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  • C programming in 2011

    - by Duncan Bayne
    Many moons ago I cut C code for a living, primarily while maintaining a POP3 server that supported a wide range of OSs (Linux, *BSD, HPUX, VMS ...). I'm planning to polish the rust off my C skills and learn a bit about language implementation by coding a simple FORTH in C. But I'm wondering how (or whether?) have things changed in the C world since 2000. When I think C, I think ... comp.lang.c ANSI C wherever possible (but C89 as C99 isn't that widely supported) gcc -Wall -ansi -pedantic in lieu of static analysis tools Emacs Ctags Autoconf + make (and see point 2 for VMS, HP-UX etc. goodness) Can anyone who's been writing in C for the past eleven years let me know what (if anything ;-) ) has changed over the years? (In other news, holy crap, I've been doing this for more than a decade).

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  • Naming convention: Final fields (not static)

    - by Zeeker
    Today I had a discussion with a co-worker about the naming of final fields in Java classes. In his opionion final fields should also be considered constants since their values won't change after the creation of the instance. This would lead to the following naming convention for final fields: public class Foo { private static final String BLA_BLA = "bla"; private final String BAR_BATZ; ... } In my opinion only static final fields should be considered constants while fields which are only final should follow the usual camelCase naming convention. public class Foo { private static final String BLA = "bla"; private final String barBatz; ... } Now I'm a bit uncertain since he is a far more experienced programmer than I am and I usually agree with his opinions and consider him a very good developer. Any input on this?

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  • Using implode, explode etc.. on one line vs separating them into multiple lines with meaningful variable names

    - by zhenka
    I see a lot of people coding in PHP being rather proud if they manage to write a complicated one line statement that does clever things. But what is the advantage? It is not only harder to keep in once head while writing, but makes code much less readable. In my opinion reading short statements, if well written, can be like reading an essay, while complicated one liners can potentially make me pause and think for much longer then it would take for the coder to simply separate them into meaningful units. Am I wrong in thinking this? How would you go about proving your point to another programmer regarding this?

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  • Do you count a Masters in CS as a negative? [closed]

    - by Pete Hodgson
    In my experience interviewing developers I feel like candidates who've achieved a Masters in Comp Sci tend to be worse programmers on average that those who don't have a Masters. Is that just me, or have others noticed this phenomenon? If so, why would that be the case? UPDATE I appreciate the thoughtful comments. I think I should have been clearer in the comparison I'm making. Given two candidates who graduated from college around the same time, someone who went on to gain a Masters seems on average to be a worse programmer than someone who spent all their time in industry.

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  • How to recognize my performance plateau?

    - by Dat Chu
    Performance plateau happens right after one becomes "adequately" proficient at a certain task. e.g. You learn a new language/framework/technology. You become better progressively. Then all of the sudden you realize that you have spent quite some time on this technology and you are not getting better at it. As a programmer who is conscious about my performance/knowledge/skill, how do I detect when I am in a performance plateau? What can I do to jump out of it (and keep going upward)?

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  • Dynamically vs Statically typed languages studies

    - by Winston Ewert
    Do there exist studies done on the effectiveness of statically vs dynamically typed languages? In particular: Measurements of programmer productivity Defect Rate Also including the effects of whether or not unit testing is employed. I've seen lots of discussion of the merits of either side but I'm wondering whether anyone has done a study on it. Edit Sadly, only one of the papers shown is actually a study and it does nothing but conclude that the language matters. This leads me to ponder: what if I proposed doing such a study with volunteers from this site?

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  • What are the most common stumbling blocks when it comes to learning programming, in order of difficulty?

    - by blueberryfields
    I seem to remember that linked lists, recursion, pointers, and memory management are all good examples of stumbling blocks - places where the aspiring programmer typically ends up spending significant time trying to understand a concept before moving on and improving, and many end up giving up and not improving. I'm looking for a complete/comprehensive list of these types of stumbling blocks, in rough estimated order of difficulty to learn, with the goal of making sure that an educational program for programmers is structured to properly guide students through them Is this information available somewhere? Ideally, the difficulty to learn will be measured in some sort of objective manner (ie, % of students which consistently fail to learn the concept) What sources are most appropriate for obtaining this information?

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  • Can emsripten compile down to Canvas-based Js instead of WebGL?

    - by Sebastian Scholle
    I understand that emscripten compiles down LLVM to JS and it converts OpenGL Calls to WebGL. Thats a fairly simple translation. Is there a way to tell emscripten to use some other graphics Library ( for example Pixi JS ) for its rendering code translations? Is the compiled JS code easy to update or would it be better to merge in your own Graphics API that handles WebGL/Canvas calls. IE: can we use a C++ Graphics Wrapper Library that when compiles to JS, will simply plug into our own JS Graphics Wrapper Library? Im assuming YES, but has anyone tried this? And if So, what would be your technique, as my C++ skills are basic.

