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  • Why does writeUTFBytes mess up non-english characters?

    - by Lost_in_code
    I'm writing all sorts of multi lingual text to .txt files using AIR's fileStream.writeUTFBytes() For english characters everything works perfectly. But as soon as there are chinese, arabic or any other non-english characters the sentences are totally messed up. For example: ???????????.... becomes ÂØpÁùħßÂèîÊëÑÂO±Â?àÁöÑÁ°ÆÊ=°Áà±.... How can this be fixed?

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  • Using Message Queue on Windows Mobile 2003

    - by Fitzroy Wright
    Does anyone know where I can find the cab file that will allow me to use Microsoft Message Queues on a Windows Mobile 2003 device? I am writing application that needs to use Microsoft Message Queue on a Windows Mobile 2003 device. Apparently message queue was never installed on the device. I have scoured the web and can find no cab files for Msmq for windows mobile 2003. everything reffers to windows mobile 5 and when I try that the setup fails.

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  • Fast ruby http library for large XML downloads

    - by Vlad Zloteanu
    I am consuming various XML-over-HTTP web services returning large XML files ( 2MB). What would be the fastest ruby http library to reduce the 'downloading' time? Required features: both GET and POST requests gzip/deflate downloads (Accept-Encoding: deflate, gzip) - very important I am thinking between: open-uri Net::HTTP curb but you can also come with other suggestions. P.S. To parse the response, I am using a pull parser from Nokogiri, so I don't need an integrated solution like rest-client or hpricot.

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  • bing api 2.0 sdk json samples got syntax error in Firefox browser

    - by Jazure
    I just downloaded the Bing API 2.0 SDK. There are several html files in Bing API 2.0 SDK\Samples\JSON directory. I replaced the AppId in the JavaScript with my new AppId. These pages run fine in IE but I got 'syntax error' in Firefox, Firebug console. Does anyone have similar issues? What is in the page that is causing the 'syntax error'? Thank you very much. Jazure

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  • Existing Maven Project on Amazon Beanstalk

    - by Abhishek Ranjan
    I am trying to migrate my existing Maven project to Amazon Beanstalk. Looking at amazon's documentation,i don't see any maven project deployment instructions. I tried to upload the war file generated but the application is not coming up on beanstalk. I would like to know if there is any existing documentation to deploy on beanstalk from maven. I have Spring Data JPA,Spring MVC application,do i need to do specific configuration or move configuration files from within the WAR file.

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  • cannot retrieve effect.fx file

    - by numerical25
    I am having issues loading my effect.fx from directx. When I step into my application, my ID3D10Effect *m_pDefaultEffect; pointer remains empty. the address remains at 0x000000 below is my code #pragma once #include "stdafx.h" #include "resource.h" #include "d3d10.h" #include "d3dx10.h" #include "dinput.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: RECT m_screenRect; //direct3d Members ID3D10Device *m_pDevice; // The IDirect3DDevice10 // interface ID3D10Texture2D *m_pBackBuffer; // Pointer to the back buffer ID3D10RenderTargetView *m_pRenderTargetView; // Pointer to render target view IDXGISwapChain *m_pSwapChain; // Pointer to the swap chain RECT m_rcScreenRect; // The dimensions of the screen ID3D10Texture2D *m_pDepthStencilBuffer; ID3D10DepthStencilState *m_pDepthStencilState; ID3D10DepthStencilView *m_pDepthStencilView; //transformation matrixs D3DXMATRIX g_mtxWorld; D3DXMATRIX g_mtxView; D3DXMATRIX g_mtxProj; //Effect members ID3D10Effect *m_pDefaultEffect; ID3D10EffectTechnique *m_pDefaultTechnique; ID3DX10Font *m_pFont; // The font used for rendering text // Sprites used to hold font characters ID3DX10Sprite *m_pFontSprite; ATOM RegisterEngineClass(); void DoFrame(float); bool LoadEffects(); public: static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name void DrawTextString(int x, int y, D3DXCOLOR color, const TCHAR *strOutput); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); bool InitWindow(); bool InitDirectX(); bool InitInstance(); int Run(); void ShutDown(); RenderEngine() { m_screenRect.right = 800; m_screenRect.bottom = 600; } }; below is the implementation bool RenderEngine::LoadEffects() { HRESULT hr; ID3D10Blob *pErrors = 0; // Create the default rendering effect hr = D3DX10CreateEffectFromFile(L"effect.fx", NULL, NULL, "fx_4_0", D3D10_SHADER_DEBUG, 0, m_pDevice, NULL, NULL, &m_pDefaultEffect, &pErrors, NULL); if(pErrors)// at this point, m_pDefaultEffect is still empty but pErrors returns data which means there is {//errors return false; //ends here } //m_pDefaultTechnique = m_pDefaultEffect->GetTechniqueByName("DefaultTechnique"); return true; } My directx Device does work. My effect.fx file is in the same folder as my solution files (.cpp and header files)

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  • Flash Player - green box with version number

    - by Gavin
    I'm trying to get a very simple Flash video working using SWFembed, and it does work across multiple computers at this point in multiple browsers, but as soon as I pushed it live I got this: http://cl.ly/1EDS I've adjusted file permissions, but it is exactly the same code and files as in another directory on the server. I've seen this a few times (green box with version number), but have not been able to find any reference to it online. Thanks for any suggestions in advance!

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  • Is there a simple alternative to Readline?

    - by Justin Poliey
    On a project I'm working on, I'm trying to make it accept user commands and provide history with the up arrow. I'm aiming to keep this project free of dependencies, and I don't want to have to require people to also install the readline development files just to compile my project. Does anyone know of a simple drop-in replacement for GNU Readline that provides only simple functionality?

