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  • Source code of books made with TeX/LaTeX to learn

    - by Diego Sevilla
    Some time ago, reading this entry I found a nice image and a pointer to a better book entitled "Thinking Forth". To my surprise, the LaTeX sources of the book were ready to download, with pearls like: %% There's no bold typewriter in Computer Modern. %% Emulate with printing several times, slightly moving \newdimen\poormove \poormove0.0666pt \newcommand{\poorbf}[1]{% \llap{\hbox to \poormove{#1\hss}}% \raise\poormove\rlap{#1\hss}% \lower\poormove\rlap{#1\hss}% \rlap{\hbox to \poormove{\hss}\hbox{#1}}% #1} %\let\poorbf=\textbf \renewcommand{\poorbf}[1]{{\fontencoding{OT1}\fontfamily{cmtt}\fontseries{b}\selectfont#1}} in which it can simulate the bold stroking of a font that doesn't have it. Since reading that, I was unaware of \llap and such, but now I can use them to define boxes, etc. So, my question is twofold: Do you know of sites that show that relatively advanced use of TeX/LaTeX in terms of useful recipes, and Do you know any books that offer their TeX/LaTeX source to inspect and learn (and that are worth doing so.)?

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  • How to copy or duplicate gtk widgets?

    - by PP
    Hi, How to copy or duplicate gtk widgets? In my application I have one huge GtkComboBox created with one long for loop which eats up so much of time and I am using this combo at two places in one single screen. So, what I want to do is create this combo for one time and duplicate/copy it in another one so it will save my time. If I try to add same combo box pointer two times, gtk gives me error "child-paren != NULL" cause in gtk widget can have only single parent. So what to do? Thanks, PP.

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  • How to access pixels of an NSBitmapImageRep?

    - by Paperflyer
    I have an NSBitmapImageRep that is created like this: NSBitmapImageRep *imageRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL pixelsWide:waveformSize.width pixelsHigh:waveformSize.height bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:YES colorSpaceName:NSCalibratedRGBColorSpace bytesPerRow:0 bitsPerPixel:0]; Now I want to access the pixel data so I get a pointer to the pixel planes using unsigned char *bitmapData; [imageRep getBitmapDataPlanes:&bitmapData]; According to the Documentation this returns a C array of five character pointers. But how can it do that? since the type of the argument is unsigned char **, it can only return an array of chars, but not an array of char pointers. So, this leaves me wondering how to access the individual pixels. Do you have an idea how to do that? (I know there is the method – setColor:atX:y:, but it seems to be pretty slow if invoked for every single pixel of a big bitmap.)

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  • c++ casting base class to derived class mess

    - by alan2here
    If I were to create a base class called base and derived classes called derived_1, derived_2 etc... I use a collection of instances of the base class, then when I retrieved an element and tried to use it I would find that C++ thinks it's type is that of the base class, probably because I retrieved it from a std::vector of base. Which is a problem when I want to use features that only exist for the specific derived class who's type I knew this object was when I put it into the vector. So I cast the element into the type it is supposed to be and found this wouldn't work. (derived_3)obj_to_be_fixed; And remembered that it's a pointer thing. After some tweaking this now worked. *((derived_3*)&obj_to_be_fixed); Is this right or is there for example an abc_cast() function that does it with less mess?

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  • Stack calling convention between .NET & C on WinCE 6.0

    - by bernard
    Hi there. I'm porting a DLL written in C from WinCE 5.0 to WinCE 6.0 on an ARM target. This DLL is called by a .NET software. On WinCE5.0, everything runs fine. On WinCE6, I have the following problem: on InitInstance() of my DLL, I can call anything without problem (for example MessageBox()) or uses recursivity. Passed that point, the DLL is called by .NET code. And then it fails: even the arguments passed by .NET code seem weird. I can call MessageBox() once, but I can't call a function that calls MessageBox() and then that calls itself: recursivity is broken. It seems that the .NET code uses the stack in a different way than my C code. I'm very unfamillar with the Windows world and the company that gives me the .NET application does not understand yet why there is such a failure. Any pointer/hint/advice welcome! Thanks!

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  • How well do zippers perform in practice, and when should they be used?

    - by Rob
    I think that the zipper is a beautiful idea; it elegantly provides a way to walk a list or tree and make what appear to be local updates in a functional way. Asymptotically, the costs appear to be reasonable. But traversing the data structure requires memory allocation at each iteration, where a normal list or tree traversal is just pointer chasing. This seems expensive (please correct me if I am wrong). Are the costs prohibitive? And what under what circumstances would it be reasonable to use a zipper?