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  • From Imperative to Functional Programming

    - by user66569
    As an Electronic Engineer, my programming experience started with Assembly and continue with PL/M, C, C++, Delphi, Java, C# among others (imperative programming is in my blood). I'm interested in add to my previous knowledge, skills about functional programming, but all I've seen until now seems very obfuscated and esoteric. Can you please answer me these questions? 1) What is the mainstream functional programming language today (I don't want to get lost myself studying a plethora of FP languages, just because language X has the feature Y)? 2) What was the first FP language (the Fortran of functional programming if you want)? 3) Finally, when talking about pure vs. non pure FP what are the mainstream languages of each category? Thank you in advance

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  • Which is easier to learn, Zend Framework, CakePHP or CodeIgniter?

    - by Kwame Boame
    I am new to programming but I know HTML, CSS and Jquery. I am a web designer but want to expand my skill to application development with frameworks. Specifically, PHP frameworks. I want to know which of the frameworks mentioned in the question is difficult to master. Also, my friend wants me to learn Ruby on Rails/ Python instead of PHP. What's your best advice for a newbie programmer who is looking to build online software/apps in the near future; say, after 3 months/6 months or a year of study and practice?

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  • Programmers Block ?? [closed]

    - by Robert Ventre
    Possible Duplicate: Is there such a thing as Programmer's block? Has anyone had writers block? Currently, I am trying to get back in to a development role but am struggling to develop any apps. I have a good understanding of VB and OOP. I developed last in the first version of .net studio and also foxpro 9. At the moment I have tried building a customer order app, the form and database have been straight forward but I'm struggling with the nuts and bolts of the application. Should it be a Web or Windows application? Should I use classes/modules? All advice is welcome.

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  • How to market yourself as a software developer?

    - by karlphillip
    I have noticed that this is a frequent issue among younglings from technical areas such as ours. In the beginning of our careers we simply don't know how to sell ourselves to our employers, and random guy #57 (who is a programmer, but not as good as you - technically) ends up getting a raise/promotion just because he knows how to communicate and market himself better than you. Many have probably seen this happen in the past, and most certainly many more will in the future. What kind of skill/ability (either technical, or of other nature) do you think is relevant to point out when doing a job interview or asking for a raise, besides listing all the programming languages and libraries you know?

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  • How do I improve my problem-solving ability

    - by gcc
    How can I improve my problem-solving ability? Every one says same thing "a real programmer knows how to handle real problem", but they forget how they learn this ability, or where (I know in school, no one gives us any ability, of course in my opinion). If you have any idea except above ones, feel free when you give your advice solve more problems do more exercises, write code, search google then write more ... For me, my question is like "Use complex/known library instead of using your own." In other words, I want your experience, book recommendation, web page on problem solving

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  • Online architecture guide

    - by hunterman
    I am a newbie in gamedev, and I don't know about programmer's problems that can appear during development. So can you advice me some best practice for starting build new online multi-player game backend? I just saw reddraft server, and I think Spring library can also do some of its features. What is big difference? Do I need learn more spring or I have to use servers like reddraft or write these tools myself? I know that I need to learn hard and many - and the question is - what I should to learn now at the beginning? Thanks.

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  • Is there a name for this issue?

    - by Epicmaster
    I was just talking to my partner about how hard it is to personally judge how good your product is after a while because you use it so often. You literally spend hours on your computer doing nothing but work on this Consumer Facing application, and you start to feel a little fatigue of using it over and over and over, at least a hundred times a day. You get scared this fatigue may mean the product you are building may have the same effect on the users and might mean you are doing something wrong. All i'm asking is, is there a name for this in product development? For the fact that as a designer+ programmer+everything else, your product might not suck as much as you think simply because you spend way to much time with it, or a variation of this?

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  • Is there industry demand for developers who have no GUI experience?

    - by James Jeffery
    Is there still demand for developers who crate software without GUI's in the industry? Are jobs still in demand? I only ask because I write a lot of software for myself in C. I mainly use FreeBSD without a GUI. My software is for data mining, automation and marketing purposes most of the time as this is the field I work in. I find that a GUI is not needed and I feel comfortable working within a console. I've never worked for a company as a programmer, but in the industry do you have dedicated programmers who work exclusively on the GUI's and other who write the logic?

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  • Programming languages similar to ActionScript 3 / EcmaScript based

    - by Juanlu001
    I almost learned programming and OOP basic concepts with ActionScript 3 on the Flash Platform years ago. Some time has passed since then; I'm not a professional programmer, but I have written code in PHP, Fortran, and now Python. But, lately, I have missed ActionScript 3 OOP implementation, static typing and, I confess, curly braces. As Flash platform is slowly dying nowadays, I'm looking for an Open Sourced programming language similar to ActionScript 3. I've read about Java, which is the most similar one I found, but actually is the only one it doesn't interest me (I started to hate it after bad experiences with web applets). Any ideas? Edit: Added EcmaScript to the title and the tags; I think that is what I am looking for.

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  • Improving exception handling ?

