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  • Dartisans ep 12 - Dart and Web Components

    Dartisans ep 12 - Dart and Web Components Ask and vote for questions: developers.google.com Web Components are ushering in the "declarative renaissance" for modern web development. Watch this episode of Dartisans to learn how you can build Web Components with Dart, and compile them into JavaScript to run across the modern web. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Google+ Platform Office Hours for May 2nd, 2012: Hanging out with the Tabletop Forge team

    Google+ Platform Office Hours for May 2nd, 2012: Hanging out with the Tabletop Forge team This week we met with Charles Jaimet, Joshuha Owen and Fraser Cain of the Tabletop Forge team. They showed us their hangout app and shared their experience. Discussion this session on Google+: goo.gl You can learn more about our office hours here: goo.gl Here are some notable moments in this session: 1:50 - Charles explains Tabletop Forge 6:12 - Tabletop Forge Demo begins 7:45 - How do you prevent cheating on dice rolls? 14:07 - A discussion about trust in tabletop gaming 14:57 - Upcoming feature - Fog of war 24:06 - What are some challenges with the Hangouts API that you've overcome? 27:10 - It'd be cool to play a game with a separate on air game view 31:08 - Comments as a source of game material 31:58 - What else is on the roadmap for Tabletop Forge? 35:52 - Will there be a Kickstarter for Tabletop Forge? 36:42 - What do you think about saving game logs to places like Google Drive or Google Docs? 39:07 - The 7 sided die is not something possible in reality. In what other ways have you gone beyond the limits of the physical table top? 43:11 - What was your first game? From: GoogleDevelopers Views: 2401 23 ratings Time: 46:43 More in Science & Technology

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  • Google+ Platform Office Hours for May 16th, 2012: Hangouts API v1.1

    Google+ Platform Office Hours for May 16th, 2012: Hangouts API v1.1 This week we discussed the latest release of the Hangouts API, v1.1. JD Salazar and Richard Dunn from the Hangouts API engineering team joined us to help your answer questions. Discussion this session on Google+: goo.gl You can learn more about our office hours here: goo.gl 0:29 - Introductions 2:50 - Richard gives us an overview of what's new in Hangouts API v1.1 8:57 - What are the default scales for the static overlays? 9:25 - Will the static overlay scale ratio change during the hangout? 10:13 - What is the resolution of the feed? How do I ensure my overlays match the quality? 12:49 - How do I know if an image resource has failed to load? 16:33 - Can we have animated gifs as overlays? 19:44 - Loaded overlays do not clear upon deletion. How many can I load before I encounter issues? 21:48 - Are sound overlays played to all participants or only locally? What about sound cancellation? 23:27 - How do you uninstall a Hangout app? 25:41 - Can I make an app that uses drag and drop onto the film strip? 26:55 - Can we embed participant thumbnails elsewhere on the screen? 28:33 - How can I determine a consistent ordering for hangout participants? 31:35 - Can I access Picasa photos uploaded by another user within a hangout? Gerwin demonstrates his solution. 31:14 - How do I know when my hangout app has been unloaded for the purposes of doing cleanup? 39:28 - Will face tracking ever support multiple faces? 40:41 - Can I use WebGL in a hangouts app? 42:09 - I'm having issues with <b>...</b> From: GoogleDevelopers Views: 2032 18 ratings Time: 53:05 More in Science & Technology

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  • GDL Presents: Internet Freedom and the ITU

    GDL Presents: Internet Freedom and the ITU This week, the world's governments are gathering in Dubai to discuss the future of the Internet. Some governments want to use this meeting to increase censorship and regulate the Internet. Hear from one of the advocacy groups that's been leading efforts in opposition, and what threats may be around the corner in 2013. From: GoogleDevelopers Views: 0 1 ratings Time: 01:00:00 More in Science & Technology

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  • Hangouts API v1.1 Walkthrough

    Hangouts API v1.1 Walkthrough Introduction to 3 new features in v1.1 of the Hangouts API. This release introduces the ability for your app to respond to face movements in real time. It also provides a new overlay positioned relative to the video feed, new low-latency messages, Hangouts on Air support, the ability to enter any OAuth scope, and a few other miscellaneous features. From: GoogleDevelopers Views: 4425 0 ratings Time: 01:14 More in Science & Technology

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  • Google I/O 2012 - How we Make JavaScript Widgets Scream

    Google I/O 2012 - How we Make JavaScript Widgets Scream Malte Ubl, John Hjelmstad When loading websites every millisecond counts. Social widgets should enhance a website experience and they should definitely not slow it down. We'll walk through the unique challenges of loading social widgets such as the +1 button and how we made sure that they load as fast as possible -- yes, there will be war stories! While we'll focus on widget performance, many of the techniques we used have wider applicability and we'll show how they can make your website faster, too. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 734 3 ratings Time: 51:44 More in Science & Technology