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  • "Cannot find executable for CFBundle/CFPlugIn" error

    - by Emil
    Cannot find executable for CFBundle/CFPlugIn 0x432bfa0 </Library/Audio/Plug-Ins/HAL/DVCPROHDAudio.plugin> (not loaded) Cannot find function pointer NewPlugIn for factory C5A4CE5B-0BB8-11D8-9D75-0003939615B6 in CFBundle/CFPlugIn 0x432bfa0 </Library/Audio/Plug-Ins/HAL/DVCPROHDAudio.plugin> (not loaded) That's the error I get when I try to run this code: NSString *path = [[NSBundle mainBundle] pathForResource:[arraySubFarts objectAtIndex:indexPath.row] ofType:@"mp3"]; NSURL *file = [[NSURL alloc] initFileURLWithPath:path]; AVAudioPlayer *player = [[AVAudioPlayer alloc] initWithContentsOfURL:file error:nil]; self.player = player; [player prepareToPlay]; [player setDelegate:self]; [self.player play]; Any idea why? :S I have included the needed frameworks, and the code works great, the only thing is this odd Console-message..

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  • Finding the closest grid coordinate to the mouse position with javascript/jQuery

    - by Acorn
    What I'm trying to do is make a grid of invisible coordinates on the page equally spaced. I then want a <div> to be placed at whatever grid coordinate is closest to the pointer when onclick is triggered. Here's the rough idea: I have the tracking of the mouse coordinates and the placing of the <div> worked out fine. What I'm stuck with is how to approach the problem of the grid of coordinates. First of all, should I have all my coordinates in an array which I then compare my onclick coordinate to? Or seeing as my grid coordinates follow a rule, could I do something like finding out which coordinate that is a multiple of whatever my spacing is is closest to the onclick coordinate? And then, where do I start with working out which grid point coordinate is closest? What's the best way of going about it? Thanks!

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  • How do I get around Inconsistant accessibilty error in C # ?

    - by xarzu
    How do I get around Inconsistant accessibilty error in C # ? I need to pass a pointer to a node in a linked list to a method. When I do, I get a "Compiler Error CS0051" Example The following sample generates CS0051: Copy Code // CS0051.cs public class A { // Try making B public since F is public // B is implicitly private here class B { } public static void F(B b) // CS0051 { } public static void Main() { } } That is a simple example. The actual program is a bit more complicated. I am actually using a node in a linked list to pass to the method LinkedListNode node The method uses recursion because the node is mart of a huge linked list structure of linked lists that outputs an xml file. Either I have to find a way to use recursion without using methods or I need to find a way to pass pointers nodes or actual nodes.

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  • Problem with istringstream in C++

    - by helixed
    Hello, I'm sure I'm just doing something stupid here, but I can't quite figure out what it is. When I try to run this code: #include <iostream> #include <string> #include <sstream> using namespace std; int main(int argc, char *argv[]) { string s("hello"); istringstream input(s, istringstream::in); string s2; input >> s2; cout << s; } I get this error: malloc: *** error for object 0x100016200: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug The only thing I can think of is that I allocated s2 on the stack, but I thought strings manage their own content on the heap. Any help here would be appreciated. Thanks, helixed

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  • cannot edit any php files using specific functions

    - by user458474
    I cannot update any txt files using php. When I write a simple code like the following: <?php // create file pointer $fp = fopen("C:/Users/jj/bob.txt", 'w') or die('Could not open file, or fike does not exist and failed to create.'); $mytext = '<b>hi. This is my test</b>'; // write text to file fwrite($fp, $mytext) or die('Could not write to file.'); $content = file("C:/Users/jj/bob.txt"); // close file fclose($fp); ?> Both files do exist in the folder. I just cannot see any updates on bob.txt. Is this a permission error in windows? It works fine on my laptop at home. I also cannot change the php files on my website, using filezilla.

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  • Patterns for simulating optional "out" parameters in C#?

    - by Jesse McGrew
    I'm translating an API from C to C#, and one of the functions allocates a number of related objects, some of which are optional. The C version accepts several pointer parameters which are used to return integer handles to the objects, and the caller can pass NULL for some of the pointers to avoid allocating those objects: void initialize(int *mainObjPtr, int *subObjPtr, int *anotherSubObjPtr); initialize(&mainObj, &subObj, NULL); For the C# version, the obvious translation would use out parameters instead of pointers: public static void Initialize(out int mainObj, out int subObj, out int anotherSubObj); ... but this leaves no way to indicate which objects are unwanted. Are there any well-known examples of C# APIs doing something similar that I could imitate? If not, any suggestions?

