet UIWebView *browser; Synthethized it: @synthesize browser; Finally, I connected it in Interface Builder, really it is. Then I try to do something with it i.e.: [browser loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:@"http://apple.com"]]]; Or also: Etape *etape = [[Etape alloc] init]; NSString *html = [etape generateHTMLforEtape:[current_etape objectAtIndex:0]]; [browser loadHTMLString:html baseURL:nil]; [etape release]; I get no errors, I tried to Build & Analyse, no notices or warnings or errors.. I've been searching for one whole day, please help me :/ Thanks a lot! EDIT: Here's screenshots of my connections for my WebView:

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  • Blurred PNGs on UIView, using Interface Builder

    - by Christopher Stamper
    Hey everyone, I've added some UIImageViews with png images to my view, using interface builder. Initially they are added off-screen. Later, I animate them onto the screen with CoreAnimation, like so: [UIView beginAnimations:@"slide" context:nil]; [UIView setAnimationDuration:0.1f]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDelegate:self]; image.frame = CGRectMake(81+1, 390, 150, 80); [UIView commitAnimations]; Once they appear onscreen, they look really blurred or fuzzy. I've heard of this happening before. Does anyone have any idea how to fix it?

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  • How to position a UIToolbar at the top of the screen?

    - by Mr_Nizzle
    I've figured out how to hide the navigation bar and then show the toolbar it has built-in but the toolbar appears at the bottom os the screen how can i position the toolbar on the top of the scren? here's some of my code UIBarButtonItem *yesterday = [[UIBarButtonItem alloc]initWithTitle:@"Yesterday" style:UIBarButtonItemStyleBordered target:self action:@selector(yesterday:)]; UIBarButtonItem *today = [[UIBarButtonItem alloc]initWithTitle:@"Today" style:UIBarButtonItemStyleDone target:self action:@selector(today:)]; UIBarButtonItem *tomorrow = [[UIBarButtonItem alloc]initWithTitle:@"Tomorrow" style:UIBarButtonItemStyleBordered target:self action:@selector(tomorrow:)]; UIBarButtonItem *month = [[UIBarButtonItem alloc]initWithTitle:@"Month" style:UIBarButtonItemStyleBordered target:self action:@selector(month:)]; NSArray *items = [NSArray arrayWithObjects:yesterday,today,tomorrow,month, nil]; [yesterday release]; [today release]; [tomorrow release]; [month release]; [self setToolbarItems:items]; [[self navigationController] setNavigationBarHidden:YES animated:NO]; [[self navigationController] setToolbarHidden:NO animated:YES]; Thanks.

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  • APP CAN'T LAUNCH IN XCODE

    - by user2977180
    I'm beginning to code in xCode 5 and I'm doing a really simple app. I just began and, when I try to test my game with iOS Simulator, the main page opens, but when I click on the button to launch the game, I'm redirected to xCode and this appears: #import "AppDelegate.h" #import "AppDelegate.h" int main(int argc, char * argv[]) { @autoreleasepool { return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class])); } } and just next to it, this is written: Thread 1 : Signal SIGABRT I searched on internet and I just can't seem to find an answer. Could someone help me please???

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  • Including a NSUserDefault password test in 1st Tab.m to load a loginView gives eror?

    - by Michael Robinson
    I have a name and password in NSUserDefaults for login. I have this in my 1stTab View.m class to test for presence and load a login/signup loginView.xib modally if there is no password or name stored in the app. Here is the pulling of the defaults: -(void)refreshFields { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; usernameLabel.text = [defaults objectForKey:kUsernameKey]; passwordLabel.text = [defaults objectForKey:kPasswordKey]; { Here is the Test: - (void)viewDidAppear:(BOOL)animated { [self refreshFields]; [super viewDidAppear:animated]; if ([usernameLabel.text length] == 0 || [passwordLabel.text length] == 0) { LoginViewController * vc = [[[LoginViewController alloc] initWithNibName:@"LoginView" bundle:nil] autorelease]; [self presentModalViewController:vc animated: false]; } else { [[self tableView ]reloadData]; } } Thanks in advance, I'm getting this error in the console: * Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key usernameLabel.'

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