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  • Announcing the Drive Installation Scope

    Announcing the Drive Installation Scope On September 12, Google Drive released a new feature of great interest to many Drive web app developers: the installation scope. In this session we'll discuss the benefits of the installation scope, walk through the related documentation, and do a brief demo of how it works. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Google I/O 2012 - Navigation in Android

    Google I/O 2012 - Navigation in Android Adam Powell, Richard Fulcher An app is useless if people can't find their way around it. Android introduced big navigation-support changes in 3.0 and 4.0. The Action Bar offers a convenient control for Up navigation, the Back key's behavior became more consistent within tasks, and the Recent Tasks UI got an overhaul. In this talk, we discuss how and why we got where we are today, how to think about navigation when designing your app's user experience, and how to write apps that offer effortless navigation in multiple Android versions. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 31 0 ratings Time: 01:01:53 More in Science & Technology

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  • POST and PUT requests – is it just the convention?

    - by bckpwrld
    I've read quite a few articles on the difference between POST and PUT and in when the two should be used. But there are still few things confusing me ( hopefully questions will make some sense ): 1) We should use PUT to create resources when we want clients to specify the URI of the newly created resources and we should use POST to create resources when we let service generate the URI of the newly created resources. a) Is it just by convention that POST create request doesn't contain an URI of the newly created resource or POST create request actually can't contain the URI of the newly created resource? b) PUT has idempotent semantics and thus can be safely used for absolute updates ( ie we send entire state of the resource to the server ), but not also for relative updates ( ie we send just changes to the resource state ), since that would violate its semantics. But I assume it's still possible for PUT to send relative updates to the server, it's just that in that case the PUT update won't be idempotent? 2) I've read somewhere that we should "use POST to append a resource to a collection identified by a service-generated URI". a) What exactly does that mean? That if URIs for the resources were generated by a server ( thus the resources were created via POST ), then ALL subsequent resources should also be created via POST? Thus, in such situation no resource should be created via PUT? b) If my assumption under a) is correct, could you elaborate why we shouldn't create some resources via POST and some via PUT ( assuming server already contains a collection of resources created via POST )? REPLY: 1) Please correct me if I'm wrong, but from your post and from the link you've posted, it seems: a) The Request-URI in POST is interpreted by server as the URI of the service. Thus, it could just as easily be interpreted as an URI of a newly created resource, if server code was written to recognize Request-URI as such b) Similarly, PUT is able to send relative updates, it's just that service code is usually written such that it will complain if PUT updates are relative. 2) Usually, create has fallen into the POST camp, because of the idea of "appending to a collection." It's become the way to append a resource to a list of resources. I don't quite understand the reasoning behind the idea of "appending to a collection" and why this idea prefers POST for create. Namely, if we create 10 resources via PUT, then server will contain a collection of 10 resources and if we then create another resource, then server will append this resource to that collection ( which will now contain 11 resources )?! Uh, this is kinda confusing thank you

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  • Visualizing Data with the Google Maps API: A Journey of 245k Points

    Visualizing Data with the Google Maps API: A Journey of 245k Points What can you do with some awesome geospatial data, the Google Maps API, and a couple of days of hacking and analysis? Brendan and Paul walk through how they used the Maps API to visualize the CLIWOC database, and pass on tips and trick for doing the same with other geospatial datasets. CLIWOC (Climatological Database for the World's Oceans, 1750-1850): www.ucm.es From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Education

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  • Google I/O 2010 - Keynote Day 2 Android Demo, pt. 4

    Google I/O 2010 - Keynote Day 2 Android Demo, pt. 4 Google I/O 2010 - Keynote Day 2 Android Demo, part 4 Video footage from Day 2 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 1 0 ratings Time: 10:00 More in Science & Technology

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  • Google+ Platform Office Hours (EMEA Edition): Devfest London & Hangouts

    Google+ Platform Office Hours (EMEA Edition): Devfest London & Hangouts For those who couldn't make it to this weekend's #devfestlondon at +Campus London, Google+ Platform Office Hours in Europe continues on Wednesday with a roundup of some of +Silvano Luciani, +Ian Barber and +Lee Denison's favourite moments from the event. +Silvano Luciani will be showing us how we too can Be +Paul Irish with the Hangout app he presented during the weekend, and we'll be talking about how to build Google Analytics into Hangout apps to make it easier to measure usage. From: GoogleDevelopers Views: 49 6 ratings Time: 19:29 More in Science & Technology

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  • Chrome Apps Office Hours: TextDrive and AngularJS