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  • Passing Boost uBLAS matrices to OpenGL shader

    - by AJM
    I'm writing an OpenGL program where I compute my own matrices and pass them to shaders. I want to use Boost's uBLAS library for the matrices, but I have little idea how to get a uBLAS matrix into OpenGL's shader uniform functions. matrix<GLfloat, column_major> projection(4, 4); // Fill matrix ... GLuint projectionU = glGetUniformLocation(shaderProgram, "projection"); glUniformMatrix4fv(projectionU, 1, 0, (GLfloat *)... Um ...); Trying to cast the matrix to a GLfloat pointer causes an invalid cast error on compile.

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  • @OneToMany property null in Entity after (second) merge

    - by iNPUTmice
    Hi, I'm using JPA (with Hibernate) and Gilead in a GWT project. On the server side I have this method and I'm calling this method twice with the same "campaign". On the second call it throws a null pointer exception in line 4 "campaign.getTextAds()" public List<WrapperTextAd> getTextAds(WrapperCampaign campaign) { campaign = em.merge(campaign); System.out.println("getting textads for "+campaign.getName()); for(WrapperTextAd textad: campaign.getTextAds()) { //do nothing } return new ArrayList<WrapperTextAd>(campaign.getTextAds()); } The code in WrapperCampaign Entity looks like this @OneToMany(mappedBy="campaign") public Set<WrapperTextAd> getTextAds() { return this.textads; }

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  • pthread_create from non-static member function

    - by Stanislav Palatnik
    This is somewhat similiar to this : http://stackoverflow.com/questions/1151582/pthread-function-from-a-class But the function that's getting called in the end is referencing the this pointer, so it cannot be made static. void * Server::processRequest() { std::string tmp_request, outRequest; tmp_request = this->readData(); outRequest = this->parse(tmp_request); this->writeReply(outRequest); } void * LaunchMemberFunction(void * obj) { return ((Server *)obj)->processRequest(); } and then the pthread_create pthread_create(&handler[tcount], &attr, (void*)LaunchMemberFunction,(void*)&SServer); errors: SS_Twitter.cpp:819: error: invalid conversion from void* to void* ()(void) SS_Twitter.cpp:819: error: initializing argument 3 of int pthread_create(pthread_t*, const pthread_attr_t*, void* ()(void), void*)

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  • Is it possible to run a MIDP application under Android

    - by SteveM
    The Google Market offers an application purporting to run J2ME MIDP applications on the Nexus One. I have tried this application but it only appears to run MIDP applications that are downloaded from particular web sites; it does not seem capable of picking up a MIDP application that is stored on the SD card in the phone. I have suggested to the developers that they might like to add such functionality, but they have not been particularly responsive to my messages. So I would like to build my own MIDP runner for Android and would like to see if I can find a pointer as to where to start, or even whether this is possible. The MIDP application in question was supplied on CD along with a security camera system and permits remote viewing and remote control over the security system. Clearly it wasn't built with the Android platform in mind. However, if it is possible somehow to run MIDP applications on Android (perhaps by creating some kind of sandbox environment for example) then I'd be quite keen to develop it.

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  • Does C99 guarantee that arrays are contiguous ?

    - by kriss
    Following an hot comment thread in another question, I came to debate of what is and what is not defined in C99 standard about C arrays. Basically when I define a 2D array like int a[5][5], does the standard C99 garantee or not that it will be a contiguous block of ints, can I cast it to (int *)a and be sure I will have a valid 1D array of 25 ints. As I understand the standard the above property is implicit in the sizeof definition and in pointer arithmetic, but others seems to disagree and says casting to (int*) the above structure give an undefined behavior (even if they agree that all existing implementations actually allocate contiguous values). More specifically, if we think an implementation that would instrument arrays to check array boundaries for all dimensions and return some kind of error when accessing 1D array, or does not give correct access to elements above 1st row. Could such implementation be standard compilant ? And in this case what parts of the C99 standard are relevant.

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  • Sending message from working non-gui thread to the main window

    - by bartek
    I'm using WinApi. Is SendMessage/PostMessage a good, thread safe method of communicating with the main window? Suppose, the working thread is creating a bitmap, that must be displayed on the screen. The working thread allocates a bitmap, sends a message with a pointer to this bitmap and waits until GUI thread processes it (for example using SendMessage). The working thread shares no data with other threads. Am I running into troubles with such design? Are there any other possibilities that do not introduce thread synchronizing, locking etc. ?