    - by n00b
    Hello, I am a newbie programmer and I recently started learning about exception handling in Java. I know what try, catch and finally blocks do, but I really need to understand how to use them well and where to handle something in the call stack... I have a project right now that involves I/O and all I'm doing is handling the exception in the lowest possible method in the call stack. I'm sure my exception handling can be improved, so I'm asking you guys how you think of exception handling? How did you guys get good at this and how can I better wrap my head around this idea?

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  • Java dev learning Python: what concepts do I need to wrap my head around?

    - by LRE
    I've run through a few tutorials and written some small projects. I'm right in the middle of a small project now infact. All is going well enough thanks in no small part to Uncle Google (who usually points me to Stackoverflow ;-) Several times in the last few days I've found myself wondering "what am I missing?" - I feel that I'm still thinking in Java as I write in Python. This question over at StackOverflow is full of tips about what resources to read up on for learning Python, but I still feel that I'm a Java dev with a dictionary (pun unintended) to translate into Python. What I really want to do is refactor my head to be able to write Pythonic Python instead of Java disguised as Python (not that I want to loose my Java skills). So, the crux of my question is: what concepts does a Java dev really need to learn to think Pythonic? This includes anything that needs to be un-learnt. ps: I consider language syntax to not be particularly relevant to this question.

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  • Java dev learning Python: what concepts do I need to wrap my head around?

    - by LRE
    I've run through a few tutorials and written some small projects. I'm right in the middle of a small project now infact. All is going well enough thanks in no small part to Uncle Google (who usually points me to Stackoverflow ;-) Several times in the last few days I've found myself wondering "what am I missing?" - I feel that I'm still thinking in Java as I write in Python. This question over at StackOverflow is full of tips about what resources to read up on for learning Python, but I still feel that I'm a Java dev with a dictionary (no pun intended) to translate into Python. What I really want to do is refactor my head to be able to write Pythonic Python instead of Java disguised as Python (not that I want to loose my Java skills). So, the crux of my question is: what concepts does a Java dev really need to learn to think Pythonic? This includes anything that needs to be un-learnt. ps: I consider language syntax to not be particularly relevant to this question.

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  • Is premature optimization really the root of all evil?

    - by Craig Day
    A colleague of mine today committed a class called ThreadLocalFormat, which basically moved instances of Java Format classes into a thread local, since they are not thread safe and "relatively expensive" to create. I wrote a quick test and calculated that I could create 200,000 instances a second, asked him was he creating that many, to which he answered "nowhere near that many". He's a great programmer and everyone on the team is highly skilled so we have no problem understanding the resulting code, but it was clearly a case of optimizing where there is no real need. He backed the code out at my request. What do you think? Is this a case of "premature optimization" and how bad is it really?

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  • Making it myself vs. modifying someone else's code as a beginner

    - by JamesGold
    I just started getting into open source projects mainly for the learning experience. I've made a few tiny contributions to some small projects. Most of my time has been spent just reading over other people's code and trying to understand how it works. Often times I find myself frustrated by a lack of documentation and unit tests. There are also times where I think I can see a more intuitive solution to a problem, but implementing it would require large restructuring of code. I see all this and wonder to myself why I don't just start clean on the whole thing by myself and do things "the right way"? I'd also enjoy the experience of building it from scratch, as it would force me to learn skills that I might not learn by working on other people's code. On the other hand, working on other people's code is also a great experience because it requires me to understand and work with other people's code and collaborate with them. It's just harder, IMO. Thoughts?

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  • All-around programming language for use on desktop and mobile devices

    - by mdm414 ZX
    Given that I am a PHP programmer and open-source is a must, what would be the best and practical programming language to use for all of the following: A desktop/cross-platform application. I've read that with HTML5, creating offline apps are possible? A web application. Android and iPhone/iPad apps. I am leaning towards using Python but I am not sure if it is possible to use it alone for all of them. There are other languages that I am also looking at like Ruby, Scala and Java. Kindly share your thoughts and experiences on this one. Thanks :-)

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  • Is PluralSight worth the cost [closed]

    - by B Woods
    I am an looking at a few different supplemental learning courses to help me beef up my skills but unsure which one to use. I am interested in PluralSight because I work for the government and they use all Microsoft technologies for the most part. I like the courses on PluralSight but the price tag is pretty hefty. I am not sure how good the courses are because I cannot view the ones I want so I am a tad bit skeptical. I am sure some of you have PluralSight, do you think its a good investment for your learning or should I just stick with books/internet? Any suggestions?

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  • PHPForm Data Generate PDF & Send to Email?

    - by tom
    I'm a beginner in PHP I was wondering if this is easy to do or if i'd have to outsource this to a programmer - Basically when a user fills in the PHP Form and submits it I need this to generate as a PDF (with all the labels etc) which will then email/attach to MY email and NOT the user who submitted this form. I have looked at tcpdf, fpdi but i dont think any of those scripts allow me to do this specifically as from what i heard it generates a download link for the user, and that is not what i need. If anyone can help me it would be greatly appreciated. Regards Tom

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