    Chrome Apps Office Hours: TextDrive and AngularJS Ask and vote for questions: goo.gl In this episode, the AngularJS team joins us to talk about how they used Angular to build TextDrive. TextDrive is an open source text editor application that demonstrates of the power and simplicity of AngularJS and Chrome Apps. It features integration with Google Drive, web intents, and Ace (ace.ajax.org) in a simple and clean interface built upon HTML5 and web standards. To learn more visit github.com From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Google I/O 2010 - Writing real-time games for Android redux

    Google I/O 2010 - Writing real-time games for Android redux Google I/O 2010 - Writing real-time games for Android redux Android 201 Chris Pruett This session is a crash course in Android game development: everything you need to know to get started writing 2D and 3D games, as well as tips, tricks, and benchmarks to help your code reach optimal performance. In addition, we'll discuss hot topics related to game development, including hardware differences across devices, using C++ to write Android games, and the traits of the most popular games on Market. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 10 0 ratings Time: 58:57 More in Science & Technology

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  • Google I/O 2010 Keynote, pt. 12

    Google I/O 2010 Keynote, pt. 12 Video footage from Day 1 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 1 0 ratings Time: 14:55 More in Science & Technology

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  • Google I/O Sandbox Case Study: CNBC

    Google I/O Sandbox Case Study: CNBC We interviewed CNBC at the Google I/O Sandbox on May 11, 2011. They explained to us the benefits of building apps for the Google TV platform. CNBC's Real-Time Finance App is now available on Google TV, in addition to Android. Now consumers can access the same real-time stock information about the companies they are interested in from their living room. For more information about developing on Google TV, visit: code.google.com For more information on CNBC, visit: www.cnbc.com From: GoogleDevelopers Views: 22 0 ratings Time: 02:06 More in Science & Technology

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  • Google I/O 2010 - Keynote Day 2 Android Demo, pt. 3

    Google I/O 2010 - Keynote Day 2 Android Demo, pt. 3 Google I/O 2010 - Keynote Day 2 Android Demo, part 3 Video footage from Day 2 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 2 0 ratings Time: 09:44 More in Science & Technology

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  • Dart Package Management with Pub

    Dart Package Management with Pub Pub is the package manager for Dart. With pub, you can manage libraries and dependencies for your Dart apps. This video shows you an early preview of pub and gives a demo of a Dart app with 3rd party libraries installed by the pub command line. Dart is a new structured web programming language, libraries, and virtual machine. Dart works across the modern web, thanks to its Dart to JavaScript compiler. You can try Dart, and pub, today at www.dartlang.org From: GoogleDevelopers Views: 2 0 ratings Time: 03:47 More in Science & Technology

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  • Google I/O 2012 - Putting the App Back into Web App - Web Programming with Dart

    Google I/O 2012 - Putting the App Back into Web App - Web Programming with Dart Dan Grove, Vijay Menon Do you want to build blazingly fast applications with beautiful graphics and offline support? Would you like to run those apps anywhere on the open web? Would you like to develop those apps in a language that supports modular large-scale development while keeping the lightweight feel of a scripting language? This session will show you how to use the Dart programming language to develop the next generation of amazing applications for the open web. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 187 4 ratings Time: 57:16 More in Science & Technology

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  • GDL Presents: Make Web Magic | Part I

    GDL Presents: Make Web Magic | Part I Using the latest open web technologies, the developers creating some of the most inspired Chrome Experiments showcase their latest web experiments and discuss how they are making the web faster, more fun, and more open in this 3-episode hangout. Happy experimenting. Host: Paul Irish, Developer Advocate, Chrome Guest: Michael Deal From: GoogleDevelopers Views: 115 2 ratings Time: 31:44 More in Science & Technology

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  • Google I/O 2012 - The Web Platform's Cutting Edge

    Google I/O 2012 - The Web Platform's Cutting Edge Dimitri Glazkov, Alex Komoroske From embeds to widgets to managing complex applications, you constantly face the need for better componentization as a web developer. Many-a-lines of JavaScript have been written to alleviate this problem -- poorly. But help is on the way. The web platform is gaining a powerful new set of capabilities designed to better help you build robust, reusable, and packageable components. We'll cover what they do, their status, and how you can start playing with these powerful emerging technologies today. Most importantly, we'll show you how to get involved and help influence their direction as they mature. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 2795 48 ratings Time: 47:45 More in Science & Technology

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  • YouTube Developers Live: WeVideo

    YouTube Developers Live: WeVideo Please use Google Moderator to ask questions: goo.gl This week, we chat with the folks behind WeVideo. They're a cloud-based video editor, which lets users publish their final movie on YouTube. WeVideo's rendering farm prepares the complete movie from high-quality originals and uploads the final file to the user's YouTube channel using the Data API. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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