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  • Put an X on the topright of a div without making the top clickable

    - by acidzombie24
    I have a rect and have an X on the top right with items inside of it. The div with the X is clickable. The problem is the whole top area is clickable and not just the topright (the 'X') as i wanted. How do i make only the X clickable and still align to the right? my css is .itembox { float:left; } .itembox .RemoveMediaNotif { text-align: right; text-decoration:underline; cursor: pointer; } my html is <div class="itembox" id="i16"><div class="RemoveMediaNotif">X</div><div ...

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  • Python nested function scopes

    - by Thomas O
    I have code like this: def write_postcodes(self): """Write postcodes database. Write data to file pointer. Data is ordered. Initially index pages are written, grouping postcodes by the first three characters, allowing for faster searching.""" status("POSTCODE", "Preparing to sort...", 0, 1) # This function returns the key of x whilst updating the displayed # status of the sort. ctr = 0 def keyfunc(x): ctr += 1 status("POSTCODE", "Sorting postcodes", ctr, len(self.postcodes)) return x sort_res = self.postcodes[:] sort_res.sort(key=keyfunc) But ctr responds with a NameError: Traceback (most recent call last): File "PostcodeWriter.py", line 53, in <module> w.write_postcodes() File "PostcodeWriter.py", line 47, in write_postcodes sort_res.sort(key=keyfunc) File "PostcodeWriter.py", line 43, in keyfunc ctr += 1 UnboundLocalError: local variable 'ctr' referenced before assignment How can I fix this? I thought nester scopes would have allowed me to do this. I've tried with 'global', but it still doesn't work.

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  • How do I copy object in Qt?

    - by Martin
    I'm using Qt and have some real basic problems. I have created my own widget MyTest that have a variable obj. I need to set this variable obj from an object outside of the widget so that the variable is copied not just a pointer to another object. I get an error message and can't figure out how to do this basic stuff. This is the code I'm using: MyTest.h: class MyTest : public QWidget { Q_OBJECT public: void setObj(QObject &inobj); QObject obj; .... } MyTest.cpp: void MyTest::setObj(QObject &inobj) { obj = inobj; //HERE I get the error message: "illegal access from 'QObject' to protected/private member 'QObject::operator=(const QObject &)'" } main.cpp: int main(int argc, char *argv[]) { QApplication a(argc, argv); QObject *ob = new QObject(); MyTest w; w.setObj(*ob); } Thanks for your help!

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  • Throwing Exception in CTOR and Smart Pointers

    - by David Relihan
    Is it OK to have the following code in my constructor to load an XML document into a member variable - throwing to caller if there are any problems: MSXML2::IXMLDOMDocumentPtr m_docPtr; //member Configuration() { try { HRESULT hr = m_docPtr.CreateInstance(__uuidof(MSXML2::DOMDocument40)); if ( SUCCEEDED(hr)) { m_docPtr->loadXML(CreateXML()); } else { //throw exception to caller } } catch(...) { //throw exception to caller } } Based on Scott Myers RAII implementations in More Effective C++ I believe I am alright in just allowing exceptions to be thrown from CTOR as I am using a smart pointer(IXMLDOMDocumentPtr). Let me know what you think....

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  • How to send large objects using boost::asio

    - by Max
    Good day. I'm receiving a large objects via the net using boost::asio. And I have a code: for (int i = 1; i <= num_packets; i++) boost::asio::async_read(socket_, boost::asio::buffer(Obj + packet_size * (i - 1), packet_size), boost::bind(...)); Where My_Class * Obj. I'm in doubt if that approach possible (because i have a pointer to an object here)? Or how it would be better to receive this object using packets of fixed size in bytes? Thanks in advance.

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  • C# Reset a property

    - by Jeff
    I'm writing a Clone function for a non serializeable object.For most objects I don't care if they are shallow copied as I won't be making any changes to them. I start with a MemberwiseClone and this copies all the values and few objects like configuration dictionary over just fine but they are pointers. EAVEntity newClone = (EAVEntity) this.MemberwiseClone(); newClone.EntityStorageID = Guid.NewGuid(); newClone.Controls.Clear(); So how do I reset a pointer so I can make them not point at the same location?

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  • Help with Btree homework

    - by Phenom
    I need to do a preorder traversal of a Btree, and among other things, print the following information for each page (which is the same thing as a node): The B-Tree page number The value of each B-Tree page pointer (e.g., address, byte offset, RRN). My questions are: 1. How do you figure out the byte offset? What is it offset from? 2. Isn't the RRN the same as the page number? Note: A Btree is NOT A BINARY TREE. Btrees can have multiple keys in each node, and a node with n keys has n+1 child pointers.

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