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  • How to best integrate generated code

    - by Arne
    I am evaluating the use of code generation for my flight simulation project. More specifically there is a requirement to allow "the average engineer" (no offense I am one myself) to define the differential equations that describe the dynamic system in a more natural syntax than C++ provides. The idea is to devise a abstract descriptor language that can be easily understood and edited to generate C++ code from. This descriptor is supplied by the modeling engineer and used by the ones implementing and maintaining the simulation evironment to generate code. I've got something like this in mind: model Aircraft has state x1, x2; state x3; input double : u; input bool : flag1, flag2; algebraic double : x1x2; model Engine : tw1, tw2; model Gear : gear; model ISA : isa; trim routine HorizontalFight; trim routine OnGround, General; constant double : c1, c2; constant int : ci1; begin differential equations x1' = x1 + 2.*x2; x2' = x2 + x1x2; begin algebraic equations x1x2 = x1*x2 + x1'; end model It is important to retain the flexibility of the C language thus the descriptor language is meant to only define certain parts of the definition and implementation of the model class. This way one enigneer provides the model in from of the descriptor language as examplified above and the maintenance enigneer will add all the code to read parameters from files, start/stop/pause the execution of the simulation and how a concrete object gets instatiated. My first though is to either generate two files from the descriptor file: one .h file containing declarations and one .cpp file containing the implementation of certain functions. These then need to be #included at appropriate places [File Aircarft.h] class Aircraft { public: void Aircraft(..); // hand-written constructor void ReadParameters(string &file_name); // hand-written private: /* more hand wirtten boiler-plate code */ /* generate declarations follow */ #include "Aircraft.generated.decl" }; [File Aircraft.cpp] Aircarft::Aircraft(..) { /* hand-written constructer implementation */ } /* more hand-written implementation code */ /* generated implementation code follows */ #include "Aircraft.generated.impl" Any thoughts or suggestions?

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  • external cr .rpt

    - by Jeroen
    Hi, Can someone tell me if it's possible to load external CrystalReports (2008) .rpt files? I now embed them so they're compiled with my core. It would be nice if i can make changes to a reports layout without having to recompile anything. Is that possible? Thanks.

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  • How to generate a unified diff in Ruby?

    - by jstayton
    After reading through this question about Ruby diff packages, I'm still not sure how to generate a unified diff from two text files. I'm not having trouble reading each file into a string (IO.read()), but I'm not finding any package that can generate a unified diff. Does one exist? Is doing a system call to diff even an option I should consider? (I'm thinking no.) Any help is appreciated! Thanks.

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  • Using NLog as a rollover file logger

    - by Kaveh Shahbazian
    How - if possible - can I use NLog as a rollover file logger? as if: I want to have at most 31 files for 31 days and when a new day started, if there is an old day log file ##.log, then it should be deleted but during that day all logs are appended and will be there at least for 27 days.

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  • Django-like templates system for Java?

    - by Savash
    I'm looking for the templates engine for Java with syntax like in Django templates or Twig (PHP). Is it exists? Update: The target is to have same templates files for different languages. File index.tpl {{head}} {{ var|escape }} {{body}} can be rendered from python (Django) code as well as from PHP, using Twig. I'm looking for Java solution. Thanks.

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  • Is there a way to specify a default property value in Spring XML?

    - by Rog
    We are using a PropertyPlaceholderConfigurer to use java properties in our Spring configuration (details here) eg: <foo name="port"> <value>${my.server.port}</value> </foo> We would like to add an additional property, but have a distributed system where existing instances could all use a default value. Is there a way to avoid updating all of our properties files, by indicating a default value in the Spring config for when there isn't an overriding property value defined?

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  • Delphi LoadLibrary Failing to find DLL other directory - any good options?

    - by Chris Thornton
    Two Delphi programs need to load foo.dll, which contains some code that injects a client-auth certificate into a SOAP request. foo.dll resides in c:\fooapp\foo.dll and is normally loaded by c:\fooapp\foo.exe. That works fine. The other program needs the same functionality, but it resides in c:\program files\unwantedstepchild\sadapp.exe. Both aps load the DLL with this code: FOOLib := LoadLibrary('foo.dll'); ... If FOOLib <> 0 then begin FOOProc := GetProcAddress(FOOLib , 'xInjectCert'); FOOProc(myHttpRequest, Data, CertName); end; It works great for foo.exe, as the dll is right there. sadapp.exe fails to load the library, so FOOLib is 0, and the rest never gets called. The sadapp.exe program therefore silently fails to inject the cert, and when we test against production, it the cert is missing, do the connection fails. Obviously, we should have fully-qualified the path to the DLL. Without going into a lot of details, there were aspects of the testing that masked this problem until recently, and now it's basically too late to fix in code, as that would require a full regression test, and there isn't time for that. Since we've painted ourselves into a corner, I need to know if there are any options that I've overlooked. While we can't change the code (for this release), we CAN tweak the installer. I've found that placing c:\fooapp into the path works. As does adding a second copy of foo.dll directly into c:\program files\unwantedstepchild. c:\fooapp\foo.exe will always be running while sadapp.exe is running, so I was hoping that Windows would find it that way, but apparently not. Is there a way to tell Windows that I really want that same DLL? Maybe a manifest or something? This is the sort of "magic bullet" that I'm looking for. I know I can: Modify the windows path, probably in the installer. That's ugly. Add a second copy of the DLL, directly into the unwantedstepchild folder. Also ugly Delay the project while we code and test a proper fix. Unacceptable. Other? Thanks for any guidance, especially with "Other". I understand that this issue is not necessarily specific to Delphi. Thanks!

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